Firearms Expert Reacts To Call Of Duty: Vanguard’s Campaign Guns

2021 ж. 26 Қар.
1 219 312 Рет қаралды

Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Call Of Duty: Vanguard’s campaign, including the iconic M1 Garand, the STG 44, the MP40, and the Owen Gun.
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Call Of Duty: Vanguard and compares them to their real-life counterparts.
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/

Пікірлер
  • Petition to keep the “emotional support” STG-44 on the table during all of these videos

    @sable2017@sable20172 жыл бұрын
    • He is going to need it a lot if he keeps doing Vanguard videos.

      @Lonewolfmike@Lonewolfmike2 жыл бұрын
    • Yes

      @fun_police8011@fun_police80112 жыл бұрын
    • We all need it i think.

      @drunkpaulocosta9301@drunkpaulocosta93012 жыл бұрын
    • I agree

      @Deadvalley200@Deadvalley2002 жыл бұрын
    • I want an "Emotional Support STG-44" t-shirt.

      @CertMediocre@CertMediocre2 жыл бұрын
  • can we all just appreciate how Jon has gone from "Ok pausing..." to "No, that's just wrong" in merely months?

    @JustCantGetRight@JustCantGetRight2 жыл бұрын
    • A man can only deal with so much nonsense...

      @theguylivinginyourwalls@theguylivinginyourwalls2 жыл бұрын
    • It´s CoD Vanguard, what did you expect.

      @mockingbird5832@mockingbird58322 жыл бұрын
    • Patience is a well that runs fast

      @dominik4666@dominik46662 жыл бұрын
    • I miss pausing tho

      @syitiger9072@syitiger90722 жыл бұрын
  • "Hanzo! Get that type 100 mag from our fallen soldier and shoot back!" "I can't sir!" "Why not?" "It's a later variant sir, and... I have the earlier version."

    @sourlemon14@sourlemon142 жыл бұрын
    • LOL

      @wallclock4648@wallclock46482 жыл бұрын
    • "Yabai moment"

      @majorblitz3846@majorblitz38462 жыл бұрын
    • 😂😂😂😂😂😂😂😂

      @terrysibz@terrysibz2 жыл бұрын
    • Emperor help us.

      @hussarzwei6223@hussarzwei6223Күн бұрын
  • The second I got this video recommended I knew that he was going to call out the STG 44s in the Pacific. That really bothered me as well. The historical inaccuracy in the guns is ridiculous. It doesn't have to be super accurate but Japanese troops having STG 44s and in 1943 plus MG42s makes no sense. World at War had the guns based on the front. The multiplayer was always based on the player choice but singleplayer always kept everything accurate.

    @theprofessional155@theprofessional1552 жыл бұрын
    • Yeah, that got me too; I honestly can't see any reason to put them in that theatre except for cool factor.

      @oldmanramblingatclouds@oldmanramblingatclouds2 жыл бұрын
    • @@oldmanramblingatclouds Japan was part of the axis forces and in theory could've had german weapons, if the Germans would've supplied them, which they did not afaik. I think that is the loop hole they used when they made the campaign.

      @tobitaktlos3241@tobitaktlos32412 жыл бұрын
    • @@tobitaktlos3241 if any such trade would have occurred I'm pretty sure the ships carrying the STGs would have been sunk

      @pierre8550@pierre85502 жыл бұрын
    • Somehow World at War manages its accuracy much better than Vanguard.

      @leowei771@leowei7712 жыл бұрын
    • @@pierre8550 Like the one with Tiger was?

      @thejestor9378@thejestor93782 жыл бұрын
  • I like how the narrator even admits that they tested Jonathan’s sanity in the last Vanguard video.

    @wazkangz955@wazkangz9552 жыл бұрын
    • Yes, "Little Cursed" like he's said

      @Ween5567@Ween55672 жыл бұрын
    • Yeah that was funny

      @woodsnose2909@woodsnose29092 жыл бұрын
    • as do i.

      @patriot17764th@patriot17764th2 жыл бұрын
    • Bread

      @ijustlikebread2728@ijustlikebread27282 жыл бұрын
    • Hijacking this, 3:17 shows the player pressing the clip release

      @kagenlim5271@kagenlim52712 жыл бұрын
  • Jonathan called out to comments on "emotional support sturmgewehr" shows how much he appreciate his audience and how Vanguard broke him emotionally is hilarious

    @hamzterhero@hamzterhero2 жыл бұрын
    • I wish I'd made a note of who coined that - it made me chortle.

      @jonathanferguson1211@jonathanferguson12112 жыл бұрын
    • poor guy.

      @patriot17764th@patriot17764th2 жыл бұрын
    • @@jonathanferguson1211 Well we all thought you needed it because of all the cursed guns you had to endure in that video.

      @Lonewolfmike@Lonewolfmike2 жыл бұрын
    • @@jonathanferguson1211 we need another cursed vanguard multiplayer weapons video! Put that emotional support STG to use

      @Hiyst@Hiyst2 жыл бұрын
  • 12:32 "The magazine well in the MP40 is ribbed for....STRENGTH" nice save there, Jon!

    @adonisbs@adonisbs2 жыл бұрын
    • Haha

      @ItsKevin06@ItsKevin06 Жыл бұрын
    • I was so hoping he’d go for it and say “for the operator’s pleasure” lol

      @christiancotie4189@christiancotie4189 Жыл бұрын
    • The way he smiles for a millisecond after saying that

      @ahmadbani1452@ahmadbani1452Ай бұрын
  • I swear, this guy probably has one of the best jobs in the world. Just hearing him say "Here let me go get one and show you" just means he just has all these iconic and amazing tools at his own use to teach others and to explore this amazing world.

    @CamoTheGuy@CamoTheGuy2 жыл бұрын
    • Sees a gun in the game that is in the collection. "Hold on, I have one of these."

      @petercocchiara659@petercocchiara6592 жыл бұрын
  • When I saw the Japanese using an STG on one of the Pacific Front missions, I was cackling. They ALMOST had a decently accurate mission but that one level designer had a sense of humor.

    @dillonc7955@dillonc79552 жыл бұрын
    • That person definitely had a great day.

      @tonypeppermint5329@tonypeppermint53292 жыл бұрын
    • Half of the Japanese soldiers had German equipment too.

      @Bane2TuffAtBall@Bane2TuffAtBall2 жыл бұрын
    • @@Bane2TuffAtBall I don't think they had stg

      @RTXti-ez6ye@RTXti-ez6ye2 жыл бұрын
    • @@Bane2TuffAtBall I remember in the segment with the tanks, you can find and we're even given an MG42. One of them was some weird MG42/34 frankenstein gun.

