MANOR LORDS | EP08 - OF BREAD & BRIGANDS (Early Access Let's Play - Medieval City Builder)

2024 ж. 18 Сәу.
17 998 Рет қаралды

Manor Lords has been my most anticipated city builder since I first stumbled across it in 2020 - the medieval city builder with RTS combat elements, and an economic system that integrates the two closely... what more could I ask for? This series will showcase Manor Lords gameplay while highlighting how to play Manor Lords, providing explanations for various mechanics and gameplay systems. If you like city builders, if you like medieval settings, and if you like tactical battles, I think you might like this series.
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  • EPISODE 9 is OUT NOW - kzhead.info/sun/mpiph6iOhZ2VlKc/bejne.html ! If you missed any of the previous episodes, you can find them all here - kzhead.info/sun/mZVvmLywa3yInGw/bejne.html ! Well this didn't go as expected! This changes plans for next session rather drastically, and I can't wait to walk through the doors this seems to have opened.

    @PartyElite@PartyEliteАй бұрын
  • I believe there's a pause button on the artisan family's home for that particular production. And set up some market stalls in front of the houses that need clothing! Lastly I think you have lots of regional wealth to work with to get trading routes for basic materials, that you finish, and then export for higher prices.

    @Boomflame82@Boomflame82Ай бұрын
  • Came here to tell you about the pause button when you click on specific houses but while I’m here I might as well say how addicted I am to this series! 😊

    @Oibrighteyes@OibrighteyesАй бұрын
  • They are plowing to plant winter wheat to be harvested in the Spring, Thanks for the Episode🙂

    @MoonCat1859@MoonCat1859Ай бұрын
    • I wanted to say this but I wasn’t sure I was correct 🤷🏻‍♀️

      @janesaunders8001@janesaunders8001Ай бұрын
    • The game clearly says fields are plowed and planted in the fall, so he was being really presumptuous to say the game was doing it wrong. Can't stand when players act like they know-it-all but really don't!

      @slcs369@slcs36929 күн бұрын
  • you got great titles that aren't clickbait, you have my respect

    @kawaiikenny5427@kawaiikenny5427Ай бұрын
  • Why not place a couple market stalls here and there throughout your town? Convenience stores

    @hankkerchiefsimulations9173@hankkerchiefsimulations9173Ай бұрын
  • The oven is better than a backyard bakery, you can add and remove families rather than locking 1 family out of all other work forever

    @danielleoliver1734@danielleoliver173429 күн бұрын
  • I get so happy when I see more Manor Lords content. I've never been a big city builder guy, but this game and its honest attempt at historical accuracy is so incredible. I'm sure they took liberties, every game does. Although this studio really tried and I love seeing good indie games!

    @ClintFrost-vb2hf@ClintFrost-vb2hfАй бұрын
  • a full tour of the town would be nice, just walk through as you guy.

    @ky-passley4769@ky-passley4769Ай бұрын
  • Loving how the village is turning out. Part of me wants you to make same identical burgage plots though haha. But I understand breaking up the shapes to make it interesting.

    @billtang79@billtang7929 күн бұрын
  • "On the topic of things that need to be put down, bandits!" what a great opening to an episode.

    @DanulisMF@DanulisMF20 күн бұрын
  • Just thinking about how I would love if once the game is out and released for DLC they offer other regions than just this central/ Northern European vibe. Like, give me an Italian peninsula where you can have olive trees and grape vines in burgages, or more middle Eastern, building your mosque at the center of tow ... So much potential for this game!

    @pancho1117@pancho1117Ай бұрын
    • A Wild West theme would be insane

      @jamieadams6131@jamieadams613121 күн бұрын
  • 27:34 never thought I’d say this but, that cow looks good 😂😂😂

    @2dopejoksta428@2dopejoksta42820 күн бұрын
  • Your harvest wasn't maximised because you need to the farmers plow and seed in the autumn to allow maximum crop growth, read the season guide bottom right

    @Lansell.1@Lansell.1Ай бұрын
  • 33:11 I guess they are sowing the winter emmer.

    @pimdegroot9656@pimdegroot9656Ай бұрын
  • @42:00 I think it may be a good idea to build a charcoal burner, I don't know the game mechanics related to them but since charcoal burns cleaner it could reduce the number of firewood stalls required in the marketplace. (Added time in case this comes up later in the video, I love the way you play and commentary, very soothing!)

    @Jansie_NL@Jansie_NLАй бұрын
  • Commenting for the algorithm. Very much enjoying the series

    @CrimKangaroo@CrimKangarooАй бұрын
  • I'm absolutely loving this series. I think I like it even more than the Rogue Trader one and man did I really enjoy that one.

