Definitely doing something like this again. I can't believe how torturous it was.
NOW ON STEAM: store.steampowered.com/app/21...
Credit to RogueNoodle for his Amazing Shader: roguenoodle.itch.io/gbcamera-...
All sounds that weren't me are CC from freesound.org
Twitter: / valefisk
Twitch: www.twitch.com/valefisk
0:00 Intro
4:50 People Screaming Continuously
47:35 A Short Devlog
Company of Heroes
Total War: Warhammer II
Crusader Kings III
Crusader Kings II
Democracy 4
Hearts of Iron IV
Hoi4
#pain#gaming#valefisk
NOW ON STEAM: store.steampowered.com/app/2138700/Crypt/
(:
:)
there's a brazilian youtuber/streamer who played it thinking it was a legit puzzle game because he found it on the steam recommendations list, and ended up wasting hours trying to finish the game... search for "lives do cellbit" and watch him being tortured while the chat laughed knowing what it was about xD
@@rianzista lmao
Cellbit
The Virgin "I can't remember!" vs the Chad "My brain is too short".
"I'm short-brained"
i suffer from short-brained ness 😔🙏🏽
@@demdem7946I'm sorry hear that I hope you're brain gets longer
You know what would've been hilarious? The 4 keys actually work and open the door but behind the door is an endless hallway that the monster can chase you down in.
Honestly, yeah, that would have been funnier
Better Yet: The door opens and it does lead to treasure or whatever, but the door opens so slowly that if the monster is on the farthest corner of the map, it will reach you just before you can get through.
@@TheOneGuy1111 this would honestly be the most easy to implement and also the most frustrating. Just script an event that the monster respawns at a set point on the map once the keys are placed, but have it timed perfectly that it will reach the player before the door opens
@@GeneralTaco155555a With music slowly building up and getting faster and faster as the monster gets closer to you
That would be better
"While I don't really like Chess, I sure do like that other game" Lynx: "Baseball?"
The amazing shit you say when out of it
to be fair, i'm entirely sober and my first thought was "chess 2???"
@@skeletizedmine was …Go?
@@lordfelidae4505I think I screwed up some were because I thought bacon
@@anyaguilar1595 I am fascinated
if any game says "hold shift to sprint" or "autosaving checkpoint" you know something really nice will happen soon
"You can hide in closets"
@@PointsofData "Be sure to check behind your back"
The worst instance of that was when a game said "remember alt+F4 can close the game instantly"
@@Dark_Peace THATS THE WORST ONE
@@Dark_Peace I'm afraid to ask what game that is
Halfway expected the final level of player gaslighting would be that there actually wasn't a monster at all and the game was just playing false audio cues and using clever object placement/movement to get players to run away from nothing
69 👍
Ngl, that was my exact thought.
your giving him ideas for the next video good insight lol
Haha amnesia beat you
I wish there was a horror game like that
I hope maivi can get her brain lengthening surgury soon. Thoughts and prayers to all suffering with short brains 🙏🙏🙏😇😇
As someone who also has a short brain. Thank you for the awareness.
With a long enough brain she might never agree to appear in a Vale's video again
Brain lengthening surgery sounds like something you'd read about in a spam email.
@@denpadolt9242 true
my brother got his brain lengthened, now he wont fall for my bullshit.
This isn't a torture game... this is actually a 90s adventure game
i.m meen 2
tes1 and especially tes2 first (and second, third and so on) experience
A particularly straight-forward one at that
This is the average LucasArts Point & Click game. Confusing and with completely obtuse answers that you need to check the manual for basic hints on how to solve the puzzles.
What’s the difference?
The fact that Vale knows how to navigate this twisted maze by memory shows just how much maniacal thought he's put into it. I love it.
He's had to play test it
E
@@MegaOgrady For this sort of stuff you usually put in overrides that skip parts of the game, you don't want to spend 2 hours every single time you change something near the end.
