X4 Foundations is like Eve Online, but singleplayer and MUCH easier to get into. It's empire building like in Mount & Blade Bannerlord. It's automation, supply chains and logistics like in Factorio, minus the conveyor belts. It's your way to helpless addiction like in Stellaris or Civilization.
But X4: Foundations is so much more. It is a one-of-a-kind game with basically no competition. It's incredibly unique. Join me in this X4: Foundations Review and I'll do my best to highlight why X4: Foundations is the BEST space sim that you've probably never heard of.
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Timestamps:
00:00 - Introduction
04:29 - Sandbox Basics
09:10 - Cockpit feeling
15:49 - Gamefeel
22:04 - Visual Design
26:38 - Modding
29:51 - Criticism
35:38 - Conclusion
Some relevant links:
X4 Foundations on Steam: store.steampowered.com/app/39...
X4 can look terrifyingly complex to new players. But don't worry, I've got you covered! Join my community discord and I'll answer any questions you might have and help you find your way into the game! discord.gg/MdszAPKnqc
There is an EVE Mod aswell. Maybe you can show it too😊
it is complex. certainly more so than previous entries in the series.
The upcoming 7.0 patch is also aimed at making the tutorials and new player experience better, apparently.
It would have been nice if you covered more of a miners/traders game play.. Like in Space Engineers I like to do the digging and let my friends go off and do the fight of different fractions... In the vid I think you said the bankers clan is friends with everyone, can you join that group or is it AI only?
@@jonathanbair523 You can't really join any factions per se, though you can befriend them more and more and get discounts, even a trade subscription to have up-to-date information on prices in their sector. You can absolutely avoid all combat and do trading only, and you can build up your headquarters in Teladi territory (the neutral traders) and put most of your stations and fleet there. You can avoid fighting entirely, if you supply factions with resources they will build combat ships and help keep areas clean. Hope that answers your question!
Thank you for this video, it's much appreciated! 🤩 /greg
Keep doing what you are doing. 100% disagree on the FPS criticism. You added just the best and important bits (that others haven't) that complement your kind of game. Finding ways to improve the core gameplay and adding onto it in that direction would be most welcome from the X community. To that end, my humble criticism would be lack of purpose in some features, like docking bays on medium+ sized ships that don't seem required - as there are no fuel requirements, all sectors are connected for any ship, no jump drives to jump to other sectors. And only a few ship types can repair docked ships. I hope if/when there is an X5, the universe is - less connected and more strategic/tactical, maybe. Thanks.
Wenn man bedenkt was ihr mit eurem kleinen Team seit Jahren leistet, danke dafür! *Klenkes*
#Beta
*inhale* TIMELINES WHE- joking. Thanks a lot for this game guys. Usually when a game catch my eyes for years without me actually playing it, I'm disappointed when I actually start actually playing. It wasn't the case with X4, in fact, after discovering it through a French KZheadr a few years ago and after starting to play around Christmas last year, I had a hard time leaving the game for most of my paid vacations. I even converted a friend to the game and we had an awesome time sharing our experiences, exchanging tips and tricks, complaining about that F'ing K disrupting our trades... This novelty plus the interactions with my friend made it feel like when I was playing Pokemon in primary school, then middle school, with the few friends I had, and this was a surprise. But a welcome one. I wish Egosoft the best for the future, and I hope that either through expanding X4 or through other games, you'll continue to allow us to live incredible experiences. Now if you'll excuse me, a Xenon destroyer thinks it can trespass on a sector which is my private property, and my opinion diverges.
Suggestion for the menus being overwhelming thing that was mentioned, break them up between different terminals, allows first person mode to be more immersive and breaks a big menu sheet into smaller bite sized and digestible pieces. Just make sure the terminals aren't too far apart or else it could become tedious (or allow custom placing for best results) For example, the fleet section of the menu goes into the fleet manager menu exclusively, maybe offer a high end terminal add on somewhere like a "commander terminal" that opens up everything in separate pages Sorry if this is an uncalled for suggestion but I'm a big advocate for finding ways to hide menus in "in universe" context like that
I have 1,184 hours of gameplay. In my game I started with the earth, I created a company called Cerberus, this company operates in the area of mining, transport and war, I really love using the company to help raise empires that were destroyed. The splits in my game had been destroyed by the zenons, I sent my fleets to split space, expelled the zenos, and with the help of the mining and transportation sectors of my company I helped the splits to rise from the ashes, I was very happy when I I saw a raptor carrier flying through space again. This game is incredible.
