I Made the Same Game in 8 Engines

2024 ж. 4 Мам.
3 754 908 Рет қаралды

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Games Featured:
UNITY
Cuphead
A Short Hike
Firewatch
Hollow Knight
The Demise of Flappy Bird
UNREAL
Gears 5
Octopath Traveler
Street Fighter 5
Hogwarts Legacy
GODOT
The Ballad of Bonky
Dome Keeper
Endoparasitic
A Most Extraordinary Gnome
Fist of the Forgotten
GAMEMAKER
Spelunky
Hyper Light Drifter
Katana Zero
Undertale
CONSTRUCT
Iconoclasts
Small Saga
There is no Game
Guinea Pig Parkour
GDEVELOP
Ball Challenge 2
Spent Shells
Gods From the Abyss
Iced
RPG MAKER
Lisa: The Painful
OneShot
Off
To the Moon
Omori
Snail Platformer
Paper Minecraft
Micro Kingdom
Color Swipe: Jungle!

Пікірлер
  • Hard mode: make your own game engine

    @SmashhoofTheOriginal@SmashhoofTheOriginal Жыл бұрын
    • That's next!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • ThinMatrix wrote his own for the games he's developing

      @ideallyyours@ideallyyours Жыл бұрын
    • @@emeralgamedev There are frameworks out there.

      @brodriguez11000@brodriguez11000 Жыл бұрын
    • Given I'm reimplementing the game maker engine runtime (for, in theory, doing a high res version of the game Iji) - this is true. The thing that's surprised me the most is that reimplementing the game maker language was the easy part, figuring out how to hold onto state in a way that won't cause reentrancy issues (like deleting an object you're currently running a script on) has been the tough one!

      @SimonBuchanNz@SimonBuchanNz Жыл бұрын
    • Make your own game engine in 8 different games! Wait...

      @Speederzzz@Speederzzz Жыл бұрын
  • over a decade ago, i was trying to do different things out of boredom on the internet, one such thing was doing pixelarts. I joined forums, drew some simple stuff and then found this collab project where people would just make assets for a game engine. You can guess where I'm going with this, yes most of the "jungle" assets you used in the Game Maker section were actually drawn by me. I was shocked to see them in this video because i totally forgot about it until now. I didn't stick very long into that hobby

    @Numberplay@Numberplay Жыл бұрын
    • Oh wow

      @chipaguasustudios@chipaguasustudios Жыл бұрын
    • Hahaha that’s actually so awesome

      @griffinchapman4310@griffinchapman4310 Жыл бұрын
    • @@cheezed6897 do you even exist? I don't see any source so probably not

      @antedeguemon4664@antedeguemon4664 Жыл бұрын
    • That’s actually so cool, u borh have a lotta talent

      @DannyDusse@DannyDusse Жыл бұрын
    • i feel it, jack of all trades but i never feel good about my work. its hard when you want to be DaVinci on the first go

      @sinstah.1@sinstah.1 Жыл бұрын
  • "I don't fear the man who makes eight games, I fear the man who makes the same game eight times"

    @ServantOfSatania@ServantOfSatania4 ай бұрын
    • call of duty

      @JustKaso@JustKaso3 ай бұрын
    • bruce lee

      @MrRafsanXD@MrRafsanXD3 ай бұрын
    • fifa

      @shockzyte625@shockzyte6253 ай бұрын
    • 😂😂👏👏

      @worldofelectronicsandprogr1128@worldofelectronicsandprogr11283 ай бұрын
    • Warcraft

      @rudolof8540@rudolof85403 ай бұрын
  • Using a bowl of cheese puffs, a fortune cookie, and an ocean background in the same game is the most Scratch thing I’ve ever seen and I love it

    @nicknack512@nicknack51210 ай бұрын
    • And bananas being thrown by an octopus

      @felizen@felizen10 ай бұрын
    • yesss, while learning i made a maze game with space background and smiley faces as characters

      @ga3badastudios660@ga3badastudios6603 ай бұрын
    • Just missing the meow.

      @lmcclymont@lmcclymont9 сағат бұрын
  • I love how every game but the one on Scratch has a logical theme and looks polished, then for Scratch, he just said, "I'm done, you're getting cheese puffs catching fortune cookies."

    @jayjack6299@jayjack6299 Жыл бұрын
    • And it's under the sea for extra randomness

      @Golemoid@Golemoid Жыл бұрын
    • And there is an octopus throwing bananas at you

      @N8O12@N8O12 Жыл бұрын
    • @@N8O12 At least the octopus is underwater... I wish he used the dog instead from when he was scrolling lmao

      @yellowwinner1@yellowwinner1 Жыл бұрын
    • As a former Scratch user - that's the most typical Scratch game you find 😉

      @TheLotanos@TheLotanos Жыл бұрын
    • @Osiwan960@Osiwan96010 ай бұрын
  • 0:53 Unity -> Famous and versatile 2:09 Unreal -> Better to make big games 4:07 Godot -> Lightweight and easy to use. 5:45 Game Maker -> Capable and polished 2d game engine 7:08 Construct 3 -> No code, is used on the browser, good to make smaller projects and prototypes. 8:39 GDevelop -> No code, good to start developing games 9:41 RPGMaker -> Great to make RPGs 11:05 Scratch -> Great to start

    @brSilva720@brSilva720 Жыл бұрын
    • if only unreal had C#...

      @Crozz22@Crozz22 Жыл бұрын
    • @@Crozz22 true

      @Nono-vd3do@Nono-vd3do Жыл бұрын
    • +.

      @levilukeskytrekker@levilukeskytrekker Жыл бұрын
    • Godot is my favorite for 2d, i prefer unity for 3d not realistic games and unreal for 3dc realistic o nes

      @edr0Z@edr0Z Жыл бұрын
    • Good points

      @mbk0mbk@mbk0mbk Жыл бұрын
  • Thank you, every time I watch a video on game dev its "don't do this" or "Use this only" it creates an expectation of success and putting yourself above others rather than actually taking the time to learn and enjoy what you're doing.