Do you really think he doesnt have a map of some sort
@@nikkiofthevalleyplay testing means testing it from start to finish when completed to make sure it works. What you described is testing each element to make sure they work.
i am absolutely doing this again as well by the way
I love the idea of making games just to inflict pain and suffering on others. You could make a personalized hell by including everything your friends hate or fear. Maybe quiz them to find out what they dislike in games and try to include as much as you can. Hide little insulting messages all over the place to keep their spirits down. Make things safe to use and then suddenly it harms the player randomly. Add hints to puzzles that just lie and make even the simplest of puzzles impossible if you actually listen to the hints. Make basic mechanics like movement unreliable by randomly changing movement speed. Add false sound effects to cause anxiety after teaching the players that listening to sound cues is very important to survive. Trick the players into thinking they are nearly finished with the game and then reveal more chores to do. Make events with very low chance of triggering to create uncertainty so the player never gets completely familiar with the game. I cant wait to see what you come up with next.
I love sadistic game devs
Vale you madman you made me tense up so hard I got cramps in both my upper legs
Do make a game they can win occsionally. So they don't always assume they cant win.
Tbh You making a actual game would also be interesting
love how the drunk man going in circles made more progress than the people actually trying to concentrate on how to win
Well yeah this game was made by an insane person you'd almost need to have a lower functioning brain to be able to process it
Who?
@@Gameboy-ur9pg lynx
God is thinking the same thing.
@@Gameboy-ur9pg is the man knocking on your door
When you’ve been staring at a dude walking in circles continuously for so long that you actually get scared when you see the monster you actually made
E
Plot of frankenstien
Maivi seemed more like she was drunk than the actual drunk guy
I was thinking basically this too istg
maivi seems to be in a constant state of hangover
@@teeteebee tbf that was poor UI imo, the layout of the menus makes it extremely easy to accidentally do that
@@mykal4779 hilarious UI*
just a tr00n. explains the things hysteria. ywnbaw
I was sure there wouldn’t actually be a monster but the fact there is and it’s completely programmed is even funnier
Would've been insane if there were just the clicking sounds that just got louder and louder
Actually that's kind of ingenious if he just show the monster once walking and trigger it once or twice only to be never be seen again or occasionally walking pass by it 😂
Same, I was betting on there being no monster, just Vale toying with their heads to think there was one.
Yea I thought it was purely psychological-
Its too early for the monster guys, its too early for the monster
*when mentally scaring your friends to new levels means you have to make your own game!*
Time for you to steal the idea and release a brand new video
@@escheat9024 and no one would care legends copy legends!
Do it Spiff, it calls you.
Hey this ma'am drinks tea, GET HIM!!!
scarring
Valefisk: hehehe i'll have a clever hint about draughts Literally Everyone: What the actual fuck is drafts Valefisk: .......... tbh Vale getting frustrated because people are getting confused by his confusing bullshit is the best part
Them guessing literally everything BHT checkers for the first hint killed me 😭 man’s really said baseball
Passive agressive I spot
E
AM I THE ONLY FUCKER WHO KNOWS WHAT DRAUGHTS IS!?? i was legitemately screaming when she pushed aside all of his checkers hints he was giving her, considering how generous they were given how long she was doing the lever puzzle
@@bootlegborat yes, yes you are, apparently
The way the monster isn’t built up and just exists at random points is honestly a lot scarier
"There is a jumpscare he- there it is." -Literally everyone who has played or seen a horror game.
And I think the small part where it is built up, with the coffin is terrifying because when you see the coffin you know it’s gonna get out, the question is when, so when you see the opened coffin, pure fear overtakes you
31:26 Lynx just goes full "He's more afraid of me than I am of him" and stares the thing down, and it leaves! The balls on this guy!
The nerve! He haves!
The Balls
Liquid Courage, baby!
I was reading the comments while watching the video. Thanks.
@@militarycapybara if the comments spoiled it I feel like that’s on you
I remember worryingly little of this
Located.