      @dillonc7955@dillonc79552 жыл бұрын
    • They could have just given Wade a Type 99 that was made from a Bren Gun tbh. Like how MW2019 made a faux AK-12 for the campaign.

      @rosaria8384@rosaria83842 жыл бұрын
  • GameSpot: Today we need you to react to Call of Duty: Van- Jonathan: No no, not again! I'm sure this video took a lot of persuading.

    @winston8762@winston87622 жыл бұрын
    • And three comically large sacks of money instead of the usual two

      @TheLakabanzaichrg@TheLakabanzaichrg2 жыл бұрын
    • Gamespot is holding Jonathan hostage to do this video

      @Eric-vs2he@Eric-vs2he2 жыл бұрын
    • @@TheLakabanzaichrg *four

      @k-874@k-8742 жыл бұрын
    • @@TheLakabanzaichrg and a full bottle of his beverage of choice.

      @Mr_T_Badger@Mr_T_Badger2 жыл бұрын
    • "Please! I'll do Team Fortress 2 again! I'll do more Tarkov monstrosities! Anything but Vanguaaaaard!"

      @tbotalpha8133@tbotalpha81332 жыл бұрын
  • The Mosin's old imperial designation was "Three-line rifle, model 1891". By the time the soviets updated it, it was simply designated "Rifle, model 1891/1930", although the "three-line" stuck as a nickname among soldiers. A "line" is a Russian Imperial unit of measurement, equal to 1/10th of an inch. So 3-line is, in fact, exactly .30cal.

    @bwcmakro@bwcmakro2 жыл бұрын
    • Thank you

      @pho3nix-@pho3nix-2 жыл бұрын
    • Or 7,62mm)

      @Technomancer_TGG@Technomancer_TGG2 жыл бұрын
  • A fun fact about the revolving shotgun ingame: It’s name of Einhorn revolving translates to “Unicorn revolving” which is quite a play on words as I suspect the developers had because a Unicorn gun according to the internet is a colloquial label for those newly released and/or highly desirable firearms that have proven nearly or completely impossible to find. And since that shotgun is an extremely hard to find weapon, the name fits it like a glove

    @lt_darkseekerantique3911@lt_darkseekerantique39112 жыл бұрын
    • Unicorn is Einhorn, Einhorn is Unicorn 😦

      @Shaqqid@Shaqqid Жыл бұрын
  • "I've grabbed one of ours just to really to just show you because it's cool" You could feel his happiness to see that gun in the game

    @Klookko@Klookko2 жыл бұрын
    • Owen guns in videogames are pretty epic

      @Mate_Antal_Zoltan@Mate_Antal_Zoltan2 жыл бұрын
  • This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history from this episode he lost his mind

    @EyDouma@EyDouma2 жыл бұрын
    • To be fair, at least these aren’t the AWFUL, CURSED, PAINFUL multiplayer creations from last episode.

      @Sagaleon14@Sagaleon142 жыл бұрын
    • I live in walking distance of the royal armouries . Great place and free admission

      @perfectlemming8394@perfectlemming83942 жыл бұрын
    • @@perfectlemming8394 You're living the dream, buddy ;)

      @nealang9520@nealang95202 жыл бұрын
    • @@nealang9520 I've only recently found Jonathan's videos . Didnt have a clue they were from the armouries

      @perfectlemming8394@perfectlemming83942 жыл бұрын
    • @@perfectlemming8394 Im 60 miles East just down the M62... Yes its a good place to visit and lose a few hours whilst you have a wonder around.

      @sahhull@sahhull2 жыл бұрын
  • Honestly it’s hilarious that out of all these fairly cursed guns… the most cursed thing here is the Japanese STG-44 used on the Pacific front in 1943

    @comradehanson@comradehanson2 жыл бұрын
    • it's actually not as unreasonable as it sounds - marines on iwo jima found and captured numerous MG-15s on motoyama airfield no. 1 marines in the pacific also encountered p08 lugers and the occasional german or dutch rifle - as the japanese captured a ton of german produced & dutch rifles from the dutch, many of which were thrown back into service with the ija, even madsens the luger was often seen with japanese officers who carried it as a trophy i have original photos to back all of this up (and even some unit info on the marines) and would be more than willing to send them if i were able to

      @Rogue_Nine416@Rogue_Nine416 Жыл бұрын
    • COD never was historical accurate.

      @ramonandrajo6348@ramonandrajo6348 Жыл бұрын
    • @@ramonandrajo6348. Not perfectly, but even COD WWII was more accurate.

      @dragonbornexpress5650@dragonbornexpress5650 Жыл бұрын
    • @@dragonbornexpress5650 Nice try, dude. XD

      @ramonandrajo6348@ramonandrajo6348 Жыл бұрын
    • @@ramonandrajo6348 World at war was much more accurate

      @josedorsaith5261@josedorsaith5261 Жыл бұрын
  • 17:25 in regards to the Webley, that's exactly what was happening. The consoles (or PC if you have a controller) will actually make the hammer and trigger pull follow the depression of the trigger buttons. The further you pull back the button on the gamepad the further the hammer goes back until it goes off. So in essence he was, indeed, staging the hammer before pulling it the rest of the way.

    @BullsMahunny@BullsMahunny2 жыл бұрын
    • I was pretty amazed when I realized you actually do that in the game

      @marcusjackson1887@marcusjackson18872 жыл бұрын
  • 12:32 - "ribbed for..." ribbed for what, Jonathan?

    @Woolie@Woolie2 жыл бұрын
    • For closely avoiding Matt Easton style of joke. 😉

      @F1ghteR41@F1ghteR412 жыл бұрын
    • Ribbed for rib

      @CoreRealm@CoreRealm2 жыл бұрын
    • PLEASURE

      @MitsurugiR@MitsurugiR2 жыл бұрын
    • Whatcha doin here Woolie?

      @maisharona5861@maisharona58612 жыл бұрын
    • For our pleasure

      @exudeku@exudeku2 жыл бұрын
  • Can’t believe World at War (which came out 13 years ago) has more historically accurate weapons than Vanguard

    @indiaffandi3637@indiaffandi36372 жыл бұрын
    • And most other WW2 games

      @fritzy.@fritzy.2 жыл бұрын
    • Can’t believe CoD 2 was more accurate

      @LegionShade@LegionShade2 жыл бұрын
    • @ThisIsMyRealNameSrs i hope this is a joke...