    @savagekid94@savagekid949 ай бұрын
    • That is clickbaiting for you. Instead of actually helping, they just make it look like they are

      @HonsHon@HonsHon2 ай бұрын
  • You genuinely inspired me to learn scratch for one simple reason: I've wanted to teach my 5 year old to use it when she's old enough, now that I saw this example it seems that I'll be able to do so next year. She's asked me a lot of questions about how games are made in the past.

    @magfal@magfal6 ай бұрын
    • Try Scratch Jr first

      @Jacob-2796@Jacob-27963 ай бұрын
    • @@Jacob-2796 it's missing too much to be engaging for her.

      @magfal@magfal3 ай бұрын
    • Quién sabe ❓🤷🏻 en el pasado solo nos interesaba jugarlos

      @yamilcrespo2140@yamilcrespo2140Күн бұрын
  • The choice to use cheese puffs and a fortune cookie underwater really left me _scratching_ my head.

    @SpaceMissile@SpaceMissile Жыл бұрын
    • Reality can be anything you want

      @torgeirhansen1434@torgeirhansen1434 Жыл бұрын
    • @@torgeirhansen1434 yeah but soggy cheetos are not a reality I want to see exist 😅

      @SpaceMissile@SpaceMissile Жыл бұрын
    • @@SpaceMissile But it could be!

      @torgeirhansen1434@torgeirhansen1434 Жыл бұрын
    • @@torgeirhansen1434Good luck if your potential audience doesn't have that same "interpretation" of reality you do. As an avid gamer I will absolutely not look at a game if their original idea makes zero sense. There are so many games out there that if a developer hasn't taken the time to even think through the basic prenmise of hs game, what confidence can I be expected to have to try it when there are 30 other games in my queue, some with much more thought out game premises. I know we all want to respect each others creativity but if someone is developing a game for their own satsfaction, good luck but don't expect me as a consume to give them "point for trying".

      @ChuckHickl@ChuckHickl Жыл бұрын
    • @@torgeirhansen1434 I believe a soggy wet towel as an example of Scripticus from IdleOn really made my day entirely. For one, people often assume something unrealistic should never be used for a game to popularize, especially on how magic works in the first place. Second to my point, the thing about imagination is that it doesnt always add context, nor that it has to. When making a game from scratch, your scope can literally look at whatever it is in your mind that toward others are impossible. Thirdly, it's just a game the sky's the limit, and you can literally make it as you please. I always a standbeliever for ambiguity and a totally uniquely foreign concept we never thought about is how it makes a game 'original' to its own respect. Also to @Chuck Hickl , have you always feel these "out of context" ideas are such a waste of space that you feel you can't think being that they don't compute towards what you want, and how you want? It's not necessarily a good or a bad thing, all ideas can start small and parties between concepts clash for whatever draft that is in process before the concept is finalized. When one minute it is a fun idea for children to have wildly cool ideas that bring new grounds for accelerating bright minds(like captain underpants and my little pony), another minute adults or even seniors can get technical and draw away that feel off from the kids, it's "stupid". If you love fantasies so much for example, how come there are people who liked beholders, unicorns, trolls and dragons? Some of their biology is out of context but to the point it brings more imagination to the crowd than literal ideas. I agree literal aesthetics can make stories fascinating, but we should not ignore imagination completely just because.

      @zezekingyo2374@zezekingyo2374 Жыл бұрын
  • My intuition was that the reality of the different game engines is that it's a "right tool for the right job" kinda scenario, and I'm glad you acknowledged that. The summary you gave each engine highlighted their general strengths and weaknesses, without getting into the nitty-gritty details, low-level stuff, and edge cases--although, I'd be happy to sit through a 10-hour video essay that does so, if anyone on youtube has that much skill and knowledge. The idea of making a game in all the engines is a really cool project to learn the basics, but I don't think it fits the thesis of your video (fairly comparing the engines). No matter what kind of game you choose, some engines will be tailored for that genre and be made to look like flawless multi-tools (e.g. Construct in this case), and some will be so out of their league that they seem like bad engines (e.g. RPGmaker for a catcher game) I'd also love to see someone do a similar comparison of different frameworks in different programming languages, but that's probably apples and oranges given that the different languages will each have their own strengths and weaknesses as well as the frameworks for each.

    @laurenlewis4189@laurenlewis4189 Жыл бұрын
    • Yeah, it's more of a showcase than an in-depth comparison! If you're trying to release a large or commercial game, it's probably a good idea to do a bit of research. It really does depend on what your end goals are as to which engine you might want to use. I was coming from a place of just wanting to try things outside my comfort zone. Having done that, I do think I would use engines other than Unity depending on the scope and needs of the project. Thanks for watching and for the input!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • Fireship has made a video like that comparing different front end frameworks

      @cubeofcheese5574@cubeofcheese5574 Жыл бұрын
    • I do like the rpg maker catcher game though, it looked the most interesting/fun lol

      @-Name-here-@-Name-here- Жыл бұрын
    • well idk you should still go with unity for most gsmrs because it has the most tutorial’s

      @ihx7@ihx7 Жыл бұрын
    • @@ihx7 once you know how to code/use game engines you don't need to stick to just ones that have the most tutorials. I would personally recommend godot because it has a better workflow imo and it's free, but it has far less tutorials than unity. that being said if you want to make a hyper-realistic shooter game unreal is probably your best bet, and that is what this comment is getting at. if you're experienced enough you don't need to stick to an all purpose engine just because it has the most tutorials. (though I do think there are plenty of valid reasons to stick to 1 engine, and I do this myself)

      @-Name-here-@-Name-here- Жыл бұрын
  • This influx of devs after unity's failure is gonna propel Godot's development speed alot. Looking forward to it.

    @st.altair4936@st.altair49367 ай бұрын
    • Me too, devs are definitely pushing for it to become the open source engine of their dreams and it's going to be so cool.

      @cikame@cikame7 ай бұрын
    • @@cikame I won't hold my breath.

      @NateClay@NateClay5 ай бұрын
    • only thing that will keep people using unity and people going to unity is the amount that do and used to use it the amount of assets is insane makes it much easier for people that cant texture or model they can just grab some assets real quick thats the main reason im using unity

      @RealPancakes3@RealPancakes35 ай бұрын
    • @@RealPancakes3 It's gone back to being a good option again but man what a scare, fingers crossed it doesn't happen again but gaining some other valid free options was also a great result.

