All Enemy Types & How to Counter Them in Helldivers 2 (w/ Timestamps)

2024 ж. 11 Мам.
513 359 Рет қаралды

All Enemy Types in Helldivers 2 & How to Counter Them
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Helldivers 2 (stylised as Helldivers II) is a third-person shooter developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the sequel to Helldivers, a 2015 top-down shooter. It was released for PlayStation 5 and Windows on 8 February 2024. It received positive reviews from critics and sold approximately one million units in the first three days since release.
Unlike Helldivers, which is a top-down shooter, Helldivers 2 is a third-person shooter. Similar to the first game, players are able to select Stratagems, which are air drops players can call, which include cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry. Friendly fire is always on. The game's armor system is inspired by real firearms fired against armored targets. There is multiplayer with up to four players.[1] It also provides a cross-play feature between PlayStation 5 and Windows players. In the initial days of the release, gameplay involved human observers at the studio influencing gameplay in real time.
00:00 Introduction
00:46 Automatons
01:54 Raiders
03:39 Brawlers
04:23 Scout Striders
06:19 Berserkers
07:25 Devastators
10:27 Commissars
11:42 Dropship
12:37 Cannon Turret
14:09 Hulks
16:48 Annihilator Tanks
19:51 Terminids
20:47 Scavengers
21:28 Bile Spitters
21:53 Warriors
23:10 Brood Commanders
24:14 Hive Guards
26:25 Hunters & Pouncers
27:47 Stalkers
29:48 Bile Spewers
31:34 Chargers
34:57 Bile Titans
Business inquiry: rory@drybear.co
#Drybear #DrybearHelldivers #Helldivers2
Music by Epidemic Sound
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Пікірлер
  • 00:00 Introduction 00:46 Automatons 01:54 Raiders 03:39 Brawlers 04:23 Scout Striders 06:19 Berserkers 07:25 Devastators 10:27 Commissars 11:42 Dropship 12:37 Cannon Turret 14:09 Hulks 16:48 Annihilator Tanks 19:51 Terminids 20:47 Scavengers 21:28 Bile Spitters 21:53 Warriors 23:10 Brood Commanders 24:14 Hive Guards 26:25 Hunters & Pouncers 27:47 Stalkers 29:48 Bile Spewers 31:34 Chargers 34:57 Bile Titans

    @DrybearGamers@DrybearGamers2 ай бұрын
    • To put it simply: just shoot it (with democracy)

      @abbadullreee3298@abbadullreee32982 ай бұрын
    • 😊

      @slowboy6854@slowboy68542 ай бұрын
    • You forgot: 37:05 "other drivers" 😅 Great content man, you have another subscriber.

      @williamsellers1904@williamsellers19042 ай бұрын
    • Excellent video! Very informative, and I've also noticed in most of your footage, you're kicking ass while playing solo w/o help from anyone!!! You're one hell of a Helldiver sir!🤘

      @chrisarmstrong8210@chrisarmstrong82102 ай бұрын
    • 32:21 - Some ppl might missunderstand that, calligng it vulnurable is already giving it way to much credit. it takes reduced damage. i think it takes only 10% of any non penning dmg so overall calling it vulnurable migth me missleading, its pretty much a desperate last resort attempt and i do not reccomend going for it, it will take ages to blow the but up with anything non explosive, as it takes normal damage from explosive weapons (excluding primary weapons, as they are all pretty much trash, the exploding variants). and over all, heavies are super easy to just juke and run literal circles arround them, and if you want to take them out you can just stick a drop pod with like supplies or even expendaple AT when you aim slightly out from their body from where their front legs connect to teh torso. it will make teh stratogem stick to thema nd it will kill them 100% of the time. Additionally well placed expendable or recoiles shot to teh mouth directly blows the head off in one shot right on the spot, eliminating the need to shot anything with primary at all when compared to stripping leg armor.

      @SakuraCommander@SakuraCommanderАй бұрын
  • The issue with berserkers isn't that they're harder to kill than their medium-armored friends, it's that they show up in massive groups.

    @inthenameofnine64@inthenameofnine642 ай бұрын
    • *laughs in Grenade Launcher*

      @RaptorPegasus@RaptorPegasus2 ай бұрын
    • Breacher shreds them. Railgun 1 shots. Grenade launcher turns them to dust they are super manageable

      @nickjones1558@nickjones15582 ай бұрын
    • Just carry the breaker, p19 machine pistol or GL; all shred their exposed stomach which are super squishy. Also one of the better uses for your grenades against autos.

      @brianhum8765@brianhum87652 ай бұрын
    • Run away?

      @notyou3165@notyou31652 ай бұрын
    • I used to run grenade launcher but switched to autocannon to deal with hulks

      @sampy901@sampy9012 ай бұрын
  • Bile Spewers also have a nasty behavior on higher difficulties where they plant their head into the ground and raise their abdomen to become mortar launchers.

    @soktherat777@soktherat7772 ай бұрын
    • That is awesome, I didn't know there were behaviour changes on higher difficulties, I never noticed it personally but the highest I've been doing is difficulty 7 so maybe that's why

      @BBBerti@BBBerti2 ай бұрын
    • @@BBBertiyeah bro it sucks. On helldive like 20 spawn at a time and just fucking mortar you. The worst part is that if it hits you it sends you flying. Literally just died like an hour ago to one hitting me and sending me flying into a wall

      @wtflol1503@wtflol15032 ай бұрын
    • @@BBBertithey do that on 7+

      @gloth@gloth2 ай бұрын
    • i noticed it today lol. was trippy to see green ass liquid balls from the sky

      @neo_man3014@neo_man30142 ай бұрын
    • @@wtflol1503don’t forget it slowing you down as well

      @OminousBurns@OminousBurns2 ай бұрын
  • Side note for Chargers: Their charge attack can also destroy nests. Useful if you lack explosives :)

    @justinmurray8501@justinmurray85012 ай бұрын
    • This comment needs a highlight!