      @thelion2751@thelion27512 жыл бұрын
    • What do you mean? WAW was just as guilty as Vanguard in terms of weapon inaccuracies

      @rifath8152@rifath81522 жыл бұрын
    • @@rifath8152 Lol not even close. Every mission had faction specific weapons without attachments other than bayonets and rifle grenades. Some weapons appeared more than they probably should, but that’s small potatoes compared to this monstrosity of a game.

      @Horgler@Horgler2 жыл бұрын
  • 19:21 Judging by the tattoos, I'd say that the player has the ability to travel through space and time and has likely brought this ridiculous shotgun back with him from another reality.

    @Markworth@Markworth2 жыл бұрын
    • I suppose theoretically it could be a Maori soldier for the wrist, but then again that's the wrong species of kingfisher for New Zealand...

      @Martin-xd4jl@Martin-xd4jl2 жыл бұрын
    • It’s actually an Australian convict being used as cannon fodder by a British general.

      @richardpaulson6002@richardpaulson60022 жыл бұрын
    • @@richardpaulson6002 wrong war for that joke I‘m afraid

      @tairneanaich@tairneanaich2 жыл бұрын
    • I mean Tattoos have been a thing since at least the Ice Age. Otzi the Ice man, an extremely well preserved mummy found frozen in ice had many tattoos and he died 5300 years ago.

      @sorrenblitz805@sorrenblitz805 Жыл бұрын
    • @@sorrenblitz805 I know that Planet Derp loves it some tattoos, but this sort of argument is really starting to wear itself out. One extraordinary thing is not an indicator of something normal. It's an indicator of something extraordinary.

      @Markworth@Markworth Жыл бұрын
  • I love how this guy is midway through explaining a specific piece of a gun, remembers halfway through his speech that he indeed has access to nearly every firearm in the world, and quickly scampers off to grab one.

    @fin9365@fin93652 жыл бұрын
  • The Enfield also only had 5 rounds when it realistically should have had 10 bullets

    @USSEnterprise6126@USSEnterprise61262 жыл бұрын
    • Thx captain you found it too

      @a_dude1933@a_dude19332 жыл бұрын
    • yea suprised he missed that

      @linksxdx@linksxdx2 жыл бұрын
    • @@linksxdx if they had showed the reload he would have noticed only one clip being loaded

      @USSEnterprise6126@USSEnterprise61262 жыл бұрын
    • @@USSEnterprise6126 Good point.

      @tonypeppermint5329@tonypeppermint53292 жыл бұрын
    • They didn’t load all ten rounds in combat, it apparently could lead to all kinds of failures

      @ciggy_@ciggy_2 жыл бұрын
  • 5:01 “Here’s my as someone said in the comments last time my ‘Emotional support Sturmgehewer’” That actually made me laugh lol

    @aburnoutfailurewithsomemem3085@aburnoutfailurewithsomemem30852 жыл бұрын
    • *Sturmgewehr

      @PhilipFry.@PhilipFry.2 жыл бұрын
    • @@PhilipFry. Thank you German words words are hard

      @aburnoutfailurewithsomemem3085@aburnoutfailurewithsomemem30852 жыл бұрын
  • 2:12 the player does actually press the release button on the Garand, however the press is very short and subtle, making it easy to miss. Go frame by frame or check it in game, it is there.

    @Plutario9715@Plutario97152 жыл бұрын
    • it's visible in this video, but easy to miss with the way there is still open space between the finger and the model of the rifle. but that's just a video game graphics thing

      @Sam-lr9oi@Sam-lr9oi Жыл бұрын
  • Well it's nice to see the campaign is slightly less cursed. I really want to see Jonathan look at the Perfect Dark series, breaking down the mechanics (or lack thereof) of the laptop gun or some of the alien weapons would certainly be entertaining.

    @waywardgun@waywardgun2 жыл бұрын
  • i would love to see Jonathan pick his own guns for "his" videogame. like what he would put into a game, what would make sense to have with accessories, ammo, etc.

    @thomasherzog86@thomasherzog862 жыл бұрын
    • Good idea but there probably wouldn't be many, he often talks about how games buffer and nerf weapons so that players will actually use a variety, otherwise you'd only use one accurate self loading assault rifle all the time and never bother with submachine guns, bolt actions etc

      @joshuaprietophoto@joshuaprietophoto2 жыл бұрын
    • It would probably depend on the game's setting to begin with, so that's... really broad.

      @adamofblastworks1517@adamofblastworks15172 жыл бұрын
    • @@joshuaprietophoto tarkov really doesn't bother with trying to get players to use variety but people still do even if the weapons are worse than you could use it is possible to force variety but I like having a choice of better and worse

      @cortezhernandez3343@cortezhernandez33432 жыл бұрын
    • @@cortezhernandez3343 Tarkov’s variety comes from scarcity because it’s a survival game not a competitive shooter. But even then everyone ends up just using the m4 and going full auto.

      @shadow50011@shadow500112 жыл бұрын
    • @@shadow50011 the 416 and m4 might be the most used but even some cheap weapons like the klin can do massive damage if used right

      @cortezhernandez3343@cortezhernandez33432 жыл бұрын
  • He hasn't even known about the reloadable Panzerfaust yet

    @phamanhtai2824@phamanhtai28242 жыл бұрын
    • The wait!? Dear lord; what has CoD come too.

      @alexandercaires5921@alexandercaires59212 жыл бұрын
    • Oh goodness. Oh no.

      @badideagenerator2315@badideagenerator23152 жыл бұрын
    • he doesn't need to know ignorance is bliss

      @Mate_Antal_Zoltan@Mate_Antal_Zoltan2 жыл бұрын
    • *Hol’ Up*

      @mozambiquehere5903@mozambiquehere59032 жыл бұрын
    • The The what?

      @0uttaS1TE@0uttaS1TE2 жыл бұрын
  • They need Jonathan to work on these kind of games, his knowledge of guns and history is really needed in some of these games.