I did a similar thing in my game. I'm RPing as a Terran parent company conglomerate consisting of 3 separate divisions. An arbitrage trading company, an industrial company, and a PMC. Well, in my RP, the trading company and PMC are authorized to operate outside of Terran space, but the industrial company is barred from doing so (Terrans don't want their specialized tech to be manufactured in Commonwealth space). This posed a problem when I found the isolated Boron colonies, who were suffering from a severe drought in their sectors. I couldn't establish an Ice Refinery nearby because the Terrans don't refine ice to water (it goes directly to Protein Paste and Medical) and the industrial company wasn't even authorized to establish an extrasolar factory using Commonwealth tech. I ended up making a trading outpost just outside their territory (to maximize coverage of the 5 jumpgate limit) and used the arbitrage trading company to cart in water en masse from the nearby Split and Paranid sectors. This essentially jumpstarted their economy and even 50+ hours later, they're still recovering. That cash cow of a trade route made me enough millions to make even a Teladi green with envy.
The start of your comment reminded me of one of those cheap mobile game commercials. You have 10mill power? But hoow… Well, I started with Rome and I knew technology would be strong so I researched bla bla bla. 😁
That sounds like so much fun. If you have the imagination to roleplay there's so many cool stories to experience with X4.
@@theunkownbanana1823 Your story is cooler than mine lol. This game is so incredible, so many stories.
I'm intrigued 🤔🙂
I think one thing that's quite unique to X4 is, how the game really sells you your personal accomplishments by giving you the feeling of insignificance right at the start. You are not the chosen one, the main character. You are but a humble pilot setting out into a large world. It's not only the possibilities that feel intimidating, it's the scale of the world around you which adds to that feeling. In most space games fighters feel like small cars that you hop in. But in X4 you realize: even the smallest ships are the size of an actual bus and that lasers that make this sweet "pew pew pew" sound are big enough to blow your head clean off. And you get this feeling along the journey all the time. In still remember the first time I went up to my first Corvette class ship on the shipyard. I was used to an M class ship from my trader which I felt was pretty impressive, but standing in front of the guns, that I could easily stand upright in, was something else. And with the game showing you how small and insignificant you are throughout each stage, each personal goal feels so rewarding. First it's better equipment, a better ship just to survive, but soon you find that the further you progress, the more your actions mean. You played a role in that fight and killed 3 ships, you brought the materials to enable this faction to complete their destroyer, you built this station, that is now buzzing like a bee hive, you singlehandedly stopped the invasion on that sector with your fleet. And not because the game made the choice for you by laying out a path or making you so special with special background, special abilities and special friends. No, you did all this because you chose to and you walked that path by the results of your actions. This dynamic reaction of the world also makes each play through unique. One time you have X4 n' chill and I. The next game due to some circumstances that you may not have for seen, all hell breaks lose and you lose an entire faction. It's just such a rewarding feeling and I can see the same in your comparison to Mount & Blade Bannerlord which gives you the same feeling of freedom and insignificance evolving to the feeling of power.
X4 is the best example of emergent gameplay if i ever saw one... and it's trully impressive how deep and meaningful your choices can be, you don't have a light or dark side meter to se how your actions affect the universe, but you can clearly see the after effects of your choices once you made them. For example, i never expect much from Egosoft regarding choice and consequence, but, my God, they deliver on this regard, specially in the cradle of humanity dlc, there's a pretty big choice that you could make the if you make the right one, little to nothing change in the universe, but if you take the "wrong" even the logic of the choice is brutal, you can LITERALLY SEE what you did, and and it's terrifying to think your actions could cause so much damage, so fast and, you are basically impotent to do anything, it was the first time in a game that i got scare of myself.
The amount of people I’ve come across that absolutely LOVE the space genre, but have never heard of the X series or X4 is shocking! I mention it and people go “What’s X4?” Meanwhile their entire steam library is filled with space titles. Maybe they need a good marketing team, because this game is so slept on and it has almost everything people have asked for in a space game. I was searching for years for a game like this and only found X4 by compete chance. Even after looking at space games on steam. It was barely ever recommended
Bold of you to assume that I don't have a 4 digit amount of hours in X4 and a 5 digit in the entire series
That would be sad…
@@kuuktuu4414 That game is really BIG. It lives. If you have a lot of free time, and no interest in hobby atm, it will be a time well spent.
@@kuuktuu4414 no, those would be rookie numbers xD hahaha
It's hard for me to believe that 5 digit claim.
@@Humanaut. sorry using vr hand tracking, its 4 digit. its hard unless i take my time typing
its sooo good to see the X series becoming more popular egosoft truly deserves it imo they have created hands down the BEST single player space sim franchise
I'm one of the few brazilians watching your chanel! I have 5000 hours playing X4, with all DLCs and tons of mods... Should i say that i love this game?
