Firearms Expert Reacts To Crysis Franchise Guns

2024 ж. 17 Мам.
245 641 Рет қаралды

Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry from the Crysis franchise, including the iconic starting pistol, the SCAR, and an MP7-like submachinegun.
Timestamps
0:00 Opening
0:30 Bauer SOCOM (Crysis)
2:37 - MK20 SCAR (Crysis)
4:10 - Demolition Scar (Crysis 2)
6:28 - Typhoon (Crysis 3)
8:43 - SCAR MOD 2 (Crysis 3)
11:30 - FY71 (Crysis)
14:36 - Gauss Rifle (Crysis)
16:15 - LAW (Crysis)
18:33 - M 12 NOVA (Crysis 2)
19:49 - Feline (Crysis 2)
22:13 - MK.60 MOD 0 (Crysis 2)
23:51 - SPEC OPS AY69 (Crysis 2)
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of the Crysis franchise and compares them to their potential real-life counterparts.
Firearms Expert Reacts playlist - • Firearms Expert Reacts...
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/

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  • Can we appreciate the camera upgrade we got to see the real firearms and of course Jonathan better?

    @magicastra@magicastra11 ай бұрын
    • I love me a crisp Johnathan

      @clayheinzerling1852@clayheinzerling185211 ай бұрын
    • Me, who watches in 480p to preserve internet speed for gaming: HUH? **clicks 1080p60fps** Oh. Anyway, back to doing homework.

      @GarioTheRock@GarioTheRock11 ай бұрын
    • @@GarioTheRock I mean I'm watching in 144p cuz my internet's pretty slow right now and I can still tell there's a massive upgrade in video quality and clarity

      @raydex5620@raydex562011 ай бұрын
    • You mean mainly for Jonathan?

      @mallardofmodernia8092@mallardofmodernia809211 ай бұрын
    • @@clayheinzerling1852 I just got here but I agree! He is like a pocket David Tenenant!

      @tonyiannuzzi3425@tonyiannuzzi342511 ай бұрын
  • I do like how Jonathon does always allow for the "Rule of Cool" in his analysis. Sometimes in the "Historian X reacts" segment, they forget to account for game mechanics and what will look good on screen, and while Jonathon will nit-pick mistakes and poor design, he does appreciate what looks good and what works in a game setting, while still obviously being an absolute expert in guns. Always love his enthusiasm in these and Royal Armouries vids.

    @deaks25@deaks2511 ай бұрын
    • Yeahhhh such a huge W for him

      @SergeyWaytov@SergeyWaytov11 ай бұрын
    • I think those fanboy appeasing disclaimers are tedious and take time the expert could be spending on imparting more interesting information, (unless there's something intefesting to be learned from the design choice), but it's understandable why people like them.

      @musicman24X@musicman24X11 ай бұрын
    • @@musicman24X Don’t get me wrong, I like realism and appreciate efforts by game devs to depict things accurately but every game will have to make compromises either for game mechanics to function or for a game to be appealing visually, sometimes very significant ones. I find historian/expert analysis more interesting when they can see beyond just “how accurate is this”.

      @deaks25@deaks2511 ай бұрын
    • I feel like he had the most pre existing understanding of games going into the series and having basically the most experience with the series he's gotten familiar with the idea that games make stuff look cool just to look cool. Really does set him head and shoulders above most other reactors

      @Zoraxon@Zoraxon11 ай бұрын
    • ⁠@@musicman24XRealism in a game made for entertainment? How many Nano suits have you seen around? This is content for a KZhead video game channel, not a serious gun channel like Hickok45 or Forgotten Weapons. It’s mostly for entertainment and a bit of education. Royal Armory has its own channel where Jonathan talks about odd real weapons.

      @Hiznogood@Hiznogood11 ай бұрын
  • 23:07 The reload actually changes based on the suit mode. The "armor" mode in Crysis 2 makes the player reload very stiff and aggressively

    @VGLounge@VGLounge11 ай бұрын
    • Similarly there's also a different one for Stealth, where it's much more slower and careful, largely done with the intent on minimizing noise as the Stealth mode of the suit is only visual.

      @PhoenixOfArcadia@PhoenixOfArcadia11 ай бұрын
    • Stealth mode make you reload gently. Even slide cocking handle, not slam it. Every crysis has 3 type reload for every weapon. Kind a cool.

      @furkanbenli1218@furkanbenli121811 ай бұрын
    • It does!?!?

