The Ultimate Helldivers Tierlist

2024 ж. 22 Мам.
504 188 Рет қаралды

There are many errors. The game updated 2 days after release ok? Here's a better Helldivers tierlist • The Cursed Helldivers ...
Intro: 00:00
Support Weapons: 00:37
Backpacks: 11:53
Orbital Strikes: 16:48
Eagle Strikes: 21:31
Sentries & Emplacements: 25:47
Weapons: 32:20
Loadouts: 39:41

Пікірлер
  • Yeah I got a lot of stuff wrong, plus the game updated, making alot of this obsolete. Instead of doing the same thing twice, I went looking for all the most cursed ways to play the game, and put WAY more effort into the video. Check it out. Or else. kzhead.info/sun/gsOKqq2pr5WNpqc/bejne.html

    @Ricksdetrix@RicksdetrixАй бұрын
    • I swear if XB doesn't get this game on their console, then I'm switching. So sick of the good games always being on PS

      @NobleViking4@NobleViking4Ай бұрын
    • Btw prone if you want to get near the tesla

      @Swede4life@Swede4lifeАй бұрын
    • @@Swede4life tried that an still died.

      @NobleViking4@NobleViking4Ай бұрын
    • Yeah there is so much balance changes they made. I would be very interested to see the rankings of the Quasar Cannon or Heavy Machine Gun.

      @danieljacksonofficial5107@danieljacksonofficial5107Ай бұрын
    • Age of empire soundtrack in the background nice

      @danielrobillard0407@danielrobillard0407Ай бұрын
  • Autocannon bad?... Send this man to a freedom camp.

    @legionowl6113@legionowl61132 ай бұрын
    • Dude right like tf?? You’re suppose to use it on bots anyway like what an idiot 🤦🏽‍♂️

      @reallyhimongod@reallyhimongod2 ай бұрын
    • I thought that camp was just a dissident rumor?

      @mr.porkchop6377@mr.porkchop63772 ай бұрын
    • ​@mr.porkchop6377 It is most definitely a dissident rumor. There is no such thing as a "Freedom camp." Also, while you're here, you and your family have been selected for a free democratic education course! Please have your bags packed, and we will be with you shortly; we have rescheduled all of your existing commitments accordingly.

      @TheEDFLegacy@TheEDFLegacy2 ай бұрын
    • I know!

      @HomemadeIndie@HomemadeIndie2 ай бұрын
    • For clearing enemies that is.

      @boyvol6428@boyvol6428Ай бұрын
  • This feels more like a "skill issue" list

    @pinuppanda6372@pinuppanda63722 ай бұрын
    • Yeah, his reasoning is pretty bad

      @awkwardllama0509@awkwardllama0509Ай бұрын
  • Honestly, giving the Jump Pack an F kind of implies the OP didn't really use it. It's 100% reliable, unlike the implied reliability (hold spacebar or console equivalent), and it's ability to by pass terrain elements, or jump to normally unreachable areas, gives it insane versatility when you're on the move. Especially in Helldive difficulty, where fighting is a death sentence. It's often better to have 1 or 2 teammates take jump packs and run around taking out all the side objectives, distracting the enemies, while your remaining party members do the main objective.

    @CriticalKunic@CriticalKunic2 ай бұрын
    • I do agree that the jump pack is good. But It most certainly isn't a must have strategem in helldives. It depends on the Loadout the mission and the team. 1 player running around drawing aggro sounds fine. 2 players however? Overabundance.

      @boynextdoor931@boynextdoor9312 ай бұрын
    • I just kind of wish it was more like an actual jetpack and not just an aerial boost, but I understand that that'll never happen since it's op

      @octrasource@octrasource2 ай бұрын
    • Would a jetpack similar to the battlefront jetpack be better? Where you can maintain flight rather than having a launch jump?

      @LabrnMystic@LabrnMysticАй бұрын
    • it's also absolutely essential on full stealth runs, which is why it deserves F

      @asparagusoffice@asparagusofficeАй бұрын
    • The long cd just sucks but I also like using it

      @leonsixt2744@leonsixt274411 күн бұрын
  • The guard dog rover is single handedly one of the most op backpacks in the game, it easily kills most low tier enemies without any trouble, and it can even kill chargers if it locks onto the weakspot, criminally underrated

    @Giorgio-sp8fo@Giorgio-sp8fo2 ай бұрын
    • I know it down a couple of points because it won’t stop fucking killing me

      @cameronlabkins8590@cameronlabkins85902 ай бұрын
    • @@cameronlabkins8590 bro lmaooo, it constantly does my job by mercing my wife in her back

      @47575344@47575344Ай бұрын
    • Gun Rover for bots, laser rover for bugs. Gun rover is more effective at targeting the individual bots, the ammo is a little annoying though. However, the laser rover, while more effective at clearing hordes of low level bugs, will do a lot of team damage especially when everyone is fighting close together like with bots.

      @Fungaly@FungalyАй бұрын
    • @@cameronlabkins8590you have to treat it like a sentry sometimes, like going in a U-shape around it instead of crossing it‘s line of fire. with light mechanic armor, no health boosts and no shield, it killed me once (I mained it before switching to supply backpack, lvl. 20 currently), but most of the time, if it only does one or two ticks of damage, it only kills 15%-30% max, but that happens rarely (like once every 5 games) like friendly fire from eagle strikes/orbital barrages, it’s just a factor you have to be aware of and then it‘ll never kill you and also not hinder you that much either

      @gonozal8_962@gonozal8_962Ай бұрын
    • Underrated? Everybody and their grandmothers are running this backpack

      @oh0stv@oh0stvАй бұрын
  • "This video is under review by the Ministry of Truth for charges of treasons"

    @jar-jarnotbinks7685@jar-jarnotbinks76852 ай бұрын
    • *redacted*

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • ALL weapons made by super earth are flawless machines of liberation.

      @Jman0163@Jman01632 ай бұрын
  • As a auto cannon user, I feel like it deserves higher. It truly is a "get good" strat. But the fact you could destroy radio antennas, spores, out post and hives from a distance is a game changer

    @gphunter21@gphunter212 ай бұрын
    • It is just a good all around pick

      @themaninthehat9139@themaninthehat91392 ай бұрын
    • And it can kill EVERY bot in 4 shots or less. Even the AA emplacements. Not to mention it can kill the spawners.

      @beskarbaron6503@beskarbaron65032 ай бұрын
    • Yeah I slept on the autocannon ngl. My b

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • It’s a lot better against bots than bugs

      @kokishorttail3471@kokishorttail34712 ай бұрын
    • too little ammunition

      @huora21@huora212 ай бұрын
  • For the laser guard rover, lets not forget that sometimes it likes to obliterate not only you, but your teammates as well.

    @bastiancole3565@bastiancole35652 ай бұрын
  • jetpack is actually really good for those 10 minute destroy nest missions where you gotta be quick. Jetpack plus grenade launcher with light armor and stamina boost lets me cross the map in strides, and lets me stay safe from being jumped

    @skyleranderson1984@skyleranderson19842 ай бұрын
    • i love using the jump pack and the railgun just to make myself feel like a mandalorian, just zooming around from spot to spot just to evicerate EVERYTHING for my team

      @KatsuyaSFM@KatsuyaSFM23 күн бұрын
  • "Eagle cluster bomb has a hard time killing the lightest of enemies" > Screen shows a 26 kill streak

    @StirlingCookie@StirlingCookie2 ай бұрын
    • SERIOUSLY I was sitting here asking wtf this guy is smoking

      @depholade@depholade2 ай бұрын
    • Yeah, it is the best eagle strike lmaooooo

      @eidespere@eidespere2 ай бұрын
    • ​@@eidespere hold on a minute its not bad, but definitely not the best. Here are my ranks for all the eagle strikes. 1. 500KG Bomb (Obviously) 2. airstrike 3. napalm airstrike 4. Cluster bomb 5. 110mm Rocket pods 6. Smoke strike (higher if doing stealth) 7. Strafing Run

      @skooterthekid8069@skooterthekid80692 ай бұрын
    • @@skooterthekid8069 False, it is the best.👌

      @eidespere@eidespere2 ай бұрын
    • @@eidespere nah It's decent not the best tho, only good at clearing fodder enemies.