    @iziwi2910@iziwi29102 жыл бұрын
  • I'm so sorry You had to suffer through this Jonathan. I could see the immense pain in Your eyes and voice. Thanks for enduring this for Us. Also NEVER stop these videos They are amazing and informative 👏 👌 ❤

    @tattoophil2933@tattoophil29332 жыл бұрын
  • I love how the Type 100 section is just Jonathon showing off the collection without even talking about the game and I'm perfectly here for it

    @EmApex@EmApex2 жыл бұрын
  • "The magazine was ribbed... For reinforcing" low key was expecting him to say for user's pleasure

    @ukromarine426@ukromarine4262 жыл бұрын
    • Me to lol

      @SlowRideHome@SlowRideHome2 жыл бұрын
  • I liked this one as soon as Jonathan brought up the common mistake made with the correct use of a bolt-action on WW2 weaponry, Jonathan is completely right, to my knowledge all of Commonweaths of Brittan were trained the same ways.

    @SBrown7525@SBrown75252 жыл бұрын
    • Yeah those ANZACs should have been doing things the British way, I‘d say

      @tairneanaich@tairneanaich2 жыл бұрын
  • I love Jonathan and this series! Please don't ever stop producing them!

    @AlexBell1991@AlexBell19912 жыл бұрын
  • Finally a professional gun expert criticizing the inaccuracies of this game thank you so much Mr Ferguson

    @michaelmitchell6476@michaelmitchell64762 жыл бұрын
    • thank you too

      @patriot17764th@patriot17764th2 жыл бұрын
  • I’d love to see his perspective on the weapons of the halo series, seeing him figure out how the needler works sounds hilarious

    @BritCrumpet@BritCrumpet2 жыл бұрын
    • And how the “assault rifle” fires a full size cartridge(7.62x51 NATO) but doesn’t preform like a battle rifle like it should, but rather preforms like a sub machine gun. An assault rifle in a battle rifle cartridge which handles like a sub machine gun. Also, somehow the regular sized magazine holds 60 rounds of 7.62 NATO, which like, what?

      @fromthebackseat4865@fromthebackseat48652 жыл бұрын
    • @@fromthebackseat4865 Between that and things like a pump-action shotgun still being standard issue 500 years in the future, I've never been able to care all that much about Halo's expanded universe.

      @TrueYankeeFan@TrueYankeeFan2 жыл бұрын
    • @@TrueYankeeFan One detail I'd like to see him comment on is how the otherwise conventional pump shotgun has the magazine tube over the barrel. It seems like a genius design choice from a user standpoint.

      @oktayyildirim2911@oktayyildirim29112 жыл бұрын
    • @@TrueYankeeFan eh, personally I don’t really care. I love the halo franchise and they kinda made things make more sense with the subsequent entries. Like in 2 they removed the Assault Rifle completely and replaced it with the more logical battle rifle. They also made all the magazines hold 30 rounds, not 60. And when you’re going against aliens with armor and stuff maybe you do need a full power cartridge, idk I’m not an alien biologist. As far as the shotgun goes it has its magazine tube above the barrel, making it easier for ergonomics. It was also used for shutting down riots and uprisings, which is maybe why it’s pump action in order to use less lethal rounds. However, in general, none of that stuff really bothers me. I just find it kinda funny and peculiar.

      @fromthebackseat4865@fromthebackseat48652 жыл бұрын
    • @@oktayyildirim2911 I’ve actually looked into this in the past. There are some current shotguns that utilize a loading port on the top of the gun, but they’ve found that it’s far more likely to get junk inside and stop it from cycling properly. Maybe in the future they’ve found a clever way around that, but that’s why it’s not a standard thing right now.

      @fromthebackseat4865@fromthebackseat48652 жыл бұрын
  • The vertical flip on the Owen was likely more because of the screen real estate. The giant mag jutting out the top would likely cover a large portion of the screen if they had the sights on the right, and that covering of said screen space would make players want to use the gun significantly less. Meaning all the hard work of making it would be largely wasted. Flipping it around makes it so that less of the screen is covered, making it much more useable gun from a gameplay perspective.

    @GeneralNickles@GeneralNickles2 жыл бұрын
  • these videos are so entertaining and jon is a informative yet never gets dull in any way

    @villadsk8@villadsk82 жыл бұрын
  • I'd love him to take a look at "War of Rights". An American Civil War FPS, the devs actually redid the reload animation because it wasn't accurate to the training manuals they researched from.

    @dominic2060@dominic20602 жыл бұрын
    • They redid the reload animations because they weren't accurate? Wow... people should learn from them

      @Slenderslayer351@Slenderslayer3512 жыл бұрын
    • Late response but that sounds neat.

      @andreivaldez2929@andreivaldez29292 жыл бұрын
    • The reload animation ingame is accurate, but they *added* the one from caseys/hardees light infantry tactics to it. As it would've been trained, the more casual way was depicted first.

      @theminorityshack7071@theminorityshack70712 жыл бұрын
    • @@Slenderslayer351 They didn't redo it, they added a more disciplined animation that was more accurate to the drill manual of the time. They still keep the more casual one as that is still accurate.

      @theminorityshack7071@theminorityshack70712 жыл бұрын
  • If someone make a tiny figure of Jonathan hugging the emotional support STG-44 I would 100% give them my money.

    @dannyzero692@dannyzero6922 жыл бұрын
    • Johnatan Youtooz?

      @thegreenberretwearingbrony9678@thegreenberretwearingbrony96782 жыл бұрын
    • @@thegreenberretwearingbrony9678 I literally could not care less about YouTooz, but I would genuinely consider buying that

      @bookreaderman6715@bookreaderman67152 жыл бұрын
    • @@thegreenberretwearingbrony9678 Johnathon funko pop

      @Aristaios@Aristaios2 жыл бұрын
  • Love how you said nothing about the Lee Enfield having a magazine capacity of 5 in the game.

    @tatsuhirosatou5513@tatsuhirosatou55132 жыл бұрын
  • I will never get bored of informative videos such as this one + Jonathan's explanations are easy enough to understand (for me) while giving that "this guy knows his stuff" feel

    @maotisjan@maotisjan Жыл бұрын
    • 6:07 🤣 Yeah right 🤣 good luck hitting anything with 30 round mag in this situation

      @maotisjan@maotisjan10 ай бұрын
    • I just remembered, there are rumors off CoD Vanguard 2 being in works and supposedly it is said to be 100 % historically accurate BUT it also says (brace yourself) that we have 1969, WW2 still raging, Japanese have Gundams, USMC Is composed of Spartan Super Soliders from Halo, Russians have Apocalypse Tanks from C&C Red Alert 2, British utilizes Lightsaber wilding Knights and German Army looks nearly identical to what we can see in Wolfenstein New Order, oh and there is no Italy (anexed by Germany), all being "very well researched for complete historical accuracy"

      @maotisjan@maotisjan10 ай бұрын
  • The fact that there's a MG42 and STF44 in a *PACIFIC* war tells everything about this game's historical accuracy.

