How to make a Video Game - Godot Beginner Tutorial

2024 ж. 13 Мам.
682 008 Рет қаралды

Make your first game in Godot!
► Check out Zenva's free Godot course: academy.zenva.com/product/god...
► Get 20% off your first year (on top of any existing site-wide discounts!) with this link (first 50 people): academy.zenva.com/cart/?add-t...
········································­­·······································­·­····
🖌️ Get the Assets: brackeysgames.itch.io/brackey...
❤️ Donate: www.paypal.com/donate/?hosted...
········································­­·······································­·­····
🕹️ Finished Project: github.com/Brackeys/first-gam...
● Itch (Free Assets): itch.io/
● OpenGameArt (Free Assets): opengameart.org/
● Kenney (Free Assets): kenney.nl/
► Join Discord: / discord
● Website: brackeys.com/
········································­­·······································­·­····
► All content by Brackeys is 100% free. We believe that education should be available for everyone.
❤️ Donate: www.paypal.com/donate/?hosted...
········································­­·······································­·­····
🎵 Girasol - Quincas Moreira (KZhead Audio Library)
🎵 Making a Game - Sofia Thirslund (Originial Soundtrack)
🎵 Time for Adventure - Sofia Thirslund (Original Soundtrack)
········································­­·······································­·­····
TIMESTAMPS:
0:00 Intro to Godot
2:16 What should we make?
3:22 Cooking with Assets
5:32 How Godot works
7:31 Player 1.0
16:57 Worldbuilding 1.0
23:28 Platforms
28:20 Pickups
34:20 Dying 1.0
40:14 Worldbuilding 2.0
41:58 Enemy
51:06 Dying 2.0
52:56 Player 2.0
1:00:43 Text
1:02:35 Score
1:07:46 Audio
1:14:16 Expoooort!!!
1:15:41 Where to go from here?

Пікірлер
  • ► Check out Zenva's free Godot course: academy.zenva.com/product/godot-101-game-engine-foundations/? ► Get 20% off your first year (on top of any existing site-wide discounts!) with this link (first 50 people): academy.zenva.com/cart/?add-to-cart=1319205&coupon_code=brackeys202401&

    @Brackeys@Brackeys15 күн бұрын
    • THE BIG BRACK IS BIG BACK!

      @vakqdev@vakqdev15 күн бұрын
    • Waltuh, put your course away waltuh, I'm not making games with you right now waltuh

      @giosieu5055@giosieu505515 күн бұрын
    • Will you make 3d tutorial also

      @ranz1040@ranz104015 күн бұрын
    • just commenting so I can go back here again in the future

      @voidnatta@voidnatta15 күн бұрын
    • Will you put out a 3d tutorial?

      @kokostyuba7586@kokostyuba758615 күн бұрын
  • ITS HERE, THE OFFICIAL RETURN OF THE KING!

    @TheDiamondCore@TheDiamondCore15 күн бұрын
    • Yes!

      @mathislacroix5177@mathislacroix517715 күн бұрын
    • HAIL TO THE KING!!!!

      @johnx140@johnx14015 күн бұрын
    • Hell yeah, lets get this party started!

      @MattPin@MattPin15 күн бұрын
    • Dani will be back end half of 2024

      @mesopable@mesopable15 күн бұрын
    • OUR LORD HATH WOKEN UP FROM HIS DEEP SLUMBER AND HAS GRACED US COMMON FOLKS WITH HIS DIVINE PRESENCE! THE NEWS OF HIS HITHERTO UNFORETOLD ARRIVAL LEFT US SMILING!

      @sid98geek@sid98geek15 күн бұрын
  • The start of a new journey.

    @Sop_dev@Sop_dev15 күн бұрын
    • what are u doing here يا سحبه

      @BR7AIZEN@BR7AIZEN15 күн бұрын
    • هلا و الله يا وحش 👍💪🇹🇳🇸🇦

      @theboy6648@theboy664815 күн бұрын
    • sooooop

      @user-ut6yq8zb3z@user-ut6yq8zb3z15 күн бұрын
    • هلا والله

      @raido3664@raido366415 күн бұрын
    • يسطاااا

      @_falcon_dev@_falcon_dev15 күн бұрын
  • the cooking intro is going WAY harder than it has any need to be. With how well it was shot, I was convinced this was made for a series, and not just this vid.

    @VTSfilms@VTSfilms2 күн бұрын
  • 40:35 Pro Tip: You can add scenes in the tile set, making it possible to place the coins on the tile map while still behaving normally as they should, besides it doesn't show up in the tree making it overall less cluttered. It's easy to do, just look around a bit in the tileset tab and try to drag a scene inside of it, you then place it like a normal tile

    @El_Loogy@El_Loogy13 күн бұрын
    • We love Mario in godot

      @milkedRat@milkedRat11 күн бұрын
    • thanks for the tip 🙏🏼

      @Anthony-vb7sj@Anthony-vb7sj11 күн бұрын
    • You should make tutorial for those of us that are new to this 🙂

      @JuanSanchez-op4kv@JuanSanchez-op4kv11 күн бұрын
    • I've been trying to do this but my coin script gets left with "'attempt to call function 'add_point' in base 'null instance' on a null instance" so I'm guessing theres some pathing involved that changes when you move the coin scene into the tileset

      @iron4522@iron452210 күн бұрын
    • @@iron4522 Is there a way to fix this? have you fixed this? I'm getting a lot of "null instances" and nodes not being found, like when I tried adding a HP system in a similar way, any ideas?

      @mechanism1009@mechanism100910 күн бұрын
  • ADVICE FOR BRAND NEW DEVELOPERS: step 1. follow a few tutorials like this. step 2. think of a very simple game idea. step 3. try to make that game with the knowledge you have. step 4. when you inevitably run into a feature you don't know how to add to your game, watch a tutorial on that thing specifically. step 5. make multiple small projects using less tutorials and start to rely more on the documentation until you become more independent. step 6. you are now fluent in game development. good job!