      @cikame@cikame5 ай бұрын
    • what changed did they get rid of the thing so they no longer take money per download?@@cikame

      @RealPancakes3@RealPancakes35 ай бұрын
  • holy shit this aged well

    @Roger_808@Roger_8087 ай бұрын
  • Man. I've been an indie game enthusiast for 20 years and known a handful of indie devs over the years. But I had no idea how easy and flexible development has gotten. Based on this video, I might give some projects a try!

    @TheTMKF@TheTMKF Жыл бұрын
    • I felt the exact same way when I started! Now the landscape is entirely different and the possibilities are endless. It's exciting!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • There's also tons of free/open source apps to help with you make virtually anything you want

      @stylie473joker5@stylie473joker5 Жыл бұрын
    • It is quite easy to rough out some of the simpler game types with stock assets, but making something polished that people will want to play for more than a few minutes is a much harder challenge. That is no doubt why so many crowd funded projects fail after seemingly getting off to a good start.

      @roqsteady5290@roqsteady5290 Жыл бұрын
    • @@roqsteady5290 agree. Making cutscenes etc, like the games of Mario & Luigi super star sage, it´s gets a lot harder. If you do a RPG story game, you also need a really good story to keep people play. Also, music is everything. Its def easier, but its still difficult.

      @rachidow2125@rachidow2125 Жыл бұрын
    • Yeah, me too man! I almost got a game studio started 20 years ago. This makes me think I can do that high budget shit myself at home now for dirt cheap, or maybe with a couple other recruits off the interweb. Wow! Let's do it, give some projects a try man! I will too.

      @captaindred342@captaindred342 Жыл бұрын
  • I'm a non-game programmer in my day job and I've never really looked into game programming or how these engines work. The biggest thing that stands out to me is how (relatively) easy these engines seem to make it, at least when compared to what I had imagined game programming to be like. It seems like they streamline all the stuff that always seemed like it'd be incredibly difficult. I didn't realize you could literally just (for example) drop models into a scene with your mouse.

    @BenkaiDebussy@BenkaiDebussy Жыл бұрын
    • they make repetitive and commonly used tasks easy, but making an actual game is definitely still quite complex

      @brunofranco8385@brunofranco8385 Жыл бұрын
    • @@brunofranco8385 Oh for sure, I didn't mean to imply that it was easy. I just didn't realize that was such a direct visual element to it; I thought that there'd be an extra layer of abstraction where stuff like the position of items all had to be determined in the written code itself (like how you'd build a GUI for a website or application)

      @BenkaiDebussy@BenkaiDebussy Жыл бұрын
    • @@BenkaiDebussy ah yeah it's actually quite striking how involved these engines are and how inspiring it can be to even look at your scene while you're writing scripts and stuff. when i first learned how to use Unity writing a script to rotate a cube was already mind blowing to me.

      @brunofranco8385@brunofranco8385 Жыл бұрын
    • Game engines have come a long way. Just think, being a solo game developer is something people can do in their spare time now.

      @killax1000@killax1000 Жыл бұрын
    • Still not a hobby thing if you want to make a game and publish it, you still need a ton of programs just for say. . Animation of a 3d character, takes like 3 months of about 4 hours a day to make a 30 sec cutseen in a game even with motion capture

      @codingforpythoneers2074@codingforpythoneers2074 Жыл бұрын
  • I love how every game looks atleast good and polished while the scratch version is just like: "Underwater bowl of cheeto with fotune cookies and a banana throwing octopus!!!"

    @Marshmellow_Cat@Marshmellow_Cat11 ай бұрын
  • Thank you! I've always been curious how to make a game but I know very little about coding. The way you presented each option is really helpful and straightforward.

    @thebigunodos3559@thebigunodos355923 күн бұрын
  • If anyone who knows C# is possibly hesitant on trying out Godot because it has it's own scripting language, Godot also allows you to write and use C# scripts instead. A lot of the online tutorials are still for GDScript, but are pretty easy to translate over. GDScript is pretty simple to learn, so if youre in this position i'd still advise giving it a shot to see how you feel about it. However it is not strictly necessary, and I thought that was worth a comment!

    @hyperventalated@hyperventalated Жыл бұрын
    • GDScript is much easier to write than C# though, so if you already know C#, then learning GDScript should take no time at all, like literally less than an hour. Coding, and game development by extension, isn't about what programming languages you know, it's about problem solving. As a guy in a different video I watched said: "When it comes to coding, typing is the easy part, problem solving is the challenge."

      @TheOnlyGhxst@TheOnlyGhxst Жыл бұрын
    • Code go crazy

      @aquaviii@aquaviii Жыл бұрын
    • @@TheOnlyGhxst That's why I use C# in Godot, it is far easier to prevent problems when using a statically typed language. It also helps that the better autocomplete functions speed up writing the code. (I'm using Godot 4 by the way, so the full .NET experience)

      @epiphaner@epiphaner Жыл бұрын
    • @@TheOnlyGhxst it's less verbose and it's static type system is lacking

      @jj4l@jj4l Жыл бұрын
    • Also, if you know C# even a little it will only take a session or two to get familiar with it. I definitely prefer it to C# and I'm a fairly confident programmer

      @iamsecrets@iamsecrets Жыл бұрын
  • This is a neat way to showcase alot of engines, as well as their individual strengths and weaknesses! As someone who's mainly been wanting to get into Godot, it's pretty insightful to see what's going on with other engines. 👍

    @masterminer176@masterminer176 Жыл бұрын
    • I'm glad you found it interesting, Master! Yeah, every engine has its uses. I think Godot would be a perfect engine to use/ learn. I was weirdly hesitant to try a different engine but honestly, I'm so much more excited about making games after doing it!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • ​@@emeralgamedev💀

      @thenoseguy@thenoseguy Жыл бұрын
    • Godot just got a major release in 4.x version, now is a great time to start!