      @gundamdude8351@gundamdude8351Ай бұрын
    • And bunkers that have samples or require 2 people to open lol

      @cell9899@cell9899Ай бұрын
    • ​@@cell9899I've gotta try this

      @outrider8569@outrider8569Ай бұрын
    • the ministry of truth thanks you for this infromation

      @SCP-Dr_Bright@SCP-Dr_Bright16 күн бұрын
  • I would say it's MUCH more important to make sure Brood Commanders don't call a bug breach on higher difficulties, because if they are the ones who call a bug breach on those difficulties, it's almost guaranteed that a Bile Titan is coming out. The smaller bugs can't summon a Titan

    @ivanfranebijelic7009@ivanfranebijelic70092 ай бұрын
    • Reallu? I swear on higher difficulties the normal bugs have spawned me 1 or 2 bile titans at times

      @adamkent639@adamkent639Ай бұрын
    • @@adamkent639 If you are on objectives, they can call in anything, if it's a patrol, it depends on who makes the call. If a hive guard or commander calls in on an objective, you'll be lucky if you only get 3-4 chargers and 3-4 titans

      @ivanfranebijelic7009@ivanfranebijelic7009Ай бұрын
  • Side note for stalkers! They can’t be targeted by automated weapons. At least while invisible. Not sure what the extent is but ive noticed guard dogs, turrets, etc not targeting them

    @tomnilan7318@tomnilan73182 ай бұрын
    • They can’t be marked either I’ve tried.

      @wichiewamirez5599@wichiewamirez55992 ай бұрын
    • Yeah, I believe iirc you can't target them with the spear either (they move really fast anyways so I wouldn't recommend it regardless, but still)

      @theta-rx2@theta-rx22 ай бұрын
    • Addendum to your side note: if you shoot them while they’re invisible the part you hit becomes visible and then your turret (if it’s close enough and facing the right way) will target them. The invisibility creeps back in after a second or so.

      @RosDalton@RosDalton2 ай бұрын
    • Best to use a shotgun against them. If they attack you, don't heal until you need more stamina. Sprint away while shooting.

      @nathanwatkins1005@nathanwatkins10052 ай бұрын
    • They can be marked but only while theyre visible which by then is too late😂​@@wichiewamirez5599

      @thatoneguy_0218@thatoneguy_02182 ай бұрын
  • The hulk is literally a space marine dreadnought

    @jennywatson2527@jennywatson25272 ай бұрын
    • I absolutely love it but hate encountering them

      @travis8106@travis81062 ай бұрын
    • Fr thought the same

      @praisethesun.praisedeussol6051@praisethesun.praisedeussol60512 ай бұрын
    • A space hulk if you will

      @pestilentsleeper9152@pestilentsleeper91522 ай бұрын
    • @@travis8106 just use an autocannon (railgun has better ease of use but its quite harder to headshot for some reason and needs to reload every shot)

      @2miligrams@2miligrams2 ай бұрын
    • I’m glad I’m not the only one who saw the comparison. Everything down to their overall shape and all that basically just screams that they are 40 K dreadnoughts.

      @ultrajd@ultrajd2 ай бұрын
  • Side note for the rail gun: you can hit weak spots even if they're not directly exposed. for example, the turret towers and tank weak spots can be hit from the front if you line up the shot

    @johnny0sksux@johnny0sksux2 ай бұрын
    • that's good to know.

      @davidsprott3216@davidsprott32162 ай бұрын
    • U are amazing for sharing this information Helldiver, For Democracy

      @pablothaitaco7459@pablothaitaco74592 ай бұрын
    • You can do that with the quasar cannon as well which just make it far more valuable. Railgun only has 20 shots and it's hit or miss getting it charged to 95% on unsafe to even get max damage out of it.

      @rehzxy4428@rehzxy442821 күн бұрын
  • 2:55 imagine being that civilian. A Helldiver calls you out to get to safety and the first thing is a hulk looking straight at you.

    @RastaWayne-di4sj@RastaWayne-di4sj2 ай бұрын
  • Dropships: if you shoot the thrusters with a Recoilless, you can down a drop ship in a single shot.

    @RVGmetallicasaw@RVGmetallicasaw2 ай бұрын
    • Haven’t tested with expendable anti-tank, but probably the same.

      @RVGmetallicasaw@RVGmetallicasaw2 ай бұрын
    • @@RVGmetallicasawcan confirm

      @Bigmacsrule97@Bigmacsrule972 ай бұрын
    • I do this all the time on bot defense missions. It helps keep the sheer volume of bots down from swarming your team. I use recoiless rifle. Not sure if autocannon does the same? Larger weapons would work I presume. It’s always satisfying to drop one and feel the explosion.

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • @@joshuacarter4590autocannon does not. I’ve mag-dumped into dropships and it just doesn’t do enough damage.

      @pistolgrippoet@pistolgrippoet2 ай бұрын
    • @@pistolgrippoet good to know. Thank you!