Enjoyable video, thank you for the good, bad and the ugly ;) Greetings from the Egosoft HQ ;)
The good thing is, you can get the base game, play it, and if you enjoy it you buy the DLC activate them and you can keep playing the same save game because each new DLC just opens up more gates and you don't have to start all over. And honestly for a new player the size of the base game universe is already fairly big. You can totally get a good vibe with that already. Also i think, many people just get the game for the Star Wars mod witch is incredible. Just check out some videos here about it. I would say X4 is maybe the best Star Wars game, even thou it isn't even a Star Wars game in the first place.
You basically get 2 games for the price of one, i played the Star Wars mod, and it is awesome, but at the same time, i do love more the X universe, because it feels like i belong there...
A buddy of mine has over 10,000 hours playing X4: Foundations. He's been playing their games on and off since the very first game. Personally, I've played most all of them some but never found any of them to be fully compelling. X4: Foundations reaches that threshold to me. They have made the best game they ever made.
This video is scratching a *very* old itch I had ever since I played "Freelancer" many years back - and from the looks of it, it feels like this is it, only much more matured and modernized visualization of what could've been years ago, thank you algorithm for pointing me towards this video of yours, and thank you for showcasing it so damn well :)
Thank you for your comment!! I'm very happy the video could show you a new game and that you liked my presentation! If you want, you can drop by my community discord and I'd be happy to help you with any questions or confusions you may have with the game :) But whatever you do - commit to at least 10 hours! You really need them for the game to click.
It has nothing to do with freelancer. My father who was a fan of it never hooked on X series. It's more of a 4X but 1st person. High pace combat is a thing but the game isn't designed around it. Depends on your taste it's one of the best space game a 44 yo gamer like me ever witnessed, (Every DLC is worth it, and Devs take good care of their gem)I play since X2. But making a comparison with freelancer isn't the way to approach it if you want to enjoy. There are actually no game to compare to it except previous X series. In short it's an update of X3 but with better graphics and mechanics.
@@guiguijol you are right, X4 is no Freelancer, but it is a unique game among space sims, you do have combat, and lots of it if you do wanted, but the game goes beyond this in many aspect, soner or later, you would need to engage with the empire building mechanics, because even if you somehow could take a xenon K with a single fighter, no way in hell you could do that with an entire fleet of xenons, so you would be forced to start build your empire so you could engage in large battles with backup of your own ships.
I remember the first time I played X4, I absolutely did not like it. After a few hours I uninstalled and moved on. It was complicated, it was buggy, and I wasn't the biggest fan of the controls. Then some time later I was sitting at my desk bored, and I saw X4 in my library... it had all the ingredients for a game I wanted to play... so I decided to give it another go, and really give it a solid chance. I have 2,448 hours in the game, and It has won a spot in my heart. The game has come a long way since release, and anyone who wants a space empire should try it.
That's really the thing with X4 isn't it. You have to give it a very solid chance.
Really nice summary of what X4 is! A lot of what I experienced as frustrating with the game, you hit the nail on it's head. And also why i've sunk my hours into it! :D
X might be my favourite game series of all time. The highest praise I can give it is that Egosoft is ambitious in all the right ways. They want to give you the fantasy of being a starfaring pilot in a vibrant universe, but haven't fallen into the traps of scope that might result in half-baked systems. There's no landing on planets, no infinite procedurally-generated stars, no multiplayer, because their focus has always been on making sure the experience in space is great. The hundred or so sectors they have are chock-full of activity, interest and intrigue, and there's an incredible gradient of homely core worlds and hostile unknown frontiers. I dare say that Elite and Star Citizen, whose ambition has often led them into dead ends, have never approached the depth and complexity on offer in X4.
Landing on planets, FPS ground combat and planetary base building, would be a incredible addition to X series, i dare to say that if they manage to pull this off one day, they would have done it the perfect simulation.
@@efxnews4776 maybe. But an issue I have with Star Citizen is I like flying space ships and their recent event forces me to FPS for the Hornet F7a MK II upgrade. Ugh.
(had to go add up my playtimes over the last 20 years) At least 4,000 hours in X1, X2, X3 and X4. we've DEFINITELY heard of the X series.
2500 hours in and you taught me something new about the advanced start feature
X4 seems really similar to starsector which is one of my favorite games. It's weird how I've never checked it out before. Added to my wish list. Great video btw!
My pleasure!! Starsector with the Nexerelin may come close to the vibe of X4, though ironically I struggled to get into Starsector but got hooked on X4. Starsector is on my "try to play this properly" list though, so I will get to it eventually :). If you do end up buying and playing X4, I'd love to hear your thoughts on the game and if you found my video to be a useful introduction to it!
I never got around to understand how to properly fight in Starsector. I don't think I managed to flee a fight even once lol
Don't add it to your wishlist. Just buy it .