      @grilvhor4107@grilvhor4107 Жыл бұрын
    • I've been using Godot for a year now, the first engine I've used. It's great for starting out!

      @dustingarner4620@dustingarner4620 Жыл бұрын
    • @@dustingarner4620 Are you using the new 4. version? my computer wouldn't let me use it so I downloaded the 3.5 version instead but want to make a simple 3D map game, so hoping its possible, after I learn to use it of course.

      @chatteyj@chatteyj9 ай бұрын
  • This video is actually really good for people who want to start game development but don't know where to start. I've been wanting to create a story game for a while, but I didn't know where to start, This video showed me RPG Maker and that seems very promising! You earned a sub. 👍

    @InnerToast@InnerToast10 ай бұрын
  • This is an amazing video. Thank you so much for doing this! Subbed, excited to see what you come up with next!

    @Ronoaldo@Ronoaldo11 ай бұрын
  • Your diligence, authenticity, and genuinely positive nature is refreshing and uplifting. I'm happy I found your channel.

    @smirkinmerkin4997@smirkinmerkin4997 Жыл бұрын
    • Thank you Smirkin', that means a lot!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • Riiiight?! A refreshing new face with a positive perspective untainted by cynicism, we need more videos Emeral!

      @chrisdetky@chrisdetky Жыл бұрын
  • I’ve never tried to make a game before but I have played around with Scratch before. My mum got me a “how to code video games for girls” sort of book when I was a kid which was just about how to use scratch. I also went to a “learn how to program for kids” event at the library once which turned out to be about Scratch too so that was kinda awkward because I already knew everything they were teaching from that book my mum got me. Scratch is really simple and easy to understand. You can get a pretty good understanding of everything in just 30 minutes. I think it’s great for anyone who just wants to make a simple game or are just dangling their toes into the world of making games. I think the blocks they use for programming actually help understand coding languages a lot more too because they used to just look like nonsense to me but now I can kinda understand them even if I can’t write them myself. I think if I was to learn Python or something, it would be a lot easier for me now than before I tried Scratch because now I’ve got this basic understanding of how the code interacts with other code.

    @rachelcookie321@rachelcookie321 Жыл бұрын
    • i like scratch because i did use it to learn (i can code lua now, still a starter language lol) but im still making scratch games years later and you can honestly make some insane things on scratch with enough practice

      @th1v5@th1v510 ай бұрын
    • Or you can become the next griffpatch and make a masterpiece port, or like MyRaycastingArchives and port minecraft into a 2d engine made for kids

      @weegie3343@weegie33439 ай бұрын
    • @@weegie3343 I love MyRaycastingArchives. I've been doing a lot of 3D in Scratch (and GLSL) and I recently attempted Minecraft, but it is genuinely crazy to see how far people have been able to push Scratch despite what it was made for.

      @3TheHedgehogCoder3@3TheHedgehogCoder37 ай бұрын
    • I suggest you to take the book "Automate the boring stuff with Python" (there is also a free web version). It seems that you already enjoyed coding, so learning Python should be very fun and interesting to you :)

      @BioTheHuman@BioTheHuman7 ай бұрын
    • gendered coding book lmao

      @sloppyy@sloppyy2 ай бұрын
  • Well I guess at least now we can scratch unity off of the list.

    @yehdssdgsdg7790@yehdssdgsdg77907 ай бұрын
  • Wow that was a very simple way to demonstrate how each engine works! So cool!! I’m very excited to try make a super simple game so simple game tutorials are a starting point for me!! Great work!!

    @yaolanjin100@yaolanjin10010 ай бұрын
  • I like how you focus on if an engine is enjoyable to use. I feel like enjoyment is not really a reason somebody choses one engine over another a lot of the time, but it's such a important factor in staying motivated.

    @Jmdeleeuw-@Jmdeleeuw- Жыл бұрын
    • Yeah i like that he's just showing the strengths of the engines instead of dissing them or something

      @whatsthislmaoo@whatsthislmaoo Жыл бұрын
    • such true words. enjoying what you're doing should be a top priority in everything you do in life.

      @daydreamers8254@daydreamers8254 Жыл бұрын
  • Finally a good KZhead video without time wasting corny intros or jokes. This is very concise and to the point. Great job.

    @Regalman@Regalman Жыл бұрын
    • And yet it's also hilarious. I was cracking up constantly, mostly because of the way he mentioned random silly things with such a straight face.

      @HarmonicWave@HarmonicWave3 ай бұрын
  • I wish we could have a look at old dead engines and proprietary engines. I’ve been doing this since the 90’s and things have come so far. It’s impossible to get a hold of things like Renderware or internal engines that some classic games were built in. These engines have a ton of parallels with current tech but also an insane amount of specific work you had to do just to not have the whole project crap out on you. In many ways things were simpler, easier, but also more complex and harder. This is why as game tech gets better it just raises the bar and games remain really hard to make 😢 Awesome video

    @gourdbox@gourdbox7 ай бұрын
  • You should've included how much time it took to make each game.

    @AyratHungryStudent@AyratHungryStudent Жыл бұрын
    • Yea kind of stupid video No actuall information and comparison

      @nolandderlugner1351@nolandderlugner13515 ай бұрын
    • Wouldn't be fair if he was familiar with Unity and completely new to Unreal for example

      @MasterAdrenalyn@MasterAdrenalyn3 ай бұрын
  • I love this, usually when you see videos like this its very clear which engine someone uses because they talk it up and tear down the rest. But you put in the basic effort to learn how to use each, and that super respectable. great job awesome video!

    @RusticRonnie@RusticRonnie Жыл бұрын
  • Love this, thanks, man. I just downloaded Game Maker, and I'm excited to get started making very simple games.

    @blazeknight4120@blazeknight41208 ай бұрын
  • This project was a brilliant idea, clear, concise, informative and entertaining! Great way to compare game engines! Thank you!

    @BenjaminRegen@BenjaminRegen8 ай бұрын
  • Babe wake up, Emeral just dropped a hot new vid

    @shayes.x@shayes.x Жыл бұрын
    • Fun for the whole family!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • @@emeralgamedev im gay

      @potatolol.@potatolol. Жыл бұрын
    • ​@@potatolol.congrats?

