Modeling a character BaseMesh in Blender (Tutorial)

2024 ж. 26 Сәу.
2 471 515 Рет қаралды

ROUND CUBE NOT WORKING ?: • RoundCube in Blender (...
In this tutorial I'm going to show you my workflow in order to model a character base mesh in Blender. It could be used later on as a starting point for a sculpt. We are going to see how to arrange a good topology and how to make optimal decisions when needed during this process.
Have a nice day !
I'm using Blender and Human Anatomy Atlas for references.
Tools/shortcuts 00:00
Head 01:58
Neck 41:38
Top Chest 44:24
Shoulders 46:44
Edit and fixing in between
Lower chest/abdominal 01:02:38
Butt 01:06:56
Edit and fixing in between
Legs 01:20:34
Feet 01:26:04
Arm 01:41:45
Wist/Hand 01:53:17

Пікірлер
  • Tools/shortcuts 00:00 Head 01:58 Neck 41:38 Top Chest 44:24 Sholder 46:44 Edit and fixing in between Lower chest/abdominal 01:02:38 Butt 01:06:56 Edit and fixing in between Legs 01:20:34 Feet 01:26:04 Arm 01:41:45 Rist/hand 01:53:17

    @GOTHGIRL14able@GOTHGIRL14able4 жыл бұрын
    • Thank you.

      @boomer6056@boomer60563 жыл бұрын
    • I'LL NEED THIS, WHEN I GET STARTED TOMORROW. 0-0

      @thevgmlover@thevgmlover3 жыл бұрын
    • @@thevgmlover So have you made it through the list yet?

      @lunchbox1553@lunchbox15533 жыл бұрын
    • Would this character be hard to animate? Since it is mirrored.

      @justsomeone64@justsomeone643 жыл бұрын
    • How did you make the head come out like a circle?

      @sharaunbright2322@sharaunbright23223 жыл бұрын
  • 1:57 If you're Round Cube is not spherical then you have to select the object, press F9, change Operator Presets to Quadsphere then change the Arc Divisions to 4 (if you want to stay accurate to the video)

    @Regis1997@Regis19973 жыл бұрын
    • For some reason F9 did not work for me but another thing you can do is after creating the object there will be a small panel on the lower left side of the screen, change operator preset to Quadshere and change arc to 4 using it.

      @somni4516@somni45163 жыл бұрын
    • @@somni4516 thank you so much

      @stepsis3984@stepsis39843 жыл бұрын
    • goated bruh i tried using a uv sphere instead...

      @kristianlinares4213@kristianlinares42132 жыл бұрын
    • ThankYOU!

      @Shaundae@Shaundae2 жыл бұрын
    • You're a star! I'd never have known this.

      @PhilR0gers@PhilR0gers2 жыл бұрын
  • 50:16 "Here you have a small depression..." me: "Yeah..."

    @ApolloOfTheSun7@ApolloOfTheSun74 жыл бұрын
    • Huh???

      @ninja_tony@ninja_tony4 жыл бұрын
    • lmao

      @nepthysdev2184@nepthysdev21844 жыл бұрын
    • lol

      @pixellegolas@pixellegolas4 жыл бұрын
    • 2020 be like 50:16

      @j_blue6784@j_blue67843 жыл бұрын
    • u ok?

      @mahuba2553@mahuba25533 жыл бұрын
  • This is the kind of video I want to see more of! The way it's unedited let's us see the problem solving side of Blender when he tries to make the topology flow. Getting inside that thought process is what really helps, not an immaculate, step by step tutorial that so many other Blender tutorials fall into. This is organic, slow paced, and refreshingly sincere.

    @joelvalentineruiz796@joelvalentineruiz7963 жыл бұрын
    • how do you do the topology flow/soft sculp? He mentioned press G O both keys and that's what I did, it just highlighted a certain portion and not moving/sculpting it, help!

      @Skinniks8@Skinniks83 жыл бұрын
  • The way you just so casually create triangles and 5 pentagons and within moments have them back to quads with perfect mesh interaction for loop interaction is mind boggling to me. I'm sure its not that hard when you know how to do it well, but as someone still in the baby steps of blender its amazing.