      @joshuacarter4590@joshuacarter45902 ай бұрын
  • Chargers hate lasers. If you hit them with a laser, even doing no damage, they will change targets to you. You can use this to tank them and postion them so your squad can take them out easily.

    @aetius9@aetius92 ай бұрын
    • or use a support weapon that actually does damage and kill it

      @tiporial@tiporial2 ай бұрын
    • @@tiporialbecause we all know that everything always goes perfect and exactly as planned and information that gives you an opportunity to improvise in bad situations is completely useless

      @NoNo-xh7ru@NoNo-xh7ru2 ай бұрын
    • @@NoNo-xh7ru if you're bringing a laser you're willingly gimping yourself from the start. you shouldn't have the need to improvise,as the situation that was first proposed isn't going to happen.

      @rollutherhodie3076@rollutherhodie3076Ай бұрын
    • So you are saying chargers are cats?

      @kebabsoup7617@kebabsoup7617Ай бұрын
    • ​@rollutherhodie3076 terrible take. Laser cannon absolutely melts bile spewers and hive guards.

      @leviboley@leviboleyАй бұрын
  • Remember your ABCs guys, "Always be Taking Cover." because there's nothing like lining up a shot on the head of a hulk just for one stray laser to hit you causing a flinch right before you fire and miss causing a premature death!

    @2miligrams@2miligrams2 ай бұрын
  • Large Terminids are fueled by adrenaline, so they can move for some time after they are dead. Charger also follows this, when you pop their butt, they are already dead. Leave them alone for a bit and they would drop dead. Bile Titan also do this. The dangerous one is actually Bile Spewer because the bastard likes to play dead and jump you when unexpected. Pay attention to the one you “kill” and you will often see this on top of the “dead body” that lies in wait.

    @RobGThai@RobGThai2 ай бұрын
    • Not adrenaline. Decentralised nervous system.

      @omicronlyrae6228@omicronlyrae622824 күн бұрын
  • the tanks looks like something straight outta 40k

    @CHESTNUT246@CHESTNUT2462 ай бұрын
    • Same with the big Automatan Terminators. Look like Space Marine Terminators

      @Jetlifeetravi@Jetlifeetravi2 ай бұрын
    • How do you expect them to make a tank without it looking like a tank

      @shrek8052@shrek80522 ай бұрын
    • @@shrek8052the tanks hull shape looks a lot like Space Marine tanks such as the Sicaran or Kratos.

      @maxpower3990@maxpower39902 ай бұрын
    • ​@@maxpower3990which look like real life tanks

      @benstanfill363@benstanfill3632 ай бұрын
    • Look more like a Kratos tank with a different turret

      @derithor4391@derithor43912 ай бұрын
  • I look forward when the armor system actually gets fixed so then depending on your armor type actually affects on how much damage you take

    @marcoflores2656@marcoflores26562 ай бұрын
    • Can’t wait to actually be able to be the heavy gunner

      @shrek8052@shrek80522 ай бұрын
    • I'm still nervous to find out if we're all wearing medium armor or no armor rn tho

      @johnnyhughes6146@johnnyhughes61462 ай бұрын
    • @@johnnyhughes6146 I would wager its no armor atm, the only stat that seems to matter is speed and stamina regen

      @Opachki69420@Opachki694202 ай бұрын
    • @@johnnyhughes6146 pretty sure its none

      @yourbritishnarrator1148@yourbritishnarrator11482 ай бұрын
    • @@Opachki69420 I’ll feel invincible once we get real armor if it’s zero armor now lol.

      @joshuacarter4590@joshuacarter45902 ай бұрын
  • 6:54 as a note Berserkers are not a ZERO threat with no chainsaw, they in fact have a very short range stomp attack that WILL kill you almost as easily as their chainsaws, DO NOT let them get close at all.

    @SageSchispell@SageSchispellАй бұрын
  • Side note for striders, hit a impact grenade in between legs sends the pilot into orbit.

    @Cyberdemon-9001@Cyberdemon-90012 ай бұрын
    • Two hits with the Anti Material Rifle to the "face" with do it too

      @getthegoons@getthegoonsАй бұрын
    • Incendiary grenades if thrown at the floor burns the pilot allowing you to kill a strider from straight on

      @outrider8569@outrider8569Ай бұрын
  • For Hulks: One nearly fully charged shot from a railgun directly to the faceplate will kill them instantly. For Tanks: 2 impact grenades to the turret, especially the vents, is usually enough to destroy them

    @UndeadVengence@UndeadVengence2 ай бұрын
  • Some updates ago, the damage on Charger's head from Recoiless Rifle and Expendable Missile Launched was increased, so a direct hit on the head can finally one-shot them.

    @GalenLeRaaz@GalenLeRaazАй бұрын
    • And now the Quasar Cannon aswell. 1 shot to pop a charger head, 2 for bile titan.

      @mmmontanhez@mmmontanhezАй бұрын
    • I always feel like I'm the shit when I get a last minute rocket to the head on a charging charger and it stops lifeless before hitting me

      @Mystic-Midnight@Mystic-Midnight17 күн бұрын
  • For any divers just starting out without squads, my main recommendations are: Get expendable anti-tank launcher if you're gonna be fighting bots. You can call down a pod with two every minute and on like solo medium difficulty, they oneshot basically all armored bots you run across. Also the Redeemer (the secondary auto-pistol) is good for panic-dealing with berserkers, you can be running away from a couple, don't use aim down sights, just hipfire at the berserker, if you dump your whole mag it goes down basically every time. For bugs, get Stalwart, the LMG that you can reload while moving. It REALLY helps.