What a chad
O Shit wuddup
Suppressed the traumatic memories
Giggling the entire time while Mr. Fucking Waternoose is right in front of you is typically concerning towards memory
I love that lizard brain process of "holy shit what is that predator in front of me? Oh shit the key- FUCK"
39:30 Maivi's method working and then her giving up and saying "It didn't work" while literally standing right next to the opening to the key was heartbreaking
I was genuinely convinced for the first half of this movie that there were just randomly scattered scripted noises and that there wasn't a monster, and when the monster was first revealed my heart stopped for a moment
For a good five second my brain went: It's just a quirk of how the light works, just a weird decoration.
@@JohnSmith-ox3gy same and then i saw the creature movin' around and my soul temporarily left my body
There is no monster, you're crazy
@@ihavearequest1 - there is no war in Ba Sing Se.
Dude me too. With all the fake clues and keys to puzzles where you just guess the pattern I genuinely thought that the "something chasing you" was also just him trolling.
Imagine a hallway that's seemingly straight but it curves in one direction by 1 degree. To the naked eye, it'll look like one straight hallway but if you kept walking you'd eventually do a full 360
When given no static visual reference, humans are actually incapable of walking in a straight line and walk in circles. :)
@@bscorvin source
@@based980 It's true, there's a small tourist spot in my country that's basically just 2 giant trees and it's said that if you manage to walk across the middle of them blindfolded without accidentally turning left or right then you'll have a long life(or health or lover and wealth or smth idk it's just a fun myth). I tried and became a public laughingstock by going full 180° midway through, and even walking past the starting point. However it seems like running helps because my little sister sprinted and managed to go across almost perfectly straight lol
@@based980 I do recall this being true, people tend to walk in curved lines over long distances
@@based980 Mythbusters tried walking in a straight line while blindfolded, they did not walk straight at all
Vale: "My favorite board game is Draughts." Everyone: "The fuck is that? You're making shit up."
“Vale, Where are the stairs?” Dom asked calmly.
“Vale, could you inform me where the stairs are?” Dom asked politely
The balls on this man to just create a whole game just to fuck with some people... I love it and every euro spent on his patreon is worth it
Bonus points to him if he makes it doable and puts it on Steam. Extra bonus points if he just says he did and puts it on Steam anyway.
@@Damini368 your wish has been granted.
That AI design was brilliant! Giving the player a spook then throwing the monster to the other side of the map added so much effect.
It’s not smart enough to fall- IT’S SMART ENOUGH TO FALL!
@@Zack_Zander the pinnacle of ai intelligence
I love how the guy zonked out of his mind was the closest to “winning”
Lynx's hysterical chuckle at the monster is such a baller move.
Vale is just tying to break his “friends” (willing torture victims he occasionally compensates) at this point and it’s beautiful.
There is no compensation. Did someone get a compensation?
UwU?
@@dynamo8846 "you guys are getting payed?"
Valefisk is IRL Chris McLean from Total Drama Island
@@dynamo8846 Maivi got a 19 dollar Fortnite card a couple months ago I guess
31:42 ‘oh my god, what is this beast?’ That might be one of the most British reactions to whatever that is I have ever heard. Brilliant Lynx. “What a spooky bein’. What a spooky bein’”
WHAT CHEEKY THING HAVE YOU CREATED?
What cheeky thing have you created?!
"A fucking being of some description"
I love how the monster just comes up like "would you like to talk about our Lord and savior? No? Ok, have a nice day."
@@amatsua1271 *tickticktickticktickticktick Hi Bye *tickticktickticktickticktick
25:05 he legitimately said "ooh shiny"
32:44 my heart sank when he just walked over and grabbed it. The sense of impending doom was so real
I like your Ishmael PFP
@@Ray_Moses limbussy player spotted
@@Herib104 please never call it that again
@@Ray_Moses thanks for feedback! From now on I will call it Limbust company
I love how Maivi absolutely flipped the script on Vale and made him suffer lmao
E
*women ☕
@@beeboop5158You're weird
"What a splendifico fella. Oh he's quite rapido now" is the funniest shit I heard all day
35:37
I read this just as it happened
He sounded like Redd White from Phoenix Wright.