      @SSukram_@SSukram_ Жыл бұрын
    • @@potatolol. why are you geh?

      @pheluphi@pheluphi Жыл бұрын
    • Bam?

      @Draliseth@Draliseth Жыл бұрын
  • I love how each version of the game is actually different visually based on what engine it is. Scratch is food falling from the sky, Godot is voxel art, and Unreal has a fancy background. Lately I've been learning Godot and Scratch mostly. I save Unreal's "free assets of the month" as one day I will build a computer that can handle it without stammering. And there are some amazing things people are doing with Scratch these days.

    @danandtab7463@danandtab7463 Жыл бұрын
  • Honestly, this is solid insight into different tools available for people like me who have no experience or knowledge on game code and development but want to make a game. Keep up the awesome work!

    @conditionallytriggered2313@conditionallytriggered23137 ай бұрын
  • ive been stuck for weeks trying to figure out a game enguine i need to build a specific game and this was MAD helpful. thank you so much!!!😭🙏

    @baebee3@baebee32 ай бұрын
    • give an indian guy $20 on fiver and he'll make it for you

      @JustSnakes911@JustSnakes911Ай бұрын
  • this was an awesome video. im completely new to making games but ive thought about starting to learn, and this has really opened my eyes to all the engine options (including no-code ones: definitely a good place to start for me). thank you!

    @ellam5931@ellam5931 Жыл бұрын
  • I've used Unity, GameMaker, and Unreal so far and Unreal is by far my favorite, though it took some getting used to. I'd be happy to work in it for the rest of my career though honestly, it's so capable. Great video man, this was super interesting!

    @BertoBeats@BertoBeats Жыл бұрын
    • Ive only used Gamemaker and a touch of unity. I want to learn unreal. Honestly I want to learn a lot about this kinda stuff but man ADHD is not conducive XD

      @tigerfalco@tigerfalco Жыл бұрын
    • unreal also just looks and feels good to use. It looks modern. Alot of other software in the games industry looks like 90s software.

      @chickenmadness1732@chickenmadness1732 Жыл бұрын
    • the only comment that are useful, thanks.

      @roundtabledetails3307@roundtabledetails3307 Жыл бұрын
  • Construct 3 is so underrated, what you just shown is the tip of the ice berg.

    @fs0c1ety@fs0c1ety7 ай бұрын
    • Yeah, i see people underrate it all the time just because you are not typing when programming but it is actually very powerful for 2D stuff and some basic 3D with the recent updates. And the programming can get quite complex even if you are not typing since you have objects, object family, functions, etc.

      @sachoslks@sachoslks2 күн бұрын
  • You are consistently one of the most enjoyable game development channels I've ever seen. Informative, enjoyable, and just enough humor that it's pleasant but not distracting.

    @1Chitus@1Chitus Жыл бұрын
    • Thanks, Chitus!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • Wow, I didn't realize the flexibility and different capabilities of all these game engines, this definitely opened my eyes up to using different engines haha.

    @JamesieBoy243@JamesieBoy243 Жыл бұрын
    • Yeah, I was surprised at how cool some of them are coming from Unity! I can really see myself using construct or gdevelop for small projects that don't need super deep mechanics.

      @emeralgamedev@emeralgamedev Жыл бұрын
    • @@emeralgamedev making a game speed run? 👀👀

      @JamesieBoy243@JamesieBoy243 Жыл бұрын
  • Literally the most helpful thing I've been looking for, definitely HAVE to do a summer project now

    @Noobnation15@Noobnation15 Жыл бұрын
  • This is really helpful for somebody such as myself! Thank you for this amszing video! I am new to learning both programming and game making and done a few prototypes on Scratch but quickly felt "limiting" when trying to make something like rock paper scissors and bring in my own assets from Aseprite.

    @implozia1360@implozia1360 Жыл бұрын
  • I freaking loved this video! You are so talented! The only thing I would recommend would be to add a small recap of the finished product at the end with every single engine labeled. 10/10 nonetheless.

    @lucasvazquez4257@lucasvazquez4257 Жыл бұрын
  • bro forgot about roblox

    @dicksonwong6094@dicksonwong6094 Жыл бұрын
    • Its not a fucking game engine

      @Greenmonkegtag@Greenmonkegtag25 күн бұрын
    • ​@@Greenmonkegtag Roblox studio is

      @SOYunQUESOgamer@SOYunQUESOgamer20 күн бұрын
  • I am using RPG Maker MZ over 2 months now and I made a game so huge it could be the next Witcher 3. Making maps and writing dialogues is like 90% of the work here.

    @eternalwanderer8410@eternalwanderer84109 ай бұрын
  • I love this. you're so creative and a great developer great video!

    @Dingojjjjja@Dingojjjjja6 ай бұрын
  • This was awesome actually! Been attending GDC this week and despite being a little older, I’m determined to make my first rpg

    @ID_Station@ID_Station Жыл бұрын
  • I love videos like these that experiment with different game engines and has an overall positive vibe. We need more videos like these instead of "GameMaker Vs. Unity!!", "BEST Game Engine of ALL TIME", "Game Engines Ranked", or whatever else clickbait-y KZheadrs upload. So tired of this competition between game engines when people should just be able to use whatever they want as long as they're making a game.