      @insertusername9755@insertusername975511 ай бұрын
    • @@insertusername9755 Yes indeed!

      @VGLounge@VGLounge11 ай бұрын
    • That makes so much sense, because it's making your suit stiff and you have to work against it.

      @basedeltazero714@basedeltazero71411 ай бұрын
  • Crysis 3 Typhoon is one of my favorite Sci-Fi gun of all time, really cool design. Giant P90 overall look + LMG11 type huge detachable box magazine + Metal Storm ADS fire mechanism = Boxfeed minigun.

    @kurttank8963@kurttank896311 ай бұрын
    • The “7 Wonders” trailer featuring it still is impressive. One of my favorite weapons in the series!

      @AnonEMus-cp2mn@AnonEMus-cp2mn11 ай бұрын
  • One little thing I always appreciated about the Crysis games is having the +1 round accounted for if you reloaded before your gun was empty. Not a lot of games do that.

    @TheLanceUppercut@TheLanceUppercut11 ай бұрын
    • Nowday almost every game does it.

      @derbart1191@derbart119110 ай бұрын
    • @derbart1191 Not really, especially back in the late-2000s/early-2010s

      @McGregor43@McGregor4310 ай бұрын
    • I dont think call of duty does, unless I am mistaken ​@@derbart1191

      @manofbro212@manofbro2123 күн бұрын
  • I'm a little disappointed they didn't show off the SOCCOM's two-round burst feature. That was one of my favorite things in the original game. Also, Johnathan should look at FEAR's weapons.

    @t4nkychannel921@t4nkychannel92111 ай бұрын
    • Would have liked to see him react to that nuke gun too for funsies lol

      @ibeberger@ibeberger11 ай бұрын
    • I was just gonna mention F.E.A.R.. Has he done a video on that series yet?

      @nomad_boreal@nomad_boreal11 ай бұрын
    • @@nomad_boreal I have been in the comments asking for the series seventy percent of the time. If they have done a FEAR episode, I have not been informed.

      @t4nkychannel921@t4nkychannel92111 ай бұрын
    • I would have liked to hear his opinion on a couple of the series more fantastical weapons, like the K-volt. FEAR's weapons would be interesting. I particularly want to hear his opinion on the gun that shoots 14mm depleted uranium nails. Because the description of that gun is hilarious, as is it's ability to pin poor suckers to the wall.

      @Deadsnake989@Deadsnake98911 ай бұрын
    • @@Deadsnake989 Ah, the 10mm HV Penetrator + Hammerhead. I feel like there should be a Home Improvement reference somewhere.

      @nomad_boreal@nomad_boreal11 ай бұрын
  • Valkyria Chronicles maybe? Not sure we’ve covered a JRPG on this series, so that’d be interesting to see. And from the ridiculous weapon attachments and upgrades, to just the lances in general, Jonathan would have SO MUCH to break down and talk about.

    @michaelanderson6394@michaelanderson639411 ай бұрын
    • I need this

      @BrochachoEnchilada@BrochachoEnchilada11 ай бұрын
    • I would also like to see another React to Hunt Showdown. They’ve added some new guns

      @charlemagne2442@charlemagne244211 ай бұрын
    • I’ll make a list of games I want to see and y’all can add any

      @charlemagne2442@charlemagne244211 ай бұрын
    • I loooove the lances, those things are so absurd

      @anglerfishtanking@anglerfishtanking11 ай бұрын
    • @@anglerfishtanking The fact that they can be converted from rocket launchers to mortar launchers as well at some point, like, we’ve got to talk about the logistics required to make that work!

      @michaelanderson6394@michaelanderson639411 ай бұрын
  • If anyone is curious about the North Korean/Korean details in this video, 11:30 The rifle Jonathan is holding is Type 58 rifle, a North Korean licensed version of AK(or AK47 you guys love to call it). the upper marking for selector says "련"(short for "련발", meaning multiple shots) and lower marking says "단"(short for "단발", meaning single shot). you might not be able to recognize it well because: a. the marking on that rifle degraded quite badly, b. they are written in deconstructed korean letter like "ㄹㅕㄴ" and "ㄷㅏㄴ" each. 16:15 the Korean marking on the side of the launcher says "단위56". "단위" generally means unit or standard in Korean and the word is not used for weapon names in neither the South nor the North. If they gone with correct naming code for NK weaponry, it would have been "56식" or "56형", which means "Type56" in English. Anything related to Korean in Crysis series is quite bad. It literally is a meme contents for South Korean memers. ps. I can't get how they came up with names like FY71 or AY69 for supposed NK firearm. Is Y supposed to be word for gun or something? FYI, assault rifles in NK are called "보총"(sounds "bo-chong"), short for "보병총"(sounds "bo-byeong-chong", means infantry gun) and MPs are called "기관단총"(sounds "kigwan-daan-chong", literal meaning is short machinegun). ps2. the reason for psudo XM8 having rails on both carryhandle and upper receiver is because the carryhandle is detachable. you have that version of the rifle in game, called SCARAB. I mean... bad naming sense.