    @SpeakingSpellSword@SpeakingSpellSword Жыл бұрын
  • Oh God, I've been trying to create the mesh along with you. It's been about 6 hours and I've gone through exactly 23 minutes and 47 seconds of the video :P

    @Keira1709@Keira17094 жыл бұрын
    • San Diego Rideshare Driver Turn on merging *and clipping* for the mirror modifier. It's on the right side, you click the wrench tab to see the object's modifier stack. Then start extruding things.

      @ZenoDovahkiin@ZenoDovahkiin4 жыл бұрын
    • Practice put brain in your muscles

      @faisalnaseer798@faisalnaseer7984 жыл бұрын
    • im about keeping pace with you. its been 2 hours and Ive managed 14 minutes of the video. God rest my soul my character looked like a gollum for about an hour.

      @jiminiies1364@jiminiies13644 жыл бұрын
    • omg it’s wild! i think this might be like a week-long thing. i’m barely at 38 minutes and i feel like i wasted a whole day! 😂 it’s very interesting though. as a beginner, it’s helping me learn the program and even see mistakes i make and take notes mentally on how i corrected it.

      @oldmansam95@oldmansam954 жыл бұрын
    • ​@@oldmansam95 hey if youre a blender beginner id look for other basic projects. Im thinking about taking this up after learning and perfecting tree creation through sculpting, no addons, ready for 3D printer. This project is the next level tbh

      @zade6828@zade68283 жыл бұрын
  • Learning graphic design, french and anatomy in a single video. My teachers thought I'd never learn anything useful if I dropped out

    @keithtuggle2762@keithtuggle27623 жыл бұрын
  • 2:04 I'm already stuck, for some reason the "round cube" literally makes a rounded cube for me, and not this golf ball looking shape in his tutorial. Anyone have any tips on how I can get that shape?

    @TheVillageFarmer@TheVillageFarmer3 жыл бұрын
    • Found the answer below: The radius for the round cube is set too low. Create the round cube, hit F9, and change radius to 1. If all of the options are grayed out, be sure that "global undo" is checked in your system preferences. (Preferences > System > Memory & Limits)

      @TheVillageFarmer@TheVillageFarmer3 жыл бұрын
    • Hey yo does your mesh have too many faces? His has a few but mine's like... thats too many 😔

      @Gochujangst@Gochujangst3 жыл бұрын
    • @@Gochujangst In that case follow what I've done but turn the number of faces down I think. But it should be set to a radius of 1

      @TheVillageFarmer@TheVillageFarmer3 жыл бұрын
    • @@TheVillageFarmer thanks you save my life

      @sa-jy4ve@sa-jy4ve3 жыл бұрын
    • @@TheVillageFarmer I pressed F9 but nothing came out, I use a MacBook Pro. What other option can I use to set the radius to 1?

      @Skinniks8@Skinniks83 жыл бұрын
  • Sociamix: Don't worry, It shows what keys I'm pressing in the bottom left so you can follow along. Also Sociamix: Uses keyboard at a speed the eye can't follow.

    @DankaDoctor185@DankaDoctor1854 жыл бұрын
    • exactly, i lower the playback speed to 0.5, and now he talk in super slow motion like a robot

      @SOLOQ_withAPE@SOLOQ_withAPE4 жыл бұрын
    • Same feeling

      @jimmy-k6770@jimmy-k67703 жыл бұрын
    • If you have no idea about the controls than I guess it would be better to start at a more simpler tutorial and come back later

      @patricksieber7338@patricksieber73383 жыл бұрын
    • @@patricksieber7338 There are no simple tutorials. Everyone rushes through leaving no chance to keep up 🤷‍♂️ I gave up after like 30 minutes of having to pause and rewind 😂

      @TristanDmarco@TristanDmarco3 жыл бұрын
    • @@TristanDmarco Check out Grant Abbitt. Amazing videos for Blender beginners. He has one that's creating like a blocky monster with a guy holding a flashlight, that's probably the most basic, going right from the beginning of "here's what you find in the interface". I watched that single series in a night, and at the end, I was comfortable with Blender. Really good stuff.