@@Falk4711 It just went on sale today so I might do that. I still need to decide whether the AI I've seen people complaining about is a determent big enough for me not to play this game
@@0.001mm_tolerancy Just saw it. The Ai+"problem" is very seldom. I have just about 600 hours in the game and i had it 2 to 3 times and could handle it easy. But if you buy it, you have to play min 10 hours. It is hard to start. This game is the real "Freelancer" for me. You will find always new things and challanges. It is bot waste of money. And the actual price is realy good.
This sounds so much like everything I've ever wanted a hypothetical freelancer 2 to be
This game had everything I wanted in a space game. Though it could be more polished in many aspects (UI, AI, Diplomacy, etc), the excitement of owning and customizing a spaceship, and being able to trade and build stations in the universe is just awesome. It isn't that complex, though. The UI makes it looks way more inaccessible than it really is.
I remember a few years ago I was looking for a game like EVE but single player (don’t like PVP). And I saw X4 on steam and decided to buy it… right now I am standing at 2,232.7 hours in game and is one of my best purchases.
The thing that helped to make things "Click" for me is when I realized that the game is a Full on Space sim, that evolves through game play into a Tactical Strategy Game (4X) that CAN, if you chose, swap back to Space Sim, wrapped up in a sandbox. The flexibility to swap between both game-play styles is honestly one of the biggest selling points, but you should utilize both in order to get the most out of it.
One of the biggest realizations for me with this game is that I don't have to become an industrialist and build an empire. Since than I'm only doing 'restricted' playthroughs and I'm having the best time. For example I once had a mercenary character only allowed to work for pay, ended up with 2 fighter squadrons, one frigate and one old large freighter as a mobile base, kind of a rag tag fleet. Almost felt like playing Battletech, managing your mercenary company. Another character was only allowed to produce pharma and drugs, acting as a criminal syndicate, pirating, smuggling and because it's generally not a good business model I started to manipulate the market, raid competition, hack their productions, buy empty the market, sit on it, drive prices up, in other words behaving like a real syndicate. These playthroughs were some of my best gaming experiences of my life, period. I recommend anyone to try that. This is the perfect sandbox for it, but without restrictions you end up doing the same thing over and over again. Do not buy that first miner! Because otherwise you are playing a... well a miner. A working man. That can be fun of course, but the only way to do something else in the game is not buy your first miner and figure out other ways of making money.
Its so good seeing this game getting recognized
This is one of the best reviews of a videogame I've ever seen. I usually watch obsidian ant and to compare, your video is packed with so much information, well structured and efficient. It helped me make a easy decision because of all the information you gave. I have a hard time biting the bullet and making a decision but you made it so easy!!!
I've seen this game recommended to me in steam, and as someone who love space games, like Elite and No Man's Sky, but I was always skeptical from the empire management section. A break down like this is exactly what I've needed. Definitely will pick it up one of these days. Even if it doesn't end up for me, something this ambitious and unique deserves love
I always pronounced it "An-Tig-Uh-Nee" in my head. Excellent video! Glad the algorithm united us :)
It's a hidden gem together with Prosperous Universe and Eve / Astrox Imperium - love these complex manufacturing chains. And let's not forget X3.
I love this series of games and I am still such a noob. The complexity of its systems and simulations is staggering yet impressive. Your video perfectly outlines the game and deserves to be found by the many who want to get into the universe and don't know if they should yet. Well done! I must admit I've almost never played vanilla X without mods. I do very much dig the artistic design and universe the creators have made to begin with; but I am a Star Wars nerd head to toe. Star Wars Interworlds is the mod of mods for Star Wars, and X4 is its home. I've never played anything so amazing and so up the alley. Egosoft embraces their community and supports projects like Interworlds and for that I can only love these devs more and more. Fantastic game and soundtrack, great community, intense simulation, awesome video. Best Star Wars mod EVER. :)
I don t know how star wars dedicated gaming youtubers don t know or try star wars interworlds, even just the number of star wars ships it has available makes it a star wars encyclopedia
@@jh5kl Ha amen to that. Has something like 1000 modeled Star Wars vessels from all eras. An epic mod to say the least.
Amazing video mate! The quality you put into this video is amazing and I know your channel will see huge growth. Looking forward to the next video, big love from Finland
Probably a weird thing on my part, but I remember how floored I was when I managed to completely drain out a faction's resource coffers building just. LEGIONS of trader ships. In that moment I truly understood just how integrated everything was, and that the AI was mostly playing by the same rules as me sans a handful of exceptions. They have just been "playing" longer than I have. I started to really appreciate what kind of impact I had on the world, and it was a feeling that was actually REPLICATED when I started taking Xenon sectors and pushing them out of the universe. This game is special, for sure. It's a shame that most people won't even know about this game, let alone play it. But maybe that's for the best... considering how going mainstream goes for a hell of alot of other series and hobbies
say no more. you had me convinced at 'kinky pirate roleplay' 😏
Thank you for making this video, this game deserves more attention! I'm 300 hours deep, I've amassed a billion credits, conquered several sectors and constructed defense platforms that can take on multiple I's, I befriended all factions I could find and bought every blueprint to build my own massive fleets of carriers, gunboats and destroyers so overkill that I can wipe the Xenon from the universe in one fell swoop! But the combat AI is kinda wonky so I'm waiting for the 7.00 update which should fix a lot of issues and could drop any day now :)
After 300 hours and downloading 150 mods, I have to say: this is the best space game I have every played. I already felt that way playing vanilla, but with mods? Oh boy, the quantity and quality of ships you can add is just beautiful.