    @Mike-wu5ef@Mike-wu5ef15 күн бұрын
    • Complimenting step 4: If you can't find a tutorial on that thing, divide it into smaller problems and look for those instead. So instead of "How to make a magic bag" you maybe can think of it as an inventory, so "how to make an inventory" and if you still can't find that, divide it into even smaller problems until you get to the basics of whatever you want to make: - How to make a UI - How to toggle a UI / a scene - How to disable inputs while in a UI - How to make draggable items - How to store data in an object - Etc, etc, etc...

      @Rikaisan@Rikaisan15 күн бұрын
    • And don’t ask chatgpt, cause the latest model only knows godot 3.5. I learned that the hard way.

      @digital_down@digital_down15 күн бұрын
    • thanks

      @k-vandan4289@k-vandan428914 күн бұрын
    • And also have fun! Don't stress too much. In the case of game development the saying "Rome wasn't built in a day" really applies. Your game may not look the way you want it to at the moment, but by the end of next week, who knows 🤷‍♂

      @zuzudev@zuzudev14 күн бұрын
    • +rep I learnt coding that way for my roblox games works 10/10 Lets see if I can do it for godot

      @iosgamertool8741@iosgamertool874114 күн бұрын
  • Hyped to give this a proper watch!

    @GodotEngineOfficial@GodotEngineOfficial15 күн бұрын
    • Thank you for the great engine!

      @endermaster08@endermaster0815 күн бұрын
    • peititon to add this video to the menu when you open godot (for the first time maybe)

      @sql64@sql6415 күн бұрын
    • Whoa, the real Godot Official channel:0 Hi!

      @G4MEPL4YS@G4MEPL4YS15 күн бұрын
    • Godot official 😮

      @Volt22software@Volt22software15 күн бұрын
    • godot is the only engine i've ever been able to learn and i tried just about every game engine

      @PixelPulse-fo7tl@PixelPulse-fo7tl15 күн бұрын
  • 22:00 *HUGE TIP HERE* : To prevent issues occurring when placing your points, on the left under "painting" click on the little grey magnet icon and select "Grid Snap" and set the number next to the magnet icon from 4 to 16. It will snap your points to the tile making sure that no problems will occur with collisions. For more precise grid snapping, select "Half-pixel", where it snaps to every half a pixel.

    @GoldenD60@GoldenD606 күн бұрын
  • Thought it was going to be a short tutorial. But nope, it’s a full mini game 1hr+ long video. Very nice! Well done and glad to see you back.

    @GabrielAguiarProd@GabrielAguiarProd14 күн бұрын
  • To all future Brackeys student in Godot. you have met the best teacher in this field, enjoy.

    @Flizz8@Flizz815 күн бұрын
    • Yeah, everyone's raving about this guy. Unfortunately, it's 11pm over here, and I gotta work tomorrow. But I guess tomorrow after work I'll find out what the hype is all about. Leaving the tab open on the HTPC, so that when I turn the TV on tomorrow, it's the first thing I see. 😉

      @EvenTheDogAgrees@EvenTheDogAgrees15 күн бұрын
    • ​@@EvenTheDogAgreeswhat is lil bro yapping for lol. ofc not everyone is good in this scene but brackeys was a legend in early game development and the hype is here because he returned to making videos. him starting right off Godot is a bit weird, i personally wish Godot was better but it is a free engine so we just have to wait until the greatest contributors do their brilliant work

      @gorlix@gorlix15 күн бұрын
    • But it is useless as no c# 😢😢😢

      @blo0m1985@blo0m198515 күн бұрын
    • Yes C# ??? ​@@blo0m1985

      @Fishvap@Fishvap15 күн бұрын
    • @@blo0m1985 GDScript is basically Python and it's much easier to write than Unity's mangled C#. You'll get used to it quickly.

      @silvercakes@silvercakes15 күн бұрын
  • This is not just a tutorial. This is a big sign for Godot future. From now on the speed of community growth is going to be faster and faster.

    @maximus_light@maximus_light15 күн бұрын
    • And we can all thank Unity for it.

      @isaaciktaile1118@isaaciktaile111813 күн бұрын
    • IMO he was a big part of why was unity so successful

      @azmoh4515@azmoh451513 күн бұрын
    • @@azmoh4515 So it means. Now Godot going to be successful!!!!

      @maximus_light@maximus_light13 күн бұрын
    • It bodes well.

      @foldupgames@foldupgames13 күн бұрын
    • @@isaaciktaile1118 Yeah thanks Unity, greedy corporations continue to unalive themselves

      @schnitzelhannes6431@schnitzelhannes64316 күн бұрын
  • I'm graduated in Game Development, working as a Software Developer nowadays. During college, we mostly used Unity and I don't have to tell you how much I was grateful for your channel and contents. God, you helped me a lot. After school, I tried to learn UE5 but dropped it, it is too much to handle, too much for a single developer that has to do all by himself. 3 weeks ago I decided to get back to game development and learn Godot, and now YOU ARE BACK , MASTER! THANK YOU SO MUCH! I'm really happy!

    @samsilva6602@samsilva660213 күн бұрын
    • I really recommend sticking with ue5, the tools that come built into it are a god send for indie devs

      @tbunreall@tbunreall11 күн бұрын
    • @@tbunreall Yeah you can do that if you want to deepthroat boots from corporations like with Unity

      @schnitzelhannes6431@schnitzelhannes64316 күн бұрын
    • Does Godot has any advantages over unity? I know that unity has much more assets, community, solved problems in Google. Why Godot? I asking in scope of self development. Not looking for get job as game developer. Just hobby. Why Godot? I used unity over 3 years and switched to web development

      @romansalnikov5079@romansalnikov50794 күн бұрын
    • @@romansalnikov5079 Because large companies will screw us up, as shown with unity. Godot is free open source forever, is growing very fast and soon will be the blender equivalent for gamedev

      @schnitzelhannes6431@schnitzelhannes64314 күн бұрын
  • 1:02:48 Pro Tip 2: You can just create a script named "Game Manager" and inside project setting go into the "Autoload" tab and add your game manager script, that way it will always be there, so if you have multiple levels you don't have to put a "Game Manager" node in each of them, it even enables you to make the variables inside the scripts to be global and accessible from every other scripts. This makes everyhting much simpler and allows you to directly call the function "add_point" from the coin script. Just remember to reset the points counter whenever you reload the scene or else coins will keep adding up.