      @JonTopping@JonTopping3 жыл бұрын
  • I can't believe you made that human in 2 and half hours. I'm on day two. One day I hope to be as skilled at modeling as you are. I watched you dismantle the neck and rebuild it like, "fill, fill, fill, create this line here." Credit it to you, I can now say that I modeled a human ear. I never thought I would ever tackle that!

    @Kimb4000@Kimb40002 жыл бұрын
  • To anyone watching, if following this takes you more than 1 day (for whatever reasons, I've done it in 5 so don't worry), just try to find some time to practice what you learned before, for example when doing legs on a given day, try to recreate head, and try to incorporate all the principles that went into it. I'm still at the point of practising this, but I find it way more convenient. Also if you are doing renders, try to make the part you put most of your attention to pop out, for example by making it clothless. Don't want to show face, but the abs you worked on for quite a while? Maybe a mask. Etc. This makes this practice a lot more fun.

    @chrisp.401@chrisp.4013 жыл бұрын
  • *_newbies just staring at the lower-left corner and sweating_*

    @ChaseFace@ChaseFace3 жыл бұрын
    • I'm EXACTLY like that RN lol

      @juraneto1@juraneto13 жыл бұрын
    • LMAO! Yes, very much so.

      @saranghae1saranghae@saranghae1saranghae3 жыл бұрын
    • True doh.

      @johncarnett2668@johncarnett26683 жыл бұрын
    • yes

      @flow1194@flow11943 жыл бұрын
    • Ya

      @dindjarin1023@dindjarin10232 жыл бұрын
  • I'm glad to see people still doing polygonal modeling. I prefer starting here before sculpting rather than starting out sculpting. It makes so much more sense.

    @deadsetanime7102@deadsetanime71023 жыл бұрын
  • A nice you use an early version of my VUr screencast keys addon, new version is available if you dont use it already.

    @JayAnAm@JayAnAm4 жыл бұрын
  • Isn’t it crazy how many of us are finally trying out blender and finding ourselves here getting all our questions answered before we even think about them

    @FlashBoii32514@FlashBoii32514 Жыл бұрын
  • I am so glad to see a tutorial where real character modeling is done, i'm not a fan of sculpting character models.

    @thefoxknightchannel@thefoxknightchannel4 жыл бұрын
    • Logan Rhodes when sculpting you can be way more detailed. It’s hard to achieve fine details when doing mesh Modeling. Down part is after sculpting you have to do retopology when you want to animate or create advanced poses, which can be time consuming and frustrating, depending on your level of experience. For simple characters with few details I’d recommend the mesh Modeling. But overall it comes down to personal preference and what you are aiming for

      @dheelis@dheelis4 жыл бұрын
    • It's a base mesh. By definition it is only meant to be a jumping off point. The next logical step would be to take it into sculpting to refine the mesh and add detail, then retopologize it for rigging and animation. To be honest it is clear he has a LOT of practice doing this, as a novice would take much longer to get a fraction of the result. There is a reason that professionals use sculpting in their character workflows - it provides better results in less time. Brute-forcing it like we did in the old days is passe.

      @gloriouslumi@gloriouslumi4 жыл бұрын
    • well, a basemesh is often used as a template for sculpting actually.

      @neoqueto@neoqueto4 жыл бұрын
    • @@neoqueto True, but there is no reason to have good topology on a base mesh that you will sculpt off since you will have to retopologize it anyway. So spending more than 15 minutes on a base mesh makes no sense if you plan on sculpting. Unless you really just add surface details with sculpting and keep the geometry of base mesh, but no one really works that way for organic modeling.

      @Naes3D@Naes3D4 жыл бұрын
    • @@Naes3D yeah but you need to get your base meshes from somewhere, it's just nice to have something with reasonable topo, perfectly precise features etc. Someone has to make those that we download off the inherent. Besides, I think there are indeed workflows for baking sculpted surface details.

      @neoqueto@neoqueto4 жыл бұрын
  • Finally the tutorial I was looking for modeling a character. So much learned with this video : line flows, body anatomy, shortcuts... thank you very much , now I need to spend several days following along to learn modeling. Un grand merci !