@@lt.ocelot Thank you king
Dom pausing during his “I DIDN’T KNOW” to quietly say “admittedly I should’ve known” and then resuming his scream is fucking gold
Gotta love Maivi's 300IQ move of drawing the code on her camera-enabled device
Vale got tired of the war crimes joke so he Started torturing people Yup checks out
He started his own war crimes hes evolving
got tired of making warcrime jokes, and decided to just start making warcrimes.
Bimpson pfp, good choice
maivi is unintentionally the funniest person to watch just because of the shit she messes up that always sounds like ironic jokes but is always completely serious
short brain
@@maivioz tall brain time
@@isaachenrikson3197 long brain*
@@maivioz I have subscribed and I will watch your career with great interest
The woman is always the dumbest one, predictable.
31:04 "Trying to figure it out logically" in a dungeon designed by a madman.
I loved the part where someone laughed at how the monster looks and it got so offended it left.
Hold shift to sprint "That's ominous" Comedy gold
To be fair, this has been a good trick many horror games have used, just saying "press [button] to sprint/run" when there is no danger yet to make you worried and afraid, because why else would the game explian how to do something if you didn't need to do it right now/very soon?
@@RipOffProductionsLLC exactly, the game telling you how to sprint is an indication that you will need to sprint or atleast want to sprint...which in a horror game usually means bad shit happens if you dont
@@RipOffProductionsLLC somehow I didn't get afraid when the Sprint tutorial showed in the Evil Within 2
That's as ominous as an autosave in a horror game. Literally.
How about a psychological horror that actually melts your brain in other ways: - Make the door opening animation painfully long - An extremely long tutorial explaining every single control (or mechanic/gimmick) - A key combination where only one single hint of just one single key/number/symbol exists - A meaningless picture that pretends to be veryyyy important (maybe found in a path that is very visible and can be seen often) - Random noises that scare the [?] out of you just like the Minecraft cave noises -> Maybe also a random discord ping every 30 minutes just to annoy the person playing - In the game, give the player a task that makes no sense as it has nothing to do to progress - [Too much Effort] Make it Non-Euclidean like the game "Anti-Chamber" where Circle-Paths have 5 corners or an infinitely long hallway - If you end up progressing up until the end, a hint will say that the last key is actually at the start of the game (which you are unable to reach) so you need to completely restart from the beginning -> This also makes it possible to have a random maze that has random halls and walls that weren't there for the first playthrough - Oh and for the sake of it, when you see a (fake) key and try to approach it while losing sight of it, it just so happens that it disappears.. huh Alright, have fun making it more painful!
Yes
The tutorial needs to be in a little cute open area.
You have issues with somebody or something, do you need some help maybe?
What if in horror game you constantly were getting notification like "Hold shift to sprint" through entire game for no reason and like half of notifications will actually warn about monster chasing you
Just copy an actual math test and you got it
"I DIDN'T KNOW admittedly, i should have known BUT I DIDN'T KNOW" genuinely one of the best reactions in this video
I'm only halfway through, but I just realized that, whether intentionally or not, you created a TRUE horror. Reason being is that because the players wasted so much time suffering to collect the keys, and up until now there being no notion of saving, it creates a TON of investment, and as such, so much to lose if you get killed by the monster. Touche lmao
Gotta say, out of all of them (aside from Lynx being the smart man by calling it quits), if the door COULD open and Vale didn't rig the game, I think Dom's second strategy would have won. He took all the time to prioritize and unlock everything for every key, he would just need to remember the correct route and pick up the key nearest to the door last. Buuuuut Vale rigged the game, so nobody CAN win.
dom was big brain
@@Sour__Soul ohh shinny
@@Sour__Soul Dom has long brain
@@Ainsley_the_meat_rubber Longest brain
He should also lead the monster as far away as possible before picking up the last key, just top get more time.