    @El_Loogy@El_Loogy13 күн бұрын
    • How you do it with the label? I cant get it to work with your method. But I like your method

      @chr0n4s25@chr0n4s2511 күн бұрын
    • Nvm i used signals and that works great

      @chr0n4s25@chr0n4s2511 күн бұрын
    • Yep, he said that at the end of the video.

      @Lucky_Drive@Lucky_Drive10 күн бұрын
    • or instead of just the script, you can use a node with the script instead, that way you can cycle through different background music by placing the audio inside of the node.

      @rorrust2110@rorrust211010 күн бұрын
    • Thank you! this works really well. To reset point counter you can make a new function similar to the add_point in the GameManager like this: func reset_point(): score = 0 print(score) then in killzone script in the on_timer_timeout signal you can call the function like this : GameManager.reset_point() I hope this helps anyone reading!

      @omartanah5854@omartanah58549 күн бұрын
  • Many have tried, but NOBODY does it like Brackeys. So happy to see the channel back!

    @LostRelicGames@LostRelicGames15 күн бұрын
    • aww yeah LostRelic's here! The gang's all together.

      @ghostradiogames@ghostradiogames15 күн бұрын
    • dont sell yourself short mate!

      @varunsuresh22@varunsuresh2214 күн бұрын
    • 🎉🎉🎉🎉🎉🎉🎉🎉 I need to learn Godot from you it was my dream

      @Ahsaniro@Ahsaniro14 күн бұрын
    • Ahhh... Brackeys is something else but I learned so much from your channel and made me a subscriber, when I really needed that Megaman tutorial back in the day!.. Godot seems more Game creation friendly though, just from this tutorial.

      @67steinip@67steinip4 күн бұрын
  • Man if i had brackeys when i was learning godot... future godot learners, THIS IS THE GUY!!!

    @RealLostmatter@RealLostmatter15 күн бұрын
    • I wish I was like 5 months late

      @Potato_DevOfficial@Potato_DevOfficial15 күн бұрын
    • I'm just about to start now. So just like back in unity days I can watch brackeys to learn more lol. It's perfect.

      @Sakros@Sakros14 күн бұрын
    • @@Potato_DevOfficial lmfao

      @notrhythm@notrhythm14 күн бұрын
    • @@Sakros today i woke up wanting to try doing game dev again, but with godot instead of unity. IT IS ABSOLUTELY PERFECT

      @FlipperDumm@FlipperDumm14 күн бұрын
    • Ayyy just randomly started today

      @kril7914@kril791413 күн бұрын
  • I followed the whole tutorial, never got messed up ONCE! He explained everything so well.

    @supermj767@supermj76714 күн бұрын
  • Bro, I wrote godot off as a beginner's baby engine, like roblox, and never looked into it. I'm blown away by the functionality. The fact that you can incorporate singletons without code, a full audio mixer, and the ability to call functions from animation keyframes without using waits and coroutines is mind boggling. The language also looks heavily based on python which is my specialty. I'm definitely looking more into this engine after having watched this video

    @vanlichtinstein@vanlichtinstein3 күн бұрын
  • Man, you do not mess around! I have been trying to get to grips with Godot (and game dev in general) for the past few months and while I've definitely learned a lot on my own, there are some features such as the sprite animation and sound editor that I didn't fully understand but you gave very clear and practical examples of how and when you would use these features, they've gone from something I fear to features that I want to use right now! I think I speak for a lot of people in the comments when I say thank you!

    @shamram321@shamram32114 күн бұрын
    • so true!

      @afsharanh@afsharanh14 күн бұрын
  • Thanks for the collaboration Asbjørn & Sofia! Can't wait to see you work your magic with Godot!

    @Zenva@Zenva15 күн бұрын
    • not bro using the government name 😭

      @xrusteater@xrusteater15 күн бұрын
    • @@xrusteater making games is a serious business 😎

      @Zenva@Zenva15 күн бұрын
    • ​@@Zenva I mean, you are not wrong 😂

      @screablue@screablue15 күн бұрын
    • I can't even pronounce Asbjørn 😭😭😭💀

      @CronixEdits@CronixEdits15 күн бұрын
    • @@CronixEdits As Be Yorn

      @nomgartt@nomgartt15 күн бұрын
  • 1. I love Brackeys, and would have watched this video no matter what because of how relaxed I feel as he explains things. 2. I have been learning Godot, and he does such a great job of breaking things down and explaining. I am so glad Brackeys is back. He talks in a way that it feels like you're listening to a good friend. We feel like we know him, even though he has no idea who we are. Fantastic creator.

    @josephstrahl5921@josephstrahl59213 күн бұрын
  • We've just recently jumped into godot and it has been really fun to use and learn! We're glad that just because we're changing engines that doesn't mean we have to change our teacher.

    @SystemsInPlayPod@SystemsInPlayPod13 күн бұрын
  • Now we just need dani back and its gonna be the golden era for game development in KZhead

    @StickyE-ok7by@StickyE-ok7by15 күн бұрын
    • yess

      @harigamedev@harigamedev15 күн бұрын
    • If we could have @SebastianLague convert to Godot that would be Epic.

      @Sardonmaximus@Sardonmaximus15 күн бұрын
    • And Sam hogan

      @Ibadullah@Ibadullah15 күн бұрын
    • i'd like to give you my like but it's already at 69 sooo

      @creucreusator56@creucreusator5615 күн бұрын
    • i like your channel's name

      @harigamedev@harigamedev15 күн бұрын
  • Please don't discontinued this Godot series because you explain it better than others You Are a Good Teacher....