    @Rezgi@Rezgi4 жыл бұрын
  • This is actually amazing, the flow of the face has always given me trouble, this is a blessing!

    @michaelscofield4524@michaelscofield45243 жыл бұрын
  • This has got to be the most comprehensive box modeling character tutorial on youtube

    @natl9361@natl93613 жыл бұрын
  • Your tutorial is a real blessing ngl, this is the ONLY modelling tutorial that I can actually follow with!

    @thegladiolus9371@thegladiolus93714 жыл бұрын
  • That was a long and patient tutorial! Thanks for all the help! I loved it thoroughly!

    @jodias27@jodias274 жыл бұрын
  • It was the best tutorial ever! I've never tried organic modelling before and this helped me a lot. Thank you very much, sir!

    @AlexMartire@AlexMartire4 жыл бұрын
  • I put this on before I usually go to bed and half an hour in I was literally seconds away from falling asleep before I woke up and realised how powerful this is as a productive way to keep myself entertained before sleep

    @JacobKinsley@JacobKinsley Жыл бұрын
  • Amazing. I like how you every step talk about shortcuts, really nice.

    @bozog1419@bozog14193 жыл бұрын
  • I was looking for this a few weeks ago, great tutorial!

    @blenderstuff2239@blenderstuff22394 жыл бұрын
  • What a magnificent tutorial. The best, from start to finish, that I've ever seen.

    @SmokeFlame1@SmokeFlame14 жыл бұрын
  • Exceptional tutorial on modeling a human base mesh. The anatomy references are the best, and very helpful. No annoying music to distract. Thanks.

    @arniespace@arniespace4 жыл бұрын
  • I really appreciate that you didn't cut out any of the mistakes/corrections you made throughout this video. Hearing you talk out why you would want to change something that, to me, looked fine, for better topology really helped me understand your thought process, and kept me engaged and thinking more than if I were just blindly following along. Thanks so much!

    @starrrsky@starrrsky3 жыл бұрын
  • This really is the best human figure modelling tutorial I've come across. It explains clearly the purpose and construction of edge flow and loops to follow anatomy. I've heard it mentioned often in principle but this really shows you what is going on and how to achieve it.

    @WaterShowsProd@WaterShowsProd4 жыл бұрын
    • what do you mean by 'edge flow'?

      @hinotori3083@hinotori30833 жыл бұрын
    • @@hinotori3083 The continuous path of faces along or across a model. Essentially the path an edge loop will take when it's added.

      @WaterShowsProd@WaterShowsProd3 жыл бұрын
    • @@WaterShowsProd awesome cheers

      @hinotori3083@hinotori30833 жыл бұрын
  • I really enjoyed this, speaking out the muscles, tendons, and forms, as well as getting a slow methodical build up of the decent topology was really helpful! Also its nice to have a base mesh to start my sculpting with that I made from scratch, It took me a long time to follow along with you lol, but its because I was really wanting to pay attention to every detail, and the wisdom you shared. Cheers!

    @macronomicus@macronomicus3 жыл бұрын
  • I'm really impressed that you mesh modeled that entire base mesh in like a little over 2 hours!

    @TebiByyte@TebiByyte3 жыл бұрын
  • The kindest blender tutorial I've ever seen. Thank you!!

    @Sopiro@Sopiro3 жыл бұрын
  • I've been studying Riven Phoenix's box modeling for years. I've always instinctively deviated from his formula based approach, it's nice to see a full intuitive way of box modeling.

    @fcharrua@fcharrua3 жыл бұрын
  • Thank you so much! this is one of my favorite tutorials!

    @cocamaster0@cocamaster04 жыл бұрын
  • Great tutorial! I learned more about topology from this video than all the others I've watched. Thank you 👍

    @simonjpollard@simonjpollard3 жыл бұрын
  • Regardless if you parle Français, your tutorial is tres helpful. Je suis glad that you brought up how to fix the Round Cube option not being available. Merci beaucoup dude

    @BillyBob_McSanchez@BillyBob_McSanchez2 жыл бұрын
  • As a game design student myself, this tutorial was extremely helpful in showcasing a workflow similar to Zbrush but in low poly. I loved how you showed the 3d highlighted muscles areas as reference to what you were talking about very helpful. Knowing the muscles of the body is an extremely difficult and long process to understand but the way you show cased it was extremely helpful in how you went about creating your model, would absolute love more and more videos like this!!! If you are into creating animation riggs and models for animation would be helpful as well! Thank you!