      @skooterthekid8069@skooterthekid80692 ай бұрын
  • as soon as he said “the railgun is God’s gift”, i knew it was before the update😭😭

    @Kapalations@Kapalations2 ай бұрын
    • The safe mode was all that got nerfed really its unsafe mode still claps everything I've even one shot bile titans before and well placed shots can still one shot hulk busters and the medium tanks

      @CT--2716@CT--27162 ай бұрын
    • On console yes its a bug but on pc nope useless just run a flame thrower for bugs and expandable anti tanks for bots

      @antonyPascual-nq8gy@antonyPascual-nq8gy2 ай бұрын
    • @@antonyPascual-nq8gy I still one shot Titans with the unsafe railgun on PC

      @Zeraltz@Zeraltz2 ай бұрын
    • ​@@CT--2716Unsafe mode requires you to learn using it is the thing. Now that the weapon is no longer s noob crutch people are crying

      @crim1188@crim11882 ай бұрын
    • @crim1188 fair enough. I never really had any issue learning how to use it except for the few times my mouse would jam and just screw me over

      @CT--2716@CT--27162 ай бұрын
  • adding the voice over mess ups made me sub because of the authenticity and the comedy. this video took a lot of work. but it was, as i hope for you as a creative, worth it. goo stuff man. good stuff.

    @DouglassVisions@DouglassVisions2 ай бұрын
  • I find that using autocannon, mortor as a distraction tactic (and maybe shield if bots, for the extra time), works marvelously when you are stealthing, drop all 3 (or 2) in an area that overlooks the objective and watch as all the enemies simply leave the terminal unguarded while you do the objective

    @RT5ai@RT5ai2 ай бұрын
  • Doesn't aim for the exposed weak point of chargers = autocannon bad? "Review under investigation for treason"

    @MrIvanhow@MrIvanhow2 ай бұрын
    • The Exposed week point dose a fraction of the damage of the leg and you have to dump like a mag and a half into the back of a charger with the auto cannon but due to the stationary reload using more than a mag is a critical failure, however if you hit the back of its legs and not the front use can like 3 shot it so it is a good gun especially if you factor in its utility of destroying objectives I'd say its B+ or A tier and I don't think it can be ranked any higher due to the loss of a backpack slot heavily limiting survivability in higher levels

      @Acrid_Arsonist@Acrid_Arsonist2 ай бұрын
    • The "weak point" is actually fake news. You have to break the armor on the side or leg and then focus it down.

      @sicksock435446@sicksock4354462 ай бұрын
    • @@sicksock435446 You shoot 3 or 4 rounds in it. Then the ass bursts. With that, the charger is slower and will bleed out shortly. Ez

      @MrIvanhow@MrIvanhow2 ай бұрын
    • Its amazing against robots but he must not run it often

      @Kriiiger@Kriiiger2 ай бұрын
    • The "weakpoint" is extra weak too explosive damage. So its best place for the autocannon. Alternatively you can shooy the back of the legs after it is stunned from a charge.

      @vectorvictor6181@vectorvictor61812 ай бұрын
  • The resupply backpack also replenishes grenades and Stims. It is all three ground supplies rolled into one.

    @yurasdrake7915@yurasdrake79152 ай бұрын
    • wait for real?? I need to bring it more often

      @FlickTakFlakAttack@FlickTakFlakAttack2 ай бұрын
    • Idk if the game also tells you this but you can replenish yourself by pressing 5 using the supply pack

      @wackjack5667@wackjack56672 ай бұрын
    • @@FlickTakFlakAttack it will also resupply launcher back packs as well. Auto cannon, recoil-less rifle, spear.

      @yurasdrake7915@yurasdrake79152 ай бұрын
    • that's strange. Maybe it was a bug, but at first when i used that it did not. Used it now and it has a few seconds of display delay but it does

      @Joeyfield0@Joeyfield02 ай бұрын
    • @@wackjack5667Or down on the d-pad for PS5 players.

      @B_Skizzle@B_Skizzle2 ай бұрын
  • I will say while I agree on your evaluation of the autocannon against bugs, it is a SUPERB pick against automatons.

    @Talon323@Talon3232 ай бұрын
  • found your channel from the zomboid content. i’ve been loving helldivers 2 and the fact you are making content on it now is big W

    @kuzifr@kuzifr2 ай бұрын
  • the "ultimate tierlist" can literally be scrapped and redone, as it means nothing as of the last update lol

    @Hybrodon@Hybrodon2 ай бұрын
    • there were literally 8 changes in total excluding ones not effecting the tier list

      @SirSwagglenuts@SirSwagglenuts2 ай бұрын
    • @@SirSwagglenuts so there are 8 changes that affect the list. Your point?

      @Hybrodon@Hybrodon2 ай бұрын
    • @@SirSwagglenuts That is not true at all.

      @pkfiremain710@pkfiremain7102 ай бұрын
    • @@Hybrodon Shriekers and their hives made autocannons into a B at least

      @nemosdadmarlin5916@nemosdadmarlin59162 ай бұрын
  • the autocannon and orbital lazer placements are only accurate for bugs imo. for bots those 2 absolutely shred everything and the lazer can even solo entire bases (as long as it doesn't get stuck on a turret)

    @NevNeave@NevNeave2 ай бұрын
    • I kinda slept on the auto cannon ngl, I didn't get chance to try shooting chargers in the back of the leg until I was done editing. I still hate the orbital laser though 😈

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • I find it really weird that the laser destroys outposts but doesn’t target nests. I feel like it would be super strong if it went for nests.

      @TheJasonmanguy@TheJasonmanguy2 ай бұрын
    • @@Ricksdetrixbrother you gotta revisit like 60% of these takes, especially the laser

      @johnbonargo929@johnbonargo9292 ай бұрын
    • Orbital rail cannon can one shot titans and guaranteed charger and hulk kill plus you don't need to worry about placement. I'm literally shocked to see laser at E. It will kill titans and chargers and ad clear and often do both. It also slows all large targets allowing you to easily help by shooting the target. I would give it a B since limited uses and long cooldown.

      @dontclickthechannel7949@dontclickthechannel79492 ай бұрын
    • Yeah the Orbital Laser isn't nearly as bad as portrayed here, although I wouldn't put it in the A tier either. The worst thing I can say about it is that the auto-aim on it feels like RNG - Sometimes you can yeet it into a large bot outpost and it will solo every fabricator inside it perfectly, other times it will waste its whole charge chasing minor enemies. It seems to very consistently wipe out parked dropships on those specific objectives, at least. Also, with how long the cooldown is, the usage limit doesn't feel warranted at all. There is also the weird angle limit that can screw you if you forget about it - Because it's fired from your ship in orbit, it comes down at a much shallower angle when you're at the edges of the map. If you're on a planet with mountains, this can mean that it physically can't reach certain targets if there is terrain or an indestructible building in the way.

      @BackwardsPancake@BackwardsPancake2 ай бұрын
  • what's the music towards the end of sentries and emplacements section?

    @tranquilityhexified@tranquilityhexified2 ай бұрын
  • I love this video! Thank you for the laughs too. 🤭

    @Chris11J23@Chris11J232 ай бұрын
  • Seeing you put Orbital Laser at F tier lets me know to take every other opinion on this list with a huge grain of salt

    @TheRexReview@TheRexReview2 ай бұрын
    • fr bro the laser is goated

      @Fujin-1012@Fujin-1012Ай бұрын
    • Oh man, it's saved me tons of times, so HUGE grain!

      @nicbarrax76@nicbarrax76Ай бұрын
    • he also claimed the eagle air strike to be bad at killing tanks. when its the only stratagem that can kill multiple tanks in a single call in. it consistently one shots tanks. sucks vs hulks tho. i also feel that he judges the usefullness of all these things soley for its abilit to kill enemies. precision strike and eagle air strike is amazing at dealing with objectives. air strike is easily the biggest S tier strata in the game. i and my friends ALWAYS takes it with us. as it CAN kill just about anything except the heaviest objectives on bot planets such as eye of sauron, but precision strike can destroy as far as i know ANYTHING. nothing survives it as long as it hits.