    @KoreanSpy1997@KoreanSpy19972 жыл бұрын
    • Battlefield One's most egregious example of the same is the presence of M1903 Springfield rifles equipped with Pedersen devices, which were experimental secret weapons built by the Americans in 1918... At Gallipoli at least two years prior. Used by Ottoman soldiers.

      @IncoherentOrange@IncoherentOrange2 жыл бұрын
    • IncoherentOrange but you don’t see anybody complaining about BF1 tho, do you see people furious about the inclusion of the hellriegel or the pedersen device being used during the Russian Revolution? Why is this the case? Because it’s BF1, and not BFV, CODWW2, or Vanguard.

      @sandwichpony8071@sandwichpony80712 жыл бұрын
    • @@IncoherentOrange you got people running with smg08's and hellriegals.

      @ZeroOne-mp1qe@ZeroOne-mp1qe2 жыл бұрын
    • @@sandwichpony8071 as someone said before, if a game is fun, it is understandable to sacrifice some realism, but if a game isn’t fun and is pulling the stunts of vanguard…then why bother?

      @kylinslittlecorner8888@kylinslittlecorner88882 жыл бұрын
    • @@kylinslittlecorner8888 One could argue that historically accurate weaponry is part of the appeal of a WW FPS. Because what is the point of a WW1/WW2 shooter if it offers exactly the same experience as a FPS set in more recent history?

      @vahlen5281@vahlen52812 жыл бұрын
  • It honestly seems like the developers of this game saw a WWII movie when they were 10, and tried to recreate it from memory.

    @PizzaBadger@PizzaBadger2 жыл бұрын
    • yea mate, they really just dont bother to do some further research on it first

      @adhidana5262@adhidana52622 жыл бұрын
    • lol they dont study much history.

      @patriot17764th@patriot17764th2 жыл бұрын
    • @@patriot17764th I mean those operator skins and the exclusion of factions are dead give aways

      @shawklan27@shawklan272 жыл бұрын
    • I dont think they were going for realism lol.

      @Khronogi@Khronogi2 жыл бұрын
  • There’s a clip somewhere of an Aussie firing a Bren Gun from the hip I think in New Guinea somewhere in WWII and it always blew me away as to how the bloke is just standing there firing this thing spewing out bursts of .303 from the hip.

    @alikattbrien2382@alikattbrien23822 жыл бұрын
  • My father and uncles were ex New Zealand military and they all mentioned that during training palming the bolt would result in the instructor smacking them across the back of the hand with a long thin stick whilst bellowing, "don't the palm the bolt".

    @Chek63@Chek63 Жыл бұрын
  • It's like after reviewing vanguard Johnathan kept hinting to the game devs multiple times to get their act together and visit more museums to get their games more historically accurate

    @theushanka2120@theushanka21202 жыл бұрын
  • Fun fact I grew and still live in the city where the Owen guns creator was also born, every pub in town has some reference to him or has an original Owen Gun on display

    @smarty2122@smarty21222 жыл бұрын
  • I love these videos, great insights and learning where corners have been cut on research. Can I suggest something like Company of Heroes 1 or 2 for his view on artillary? Flak 88s or the nebelwerfer might be kinda cool?

    @hypermcbonus9386@hypermcbonus93862 жыл бұрын
  • These video are so enjoyable keep it going!

    @ottokrieg@ottokrieg2 жыл бұрын
  • Jonathan please cover the many various guns from Killing Floor 2! There's so many interesting weapon systems from the 19th century, WWll, and modern times. You may be interested in the futuristic weapons as well.

    @Louie661@Louie6612 жыл бұрын
    • It has great reloading animations and sounds too, I hope they pick it for next episode!

      @zmanfryz1797@zmanfryz17972 жыл бұрын
    • @@zmanfryz1797 The inspection/ press check animations on a full mag in that game, especially the Horzine weapons looks awesome too.

      @Louie661@Louie6612 жыл бұрын
    • It'll be great.

      @tonypeppermint5329@tonypeppermint53292 жыл бұрын
    • Agreed. KF2 has many interesting guns and the slomo animations really bring them out, too. Hopefully he'll cover them one day.

      @swanky2202@swanky22022 жыл бұрын
    • I never played KF2 but played KF1 before, I can say the gunplay is pretty satisfying.

      @alvianekka80@alvianekka802 жыл бұрын
  • It would be great if Jonathan could take a gander at Red Orchestra 2/Rising Storm's guns. Really curious to see him reacting to some great details like the correct sized M1's rear sight aperture, or the MGs barrel switch :D

    @alessandrodelisi5884@alessandrodelisi58842 жыл бұрын
    • Oh god I miss red orchestra they really need zo remake it or its style combat

      @17MrLeon@17MrLeon2 жыл бұрын
    • @@17MrLeon if you haven't tried it already, check Rising Storm 2. Despite some issues it's a very good fps with RO style of gameplay.

      @alessandrodelisi5884@alessandrodelisi58842 жыл бұрын
    • @@17MrLeon we still have 2-5 servers full and some of vets still play it. U should check it out again. Alternatively Darkest hours for RO1 is also populated and Post Scriptum is also great.

      @Levi_o_Lusitano@Levi_o_Lusitano2 жыл бұрын
    • one interesting thing is that the schellfeuer mauser has insane recoil in that game, but in an earlier video he spoke of it as being quite controllable

      @despacitoepicnaenaestyle8753@despacitoepicnaenaestyle87532 жыл бұрын
    • Along those lines I’d love to see him do Post Scriptum

      @andrewshulman8416@andrewshulman84162 жыл бұрын
  • I learned something new today about the Mosin rifle. Thank you.

    @mdejesus91890@mdejesus918902 жыл бұрын
  • These videos give me such enjoyment and a cool bit of history when it comes to guns. CoD vanguard physically gave me pain and I’m glad you get to explain what IS right and what’s wrong for a majority of them.

    @delsin1126@delsin11262 жыл бұрын
  • Never get why COD removes irons when adding a scope! Really bugged me when the Galil did it in BO1 and 2!

    @afd19850@afd198502 жыл бұрын
    • probably because of the angle the player looks down the scope, I'm not 100% sure but maybe the irons technically are inside the scope or in the way so they delete them to make it possible to aim in game? It's not always mistakes made by devs sometimes it's restrictions of it not being real life

      @TheOneTrueJoss@TheOneTrueJoss2 жыл бұрын
    • Probably for trying to keep the sight picture consistent for different sights? It doesnt make it any less annoying

      @fruitylerlups530@fruitylerlups5302 жыл бұрын
  • It be cool to see Jonathan react to the guns of the recent Wolfenstien games and see him compare them to what they're based off of.