    @souptaels@souptaels Жыл бұрын
    • I don't see the issue here. "GameMaker Vs. Unity!!" sounds like a video, just like this one, comparing game engines, but only 2 instead of 8, wich I hope would make it go more indepth. "Game Engines Ranked" also doesn't sound bad, if the person making it has enough knowledge about all game engines ranked in said video, and acknowledge their bias. "BEST Game Engine of ALL TIME" this is obviously a click bait title, but doesn't means the video will be bad. KZhead is how it is, and some people need to make a living with it. If thats what is needed to get people watching the 3h long indepth video about why X is the "BEST Game Engine of ALL TIME", in the video makers opinion, then so be it. Competition between game engines does not stop people from doing whatever they want

      @cassiohenrique6815@cassiohenrique6815 Жыл бұрын
    • @@cassiohenrique6815 those were just examples, but okay lol

      @souptaels@souptaels Жыл бұрын
    • ​@@cassiohenrique6815 You said the keyword there, "acknowledge", most of these "which is betters" videos has an objectivist viewer base, they want to know which one is the best, and avoid the worst, so it becames hard for youtubers to acknowledge their bias in these situations, otherwise it wouldn't be an objective answer and there would be a bunch of "ifs" and "it depends", the videos aren't necessarily bad in quality, but may be negative for the viewer because of the lack of transparency of the content creator. That's why videos like this one with "an overall positive vibe" are mostly welcomed and loved, the viewerbase doesn't open it expecting an objective answer, and thus they pay attention to "what would best fit my insterests", so the youtuber would specs all the positives for each option, instead of categorizing them, they let you do it subjectively. So someone wanting to do a 2D adventure explorer would think by themselves that Godot, GameMaker and RPGMaker are the best engines, someone wanting an heavily detailed 3D shooter would know that Ureal or Unity are the best. This video presented facts about each engine, examples of games done in each one, and a personal experience for a new user, so instead of having a personal bias ranking the better one, the video realocate the bias to the viewer and each viewer do it's own ranking.

      @Mostbee@Mostbee Жыл бұрын
    • @@Mostbee yeah basically my thoughts in a more detailed way!

      @souptaels@souptaels Жыл бұрын
    • So true! If you are going to compare a hammer and a screw driver you can't only judge them based on how well they do a single task. Emeral's video does a great job acknowledging the strengths, weaknesses and designed utility of each engine. There are circumstances where every engine listed would be the best engine. The important thing is spending time creating not debating which tool to create with.

      @chrisdetky@chrisdetky Жыл бұрын
  • Great video and insight. Unity, Developer Bakin, RPG maker, and Unreal Engine seems to be my top picks for my official project to start (hopefully) soon. Thank you.

    @jameswatson7246@jameswatson724610 ай бұрын
  • Thank you so much for uploading this video. Very informative and helped me find the right game engine.

    @blackrain559@blackrain5592 ай бұрын
  • This was one of the most entertaining and educational thing I have seen on youtube for the longest time. Great job! Now I wanna try to create something myself

    @HoryBP1@HoryBP1 Жыл бұрын
    • Do it, friend!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • such a simple albeit ambitious concept, yet such a valuable video everything wrapped up in a neat 12min bundle well done man

    @Louicanthrope@Louicanthrope Жыл бұрын
  • Howdy, I just wanted to say thanks for making this video! It introduced me to a couple new game engines which I'm having fun exploring, and the video was both informative and entertaining. I really enjoy your style of editing, presentation, and so on! I'll be sure to check out the rest of your channel. Cheers. 💜

    @Baby_boodle@Baby_boodle3 ай бұрын
    • That's awesome, boodle! You're welcome. Thanks so much for watching and I'm glad it was helpful!

      @emeralgamedev@emeralgamedev3 ай бұрын
  • Thanks so much for making this video! There's a game I've been wanting to make, but was intimidated by the idea as I don't know a whole lot about programming, let alone how to use various game engines. I've had a sort of paralysis on where to start, but this gave me a bit of clarity and a lot of inspiration! I'm going to stop putting it off and start experimenting on how I can put this game out into the world.

    @Ghost-lk2fc@Ghost-lk2fc Жыл бұрын
    • Yeah, I'd say just to try one of the no code engines like GDevelop or Construct and work up to making a really small but original project. Then you can build from there. Good luck and keep us updated!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • I like how the code lang beefs of the IT world translate as-is to game engines. Each engine has their best functionalities, varied levels of support, learning curves, best-case scenarios, and of course, you can use any of them and make great stuff if you work hard (and smart) enough

    @sparking023@sparking023 Жыл бұрын
  • I think this a amazing idea for a great project for learning new engines, thank you, I will start know

    @omero6801@omero68014 ай бұрын
  • I thought he was going to use the same assets (or attempt to make it look the same) to showcase how graphically different they are

    @UltraCenterHQ@UltraCenterHQ4 ай бұрын
  • Above all, I am extremely impressed and inspired by your open mindedness, and bravery. Every engine was another leap of faith, great job!

    @cromptank@cromptank Жыл бұрын
  • Just as a small note: Game Maker also allows you to use object based programming (Like Construct) without knowing how to code ^^; Not just GML

    @blinkachu5275@blinkachu5275 Жыл бұрын
    • I hate that program so much, it destroyed my dreams as a child by making me realize i had to learn math and programming to make a real game

      @thomasslone1964@thomasslone1964 Жыл бұрын
    • @@thomasslone1964 lol you don't need learn programming to make games in game maker

      @Tristanpew@Tristanpew Жыл бұрын
    • @@Tristanpew those aren't games bro, they might as well be web flash oh wait that requires coding too, if you aren't coding you're just assembling the pieces of some one else project

      @thomasslone1964@thomasslone1964 Жыл бұрын
    • @@thomasslone1964you obviously haven't made a single game in your life and you're talking nonsense

      @100stopnicelsjusza@100stopnicelsjusza Жыл бұрын
    • @@thomasslone1964 sounds more like it gave you an excuse to never try. Its also mistake to think you have to make everything yourself especially when most games are team efforts. Notch's 1st version of what would become Minecraft was pretty bad. The idea caught on and much better programmers made what you see today. The biggest games DotA and LoL started as Warcraft3 custom maps and gained a massive following outside of W3 thus creating the MOBA genre. Yes the solo clients required skilled programmers but the original devs were using regular old Warcraft 3 custom map creator. If you want to make a game just do it. All it takes is imagination and grit.

      @gapsule2326@gapsule2326 Жыл бұрын
  • Awesome video! Subbed! I've worked a lot in Unreal Engine since it came out and until a couple of generations ago. I've tried GameMaker but got frustrated, and then I've been trying to learn Unity. I think what I want to do would be perfect in both Unreal and Unity. Godot seems interesting as well! I guess I need a simple project and get cracking!

    @thomashverring9484@thomashverring948410 ай бұрын
  • This video was a big help, I’ve tried using unity but I felt like it wasn’t for me. Looking at all of these I now know I’m going to try godot. Thanks a ton.