      @emptyforrest@emptyforrestАй бұрын
    • man if two people take the laser onto a bot blitz, the mission's over before it can recharge once

      @asparagusoffice@asparagusofficeАй бұрын
  • Actually insane to me to call the jump pack trash over top of a clip of you jumping out of range of a pack of chargers to flame them to death at your leisure.

    @starblissed@starblissed2 ай бұрын
  • you’re a legend for the AoE2 music. took me to my happy place lol

    @mikefoolery@mikefoolery2 ай бұрын
    • I wondered if I was the only one that freaked out the moment this music set in. The nostalgia...

      @SchurigH@SchurigHАй бұрын
  • Do you plan on making an updated tierlist now that the newest major patch is out? Also, a buddy of mine would call in a shield generator and spike a 380 at the same spot. No friendly fire issues as long as you didnt leave the bubble, and I would say worked decently well if we were surrounded. Idk how well it works with the post patch 380 now though.

    @jasonteague1313@jasonteague13132 ай бұрын
  • The orbital laser is super good it lasts for a long time so throw it in a big bot base and itll destroy most factories, AA and tanks/heavies

    @JoseReyes-nc4oj@JoseReyes-nc4oj2 ай бұрын
    • I feel like the orbital laser is a very ez way to take care of a robot base. Definitely think it’s way better then F tier.

      @interceptor4049@interceptor40492 ай бұрын
    • @@interceptor4049 just people with skill issue rating it at F

      @milo4is@milo4is2 ай бұрын
    • yeah i thought most people had orbital laser at the top. he definitely needs to put it higher

      @default_liver1641@default_liver16412 ай бұрын
    • Absolute S tier destroys medium factory by itself@@default_liver1641

      @kyleleverence4061@kyleleverence40612 ай бұрын
    • I think it's cuz this guy probably fights bugs 90 percent of the time so his opinions and ratings are all skewed toward their usefulness against the bugs. Like the autocannon is fucking awesome against bots because it can consistently take out hulks if aimed on the eye but it's ass against the bugs.

      @user-zy7jx2rn1j@user-zy7jx2rn1j2 ай бұрын
  • I love how u got x26 kills with the cluster while calling it innefective

    @justinbergeron5997@justinbergeron59972 ай бұрын
    • if it's 26 light enemies it doesn't really matter

      @chikirin9349@chikirin93492 ай бұрын
    • @@chikirin9349 crowd control is important so you dont have the annoying little bugs attacking you while you kill the big bugs. Sure if you want more power use the explosive airstrike but the aera of effect is much smaller and doesnt excell as well in crowd control getting you less kills. The cluster can even kill warriors i think

      @justinbergeron5997@justinbergeron59972 ай бұрын
    • ​@@chikirin9349- another idiot crying about hunters 2024

      @crim1188@crim11882 ай бұрын
    • @@chikirin9349 but he SPECIFICALY said that it wasnt even good at killing the smallest of enemies... wich is an outright lie, especially when he shows a clip of it doing just that while he said it...

      @emptyforrest@emptyforrestАй бұрын
  • as a jump pack main i have to say this: its not a jet pack there is a reason why it is called jump pack. you can jump higher and you can also jump down any high terrain without taking any fall dmg. also you can escape with this thing in a tight situation cause throwing yourself on the ground doesnt help you if you are surrounded so having a option to jump over the horde is also a big benefit. One more point: you can also jump high to scout the area and throw stratagem or greande where you want. i would defo put this on A

    @JJ-kc3nx@JJ-kc3nx2 ай бұрын
  • You can use the jump pack ride enemies “pause,”take 0 fall damage, jump over water or cracks, dodge chargers or nursing spewers, and get the high ground for hmg emplacements

    @TheKatLord@TheKatLordАй бұрын
  • i feel like the smg should go above the liberator purely because it’s a one handed weapon, which means you can use it while holding an ssd card

    @CaymenEditz@CaymenEditz2 ай бұрын
    • You can also hipfire it while not interrupting a sprint letting you fire while running away at no loss of speed. Fantastically useful against bugs where stopping is not an option.

      @ARTEMISXIX@ARTEMISXIX2 ай бұрын
    • @@ARTEMISXIX it’s just overall very maneuverable along with having very similar stats as most other guns

      @CaymenEditz@CaymenEditz2 ай бұрын
    • Definitely, as it also does more damage per bullet than the Liberator.

      @fallout1116@fallout11162 ай бұрын
    • more damage, same mag size, lower recoil, slightly lower rpm (ironically), and its one handed, i feel likes its objectively better than the liberator

      @cavemanbonk8320@cavemanbonk83202 ай бұрын
    • Including the fact that you can use it with the shield which is equally slept on

      @MrJamesThe7th@MrJamesThe7th2 ай бұрын
  • Are you sure you have 100 hours? this feels more like a "I watched someone play this game and this is whats good" tier list instead of someone who actually played the game

    @chickensofdeath490@chickensofdeath4902 ай бұрын
    • Seriously true. As someone who actually does have 90 hours in-game, this list is all over the map.

      @fallout1116@fallout11162 ай бұрын
    • Feels like he was having 1 to 2 tries at a stratagem and he went. "Garbage, garbage, oh that's actually really good." Than got tips not from others and never figured out how to use those strats effectively.

      @dalekmasterblaster585@dalekmasterblaster5852 ай бұрын
    • 130 now, and I stopped playing for a bit. I'd say 70 of those hours (and most of the clips) were from the first 2 weeks, when nobody had a clue. If anything the list suffers from me not watching other peoples content. I'm taking it on the chin and using the comments to learn for what I can do better next time at least

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • fr, saying the stalwart is s a worse machine gun told me all i needed to know

      @bigmink1239@bigmink12392 ай бұрын
    • @@bigmink1239 I ranked the stalwart higher than the MG lol

      @Ricksdetrix@Ricksdetrix2 ай бұрын
  • Super in depth list! Really informative...also whats the song at 30:31? I remember it but have no clue where my nostalgia got it from.

    @mrcheesequakes@mrcheesequakes2 ай бұрын
    • Did you ever find it?

      @CashFlowz16@CashFlowz162 ай бұрын
    • @@CashFlowz16 Isaac - Innocence Glitched (Basement)

      @carljohnson327@carljohnson3272 ай бұрын
  • As a person who is looking forward to getting into Helldivers 2 this is going to help me a lot knowing what to run thank you. Just need to wait till my new PC gets here first

    @NCG420@NCG4202 ай бұрын
    • I'd ignore the list and try things out. There are inaccuracies as well as Stat changes since this

      @chrisdiegobaines1250@chrisdiegobaines1250Ай бұрын
  • Mans just straight up lied when it came to the Eagle Cluster Bomb Strike. He said, "You don't get any kills." Yet, in his gameplay, he got 20 kills lol. I personally use the Cluster for it's light/medium enemy mob clears.

    @xsarcasmicx_yt@xsarcasmicx_yt2 ай бұрын
  • On the topic of stealth, from someone who solos missions a lot: In this game, stealth is less about "never being detected", and more about "only being detected once it's too late". It mostly comes down to the fact that, especially on higher difficulties, speed and efficiency are king. The longer you stay in a mission, the larger the patrols and reinforcement spawns get, until you can no longer handle them. The primary objective is to get what you need done in the least time, and you need to learn to recognize when it's faster to sneak, and when it's faster to run-and-gun. Therefore, the most important maneuver to master is to sneak up on an enemy group (Don't overthink it - Just break line of sight with buildings and terrain, or literally just crouch-walk up to them), cut down every unit that can call in reinforcements before they can do so (This means any small human-sized bots, or any bug smaller than a charger), finish off the rest, and then move on quickly before another patrol comes along (Depending on placement, noise may attract them). For larger groups, timing your attack along with an airstrike may be needed. If you mess up, try to contain the situation by ambushing the reinforcements as they drop or emerge - Grenades are great here. Also, remember that enemies are alerted based on what they see and hear. Surprisingly, you can usually get away with firing 1-2 shots to kill one guy in a group (as long as they're not standing directly next to someone else), without everyone else in the area becoming alerted. Instead, the enemies will try to investigate the source of the noise first. This also applies to most hellpod call-ins - You can actually distract enemies sometimes by dropping a supply pod around them, for example. Or drop a sentry, and let it shoot at a group. As long as they haven't seen you, they will be oblivious to your presence and will rush off to kill the sentry, and you can do whatever you like unimpeded.