    @treywright1238@treywright12382 жыл бұрын
    • I'd like to know what exactly was going on with the Bombenschuss from "The Old Blood". It's like a Kar98k and an FG-42 were thrown into one of teleporters from "The Fly" and came out horribly mixed together in one Frankengun.

      @vaclav4435@vaclav44352 жыл бұрын
  • on the slow-mo view of the first person reload of the Garand it does look the thumb is animated to press SOMETHING, you can see it move just slightly as the main hand pulls back the charging handle, but its not positioned so that it would make contact with the gun model and the related button.

    @ericiwrin6394@ericiwrin63942 жыл бұрын
  • Totally cool vid. Maybe next give a little info maybe on range of use ..like how far or close and what the ammo looks like ...but you gave me tons of great info thanks for your precious time.

    @ahill7099@ahill70992 жыл бұрын
  • Jonathan is such a Charming and funny prson, i just appreciate him! Keep Going, Mate!

    @kimimickelun544@kimimickelun5442 жыл бұрын
  • It baffles me how a game can get so many details right but then so many others totally wrong. Especially on weapons as old and done as many times as WWII ones have been.

    @PitFriend1@PitFriend12 жыл бұрын
    • All they would have to do is consult with an expert like Jonathan to get all the inaccuracies right

      @lewdyson4744@lewdyson47442 жыл бұрын
    • @@qd7260 speak for yourself, pal!

      @Bestgameplayer10@Bestgameplayer102 жыл бұрын
    • @@qd7260 I think you are wrong. They most likely modeled weapons 1:1 to original models and then somebody tweaked them to what they thought was to make them "more fun" and cinematic to use as the sights are mostly cut in half the be less obstructive or flipped so the gun would not block player's view too much. I was interested in this as I saw a gameplay video and basically every weapon was modified to lose historical accuracy and they picked the most accurate ones that are in the game and without modifications that are pure fantasy.

      @qwe5qwe566@qwe5qwe5662 жыл бұрын
    • @@qwe5qwe566 this is essentially true. call of duty studios have been scanning weapons to model them around as well with 1:1 proportions even. the differences you see are generally on purpose: i.e., the flipped owen gun, modified iron sights.

      @spaceman-pe5je@spaceman-pe5je2 жыл бұрын
  • Thanks for showcasing the Owen. Very proud of that gun.

    @pattyb6003@pattyb60032 жыл бұрын
  • 5:28 "These are part of the gun" is so smooth I love it.

    @R4yj4ck@R4yj4ck2 жыл бұрын
  • I love the part where Jonathan says that video game developers can go to a collection and learn for that added authenticity in games. Go and check out his chapter in the book Historia Ludens The Playing Historian, done with his colleague Lisa Traynor. It really shows how developers can benefit from working with folks like the Royal Armouries! They wrote about the experience of working with a developer, among other things (can’t remember who) Chapter name is Shooting for Accuracy: Historicity and Video Gaming.

    @hui2269@hui22692 жыл бұрын
    • The problem is development time especially in the case of cod taking the time out to go to a collection and take notes. Especially for some things that only a small amount of people would care to notice.

      @rexthewolf3149@rexthewolf31492 жыл бұрын
    • Thanks Hui - that was an interesting piece of work to do.

      @jonathanferguson1211@jonathanferguson12112 жыл бұрын
    • @@rexthewolf3149 Absolutely right. They routinely do it for sound effects and some devs for modelling as well. The period nuances, not so much. We had an existing relationship with Jason of Rebellion, or we wouldn't have provided such an extensive service.

      @jonathanferguson1211@jonathanferguson12112 жыл бұрын
    • @@rexthewolf3149 they're always getting crunched so yeah they wouldn't have the time

      @chooseyouhandle@chooseyouhandle2 жыл бұрын
    • ​@@jonathanferguson1211 It was intresting to read as well, Jonathan! Thanks for doing all that you do on the series.

      @hui2269@hui22692 жыл бұрын
  • 14:29 - This was likely done not to keep the sight in the center of the screen, but the gun on the right side of the screen. A lot of elements in game design, particularly audio/visual elements, are about establishing consistency. If you break consistency, it needs to have a gameplay-mandated reason to do so, because the player will be disoriented from the change (even if only briefly). It's possible they tested it with the original sights and testers complained about not being able to hit anything, and then flipped it and testers suddenly could hit stuff again. You may not notice that sort of stuff, but your brain does.

    @JeanneDGames@JeanneDGames2 жыл бұрын
    • One of the LMGs in the game has the sights on the right side of the gun and the ADS pose puts the weapon on the left. While a bit weird, it works just fine for that gun. I’d reckon they decided against this for the Owen gun because the ADS transitions happen much more quickly and often compared to an LMG, leading to more disorientation when the gun is constantly switching from left to right.

      @MoosebreathMan65@MoosebreathMan652 жыл бұрын
    • I mean, ironsights in games tend to keep the gun in the middle, so putting it on either side would still feel "weird". Day of infamy found a pretty good way to keep it in the centre by just angling the gun to the left slightly, though. They could have done that.

      @staryoshi06@staryoshi062 жыл бұрын
    • Speaking from my perspective as a game designer, I simply would have chosen another gun to use on that stage if that was a problem. Now, it's entirely possible there are some issues preventing that....there's nothing left in the modeling budget, we need to wrap up this stage in a certain sprint, the design book says we have to have a representative gun for each country (and the Aussies didn't have another SMG to my knowledge....but then again, we're talking the game that put a SIGNIFICANT number of stg44s in the hands of Japanese troops....) But frankly, it's still hard for me to justify making that kind of change in a game with a historical bent like COD. Sure it's not a realistic game...but it's an 'immersive' game, or it's supposed to be. For example, lets say your game had an issue with headshots being overpowered. You could shrink the human heads.....which would be a ridiculous solution even in a cartoon style game. If it's really that bad, then a better solution is maybe just remove headshot damage then. Games aren't just technical pieces of work, and it's the job of a designer to preserve what the game is about WHILE balancing the gameplay and solving player issues....otherwise it wouldn't be one of the hardest jobs in the industry. On that note, I'd much rather buy into Johnathan's guess that they got a schematic, thought it was flipped because it didn't make sense to them, and modeled it incorrectly. Then it's just an honest mistake, rather than lazy design.