    @demilung@demilungАй бұрын
    • For bugs I like my flamethrower. You'll need to get a handle of it, to understand how not to burn your squadmates or yourself, but when you do, you can deal with anything except a bile titan.

      @Captain-qv8yu@Captain-qv8yu20 күн бұрын
  • One very annoying thing about Commissars: They are FAST. I believe they are near to or equal to you when you're in Light Armour, though they do have to be in a full sprint so the only form of defence they have is evasion - they cannot shoot back for as long as they are sprinting, and one single glowing blade that is waving around is pretty easy to spot. One thing I've noticed that they do, they either immediately call in a dropship as soon as the firefight starts, or they run as close to you as they can THEN call it in, so the dropship will show up right above you and drop enemies on top of you.

    @AnInsaneOstrich@AnInsaneOstrichАй бұрын
  • Ive watched 2 videos now on this and something that fails to be mentioned about the bile spewers is on higher difficulties their head actually becomes armored and they can turn into mortars at long range the best way to take them out is a grenade

    @jacktaylor9392@jacktaylor93922 ай бұрын
    • Oh god

      @magma_fire_bagwan@magma_fire_bagwan2 ай бұрын
  • Devastators are also more vulnerable below the chest. If the head isn't accessible, the waist and below is a good target.

    @myantusk8536@myantusk85362 ай бұрын
    • Getting good at headshots is the better option though. When you manage to hit them they go down quick.

      @thelouster5815@thelouster58152 ай бұрын
  • Here's a tip for bot drop ships. Aim for one of the engines. They have significantly less health than the main body and taking out one engine will cause the thing to spiral out and crash. 1 EAT shot will do it.

    @TheMNWolf@TheMNWolfАй бұрын
  • Would love to see dev further upgraded or add variants on the lethal ones in the future. Adding more to the lore that the enemies is actually learning.

    @MrAdonis258@MrAdonis2582 ай бұрын
    • Frost Spewers would be badass but then it’d literally be a mix of Halo ODST + 40k + Borderlands because the bugs would simple be “Badass” Skags or Spiderants

      @getoveryourself2212@getoveryourself22122 ай бұрын
    • Zerg and Tyranids are always adapting. So why not AI and Terminids? I hope so. I love the complexity already and would love even more!

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • @@getoveryourself2212true, but to be fair we already have some of those, like those chargers with the axe-shaped head that are stronger than normal chargers

      @BoneheadPlays@BoneheadPlaysАй бұрын
    • @@BoneheadPlays wtf, there's 2 variants already??

      @getoveryourself2212@getoveryourself2212Ай бұрын
    • The bugs can fly now :')

      @Mystic-Midnight@Mystic-Midnight17 күн бұрын
  • If I remember correctly for the bile titan, if you gib their guts, they can't spew bile anymore, which makes them much easier to deal with

    @CloudedByKatana@CloudedByKatana2 ай бұрын
    • i noticed today while using HMG nest, u can burst both his tail and abdomen. but once you do, there are no more weakspots for u to shoot at with HMG. was wondering if that hinders his spew ability.

      @ReadyDaddy@ReadyDaddyАй бұрын
  • Berserkers will still try to attack you without arms. They get within melee range and try to kick you. But its so slow its barely any threat. Alot of the time I just blow their arms off and leave them to it. Also the best place to shoot a Dropship is one of the 4 engines. They blow up really easy and you only need to take out the 1 engine for the other 3 to make it tumble to the ground and blow up. Remember if you take out a drop ship, you take out its entire load with it and that could be an elite unit like a tank. I wish more people would take them out, its so rare to see.

    @RichSmithson@RichSmithson2 ай бұрын
    • I always take recoiless rifle and drop ships for my team but have yet to see anyone else do it. It makes defense missions so much better to handle.

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • I did a duo with a random and he brought in the recoilless, while I carried the backpack and an anti material rifle and we were breezing through the mission. At one point him taking down about 5 dropships while I reloaded. Except when we were running to extract, we both died and the game glitched out, just showing our dead bodies without respawning us

      @cannibalraptor@cannibalraptor2 ай бұрын
  • 6:13 the impact grenade is excellent for quickly dealing with Striders, even a few of them grouped. the grenade immediately kills them

    @fringehouse@fringehouse2 ай бұрын
    • i dont use impact for the sole reason that it absolutely sucks for destroying fabricators, it works but only at the most PERFECT angle which is not happening when youre being pressured which is gonna be happening a lot.

      @2miligrams@2miligrams2 ай бұрын
    • ​@@2miligrams You also have the option to wait for bots to exit the fabricator and throw the nade into the now open door

      @SolidSteak01@SolidSteak012 ай бұрын
    • @@2miligrams The Autocannon is actually able to close nests and destroy fabricators as long as you shoot them in the right spot. For the bug holes you have to go low and hit kinda into the hole, but with fabricators you wanna aim a bit higher at the vent so it ricochets into the deeper bits of the fab to kill it. It also two-taps hulks with shots to their sensor.

      @TheGmodkilla@TheGmodkilla2 ай бұрын
    • @@TheGmodkillathe Grenade Launcher is also pretty nice for this. You do need to get the grenade actually in the hole, so you gotta line it up. But it really helps with nest missions.

      @jacobvriesema6633@jacobvriesema66332 ай бұрын
  • The jetpack raiders can be particularly dangerous because they jump to you, then explode. Try to swat them out of the sky, or try to go for a leg shot so you dont blow up the jetpack at pointblank range.