Thanks for this. You encouraged me to give X4 another chance. Happy to see it was on sale on Steam at the movement. Also kudos for fitting in the "Rules of acquisition" into your video, Deep Space 9 is a blast from the past. I didn't know about the custom game starts. Starting over if I screwed up is always the worst. I'm glad they added something to help with that.
I came here while looking up Pathologic 2 and subscribed after seeing your video about it. Honestly I will probably not play this game any time soon, but your in depth style of review and the enthusiasm you present the games with make it a lot more intriguing and makes me curious about a game I usually wouldn't pay much attention to. I hope your videos blow up the algorithm soon, you deserve it
This comment warms my heart. Thank you bullahub.
Excel ,"heatdeath of your gpu"-edition. Jokes aside, I love the series, killed my sleep cylces since 2000 and X beyond the frontier. It's clunky, it's complex, hard to get in but somehow it still has this weird charme. And yeah, full agreement with your statement regarding to "damn, i could do alot of things this weekend.....aww damn, xenon at the gates again, where is my builder for the 10th defense station" Great video btw, just one point of criticism: the lack of mentioning the soundtrack. It's actually pretty good, "Rise of the protectorate" or "return to kingom end" for example. Rise captures the visual theme of the terrans you described with their history in universe. And the boron one is a loveletter to the old x3 games and as with the terrans the musical representation of their peaceful mindset. Alexei Zakharov did a really good job there.
Thanks for the criticism! I was debating to include a chapter on it, but I was worried the video was already too long and I didn't want to bloat it. Figured I'd go for something more subtle with the music for the transitions between chapters, but in hindsight I should have at least briefly mentioned it somewhere.
No worries, everything else was straight on point 👌🏻 you earned that sub for this one! And i'm biased. First time in the new kingdom end sector hit me hard in the nostalgia department 🥲
This game is an absolute jewel. And it keeps being refined and supported.
No other space game has quite given me the "floating in space feels" like X4.
You've done a good job with this video! I am playing X4 for now 6 years with 1000h every year and I am still happy with the game!❤ Btw: friends and me think that the price for the game *and* the DLCs is really low for what you get!
This looks totally amazing. I have many many space games in my library. The first ever was wing commanders Privateer back in the old Dos days. I have never had this game recommended to me by anything. I will be checking it out tonight. Thank you so much as I look forwards to playing this.
Happy to make you excited for something new! Just make sure you bring time and patience. Trust me, it takes a few hours until you understand what you are playing. Feel free to ask questions on my discord, I'd be happy to help!
Awesome review. I'm sitting at 1,630 hrs of gametime. It needs more love.
I started "X" with X2 and I was hooked. The story was actually good. I swore it off after X Rebirth, then came back after a couple updates of X4 Foundations. I have to watch when I start a game because I will be hooked on it and let my traders and such run overnight lol
The scanning for loot boxes is a time sink but so so relaxing and can eat up an entire evening. "How's the mining empire coming along son?" - "Ohh haven't started yet I got a three purple pings next to each other so I hunted them down." Apparently there's also ships that you can (with mine clearance skills and a spare pilot) find floating in space good luck.
always nice to see someone help out and give more visibility to the game. it's one of my all time favourite and definitely the most under rated games i've ever played. the devs are absolute legends, they really listen and adjust and really care about the game just as much as us, i'm sure they play it just as much as us too.
Found your review through the algorithem! Thank you for making the video! It was well structured and informative, seen this game on steam from time to time but your video is really selling it to me!
Thank you very much for the comment! I make my videos for exactly this reason :) If you do end up giving it a shot, let me know how it goes! And feel free to drop by my discord if you have any questions! It's a tough game to start.
I'd say this is best X4 review i've seen on youtube.
X4 - the best Space Sim EVER. Anyone who says otherwise, simply has not played X4 at all, or not enough to understand all the fun, enjoyment and accomplishment feelings this game can offer you. I say this, after an extensive experience with all major Space games... EVE, Elite Dangerous, NMS, Starfield, Star Citizen ect ect. This is the most accurate and perfect video review of X4 I`ve ever seen. I subscribed for more.