    @techmarine83@techmarine83Ай бұрын
  • There was a game that came out almost 20yrs ago called Stronghold. I loved that game and it seemed like there was nothing close to that until I’ve seen this. I’m so excited that this is coming out.

    @Ignorme1331@Ignorme1331Ай бұрын
    • There was a game that came out 30yrs ago called The Settlers and its iconic sequel 2 years later...

      @namenlosnutz@namenlosnutzАй бұрын
  • Plowing fields in the fall is normal. Then they're ready for spring.

    @joshb8302@joshb8302Ай бұрын
  • I’ve been wanting to play this ever since I heard about it when I was playing Banner Lords. I know I will get plenty of enjoyment with this game. I remember playing a game on my dad’s computer when I was a kid it was another medieval city builder. (This was probably like 15-20 years ago) This reminds me a lot of that I get a sense of nostalgia while watching these videos. I wish you could pre purchase it and play early I leave Monday for work and won’t be able to play it for another month😢 Guess I’ll have to get my fix watching everyone else having fun lol

    @bloodyeyedbandit8116@bloodyeyedbandit8116Ай бұрын
  • 2:05 Party Elite describing fun as he sees it 😂

    @liftbridgetown@liftbridgetownАй бұрын
  • It is awesome to see the smaller things effect the bigger things. The town is beautiful. I have enjoyed eatching your series each after I have finished teaching. The music is also so peaceful.

    @crystal-rosecoventryvisual5693@crystal-rosecoventryvisual5693Ай бұрын
  • Hello there :) Maybe its me, but I thought the idea behind Crops rotation was over a 3 year cycle Yr 1, Grow the crops, Yr 2 was for Animals (Composting) and Yr 3 Fallow; than back to Crops I'm loving this series, seriously tempted now to buy this game :-))))

    @ectholdrahon6778@ectholdrahon67782 күн бұрын
  • The game has a very relaxing atmosphere and you showcase the features very well.

    @thcdreams654@thcdreams654Ай бұрын
  • Commenting for the algorithm, loving the series!

    @antoinerossouw9533@antoinerossouw953329 күн бұрын
  • Threshing wheat is what you wanted to prioritize at the farmhouse. It was an option.

    @gregruppert2555@gregruppert255529 күн бұрын
  • Put a market in space between houses and sheepfarm, man. Loving the content

    @NemanjaKantar@NemanjaKantar28 күн бұрын
  • I know I’m behind, but I feel like you should move the granary over by the farm and use that space for more market space. That would make more of a town center as well.

    @Dbk416@Dbk41621 күн бұрын
  • Would love to see some more houses surrounding our church milord, feels kind of empty back there.

    @vasilis3377@vasilis3377Ай бұрын
  • wheat can be grown over the winter ... it is called winter wheat for a reason ... it harvests late spring early summer and is the first grain harvest of the year ... so if you leave it fallow in summer and plant for winter you get wheat switched into bread for winter ... and rye made to ale for spring ... add your sheep t the fields with that perk and get better harvests as well

    @kaboom-zf2bl@kaboom-zf2bl16 күн бұрын
  • Can you build buildings like storehouses inside your Manor walls? I'm envisioning a city layout where the castle is at the center with the critical finished goods and a well needed to hold off an extended siege located inside the walls. Then just outside the walls you probably have a ring of markets and outside of that a ring of homes. Then, farther away. You have your very outer ring of raw material production.

    @bryanmyers9977@bryanmyers9977Ай бұрын
  • Oh boy im really looking forward to the expansion, also i thought this suggestion for the name, the idea here is "Old English" so, you want it to be a Iron Mining town, so you use the Old word for iron - īren - and add it to the old word for Town, Burg (i understand that goes at the end like pittsburg) and you get īrenburg, if it was gold it would be Goldburg (WCW reference) cheers Party!

    @lukahprimo@lukahprimoАй бұрын
  • Suggestion: the third village make it a food-producing place (focusing the research points on stuff like honey and sheeps) Adelsball trading (between your towns too!), the second the iron artisanry, the third the food basket

    @terminarothebest@terminarothebestАй бұрын
  • 40:26 me yelling: "sheep! free that family, sheep!" 49:20 - fanially

    @user-nh4cv7gg5b@user-nh4cv7gg5bАй бұрын
  • What a great series.

    @JustALVGuy@JustALVGuyАй бұрын
  • Looked up medieval street names. I propose Goatgate for the lane with the most goats and Schuhmacher Alley for the street in front of the warehouse with too many shoes in it.