    @MetalOfAllOwns@MetalOfAllOwns3 жыл бұрын
  • This was a great tutorial I have no experience with art and this explained the basics of male anatomy pretty good for me

    @captainabehamada4134@captainabehamada41344 жыл бұрын
  • The best head and body tutorial I never seen, your technique and exlanation make it sample.

    @mbbdart@mbbdart3 жыл бұрын
  • I swear I’ve watched so many tutorials and this one is the best for people just figuring blender out! Thank you for the great content! :)

    @malt_y7280@malt_y72802 жыл бұрын
  • This is what i've been waiting for. Thank you mate.

    @sukanok@sukanok4 жыл бұрын
  • This was fantastic! Thank you for sharing your methods!

    @bhavasindhu108@bhavasindhu1083 жыл бұрын
  • Thank you for your tutorial. I picked up Blender again due to the issues I have with Maya on my computer and so far I'm loving how flexible it is once I got through my issues with the interface and I'm learning so much that I can translate to Maya.

    @AB-kt8qq@AB-kt8qq3 жыл бұрын
  • Thank you so much for this video! I have been following it for a few days now. Stopping and going. Really informative, and I have learned a lot already! I cannot wait until I reach the others!

    @bryh9731@bryh97313 жыл бұрын
  • To those who end up with too many vertices with multiple faces on their round cube [1:58] when creating it, to get the same results as him you can press F9 to open a drop down menu which will display "Segments", "Rings" and "Radius". Make sure the values are as shown below: Segments = 16 Rings = 8 Radius = 1

    @iZombi@iZombi Жыл бұрын
  • I just spent 4 days following this tutorial and I learned so much! Thank you!!

    @sarcellecannelle@sarcellecannelle4 жыл бұрын
    • How did it turn out?

      @dindjarin1023@dindjarin10232 жыл бұрын
    • @@dindjarin1023 I adapted the tutorial to my concept and was able to use the basemesh to sculpt then pose this character sketchfab.com/3d-models/eliza-zero-gravity-aerialist-0221a1c4ee3146ec9946ccb68656834b

      @sarcellecannelle@sarcellecannelle2 жыл бұрын
  • Love how you sketch the bigger shape than delete some polys and draws a better definer topology. Thank you for sharing!

    @davdev793@davdev7933 жыл бұрын
  • I can't believe how much easier your way of modelling is compared to many others I have watched, also love some of the tricks you used for making the with the snap tool, thankyou and keep up the good work, well worth subscribing to.

    @darrenc5686@darrenc56863 жыл бұрын
  • This was an awesome video. I had zero blender experience and followed along with the video for 15 hours over two days and I finally have something that looks decent! Not quite the model you made (especially not the hands LMAO) but I learned so many helpful shortcuts, techniques, and general approaches to modelling. I am forever grateful to you!

    @flamingbull3438@flamingbull34382 жыл бұрын
  • Bravo! Such a wonderful tutorial. You are a Master. Merci beaucoup!

    @stevekobb3850@stevekobb38504 жыл бұрын
  • never made a human mesh before, the workflow of this one worked out well for me while using the unreal mannequin as a reference

    @level10gnollwarlock@level10gnollwarlock Жыл бұрын
  • This is an excellent reference video with a very nice methodology for base meshes. Would have been handy to have reference images for positioning things like the eyes and mouth. But I guess that doesn't stop others doing this. Thank you so much for spending the time to do this.

    @widearchshark3981@widearchshark39814 жыл бұрын
  • Thank you very much. I think it took 14 hours to finish. After Blender Guru's Donut tutorial this was amazing to follow. I learnt a lot. You are a great teacher.

    @ahmetsoy4698@ahmetsoy46984 жыл бұрын
  • Awesome! Im going to use this tutorial to make my character (its a child, but with a bit of proportional changing I can probably still make it using this tutorial) and it just might be the one after all my failed attempts! I also admire how you sort of explained how everything works, so this is a beginner friendly tutorial as well!