I like how Vale laughs at Lynx thinking he's in the lead with 50 minutes on the clock, but Maivi spent fucking 40 flipping switches lmao
Imagine watching this without sound and just reading the subtitles, then 24:05 comes along with "chess has battleships"
i love that gamers will literally think they've discovered a mechanic to the game but it literally has zero affect on the game
Proud of Lynx for not only making it the farthest on his first try but also being wise enough to stop after his first try despite being completely out of it.
E
Vale went from torturing people via games to making his own games to torture people. Someday he's just gonna cut out the games and just torture people.
Someday he’s gonna cut out the torture and just people
Someday he will cut out people
@@Dooperbooperlooper someday he's just gonna cut people
@@MrDarka77 someday he's just gonna
@@RebelSynth someday he
I’m glad Maivi opened up about her brain shortness not a lot of us are that brave
You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit, a maze with no prize. You don't even realize that you are trapped.
That creature is actually so perfect for that game, I mean it fits the atmosphere and aesthetic exactly in a way that makes it horrifying to be chased by and also so surprising when you first saw it. Because it sparks that curiosity that was shown when the dude started to get closer cuz you expected something like a vampire or something, not GOD DAM SPIDER CRABS hahaha
Spider crabs are a real thing, but they look nothing like this monster. They're much bigger and have far more legs
@@gingermcgingin4106 I want to purge all of them.
It also kinda reminds of how the monsters from Maze Runner look like. And considering there’s a whole ass maze in this game, I thought that was cool.
Im not really a fan of the "I hurt/scared my friends with this WHACKY THING I MADE" genre of video, but you put a stupid, stupid amount of effort in ruining people's day. High effort torture I approve of.
It's like a prank video that actually had effort in it
Plus it didn't result in physical injury or property damage :)
@@wheeeeeeeeeee I mean, it did lead to insanity, so that's something
@@sxlproductions True
Maivi: im gonna draw it in my phone. Valefisk: why not take a picture? why draw it? my man's game just broken that woman brain.
Scary stuff timetable First encounter with the monster 24:35 to 26:04 Brief sighting with monster 27:56 to 28:05 Scary encounter at 29:50 to 30:03 Encounter and death at 30:30 to 31:00 Lynx goes full chad and stares it down at 31:26 to 31:50 Slight jummpscare at 33:03 to 33:24 Death at 34:06 to 34:17 Sighting with the monster at 34:43 to 34:47 Scream-ey death at 34:55 to 35:06 Rapido encounter (and death) at 35:35 to 35:56 Jumpscare encounter and death at 37:56 to 38:06 Sighting at 43:00 to 43:10 Encounter at 45:00 to 45:26 Realization death at 45:42 to 46:02 Final death at 46:28 to 46:34
Thank you
Thank you so much
This ain’t a scary stuff timetable
It’s a highlights reel
Blessed be
A couple ways to freak the hell out of the players if you ever make another one: Have stuff change when the player looks away/ stuff is different when a player comes back to an area. Have the game change slightly and give cryptic hints throughout the game that it knows the player is on their second attempt when they retry.
And have a complete fake creature you never see on the first run but have it say you need to beat hard mode to win
I would like a variety of creatures to encounter, only one of them present at the time but when far away from the play the current creature gets replaced by another.
Maivi doing the right thing by just exiting the game instantly
Valefisk: Makes confusing game. Valefisk friends: Gets confused playing game. Valefisk: Surprised Pikachu face.
So there's 2 ways to approach this: either you aimlessly walk around in circles while being drunk until you eventually make progress OR try to be more big brain than Einstein himself, failing misserably in the process and getting progress by luck. Either way the result's gonna be the same bc... "THE GAME WAS RIGGED FROM THE START"
24:27 I actually did not expect to really be a monster. I just thought Vale would f*ck with their mind and make them believe that there is one
Thank you so much for attaching a time stamp 😭😭😭😭😭
petition to put this on steam
and have random people get tourtured 🤣 i bet it would get popular and streamers would play
@@beastmaster9950 yeah, we should do postive reviews about the ending, and have people play thinking there is an ending.
