250+ Hour Stratagem Tier List In Helldivers 2

2024 ж. 10 Мам.
577 852 Рет қаралды

What are the BEST stratagems in Helldivers 2? After playing the game almost every day since launch I have tested all the items and found the ones that stand out. This covers the best weapons, the worst eagles, and everything in between. If you want to know how good any of the tools in this game are then this is the place. Also, be aware that everything in video games is heavily opinionated. I clearly found my preferred way to play the game but yours might be different. Thats okay. Let's rank every stratagem in Helldivers 2 from worst to best.
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter. This is a direct sequel to Helldivers which came out years ago. You fight a couple different alien types in solo or with up to 3 friends. Switch up your gear with missiles from the sky or slow-inducing gas. All kinds of tolls can be used in combat in a variety of ways. And you will be fighting in different environments from the frigid cold mountains to the plant-infested rocky region. Take up arms and push back against the aliens who threaten humanity once more.
Timestamps:
00:00 Intro
00:20 Patriotic Center
04:28 Orbital Cannons
06:58 Hanger
10:24 Bridge
13:02 Engineering Bay
17:00 Robotics Workshop
20:06 Summary
20:38 Full Tier List
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250+ Hour Stratagem Tier List In Helldivers 2
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  • Anti-personnel minefield sounds cool until you realize Helldivers are the only personnel around

    @KsnypsAdventures@KsnypsAdventuresАй бұрын
    • XD

      @PresidentsPlayhouse@PresidentsPlayhouseАй бұрын
    • 😂

      @Janus1000@Janus1000Ай бұрын
    • This

      @chriswashington8477@chriswashington8477Ай бұрын
    • Also civilians... Though I avoid them like the plague since the automaton defense major order...

      @LordTomi2011@LordTomi2011Ай бұрын
    • 😂😂😂😂

      @K.H0P@K.H0PАй бұрын
  • Spraying down an entire horde of bugs with the machine gun and hearing my character laugh maniacally makes it S tier in my heart even though it doesn’t do that well in higher difficulties

    @elalexsantos3150@elalexsantos3150Ай бұрын
    • Remember: what you have the most fun with is always S tier. (Unless on helldive difficulty)

      @ARClegend@ARClegendАй бұрын
    • Doing it with the flamethrower is even better, the voice lines for it are hilarious

      @nickfrison9716@nickfrison9716Ай бұрын
    • Don't forget that you can adjust the RPM to be slower when using it on hordes, allowing MUCH longer ammo life while not losing much killing power. It can also be paired with a supply pack to help with the low mag capacity.

      @StarHeaven07@StarHeaven07Ай бұрын
    • ​@@StarHeaven07bruh LOWER RPM??? That sounds like a bug post. I always flip that thing to MAXIMUM FREEDOM and mow down hordes. It should be given another mag, full ammo from resupply and mobile reload. Then it will be perfect

      @angmori172@angmori172Ай бұрын
    • Needs 50 more rounds in the box. The stagger is amazing vs bugs and I prefer it to the stalwart for that reason.

      @Cosmis5@Cosmis5Ай бұрын
  • DoT damage is bad when its on the enemies. DoT on you is one of the most effective ways to get you killed

    @firefox30570@firefox30570Ай бұрын
    • Yeah fire on enemies tickles them, meanwhile if you step in a bit of fire on the ground from your flamethrower you'll die in 2-3 seconds unless you stim right away. Its very weird

      @Tymptra@TymptraАй бұрын
    • @@Tymptra theres an armor that reduces arc damage by 95% I want an armor that does the same for the flamethrower fire

      @firefox30570@firefox30570Ай бұрын
    • @@Tymptra nahh we are squishy mortal humans vs genetically modified mutant bugs it makes perfect sense

      @habibi8964@habibi8964Ай бұрын
    • @@Tymptrayou can put our fire by diving btw! Remember: dip, dive, dodge!

      @twilightgaming5023@twilightgaming5023Ай бұрын
    • As I have a Radeon GPU, I am forced to play on lowest graphic settings. This is fatal when using Flamethrower because you are no longer able to discern where the flames are on the ground. So you could potentially flame a charger, dive to the side and then randomly die to fire.

      @Gquain@GquainАй бұрын
  • 'This is not a tank' truer words never spoken. The mechs are mobile weapons platforms, and when you start treating them that way and be more cautious they become great

    @tobysharples111@tobysharples111Ай бұрын
    • The problem is it looks like It takes small arms fire and light explosives if it doesn't do that why no just cover me 360 in small arms rated material and ditch the heavy armour

      @dadwonthugme610@dadwonthugme610Ай бұрын
    • The mech has single handedly saved so many of my runs by basically reseting the board every time i call it in. It can help regroup a squad after getting overrun vs bugs

      @happyrogue5790@happyrogue5790Ай бұрын
    • Nah they suck. At least right now. There's a reason I see them barely used. They get killed so fast vs bots and there are better options vs bugs.

      @Tymptra@TymptraАй бұрын
    • movable turret if u must xd tho it would be fun if we got a tank in game imagine rolling up in a tank to a heavy bot outpost LMAO

      @SMZK-cm9qf@SMZK-cm9qfАй бұрын
    • @@SMZK-cm9qf Well, we are going to be getting APCs here in a bit, apparently.

      @Khornecussion@KhornecussionАй бұрын
  • I run double smoke double minefield out of spite for myself, my teammates, and tier list makers.

    @ARClegend@ARClegendАй бұрын
    • And it still works

      @bobathebrave3664@bobathebrave3664Ай бұрын
    • You are the best of us.

      @StarHeaven07@StarHeaven07Ай бұрын
    • 😂🤣😂🤣 I gotta try that

      @patrat6072@patrat6072Ай бұрын
    • I'd kick you for sure lol

      @thedoomslayer5863@thedoomslayer5863Ай бұрын
    • The jigsaw of extractions

      @12mmratchet84@12mmratchet84Ай бұрын
  • I used to doubt the cluster bombs until I ran one on a helldive mission and killed 38 bugs with a single strike

    @ThatSpecificIndividual@ThatSpecificIndividualАй бұрын
    • i use them too only problem is idiots running it the huge area of effect and then blaming me

      @deadfuture7834@deadfuture7834Ай бұрын
    • @@deadfuture7834i will never understand how people see the giant red beam in the sky and immediately think “oh yeah, lets run TOWARDS the giant death beam.” The only time it makes sense is when it’s the precision orbital, because that thing can’t hit from 3 inches away.

      @DeathDragon1730@DeathDragon1730Ай бұрын
    • A few times, I managed to get 40 or 50 kills with the orbital gattling barage by throwing it ontoba few bug breaches lol

      @Staladus@StaladusАй бұрын
    • Yeah it’s really good. Only problem I have with it is when I’m not the one using it. Randoms usually just throws this on enemy direction and doesn’t care if teammates are gonna get hit 😂

      @mychanneL094@mychanneL094Ай бұрын
    • @@deadfuture7834 yeah...because it's never the faukt of idiots that toss it to close without saying anything

      @idiocracywasadocumentary@idiocracywasadocumentaryАй бұрын
  • I really wish that the map would tell me if it was going to be a bile spewer mess.

    @matthewwright57@matthewwright57Ай бұрын
    • Yes. Please god yes. This would actually put the Auto-Cannon in the S tier.

      @Cosmis5@Cosmis5Ай бұрын
    • Very weak to grenade launcher and impact grenades too

      @nickrackel7949@nickrackel7949Ай бұрын
    • Honestly just give us an option to pay for a enemy presence reveal that way we have a money sink late game and I don't waste my time bringing the GL to missions that are just Oops All Hunters!

      @GoodOlRub@GoodOlRubАй бұрын
    • Impact, right on their face or top of their back for the unarmored. Face or sides for the armored. Either way, only needs one nade.

      @MoviesFreeGalore@MoviesFreeGaloreАй бұрын
    • @@MoviesFreeGalore can only carry 6 nades, I try to get 2-3 per nade, but still run out pretty quick.