    @sauceinmyface9302@sauceinmyface93022 ай бұрын
    • Never thought of hitting the legs. Seems common sense but first reaction when they land next to you is to blast them. I’ll go for the legs now. Ty

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • I just assumed the pack blows up no matter what

      @TheMMObro@TheMMObroАй бұрын
  • The ragdolling makes me cry every time, because it lasts so long and you almost always die while still stuck on the ground or to fall damage

    @TenthSgtSnipes@TenthSgtSnipes2 ай бұрын
  • 31:07 Bile Spewers on higher difficulties will also fire mortars of bile at you, they are pretty inaccurate, but have a high AOE.

    @jmtplays9998@jmtplays9998Ай бұрын
  • I’ve seen with the hunters too that when they initially jump out a nest they are invisible for like half a second and I think it’s pretty cool you can see it slowly evolving

    @PushSomeHeavyWeight@PushSomeHeavyWeight2 ай бұрын
  • Grenades (especially impacts) are great against striders, and not necessarily an enemy thing, but you can ricochet the autocannon shots down the vents of a fabricator to one shot it from super far away, plus the autocannon is good against all the bots, taking out striders head on, taking out raider groups, dealing with tanks and base turrets/cannons, headshotting hulks, it really does do it all. Just be mindful of the reload (you can only reload 5 ammo at a time, and if you reload from empty it takes a lot longer, so count your shots) Also another thing on striders, but also generally, they dont have a large cone of vision, and most of the bots kinda dont either, so if you are pinned down or getting overwhelmed, running around to an unexpected area will leave them atill shooting or running to where you were

    @theta-rx2@theta-rx22 ай бұрын
  • The second version of the annihilator tank, you can shoot it in the cannon tower with the recoilless rifle, do it 2 times on suicidal difficulty and it will blow up. I found out yesterday.

    @terjebirkelund1663@terjebirkelund16632 ай бұрын
  • 4:26 you can actually reliably get them off of their walker by using the slugger and shooting around where the guns are. It’ll kill the walker, but force them off of it.

    @jmtplays9998@jmtplays9998Ай бұрын
  • I had no idea they buffed the bile titans! It annoys me cuz it's satisfying as hell headshotting one with a rail gun. But the logical side of me says that the most powerful terminid shouldn't get 1 or 2 shot by a support weapon.

    @jacobwright8652@jacobwright86522 ай бұрын
    • Haha agree

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • Is the spear any good?

      @joshuacarter4590@joshuacarter45902 ай бұрын
    • If it would lock on yes

      @The_oficial_faceless@The_oficial_facelessАй бұрын
  • Thanks for the Charger tips. That creature seems to know I have trouble with them and spawns them like mad when I'm playing.

    @Chirp296@Chirp296Ай бұрын
  • The charger is actually already dead once the tail is off. It just takes like 5 seconds before it stops moving/attacking.

    @apaxtoa@apaxtoa2 ай бұрын
  • "Ain't nothing an autocannon can't fix" - Random Ass Diver.

    @DRB13@DRB13Ай бұрын
    • Ass diver, is this another game? 18:08 😊😊

      @PhuVet@PhuVet25 күн бұрын
  • I know since the balance changes were made the flamethrower can bypass bug armor and will kill a charger after a few seconds of sustained pressure. Given that flamethrowers seem to be common planetary cache finds, can be used to save yourself in a pinch when you don’t have the stratagems or ammo to deal with them otherwise.

    @dragondis6630@dragondis6630Ай бұрын
  • another thing is when one enemy is summoning a bot drop or bug break if you interrupt them and kill them another enemy will try to summon it, and the same goes if you kill them. so in order to effectively prevent drops/breaks you basically have to play wackamole by looking for the next enemy calling reinforcements and interrupting them. for bots it's pretty obvious for bugs it can be harder to tell but they give off a distinct sound cue when they call. it's like a double beat cry, if you listen you'll hear it abd know where to shoot.

    @davidsprott3216@davidsprott32162 ай бұрын
  • Nice having you back!

    @islatubular@islatubular2 ай бұрын
  • Thank you soldier this info will come in handy on the battlefield Godspeed and happy hunting

    @usernametaken8968@usernametaken89682 ай бұрын
  • Thanks for having different things to say about countering the charger, especially highlighting that just removing their charge abilities is as valuable alternative to killing them.

    @ReefRenders@ReefRenders2 ай бұрын
  • Very informative and helpful! Thanks my dude 🤘

    @lukemorris261@lukemorris261Ай бұрын
  • Super helpful video, nice work! Some great extra tips in the comments too.

    @kenallsop7502@kenallsop7502Ай бұрын
  • For terminids my favorite combo is the grenade launcher as well as the rover guard dog. It makes crowd control an absolute breeze, as the gl does very nice splash damage with rushing hoards. That in addition to rover helps pick off the small stragglers.

    @the_real_mccoy398@the_real_mccoy3982 ай бұрын
    • Once you get to helldive every other enemy group are heavies followed by a bile titan

      @wtflol1503@wtflol15032 ай бұрын
    • @@wtflol1503played Helldive last night. Granted, there is so much shit spawning that there really isn’t any chance of focusing in and killing all the chargers and bile titans spawning. Rover is still good for picking off any hunters that get too close, while you’re running away. And to deal with chargers + bile titans you usually only have to kill a handful, so orbitals and eagle strikes are better in that regard. Little hard to focus a railgun shot when you’re getting harassed from all sides lol.