    @rootR7@rootR714 күн бұрын
    • Correction It is not You Are a Good Teacher....... Instead use, You Are The Good Teacher........... thank you.

      @xPumaFangx@xPumaFangx13 күн бұрын
    • @@xPumaFangx Please do not correct people if your corrections will be wrong. "You are a good teacher" is correct. Especially that there are other issues in the comment, like "don't discontinued" should be "don't discontinue"

      @animowany111@animowany11113 күн бұрын
    • @@animowany111 Hu, I didn't know you where not aloud to have a sense of humor online. I guess I am going to have to use that subjective memory my parents always had.

      @xPumaFangx@xPumaFangx13 күн бұрын
    • @@xPumaFangx Your sense of humor is obviously broken if you find posting wrong corrections funny

      @animowany111@animowany11113 күн бұрын
    • @@xPumaFangxHow did I happen upon an individual with an even more unhinged humor than I?

      @comradecameron3726@comradecameron372613 күн бұрын
  • when the world need him the most he return

    @lambert005@lambert00512 күн бұрын
  • Awesome tutorial as always!, this time its godot! Those of you facing issue at dying1.0 section in restart, ensure that you set the mask layer to 2 for Killzone_area game object in scene as well.😀

    @pixspaces4777@pixspaces477712 күн бұрын
    • Thanks!

      @stmer3546@stmer35466 күн бұрын
  • im learning unity because of brackeys in the first place, and now learning godot because of brackeys. Brackeys is a legend.

    @crtl-prototype-studios@crtl-prototype-studios14 күн бұрын
    • Wait your learning two engines at the same time?

      @asterix...@asterix...13 күн бұрын
    • Pick an engine and stick to it, otherwise you ain't going anywhere

      @BahaaSoliman@BahaaSoliman11 күн бұрын
    • Legend

      @lil_Gyatis@lil_Gyatis11 күн бұрын
    • @@asterix... He probally change engine after the unity contreversy

      @der-Dritte@der-Dritte10 күн бұрын
  • Helpful tip for anyone coming from Unity: if you ever wonder why you can’t attach multiple scripts to a Node, it’s because in Godot, the script actually IS the Node. All Nodes are classes, and attaching a script means extending its class. Godot doesn’t have GameObjects and Components like Unity does, but you can consider a Node’s children Nodes to be its components. So you can give a Node a component script in 2 ways: - Give the Node a child Node, and attach script to it - Instantiate a script as an object inside the Node’s main script

    @panampace@panampace15 күн бұрын
    • This is great advice! I actually tried Godot a few months back and one of my biggest gripes was the inability to add more than one script per game object. The solutions you suggested here are great workarounds.

      @Cezkarma@Cezkarma14 күн бұрын
    • OR use Resources in a export variable, but that's a little more advanced.

      @danielpaulo2119@danielpaulo211914 күн бұрын
    • This system is like Unreal Engine and Unity mixed together.

      @touringrc5007@touringrc500714 күн бұрын
    • Yes, Godot's way means a much more exposed and visible scene tree compared to tons of components on one object in unity. Don't worry, if it's ugly or you have reusable node structures, just right-click -> save as scene!

      @MisterBerdill@MisterBerdill14 күн бұрын
    • @@touringrc5007 I would say Unreal and Unity are the big bully neighborhood kid. And GODOT is the really super smart kid that totally respects everyone.

      @albert69Einstein@albert69Einstein14 күн бұрын
  • I just finished this amazing Godot tutorial with my 12-year-old daughter. She had so much fun! I don't say this lightly, but this is the best intro to making games that has ever been published. Half of that is thanks to Godot; half of that is a compliment to Brackeys. Thank you for empowering and inspiring the next generation of learners!

    @aawwilson@aawwilsonКүн бұрын
  • I don't know where to start. First of all you are such a talented teacher. Second, this has go to be, the best, most fluent, introduction to Godot ever. In over just one hour you walk us through a process which other creators drag out over 10 or more episodes. This introduction is so damn good it should, maybe not right now, but eventually, become part of the Godot project and made accessible for the millions of people who don't have access to KZhead. It's so good, to have you back!

    @TimothyParez@TimothyParez10 күн бұрын
  • Never used Godot in my life. Downloaded and launched Godot, and I'm ready to start the video. Haven't been excited about something like this in a while. Let's see what Godot has to offer.

    @Damian-lk1nc@Damian-lk1nc15 күн бұрын
    • trust me, it's very good

      @Deri_LULZZ@Deri_LULZZ15 күн бұрын
    • Same started today! Good luck on your journey 🍿and I will see you on the otherside

      @mitchelldutch@mitchelldutch15 күн бұрын
    • @@Deri_LULZZ seems great so far. One tutorial later, and one "game" later, the engine is very user friendly.

      @Damian-lk1nc@Damian-lk1nc15 күн бұрын
    • @@mitchelldutch Good luck to you as well. I hope to see you on some game jams!

      @Damian-lk1nc@Damian-lk1nc15 күн бұрын
    • ​@@Damian-lk1ncyup, being user friendly is so underrated, and not just for beginners. I have 10+ years of experience in making games in unity, unreal, sdl/sfml and my own game engines. But never had some much fun and speed in developing games like i am having in godot.

      @askeladden450@askeladden45015 күн бұрын
  • I'm just itching for the next episode. I was hoping it'd be every week but it's now been ten days with no second episode!

    @PersonalAccountIndeed@PersonalAccountIndeed4 күн бұрын
  • There's a pipette tool for painting the physics on the tiles. For painting the physics on the bridge, you can paint the middle bridge first. Then you can paint the left without moving the connecting edge. Then you can use the pipette tool (next to the 'paint' button) to reselect the middle bridge so that you can have the correct position for the right bridges' connecting edge.