    @puzzpuzz1185@puzzpuzz1185 Жыл бұрын
  • Wow, what a great tutorial! Thanks so much for showing the workflow and all the details.

    @yavalang@yavalang4 жыл бұрын
  • Thank you so much for posting this tutorial. It has been a blast following along and I've been learning so much from you. This video is such a gem and I thank you for taking the time for making it for us

    @damianszymanski5301@damianszymanski53012 жыл бұрын
  • Sociamix, you actually made a human modeling tutorial rather than a sculpting tutorial and I am impressed. Keep up the good work!

    @joseenriquejoson1994@joseenriquejoson19942 жыл бұрын
  • This is the tutorial i needed 15 years ago lol

    @scheerlon@scheerlon4 жыл бұрын
  • This is a great tutorial. not enough content about modeling like this as opposed to jumping straight to sculpting

    @camelJohnny_@camelJohnny_2 жыл бұрын
  • Best tutorial I've seen. Very detailed. Hands and feet were my problem,but thanks to you not any more. Thanks once again for sharing this information for free !!!!!

    @kourtneygoodwin5987@kourtneygoodwin59872 жыл бұрын
  • Despite the fact that you use the key binds faster than a normal human mind can comprehend, I got most of my model done in around 2 days. Great tutorial for semi-beginners!

    @boomer6056@boomer60563 жыл бұрын
  • I've learned a lot, not only about blender but also about anatomy

    @telnobynoyator_6183@telnobynoyator_61832 жыл бұрын
  • I basically walked through the head(improvising a little as I go) and then I went through the rest of it without a guide. As soon as you know the basics, modeling becomes very easy. Thanks for making this video! It gave me a better thought process while modeling.

    @chukuc2885@chukuc28853 жыл бұрын
  • Every tutorial should be like this. Until now, this channel and videos by CG Fast Track are the best ones...

    @MrTandogant@MrTandogant2 жыл бұрын
  • For anyone struggling with learning shortcuts, sometimes the best way is just repetition. Throughout this video, he has the controls/shortcut keys that he uses to navigate the system. Additionally, he almost always explains how to do them which is frankly something you don't get from many tutorials.

    @kaedekramer1028@kaedekramer10284 жыл бұрын
  • Cette vidéo m'aide énormément, merci beaucoup ! C'est dommage que tu te sois arrêté là car j'aurais apprécié voir comment peindre sur le personnage, lui donner vêtements et cheveux, l'animer,... Tu montres bien chaque étape de ta création de personnage et tu expliques pourquoi tu fais les choses sans en faire trop. J'apprécie beaucoup ton travail Merci encore du temps que tu as consacré à faire cette vidéo :)

    @sariana6954@sariana6954 Жыл бұрын
  • been going through this video in cinema4d for about 2 weeks now and i havent even moved past the head yet! i really appreciate you. this video is incredibly, incredibly helpful

    @secret_things7944@secret_things79442 жыл бұрын
  • Your Blender Skills are unmatchable, learned so much from you.

    @jbgaming8390@jbgaming83903 жыл бұрын
  • That whole neck/throat rebuilding was butter for my soul. That's what makes topolgy such an interesting and fun topic.

    @danielschmid8530@danielschmid85304 жыл бұрын
  • You're a madlad with these keybinds o.o Good tutorial! I look forward to learning how to do this soon

    @KingAzaz@KingAzaz4 жыл бұрын
  • THANK YOU SociaMix... I'm new to blender and have learned so much from this tutorial, I'm doing one section a day and am really happy with the progress. Following peoples' workflow has been the greatest challenge, and yours makes sense to me. I leave each day thinking Blender IS my friend and I can model in three dimensions!