    @donghunkang7455@donghunkang745511 ай бұрын
    • Thanks.

      @bacilluscereus1299@bacilluscereus129910 ай бұрын
  • 6:45 - 7:36. This does put a big smile on my face, I'm always like to see the interactions between Dave and Jonathan, especially when Dave explained and introduced the context and information of the weapons to Jonathan.

    @huunhanle3809@huunhanle380911 ай бұрын
  • Hey guys, I love your vids and can I just take a moment to say I really like when the videos slow down a little in pace. I like the fact that the small conversation about the typhoon was left in, and I loved when Johnathan took the time to hold up the North Korean AK and show off the markings. It's entertaining seeing game guns and their real life counterparts to begin with, but I think it is so much more valuable to take the time and appreciate the guns they're based on.

    @Crazykilla626@Crazykilla62611 ай бұрын
  • I really want to see Jonathan break down the guns from The Order 1886

    @Rossen42@Rossen4211 ай бұрын
  • I feel like the more modern a firearm is, the more it looks like every other firearm that came out around the same time. I'd love to see a series that takes a look at the early repeating firearms. Some of those were absolutely crazy.

    @Ffourteen@Ffourteen11 ай бұрын
    • I agree, but there's an obvious reason for it. They all share a lot of parts, especially in a regional sense. It makes repairing various firearms easier because they are in common use and it allows everyone to innovate on one part at a time and do quick revisions. Now guns are a little more modular.

      @wolokowoh0@wolokowoh011 ай бұрын
    • it's the same with cars, my parents own a white 2013 Chevy Traverse and the amount of white SUVs that look confusingly similar can be frustrating

      @CorvusCorone68@CorvusCorone6811 ай бұрын
    • To be fair there's more guns in general, but I'd be hard pressed to tell a lot of hunting rifles, breach loaded shotguns etc. Apart without a closer look. Design that works, works. Though things like cars have a lot of fashion to them, guns maybe not quite as much. It's like plane design - it's become near universal with minor changes for a reason.

      @mattjk5299@mattjk529911 ай бұрын
    • You'd like the Forgotten Weapons KZhead channel, then!

      @musicman24X@musicman24X11 ай бұрын
  • Can we just appreciate the fact that Jonathan no only acknowledges the rule of cool. He also pull off some cool look of his own, like at 1:35 he looks like a hitman.

    @youkofoxy@youkofoxy11 ай бұрын
  • Jesus Christ, the Korobov rifle that Jonathan brings up, I looked it up, is a 1950's bullpup that looks futuristic even NOW! That is an AWESOME mention there by Jonathan, thank you for enlightening me on that design, I'm utterly amazed by it!

    @GarioTheRock@GarioTheRock11 ай бұрын
    • I also looked up Korobov's bullpup guns and they have few of them and they all look stunningly good!

      @MaaZeus@MaaZeus11 ай бұрын
  • 1:40 it's not "holes" in the suppressor. It's based on the KAC mk23 suppressor which has a sort of "bumps" texture.

    @here_be_dragons9184@here_be_dragons918411 ай бұрын
    • Yes, that must be what they're going for but said bumps appear far too deep, hence I mistook them for holes. I did forget that the original Mk. 23 suppressor had dimples on it - ours is an aftermarket suppressor that lacks them.

      @jonathanferguson1211@jonathanferguson121111 ай бұрын
    • They are cuts to make the can lighter. Many suppressor makes do this nowadays.

      @hanskurtmann6781@hanskurtmann678111 ай бұрын
    • @@hanskurtmann6781 The dimples on the Mk.23 KAC suppressor are spot-welds for the internal baffles.

      @jonathanferguson1211@jonathanferguson121111 ай бұрын
    • Neat, I'd wondered what they were for.

      @engijack@engijack11 ай бұрын
  • I think this is the first time I've seen a non-A1 MP7 before, seems they were pretty scarce before HK made revisions.