    @davidrubber5594@davidrubber5594Ай бұрын
  • Feels good how the game is coming out on a friday just after payday, gonna play it for atleast 2 days

    @AHappyCub@AHappyCubАй бұрын
  • Hi there Party. Great video again.... just a quick question, now that you have your Manor with the Garrison Tower, along with a lot of Personal Wealth, would it be better to Expand you Retinue, rather than to keep hiring Mercenaries all the time, especially if the right type of Mercenaries aren't available?

    @paulgray5961@paulgray5961Ай бұрын
  • "Main" street was often the first street in many American towns

    @Trifler500@Trifler500Ай бұрын
  • The sheep area is so cute IT HURTS🥰

    @rowandecker8473@rowandecker8473Ай бұрын
  • How the windmill standing surely a small gust would knock it over it looks dangerous 😂😂

    @joshuamoorfield305@joshuamoorfield30521 күн бұрын
  • From what I've seen so far, I think it's 1 morgan per family in the farm to get the plowing/seeding/harvesting at efficiency without an ox. So, if you have 8 families assigned, you'd need 8 plots of 1 morgan to get the most out of it. Or 4 of 2, or 2 of 4 etc.

    @Coolz85@Coolz85Ай бұрын
  • I'm thinking expanding the houses south with a triangle shaped market on the southern road would help the people's needs getting met

    @alexsnewhandle@alexsnewhandleАй бұрын
  • Hey Party. If you drive your mercenaries/troops in open field you may be faster to get the objetives... sometimes micromanaging is better. For suggestion to devs, bring the 1-2-3 steps of marching so we could make the path and go back to the city....

    @flaviuspoa@flaviuspoaАй бұрын
  • Another thoroughly enjoyable episode, thanks Party. It's great to see the farms getting up and running! I'm liking the sound of the market expansions you're suggesting, both on the other time of the tavern and around the church (as much as possible). Particularly like now having the market spaces fill in gaps makes it seem more organic and a sprawling expansion, like you say. I wonder if it's worth getting our retinue increased sooner rather than later to give them as much experience as possible before inevitably going up against the opposing Lord.

    @Seamusandsonis@SeamusandsonisАй бұрын
  • That one time...at Bandit Camp.

    @SkullLeader@SkullLeader16 күн бұрын
  • Actually, autumn plowing and sowing is quite common for wheat grain.

    @GabrielBura@GabrielBuraАй бұрын
  • Cute town!I would live there.

    @estherc3618@estherc3618Ай бұрын
  • Hey Party, not sure if you noticed but I believe in the tier three upgrade for the houses they can hold another family, that seems like a decent upgrade.

    @Nobody10115@Nobody10115Ай бұрын
  • I would imagine after they had more than one road they would have to naturally differentiate. "No no that's the bakery street. Take the market street."

    @Khono@KhonoАй бұрын
    • Yes our town has… Market Place, Bull Plain and now renamed but way back Butchery Row

      @janesaunders8001@janesaunders8001Ай бұрын
  • Damn tier 3 housing trully is gorgeous in this game. I love it...

    @conradoccaminha@conradoccaminhaАй бұрын
  • Just a quick note: I'm not sure if it was on my end, but the music mix seemed to be louder on this vid and, from my end, muted your voice a bit. (after watching full vid, it balanced out. May have just been the intro.)

    @ash072@ash072Ай бұрын
  • The apple orchards should come into play soon!

    @gabriellim7482@gabriellim7482Ай бұрын
  • I'm sure I'm seeing a 'prioritize threshing' option when you click the farm house

    @getnohappy@getnohappyАй бұрын
  • Im i the Only one that loved "Bread path" ❤😂😂

    @_Escalator_@_Escalator_Ай бұрын
  • I don't think the market screen shows stock levels, it appears to show how many burgage plots are getting each of the goods listed.

    @drewferg9@drewferg9Ай бұрын
  • A goat shed beside the backyard vegetable field. What can go wrong? 😂

    @timthenetchanter@timthenetchanterАй бұрын
  • I reckon if outbuildings are a permanent occupation, they should probably only take one family member, rather than the whole family.. maybe every burgage plot addition should work that way

    @ToitleInTime@ToitleInTimeАй бұрын
  • Note about the placement of the Communal Oven, didn't you place its outline touching the lines of a Hitching Post? I'm nitpicking like a MoFo here but that doesn't seem like a very hygienic place to place it xD

    @Jansie_NL@Jansie_NLАй бұрын
  • I noticed the malt house has a food stall. Doesn't that mean that malt is being sold as food and not prioritizing making ale for tavern?