    @mattstockton6631@mattstockton663111 күн бұрын
    • You can also simply flip the physics, in this case, there's an option to mirror them horizontally or vertically. very common use case for tiles.

      @fy8798@fy879810 күн бұрын
  • Uhh, it feels like I'm 16 again, when I didn't even have a pc and i was watching your videos just to get an idea of how that stuff works, happy to see you back!

    @_dimitrisbr@_dimitrisbr15 күн бұрын
    • I presently am 15 and watching this video without a pc 😂😂😂

      @Emmanuel_Ojor@Emmanuel_Ojor15 күн бұрын
    • im 16 right now but was jus like that when i was 10

      @dovid729@dovid72915 күн бұрын
    • im not even interested in making games and im watching this lmfao (im 17)

      @Lisanicolas366@Lisanicolas36615 күн бұрын
    • ​@@Emmanuel_Ojor godot engine is available on Android platforms also 😂 you just need to connect keyboard and mouse somehow

      @hoapham7389@hoapham738915 күн бұрын
  • Return of the king. Thank you for inspiring thousands of gamedevelopers over the years! And here's the push that Godot needed to reach new heights! Cheers!

    @iHeartGameDev@iHeartGameDev15 күн бұрын
    • youre not too shabby yourself bro, i want to say the exact same thank you to you as well, as you've greatly helped me in a lot of ways when i was using unity, so much. i'm on unreal now but i still support your videos lol

      @Dominicn123@Dominicn12315 күн бұрын
  • Thanks a lot for coming back king! I haven't felt motivated for a while, and having the opportunity to learn a new engine with your tutorials is just fantastic

    @ArnauGarciaRodriguez@ArnauGarciaRodriguez12 күн бұрын
  • I just finished my first ever game! I absolutely love having you back and learning game dev from you!! Thank you so much

    @crackedname3409@crackedname340912 күн бұрын
  • My man is so goated that eeven after 3 years he instantly gets a sponsor on hís first tutorial video

    @hasanajami7653@hasanajami765315 күн бұрын
    • "First" tutorial video.

      @danylbekhoucha6180@danylbekhoucha618014 күн бұрын
    • @@danylbekhoucha6180 it is his first one after 3 years

      @hasanajami7653@hasanajami765314 күн бұрын
    • @@danylbekhoucha6180 He said "after 3 years".

      @Dark__Thoughts@Dark__Thoughts12 күн бұрын
    • Instant cringe

      @sega5785@sega578511 күн бұрын
  • Found his KZhead channel when he was already gone, but I'm glad I'll be able to follow him this time

    @rogerserra4300@rogerserra430015 күн бұрын
    • Same. Had notification bell on just in case. And it paid off!

      @rmt3589@rmt358915 күн бұрын
  • The man, the legend, he has returned!

    @user-qk2ld3zm4r@user-qk2ld3zm4r12 күн бұрын
  • This is amazing. Not only had I forgotten about this channel, but I started toying with Godot a few months ago and I'm trying to build my project now. Gonna watch all the material you release, so keep it up, keep it hot, and keep it coming!

    @Bullshlaha@Bullshlaha14 күн бұрын
  • 0:28 Thanks for featuring my game Dig Dig Boom! It's my first Godot project, so goes to show how versatile it is for beginners :)

    @SteinMakesGames@SteinMakesGames14 күн бұрын
    • Mad respect brother 🙏

      @saintdeity5023@saintdeity502313 күн бұрын
    • can you share the link to your game

      @cinesutra2430@cinesutra243013 күн бұрын
    • Your game looks cool, what is the name of that game? I think I would like to play it!

      @nickchoi4635@nickchoi463512 күн бұрын
    • @@cinesutra2430 It's on steam and hopefully will come out end of this year.

      @kesorangutan6170@kesorangutan617012 күн бұрын
    • @@nickchoi4635 He literally wrote name of his game in his comment :D It's called dig dig boom.

      @kesorangutan6170@kesorangutan617012 күн бұрын
  • Brackeys tutorials originally got me into gamedev. Now I'm studying gamedev in university. Can't wait for more

    @iiropeltonen@iiropeltonen14 күн бұрын
  • Totally new to game development and decided to pick up Godot a couple weeks ago. I was introduced to you as you announced your return, and seeing so many others reacting to your return in a positive way had me excited. I've gone through hours of other KZhead videos, and the way you take those same concepts and communicate them in a simple, understandable way is amazing and so helpful. Love your style and can't wait for more of your content!

    @fitzgeraldjw@fitzgeraldjw9 күн бұрын
  • I started programming with your Unity tutorials years ago when I still was a kid, and now I'm making a tabletop game for a community in Godot. I'm looking forward to keep learning with your amazing videos. Thanks for what you do, as always!

    @ProtonicStudios@ProtonicStudios12 күн бұрын
  • I LOVE YOU. I started when i was 15 with your tutorials. Im 26 and live as a game developer. I love you so much, you are going to give life and a career to many young ones

    @tomuridev@tomuridev15 күн бұрын
  • Godot solves pretty much all my gripes with the "industry standard" game engines and has actually made me excited about game dev again. Cant wait to see the new wave of creations made with this, and thank you for helping spread the good word!

    @WibleWobble@WibleWobble14 күн бұрын
    • Exactly the same for me. Godot is brilliant.

      @natefoldan@natefoldan14 күн бұрын
  • Your time is impecable! I was just looking for a tutorial to get started learning Godot and a news article talking about you popped up. This was a great tutorial, and I am really excited to start learning this tool!

    @jglackey2@jglackey210 күн бұрын
  • Brackeys original videos on how to make games in unity are what got me interested in game dev. I followed all his tutorials and completed a game and added extra stuff to it and had an absolute blast doing it. Im so excited that your are back and your as funny as ever. I really enjoy your videos and you make everything just make sense and they are just enjoyable to watch. Ill be sure to work my way through this tutorial and have a go at making stuff with Godot. Im so happy your back.