      @matthewwright57@matthewwright57Ай бұрын
  • Gas strike underated. Unlimited bughole choking gas bombs on a 75 second cooldown. I throw these more than grenades some missions.

    @lolkeetanlol@lolkeetanlolАй бұрын
    • Works amazingly with stun grenades too! I am a recent gas convert and loving it.

      @kurtcrean@kurtcreanАй бұрын
    • I think it’s made for egg nests. Wipes them all out in seconds.

      @VFRNinja@VFRNinjaАй бұрын
    • very effective in bug defense missions too. just drop it on a bug breach and you'll have less enemies to worry about and with the low cooldown, you'll probably get more kills quickly to finish the mission

      @anonnymus3652@anonnymus3652Ай бұрын
    • Something people like to forget when doing tier lists is the cooldown time, I mean this thing literally cools down nearly as fast as the anti tank rockets, you can throw one at literally every bug breach that happens. Something I also noticed is it almost never tells me how many kills I have gotten when its dropped, so maybe thats the confusion with it not doing much.

      @redgator7250@redgator7250Ай бұрын
    • Gas strike gets me 20-30 kills every single time I throw it on a bug breach. 75 second cooldown. S tier easily!

      @karstenszajner6043@karstenszajner6043Ай бұрын
  • Throwing gas on breaches I’ve found is one of the best way to keep them under control I’d put it b tier at the least

    @jamescrosby5223@jamescrosby5223Ай бұрын
    • You can do that with anything, I drop nukes

      @idiocracywasadocumentary@idiocracywasadocumentaryАй бұрын
    • orbital has a much more consistent cooldown than 500kg, and you can save your 500kg for bile titans. gas strike is amazing on top of breaches

      @charleslim6514@charleslim6514Ай бұрын
    • I do think the gas strike is consistently underrated by people. I honestly think people just have not used it much because there are better options. I don't think it is D Tier though.

      @bojangles11111@bojangles11111Ай бұрын
    • I prefer airburst. It covers a wide area and does damage to heavily armored enemies. Would be nice if you could detonate the gas. Throw an incendiary grenade and it explodes on top of the DoT damage.

      @anthrax2413@anthrax2413Ай бұрын
    • @@anthrax2413 i definitely want to experiment using the airburst more, its just hard for me to think of uses for the multiple bursts because cluster is just so amazing

      @charleslim6514@charleslim6514Ай бұрын
  • I discovered you can hop out of the mech after it's all used up and bugs will get stuck on it, to which you can then blow it up to take out some bugs

    @Sk8RJOSH94@Sk8RJOSH94Ай бұрын
    • Is there a way to self destruct it? How to u make it explode?

      @nagolhtims3188@nagolhtims3188Ай бұрын
    • @@nagolhtims3188 Shotting it

      @rybr3ad@rybr3adАй бұрын
    • @@rybr3ad ah okay thx. Is there a certain spot on the mech where I need to shoot to trigger the self destruct?

      @nagolhtims3188@nagolhtims3188Ай бұрын
    • @@nagolhtims3188 nah they blow up easy

      @Sk8RJOSH94@Sk8RJOSH94Ай бұрын
    • @@nagolhtims3188 Its not really a "Self Destruct" its more of if your lucky and have some kind of grenades or explosive and shot the mech while its near bugs after you use all its ammo it just helps with not wasting ammo on the bugs when some can die from the mechs dying explosion

      @rybr3ad@rybr3adАй бұрын
  • The AMR is S tier against automatons then used at range. The ammo economy is decent when used against scout walkers and above and is aimed at weak spots. It can 2-4 shot a hulk from the front half way across the map depending on your aim. Pair it with armor that reduces recoil and you will have a great time

    @nerdynautilus5373@nerdynautilus5373Ай бұрын
    • Yeah I don’t often use the weapon but I’m surprised he ranked it D tier. Weird how part of the clip he was showing him killing small bugs with it, seems like a bad use of the weapon.

      @lucasadams5042@lucasadams5042Ай бұрын
    • I agree with what you said, AMR is not a weapon that one just rush into an area and still mauling down everything, its a ANTI MATERIAL SNIPER RIFLE~ what its best at? RANGE! use the range to its full potential and the best part is that at such far range it deals a lot of damage :) As for the ammo, i do agree its low capacity but its a sniper system weapon NOT a CC nor battle rifle! its main purpose is to take out big threats big targets, this gun is not for everyone, i do want to bring up something about people who like to be stagnant and fight off waves and waves of infinite enemies and patrols, there is another way to play it which is more stealthy approach but most players will just go gun blazing and aggro every enemy on the the map

      @Alexander-MaximilianVII@Alexander-MaximilianVIIАй бұрын
    • Because enemies spawn on top of you, around you, and from the bases making the AMR acceptable only for solo play or as a "pls baby sit me while I line up a headshot that someone else could've made with an EAT" choice. The AMR sucks. It does not deal with chargers. It does not deal with titans or tanks. It does not deal with hordes. It cannot kill bases or seal breaches. It cannot shoot down dropships.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • Plus u can run a backpack with it

      @agentnukaz1715@agentnukaz1715Ай бұрын
    • The AMR is a fantastic weapon, only one problem: The God awful scope input delay. Damn thing feels like you're aiming with 230ms ping. Terrible for accurate shots. If I move my mouse to the left, then between the time my hand finishes the movement and the reticle reaching its intended position, I threw a birthday party, mowed the lawn and made dinner.

      @moonandroid5290@moonandroid5290Ай бұрын
  • Anti Material in D tier is wild. It may suck ass on bugs, but against bots its amazing on higher difficulties. If you have good aim, it 2 shots hulks to the face consistently, it 1-2 shots all forms of devestators to the face, and it can take the legs off at-sts with 2 shots to the joint. It's an amazing weapon for long range stealth, or mid range if you are confident in your accuracy. Also flamethrower being in c tier when it's a god against every bug below bile titan is wild.

    @thedreamer5049@thedreamer5049Ай бұрын
    • Flame is at least a B tier. At least. I always run it when playing against bugs. The best option.

      @gustavofoltzlacchini1796@gustavofoltzlacchini1796Ай бұрын
    • it is fine against bugs, will 1 shot most heavier bugs if you get a headshot.

      @StalinsGhost@StalinsGhostАй бұрын
    • Flamethrower being the best option against buylgs is crazy when the arc thrower is a direct upgrade

      @wood8595@wood8595Ай бұрын
    • I solo helldive and the anti materiel carries me. It being in D tier is just... What?

      @Vivicakes101@Vivicakes101Ай бұрын
    • I agree. Anti-material you just need to think of yourself as overwatch. You stay back and take out the medium and even heavy armored things that the up-front grunts get swarmed with. And if running solo you operate as a stealth scout so need to use the corresponding armor.

      @Degarth@DegarthАй бұрын
  • Smoke is a strictly disengaging tool. It doesn't make them "lose you", that would be absolutely busted and stupid. Instead, in my mind, it obscures vision and makes it so they fire at your last known location. Which is invaluable when you need to bug out of a losing fight.

    @jojosbizarrebass9197@jojosbizarrebass9197Ай бұрын
    • La cuestión es que si llevaras una estratagema mas útil, tal vez esa batalla perdida no sería una batalla perdida.

      @Yunsen9@Yunsen9Ай бұрын
    • It's also a great tool to push onto a enemy position and to flank a battalion of bots, you would be surprised the difference that guerrilla tactics make on taking an overwhelming force, although it does take coordination

      @Kim-ug4fy@Kim-ug4fyАй бұрын
    • no they dont robots will shoot at you through smoke with no issues I have died through smoke because I could not see the rocket robots predict where I am going

      @deathbringer9893@deathbringer9893Ай бұрын
    • lesser known fact but if you angle the eagle smoke strike correctly, you can take out automaton fabricators. no lie.

      @ch3ster440@ch3ster440Ай бұрын
    • From what I can tell, bots have an RNG chance to hit you when you are targeted, and its impacted by distance, concealment, cover, and potentially the size of the object they're shooting at. Smoke has a considerable effect on it, but it doesn't instantly make them unable to track you.