    @londonjolly9174@londonjolly917411 ай бұрын
  • The dart firing feature isn't with the scar, it's an underbarrel attachment in Crysis 1

    @Nikke-nn5mn@Nikke-nn5mn11 ай бұрын
    • nope, it's in the second one too, possibly the third but never found it.

      @BeansAndWeens@BeansAndWeens11 ай бұрын
    • ​@@BeansAndWeens there is a rail gun attachment for Scar, but no dart attachment in 2 (don't remember about 3)

      @DrazenTC@DrazenTC11 ай бұрын
    • @@DrazenTC i think the dart go re-worked to be the gauss under barrel?

      @BeansAndWeens@BeansAndWeens11 ай бұрын
  • Always a treat listening in on Jonathan Ferguson talk about guns in games. Especially when it comes to games from most of my childhood like the Crysis franchise.👌

    @skytrigger@skytrigger11 ай бұрын
  • I still think he should have a look at the guns from STALKER, hopefully before 2 comes out. Some real interesting ones in there that are based off real weapons and a few that aren't. Would be interesting to see how realistically they've been portrayed too.

    @retrolinkx@retrolinkx11 ай бұрын
  • Man I love Crysis, probably more than I should. But no shame, Crysis 2 was amazing, Crysis 1 and 3 had some great parts too, good gunplay and level design. Glad to hear it won the poll, and thanks to Johnathan for doing this series as always!

    @TARINunit9@TARINunit911 ай бұрын
  • Something to note about the missile launcher in Crysis is that it's actually a disposable weapon. If you look closely, the 'ammo' that is being picked up is actually a whole launcher, and the action the user is going through when they first pull it out to use it is to pull out and extend the weapon, like how an M72 LAW is designed. It's basically a fancy M72 with 3 shots instead of 1.

    @0Midas0647@0Midas064711 ай бұрын
  • I suppose the argument on the LAW's backblast warning boils down to "If you can read this, you are standing in the wrong place".

    @Yuzral@Yuzral11 ай бұрын
  • Gotta love seeing this. I commented a couple days ago on a different video on how I'd like to see Jonathan's take on the Crysis guns ,and here he is. Love what you're doing. Keep up the great work!

    @burlacueduard7841@burlacueduard784111 ай бұрын
  • The North Korean Assault Rifle (the AK) is also present as a hidden kind of easteregg weapon in one of Crysis 3's later missions where you need to take down 3 anti air guns in a large open area. Its been slightly updated from its appearance in Crysis 1 and also happens to be the single most customizable weapon in the 3rd game. A supposed nod to the more open nature of the first game, compared to the later two entries.

    @BlackThanator@BlackThanator11 ай бұрын
  • Excellenty as always, I like the bits where Dave and Jonathan talk to each other, it is very nice to see how the conversation and reasoning occur behind the cameras.

    @DanieL12001@DanieL1200111 ай бұрын
  • 6:56 That noise of confusion and disapproval made me actually laugh into my morning coffee. Nice.

    @jocax188723@jocax18872311 ай бұрын
  • I never heard of that East German 1980s AK that he showed, but it looks pretty cool and I wouldn't mind seeing it put into other games.

    @MrTJPAS@MrTJPAS11 ай бұрын
  • This needs a part 2. There are so many more guns that need to be explored.

    @guyemu1211@guyemu12113 ай бұрын
  • The Typhoon was developed specifically to deal with the Ceph (aliens) in the game. The Ceph are cephalopod-like (hence the name) and operate in combat using machine exoskeletons. The idea behind the Typhoon was to spew out so many rounds at the Ceph that they would get into the gaps of the armored exoskeleton and shred the alien inside.

    @shockwave6213@shockwave62138 ай бұрын
  • the metal storm based gun mechanically makes perfect sense to break the whole thing open and remove/replace the entire barrel assembly. the real company had a 4 barreled handgun using the same tech and the reload procedure was replacing all the barrels.

    @thejoey468983@thejoey46898311 ай бұрын
  • The SOCOM pistol was actually heavily based on the prototype H&K UCP "Ultimate Combat Pistol" which was chambered in 4.6x30mm. The game also uses this same caliber.

    @NorseHamr@NorseHamr22 күн бұрын
  • I'm so happy with the camera upgrade. It does help a lot on showing the guns aaaaand our favorite host

    @LuisCastillo-tg6xw@LuisCastillo-tg6xw11 ай бұрын
  • I love the hammering of the LMG throughout the whole reload process, except for the gentle flick of the belt into position in the middle of the whole gun violence.