    @BackwardsPancake@BackwardsPancake2 ай бұрын
    • yes, resupply, sos beacon, and extra support and backpack items are all great for distracting enemies, havent tried stealth much, but ive learned a lot from when i have tried it. scout armors make a massiver difference as well, especially with bots in my exp.

      @cavemanbonk8320@cavemanbonk83202 ай бұрын
    • "cut down every unit that can call in reinforcements before they can do so (This means any small human-sized bots, or any bug smaller than a charger)" - This is the part that needs a rework, because if you ever get a bug that attempts to call and kill it, the game will almost always then assign it to another bug and have them attempt, then repeat if that bug dies, which can lead to issues if you are out of ammo and need to reload, the call in will happen before done. So you get screwed if they attempt to immediately call it in

      @Eseerrowez@Eseerrowez2 ай бұрын
    • yup, stealth is basically avoiding patrols and whenever you attack a base, you are in and out before the drop pod can get there. Basically, sneak up super close, bomb base and heavies, rush in, nade factories, gtfo before drop pods get there.

      @kingofbears6999@kingofbears69992 ай бұрын
    • The call in in general I feel should be reworked. The animation is short, so I feel you should be able to cancel it if you kill them during it before a certain point. It feels really bad to identify they are starting a call, kill them yesterday, and the call still completes.

      @nickbohannon2184@nickbohannon21842 ай бұрын
  • One loadout i ran with was the All Laser build of the sythe, laser cannon, Rover laser drone, Orbital Laser, and orbital rail cannon. (And with the next weapon update it'll be complete with a laser sidearm) Its a fun little gimmick build where youre constantly swapping betweem primary and support to never stop firing your weapons.

    @tylersmith9942@tylersmith99422 ай бұрын
  • 29:34 The Sentries & Emplacement section What's the song you used for it? I can't remember the name of it

    @speedmark6210@speedmark62102 ай бұрын
  • Something I think that was missed with the AMR, it can 2 shot hulks with a headshot, has better handling than the autocannon, and has a higher zoom than the railgun, and can still kill tanks. I feel like you're focusing on viability vs bugs in this list. but you toss in stuff about bots occasionally just to pump something up higher or lower. Weapons have massive viability differences between the factions so this skews your list. i.e. flamer being shit vs bots, but amazing vs bugs. I think your tierlist would be better if you had a VS bots and VS bugs tier list because they're both very different in how you approach fights, and how effective some call-ins are. Also no mention of the autocannon being able to do long-range shots to break spawners, which is a god send vs bots, especially if there's a jammer with a factory next to it.

    @WitD2013@WitD20132 ай бұрын
    • Yes. I love the amr against bots

      @stevenhorrocks4919@stevenhorrocks49192 ай бұрын
    • AMR?

      @SPE3DYEMO@SPE3DYEMO2 ай бұрын
    • @@SPE3DYEMO anti material rifle

      @DJANG0.@DJANG0.2 ай бұрын
    • @@DJANG0. thanks

      @SPE3DYEMO@SPE3DYEMO2 ай бұрын
    • AMR gang. Underdog gang

      @SilverDwarven@SilverDwarven2 ай бұрын
  • EDIT: A quick clarification to clear up a misunderstanding. When I say the jetpack is one of the best mobility tools, I don't mean it's one of the best mobility stratagems. It's the only one, of course. But it's not the only tool you have at your disposal to aid in mobility. Things like light armor, the stamina booster, etc. All help you move around. The jetpack just does it the best. Hope that clears it up! 🙏 I'm probably gonna be the only one here who's going to argue in defense of the jetpack. I think it deserves to be at least B or C Tier on the list rather than F Tier as, in the hands of a skilled player, it's one of the best mobility tools in the game, and can turn you into the ultimate skirmisher, leaping across the battlefield like a bullfrog (if you get this reference, i love you) and outmaneuvering almost any enemy. The ability to get to a higher elevation should not be glossed over as an "oh yeah it can do this, but whatever" benefit. This is borderline OP against the Terminids, where hopping onto a high enough rock or crate (if a Charger isn't around) lets you shoot at the bugs with near total impunity, with your only worries really being bile titans, and the occasional tunneler or hunter. You can just camp up there and rain hellfire down on them with guns, stratagems, and grenades. This is slightly less useful against bots, but even then, getting to a higher elevation and going prone allows you to dodge most return fire from the bots, with your only worry being grenades and assault raiders. Hell, one of my favorite extraction strats is to start the shuttle return, find the nearest, highest rock (or building, provided I haven't seen any chargers), jump to it, go prone, and either wait out the hordes of enemies or just plink away at them at my leisure while Pelican 1 shows up. You can also jump over chargers and melee enemies, which is endlessly useful when facing down a horde of those enemies, and the brief burst of speed you get not only allows you to beat a hasty retreat, but you can call in a large AOE stratagem and safely escape its radius without worrying about needing to dive or risk being hit. Granted, each use of the jetpack requires a small amount of stamina, but once you get the stamina upgrade, this becomes far less of a headache to deal with. You also CAN alter the trajectory a little bit while in the air, just in case you might land somewhere you don't intend to. Lastly, a rather niche and underappreciated ability of the jetpack is the fact that it cancels out fall damage from any height as soon as you activate it. Granted, you don't want to brush up against a surface with a ledge of any kind, or you will start to fall like normal, but most of the time, you can leap from heights that would result in wasting a precious stim to fix a broken leg or outright kill you without the need to worry. What keeps it from being S.E.F. or A Tier is that I wish the stamina penalty wasn't so big, you got more height and more aerial control while airborne, and that it recharged quicker... oh, and also that it competes with the almighty Shield Backpack/Supply Backpack meta, which I GUESS means it's lower tier, since it competes for precious backpack slots on higher difficulties but if it were up to me, I'd consider it a solid B tier.

    @zow8238@zow82382 ай бұрын
    • I agree. I always bring it on bug missions, difficulty 7 and above. It let's you kite enemies forever. If your team ever is out of reinforcements. You can survive for 10 minutes easily while being chased by hordes of enemies. I don't think anything else let's you do that. Being on high ground opens up so many possibilities too. Though I do agree it's bad against Automatons, which is fine.

      @snoopymccloud1875@snoopymccloud18752 ай бұрын
    • I like it my kit is normally the one use rocket and the jump pack

      @kylejohns2288@kylejohns22882 ай бұрын
    • It’s super good. Idk why it’s so slept on. I remember traversing with a squad near a ravine, and I was having an easier time. Even jumped over the ravine when we started getting ambushed by bugs. I’d at least give it b tier. It can be niche, but when you encounter a scenario where a jump pack would be nice, boy does it shine.

      @herrfantastisch7489@herrfantastisch74892 ай бұрын
    • Yesterday I was using it against automatons to see if it's only viable for terminids and I have to say it was way better than I thought. It threw off their aims so it was really helpful when escaping and the easier access to the high ground makes this now my favourite backpack.

      @CalamboMamo@CalamboMamo2 ай бұрын
    • I only use the jetpack and it's been the best support pack I've ever had compared to all the others

      @MistaYellooo@MistaYellooo2 ай бұрын
  • For a pre-update tier list, one solid video fr

    @tnb_command4937@tnb_command49372 ай бұрын
  • I love bringing supply backpack most of the time. The supply backpack not only reload you ammo, but also your grenade and stim. So if your teammate is out of stim or grenade you could actually refill theirs with your supply. Supply backpack can also be a backup storage of supply drop if there are any surplus. As even if your gears are full, you can still pickup the supply drop and replenish the backpack.