      @treetrunk159@treetrunk159Ай бұрын
  • Mech suit is almost a direct upgrade of HMG emplacement, minus the limited number of call-ins. What would make it viable is to give a temporary protection bubble while using it...

    @jalontf2@jalontf2Ай бұрын
    • If you have the shield backpack the shield will work to protect the mech

      @deadspline3252@deadspline3252Ай бұрын
    • I have not been able to figure out how useful this accually is

      @Untitled_Massacre@Untitled_MassacreАй бұрын
    • ​@@Untitled_MassacreAre you seriously using a flag based on Nazis while commenting on a game that is anti-fascist satire?

      @wubzt3r@wubzt3rАй бұрын
    • ​@@wubzt3r? That is very clearly not a nazi swastika

      @abysswatcher9172@abysswatcher9172Ай бұрын
    • ​@@wubzt3rbug post

      @angmori172@angmori172Ай бұрын
  • A huge fraction of the stratagems are actually usable and I’m hyped about that

    @PrecioustheMovie1@PrecioustheMovie1Ай бұрын
  • Going back to the orbital precision strike, this thing is going to get even better soon. A big problem with it is the call in time. However, a note in the patches earlier said that the red stratagem staying in place when they stick to bugs and run away is a bug. So once they fix this, the precision strike will be able to have that 100% accuracy on moving targets which would be a game changer. Once that bug gets fixed, I’m running it over the railcannon strike any day because of that cooldown being twice as fast and does even more damage being able to one shot titans. It’ll be an S tier instead of A for sure.

    @lucasadams5042@lucasadams5042Ай бұрын
    • If you have stun grenades then the Orbital Precision strike is a solid A tier so as long there isnt atmospheric intefrrence which lowers orbital accuracy. Orbital Rail cannon two shots Titans (the video says it can one shot, but it never does unless the titan is damaged). Meanwhe the Orbital Precision Strike actually one shots titans and does so with less than half the cooldown. You just need to throw 2 stun grenades to ensure the kill. If you plan to stick bugs with it. The EATS is the king for sticking bugs since it has a 70 second cooldown (fastest) and give you 2 rockets afterwards.

      @iankmak@iankmakАй бұрын
    • @@iankmakyeah I often use stun grenades with it and then a grenade launcher for the bug holes and large groups of enemies. Combining it either the scorcher means you can take out a wide variety of enemies out with this. And yeah EAT-17 is S tier for sure. I often run it alongside the orbital precision strike. Usually use the rocket for the chargers or brood commanders and then the orbital strike for the titans. Great loadout I often run is: scorcher, p-19, stun grenade, orbital precision strike, EAT-17, grenade launcher, and ammo pack. Often use stim armor to help out with all those hunters that get in my face.

      @lucasadams5042@lucasadams5042Ай бұрын
    • ​@@iankmakwhat's this atmosphere interference about?I swear orbital precision strike never EVER hits the mark, it became unusable to me

      @undertaker2766@undertaker2766Ай бұрын
    • You are so passionate about the precision strike 😂

      @blu3dreaming996@blu3dreaming996Ай бұрын
    • @@blu3dreaming996 yeah I know I just want an orbital that can kill any large enemy by itself with a short cooldown. Rail cannon would be my favorite if it wasn’t for the long cooldown and if it could 1 shot bile titans

      @lucasadams5042@lucasadams5042Ай бұрын
  • Your videos are great, looking forward to your new videos. Helldivers 2 is an excellent game.

    @Target_Helldivers2@Target_Helldivers2Ай бұрын
  • Fuck the laser rover, that thing has somehow team killed me more than anything else in the game.

    @FunnilyForgettable@FunnilyForgettableАй бұрын
    • Keep in mind that it will ALWAYS adjust position to be in the same spot above your right shoulder as you look around, and it really helps cut down on it bisecting you.

      @StarHeaven07@StarHeaven07Ай бұрын
    • @StarHeaven07 I said "team killed" not self deletion, lmao

      @FunnilyForgettable@FunnilyForgettableАй бұрын
    • Rovers are the the finest freedom fighters of Super Earth. They liberate my head off my shoulders. They are the Managers of Patriotism. When they show up on the battlefield, they remind us that we are meant to die for Democracy. If the enemies don't kill us, the Rovers will carve our names on the Wall of Martyrs. Do not fear the Reaper, join the Helldivers and die for Super Earth today!

      @hotpenguin607@hotpenguin607Ай бұрын
    • Still worth it. Also there's a method to understanding how it wants to fire if you're aware of the bugs around you. But yeah, it has eaten my face off a few times #worthit

      @hadyanth@hadyanthАй бұрын
    • Give your teammates a little more space. Much less team kill potential if you're not rubbing against them.

      @corysteiner1218@corysteiner1218Ай бұрын
  • Really appreciate having the stratagem and rank in the top corner while you’re explaining it. I always forget what tier things are put in and what you’re talking about so it’s great that you did that❤

    @Cod597@Cod597Ай бұрын
  • I use orbital gas strike for 75 second small bot base clears, just throw it on the fab and its done

    @Letsanum@LetsanumАй бұрын
    • People don't know it can destroy buildings

      @Dummyplugg@DummypluggАй бұрын
    • Why would I take something that kills a base in 75 seconds over the Eagle Airstrike which kills it in like 10 seconds and has a shitload more damage?

      @Tymptra@TymptraАй бұрын
    • ​​@@TymptraYeah thats what i thought too. So confused😂

      @Spankyy811@Spankyy811Ай бұрын
    • @@Tymptra it doesnt actually kill in 75 seconds, they mean it only has a 75 second cooldown. Which means while your airstrike is on cooldown, his is killing bugs or robots

      @prebenkul@prebenkulАй бұрын
    • @@prebenkulWell, since we can use 3 air strikes in a row, does not make sense the gas orbital. Rearm time about less the 3 min. since there is a lot of running around, u can time the rearm between fights.

      @KerriganTyranid@KerriganTyranidАй бұрын
  • The other nice thing about the EMS mortar is that it’s super effective in the event modes. Namely the researcher extract mission for defence operation and the termicide missions just gone. I think based on that evidence, the EMSM is always going to be considered for those harder events when they come about in the future

    @ummyg69@ummyg69Ай бұрын
  • A big problem I see with every tier list so far, it’s always what they feel is best in general and are unwilling to adapt to circumstances. Smoke strats made the tcs mission much more reasonable, you said yourself that the AM rifle can kill hulks with good aim . It is pointless to look for a one weapon kills all in this kind of game.

    @endhunter569@endhunter569Ай бұрын
    • That makes no sense. Other options simply do the same job but better in most cases. Walking barrage does the same thing that galling, 120 and 380 do, only better. Recoilless and EAT do what AMR does, only better. Laser rover does what machine gun rover does, only better. This game is badly designed and I'm tired of pretending it isn't. It has something like 5 maps (10 I'd you count night variants as unqiue) and maybe 20 unique enemy variations. At least half of the weaponry or strategems are made redundant by options that are simply better. It is NOT an early access game. Thus game is wildly overrated and overhyped. It is a 6/10 game, 7/10 at best. DRG, Killing Floor 2 and Vermintide are far better horde shooters.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • There needs to be a different tier list for each race. Lumping them all together makes no sense and will give bad reviews

      @Dummyplugg@DummypluggАй бұрын
    • ⁠​⁠​⁠​⁠@@shemsuhor8763 I’d love to be your teammate when we destroy enemy bases from opposite directions with your walking barrage. And no, machine gun rover has less team damage chance. I can’t count the amount of time I need to stem because my teammate’s laser rover

      @HenryTitor@HenryTitorАй бұрын
    • ​@@HenryTitor My short experience with the gun rover had it shoot me in the head and kill me in a single burst twice even though I only used it for 2-4 missions, while with the laser rover I never died from it and only ever took a quarter or half of my life in damage if the beam stayed on me, even though i use it semi-regularly.