    @LispyLemon@LispyLemon13 күн бұрын
  • I started using godot a week ago, seeing you join the community just as I'm starting is great to a point you can't even fathom! Thank you so much for all the tutorials you'll make!

    @bagdaja6881@bagdaja688115 күн бұрын
    • Dude I am in the exact same boat

      @TroddenOdin@TroddenOdin15 күн бұрын
    • lmao. i started using it in a exact same day that tutorial popped off. And i was specifically searching for a Brackeys video. I couldn't believe this :D

      @_dreamer__@_dreamer__13 күн бұрын
  • I've seen good tutorials, but the production quality of this video is absolutely jaw dropping. Congratulations!

    @codepingu5732@codepingu573215 күн бұрын
  • I've watched your tutorials as a teenager and developed small stuff, and here I'm in college now watching you again and learning. Welcome back

    @resh7521@resh75217 күн бұрын
  • This is so nostalgic. I learned Unity through Brackeys and others when I first did game dev and now I've used Godot as my main engine for ~2 years now and seeing Brackeys make videos on it just fills me with so much joy. I really hope this brings others into the Godot ecosystem, we're a super welcoming community and I think Godot is only going to grow better and better

    @Bitlytic@Bitlytic15 күн бұрын
  • Welcome back, we missed you

    @mcoolid@mcoolid15 күн бұрын
  • Im GenZ and this will be my first project Got recommendations from A LOT KZheadrs

    @sausage8988@sausage898814 күн бұрын
  • So Great to have you back Brakeys!

    @Rootvik.@Rootvik.Күн бұрын
  • The sense of humor never changed, I love it.

    @KaTzN@KaTzN15 күн бұрын
  • Just when we needed him the most. The Hero returned.

    @InvasionAnimation@InvasionAnimation15 күн бұрын
    • But it is useless as no c# 😢😢😢

      @blo0m1985@blo0m198515 күн бұрын
    • @@blo0m1985 Bro, i don't know if you are trolling or not since I see your same comment everywhere. This is not Unity, so no C#. You can use C# in Godot but it has limitations. If you want to use Godot with it's full potential you need to use GDScript. Your comment is like saying "useless bcz no C#" when you use Unreal Engine. It just makes no sense. I guess you are a beginner and scared to learn new things. I just want to tell you that you will never be using only one technology if you work as a programmer (if you even want to be a programmer, maybe gamedev is just your hobby idk, i just want to help you). For example, if you work as web dev you will never use only React and Firebase, you will SQL, Mongo db, Flask, Clerk, Stripe, bunch of different APIs that you have never seen before and bunch of other new tech that you have never seen before, so you will need to read the docs and learn by yourself. Limiting to only one technology is nearly impossible in real life bcz it almost impossible to make everything with only one technology. GDscript is much much better than C#, it's litteraly the same as python.

      @simba---@simba---15 күн бұрын
    • ​@@blo0m1985godot also support c# if you download the c# edition And godot also support many more languages with gdextension

      @kanbekan@kanbekan15 күн бұрын
    • ​@@blo0m1985GDScript is easier. And the documentation is amazing too!

      @empty_null@empty_null15 күн бұрын
    • ​@@blo0m1985yes, you can only make games with C#. Do you even listen to yourself?

      @overthr0w138@overthr0w13814 күн бұрын
  • I never knew brackeys, never watched any game dev content since i got into it last year, but I never felt like starting and dive into this massive world. Your comeback feels like a message to me, thanks!

    @user-tj5tv3ib1d@user-tj5tv3ib1d10 күн бұрын
  • *If your player sprite jitters after enabling position smoothing on the camera:* Go to Camera2D->Process Callback and change it from Idle->Physics.

    @nandzh_@nandzh_14 күн бұрын
    • thank you bro

      @Lukas-tq5uq@Lukas-tq5uq12 күн бұрын
    • That's what I was looking for in the comments. Thank you! How did you catch it? An explanation on the why would be much appreciated!

      @Lotryas@Lotryas11 күн бұрын
    • bang on point, thanks dude

      @WebCamCartmell@WebCamCartmell11 күн бұрын
    • @TprocNet @TprocNet

      @honestlybadgaming@honestlybadgaming10 күн бұрын
    • Nice..! Upvoted

      @runelillevang1011@runelillevang10117 күн бұрын
  • I love how clearly you explain things. I thought I already knew these basics, but I still learned a lot of new details. Either way, hearing it reiterated from you is more encouraging than from any other creator. Looking forward to the rest of the videos!

    @ShrineFox@ShrineFox11 күн бұрын
  • This is currently the most easiest to follow godot tutorial I've watched. I'm really looking forward to the programming tutorial

    @captain_fact@captain_fact15 күн бұрын
  • The beginning of a new era

    @King_H@King_H15 күн бұрын
  • Oh My God I enjoyed this tutorial so much. Thank you! I just started my journey with game dev and I did not know Brackeys, but it was always mentioned in the videos I found. I decided to start with Godot and not a month passed and he came back with a new video on Godot. I guess I'm lucky the legend is back.

    @jbfelix_@jbfelix_9 күн бұрын
  • Great to have Brackeys back. I've been making games as a hobby for 15 years and this video is one of the best intros to game dev I've ever seen. It took me a long time to understand the basics of game development, structure and organization and that struggle resulted in a lot of very messy, barely functional games that were almost impossible to work on. This video nails the fundamentals and how to quickly make a functional game. Awesome stuff!

    @jon1913@jon191311 күн бұрын
  • I can’t explain how happy it makes me to see you back! KZhead was sorely lacking while you were gone, brother! ❤

    @thehab@thehab15 күн бұрын
  • I don't know what to feel right now. I'm a hardcore Unreal Developer but back when I was studying game design in university I learned how to make games with unity with you. I even used your videos to implement some gamplay mechanics in Unreal Engine. I'm really happy that game development community got you back. And I'm glad you decided to go with Godot. I believe in the goal of Godot. And your videos will help them a lot. (Don't underestimate your impact 😅) With you I will give a second chance to Godot with a hobby project. I used it at least 4 years ago back when they first share their 3D demo project during global game jam that our department hosted.