    @dleonidae@dleonidae11 ай бұрын
  • The "crew-served pistol" joke was genuinely hilarious.

    @acomingextinction@acomingextinction11 ай бұрын
    • To put in perspective how huge the Mk. 23 is: it’s about the size of a Desert Eagle. Maybe slightly smaller in some dimensions, but they’re more than comparable.

      @gameragodzilla@gameragodzilla10 ай бұрын
    • @@gameragodzilla in length, yeah, but the desert eagle is way, WAY chunkier. Both in girth, overall appearance, and actual weight.

      @sultanofsick@sultanofsick10 ай бұрын
    • @@sultanofsick Oh definitely, the Deagle is way heavier. But the Mk. 23 is proportionally the same size, even in girth.

      @gameragodzilla@gameragodzilla10 ай бұрын
  • Vermintide 2 might be interesting considering that jonathan is a curater for a museum and the game uses old black powder firearms in a sort of early renaissance late medieval ish setting.

    @inquisitorbenediktanders3142@inquisitorbenediktanders314211 ай бұрын
  • I love how in crysis 2/3 has difriend reloading animation for the nano-mode. Like when you're in maxed armourd mode your reload animation is much more agresiv,or stealth mode where you reload more cearfully.

    @saschahofmann2421@saschahofmann242111 ай бұрын
    • oh I really love that! How in stealth mode your character reloads very carefully in order to minimize sound.

      @4T3hM4kr0n@4T3hM4kr0n11 ай бұрын
    • Iirc og crysis also has different reloading animations based on nanosuit mod. Maybe i am wrong.

      @furkanbenli1218@furkanbenli121811 ай бұрын
  • For one of the future ones, I think having Jonathan analyze the future weapons from Darkest of Days (2010) would be interesting to see.

    @randomizer12100@randomizer1210011 ай бұрын
  • I think the second rail underneath the carry handle of the "XM8" makes sense if you assume the handle can be taken off. In that case you'd have a flat top rifle and could mount optics closer to the bore.

    @Hurricane2k8@Hurricane2k811 ай бұрын
  • Would love to see Jonathan do a dream list of weapons he'd like to see in games.

    @dominicparry3108@dominicparry310811 ай бұрын
  • I love when games have evolving weapons. like here you can see how the "good guy gun" with each new game devoloped bit-by-bit. also got to love how this man pulls gems out like "yep, here I have one of the few we have..." the perks of working in one of if not the biggest weapon museums

    @gergokerekes4550@gergokerekes455011 ай бұрын
  • Also love the new camera! Yes, we can see everything now!

    @CJDJKobe@CJDJKobe11 ай бұрын
  • MGS4 had some of the best modeling and persistence of shell casings for the time that it came out in. They even did unique reload animations based on if the gun was empty or partially empty. So much detail put into it that you wouldn't normally pay attention to.

    @shplamana@shplamana11 ай бұрын
  • Thank you for getting this man a better camera!

    @npz1838@npz183811 ай бұрын
  • Jonathon, not only does it resemble the HK Mark 23, but it also caught some characteristics from the very rare HK UCP. The design remained in prototype stage as of 2006, and was reported as entering limited trials, but the development and design got terminated in 2009.

    @skylerbenoit1103@skylerbenoit11032 ай бұрын
  • Just to make a point that I don't think Jonathan noticed, you don't reload the LAW in Crysis. It's a one and done system. Fire the three rockets, chuck it and grab another. The rear panel with the warning either breaks away, or is on a hinge.

    @codmanout9861@codmanout986111 ай бұрын
  • Wonder how long it'll be before Jonathan gets to take a peek at Receiver 1 and/or 2? The handling in those games is... pretty crazy. (Including Receiver 2 having negligent discharges as a mechanic!)

    @BSRaven@BSRaven11 ай бұрын
  • One neat detail about Crysis 2 and 3 is that the reload animations are different between when the player is cloaked, using max armor, and default. The cloaked animations are much slower and more deliberate while max armor animations are quick and forceful.

    @coles.1524@coles.152411 ай бұрын
  • Nice to see Metal Storm get referenced.

    @livingcorpse5664@livingcorpse566411 ай бұрын
  • when he extended the mp7 stock, my stock also extended

    @bennylafell7481@bennylafell74813 ай бұрын
  • Finally we get to bask in the glory of Jonathan Ferguson, The Keeper of Firearms And Artillery at The Royal Armouries Museum in the UK in HD quality.