      @flarys6732@flarys6732Ай бұрын
    • @@flarys6732 it just goes to show that we all are quite biased on the stratagem I have the opposite experience, i’ve only been damaged by machine gun rover 1-2, yet the amount of health I lose to friendly laser rover is several times of full health each mission

      @HenryTitor@HenryTitorАй бұрын
  • Awesome video with some great ideas. I will be trying a few of these out that I’ve been sleeping on. Thanks man! Keep these videos coming and do a few more on primary weapons and things like that.

    @Drahkonis@DrahkonisАй бұрын
  • First actually good tier list! I don't agree 100% but close enough to get it to a difference in preference. Well done.

    @odaizoh@odaizohАй бұрын
  • Ehhhhh I'd say the medium armor penetration puts the MG higher than the Stalwart. Definitely not good for solo diving but as a squad weapon, its a solid high C tier, maybe low B tier. I almost always prefer it out of the two, since like you said, the Stalwart feels like just another primary weapon.

    @napalmholiday9708@napalmholiday9708Ай бұрын
    • I don't know why Sheen loves Stalwart so much. Lower the RPM on machine gun and it kills everything that isn't a charger or a bile Titan easily, efficiently. Everything kills trash mobs, so I have no idea why anyone would ever waste a stratagem on the Stalwart.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • @@shemsuhor8763Because the role of a machine gun in this game is to kill lots of trash mobs quickly. You cannot be caught standing still while reloading in any higher difficulties, its a death sentence. The stalwart has a much high magazine capacity and more reserve mags, and refills more from ammo pickups, AND you can reload while moving, AND you can lower the rpm on it to make it even more ammo efficient. The only thing the MG has is medium armor pen which is only useful against Hive guards which you can just spam into and they will halt their movement, then clean up when everything else is dead; and I guess bile spewers, but someone running grenade launcher can take care of those.

      @jadeviper1290@jadeviper1290Ай бұрын
    • The machine gun is a relic from the first game imo. Back then, some heavier weapons like the rail gun were primary, not support weapons - so you would use something slow and heavy like that for your primary and run the machine gun for hoards.

      @bobathebrave3664@bobathebrave3664Ай бұрын
    • Both are decent chaff clear without any risk of friendly fire

      @abysswatcher9172@abysswatcher9172Ай бұрын
    • @@jadeviper1290These are true, but the stalwart lacks firepower for a support weapon. Stalwart basically feels like the new sickle rifle, expect, the sickle has unlimited ammo and doesnt take up a strategeam slot. Now the heavy machinegun has way more firepower then sicle and stalwart, but the long reload where you cant move makes it almost unplayable on higher difficulties, so an Arc thrower will always be a way better weapon for hordeclearing.

      @MMOplayeerr@MMOplayeerrАй бұрын
  • Use the load out that works for you and is fun. Everything has it's use. Except the diligence counter sniper. It sucks.

    @cieljek@cieljekАй бұрын
    • I use it and I can easly do Helldive missions for the bots. I run with AMR, 500KG and, rail cannon orbitals and it easly beats bot missions. Hulks? No problem I can two shot them with the AMR. Rocket devastator? A joke, devastators get two shot with diligence counter sniper. I missed a shot and the bot got a flare off? Just 500KG it and finish the rest off with the counter sniper. Now lets say you got a tank chilling aroun you and you need to kill it. Thats when you use that rail cannon. The problem is the berserkers but thats nothing a trusty P-12 Redeemer cant handle. unless there is more that five berserkers you can easly kill them. Oh, I almost forgot that this is just three strategems so you can use this on missions with AA defence and ones without you can use whatever your heart desieres.

      @Cakeandnanna9091@Cakeandnanna9091Ай бұрын
    • The DCS was upgraded to medium armor penetration, and it puts in WORK. Until I got the JAR-5 Dominator from the Steeled Veterans premium warbond, it was my primary and it just slays bugs up to chargers, and can kill most bots too. Sleeping on that rifle is a mistake.

      @blacksheep_edge1412@blacksheep_edge1412Ай бұрын
    • DCS got buffed since you said this, it is incredibly good now that it punches through medium armor.

      @alphamaccao5224@alphamaccao5224Ай бұрын
  • This is supper handy and you make excellent points on each, well done!!!

    @Avargatoth@AvargatothАй бұрын
  • I have been an arc thrower main ever since I started and picked it up off the ground. Felt amazing to use, and as soon as I hit level 15 and bought it, it has never left my loadout.

    @RocksonPlaysGames@RocksonPlaysGamesАй бұрын
    • Until your game crashes until the next update

      @LCInfantry@LCInfantryАй бұрын
    • @@LCInfantry What? Game hasn't crashed for me so maybe you need a PC upgrade?

      @RocksonPlaysGames@RocksonPlaysGamesАй бұрын
    • ​@@RocksonPlaysGamesI haven't experienced it but it's a known issue right now.

      @Gins.@Gins.Ай бұрын
  • I think other humans would be a fun faction to fight. Traitors to the cause of liberty and freedom should be brought to justice.

    @EnragedByCorn@EnragedByCornАй бұрын
    • Would need some crazy strong conspiracy to have a massive group/ organization to fight an entire faction. Managed Democracy has no weaknesses!

      @LCInfantry@LCInfantryАй бұрын
  • Could you do a list on the helldivers 2 weapons? Primary, secondary, and grenades. I really like how you discussed each item in good and well written detail.

    @nagolhtims3188@nagolhtims3188Ай бұрын
    • I don’t think he personally really experiments with stuff thoroughly to form his own opinion. He probably has a group of friends he talks with… and he never actually does any trouble shooting or testing of his own.

      @LCInfantry@LCInfantryАй бұрын
  • Vert accurate good list and a quick explanation why that hit home. One of the best and straight forward tier lists I've seen for this game so far

    @DuraheLL@DuraheLLАй бұрын
  • The MG is so underrated, yeah it makes you unable to move while reloading but it does insane damage, and somehow people forget it has medium armor penetration pair it with a supply pack and you'll have infinite ammo, definitely an A for me

    @jpegimage7653@jpegimage7653Ай бұрын
    • I absolutely love the MG, and I can’t believe until I read your post that I didn’t think to run it with the supply pack, despite using SP with the grenade launcher!

      @khimaros@khimarosАй бұрын
  • I kinda like eagle smokes for bot missions. The smoke canisters can blow up fabricators, so it's not completely useless. Good for blowing a fab and giving cover to dash into the base and clear stuff out. Not perfect, not even great, but strong fun factor.

    @Mr_Soleo@Mr_SoleoАй бұрын
  • Machine gun > Stalwart MG can pierce some armor. So hive guard and spewers can be dropped. Brood commanders heads will also be deleted. Paired with a jump pack you can reload midair. Ammo count is low but it isn't meant for clearing little guys. Pairs well with the SMG or Liberator.

    @Shabam4895@Shabam4895Ай бұрын
    • Someone told me the machine gun can delete chargers if u shoot the back of the leg with it didn't seem to work for me though

      @gamalieltorres7842@gamalieltorres7842Ай бұрын
    • You can reduce the fire rate of the Machine Gun (I think Stalwart has it too?) so you can help save some ammo at the cost of DPS, or increase it too

      @Lucios1995@Lucios1995Ай бұрын
    • @@gamalieltorres7842 There is an armor bug in this game. When chargers charging or turning their bodies, the armor, which work as invisible parts are not strictly tied to the tissues beneath the armor and you can shoot the leg with minimal chance of being deflected even when the leg armor is visually not removed.

      @projectunknown5159@projectunknown5159Ай бұрын
  • good to know i have a good hollistic sense of the stratagems - very nice tier list!

    @jackcooper1765@jackcooper1765Ай бұрын
  • i think the tesla tower is the most underrated it demolishes bugs its just that most people dont know how to play around it and get killed pretty easy since the range is pretty big just put in a nice spot and you wont even have to worry about that area anymore

    @TheDemonicDeity@TheDemonicDeityАй бұрын
    • For weal or woe, it's an arc thrower turret. It's VERY good at its job.

      @StarHeaven07@StarHeaven07Ай бұрын
    • it has about 15 meters of range, its pretty huge. been many times where i thought i was out of the range then a sudden ZAP and i where down, very far away from my teammates mind you. pretty horrible.