    @SPJ-88@SPJ-882 ай бұрын
  • Arc thrower is criminally underrated. Legitimately the best weapon in the game currently. Best horde clear option in the game once you get the timing down, can kill hulks in 6-7 shots, chargers in 9-10, tanks in around 15, but struggles with bile titans. All the while, you’re destroying 2-3 small enemies if any are left. Not needing any stratagems to deal with hordes (because the arc thrower is too good at it) I can bring the rail cannon strike, 500kg bomb, and rocket pods for large targets. I took 3 of my friends all with the arc thrower, went to Helldivers bugs, and just sat next to two large bases and held out for 30+ minutes. We never had to move or retreat. Everything died before it could get close. It’ll be the meta by sometime a week or two from now.

    @cabe115@cabe1152 ай бұрын
    • For those wondering how it does in normal play: I typically end up with double the kill total of everyone else on the team. Before you say, “well you just killed small enemies and left the rail guns to deal with chargers/titans/tanks/hulks.” I’ll remind you that I usually have a stratagem off cooldown to throw at the large targets, plus arc thrower does good damage to everything but titans. I wish there were a way track large enemy kills, but my mental math tells me that I’m still killing more large enemies than the average player in my Helldive lobby. All while doubling everyone up on kills, and dying less than the average, due to being able to kill most of the enemies before they get too close.

      @cabe115@cabe1152 ай бұрын
    • People hard sleep on this weapon. Multiple arc throwers will decimate even elites

      @uh4875@uh48752 ай бұрын
    • @@cabe115 Probably because the other teammates were running away worried about getting Tk'd by you instead of killing bugs.

      @Shadykilla@Shadykilla2 ай бұрын
    • @@Shadykilla lol, my accidentals are never over 2. And one of those is usually someone running headfirst into an artillery barrage that I threw 100m ahead of the squad. It’s simply the most effective support weapon at mass elimination in the game. Also does better than the railgun on every large target besides biles. But hey, wouldn’t expect you to run it, your favorite KZheadr hasn’t approved it yet. It’s ok tho, he’ll figure it out soon enough, then you can have fun like those of us who are already using it.

      @cabe115@cabe1152 ай бұрын
    • If you're able to hit the Bile Titan's head, the Arc Thrower can 2-3 shot it. It just requires a little positioning. And with the recent update, it can 6 shot a charger. It is the best support weapon in my opinion

      @silverhawkv3109@silverhawkv31092 ай бұрын
  • RIP this list. The day after it was uploaded they put up a balance patch that nerfed the railgun lmao

    @CapitalTeeth@CapitalTeeth2 ай бұрын
    • You can thank me for breaking the meta

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • Yep. Went from S-tier to D-tier overnight.

      @fallout1116@fallout11162 ай бұрын
    • @@fallout1116I’m sorry but if you truly believe the railgun is now in D tier then you’re fucking awful at the game and should consider playing something else

      @somedude1887@somedude18872 ай бұрын
    • @@fallout1116 yup. went from one of your only answers to high armor to... still one of your only answers to high armor, but you have to actually charge it now.

      @emii-olii3596@emii-olii35962 ай бұрын
    • Not saying it's you but I like how most people who complain about the railgun nerf don't know about its unsafe mode lol

      @Rayven_420@Rayven_4202 ай бұрын
  • Arc thrower and flame thrower are both so underrated. They are so good at crowd control and very practical as anti armor

    @fleezyp@fleezyp2 ай бұрын
  • the laser canon is REALLY good now with the buff against devastaters, focus that accurate beam on the head for like 3 seconds and it is GONE

    @cheekygiraffe802@cheekygiraffe80226 күн бұрын
  • Machine Gun 43 in D. Me: “And I took that personally.”

    @godemperormeow8591@godemperormeow85912 ай бұрын
    • Also you : level 5?

      @MrTroxism@MrTroxism2 ай бұрын
    • @@MrTroxismI’ve seen a level 50 using MG. I don’t know if they were purposely avoiding meta or something though

      @obama5041@obama50412 ай бұрын
    • I always just thought of the stalwart as better tbh, though that might be my preference the magazine size and mobility are a deal maker for me

      @thatsinisterpumpkin@thatsinisterpumpkin2 ай бұрын
    • ​@@thatsinisterpumpkin stalwart is really fun

      @rimanahbvee@rimanahbvee2 ай бұрын
    • @@thatsinisterpumpkin Stalwart for Bugs, MG for Bots. The MG can actually penetrate Devastators armour and stunlock them.

      @mosh.4245@mosh.42452 ай бұрын
  • I think you should give Cluster strike more testing, they are by far best AOE stratagem for dealing with crowds, which are all outside Charger/Titan, and you don't always have room for grenade launcher when you play with 1-2 players that simply have to have railguns to deal with all the chargers and titans. Breaker does a great job of cleaning after a cluster strike if something needed it. I use it in combination with the laser dog for even more crowd control while my friend has the ammo pack for our railguns when we have to run and gun down titans and chargers. I'm finding the guard dog significantly better when you don't have full squad or when the squad doesn't do their part. I love how it just doesn't care how many friendlies it has to beam through to hit the bugs, especially me as the owner, but I've started to notice the patterns whenever I die to it. Most of the time I get beamed when I'm on the high ground and the dog's target is below so ideally avoid high ground, but also be careful on even terrain as it will beam you trying to get at some small cockroach opposite of where the drone is to you so you get caught in the crossfire. Best way to avoid these deaths is adapting playstyle of continuous circling around the bugs when they get close to change the angle of the laser ever so slightly, it re-adjusts itself quickly so it won't cost you must of it's DPS potential and you'll avoid almost all deaths as getting only nicked by the laser won't kill you. While it eats through your stims at increased rate, you'll replenish it whenever you get resupplied and you will need to do that already to rearm your railgun if you use it on every charger and every titan like we do so I feel like it compliments the playstyle the best. I've played games without it and the difference was very noticeable. To be fair this is POV of someone who spent 95% playtime in bug missions, so my whole playstyle is catered around them. The guard dog isn't that good against bots I'm sure, mostly because being in line of sight is a general no-no and it doesn't target enemies further away so it doesn't rack up much damage over the mission, but against bugs it's phenomenal. I can't imagine playing difficulty 7-9 solo/duo without ammo backpack, but I can imagine playing without the energy shield so I'd say ammo is S tier and the energy shield is A tier alongside the laser dog which is just as useful imo.

    @Laireso@Laireso2 ай бұрын
    • I did find it funny that whilst saying it doesn't reliably kill groups of enemies he shows a clip of it killing 20 in one strike

      @Rellik428@Rellik4282 ай бұрын
    • TBF, the video creator is also a bug main it looks like based on the clips and some of his takes on known bot killers being 'ineffective' because they don't perform against bugs while rating bug killers effective while they are useless against bots.