Ever played starsector?
Thank you for this excellent overview!
Been playing since launch. An hour here and there I need to get my finger out and dive in. Thx for the video mate well deserved sub
Thanks for the sub! Glad you liked it !
Egosoft might be a small developer , but their X-games are hands down *the best* x-games on the market. X3:Terran Conflict is a masterpiece without comparisson. X4 Foundations is a close second, some would say even better. If you like spacegames, building ships etc etc, you can't do better than these games. Both the community and devs are extremely helpful, and the devs listens all the time to suggestions from the players.
Years ago, there was a video similar to this that made me want to give X4 a try, and it has been great! I think you gave the game an extraordinarily fair shake. Good and bad. I appreciate you calling out your bias, but I wasn't really getting propaganda vibes from this piece. Great game, great review, and I would watch a video of you thinking about the art/culture connection of the factions!
Your comment is greatly appreciated. I'm really glad to hear I got the balance right between getting people excited about the good without pretending the bad doesn't exist. Comments like yours are so important for me in this stage of the channel size. I'm still trying to find my style and my audience, and it's so helpful to have support in the form of acknowledgement and praise from comments to keep me motivated to keep going! I'll have a think on the art design video - I'd love to make a dedicated video essay to talk about stuff lile that!
If you are getting bored as an "arm chair general" in X4 your doing it wrong. A good fighter build can take down a Xenon K class Destroyer which typically can take out many faction destroyers and ships of similar or larger size. I see K ships take out tons of faction ships and even seen them decimate fleets when left to the AI. When flying larger capital ships there is not as much for you to do other than command the fleet. But I prefer to lead from the front. You can take down K Destroyers the same way you take down most large ships. Get in a fighter and target their subsystems. You can take out their big guns so they are defenseless, then order in either some bombers or capital ships you have waiting just out of range. I use the same tactic against Stations which if you try the direct approach will likely cost you several ships worth hundreds of millions of credits. It's also the primary tactic used by pirates to disable and then board a ship so learning to punch above your weight makes pirating a lot easier. There are also shield penetrating weapons so even if the ship is heavily shielded you can still take out subsystems. Also building a few fighter wings with these shield pen loadouts and ordered to take out enemy subsystems can be useful as well. But like with any fleet left to the AI you are bound to take some loses so be sure you got a steady passive income. My fights tend to come down to the following types: 1) Launch from fighter on whatever command ship I'm using. Take out enemy turrets on big ship/station and then order in big ship to take it out or capture. 2) Use Capital ship with Long range to snipe one side of station defense with hit and run attacks until it's got no defense on that side and finish it of. 3) Fleet battles, often required in clearing Xenon systems or holding a gate as Xenon will start sending multiple ships in. Jump into Fighter and take out turret subsystems on big ships as fast as possible while ordering my other fighter squads to do the same and then order capital ships to focus fire on whichever ship we've taken out the guns on. Often keeping an eye on which enemy capital ship guns are firing the most at my big ships and prioritizing taking those out first to minimize my causalities. In closing the only fights I really arm chair are ones I am so OP in I can just enjoy the fireworks without fear of loses, or if fight is on the other side of galaxy and I'm busy with something else. As Late game I often have 2-3 fleets guarding from Xenon invasion as the AI faction seem to do a terrible job on their own and I can't spend every 10 minutes hopping between them. But at that point I usually got a fleet of like 100+ fighters, 2 carrier ships, and dozen destroyers guarding the gate. If I'm not leading an invasion or other big fight I'm often flying to quest/mission locations while my trade/mining ships earn my money and factories produce goods. But even then sometimes it is nice to sit in an arm char on the deck of one of my carriers and watch as it launches dozens of waves of fighters to take out one small destroyer. :)
I'm really enjoying the content on your channel, @CarbonCola. The KZhead algorithm did a fantastic job by recommending this video, especially since I'm a long-term fan of X4, Eve, and space simulators in general. You're clearly dedicated, and it shows that you have a lot of potential to grow. In terms of feedback, I'd suggest speeding up the pacing of your presentations. You start off strong by setting the background and context, which is great. However, it might enhance your videos to mention Egosoft's recent updates to X4, their commitment to their fanbase, and the modding community. Including relevant buzzwords could also help to build excitement and engagement. Your video was thorough and detailed, and I particularly enjoyed the segments you presented. Keep up the great work!
Great review, thank you🤠 I just can't stop playing this game anymore 🖖
Haha. My pleasure. Good luck:D
X4 is now the best game in it's category ... It's started rough around the edges but now it's better than every one of its predecessors!