    @mikkoleinonen9846@mikkoleinonen984611 ай бұрын
  • Yall finally got my man a new camera! About time!

    @FNecro@FNecro11 ай бұрын
  • I am a huge fan of the Heckler & Koch Mk23 and seeing Jonathan holding one was so awesome. Such a badass pistol

    @fuckinantipope5511@fuckinantipope551111 ай бұрын
  • Good catch on the Metal Storm! Dave’s becoming quite the firearms expert in his own right

    @PURPLECATDUDE7734@PURPLECATDUDE773411 ай бұрын
  • Please Jonathan, made a video on *METAL GEAR SOLID 3* weapons. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone. There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.

    @AE1OU@AE1OU11 ай бұрын
  • its wonderful content once again Mr Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries

    @LinksRoyal@LinksRoyal11 ай бұрын
  • I would really like to see a part 2. There are still a lot of interesting guns to go over.

    @Messerschmidt2001@Messerschmidt200111 ай бұрын
  • At long last! I remember asking about this at the start of the first hunt video and you did not disappoint :D I would've liked to see your take on the tac launcher though.

    @fabianels418@fabianels41811 ай бұрын
  • As a massive fan of Crysis 2 I've never understood why the SCAR and SCARAB rifle had to be so similar and yet separate. They're both assault rifles with 40 round mags chambered in 4mm Sabot, the differences being what you can equip to each rifle.

    @richardsavings6690@richardsavings66909 ай бұрын
  • A+ work, David. 👍

    @acomingextinction@acomingextinction11 ай бұрын
  • We've seen Jonathon talk about weapons long enough, I'd like to see him have a range day, and fire a selection of firearms

    @cxptainfordo275@cxptainfordo27511 ай бұрын
  • The gauss rifle especially in crysis 2 is insane and i always had ammunition for it when i had the scar gauss attachment installed giving me free ammo

    @Bcd31997@Bcd3199711 ай бұрын
  • The Typhoon has a really good animation of it working in one of the Crysis 3 trailers, would love to see him react to it. It is called "Typhoon" 7 Wonders of Crysis 3: Episode 4

    @BrutusTheOwl@BrutusTheOwl11 ай бұрын
  • more then any one game in particular id love to see him and a designer have a conversation about guns and not ones that are trying to replicate real ones, but fictional and where the inspiration comes from.

    @peacefulsurfer@peacefulsurfer11 ай бұрын
  • I will simply NEVER tire of Jonathan

    @julesgro8526@julesgro852611 ай бұрын
    • Our main man: Jonny F.

      @TheSundayShooter@TheSundayShooter11 ай бұрын
  • I would offer my left arm to watch this man breakdown the weapons of Warframe.

    @UrbanNinja12011@UrbanNinja1201111 ай бұрын
  • @Johnathan Ferguson RE: backblast from rockets/recoilless guns. I was just reminded of this, there's a guntuber that i watch by the name of Brandon Herrera ('The AK Guy' as he is called and he does a playlist called 'The Darwin Awards' in one of these videos it shows a clip of what is presumed to be a middle eastern soldier using some kind of rpg. Right as he fires it one of his partners steps into the backblast and presumably dies from it as he's not shown getting up before the clip ends.

    @cvmaniac7286@cvmaniac728611 ай бұрын
  • An episode were Ian listens to Snake and SIGINT's speel about the 1911 and EVA's proposed explanation for it's presence in Tselinoyarsk and gives his take.

    @rosebrandon0@rosebrandon011 ай бұрын
  • I always took the scar to be an imagining of what the next gen of G36 would be. It feels more inspired by the G26c than the XM8 to me. Although they are so similar that might be a distinction without a difference. I believe the holes on the pistol suppressor were meant to mimic the dimples on the original Knight's Armament MK23 suppressor.

    @sultanofsick@sultanofsick10 ай бұрын
  • I'm glad that there was an upgrade in the quality of Jonathan's webcam, perfect timing for the GPU melting graphics of Crysis!!

    @MichaelDodge27@MichaelDodge2711 ай бұрын
  • "rocket propelleed grenade" being a generic term makes perfect sense if you ask me

    @512TheWolf512@512TheWolf51211 ай бұрын
  • How in the heck did i miss this episode for three months!