      @balinthehater8205@balinthehater82052 ай бұрын
  • I've used the Jump Pack and I can say that it can be useful in a tight spot, but I think it needs a buff

    @paj5529@paj55292 ай бұрын
  • you can extend the throw range of orbital and eagle strategems by using jetpack, pretty reliable when liberating automaton areas

    @kaeironbando@kaeironbando2 ай бұрын
  • For the Antimatter or any Sniper in this game I recommend going to the settings and chaning corshair to always visible. Makes a lot of difference in tense situations

    @screentea1493@screentea14932 ай бұрын
    • Wait that's a thing? God damn. It's probably gonna be alot better when they fix the crosshair though cause it's way off

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • @@Ricksdetrix I would add that the Antimatter shines when fighting against bots as opposed to bugs. Being able to 2 shot hulks with precise aiming and 1-3 shot devestators is pretty great considering you get 6 mags

      @Mathiasnyg@Mathiasnyg2 ай бұрын
  • For everyone searching through the comments for this, congratulations, you’ve found it! And for those who aren’t, what are you doing so far down? It’s hard to live without light down here. In any case, I’m here to talk about the Diligence. As other people have mentioned, you seemed to focus on viability vs. bugs, which I understand can make the Diligence seem pretty pointless. I’m a console player, so I don’t really have to deal with slow cursor following, but I’m here to say my piece anyways. The Diligence is low armor pen, but has a buttload of damage, destroying a warrior’s head in two shots (to put it in your terms.) It also one-shots scavengers, but with all the bug’s movement, I can understand how it would seem clunky. However, that damage is enough to reliably one-shot light bots. By turning up the magnification to maximum, you can focus down the Commissars, (the commander bots that typically call in drops) in any patrol from a distance. You can also use it to surgically remove rocket bots and turret operators with a single shot. With a mag of 20, hitting the light bots in the head, chest, shoulders, legs, or waist will instantly kill it, and if it doesn’t, will blow off limbs, or stagger for a full 5 seconds. This thing is a patrol destroyer, and still has enough maneuverability to reload on the run, and to hip fire mag-dump into oncoming berserkers. The damage is even enough to two-shot Destroyers if you hit their head. All-in-all, the Diligence is a Bot Destroyer, and remains my main weapon against them, even after using the Breaker. All I’m saying is to give it a chance against the bots, and I promise it will feel better. Sorry for the long comment, I tend to over-write like this, and now I’m too lazy to edit or cut it down. Have a good day, and good luck in your next missions, Helldivers!

    @zackholland2029@zackholland20292 ай бұрын
    • Gives you a smooch on the cheek

      @rimanahbvee@rimanahbvee2 ай бұрын
    • @@rimanahbvee I… um… thanks?

      @zackholland2029@zackholland20292 ай бұрын
    • Thumbs up

      @rimanahbvee@rimanahbvee2 ай бұрын
    • Yeah I'm on PC and the cursor follows for the Diligence just fine, I snap aim all the time no issues. So I'm taking out entire groups of the little bugs really quickly without reloading. It's so good against the bots that it trivializes fighting everything but the bulkier bots. It struggles a bit against armoured enemies, but then basically everything does so...

      @yasamito@yasamito2 ай бұрын
    • @@yasamito it does struggle against the tanks and towers, but can kill hulks, and any destroyer with good enough positioning. 3-4 shots to the head can take out any destroyer, 5-6 to the rocket pods on the rocket versions basically neuters them, and about 7 shots to the backpack of a heavy one can kill it entirely. You can damage a hulk if you hit its vents, but it will take a couple clips at minimum. Alone, you struggle, but with allies, you can tear apart most enemies you’ll be encountering.

      @zackholland2029@zackholland20292 ай бұрын
  • The expendable is sick, it doesn't take your backpack slot on top of the cooldown. So you could have a shield pack or a rover on top of frequent expendable anti tank

    @zacharymorris6119@zacharymorris61192 ай бұрын
  • The recoiless one shots chargers if you hit them directly on the head, it pops their head off and they’ll run around for a couple seconds and die

    @alexandroazzano@alexandroazzano2 ай бұрын
  • Im surprised that the Hellpod itself didn’t get rated, because it’s low key OP as fuck. If you get used to steering it when you get reinforced, you can kill bile titans, tanks, hulks, and chargers with a single hit if you’re accurate enough. One of the best ways to kill bile titans is to reinforce one of your friends RIGHT under the thing, and then make sure it dosent move too far. If you hit a joint right where it connects to the bile titan’s body, you’re good to go.

    @TheTroupeMasterGrimm@TheTroupeMasterGrimm2 ай бұрын
  • After a 600 kill game - the laser cannon is slept on It /does/ pierce armor. It pierces medium armor. It is usable at any range and the endless ammo is important during frantic missions, saving resupplies and ammo boxes for other weapons. It very quickly kills chaff and allows you to behead broods and melt hive guards. It will struggle against chargers, unless someone has stripped a leg. Titan bellies are easy to destroy.

    @comradesillyotter1537@comradesillyotter15372 ай бұрын
    • I hope we get some high impact/low ammo efficiency weapons later to pair with things like MGs, las cannons, arc and flame throwers. Some shit like a 40mm grenade launcher instead of a primary would be an awesome backup for our real primaries :D The first game had the CR-9 Suppressor and the PLAS-1 Scorcher that acted like this, would love to see them return.

      @ARTEMISXIX@ARTEMISXIX2 ай бұрын
  • Wow, I didn’t know that you could self-resupply with the ammo backpack! (Also a recently new Helldiver so that’s great info 👍)

    @matthewgarcia1839@matthewgarcia18392 ай бұрын
  • In defense of the orbital laser; throw it down in an automaton camp no matter the size and the only thing you have to do is not die.

    @Godilla54@Godilla54Ай бұрын
  • I watched the whole video. Here are my two cents, critiques, some tips I picked up that eveyone could benefit from. If you don't want to read the whole thing, the short story is that some rankings in this video either lack information/experience or involved personal expectations that resulted in their rankings being lowered. - Anti-materiel Rifle is pretty good at exploiting weakpoints on Automatons. It is not a great weapon, but it is definitely not F tier. - Arc Thrower deserves S tier and too many people sleep on it because of them accidently killing their teammates or disliking the charge up rate. You can one-shot Bile Titans on Helldive difficulty if you aim it above their heads and let the electrical current go through their head and out their ass. In fact, you should always be aiming just above an enemy's head to ensure it hits. The "blue balling" is easily avoidable with good positioning and proper aiming. Plus, its is just generally a good horde-clearing weapon with unlimited ammo and bypasses armor as mentioned in the video. (This weapon combos very well with Jump Pack which will give you the aforementioned good positioning and it will limit the number of obstructions in your view thus allowing the arc to not "blue ball"). - Autocannon has so much versatility in regards to mission objectives. It can take out bug holes, bot fabricators (by ricochetting off the vent), radio stations, eggs, etc. Plus, it can kill pretty much every heavy in the game if you know where to aim excluding Bile Titans. - Flamethrower leaves you too exposed to taking damage from enemies and your own flames. As seen in all of the flamethrower clips, you are taking damage even with a shield generator on. It can be fun and effective occasionally, but honestly the flamethrower is liable to either get you killed or consume all your stims while you're still in arms reach of the enemy. EDIT: New update has made Flamethrower do 50% more damage, so now it negate my aforementioned criticisms. - Jump Pack is a get-out-of-fail-free card when you're surrounded, you can seize the high-ground where bugs can't reach you, fantastic for dodging every attack, and comes in clutch for any situation that requires you to be somewhere you're not currently. Additionally, certain planets have more extreme terrain that offers higher ground like dunes, hills, or mountains which can allow you to cross great distances in seconds which is important considering that longer time spent in a mission equals increased enemy spawnrate. Also, the trajectory is not set; it is determined by your sprint and the direction you are moving. If you're referring to not being able to change trajectory while flying, I say that is not a valid critique of the jump pack's value. Evaluations should look at an asset's advantages and disadvantages, not the preconceived expectations of an advantage. The assessment on Jump Pack was too critical and was clouded by personal expectations. - Orbital Laser is S tier for clearing out bases and other objectives. I don't use Orbital Laser, but I've seen its efficacy at getting mission objectives done efficiently or even clearing waves of enemies if you're in a pinch. - Cluster bombs can clear entire hordes in an instant and your assessment is just straight-up wrong. You say it doesn't reliable kill the lightest of enemies while playing a clip showing it killing every light enemy in front of you. Also, it is the most abundantly available of all the eagle strategems which allows you to be less frugal with how you use them. Not a great strategem against Automatons, but bugs it has great potential. - The Slugger and Senator are very good choices for fighting bots. They one-shot most bots and are great for popping the heads off of the more armored bots. The Breaker and machinepistol are great for bugs, but the Slugger and Senator arguably excel more against Automatons. Everything else I generally agree with or don't have enough experience with to have an opinion of. Good video otherwise.

    @TheHoodiedThief@TheHoodiedThief2 ай бұрын
    • This tier list is honestly ass. He's harsh on some weapons and generous on others, mainly because he doesn't know how to use them.