    @aroramccracken2429@aroramccracken242910 ай бұрын
  • It is also worth noting for anyone interested in RPG maker MV is that a lot of the fan base already made some excellent plugins (code other people wrote) for free or pretty cheap. Which you kinda need since rpg maker is really inflexible even for making rpgs. Including the plugins is usually pretty easy and does not require any coding either.

    @zethan5398@zethan5398 Жыл бұрын
  • I love the way you edit and make games and the way you do everything. You're so entertaining to watch :) great job, glad I found you from this video.

    @jackrichard1596@jackrichard1596 Жыл бұрын
    • Thanks, Jack. I appreciate the kind words!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • I'm guessing this video is gonna receive a lot more views now due to recent events

    @wimtzw@wimtzw7 ай бұрын
  • "unity is the most popular game engine" lmao ooh boy did this quote not age well.

    @omgitsbees@omgitsbees6 ай бұрын
  • Seeing GameMaker and GML alive brings tears of nostalgia. Did not know it is still alive and well. Even got its own marketplace

    @AlexanderKurakin-gg5qb@AlexanderKurakin-gg5qb Жыл бұрын
    • Yeah. I was a big fan of it back when it was thriving with the "Sandbox" site. Loved trying all the games on there, and making my own. Hated how they did a 180, and burned all that to the ground, though. I couldn't stomach using the program after that :/

      @darksunrise957@darksunrise957 Жыл бұрын
    • same, it's where i first started programming and found my passion for game dev, will always have a place in my heart.

      @JoaoPMFerreira@JoaoPMFerreira Жыл бұрын
    • gamemaker is getting better and better every day... I have being using it for more than 12 years and is a long way... the engine now is very mature, powerful and for me hands down the best 2d game engine out there

      @ArcadeTVx@ArcadeTVx Жыл бұрын
    • Same. GML was my entry to CS. And it had a lot of tools for anything. Only thing i missed was bering able to make a sever app without the actual gui.

      @domnik9062@domnik9062 Жыл бұрын
    • Zero Sievert was made with it recently, and it's such a good game.

      @Dylanbforthree@Dylanbforthree Жыл бұрын
  • Thank you for this!! Very educational and inspiring!!

    @vvclife@vvclife Жыл бұрын
  • Thank you very much. This video really helped me make my choice!

    @skyz9340@skyz93409 ай бұрын
  • This is an amazing video! Thanks.

    @tylertvgla967@tylertvgla9679 ай бұрын
  • I main Construct 3 and I have to say it’s what I personally need. It’s fast, no code but good logic, full of support. People rightly say it’s good for short projects and concepts, but I’m using it for my own project and I think it’s great. No, of course it’s incomparable to what other engines do, but I definitely suggest it

    @iKiwed@iKiwed Жыл бұрын
    • im forced to use it for school and its very annoying to use, i feel like scratch could even be better than construct lol

      @coolman36kmaway34@coolman36kmaway34 Жыл бұрын
    • ​@@coolman36kmaway34NO, its your opinion but i am so angry about this topic i have too rant a bit, Consruct is far more flexible and better to make even remotely complex games, like you dont even have a CAMERA in scratch your stuck in that small box and to make scrolling games you need to code it YOURSELFS and it does not even have built in physics

      @objectcool3937@objectcool3937 Жыл бұрын
    • i know how to program and learned how to in school but i have mental heatlh issues and other game engines seemed too busy for me compared to construct 3. its a lot easier for me to look at everything and if you know how to code you can easily make full fledged games using just the event blocks

      @sawsbone7303@sawsbone7303 Жыл бұрын
    • i meant the program, not the engine

      @coolman36kmaway34@coolman36kmaway34 Жыл бұрын
  • Very cool stuff. I tried out these engines back before I found GDevelop, but that was a long time ago. Cool to see this as a refresher and to hear someone else's opinion of them.

    @HelperWesley@HelperWesley Жыл бұрын
    • Thanks, man. I'm a big fan of your channel and what you're doing to put GDevelop on the map!

      @emeralgamedev@emeralgamedev Жыл бұрын
    • @@emeralgamedev 🥳👍

      @HelperWesley@HelperWesley Жыл бұрын
    • Thanks! I actually remember seeing your Unity wizard video a while back, but stumbling across your channel again, it's really cool to see how good your video editing and thumbnails have gotten. Excited to see what you'll be working on next. 👍

      @HelperWesley@HelperWesley Жыл бұрын
    • @@HelperWesley Awesome! And good luck with your projects as well!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • 2:56 my scratch senses are tingling

    @bruhchannel1216@bruhchannel1216 Жыл бұрын
  • Sick video my dude. I just started making my own puzzle platformer in unity. Based on everything you said, I think I made the right choice going with unity but it’s cool to hear about the pros and cons of the different engines

    @TechSpaceCowboy@TechSpaceCowboy Жыл бұрын
  • This video was a terrific idea. What I'd love to see (and it's too much for one person to do) is a study of making identical games, visuals, background, scoring, movement everything. Then rank the engines for development time, memory usage, CPU usage, frame rate etc.

    @thomasjoyce7910@thomasjoyce7910 Жыл бұрын
    • I get what you're saying, but if you need that you can try by yourself all the 8 game engines used in the video

      @josemariaflores5041@josemariaflores504110 ай бұрын
  • Great video. Taking his time to learn all those engines.

    @guerbyduval4104@guerbyduval41048 ай бұрын
  • This came up in my recommendations again and was fun to revisit haha it be interesting to see something similar for libraries and frameworks like pygame or p5

    @deviaan@deviaan11 ай бұрын
  • It's absolutely insane to me that this many viable game engines exist these days. Some of these actually look easy enough for my lazy ass to make something with, or a prototype at least. Appreciate the video. I would like liked to see a bit more in depth about the cons and performance decline etc., but just seeing some base functionality was really useful.

    @danielmantell3084@danielmantell3084 Жыл бұрын
    • A lot of engines have been forgotten such as Torque 3d.