      @the_real_mccoy398@the_real_mccoy3982 ай бұрын
  • Gotta seve this for re-revisioning. Thank you! I just became a diver 2 days ago and im really struggling 😂

    @Fonsie85@Fonsie857 күн бұрын
  • lol 36:15 is exactly how I solo'd my first bile titan. It killed me with bile and I was like 'oh hell nah!' xD

    @wiffmastermase@wiffmastermase2 ай бұрын
  • Impact nades work very well on automaton weak points. 1 or 2 impacts on their heat sync and its over. Tanks, plasma cannons, and most medium enemies die quickly.

    @Cloud9Cris7@Cloud9Cris72 ай бұрын
  • Great run down, thanks for the info!

    @kevinmyers6747@kevinmyers67472 ай бұрын
  • Great video, thanks for compiling!

    @Jmoe22@Jmoe22Ай бұрын
  • I haven't seen this Channel on my feed for years!!!! Drybear still plays games.

    @ViralwingX@ViralwingX2 ай бұрын
  • Thank you!

    @kylekent4464@kylekent44642 ай бұрын
  • 18:45 ayo?? 😂 But seriously great tips! Just started playing and having more info on what I’m even fighting is helping a lot

    @sawyerhackett1509@sawyerhackett150924 күн бұрын
  • Another very useful tip for chargers, the quasar Canon, expendable AT and Recoilless rifle usually one shot them with a good headshot.

    @tj4y48@tj4y485 күн бұрын
  • I've been looking for a guide like this! Just one thing.. the faster moving Annihilator Tank looks more like a German WWII Flakpanzer IV "Ostwind" tank

    @spaceguy564@spaceguy5642 ай бұрын
  • If you're having trouble getting around the striders or need to be certain you can kill them quickly, a dive is a great way to get around them and get an angle on the driver. Looks incredibly slick as well!

    @hazelgill5805@hazelgill58052 ай бұрын
  • Drybear saying "it can be hard to hit the Devestator's head." While shooting at the cover he's behind for 15 seconds XD XD XD

    @larsdols3157@larsdols315710 күн бұрын
  • you can shoot the tanks in the back between the threads

    @deadpool153@deadpool1532 ай бұрын
    • For some reason takes forever with rail gun, but quicker with cannon (Impacts take 2 as well tho)

      @getoveryourself2212@getoveryourself22122 ай бұрын
  • 3:28 FYI armor rating does nothing atm

    @koi3824@koi38242 ай бұрын
  • Best breakdown so far!

    @OrthodoxNYC@OrthodoxNYC2 ай бұрын
  • Bot dropships are 1-shot-kill with E-AT or the new Q-cannon if you hit an engine nacelle. I pretty much always run dropship interception for my squad, typical loadout being Sickle main, Senator secondary (it now has medium armor penetration and is fantastic), impact grenades, shield generator backpack (because you're insane to not have a personal shield fighting bots), and the almighty new Q-cannon. Pretty damn good loadout for dealing with a wide array of threats, and not really having to worry about ammo, which lets your buddies run stuff that needs the ammo pickups you come across in the field. Remember, your loadout should complement your squad's loadout and the mission objectives/difficulty. Experiment, and find combos that give good squad synergy. I usually run the light armor outfit that gives me 2 extra grenades, and +30% stability when crouched, which helps a ton with across the map Q-cannon shots, or effectively turning the Sickle into a long range sniper with infinite ammo. Also lets you catch up with your squad if you find yourself falling behind due to anti-vehicle support role (much easier to track and shoot down a dropship from 150-200 yards than 10 yards, or any moving vehicle for that matter).

    @Gottaculat@GottaculatАй бұрын
  • 5:15 nah, best bet against Scouts is a grenade. Doesn't even have to blow up behind them or below them. An explosion straight to the front kills the driver anyway.

    @sowiwiody3681@sowiwiody3681Ай бұрын
  • Great video but two huge things. 1. Stalkers weak spots are head or ass, 2. Bile titans can have the greenish sac under its ass blown up by 1 rocket (recoiless or E.A.T.) and it will no longer be able to spew it can only melee Overall I’d reccomend EAT or railgun with backpack rover for Terminids And shield backpack with railgun for Automatons for general use but EAT or spear are amazing for bots

    @tequilaman7499@tequilaman74992 ай бұрын
  • The only time I've seen the scout striders dismount is after the Arc Thrower disables the walker.

    @LordHollow@LordHollow2 ай бұрын
  • Absolute best way to deal with chargers is to send an E-AT into their face. Bam, done. Carry an E-AT when fighting bugs, and when you see a charger, call in the E-AT drop (which can take out a charger, btw). Assuming your drop kills it, this method means you can take out up to 4 chargers in a very short time. First killed by drop, then one killed by E-AT already on your back, then the drop pod has 2 more E-ATs so you can finish off the rest. Also a great strategem to arm a buddy who isn't running a support weapon strategem. The new Q-Cannon is not so great against chargers, despite having infinite ammo and 1-shot capability, and this is due to the long charge up period to shoot, so you often get headbutted before you can shoot them, or worse, it discharges point blank, killing both of you. For this reason, I think the E-AT still has a very effective role, as it lets you do snap-shot 1-hit kills on chargers.