@@jace8785 reviewing while having a 100 hours on the game
@@beastmaster9950 just leave it running in the background to get 200+ hours, talking about the replayability of the second level...
Make it cheap so lot of people won't think twice about buying it, us viewers can then go review it positively. Spread the torture around you know? Somebody put this up to Vale for consideration.
Even after months, I still come back to this. And the first reveal + Dom's reaction will always the best part of the video xD *grabs Key* Vale: Why did you-?!? Dom: *scream of terror* I DIDN'T KNOW!!! Also Dom: *completely calmly* Admittedly I should have known. Still Dom: BUT I DIDN'T KNOOOOW!!!
Would have been funny to have a game with a hiding mechanic but no monster just to mess with people. Put hiding spots everywhere and have spooky ambient noises but no actual thing to hide from.
you've given him ideas
Awful idea to make this even worse: you could have emulated non-euclidian architecture by having the player get warped to an identical looking dungeon with no door once they got the key, so that they get stuck looking for the door forever. Maybe even flip them between alternate identical dungeons every now and then outside of that just to make it even worse.
My idea would be to have that kind of architecture for the maze
Honestly I thought the monster was going to be vale in a monkey suit that was unpixellated
that thing jumpscared me like every time; the fact that it moves fast, but not too fast, and seems to just come out of nowhere due to the lighting is genius no wait he's faster than I was thinking still genius
maivi should have gotten the gift card! she technically exited the crypt first.
She shouldn't have gotten anything lol Her brain was too short
I once broke down on tears because I was unable to hit the start button on a Minecraft horror map, so I feel confident saying torturing me would have been as simple as making a square room with no lights and debating whether it would be cruel to post the results online
I once broke down in tears in a minecraft map because I couldn’t figure how to turn on adventure mode
Idea for gaslighting your friends some more - Make a game that listens to the mic, make the monster in the game sensitive to sound from the mic with no warning that this is the case whatsoever, then run this format again but with that game. If they demand you prove it's beatable to them, show them you playing through a version that doesn't listen to the mic.
That's So evil. I love it. I think I might make that myself
The only issue is that the game would ask to use the mic, spoiling the plot.
@@lordfelidae4505 Simply mask it using some puzzles that have to be done using one's voice. Easy.
@@ThatguycalledJoethat would make it even more obvious that ur mic is heard by the monster💀 a horror game isnt going to implement a voice puzzle for no other use than just puzzle.
@@santiv4 That's where a little trick called lying comes in, and the dummy version where the mic is ignored outside of those puzzles.
For the love of God, somebody please give poor Maivi a hug. In all of the videos I hear her in, she always sounds like she's on the verge of tears
Other than it actually being uncompletable, this seems so well designed. It carries a lot of atmosphere and the beast has pretty good programming for what is the video
I genuinely spent the first half of the video going “my guess is that there’s no actual monster and there are just hints that there’s one to add further psychological damage” then I saw the monster and I am so glad I was wrong because that thing is terrifying in the best possible way
47:49 Hence why Alien: Isolation is such an incredible example of good horror game design. Indies take note. Plenty of videos talking about how and why it works. The AI in this game does a decent job at building the suspense, but (obviously, and intentionally) fails at maintaining it at phase 4. Very cool game.
"Human Torture Device" I think you mean "An Actual Dungeon" No fluff, just a maze no one was meant to solve to lock away a prize no one was meant to have
A fucking checker board is something I never would've tried because I was thinking "It's not gonna be a checker board, that's literally the first thing anyone would think of"
It actually is quite possible to beat it if you get the first key once all the others have been picked up, because then you have more than enough time to... realize that the door won't open. Fuck, that's evil.
The speedrun for this game *HAS* to be where you get all four keys and then die as fast as possible (since that's basically the end of the game)
3:55 "[Lynx had] a complete collapse of his critical thinking ability" Also Lynx: Bails after the first try because he realised it was impossible.