      @NACLGames@NACLGames2 жыл бұрын
    • @@MoosebreathMan65 yeh I get really annoyed when games put sights on the right side of guns when they are on the right side of the screen. I get that its accurate but it is very disorienting

      @solarflare2290@solarflare22902 жыл бұрын
  • Its been a couple of years since my last visit to the Royal Armouries at Leeds. If someone hasnt been... Its well worth a visit.

    @sahhull@sahhull2 жыл бұрын
  • I'd love to see an Insurgency Sandstorm part 2, since there have been a few updates with new guns added after the first video was done. Not every gun was featured the first time anyways, including some I'd like to see Jonathan's thoughts on guns like the AS Val, M3 Grease Gun, and Alfa AK.

    @Hightrain12@Hightrain122 жыл бұрын
  • You need to do Darkest of Days, it is old but it's batshit crazy. The game can be summed up as: What would happen if we gave George Washington a machine gun?

    @socraticmethod-man9808@socraticmethod-man98082 жыл бұрын
    • I really enjoyed it, but then I'm a huge time travel nut :)

      @jonathanferguson1211@jonathanferguson12112 жыл бұрын
    • @@jonathanferguson1211 Get this man on Dino D-Day immediately.

      @benwaddick6127@benwaddick61272 жыл бұрын
    • It has a cool concept but I barely finished that game, it was so bad

      @comradesam3382@comradesam33822 жыл бұрын
    • Or "what if the history channel made a FPS"

      @badideagenerator2315@badideagenerator23152 жыл бұрын
    • @@comradesam3382 If you go back to it right now, yeah it feels pretty old but back in the day when i played it was amazing

      @ox3996@ox39962 жыл бұрын
  • I feel like every time you do a vanguard episode with Jonathan I am legally obligated to apologize to him.

    @jackdina5353@jackdina53532 жыл бұрын
  • One thing I noticed from the last video on Vanguard but didn't comment is. The Luger with Drum Mag, holds a grand total of 12 rounds, now I don't know the actual capacity but I know it's not 12.

    @souptimelost9611@souptimelost96112 жыл бұрын
  • The way that game screens draw the gun far away from the "eye" and covering a small part of the screen is probably part of the reason the aperture sights are often modeled too large. It if was a big block with a tiny hole, it would just cover whatever you're aiming at since the tiny aperture would be a pinprick on the screen. A large airy ring doesn't make the already obstructive iron sights totally unusable in a game seting. This is also probably one reason for why halo and red dot sights are overly popular in games. It just works well and makes aiming easy using a mouse or controller and a monitor.

    @aharkness5657@aharkness56572 жыл бұрын
  • 18:34 I absolutely love that part, you can tell Johnathan loves what he is doing

    @MrX-pj1dy@MrX-pj1dy2 жыл бұрын
  • The closest the STG-44 ever got to Japan, was the French using it in Indochina AFTER the war. North Vietnam used them too, like they used anything else the French left behind.

    @ragzaugustus@ragzaugustus2 жыл бұрын
  • 9:37 He indeed was not trained in the British army, though he was under their command. The player character there is Private Lucas Riggs, an Australian demolitions expert

    @taj1994@taj1994 Жыл бұрын
  • I inherited an old SMLE with the same fold up sights. I broke the aperture by tripping over and dropping it on a rock. Those battle sights arent as hard as you think. This games SMLE sights kinda look like mine except my sight broke kinda diagonally. Would be easy to do in the field.

    @bigboi7817@bigboi78172 жыл бұрын
  • I’d love to see Jonathan go back to the original Call of Duty for comparison, now that we’ve the ‘interesting’ places the series went with its period weapons.

    @ujer55@ujer552 жыл бұрын
    • If I recall correctly, Call of Duty 2 (the earliest one I can remember things about without googling it) you pretty much had 2, maybe 3 guns floating about on most levels. Usual stuff in Europe; M1 Thompson or Garand for the yanks, Sten or Lee-Enfield for the brits, Mosin or drum pattern PPSH for the Ruskies, and you could pick up Karabiners or MP40s from the Nazis and that was about it.

      @jaklawrence4301@jaklawrence43012 жыл бұрын
    • Would love to see him talk about world at war

      @mathildadeer@mathildadeer2 жыл бұрын
  • Have him review those short cursed warzone guns compilations. (And set up a crowd fund for his therapy sessions)

    @sasamihajlov2862@sasamihajlov28622 жыл бұрын
  • 13:11 I just noticed the Owen gun fires faster in the Campaign than in the Multiplayer

    @YellowDogWithCone@YellowDogWithCone2 жыл бұрын
  • 19:36 I’d just like to mention that that gun either has a very small drum magazine and when she picks it up it grows or they only added it in first person.

    @theglocktopus7960@theglocktopus79602 жыл бұрын
  • I can’t imagine an Owen sight picture makes for a competitive model in FPS games, so probably changed for the same reason the peep sights are cut. Making it easier at the cost of realism. Refreshing to see people noticing the same issues that plague my immersion. Cheers.

    @PaulScunnion207@PaulScunnion2072 жыл бұрын
    • Rising Storm 2: Vietnam has a properly modeled Owen gun and it works just fine.

      @ColonelEagle@ColonelEagle2 жыл бұрын
  • "This feels a little like showing off, but hey, it's not my collection so I'm gonna show off anyway" - Jonathan Ferguson 2021

    @volpedoeseverything6791@volpedoeseverything67912 жыл бұрын
  • 13:24 The legend of Vanguard/Warzone

    @flutterboypr6481@flutterboypr6481 Жыл бұрын
  • Again so good kept them coming!

    @parallel-knight@parallel-knight2 жыл бұрын
  • Jonathon should consider working with the game designers to make the game visually realistic. Could simply be a donation to the museum and Jonathan gives a full breakdown of the guns to apply to game mechanics. Would be cool

    @Timyashone@Timyashone2 жыл бұрын
    • Could just be a mention in the game so people would visit the museum.

      @KaptajnKaffe@KaptajnKaffe2 жыл бұрын
  • 15:18 Jonathan: "It shouldn't be cut off it should be a full ring sight" *Me knowing the full ring sight appears in the Multiplayer trailer*

    @Cooltech06@Cooltech062 жыл бұрын
  • They need to hire this dude to help with the accuracy of weapons on games for real💯👍🏼

    @bones2273@bones22732 жыл бұрын
    • The funny part is that it's not even that hard to find out - they could just go and watch Forgotten Weapons and get all that information for free ahead of time. I'm pretty sure he's actually looked at every single firearm in this video on at least one occasion in detail.