      @prebenkul@prebenkulАй бұрын
    • Yes. You just need to put it behind anything that can cover it from big bugs attack. If you don’t have any wall or small mountain, than put it a little bit further, a little bit away, after the bug breach, so the bugs will face it and not run straight to you.

      @gustavofoltzlacchini1796@gustavofoltzlacchini1796Ай бұрын
    • yea tesla is just knowing where to throw it. I like running it because i can chuck it behind me to clear out a horde chasing me or at least slow them down. Also great for when youre on any objective because itll basically completely protect an entire angle of approach

      @____-sj5vi@____-sj5viАй бұрын
  • I run a stealth build on helldive and I run eagle smoke all the time very effective for performing shock and awe with other bombs and popping that to get away with it only to disappear again

    @KILLSWITCH14FP69@KILLSWITCH14FP69Ай бұрын
  • I run a stalwart as a primary weapon and rock the expendable anti-tank other two strategems vary depending on the mission and what other people are running. So far for me this playstyle really works

    @casanova3039@casanova3039Ай бұрын
    • I do the same. The Stalwart is a support weapon. Take a primary weapon that deals medium armor pen to compliment the stalwarts drawbacks.

      @LCInfantry@LCInfantryАй бұрын
  • Like, Sub, comment. Well deserved. this was a great vid and I look forward to see what you bring next.

    @MrNicster@MrNicsterАй бұрын
  • Solid video! Great tips with every strategem. My only contention is with the heavy MG. With good trigger control you can make the ammo last, it has a very long range, is pretty accurate when crouched or prone (especially if your armor has the engineering kit), has AP, and absolutely shreds anything smaller than a charger. I don't run it with bots, but against bugs I find it hard not to use. Bile spewers go down with one quick burst to the face.

    @Asariel777@Asariel777Ай бұрын
  • Would have moved the anti-material up a tier but I get it. Orbital airburst has caused more team/self kills than anything else in the matches I have played lol. My general go to are: Bots - Laser, 500kb, railcannon strike, autocannon __ Bugs - 500kg, railcannon strike, arc thrower, shield backpack. I hate bringing that shield backpack, but hunters and stalkers exist >_>. I'm also generally the guy going out If its a blitz I will switch the railcannon for the airstrike to. Extermination missions, just depends on what the other people are brining, but EMS mortar helps so much if you can get it on a high spot where it won't be killed. Since they supposedly fixed the mech's rocket blowing you up when turning with today's patch, might have to try that again on bugs.

    @Deram1Axres@Deram1AxresАй бұрын
  • I have been rocking a turret loadout last week, auto,gatlin,machine and expendableL this loadout is very strong and the turrets annihilate. Might try switching the small turret for rockets. They both fill the same role, but rocket might be better, auto cannon is king but needs support to shine. Get between 300-600 kills with this build, depends on how i place the turrets. The stun grenade is so fun with this build!

    @Gumpinn@GumpinnАй бұрын
    • I'd suggest taking Tesla coils instead of default turret, has infinite ammo and blocks out a rather large area as long as you keep heavily armored enemies off it.

      @ferdithetank7535@ferdithetank7535Ай бұрын
    • @@ferdithetank7535 Been trying rocket its shit, the small gatling is way better. Tryed tesla abit, but feels more like a skill issue, it performs well as flank support. The original setup is the best by far, having machinegun x2 feels very important.

      @Gumpinn@GumpinnАй бұрын
  • Going to have to try out the precision strike and ems strike more often, great vid!

    @MrEpic325@MrEpic325Ай бұрын
  • I love tier list because it instantly gives me an idea of a quality of the information coming from the channel. I give this to your list a low s high a

    @unrelentingduress@unrelentingduressАй бұрын
  • The rover kills me the most 😂

    @jaehitemup2588@jaehitemup2588Ай бұрын
  • I can tell this guy has a vendetta against the mine stratagem!🤣

    @masonphilemon7597@masonphilemon7597Ай бұрын
    • He stepped on a mine his friend called down and has held a grudge ever since

      @bobathebrave3664@bobathebrave3664Ай бұрын
    • I love the mine strategems. They're so good at thinning the numbers with a low enough cooldown.

      @dragonzord6615@dragonzord6615Ай бұрын
    • Ever since I watched as one of my teammates got killed a minefield dropping a bunch of rare samples, and then watched the other 2 systematically run into the same minefield for the samples and also die, I've hated them, too.

      @NakedOwl501@NakedOwl501Ай бұрын
  • First time watching your videos, and you were going quickly over the stratums, and i lost track. But you put the name of the stratum and the tier rating next to it. Nice attention to detail, so i wouldn't have to look at the list itself 👍

    @bertreynolds8146@bertreynolds8146Ай бұрын
  • Sub'd due to you being smart enough to have a hold screen on the tier list at the end.

    @otter7467@otter7467Ай бұрын
  • Hunters to the left of me, scavengers at my feet , shriekers Above , and I just let my Stalwart sing!

    @phonechecked@phonecheckedАй бұрын
  • I’ve been making the anti material playable for bugs mainly bc I run the sickle and rover for trash and I focus on the weak points on the medium bugs. It helps when random teams love running the big boom stratagems so I can run rifle, eat, and rover with orbital rail cannon. I do wanna mention my main team just got to running on 6-7 so I haven’t had much hours running this set up on there for a full opinion. I’m just a sniper at heart and it sucks the rifle and the counter sniper do suck for damage

    @IQTruth@IQTruthАй бұрын
    • The problem is the same as the Stalwart. The AMR is ostensibly a primary. But if the AMR and Stalwart were primaries, they would be **the best** primaries. So they pad their game with fluff, shitty weapons and call the unlockable good ones "content." If you could run Stalwart primary you'd never use any of the assault rifles or shot guns that don't offer armor pen at least (and even then, Stalwart is so good for trash it is probably still better). And if the two DMR rifles were actually good there'd be no reason to run AMR ever. If AMR was stronger then it makes EAT and Recoilless redundant. Basically this game is poorly balanced and overrated.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • Nah. I can run AMR with EAT solo on Suicide complete the mission with all materials and secondaries and extract, you just have play smart and pick your battles. AMR is the only weapon that can one shot Bile Spewers one after another without a reload, the Auto Canon can't do that, and the rail gun would take 3 times as long plus you risk overcharging and death. The game is excellent, each weapon is unique and fits a niche creating many diverse playstyles that are viable at higher levels. Teamwork is extremely gratifying because the weapons are tools, each having a pretty awesome spot encouraging groups to not all use the same "meta" weapon. Every time I drop in with rondos, they always have different stratagems than the previous group and every drop is a blast. You just don't like the game and that's fine or maybe you are just a contrarian because you like to be an edge lord. I can only imagine it's because you don't know how to adapt your playstyle with the weapons you would like to use or with other squad mates. Or maybe you just wish you were a mythical alien slaying hero that is unkillable, there are other games for that. This is a game where you are a common grunt and death is practically guaranteed if you lack the ability to adapt on the fly. Basically, the game executes exactly what it attempts, creating an amazing balanced experience that is unique and earns its high ratings in spades.

      @Cijil@CijilАй бұрын
  • “Especially since the bile spewers are overtuned and don’t die to anything” *laughs in autocannon*

    @good_suc4616@good_suc4616Ай бұрын
  • Been using the spear a lot. Outside the tracking being busted the actual rocket is pretty good imo. The ammo packs in the ground now feed it ammo as well

    @Jaxx0099@Jaxx0099Ай бұрын
  • I loooove using the anti material rifle and the jump pack. Being able to get up on top of rocks where bugs and bots can’t get to you is so fun. They all gather beneath you and just stand there too so you can easily pick them off. I even jumped up on top of a dude’s mech suit yesterday and just laid there sniping as it walked around. The only thing I wish this that it had more armour penetration/damage vs chargers. But you can call in the disposable anti tank for that.

    @TheKillerham5ter@TheKillerham5terАй бұрын
    • Just want to highlight not needing a backpack slot for it is also super helpful!

      @firehead210@firehead210Ай бұрын
    • @@firehead210 wait it doesnt take up a backpack slot?!