      @grahamhill676@grahamhill6762 ай бұрын
  • Hey look the game updated 2 days after I released the video just as I predicted Updated list with your input? (will probably do another list when the next battlepass drops and I've had time to test it)

    @Ricksdetrix@Ricksdetrix2 ай бұрын
    • yeah and you praised the flamethrower which got a dps buff lol, might be meta for crowd control now

      @benji7275@benji72752 ай бұрын
    • @@benji7275 Yeah, I was recently thinking, it happens quite often that towards 3/4 of a mission on dif7 or above, you have an endless sea of enemies crawling towards you, so maybe the flamethrower has a use there. I just wish they would have increased the range rather than damage, because as it is, if you're in range, most terminids are too, and then the flamethrower will be useless.

      @snoopymccloud1875@snoopymccloud18752 ай бұрын
    • @@snoopymccloud1875 not really since is leaves fire on the ground you can spawn kill bug breaches, it would benefit from a range buff but the damage buff means bugs are more likely to die before they get in melee range

      @benji7275@benji72752 ай бұрын
    • FYI, after the first full charge, you don’t have to charge the arc to full to shoot it. The reason why it sometimes doesn’t fire is due to random in game assets getting in the way, like bodies, shrubs, rocks etc. literally anything. But once you figure it out you can reliably wipe out most bugs by spamming arc really quickly.

      @krimsonfel3676@krimsonfel36762 ай бұрын
    • Aaaaand of course they nerf railgun instead of giving us other useful options

      @bravoxray@bravoxray2 ай бұрын
  • I feel like the jump pack has a lot of utility for stealth players. It have a VERY low sound profile alongside the scorcher, put the two together and you have a decent infiltrator build. You can sneak into the back of bot bases and plot down a hellbomb.

    @morriborri7446@morriborri74462 ай бұрын
  • Love the music choices

    @Thebigman743@Thebigman7432 ай бұрын
  • The support laser is my go-to for bugs. The only things it won't pen easily are titans and chargers, and all my friends run things that do. If you can guess where a spore spewer is, you can cross-map it with the laser. It's also great for holding things inside a strike zone. It does not kill fast, but it pops heads, trims limbs, and forces hunkers/dodges very well. It's only failing to penetrate if you see it casting a blue/white light show at the point of impact. The armored things that it will penetrate tend to hunker down and try to weather it. They can't withstand it long, but it'll be a faster kill if you shift to the legs once you've got them turtling.

    @noanswer1864@noanswer18642 ай бұрын
  • Thank liberty the rock paper scissors incident isnt in the video

    @LOLCAT_.@LOLCAT_.2 ай бұрын
    • It was on the timeline sped up 64x and it still lasted a good 30 seconds

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • aw, the was really funny

      @ChaosCube464@ChaosCube4642 ай бұрын
  • The super earth ministry of truth declares to never let him cook with tierlists again

    @SibaLusor@SibaLusorАй бұрын
  • This game has been out for a couple weeks now, and there's already guides, speedruns, and in-depth tierlists

    @ZombieRush22579@ZombieRush225792 ай бұрын
  • Can't believe that this got released 1 day before the patch update WHOOPS

    @sadclipius@sadclipius2 ай бұрын
  • 12:00 cultured age of empires 2 ost

    @fesh4338@fesh43382 ай бұрын
  • Is it just me or does he put something in one tier and then the next stratagem the previous one is in a completely different tier? 😂

    @kibblesthemagiccrayon835@kibblesthemagiccrayon8352 ай бұрын
  • In general I feel this list is pretty good for in general use. I almost feel like bots and bugs need separate tier list for each individual stratagem and weapon. For instance the slugger would be an easy A or even S tier for bots since it stuns big boys from being able to get shots off and headshots are either a 1 or 2 tap.

    @k3choppa495@k3choppa4952 ай бұрын
  • I like to run scout with arc thrower shield pack. If I'm playing with friends, I'll run stratagems that clear out groups of small enemies over armor breaking, that way in combination with the arc thrower, I'm the crowd control menace that racks up hundreds more kills than the others while I trust them with the chargers and titans. Then again, you'd be surprised how much damage you deal to titans when using the arc thrower when they open up their weak spot. I find it more reliable to hit them with the arc thrower than the railgun. Since you have infinite ammo and don't have to reload, while both require you to charge, you're way more likely to have a shot charged up while the titan is readying a blast, making titans sometimes die in 2-3 shots depending on how much damage your team has put into it. Though if I'm playing with randos, I typically run off on my own to search for the super samples, thus running arc thrower, shield pack, 500kg (or railcannon, since having a charger chase me halfway across the map is annoying), and the airstrike. Allows me to handle most medium encounters on my own. Side note, you forgot to tier-list the boosters.

    @tyrantworks9604@tyrantworks96042 ай бұрын
    • bro run arc thrower with the rover its so good for killing bugs/bots

      @helldiversisgud567@helldiversisgud5672 ай бұрын
  • The ballistic shield can be good if you use the defender smg because the smg has the one handed perk so you can use both the smg and shield at the same time

    @SebastianFernandez-lh3ki@SebastianFernandez-lh3ki2 ай бұрын
    • Right. I imagine it’ll be even better when we get more smg type weapons to pair it with too.

      @rhett3185@rhett31852 ай бұрын
  • The laser weapon is pretty good and cool when paired with the laser cannon because you can rotate both weapons and keep shooting without the need to reload. That gives you the possibility to pick the Supply Pack and leave the ammo for your allies

    @Andy5060.@Andy5060.2 ай бұрын
  • I’ve gotta say, the Scythe being F tier was shocking to me. It’s no breaker, sure, but scything it across the heads of light bots does instantly kill them on contact with the beam, and bots don’t take cover. It’s also a GODSEND for dealing with bot mediums, since 1s of concentrated fire pops their head. It’s practically a Laser Cannon that occupies the primary slot and thus isn’t competing with the Railgun.

    @videogamegang1797@videogamegang17972 ай бұрын
    • What difficulty do you play on because it doesn't feel nearly this strong for me

      @ARTEMISXIX@ARTEMISXIX2 ай бұрын
    • the scythe is hilariously bad against any enemy, and isn't worth using over any of the better primaries in the game.

      @emilelerate6454@emilelerate64542 ай бұрын
  • I feel like I'm the only one who feels that the Recoiless Rifle got done dirty in this list. I never felt that it does less damage than the AT as it deals with the armour of chargers just as well and I did finish off a bile titans with it with a single shot. The reload is multi stage, so you can stop it halfway through, reposition and then complete the other half but you can do a full reload if you know positioning. I'm still going to run this thing until I get the railgun.

    @ThatSpecificIndividual@ThatSpecificIndividual2 ай бұрын
    • It can also one shot a charger to the head, and take down a dropship in one shot, which is really good.

      @glurberdurberman-cs4pd@glurberdurberman-cs4pd2 ай бұрын
  • Penetrator has slightly lower damage per shot, you can mag dump berserkers reliably with default Lib, but not consistently with Lib-P. The armor penetration means extra weak spot damage and that you can grind down certain armored enemies like Hive Guards and Scout Striders/AT-ST walkers by shooting the platform between the legs.. It trades general kill power for some slight utility.

    @NeutralGuyDoubleZero@NeutralGuyDoubleZero2 ай бұрын
  • I started playing 2 days ago and in my experience the orbital airburst is really good! it has a greater aoe effect than the gattling barrage which makes it incredible in whiping an entire bot drop / patrol in one quick go leaving only the heavier enemies for you to fight and even then they'll have one foot in the grave by the time you start shooting. For bugs it works really well at clearing bug holes from any enemies present so you can calmly walk in and close them up with either grenades or support weapons. Add in that the input to call it is : ->, ->, ->, it lands in 1 second and the cool down is super short. And you can just whip this out instantly whenever you need some breathing room. I don't have all the stratagems yet so I can't say I'll keep using it, but for now It's a permanent stay in my stratagem loadout along side the eagle strike. (Note I currently am playing mostly on difficulties 3 to 5, depending on if I'm playing with friends or randoms)

    @Reaper-J129@Reaper-J1292 ай бұрын
  • Dude the eagle 100 M Air pods are a godsend when it comes to destroying turret cannons, and tanks one shot and Hulk if you dont have railguns or lost one cuz someone took it.. Aiyoo you need to test it more. It deserves A tier in Automatons.