      @TheExileFox@TheExileFox10 ай бұрын
  • I'm looking forward to finishing my game with Gdevelop. This was cool to see how you put all of those together

    @GentleMannOfHats@GentleMannOfHats Жыл бұрын
  • Watching this in September 2023 hits different 🤣🤣🤣

    @Qbicle_TKG@Qbicle_TKG7 ай бұрын
  • Thank you for your video, the review of the game engines made me more sure I'll be able to create a game someday. I have a great idea for a game with the RPG maker, but I am still far from taking a step forward due to my lack of knowledge of coding. I really just don't know how to approach any of the programming languages at all, it just feels overwhelming.

    @officialcrit6685@officialcrit66856 ай бұрын
  • Dude this is such an amazing video! Really makes me wanna make a game now!

    @HavekAttacketh@HavekAttacketh Жыл бұрын
    • Go do it!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • You sir put in soooooo much time and effort for a 12 minute video. Kudos to you.

    @ezmer2dragon@ezmer2dragon Жыл бұрын
    • Literal weeks of learning new engines, development, bug solving

      @chrisdetky@chrisdetky Жыл бұрын
  • It is possible to make the RPG maker version much closer to the others in functionality. It just requires a better understanding of the event system. Which is the main problem the event system is extremely robust but has a lot of quirks that can take years to master how to use it. To make it closer to the functionality of the other games you would want a row if events with no graphics at the bottom that reset the chest events when they collide and setting a wait timer to a random value before they activate again. For the score you can use a variable that updates with then the chests meet either collision condition. There are several ways to display numbers in the screen too. While it is a no script engine you are able to edit the full source of the engine in JavaScript

    @ryokuhasu9699@ryokuhasu96997 ай бұрын
  • This is all so cool, makes me want to give a try at a no-code game just for the fun of it!

    @AdamariMedia@AdamariMedia9 ай бұрын
  • Another top notch video! Keep 'em coming! Your fans are holding their breath!

    @chrisdetky@chrisdetky Жыл бұрын
  • Ooo this has inspired me to check out Construct 3. I made gamemaker games back in the day, but am out of practice and Construct looks like a fun engine to hop back into things with.

    @HopDances@HopDances Жыл бұрын
    • It is indeed very intuitive and can make any type of games (not just basic/simple) but quite advanced multiplayer games easily in less time! Never got stuck in Construct...been using it since 10 years now as a hobbyist game developer.

      @Hasan...@Hasan... Жыл бұрын
    • Construct is awesome. Especially with the ability to code in JS!

      @JetEnglishShow@JetEnglishShow Жыл бұрын
  • Thank you for not only testing/demonstrating all of the engines but also putting the names of all the games in the description of the video. Most people wouldn't bother doing that. Small Saga looks interesting.

    @Ken-vt4yy@Ken-vt4yy24 күн бұрын
  • Great video!! I’ve always loved tinkering with little games. I started on scratch, but don’t know where to go from there☹️

    @ragenandis2518@ragenandis25187 ай бұрын
  • I have used scratch for over 2 years now, and the way you made the game so well caught me off guard

    @RalseiPrinceofDarkness@RalseiPrinceofDarkness Жыл бұрын
    • There’s a Tutorial that shows you that on the website

      @isaaclepitzki1480@isaaclepitzki1480 Жыл бұрын
    • @@isaaclepitzki1480lol

      @notnotiron@notnotiron5 ай бұрын
  • Nice video! I'd also recommend Arcade Makecode and Pico 8 to people who want to make minimalist pixel art games.

    @souporwormgaming@souporwormgaming Жыл бұрын
    • Thanks, Superworm! I'll put them on my list

      @emeralgamedev@emeralgamedev Жыл бұрын
    • While I am not a game developer myself, I have also heard of Clickteam Fusion, which has been used to make masterpieces like Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad, so it’s probably also worth a look-see.

      @PaulFisher@PaulFisher Жыл бұрын
    • I had not heard of those engines I'll check them out :)

      @AnalogX64@AnalogX64 Жыл бұрын
  • The idea of this video is awesome, because it is very good to find out about different game engines and their utility in game development! 😊😊🙏🙏

    @worldofelectronicsandprogr1128@worldofelectronicsandprogr11283 ай бұрын
  • This was extremely informative and inspiring!

    @blackdavenyc@blackdavenyc9 ай бұрын
  • Once you understand the basics, construct is amazing for large projects as well because it lends an amazing hand onto event based programming. Also, creating composition based entities is so easy, and the engine is so expandable...

    @windwalkerrangerdm@windwalkerrangerdm Жыл бұрын
  • Me entering this video: "There's more game engines than Unity?!" This video at 0:32: "There's more game engines than Unity?!"

    @laurieknapp1489@laurieknapp1489 Жыл бұрын
  • This is exactly how I teach myself new programming languages. I have a handful of projects I know the workings inside out and so all I am learning on a new language is what is this equivalent to in existing language.

    @RobinHilton22367@RobinHilton223678 ай бұрын
  • I've used unity and godot already, but since I'm a illustrator and designer, I like to have fun more on the non code parts... thats why I changed my main engine to Gdevelop and I love it.

    @rafaelrocha3183@rafaelrocha3183 Жыл бұрын
  • This video is great it is helping choose a game engine to make my game.

    @supernoob3649@supernoob3649 Жыл бұрын
    • Excellent, I'd say just make a small project in whatever engine looks cool!

      @emeralgamedev@emeralgamedev Жыл бұрын
  • Just found this channel. didn't know what I was missing in my life was Richard Ayoade's cousin explaining game engines to me, but instant subscribe

    @SKPetel@SKPetel Жыл бұрын
    • I thought the same thing lmao

      @sub2rhys@sub2rhys Жыл бұрын
    • Whoa didnt expect that

      @xandypunk7350@xandypunk735011 ай бұрын
  • Thank you, this was very helpful

    @TheReadingWerewolf@TheReadingWerewolf11 ай бұрын
  • I'd be interested in knowing how long each one took! Also, it seems like you put a lot more work into some versions than others. Is this because of the excitment of using a new engine? Or do you think the engine itself inspired/encouraged the additional work?

    @catmage@catmage7 ай бұрын
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