"What a spooky bein'" is now living rent free in my head permanently
Valefisk should try sneakily finding out what his friends are afraid of and then make a horror game with all that knowledge in mind. Could be fun. For Valefisk. And us. Not so much for his friends.
Not so much for his -friends- enemies. Fixed that for you.
And when they talk about the game, they all have different experience just to fuck with them even more
@@Damini368 that's weird way to spell "Victims"
I like how bad Vale’s hints are… that, or his friends aren’t big tabletop game/soccer fans, lol
How does someone go from chess to baseball????????????
@@Alice-he2zh Alcohol.
@@Alice-he2zh The callouts. Soccer fans often still listen to the radio to tell how the game is going, thus they are able to recognize EXACTLY what each word the announcer is saying means. "Rodrigo is running across the left side of the field unhindered... He passes it to Vasquez as Jona tries to bloc- OH OH VASQUEZ SCORES FROM CENTRAL!" And by tabletop, he meant games like DnD which is self explanatory.
@@Alice-he2zh Alcohol
@@Alice-he2zh Alcohol
Don’t think anyone else has pointed this out but when Maivi sings “I’m dead, I’m dead I’m dead,” she has a pretty good singing voice
An idea: the monster doesn’t actually kill the player when it gets near them. Instead, a prompt to pet the monster appears, and after being pet, the monster will return to its spawn and stay there. Just to fuck with the player.
"why would you put a puzzle game in a horror game?" You... Don't play many horror games, do you? Horror and puzzles has been a thing for like ever.
isn't that the concept of Saw?
Hell, they've been there a couple since they were played on a tabletop.
Resident Evil, the game that basically made the Survival Horror genre, had puzzles.
it was a rhetorical question
@@cloudian975 “And I gave you a rhetorical answer” - TFS Abridged Son Goku
"There's a way to figure it out without even looking at the bridges" - 11:40 - just one example of Vale gaslighting his friends (victims) one about 37 different levels at once. This entire video is incredible
The pain Maivi gave you was such a fun bit of karma. :') her short brain made you writhe in agony and it humored me
I love in his attempts to torture them linx just ended up unintentionally torturing him
Should have made it so that getting hit by the monster just extinguishes your torch rather than ending the game
Oh my goodness,
even worse holy
all jokes aside, this game seems really cool to play but never finish. It's like sisyphus' boulder but in game form, i dont know why i like it so much
As soon as he said “I like chess but I think I prefer…” I knew how to solve it…
Man, Crypt actually is a really good indie horror game idea What if you REMADE it with an actual way to "beat" the game? oh and with more than what was provided here (more 'levels' to it, I mean)
He did exactly that
@@marceltelang7825 yeah saw it
Damn, I hate when somebody reanimates my corpse by unleashing my cursed form, and I wake up with a GODDAMN cold! Fucking write-off of a day, I tell you.
25:12 is gold. *”I DIDN’T KNOW!* _I-maybe I should have known…_ *BUT I DIDN’T KNOW!”*
I love how there's no retry button, just *quit." Like the game is telling you to give up
This game would have been legendary if it came put in 2010
I think you missed a trick with the end thing. In addition to "Death Mode" triggering only when all 4 keys are in the locks you should have actually had the door next to them open but have it be a really long corridor that makes it impossible to outrun and/or evade the monster and end in nothing (or just a message or something)
I would like to suggest a speedrun for this game. The "You failed"% run. Goal is to get caught as quickly as possible. Does the AI allow you to touch the monster and get caught if it's only in phase 2? Or do you need to get it to phase 3 and get lucky? Or is it best to rush phase 4 for the guaranteed ticking clock? Who knows! Not me!
yeha patrons have access to the game, and someone is already doing it kzhead.info/sun/qs6ud96NeqeprX0/bejne.html
Yes
I love your approach for the monster in the devlog portion I can't tell you the number of horror games I've played where the monster didn't truly scare me meanwhile in other games the "idea" of it lurking nearby watching me (Even if it didn't exist and was simply implied) did so much more torment to my psyche