    @joseftangpuz2050@joseftangpuz20502 ай бұрын
    • I never thought to test it on structures actually, that's a good point

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • @@Ricksdetrix in my testing, it'll correct itself and aim towards buildings. It can one shot factories and turrets though iirc.

      @WitD2013@WitD20132 ай бұрын
    • @@RicksdetrixIt also destroys tanks in one go. Very nice vs bots in general.

      @Piratederp@Piratederp2 ай бұрын
  • lol anti material sniper rifle as F when vs bots it could compete with Railgun

    @Scarletraven87@Scarletraven872 ай бұрын
  • Fun fact, the recoiless rocket can one shot chargers if you hit the head

    @alexanderschehl281@alexanderschehl2812 ай бұрын
  • The anti material rifle is super underrated against Automatons in my opinion. It can two shot hulks if hit in the face (although inconsistent at times) as well as devastators. Comparing to the railgun, it has more ammo (but at lower damage) but is unlocked way earlier I’d put this in A Tier, or B at worst

    @foxx8414@foxx84142 ай бұрын
  • Lol, this man really put most of the best turrets in C-E save for the Autocannon, while putting Mortar in B. Goofy I say

    @NaturalGarethFan@NaturalGarethFan2 ай бұрын
    • Rockets do suck though let's be real

      @Ricksdetrix@Ricksdetrix2 ай бұрын
    • @@Ricksdetrix I sadly do not have Rocket Turret but that I can agree on, it has killed me just as much as Mortar turrets and I have seen it a total of 3 games. Only good rocket is a Recoilless one

      @NaturalGarethFan@NaturalGarethFan2 ай бұрын
  • I REALLY disagree on the anti material and auto cannon. I think you weren't trying to hit weakpoints. The auto cannon can destroy chargers IF you hit the weak points. It can also destroy the legs if you hit them from the back. For biles it isn't great, but can quickly destroy the belly and can slowly kill if you hit the rear or head. Against the automotans its even better. Destroys a lot of the medium armor enemies, can eliminate the walkers in a single shot, beats up berserkers, ALSO, it and the anti material can destroy the hulk by hitting the head a few times. They also both quickly dispatch bile spewers even if they have head armor. both are outclassed by the rail gun against heavy enemies but do have niches against a lot of the "medium" armor enemies. Give them another shot. They really should be above the machine gun.

    @danthezulu7707@danthezulu77072 ай бұрын
  • Fun fact about the railgun: u can put it in unsafe mode if u hold down the reload button with this it is really strong and can kill the most targets with one shot (if ur aim is good) but make sure to never overload it bcus u would just explode.

    @ggkartoffel@ggkartoffelАй бұрын
  • Last night I was running the machine gun, guard dog rover, eagle airstrike, orbital railcannon, the breaker, the smg secondary, impact grenades, heavy armor that offers 2 extra stims and 2 extra seconds of stim affect, and the stamina enhancement booster while on a suicide mission level difficulty bugs mission. I was able to grab a nice 585 kills and help a lot with the objectives as well. The guard dog rover helps a lot too while reloading the machine gun.

    @burgerhat5410@burgerhat54102 ай бұрын
  • How's the railgun now with the new blance patch?

    @VideoMaster40K@VideoMaster40K2 ай бұрын
    • It doesn't kill Bile Titans efficiently, and it's much harder to break the crushers armour, (even with unsafe firing). So the meta has shifted to using the disposable anti-tank against bugs. Versus bots, its pretty much unchanged. Good against hulks, devastators, turrets and tanks.

      @caad5258@caad52582 ай бұрын
  • This has to be the most delusional tier list I've seem

    @hechy3782@hechy37822 ай бұрын
  • Ive not long started and recently found the supply pack+Grenade launcher strat. It feels really good to use and you can almost just primary with the grenade launcher as you essentially have i think 11 belts of nades to use. Your cooked against bigger threats though. I go GL, SP, and then a mixture of orbital and eagle.

    @oliverhoodless7470@oliverhoodless74702 ай бұрын
  • So btw the Laser Cannon is actually useful, if you focus it's fire on a weak point because it's more accurate then most anti tank weapons you can kill hulks(aiming at their eye for 3 seconds or crit point in the back), tanks, tower turrents, devastators and chargers rather quickly with almost 0 loss of ammo.

    @cursedice517@cursedice517Ай бұрын
  • Your list isn’t that good to me. It’s 100% based on your play style with not too much fact strictly opinion. For example the auto cannon destroys chargers but because you don’t know where to hit them it’s no good to you. When compared to the railgun it has far more utility. It can take out bug holes, radio towers and robot manufacturing plants all from a distance and all the railgun can do is take out chargers and titans which the auto cannon can still do if hit in the right spot. It also has way more ammo allowing you to go a lot longer without resupply.

    @Troy211@Troy2112 ай бұрын
  • I find the 380 to be very effective on MECH bases as they are more spread out. It may not take down all the things but it clears it out so that once the barrage ends someone can safely run in there and grenade anything left over. It's more or less a safety net. It also helps you can sneak up on a blind side, chuck it in, and run away. It's not really meant to destroy everything. Just thin the contents enough so your other tools can break in safely.

    @AgentSapphire@AgentSapphire2 ай бұрын
  • the airstrike is insane, me and a homie throwing two of them at a bile titan killed it, and i find my self reliably taking out chargers with one

    @iroraccy@iroraccy2 ай бұрын
  • Flame thrower in b and anti material rifle in F nah man this aint it

    @Xwhitewolf965X@Xwhitewolf965X2 ай бұрын
    • Antimaterial rifles are pretty bad though literally every other support weapon is better

      @vengeance6833@vengeance68332 ай бұрын
    • @vengeance6833 The anti material rifle is bad versus bugs I won't deny, but it can also kill every bot enemy in the game in 1 to 2 shots if the flamethrower is B tier for being rly good vs 1 faction and terrible vs the other so should the rifle

      @Xwhitewolf965X@Xwhitewolf965X2 ай бұрын
    • L opinion

      @Not-_-Kevin-SC@Not-_-Kevin-SC2 ай бұрын
    • @@vengeance6833 don't use it against bugs you fucking smooth brain

      @draglide2912@draglide29122 ай бұрын
    • Flamethrower has its uses but its range and high friendly fire/self kill makes it very unreliable. Anti-material might be the worst support weapon in the game but break action exists

      @Imagine_Trying@Imagine_Trying2 ай бұрын
  • i think this tier list really highlights the balance issues in the game currently. it’s not that certain things are too strong, just that most shit is useless/next to useless. i really hope the address it soon

    @rosscoe3044@rosscoe30442 ай бұрын
  • Idk what orbital laser everyone else is using but it’s all but mandatory in my squads. It’s the perfect panic button cause it usually kills everything on screen with a little time to spare. Having at least 2 of them is super nice.

    @Lucky8r8k@Lucky8r8k2 ай бұрын
  • Placing the laser cannon in F is wild. It has saved me countless times

    @MrEmafon4@MrEmafon42 ай бұрын
  • Is no one going to talk about my man putting the Runescape log in music in this vid? Love it!

    @woodle9646@woodle96462 ай бұрын
  • Song/Music at 29:27 / Isaac - Innocence Glitched (Basement)

    @carljohnson327@carljohnson3272 ай бұрын
  • Jump pack is great for blitz:s&d missions. You can use them while going off high jumps for a safe landing. It's not a tradition jetpack, but it has its use case. I still feel that it should be buffed to have 2 charges or shorter cooldown though.

    @mikecolangelo9849@mikecolangelo98492 ай бұрын
  • Recoiless can now one shot a charger with a headshot. Worth considering for an updated list

    @baguettelord4614@baguettelord46142 ай бұрын
  • I don't play the game but what's the fun in one shot everything that comes at you?

    @henrybryant4380@henrybryant43802 ай бұрын
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