      @jaklawrence4301@jaklawrence43012 жыл бұрын
  • at 1:40 it doesn't show much but if you go frame by frame ( , for 1 frame backwards and . for 1 frame forward when video is paused) you can actually see the button IS being pressed but since the model is so low, the finger is out of render, but the very top of the button is being pressed in right at the moment the other hand pulls the clip out, is incredibly subtle but the button is actually being pressed, had to check a couple times there but it's there

    @paburrito@paburrito2 жыл бұрын
  • Airport security: Sir, do you think you're doing Johnathan: This is my emotional support Sturmgewehr

    @thatponybro6940@thatponybro69402 жыл бұрын
  • His smile at the very beginning is the smile of a broken man

    @fredbarie5811@fredbarie58112 жыл бұрын
  • This kinda makes me want to see Jonathan react to the Wonder Weapons in the Zombies part of the franchise, just to see which ones would be interestingly plausible and how they fare in his love of fantasy weapons.

    @yl636@yl6362 жыл бұрын
  • gotta love the one liners in possibly one of the most terrifying conflicts of all time.

    @The_Yote985@The_Yote98511 ай бұрын
  • 19:10 Wait a second, so the Brits were not the first ones to set a bayonet on an additional barrel underneath the actual barrel with their L129?! I should've guessed that they once again took their bayonet inspiration from the Japanese. 19:50 Bekker - as in autocannon Bekker?

    @F1ghteR41@F1ghteR412 жыл бұрын
    • the "Becker revolving shotgun"

      @myopickid4180@myopickid41802 жыл бұрын
    • @@myopickid4180 Ah, I see, I've somehow missed Ian's video on it.

      @F1ghteR41@F1ghteR412 жыл бұрын
  • He forgot to mention that the shotgun in this was also well known to explode in the hands of it's user after a few shots. That's why only 100 of them were made and not even been used in any wars

    @999haunted@999haunted2 жыл бұрын
  • You can see the thumb bend at the relative location of the mag release for the M1 Garand

    @Forsaken_Blood@Forsaken_Blood2 жыл бұрын
  • The piece actually does move forward on the Mosin. It's a lot easier to see in third person but it is there. Also beautiful first gen Type 100

    @929Finn@929Finn2 жыл бұрын
  • I'd love to see Johnathan cover the weapons of killing floor 2! Lot's of nicely modelled and animated modern, vintage and straight up futuristic and wacky weapons.

    @chariie1200@chariie12002 жыл бұрын
  • watching this gave me the theory that the call of duty universe is an alternate reality where advanced optic sights where developed way earlier than our own. this would also solve the weird guns in strange places that was pointed out in the video.

    @cornking3108@cornking31082 жыл бұрын
    • I'm pretty sure Vanguard *is* supposed to be in an alternate history setting, but I don't think thats their explanation for having optical sights, lol

      @socksleeve@socksleeve2 жыл бұрын
    • No it just a game play feature

      @rexthewolf3149@rexthewolf31492 жыл бұрын
    • The game was never marketed to be a pure WW2 game, they literally stated it was never to be a historically accurate game, as the setting was this supposed parallel-universe WW2.

      @toufusoup@toufusoup2 жыл бұрын
    • @@toufusoup link me to where they stated that it was a parallel universe

      @SahiPie@SahiPie2 жыл бұрын
    • I think you’re putting more thought into it than Activision did, frankly. My theory is that they said, “let’s throw in some red dot sights lol.” People said the same with BF V, and it also ended up being a game not far enough into fiction or into reality. If they’re gonna do that, they should lean all the way into it. Make it clear it’s alternate history. Have steampunky takes on Fallout-looking power armor maybe. Tesla coil powered scopes, etc. That could be cool! God knows there are enough “down-to-earth” WWII games already. But what this game and BF V feel like are lazy attempts to add more attachments to the guns. They want to be down to earth, but they aren’t creative enough to come up with optic attachments that aren’t just red dots ported over from Modern Warfare 2019

      @ToddSoloStory@ToddSoloStory2 жыл бұрын
  • 0:36 i don't even recalled if CoD Vanguard had an EM-2 prototype in it

    @kenjamago3977@kenjamago39772 жыл бұрын
  • I just love the Enfield EM-2 just chilling there on the table like "'sup dude. yeah, there's only 60 of us but it's no big deal".

    @GuzziHeroV50@GuzziHeroV502 жыл бұрын
    • Not even funny

      @benmarvel28@benmarvel282 жыл бұрын
  • I think the Royal Armouries has a lot of bragging rights, even when just looking at the collection on display

    @LiveDonkeyDeadLion@LiveDonkeyDeadLion2 жыл бұрын
  • The lacking front sight on the stg 44 reminds me off the older cods like 4 where they did the same with AR15 weapons and just removed the gasblock as well. I assume it's so the the sight picture is less obstructed.

    @hungryhedgehog4201@hungryhedgehog42012 жыл бұрын
  • I'd love to see his take on the guns of Borderlands, especially BL3. Of course they're not rooted in real weapons, but he's done Fallout, so surely it's not too much to ask? At least he'll love the dangly charms!

    @ThomasOnTape@ThomasOnTape2 жыл бұрын
    • Late response but there's a *drop* of inspiration from real guns with the Borderlands guns, mostly with the more conventional looking manufacturers (Dahl, Jakobs, Vladof, etc). I think with the Jakobs ones you can get some more milage out of that idea - plus it's my favorite manufacturer, lol. I've a soft spot for cowboy stuff and their guns just scratch that itch in those games.

      @andreivaldez2929@andreivaldez29292 жыл бұрын
    • @@andreivaldez2929 it's more than a drop than the guys who made these games. The guys who made Borderlands did a call out for everyone who owned guns to bring them in for analysis, sound samples, and part scanning. It was over a hundred guns, including some toy ones for contrast!😅

      @KickyFut@KickyFut2 жыл бұрын
    • Jonathan really needs to do Borderlands 3!! Even though they're fictional guns, they are based on parts of real guns! He could look at a couple from each manufacturer.

      @KickyFut@KickyFut2 жыл бұрын
  • 8:03 i can see it. it's mounted like an repeitershutzen 95 or 98 being diagonal or from the side. Mauser platforms were bottom lug mounted only

    @collaborisgaming2190@collaborisgaming21902 жыл бұрын
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