I have yet to play X4, but have too many casual hours in X2-X3, and the number of times I touch the mouse when playing, is easilly counted on one hand. Usually it is only when I click the icon to start the game. "The arrow keys are your friends..." The game (well... at least X2 to X3AP), I find best played with joystick and keyboard, without using the mouse. The menu system all have quick keyboard commands which after... an unspecified number of hours, become muscle memory. You will become a lightning monkey, traversing the branches of the menu tree, in a flash.
Thank you. You've convinced me it's a very good game that I would probably feel frustrated by. I played previous games in the X series but wasn't sure about this as I thought it might start well but end up feeling like I was doing admin for a logistics company. This is a success for your video since it helped me make an informed choice. I'm impressed by what they've achieved and might well buy it at a later date. It's just not my thing right now. I'll still keep it on a back burner but at a lower heat. Thanks a lot.
Thanks a lot for your comment! I'm happy you've enjoyed the video and derives some useful learning for it. The game certainly isn't for everyone, it IS complex and IS overwhelming at times. With so many other games out there, there's no need to push through a wall of complexity in order to enjoy playing a game :) Hopefully I'll see you at my next video! Helping to make informed decisions is my main goal!
Would love to see a stream on twitch to be able to ask questions. I'm beyond interested in this game but struggle non stop. Haha.
Hey Yugu! I would actually quite enjoy that! I am away with family for easter, but maybe I'll do it afterwards! In the meantime, if you want to join my community discord I'd love to answer any questions you may have, even over easter :)
Omg.. Why am I only learning of this game now ❤
X series (especially since X3 reunion) is always a heavy hitter in the space "sim" genre and one of the rare few dev/IP nowadays thats still not going for the watered down turn everything arcade-ish route simplifying their product for the sake of pleasing everyone... Still wish they will come up with multiplayer option though. Because flying with friend... Is just awesome.
X4 wipes the floor with Stellaris. It is sooooo huge and deep. Also I tried this game pirated version. Played it for 1300hrs. Then bought the whole game + all DLC.
despite dabbling in the franchise for years, I have never fully mastered any entry. I'll be joining your discord hoping to rectify that.
Looking forward to your questions and thoughts;
X4 is the fourth installment of the X universe and the culmination of 25+ years blood, sweat and tears by Egosoft iterating what is essentially the same game. It is not a game that everybody will enjoy because it does, as this video points out, take a considerable amount of time to learn how to play it properly and after that the stamina to spend two or three hundred hours building up your empire for the cool end game stuff. However for those who love space sims and are prepared to put in this time investment X4 absolutely wipes the floor with any other SP space game including ED and SC (unless you are not interested in empire building and fleet strategy, only space combat simulation and mission based gameplay). This is because of it's totally unique real economy, it's automation tools and its emphasis on running huge fleets (without taking anything away from the adventures the player has flying their own ship in cockpit view). The best description of X4 is a SP version of Eve Online, the only such SP game in existence. It's essentially a combination of a first person space shooter, a 4X strategy game and an open world sandbox with a heavy emphasis on exploration. Indeed the experience of exploring the X universe for the first time blind is a once in a lifetime gaming experience nobody ever forgets. So never, ever, google an X4 map before your first game or you will ruin it for yourself 😉
I remember playing X3 and all its versions, there is like 3 now which is crazy, and really enjoying it. When I have the money, I'm definitely giving this one a go!
Insta-subbed bro! I actually only just start started playing this game two days ago. I'm coming from Elite Dangerous and NMS, I'm so lost but I love it lol. I loved X1 and X2 and never played x3. X4 is so fun to get lost in.
Thanks Randal!! What start did you choose in X4?
@@Carbon_Cola Well I picked Terran at first because I wanted to see Earth, but everyone hated me and it was really hard to get goin, so I restarted as the default Young Gun start to get the full vanilla experience. I do have all the DLC and plan on seeing it all in due time. This vid was very helpful!
@@randalthor6872Don't give up. You will need some hours to get in.
What mod were you running for that ship in the thumb nail. Iv played a few hundred hours. Love this game.
No mod, it's a screenshot from the upcoming X Timelines DLC.
I think the devs are building a game they love as much for themselves as us fans and will keep adding to their vision. I'm on board with that
Been thinking about getting into this game for a long time now and I think I will give it a shot once I have more free time to really do a deep dive
The games in the X series, are that kind of sandbox game, where every which way _you_ play it, is the (almost) perfect way. Sure, we can compare sizes... but what's the fun in that, except in MMO:s. This is not an MMO. Anyone who remember playing X2, gets a quirky little smile on their face, thinking about getting the hang of the menu system. But when you (finally) got it, you got fast. Who needs a mouse?
Hard to imagine any space sim fan has never heard of X4!