      @mrquaackers@mrquaackersАй бұрын
    • @@mrquaackers that’s right! The anti material rifle doesn’t take a backpack slot. So imagine running that snipe with a shield or something else.

      @firehead210@firehead210Ай бұрын
    • @@firehead210 im an idiot i thought you were talking about the jump pack 😭

      @mrquaackers@mrquaackersАй бұрын
  • I think the orbital gatling, the eagle strafing run, and the MG sentry are meant to be starter strategems. Iirc they only cost 1500 RS, so you can get them very quickly when you're first starting out, and actually fill up all 4 strategem slots on your missions. I do think it's a shame that they fall off hard compared to more expensive strategems but that's the niche they occupy.

    @dnleek4985@dnleek4985Ай бұрын
    • Why even have them? Just allow players to access stuff that's actually usable. Same problem with thr DMR rifles and the AMR. Both DMRs are terrible. But if they weren't terrible, them the AMR would be pointless. If the AMR was better (like it should be) then EAT and Recoilless become pointless. This game is badly designed and I truly don't understand the hype around it. It's a 6/10 game at best compared to its peers in Vermintide, L4D or DRG.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • @@shemsuhor8763 I actually like the feeling of progression. Early on, all you have is the precision and the MG, but you can do a few low difficulty missions and get access to the starter strategems. Those strategems make you feel powerful as you start rolling those difficulty 1-4 missions that used to give you trouble, but you start needing something that hits harder for higher difficulties. It feels like you're progressing and getting more powerful, but the game is following along. I'm not saying it's perfect (there's definitely more than a few "trap" strategems/weapons that aren't worth the RS/medal investment) but I appreciate what they're going for. The journey getting to the endgame is just as important as the endgame experience itself, imo.

      @dnleek4985@dnleek4985Ай бұрын
    • ​@@shemsuhor8763 are you asking why games have starter weapons?

      @Kaunte@KaunteАй бұрын
    • Eh, i would agree but there are so many insane strategems early on, like the precision strike, cluster bombs and eagle airstrike

      @aidennicholson2109@aidennicholson2109Ай бұрын
    • They could just get cooldown and use buffs

      @abysswatcher9172@abysswatcher9172Ай бұрын
  • Thanks for the great insight. I agree with your list, but I wanna mention something about the shield generator. It actually has great offensive utility as well as bait. Enemies will swarm and making them vulnerable for airstrikes or nades.

    @QuantumIceCube@QuantumIceCubeАй бұрын
  • i love you ive finally found someone who loves the ark thrower and the tesla

    @curlywurlymelon1230@curlywurlymelon1230Ай бұрын
  • I absolutely love how some of the strongest things in the game are unlocked super early (Breaker, Eagle Airstrike, and even the default orbital strike).

    @SageSylvie@SageSylvieАй бұрын
    • And some of the strongest guns in the game like the plas 1 scorcher are in the free pass everyone gets

      @thedoomslayer5863@thedoomslayer5863Ай бұрын
  • _[sad minefield enjoyer noises]_

    @HasekuraIsuna@HasekuraIsunaАй бұрын
    • minefields are excellent on the termicide missions especially if you factor in the fact that mortars friendly fire the hell out of the objectives.

      @wolf12king17@wolf12king17Ай бұрын
    • I love the minefield!

      @bryanmay4070@bryanmay4070Ай бұрын
    • Minefields: A tier when with friends or any one with VC because you can communicate about where youre dropping it F tier when with randos who are braindead and forget where it dropped (or who drop it right on top of the objective)

      @____-sj5vi@____-sj5viАй бұрын
    • @@____-sj5vi this haha^

      @skulldroid_tv@skulldroid_tvАй бұрын
    • The minefield is in no way an F tier. I run duo (9) and I get so many kills with them and can cover our rear and flanks on such a low cooldown, plus the tower has a taunt, so the terminids literally walk into it. And it never will not be fun to accidentally walk into a mine.

      @bananeeek8376@bananeeek837616 күн бұрын
  • For bugs I personally run Eagle cluster strike OR rail cannon strike dependent on my team/mission Mech, it’s just a get out of jail free card, you call it down it completes the objective. Throw it down earlier rather than late so it recharges before extraction. Your mission is take out all the big stuff first and then help mow down the breaches. Not to mention the drop ship shoots auto cannons at the heaviest enemies in range. Arc thrower, just fkn amazing at taking out everything. Unlimited ammo and shreds any bug in the game if you shoot it right. Once you charge it up once you’re good to go. Guard dog rover, ever since they increased light bug spawns the guard dog rover has been a lock for me. It keeps the annoying stuff off of me and lets me focus in on the bigger things. It does great damage over time to heavy enemies as well resulting in less shots needed to kill chargers and spewers

    @mitchellvillareal2066@mitchellvillareal2066Ай бұрын
  • Thank you for ranking them 😊

    @thefamilycat86@thefamilycat86Ай бұрын
  • Honestly this is by far the best tier list iv seen so far, the only thing i would change is move the flamethrower up a bit because it is just so incredible with dealing with chargers and other bugs as long as your careful not to team kill.

    @jakobkrogh4437@jakobkrogh4437Ай бұрын
  • Just remember people the thing that matters the most is the mission type and the race you're going against. The mission type with change how every stratagem ranks drastically, except maybe the railcannon strike. So the best thing you can do is get experience with each mission type.

    @sneakyJDG13@sneakyJDG13Ай бұрын
  • I think a lot of the low tier strats are things that are like "oh it's useful but there's no way I'd spend a slot just to have it" if there was like a resource system where you had say like 10 points and then the 500kg bomb was 3 points but an anti-material rifle was 1, there'd be less of a tradeoff for picking non-meta stratagems

    @percygoodbeard4827@percygoodbeard4827Ай бұрын
  • This just proved to me that I know the game and learned the game super well, thanks man

    @fIowers1606@fIowers1606Ай бұрын
  • Hey, you completely wrong about the anti marital rifle it slaps against everything thats not a literal tank.

    @TheHarrisontemple@TheHarrisontempleАй бұрын
    • So does the autocannon, except the auto cannon can be fired from the hip, has 5 times as much ammo, and actually can fight tanks. The one single the anti material rifle has over the auto cannon is that it does not require a backpack slot

      @xXEGPXx@xXEGPXxАй бұрын
    • @@xXEGPXx bro anyone can shoot a tank vent lmao

      @TheHarrisontemple@TheHarrisontempleАй бұрын
    • I think any rifle is anti marital if used against a spouse

      @flarys6732@flarys6732Ай бұрын
    • ​@@flarys6732spouses are temporary, democracy is eternal

      @ronaldchristensen8260@ronaldchristensen8260Ай бұрын
    • @@TheHarrisontemple Anti tank in this game does not exclusively refer to the actual tank, it means tank class enemies

      @xXEGPXx@xXEGPXxАй бұрын
  • Final list, until next update 😂

    @farfromfreaking@farfromfreakingАй бұрын
  • Great video, thanks for doing a review! Question. How do you "free look" while running at 16:54 ?

    @nikolaytopilski3111@nikolaytopilski3111Ай бұрын
  • One thing I think this sort of guide would benefit from would be an indication of what level each of these becomes available, so new players know what to invest in as they level up.. Since cash isn't in endless supply, being able to choose A and S tier options to unlock first would be really helpful. Having this information as a small number in each icon would be really slick

    @sh0@sh0Ай бұрын
  • YESSS autocannon is S tier, you cant deal well with chargers or bio titans but automaton tanks and hulks get destroied plus if you get a charger from the back is double win. Can clear bug holes, do almost every search and destroy side objectives, do spore towers, it can even destroy the new flyer hive with a full mag but at a safe distance. And for thoes hat say it reload time is shit, get this, its a skill issue, its 10 or so rounds and as long as you dont empty the mag you can load a clip supper fast

    @maxwell7470@maxwell7470Ай бұрын
  • that shield gameplay was crazy you could atleast try to play defensively

    @smoke2729@smoke2729Ай бұрын
  • Really liked this video, I think everything was fairly ranked or not too far away from my own opinion, id love to see a version of this for the primaries :)

    @PrototypeMali@PrototypeMaliАй бұрын
  • The napalm strike is fantastic especially for bugs because of the burning damage. It also slows your enemies down too

    @scottruch76@scottruch76Ай бұрын
  • After 110+ Hours in Helldivers 2 I am writing this comment.