    @WILD4X4D@WILD4X4D7 ай бұрын
  • Squad will be running a playtest of a major weapon handling overhaul, whenever that’s out and finished, it would be cool to take another look at the game

    @un1d@un1d11 ай бұрын
  • Would love to see Johnathon cover the guns of Warframe as some look similar to the real world while others are completely of the wall crazy

    @Muzza1993@Muzza199311 ай бұрын
  • 19:35 If you say that's the best 3d ejected case you've seen, check out the updated cartridge set H3VR got for the revolver cartridges a month ago. There's even very slight discoloration from the temperature

    @atlas4733@atlas473311 ай бұрын
  • I would also love to see him react to the Predator bow from Crysis 3 and ripping out the HMG from its socket and using it handheld.

    @noobguy9973@noobguy997311 ай бұрын
  • For the Pic rail inside the carry handle of the rifle, it's just the right size for a 45 degree canted iron sight, or a flashlight/laser mount, or the new trend of a 45 degree canted pic rail, which would have a small pistol red dot mounted on it.

    @thebluestig2654@thebluestig26546 ай бұрын
  • I would love to see Jonathan react to some of the guns from Ground Branch, I got into it recently and I’ve been having more fun with how real the guns feel than I am completing missions

    @legendmaster8799@legendmaster879911 ай бұрын
  • I think the rails on the inside of the carry handle for the assault rifle are for the fixed or carry-handle iron sights. I know the AR platform has that where you have to actually mount iron sights on and they can either be flip ups or fixed.

    @PolymurExcel@PolymurExcel11 ай бұрын
  • The most impressive thing about this video is that someone got the original _Crysis_ to run well enough to capture the gameplay footage...

    @ZGryphon@ZGryphon2 ай бұрын
  • When Crisis 2 came out, the gfx in that game completly blew my mind .... they looked so good. In fact, for that time period, the game looked much better than any video or game trailer found on the internet, wich was just wild.

    @g1camuschy@g1camuschy11 ай бұрын
  • The XM8 proprietary PCAP attachment system has the benefit it retains zero when taking off and on the accessory unlike picatinny rails which needs to be zeroed every time

    @Seb-Storm@Seb-Storm11 ай бұрын
  • Regarding the SCAR/XM8 having that bit of rail under the carry handle. That's where the carry handle is attached to the gun. If you take the carry handle off and replace the fixed stock with a collapsing one, it becomes the SCARAB.

    @thomasp506@thomasp50611 ай бұрын
  • Regarding the XM8, yes Jonathan is right. Larry Vickers goes into detail about the proprietary attachment system in his video with Ian from ForgottenWeapons. It was called PCAP and IIRC it was just some general or other guy in the project going "NO! I DON'T WANT PICATINNY!"

    @-Seeker-@-Seeker-11 ай бұрын
  • The picatinny rail under the carry handle could be because the handle is removable. There is a variant of the xm8 in the game called SCARAB which is a carbine variant that doesn't have said handle.

    @SaladSneky@SaladSneky11 ай бұрын
  • Really fun seeing the team tackle games less in the current zeitgeist like Crysis! I'd still love to see Johnathan go through the Killzone games some day, because a lot of their weapon design is SUPER interersting!

    @xGamermonkeyx@xGamermonkeyx11 ай бұрын
  • Considering we're talking about a scifi arsenal here, we would assume that the internals would be adapted for new battlefield conditions, i.e. new armor and area of operations among probably other things, yet try to retain familiar, proven ergonomics. The more I think about it, the more I like it What I do not appreciate is that you would assume the railgun has long range and would be used for long range, high accuracy firepower, yet when Prophet recocks the gun, he flips it to the side completely, absolutely losing sight on his target

    @ratman505@ratman50511 ай бұрын
  • FY71 might be inspired by North Korean Type 88-2 rifle, which was supposed to be modernized AK-74, locally produced as Type 88. Except when it actually came out (3 years after OG Crysis), it turned out to be just AK-74 with top folding stock.

    @kireta21@kireta2111 ай бұрын
  • 14:58 It's okay to think energy weapon sometimes when it comes to railguns, plasma and other ionized gases are also magnetic, plasma railguns are a thing and the U.S. military has worked on a plasma railgun called M.A.R.A.U.D.E.R since the 90s.

    @livingcorpse5664@livingcorpse566411 ай бұрын
    • But oddly enough, we never seem to see Electro Thermal or Electro Thermal Chemical guns cropping up in scifi games.

      @derekp2674@derekp267411 ай бұрын
    • @@derekp2674 If we do, it's hidden in the guns description cause I'm not sure how you'd visually indicate something is going on besides classic gunpowder ignition. The movie Elysium has a gun that is a hybrid of gunpowder and railgun magnets, that was pretty unique.