Exactly! But then again, we might just be getting old my man 😅
@@j.s.t.6515 X1 was 1999 and I remember it … oh man, you might be right 😬
enemys are not bullet spongie. you need a good combo of weapons like anti shield, anti armor. if you have a big fleet or a decent size one have some ships dedicated to anti shield weapons and micro manage there fire to bring shields down fast.
X:Rebirth VR was one of the best vr space experiences i've ever had and if X4 got VR Support it'd be a dream.
I think it must have been X3, which I assume was a predecessor to X4, that I tried many years ago. It was too hard to get into for me, but I was a lot younger then, so maybe I'll find X4 more approachable if I give it a shot.
I think it is definitely more approachable. Still tough, but muuch more doable. If you do end up giving it a shot, promise yourself at least 10 hours of playtime. Start with the tutorials to teach you basic controls, then pick a guided playstart. Also consider watching a "how to get started" or "new player guide" video. With that, and some patience, it should work out! If after my video you are still curious and interested, the game is probably a good fit for you!
this seems like a very good game!!!! it's quite complex though, so thanks for explaining the general feel of it!!
I started a new save, and the first sector I visited was in the middle of an all out war. Such an amazing and dynamic game.
I tried to play X4. I got to the tutorial where I needed to bring a few ships over to something.. It was pretty confusing and I ended up giving up. I'll watch your videos and maybe try to give it another go!
played X3TC over a 15 year period, love that game
Great and accurate review. This really is the closest thing to a singleplayer EVE online for me. The pacing, the wide variety of activities, modding. The game even being fully playable offline and being able to save anywhere at any time is just so nice as well. The only thing that really bothers me is the AI when attacking stations late game. Maybe ill have to use Asgards instead of Destroyers. The AI just derps around way to often and it's frustrating that they aren't able to fix it. But the game is so nice to just fiddle around with. Do some expansion, fly a bit yourself, check out some ongoing battles etc. Theres always something to do for every mood
You should visit one of the new Systems in 7.00 called Freedom's Reach :)
Pro tip... Running your universes in an Nvidia GeForce Now instance may actually be cheaper than paying for power to run your own rig, depending on how long you run them and how expensive your power is. Meta gaming... 12 hours a day at 350 watts instead of 50 (assuming your rig was mostly idle) at $0.15 per kWh of electricity costs $16.20 a month.
Great video , great game agree with everything you said. Like you I’m happy to buy the DLCs to support the team. They have created something really special here and I wish more people knew about it.
Thanks dantechnik! I think there wasn't really a good "this is what the game is about" video out there, so it is really hard for new players to find their way into it. So, I decided to make it! I'm doing my part, one view at a time :)
i tried it a few years ago, lookked amazing, but was too complex, so didnt try playing again, will maybe give it another try
Watched this saw the game and dlc are on sale, looks like I’m buying it.
Been in love with this franchise since x3tc. X:R was disappointing, but x4 is all im asking for from egosoft
Good review, this game is the best in its genre. I have played for hundreds of hours and still love it. There is a lot of freedom of choice on how to play the game.
This series is excellent, i got into it around a year ago with the cheaper versions on steam.
Commenting early, biggest apologies if it is covered later on. I bounced off the earlier X's, which possibly is because I didn't put enough time into them, however the question is if it is required, or at least recommended to play through them first?
Thanks for the comment! I actually don't go into it, something that slipped my mind. You don't really need to play the previous games, but you will miss a big chunk of lore. X4's story will still make sense, but to solve more of the mysteries of the universe you'll have to read up outside of X4. I'd still recommend playing only X4 - just because it is much more modern and imo more accessible. Plus, X4 is more about the economy+sandbox which the previous games don't have to the same degree.
Excellent overview of an excellent game. Thank you.
My pleasure! Glad you enjoyed it!
The game also has a fantastic soundtrack!
Great cover of this game deff going to check it out love me some mount and blade
It's basically Kenshi in space, if you were able to actually starve whole cities to death in Kenshi, and then tear down the entire city and build your own on top.
Never heard of this! Thnaks algorithm! ^^
Also there is a massive Star Wars total conversion called Interworlds.
I still listen to the Kingdom’s End ost
From X3 Reunion
I love this genre. I always have to take a deep breath before I start these games though because, I know I'm going to have to learn A LOT. lol
Any other games you would say fit this genre?
@@Carbon_Cola I was thinking of Avorion, Elite Dangerous, Star Citizen, and other games like those. They aren't all that similar though, and they fit very loosely. I
X Series is one of my Favoriten titles and i was there since the beginning ❤
The Boron ships remind me of the Minbari ships from Babylon 5.
Great video
About the pricing: I find it hard to call 5-15 bucks overpriced when I consider the amount of time I've clocked up with the game. Compare that to a cinema ticket. I've played 1600+ hours since the release of the last DLC. What would be enough to justify 15 bucks ?