    @FurieMan@FurieManАй бұрын
  • There is a mistake here. The flame thrower works on Bile Spewers just fine it takes 20% 30% to burn one down and often they will stack on each other allowing more than one kill at a time. If you strafe left or right you avoid the vomit stream and burn them down popping them often. For a Charger it takes 70& of one canister to kill one. The problem is everything you light up has the potential of touching you and lighting you on fire. Best used with shield.

    @ChristopherSloane@ChristopherSloaneАй бұрын
    • I just made this exact comment lol. You gotta use flame thrower with the shield because of the short range and lack of stagger. Plus it lets you face tank bile spewers vomit.

      @marshallgrimmett6290@marshallgrimmett6290Ай бұрын
    • If you aim for the front leg of a charger it kills in about a third of a tank

      @ace_does_internet_stuff1817@ace_does_internet_stuff1817Ай бұрын
    • Aim front leg charger. Itl die in 3 seconds

      @oneblood100@oneblood100Ай бұрын
  • Eagle Strafing Run is extremely underrated. Deploys instantly, near 0 team damage so you can throw it at your feet, damages heavies (a wee bit), and closes big holes.

    @xenophon5354@xenophon5354Ай бұрын
  • To add onto how absolutely absurd the personal energy shield is: it entirely prevents all status effects dealt during attacks. Knockback is almost never a problem and hunters can't slow you at all unless your shield is down.

    @xana3961@xana3961Ай бұрын
  • The 110MM pods should be A tier, 3 charges it can oneshot bile titans if shot in the head and oneshot or bleed chargers, really useful if you are being overrun and dont want to trow a 500KG on to your allies, accuracy matters

    @rena4133@rena4133Ай бұрын
    • I also love the 110mm, but throwing it a hulk or charger (which in my mind are the prime targets for it) they can miss way to often, reliability is pretty important, at least for me, so having a stratagem that only works 3/4 times isn't exactly great, tho my god if all the pods land that charger is simply going to crawl for 3 meters and die, so much damage !

      @flarys6732@flarys6732Ай бұрын
    • I’m leaning to preferring the 110 over the rail cannon personally. Shorter cooldown and you get three charges. I’ve never had major accuracy issues with it personally, not saying it’s perfect but it’s easy to throw another should the first miss. Plus it’s got extra uses against the bots, easily destroys fabs and turrets.

      @gibster9003@gibster9003Ай бұрын
    • @@gibster9003 try to pair it with the stun grenade and you will not miss it's really useful, Sometimes I use orbital rail only for chargers and leave the 110mm for Titans

      @rena4133@rena4133Ай бұрын
    • Honestly, If 110 rocket pods were more consistent than it would replace the rail cannon. I do feel like the rocket pods are slept on but Jesus Christ when they only work half the time and you get that snarky, "An eagle never misses" it's like.. ffs.

      @Cosmis5@Cosmis5Ай бұрын
  • The sniper feels like it has ammo issues because people use it to kill the small bots. If you use it just for destroyers or higher it's not bad.

    @bearj.4363@bearj.4363Ай бұрын
  • I never found the EMS strike to work that well, maybe I'm using it wrong but anything I hit with it just... keeps coming. They don't stop or be disoriented, or if they do it's only for a couple of seconds. Anyway, good list. One thing I will point out is that the grenade launcher is fantastic for destroying bug nests since if you're decent with distances you can lob them from outside the detection range of the nest holes, theoretically clearing a nest in a few minutes without ever seeing combat. And the jetpack is an auto-include for me on most missions. The recharge for both the pack fuel and the call-in is not as ideal as I'd like but if you're being swarmed by hunters or trying to escape a horde, it gives you valuable breathing room, especially in heavier armour. If you want to get to a more difficult-to-reach position, the jetpack can get you there (usually). And if you jump from a highish place at a sprint, you can go huge distances. Smart usage of it can really get you far.

    @jamesashcroft8170@jamesashcroft8170Ай бұрын
  • One of the things I adore about this game is that every single tier video I watch is different in some way. Some Items are genuinely S tier, some are genuinely F tier, but everyone has their own opinion and gameplay for each stratagem and weapon placement. Everyone plays different, and places their stratagems differently.

    @dontcallmeroly2031@dontcallmeroly2031Ай бұрын
  • Gas definitely feels severely underpowered, tried it once but enemies just seemed unaffected

    @I.AM.ON.MY.WAY.@I.AM.ON.MY.WAY.Ай бұрын
    • the gas with flamethrower works pretty well on bugs. i believe the gas is like damage over time so that plus the flamethrower kinda smacks

      @yourstruly4320@yourstruly4320Ай бұрын
    • Did you stay in the same position? Because the bots will just keep firing on that position.

      @clickpause8732@clickpause8732Ай бұрын
    • @@clickpause8732 even bugs just walk the gas off, just an underperforming stratagem but there’s better options regardless.

      @I.AM.ON.MY.WAY.@I.AM.ON.MY.WAY.Ай бұрын
  • Eagle air strike, air burst, grenade launcher and expendable. That’s what I run. I’m only level 11 at the moment so I don’t have everything unlocked but I’ve gotten up to difficulty 7 with it so far so it works for me

    @Ace0Spades17@Ace0Spades17Ай бұрын
    • Youst wait until you uppgrade tureets, auto cannon is insane if well placed. I rock auto,machine,gatlin and expendable launcher. Get around 400-600kills every game, its all about the placement. Gonna try replacing small turret with rockets now! Might pump the build a notch 😮

      @Gumpinn@GumpinnАй бұрын
    • You can probably switch out Airburst for a supply pack. It'll keep you and your teammates topped off on everything. Your grenade launcher makes the air burst redundant if you have a pack to spam nades with* Edited last word.

      @Breakingfasst88@Breakingfasst88Ай бұрын
    • Meh, supply pack is only worthwhile if your team guzzles ammo. Unlike the first game, you get the resupply stratagem for free every few minutes so if you are more conservative with ammo you don't need supply pack.

      @bobathebrave3664@bobathebrave3664Ай бұрын
    • @@bobathebrave3664 Having extra grenades AND stims is always handy at any level. And OP is still low level and uses the grenade launcher, which is very ammo hungry, which is why I recommended it.

      @Breakingfasst88@Breakingfasst88Ай бұрын
  • big agree with the exo. find it helps get to a good start on longer dives, then call in the 2nd towards the end to get a safe extract

    @heath6041@heath6041Ай бұрын
  • Since the arrowhead seems to be doing less subtle changes when it comes to balancing, I think updating the list with a new version would be good. You could make a video solely about where the buffed/nerfed strats move on this list

    @FirstTheAdam@FirstTheAdamАй бұрын
  • This guy put the stalwart above the hmg and the 500kg above the cluster bomb. It's a good reminder that these lists be hella opinions, and that's fine cuz these things play differently and different people/teams have different playstyles. (How dare you place my beloved cluster below S tier 😤)

    @robin123gh@robin123ghАй бұрын
    • The 500kg is better, the cluster is only good for hordes, which you can just use your weapons and grenades for. The 500kg is great against big targets which you have less options for. He explained it in the video but go off ig

      @aidennicholson2109@aidennicholson2109Ай бұрын
    • I mean, it's A tier, it's not like he said it was bad, in his list it's still one of the best stratagems in the game, also it's hard to do better than the 500kg after you get the upgrade to have 2 charges. Also yeah, in my eyes the hmg being able to wreck berzerkers and hive guards is worth the lower ammo economy, and the reloading is almost never an issue for me since I almost always play with friends, sure it can lose you a single second of firing as you take cover behind a rock, but even in a firefight while being charged by a charger I can manage to reload it without dying everytime.