    @Gottaculat@GottaculatАй бұрын
  • As u go into higher level I first noticed them on unalive difficulty the bile spewers will also get an armoured version that is immune to light armour penetration at the head and legs making the sack the best spot to do damage

    @YellLAG@YellLAG2 ай бұрын
    • Unalive isn't a difficulty

      @ShyitFard69@ShyitFard69Ай бұрын
    • @@ShyitFard69I think he meant suicide difficulty

      @gonozal8_962@gonozal8_962Ай бұрын
  • for the charger u should actually just aim the anti-tank directly at their face, it will insta kill them

    @cru3her608@cru3her608Ай бұрын
  • My strategy for the Tanks is to get on top of them with either a jump pack or high ground. Then just blast the vents with a laser rifle and jump away before it explodes

    @speshadowalker@speshadowalkerАй бұрын
  • 2 things: 1) Spewers are susceptible to explosion damage. Two grenades from a grenade launcher or a few autocannon shots deal with them (maybe more if not hit well). I think there are other enemies that have a weakness to explosion damage, e.g. the spore tower takes one grenade or autocannon shot but takes multiple rail cannon shots 2) Chargers will not only stop charging when their butt is mangled. They will also bleed out after a moment as far as I can tell.

    @JerbilKonai@JerbilKonai2 ай бұрын
  • Tip for new players The Expandable Anti Tank Can simply one hit any charger if u aim directly at its face Get some distance. Agro it so it looks directly at you. Aim the AT at its face/mouth. "Dont hit the top of its head" Pull the trigger and u one hit the charger. U get 2 EAT's in the hell pod. And it recharges the call in within 70sec. So its a really good option for new players

    @BarrieBuskruitZV@BarrieBuskruitZV16 күн бұрын
  • This is a very good guide thank you. I noticed you are using the starting assault rifle in a lot of your clips, I'm guessing that's for accuracy when attacking heads on medium robots?

    @TheSound0fLegends@TheSound0fLegends2 ай бұрын
  • Notes for early-game players: The Anti-Material Rifle can one-shot Warriors, Bile Spewers and Devastators if you land a headshot. It can also 2-shot Hulks, Berserkers and Hive Guards. Further note: It pierces the armor of Guards, but not Chargers. Shooting a Strider's hip twice will drop the walker, but the Soldier will survive. 2-shotting the armored plate will kill both. Also, from my experience the Guards are very unlikely to call for backup. It's almost exclusively Scavengers. Further note: Warriors and Commanders without heads can no longer see you and blindly charge your last known location before dying.

    @PieaterProducts@PieaterProducts2 ай бұрын
  • The stalker advise is really good. I didn't know why they was a problem somtimes.

    @OneandonlyShawn@OneandonlyShawn2 ай бұрын
  • Treat the new bot gunships the same as stalkers; they will seek out and hunt you from the sky, and there is a factory on the map that makes them. Take out the factory, and no more gunships. Not the same thing as drop ships. A new strategem was leaked, the Eagle Air-to-Air, which no doubt is to help with aerial threats such as these new gunships.

    @Gottaculat@GottaculatАй бұрын
  • The Liberator penetrator is one of my favorite primaries to run against terminids, because it just ignores the hive guards armor.

    @tj4y48@tj4y485 күн бұрын
  • glad to see drybear survive since 9 years ago he was playing smite

    @aliabdulsalamtv@aliabdulsalamtv2 ай бұрын
  • Chargers : Shooting them directly in the face (not the armor plate above it) with a recoilless or expendable rocket will insta kill them. Bile titans: Same as charger, 1 shot with rocket in face, but only in spit animation. Get aggro, wait for them to turn to you get rocket and as soon as they start their spit shoot rocket in mouth. Doge after shot to avoid possible spit or limbs dropping (will kill)

    @Richard_deVries@Richard_deVriesАй бұрын
  • The new infinite ammo Q-cannon can destroy cannon turrets from across the map with just 2 hits regardless of which side you hit. If you're up close, you should have a personal energy shield (because why the hell are you fighting bots without one?), which can absorb a direct hit, saving your life, even in light armor. This makes it way easier to hit 'em with your god-tier Q-cannon or E-ATs.

    @Gottaculat@GottaculatАй бұрын
    • It’s because it functions as a laser weapon variant of the Expendable AT and the Recoiless

      @xgcsurreal2608@xgcsurreal2608Ай бұрын
  • Good video. It helped me a lot, thanks. I know you mentioned that you had a hard time getting good footage of the scout stryder trooper for your content. If you're still having that problem, use an Anti Material Rifle, and try to shoot the Stryders in the leg. At that point, the Stryder goes down, and the pilot falls out and attacks you like a regular enemy. It's worked consistently for me for a little while now.

    @thebraveguy9808@thebraveguy980826 күн бұрын
  • Wanted to add something for all the Devastators, as it can be risky to try and hit that head at mid-range if your accuracy is off (whether from being pinged around by others shooting at you or you're on the move): Aim for their waist. It isn't as applicable to the Shields, as...well, they have a shield, but, the rocket and normal variants are rather weak there (I imagine there IS armour there, but it isn't medium thats for sure). You can use most any weapon to just cut them in half, anything from the base Liberator rifle to the Redeemer machine pistol can do it, though a Punisher shot to the face to lean them back and a foloow up to the waist works pretty well too.

    @QSLispyTonnes@QSLispyTonnesАй бұрын
  • Another method of killing hulks from the front is if your carrying the auto Canon you can aim for the red eye, its basically there head, small arms wont affect it but if you can land a few well placed shots you can drop em pretty quickly, its usually my go to for dealing with them

    @XxHAZMATxX@XxHAZMATxX2 ай бұрын
  • Bots are about cover and positioning. Use smoke to flank and get out of bad situations. Always have armor piercing or explosive weaponry. Anytime I get smoked is either a lucky rocket shot or I was out of cover for too long.