    @PuraTvOyun@PuraTvOyun15 күн бұрын
    • pretty cool! keep going dude!

      @kerhabplays@kerhabplays15 күн бұрын
    • I have made a full game (minus assets) in 3 weeks that i had issue after issue with in unreal for almost 12 weeks. As long as your programing is good it is genuinely alot smoother.

      @ghjuyt101@ghjuyt10115 күн бұрын
    • @@ghjuyt101 Yeah I don't struggle that much. I directly plan out my systems c++ and blueprints in mind. Good understanding of C++ and how to debug it is what helps you have a smoother experience. Because most of the time the problem caused by a pointer. Blueprints are also in pair with C++ api and they are designed OOP in mind. a good understanding of those concepts wil also help the beginners.

      @PuraTvOyun@PuraTvOyun14 күн бұрын
    • @@PuraTvOyun my ossue has primarily come from unreal not being true to code and having stange conventions that are not always well documented

      @ghjuyt101@ghjuyt10114 күн бұрын
    • @@ghjuyt101 I get you. Unreal Engine's C++ is not a pure c++. The intentions and what they did becomes clearer once you learn the design patterns, software development conventions and taking a deeep dive into source code. Most of the documentation you need is in the source code since they use the same api as you do from the almost int WinMain() to the BeginPlay() of your actor.

      @PuraTvOyun@PuraTvOyun14 күн бұрын
  • I used to watch your videos on unity because I wanted to make games, but I never really got the hang of this. I'm really excited to try out Godot because it looks like something I could get the hang of. Glad to have you back Brackeys!

    @LoganAtor2206@LoganAtor220611 күн бұрын
  • just finished the tutorial and im loving the engine! Im suprised with how intuitive the engine and coding language are, I feel like I've got a decent grasp of the basics now which i can't usually say after other tutorials. It was great and easy to follow, and it was awesome being able to put my own spin on stuff like level design and animations without feeling like im making a mistake. Im really excited to see what you'll put out next relating to Godot

    @ensick@ensick12 күн бұрын
  • I never clicked on a video so quickly. Great to see the king back in business.

    @cemvamk3838@cemvamk383815 күн бұрын
  • A famous quote springs to mind. What did CJ say back in '04? Ah S***, here we go again! Haha. Welcome back.

    @SpeedTutor@SpeedTutor15 күн бұрын
  • The solutions that you come up with for all the problems in game development are very elegant. I appreciate it.

    @ShadeKirby500@ShadeKirby5009 күн бұрын
  • Only watched for around 20 minutes and its for sure well made, its the first time I'm watching brackeys and I like it .

    @ninjapro5604@ninjapro560413 күн бұрын
  • Just when we needed him, **He returned.**

    @usernameadamgames@usernameadamgames15 күн бұрын
  • This tutorial is golden 😭 everything sounds so easy and well explained.. I missed your voice brakeys.. God daim..

    @sharkgamestudio7630@sharkgamestudio763015 күн бұрын
    • hahhaha damn emotional, the same bro

      @SudoStudioDev@SudoStudioDev15 күн бұрын
  • One of the most lucid tutorials out there! Kudos to the entire team! Welcome back.

    @026harkishansingh5@026harkishansingh58 күн бұрын
  • You're back! I always watched your unity tutorials back when you made them, so after my transition to Godot, I'm really excited to see you join the community! Welcome!

    @KeyCode98347@KeyCode9834712 күн бұрын
  • right when i get into godot the king comes back. i really hope he doesnt just make a few videos and turns this into a regular thing to help us learn alongside with him. Hopefully there will be some C# stuff too

    @VanityNotFound@VanityNotFound14 күн бұрын
  • Awesome tutorial. Here a few tips to ehance the UX a little. 1. In the project settings make sure your physics fps matches your refresh rate. Otherwise there will be jitter. 2. Allow the player to make a jump even shortly after falling down. (50ms felt good to me). I accomplished this by adding a timer on the player and restart it every physics tick, if the player is on the ground. Then allow jumping by allowing the jump if timer.time_left > 0, even if the player isn't on the ground.

    @ymi_yugy3133@ymi_yugy313314 күн бұрын
    • I've got a high refresh rate monitor and I was thinking about why was my character jittering, I wasted 10 to 15 minutes until I noticed it was because of my monitors refresh rate but I never found a fix except capping the fps at 60. Seeing your first tip fixed it and gave me a knowledge that I needed and I will never forget. Thanks!

      @onurkorkmaz22@onurkorkmaz2210 күн бұрын
    • @@onurkorkmaz22 Just to clarify, is this "Physics ticks per second"? (From looking at the Godot documention I get the feeling they renamed it from "Physics FPS".

      @GrumpyStoic@GrumpyStoic9 күн бұрын
    • Hey are you able to provide a little more info on the jump timer? I've had a stab at it but am puzzled how to achieve this so far. What's confusing me is I'm printing the timer and it is either or zero (when reset). I'm expecting it to tick up at least whilst I'm in the air. I tried setting the player way high in the air to see if that made a difference, but the timer still started at . I may simply need to read up on Timers tbh. Edit: Even now I just read the hover-text for Wait Time and it blew my mind, so I think what you're proposing is probably a few steps away from what I can achieve as a beginner.