    @DaleDickins@DaleDickins Жыл бұрын
  • Hey i got say, this is the best character modeling tutorial i've ever seen! And let me tell you, i have been looking for quite some time! haha You really know how to explain the process, even though you said your not looking for some specific. Thanks again and keep up the great work

    @luizeduardomessiascoelho8000@luizeduardomessiascoelho80003 жыл бұрын
  • Tips: Week one: do the head only, again and again and again, make a head erase it do it again, 3 /4 everyday Week 2 : the head and the torso. By week 2 the head will be a joke to you Week3/4 : rince and repeat the same process. At the end of the month you will do a full body without thinking. Most important in the video is the topology, not the shape. That you can fix or modify as you go since it is the purpose of a perfect base mesh it will be your own base mesh, you wont need to do it again after you tweak it with some more technic from the web PS: in big studio then dont redo base mesh and they often take an ear or something from another model for base. A human is a human

    @rd-cv4vm@rd-cv4vm2 жыл бұрын
  • It tooks me 7 hr per day for 4 days, but i made it perfect THNX

    @Ryan-sj1mq@Ryan-sj1mq4 жыл бұрын
  • I'm only 1min in on the video and I just wanted to comment and say thank you. You got straight to the point. You didn't waste time doing a bunch of talking like the majority of the videos I've come across. I appreciate you! Subscribed

    @autopsybeatz1594@autopsybeatz15943 жыл бұрын
  • j'ai appris plus en 49 minutes (je n'ai pas fini) qu'en heures carrées ailleurs merci beaucoup, c'est super. vraiment passionnant.

    @valentinc4123@valentinc41233 жыл бұрын
  • My future career goal is a 3d designer/animator. I learned so much! Thank you!

    @gavinthepaladin7662@gavinthepaladin76624 жыл бұрын
  • I've been looking for this during all my life, thank you so much ! Et vive les baguettes, bien sûr Do you know whether you will make a tutorial about the rigging (and weight painting) part for your character ? I will personnally find it very useful. I am not a weight painting lover. At all

    @ash2o799@ash2o7994 жыл бұрын
    • There are a amazing tutorial for that, and he has more videos with other things.. kzhead.info/sun/patxYsqnnqardp8/bejne.html = weight painting kzhead.info/sun/gpWvmNCMfoJnYKc/bejne.html = rigging

      @enriquegaming7991@enriquegaming79914 жыл бұрын
  • love this video! its great to see a completely workflow, incredible anatomy by the way!

    @deslaya7777@deslaya7777 Жыл бұрын
  • Started this video w/ blender opened but got lost in the beautiful workflow.... great modeling w/ explanations, shows how to think about working in 3D. A+ great video. I salute you sir!

    @ImARapistNot@ImARapistNot3 жыл бұрын
  • A quick sculpting tip is to press Shift + F to change the strength of a brush (F alone changes brush size)

    @roborob4000@roborob40002 жыл бұрын
  • hey, your accent isn't that bad, and it gives the tutorial that kind of classy feel :D

    @majorbarnulf2608@majorbarnulf26083 жыл бұрын
    • Major Barnülf and he speaking French too! Idk if he is French or english but his French accent is perfect ;)

      @mamouthoux@mamouthoux3 жыл бұрын
  • This is really an excellent tutorial. Thanks. Also, please continue to series with sculpting, coloring animating etc.

    @benjaminfranklin7263@benjaminfranklin72634 жыл бұрын
  • Months later and I've finally finished it... great tutorial thanks for making it!

    @indiedotexe6442@indiedotexe6442 Жыл бұрын
  • Thanks, now I know that hearing the word "loop" with a French accent makes me happy for some reason.

    @ZenoDovahkiin@ZenoDovahkiin4 жыл бұрын
    • so true

      @liminal4d@liminal4d3 жыл бұрын
  • @ 7:41 If anyone is having issues with boundary [B] not working, It is an issue with the round cube object (at least in v2.83) where there are duplicate vertices along the middle of the object. This can be resolved by: Edit mode > Vertex mode [1] > Select All [A] > Merge Vertices [M] > by distance. It should clean up the duplicates for you.

    @JamesKaudewitz@JamesKaudewitz3 жыл бұрын
    • i love you

      @zaidsham3@zaidsham32 жыл бұрын
    • Thank You 1000 Times. I been stuck on this for days couldn't get past that point until now. you a lifesaver bro.