      @livingcorpse5664@livingcorpse566411 ай бұрын
    • @@livingcorpse5664 Yes the Chemrail gun there is pretty much unique but even that sounds like a two stage conventional/rail gun rather than an ETC gun.

      @derekp2674@derekp267411 ай бұрын
  • I'd be super interested for gamespot to do one of these firearms expert reacts, but also include a videogame Developer that worked on the guns for the game.

    @aneru9396@aneru939611 ай бұрын
  • Crysis is one of my absolute FAVORITE games ever. Awesome vid

    @MarchionRo-yr1ft@MarchionRo-yr1ft11 ай бұрын
  • I think it'd be really interesting to see Jonathan react to Receiver 2, the guns in that game have a lot of attention to detail and cool mechanics

    @Verminion777@Verminion77711 ай бұрын
  • Can't wait to come see the museum in November Mr Johnathan. I informed the front desk guy that you are my spirit animal. Haha😂😂😂

    @KG6591@KG659110 ай бұрын
  • List of a few other details: Bauer SOCOM/ M12 NOVA: Looks like a futuristic version of the earlier Hk UCP prototype (eventually became the USP). SCAR: Futuristic version of the Hk XM8 (would have been called the SCAR if it won the Scar program). Crysis 1 was chambered in 6.8 with Crysis 2-3 making the change to 4mm Sabot. Under-barreled weapons also include a miniaturized Gauss rifle and a miniaturized Typhoon system to add variety to player choice. Typhoon: The rifled barrels are housed in the front of the weapon and only the magazine with stacked ammunition is removable (as seen in the “7 Wonders” Crysis 3 Typhoon trailer). Gauss Rifle: The weapon is in a bullpup configuration to maximize barrel length. I would also surmise that the profile is inspired by the G11 given Crytek (a German company) featuring a lot of weapons inspired by Hk. Feline: Chambered in the same 4.7mm as the MP7, I wonder why they made that change from the Crysis 1 SMG? I personally always felt that the weapon felt underpowered for its size, and I wonder if the visual design of a more compact weapon would have changed the perception of its performance? Mk 60 Mod 2: strong resemblance to the MG4 with the dust cover on the side of the top cover (yet another German weapon reimagined for the futuristic setting).

    @AnonEMus-cp2mn@AnonEMus-cp2mn11 ай бұрын
    • If i remember correctly the ammo system of the SCAR doesn't change in real caliber but only on a bullet level, the 4mm sabot is basically an encapsulated 4mm in the 6.8mm round

      @v.h.s.italia@v.h.s.italia11 ай бұрын
    • @@v.h.s.italia I thought it was 6.8 SPC with a change to sabot 5.56x45. But with either model the magazine looks to be longer than either cartridge yet not deep enough to have a 40rd capacity for most cartridges. But perhaps its like the G36 magazine with larger dimensions than other types of mags?

      @AnonEMus-cp2mn@AnonEMus-cp2mn11 ай бұрын
  • The "infinite ammo" attachment is a gas powered sleep dart launcher. It's attached instead of a grenade launcher.

    @bengeorge9063@bengeorge906311 ай бұрын
  • 6:08 Think it's pretty clear the carry handle is designed to be removable and you can optionally flattop it in case you need big optics.

    @entropy11@entropy1111 ай бұрын
  • 6:57 the noise of revulsion

    @TheRemembrancer@TheRemembrancer11 ай бұрын
  • I remember seeing on IMFDB that the pistol was loosely modeled on the canceled HK UCP

    @baronfriday989@baronfriday98911 ай бұрын
  • Jonathan remembered the Korobov, and Korobov himself was the designer of many weird guns, some with multiple barrels, other more normal bullpups, considering how a lot of games have alternate versions of the cold war or the USSR is strange not to see stuff like those in most of them, the only real reason why the consolidated designs that he did didn't went through were because they were too uncommon and needed new doctrines, but they were funcional guns as good as the AK itself, funny enough years later they accept the AN-94 and AEK, which were way more complex than the Korobov bullpups.

    @Rrgr5@Rrgr511 ай бұрын
  • Proper Legend, Johnathan.

    @gopherchucksgamingnstuff2263@gopherchucksgamingnstuff226311 ай бұрын
  • I was searching this because up of the Boltgun video. So now it's being shown.

    @redohealer2@redohealer211 ай бұрын
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