      @flarys6732@flarys6732Ай бұрын
  • Smoke is A tier. You don't use it to engage, you use it to run away. An area gets overrun and you can't fight them off? Drop a smoke and leave. Go do a different objective and come back later when there is less heat. Works on both bugs and bots. Highly effective for surviveability.

    @bobathebrave3664@bobathebrave3664Ай бұрын
  • The slugger works well against bile spewers. You can hit them in the face to interrupt them when they are spraying goop everywhere.

    @EarthBoundBean@EarthBoundBeanАй бұрын
  • Where would you rank the Quasar cannon (possibly added after this list was made)? Great list BTW, confirms that all my usuals are strong and that pleases me

    @LordByron_V@LordByron_V29 күн бұрын
    • S tier. very good weapon

      @SheenShots@SheenShots29 күн бұрын
  • Grenade launcher + supply pack and I can go hunt the bug holes on my own while my teammates complete the main objective

    @ben3541@ben3541Ай бұрын
    • Except splitting from your team causes additional spawns and is suboptimal play, but you do you.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • @@shemsuhor8763 It only causes extra patrols, thing will spawn regardless, also you can easily secure side objectives once you know someone else far away caused a breach.

      @beakwooda.k.aadregallus8788@beakwooda.k.aadregallus8788Ай бұрын
    • I like this playstyle. I usually do this with randoms. 😂 But it’s the AC for me. It has decent ammo capacity that lasts for the entire mission, given you pick up ammo supplies on POIs, and saves you that extra stratagem slot.

      @mychanneL094@mychanneL094Ай бұрын
    • And then kicked for not helping the team in a team based game

      @XXMatt0040XX@XXMatt0040XXКүн бұрын
  • AMR as a D Tier really shows this is not a great list, same with Spear vs Bots. Spear vs Bots is an absolute game changer.

    @josephharmon9386@josephharmon9386Ай бұрын
    • AMR is garbage.

      @shemsuhor8763@shemsuhor8763Ай бұрын
    • It’s actually pretty good for bots since it can two shot juggernauts in their eye it’s worse for bugs because of the smaller weak spots for their heavies but for bots it’s great for everything except the annihilator tank

      @NathanielNerquaye-Tetteh-uz2nf@NathanielNerquaye-Tetteh-uz2nfАй бұрын
    • @@shemsuhor8763 Someone doesn't know how to use the AMR

      @Dummyplugg@DummypluggАй бұрын
    • I'd say AMR is deserves at least B tier at best but the arc thrower or the autocannon is infinitely better at its job against automatons. SPEAR is meh, Its only good against destroying fabricators from far away, too inconsistent to use against hulks and wall turrets. Autocannon does it job way better.

      @Reverae@ReveraeАй бұрын
    • ​@@Reveraeit depends on how you are using these weapons. The AMR can two tap Hulks and one tap devastators. If you have good aim you can delete bots by just looking at enemies. Against bugs the AMR can 1-2 tap any medium bug. You can one tap even bile spewers in the head at max range. The arc thrower kills trash better but the AMR is way way way better at killing mediums. The auto cannon takes your backpack slot and must be reloaded while static. The auto cannon doesnt really add anything on top of the AMR. Maybe you can kill a charger in the butt or behind the leg but it's not particularly efficient at that. I always find myself taking the AMR and just using another tank busting strategem like calling EATS on top of the AMR. I can call them down at a mission location and swap to the EATS when I see a charger and swap back. It's much better than let's say....using an Arc thrower to kill a charger.

      @iankmak@iankmakАй бұрын
  • 13:19 -- I love that supply pack, but my favorite thing about it is that it doesn't _just_ give you items to keep you topped off. When you call a resupply in, if you and your team don't need to use all the packs, you can take any extra packs to *refill empty supply backpack slots.* That kinda flexibility is ridiculously helpful since you don't have to time a resupply call with everyone being out; let two people reup, take the rest yourself to refill the carry slots, and your resupply timer cools down while you move on to better things.

    @TKNinja37@TKNinja3728 күн бұрын
  • I love the Machine Gun it shreds through waves of spewers and nurses. Makes light and medium armor enemies a joke.

    @AngryCosmonaut@AngryCosmonautАй бұрын
  • I really wish that they buff the stalwart and machine gun to be as effective as the arc thrower. But most likely the devs will nerf the arc for being a competent weapon.

    @adecentname56@adecentname56Ай бұрын
    • They nerfed two weapons (which are still good btw) and evryone is obsessed with the devs nerfing other stuff into the ground, whereas they have been buffing more weapons each patch. I do think the stalwart should've been a primary though.

      @Breakingfasst88@Breakingfasst88Ай бұрын
    • I don't know why would anyone think machine gun needs a buff. I don't know a single weapon that can bring this much fire power onto medium targets and lower. I suspect no one ever returns to this weapon to give it a try...

      @sodgar6844@sodgar6844Ай бұрын
    • ​@@sodgar6844 its a fine supp weapon but being forced to stop to reload makes it feel needlessly clunky. All other weapons that require a full stop reload either a) works against all targets or b) has a way of mitigating the reload with a partner. The Machine gun is neither. Honestly make it not require a full stop reload and I think more ppl would use it

      @virgil7272@virgil7272Ай бұрын
    • @@sodgar6844 Slow reload, have to sit still while you reload, only carries 2 boxes + 1 loaded, high recoil unless you're crouching and wearing the recoil reduction armor. Yes, I use it from time to time, but why would I use it over something like the laser cannon or the arc thrower? Both are basically infinite ammo weapons, laser cannon having better armour pen and the arc thrower being able to kill multiple enemies in one shot.

      @Ashen_Night116@Ashen_Night116Ай бұрын
    • Crying is treason, Re educate soldier

      @hanshans9902@hanshans9902Ай бұрын
  • Rocket pods being below tesla tower is a fucking wild take

    @dayduhh@dayduhhАй бұрын
    • Tesla tower slaps and is on a short cooldown. Just need to place it wisely. Rocket pods are so unreliable as to become useless. Yes they can be good, but it's super random so why go with them over something you know will actually do the job when you need it ?

      @TigSu@TigSuАй бұрын
  • Been coming back to this every time I unlock something new

    @AdrianMartinez-ho6db@AdrianMartinez-ho6dbАй бұрын
  • How do you use the supply pack for yourself? I've only been able to give ammo to team

    @mobeus5019@mobeus5019Ай бұрын
    • 5 on keyboard I think down on the d pad for controller

      @SheenShots@SheenShotsАй бұрын
  • Jump pack should not be a stratagem it should be PART OF YOUR SOLDIER BY DEFAULT! It just provides a jump in a game that should already have jumping…

    @bonelessthincrust@bonelessthincrustАй бұрын
  • How do I angle eagle air strikes? It always seems to orient the wrong way.

    @imahaloguy@imahaloguyАй бұрын
  • As someone who has recently begun using Smoke Grenades heavily, smoke does work! The trick is that while it does break visual detection, it doesn't stop enemies from being alerted; it's best used while repositioning to trick enemies into firing where you *were* instead of where you *are.* Also, the shells dropped by the Eagle Smoke can destroy structures (albeit not reliably due to the lack of splash damage), which gives them a bit of extra versatility. Definitely not a "for everyone" pick, but covering your movements well can make a lot of dangerous situations much more bearable.

    @ThunderMan2212@ThunderMan2212Ай бұрын
    • Also going to have to disagree on the Strafing Run. While I do agree the Cluster Bomb having more charges makes it good, the Strafing Run firing in a straight line ahead makes it a lot easier to line up, and the shorter input makes it easy to just throw out like a second pack of grenades. It won't solve horeds instantly, but it can buy you enough breathing room for your weapons and other Stratagems to mop up the rest - especially helpful on bug missions where the little jerks simply refuse to leave you alone.

      @ThunderMan2212@ThunderMan2212Ай бұрын
  • The mine and turret are S tier for stealth mission. Blue strategem doesn't reveal your location. So mine and turret can be bait while you run around and do objective. Mine is the rare bomb strategem who has blue call line instead of the red line which instantly make you spotted.

    @xMysteryBoy18x@xMysteryBoy18xАй бұрын
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