      @dgair7111@dgair71112 жыл бұрын
    • I also love you, trying to figure out why my mesh was warping and long thin pieces were growing out of it every time i pulled it was almost my breaking point

      @mitch5856@mitch58562 жыл бұрын
    • The problem is the face in middle of the circle remove mirror then you can see it and delete it

      @daredevil2_074@daredevil2_074 Жыл бұрын
  • You are really good at making tutorials and explaining this. Thank you

    @pela10@pela103 жыл бұрын
  • i wasnt planning to follow this tutorial, i wasnt really gonna do anything. but i just had this playing in the background cz boy i love your accent combined with your voice. so nice

    @haikalshakeel7647@haikalshakeel76473 жыл бұрын
  • The only channel that not timelapse for character animation.

    @cubedev4838@cubedev48384 жыл бұрын
  • i want to say you Thank you with the deapth of my heart 🥺 Thank you ❤️

    @HanzlaAmjad@HanzlaAmjad3 жыл бұрын
  • Oh this is hardcore. Thank you for sharing. Your understanding of anatomy coupled with topology is enlightening

    @joege0rge@joege0rge10 ай бұрын
  • 3 minutes in and already you have saved me time before even starting. thank you :)

    @harryfriend4362@harryfriend43623 жыл бұрын
  • Thanks a lot, Great tutorial. Are you going to do a rigging video for this?

    @kelvinchuks8885@kelvinchuks88854 жыл бұрын
  • For the leaners who' s having a confusion with the Jaws spreading at 4:30, go to the mirror add-on in the modifier properties, then check the box right next to the Clipping section to prevent vertices from going through the mirror during the transformation/modeling. This'll joint the jaw together. I hope this'll help for the fallers. Wish you guys a luck through the gate further.

    @frennyboot0778@frennyboot0778 Жыл бұрын
    • Didn’t help( My blender is 3.2.1

      @katrinsorokatkatyabalashov1597@katrinsorokatkatyabalashov1597 Жыл бұрын
    • thanks

      @aibolserik3782@aibolserik3782 Жыл бұрын
  • thanks for the absolute phantastic tutorial!! ...a littel note for everyone having difficulties to smooth the centerline of the obejct, deselect the "mesh boundary" in the advanced section of the smooth brush.

    @gultridwagenfurdt800@gultridwagenfurdt8003 жыл бұрын
  • Excellent video. I learned a lot, thank you for the extremely well done and thorough tutorial! Cheers

    @erz3030@erz30303 жыл бұрын
  • couple of things u may find useful(I will update more, cause i am not done yet lol): 3:32 to change the radius of G, you can scroll up and down 4:35 to select plates, not nodes press 3 4:57 to come back from plates to nodes, press 1 9:06 to work with eyelid(make it smaller, bigger) press E then S 9:36 to add eyeball be sure to be in object mode 10:34 to work with face, but not eyeballs, make sure to select your face and only then go back to Edit Mode 16:29 I tried to follow tutorial, but my nodes duplicated. Idk maybe I did smth wrong, but I got angry and tired, and decided do this: select 5 plates -> G (move closer to center to create "nose") -> E and pull ( pull of the nose itself). It worked...

    @carpe5432@carpe54323 жыл бұрын
    • You absolute legend

      @ame_no_kenshi@ame_no_kenshi3 жыл бұрын
    • @@ame_no_kenshi hahaha. I would’ve been if only I could finish 😂. But still, glad u found my it somehow useful

      @carpe5432@carpe54323 жыл бұрын
    • Thank you men it's helpful to me

      @s4viorytb421@s4viorytb4212 жыл бұрын
    • you are a legend

      @voicubogdan4339@voicubogdan4339 Жыл бұрын
  • some of the shortcuts u have confused me bc i couldnt figure out where to find them myself, as well as i messed up when outlining the jaw bc then i couldnt figure out how to erase that.

    @EnderWiggins@EnderWiggins3 жыл бұрын
  • Thank you for explaining the thought prosess you go through when you make modeling. It really helped! Then adding it to a free media. I know it's not much, but I think you are a cool dude. Thanks

    @tavitavandam5947@tavitavandam59473 жыл бұрын
  • It's now been 3 days and I'm ready to start the neck. Head looks awesome though. Learning so much. Thank you.

    @benlozier3290@benlozier32902 жыл бұрын
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