    @taglagable@taglagableАй бұрын
  • I haven't played as much as most people have (yet), but I have had good luck smacking the chargers in the forehead with some of the anti-armor weapons featured in the video. I don't know if they take less than lethal damage from this at higher difficulties, but I can reliably kill a freshly spawned charger with one shot to the head with something like an expendable anti-tank or recoilless rifle, rather than hitting its leg and then dumping extra ammo. just thought it might be worth mentioning

    @penguingamer9882@penguingamer988222 күн бұрын
  • Really worth noting that Raiders should be your priority kill when engaging because they can call in reinforcements.

    @granite_4576@granite_45767 күн бұрын
  • Great video. Thanks!

    @MrTarakanisher@MrTarakanisherАй бұрын
  • Also any smaller automaton with a backpack can explode upon death including the jet troopers which will insta kill you if close. Best way to deal with them is to get space and take out the legs as it will delay the explosion giving a little time to get away.

    @noodlecash5728@noodlecash5728Ай бұрын
  • Fun fact on alot of the tanks and tower turrets, you can ping the corners with the lazer cannon and kill it that way too

    @kalkkar@kalkkarАй бұрын
  • Thank you, Special Space Marshall Admiral Chief!

    @N1njaSnake@N1njaSnake2 ай бұрын
  • Some KEY TIPS on STALKERS: Based on my own personal experience and what I have noticed: 1- You can spot their nest on the map (if it's not obstructed by gas/effects etc) and you can mark it RIGHT WHEN YOU START THE MISSION! The look of the nest on the map is essentially copy and paste between maps, you'll know you've found it when your maker will mark it with a square icon, and it'll pop up in your hud with the "Stalker Nest" objective icon. 2- I think the stalkers DO have a certain/limited range on the map from their nest. I've completed a mission, after destroying 1 stalker nest, and found that I missed 1 other nest. But havn't encountered any more stalkers after destroying the first nest. Another cenerio was when I completed a "Radar Mission" close to the start of a mission, and noticed 1 stalker nest, but it was in the South Eastern part of the map. I ONLY encountered stalkers when I got closer to THAT nest, not super sure how close though, I think 200-300 Meters? One time on a solo bug mission when I was less experienced, I got ambushed by a stalker, and I wound up fighting 3-4 of them all at once in close range...... It is my fastest failed mission yet...........

    @DoeJohn887@DoeJohn887Ай бұрын
  • There are 3 charger variants and there is also a harder Bile spewer variant that has an artillery attack and a better protected head.

    @st0ox@st0ox2 ай бұрын
    • The artillery attack looks so cool too.

      @seadragonyt5391@seadragonyt53912 ай бұрын
    • I HATE the artillery variant. They kill you so easy and have armor all the way down their back.

      @benstanfill363@benstanfill3632 ай бұрын
  • If I can add one more tip: Decapitating a Terminid Warrior or Brood Commander is not an on-off proposition. By destroying their head you are initiating a Timed Life sequence in which dealing additional damage depletes further seconds from their remaining life. This means you can decapitate a distant Terminid and forget about them to save ammo, but if you're trying to be conservative in close range, you'll decapitate and side-dive away from them. Or if you're simply trying to kill them as quickly as possible, decapitate and just keep shooting to deplete their timed life. This is not the case for all Terminids, as decapitating a Scavenger, Spewer, Charger, Hunter, Stalker or Bile Titan is instant death.

    @ArchAngelLevon@ArchAngelLevonАй бұрын
  • About Devastators They have two major Weakspots The Head (obviously) And the hip/spine just beneath the Torso (works better from behind)

    @Schproemftell@Schproemftell21 күн бұрын
  • Note: As of now rockets do not instagib, that was apparently a bug. Rocket Raiders are a lot less lethal and feel more like grunt enemies. Rocket Devastators are also a lot less lethal but still dangerous, if you are in close to medium range the first rocket knocks you down it makes it really easy for them to hit every rocket after. Avoid putting walls anywhere but between you and them. If you see them pop a squat to lock in, drop to the side. And if there are enemies on you, remember, friendly fire applies to both us AND them.

    @kushtakathenomad8385@kushtakathenomad8385Ай бұрын
  • The problem with fighting a charger is that you're usually not fighting just A charger. Spawn rates are nutty right now. At level 5 we get like 2-4 at a time.

    @GoodBoyGoneDad@GoodBoyGoneDad2 ай бұрын
  • For the chargers I usually use an expendable anti tank right on the head. It’s a 1 shot KO and if u miss by a bit u usually still hit a limb

    @Elgato1221@Elgato1221Ай бұрын
  • @5:53 I rewatched it and I think this is an example of the pilot getting knocked off the walker. The Walker seems to despawn and a lighter colored robot seems to be lowered to the ground.

    @baltrankennedy4565@baltrankennedy4565Ай бұрын
  • When it comes to the automatons just remember to dodge, duck, dip, dive and dodge!

    @revanmoto6261@revanmoto62612 күн бұрын
  • For the bile titans, damaging them from beneath is your best option if you have no armor penetration or strategems. Their tail end doesn't take too much damage to kill and if you are able to the Titan will lose it's spitting attack. The issue is you kind of have to be right beneath it to take it out.

    @ryanmcdaniel6744@ryanmcdaniel67442 ай бұрын
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