      @GrumpyStoic@GrumpyStoic9 күн бұрын
    • @@GrumpyStoic You can achieve it as a beginner easily. Add a timer node to the player called Timer, Make sure it's a 1 shot and 0.05 seconds. (50 ms) In the _physics_process function you modify your if is_on_floor() statement like this: if is_on_floor(): $Timer.start() if direction == 0: animated_sprite.play("idle") else: animated_sprite.play("run") else: animated_sprite.play("jump") Last thing you need to change is in if Input.is_action_just_pressed("jump") and is_on_floor(): You need to change it to if Input.is_action_just_pressed("jump") and not $Timer.is_stopped(): That means you'll be able to jump as long as the timer is running instead of as long as you're on the floor. You can probably use a variable and call it something like jump_timer instead of directly referencing the timer if you prefer that but I wanted to make the comment as short as possible haha. Edit: I suppose you technically could spam the jump twice with this functionality within those 50ms, but you can just stop the timer using $Timer.stop() when you do the jump as well.

      @Gatrehs@Gatrehs8 күн бұрын
    • @@GrumpyStoic Yes, they've renamed it.

      @onurkorkmaz22@onurkorkmaz228 күн бұрын
  • Chapeu! This is absolutely top notch quality and probably the very best (free) Godot tutorial out there. Every single click is explained, no magical background things which are not being mentioned because the creator doesn't undestand them himself, perfect order of events. This is just awesome! Thanks!

    @flowesome7@flowesome713 күн бұрын
  • This is the best game development tutorial I have ever seen! It’s easy to understand,full of details,and considerate for beginners.you are really great!! !

    @dexleeberate@dexleeberate5 күн бұрын
  • who's cutting onions here? I mean I saw the return video but bro I feel like I went back to those prime days watching his videos and learning new stuff every day. Thank you Brackeys!

    @kerhabplays@kerhabplays15 күн бұрын
  • Yes! I've decided to switch from unity to godot b/c of the unity stuff awile ago, and you making videos on godot will help me tremendously!

    @GoldenEdits656@GoldenEdits65615 күн бұрын
    • I originally went to unreal and recently moved to godot mid project, almost done with the programing 3 weeks later

      @ghjuyt101@ghjuyt10115 күн бұрын
  • I started with your Unity tutorials they were always really helpful. The experience of doing this for so long definitely shows.

    @tadoriaselan3268@tadoriaselan32686 күн бұрын
  • Started my game dev journey with you and made my first two games. keep it up!

    @mevu2068@mevu206812 күн бұрын
  • 0:30 So cool to see Windowkill! The most innovative game I've seen, and a great example of how the ability to easily modify the game engine / editor itself is such a powerful tool to have (it is not all vanilla!)

    @cinderwolf32@cinderwolf3215 күн бұрын
  • I can't believe how much I've missed this man 🥺

    @Branhernan@Branhernan15 күн бұрын
  • So glad you are back with Godot content! Looking forward to learning again!

    @howfishhao@howfishhao11 күн бұрын
  • amazing tutorial, I have already made some small games on Godot but you taught something that even I didn't know about, and you did that in such a majestic and simple way! Keep it up man! Love from Brazil

    @lucas_pscheidt@lucas_pscheidt12 күн бұрын
  • Welcome back! I'm only halfway through but kind of love that there's no comparison to Unity features mentioned. I wait for you to say "...like a Prefab in Unity" but it's just not mentioned - it's great! It feels like a standalone Godot tutorial without any knowledge required or referenced from other experiences on other engines. So good! Thank you :)

    @MattLockie@MattLockie15 күн бұрын
  • Years ago when I started learning game development, I wanted to start with Godot because my computer was old and could run Godot more smoothly. However, I struggled a lot due to the lack of Godot tutorials and switched to learning Unity. Beginners these days are so lucky because there are now Brackeys Godot tutorials.

    @littlephoenix@littlephoenix15 күн бұрын
  • Wow! This nodes and trees explanation is awesome! The script and visual guides combination made the concept so clear!

    @marc.silden@marc.silden10 күн бұрын
  • As someone who have used GODOT for the past years to make games, this video is a great tutorial. It says beginner tutorial, but don't be fooled, to make simples games it doesn't go too far as what was shown. Congratulations Brackeys! I can't wait for the next video!

    @JustNightmare@JustNightmare15 күн бұрын
  • Just finished the tutorial! Took me 3 hours, really well-paced! ( Using picture-in-picture mode for these tutorials is a life-changer )

    @coconutgameshd8198@coconutgameshd819815 күн бұрын
    • can you elaborate on that Picture in Picture feature? is it a youtube thing? how do you do it?

      @andresbocchigliere3227@andresbocchigliere322713 күн бұрын
    • @@andresbocchigliere3227 yes youtube offers a floating button to put PIP into your browser

      @dead69pool69@dead69pool6912 күн бұрын
    • @@andresbocchigliere3227 It appears as a button whenever I hover on the video [ works on firefox and chromium browsers ], enabling it allows me follow the tutorial whilst having the video overlaid on topping, preventing me from having to switch between windows constantly.

      @coconutgameshd8198@coconutgameshd81988 күн бұрын
  • Thank you so much! Soothing voice, organised structure. Glad you’re back:) Can’t wait for the next one.

    @tower1990@tower199012 күн бұрын
  • Hey! I remember watching the good bye video and thinking "it was fun while it lasted". This feels nostalgic. Great video as always!

    @joshparsons5795@joshparsons579514 күн бұрын
  • That was a *really* good tutorial. An hour long, and the time just whizzed by. You and the rest of the team are gems.

    @ottergauze@ottergauze15 күн бұрын
  • Brackeys tutorials allowed me to finish my game dev project during my college days, without his help online I'd probably still at school right now 😂. Glad the KING IS BACK!

    @siamazing0828@siamazing082814 күн бұрын
  • the KING HAS RETURNED! thank you SO much for making a godot tutorial. When I learned unity you explained it better than anyone else.

    @PackedScene@PackedScene13 күн бұрын
  • I was a big fan back in the Unity days, swapped to Godot two years ago and still managed to learn a thing or two in this video. Brackeys is the goat :)

    @PSPbrtag@PSPbrtag14 күн бұрын
  • BRO, i thought it would be a series, THIS IS WAY BETTER!

    @supermj767@supermj76715 күн бұрын
KZhead