    @vaevictis6990@vaevictis6990Ай бұрын
  • Hey I don't remember well but did you already activate the Berry trade like the initial payment of it. The 25 regional wealth to start it.

    @tarunkumaral6711@tarunkumaral6711Ай бұрын
  • u need a set of houses without a backyard so you can have more workers

    @brandonsimms8107@brandonsimms8107Ай бұрын
  • Just plow it... Plow it good. :)

    @Trifler500@Trifler500Ай бұрын
  • One idé can be to build few houses with no backyards. This family will only do manually labour and won't be distracted with other things.

    @antonlindgren9660@antonlindgren9660Ай бұрын
  • You have not bought any of the trade routes for the goods you want to trade! At the end of the episode you are setting a number of trading limits, but all the routes are still LOCKED ! Your trading post is mostly inactive!! You have so much money, you could easily buy every trade route.

    @timziegeler2871@timziegeler2871Ай бұрын
  • Let's see what the policies menu is, notifications keep popping up about it

    @darrylweinstein5272@darrylweinstein5272Ай бұрын
  • Baker St perhaps?

    @chrishayward9615@chrishayward9615Ай бұрын
  • (A little confused where I hear you needed more general families to do rotating work, then later in the game, see many said new families assigned to food/hide specialty artisans. Is it possible the lack of open non artisan families pre-winter were also causing your leather distribution problems if they were not in the leather warehouse for there at the time of this broadcast? But I'll withhold further commentary until I see the other episodes. Including intra-settlement distribution concerns and wheat/flour/bread ratios and distribution both in the town and future settlements.55:30 Oh, street naming started in 6th century AD and you *do* "mine" clay FYI.)

    @joshuacr@joshuacr29 күн бұрын
  • Seems to me that you are turning almost all the leather into shoes (one source of clothing), leaving almost no leather left (another source of clothing). Can you set a suitable amount of leather to be sold as clothing ?

    @Brandurful@BrandurfulАй бұрын
  • You selling eggs at the market. so why not producing them near the market? Why should feel that wrong? another thing: the fields and farms explicit saying that they will plow in autumn, so why not doing it so they can start sowing in the spring without wasting time plowing. I mean what else they gonna do in autumn besides looking pretty? xD

    @peterseifert1318@peterseifert1318Ай бұрын
  • Why are they plowing and sowing after the harvest? That's weird! Based on the history of my village, streets already had names in Medieval times but they were called "ways" or "paths" (weg in german/alsatian) not streets.

    @EverShy_@EverShy_Ай бұрын
    • I don’t know the mechanics of the game but it might be the sowing of winter wheat. Or it’s just a bug that has to be ironed out.

      @pimdegroot9656@pimdegroot9656Ай бұрын
    • @@pimdegroot9656 wheat is planted in the fall roots over winter and grow in the spring

      @user-bu1de6ok9o@user-bu1de6ok9oАй бұрын
  • I know you're going for a more historically and regionally appropriate name, but damn am I dissappointed the new town won't be called Ironbasket 😂 Loving this lets play. There's something about the way Party cares, that makes me care about all things village life very intensely. To the point I was begging the screen "just pleeeeeease put a crossroads between your fields!" Unironically. Good stuff ❤

    @Hjuvenoman@HjuvenomanАй бұрын
  • You're sitting on over 2k influence, won't you claim other lands? I know you're still working with this one mostly and haven't even started on the second one you already have but is there a reason not to claim another? Would give you access to more resources. Get some land with a hunting spot and instead of stop hunting when animal suply gets low you could build a second hunter camp and alternate between the two locations so they can rest.

    @conradoccaminha@conradoccaminhaАй бұрын
  • lessgo!

    @TuneImmortal@TuneImmortalАй бұрын
  • My lord. We keep growing these apples that never make it to the granary or market. Do you wish to continue us goriwing them in our back yards my lord? Praise be our great leader

    @vividscales8169@vividscales8169Ай бұрын
  • For the almighty algorithm!

    @Alpha372@Alpha372Ай бұрын
  • You realize you have to purchase trading routes? You keep opening up the trading stall and saying you’re going to do this or that but the route you’re talking about still needs to be purchased?

    @jonblair5470@jonblair5470Ай бұрын
  • Your fuel levels look low for the winter months.

    @johndevoist8129@johndevoist8129Ай бұрын
  • If anyone's interested in hardcore manorial warfare and society I strongly recommend Schwerpunkt's videos series

    @geoffroydegodefroy2374@geoffroydegodefroy2374Ай бұрын
  • The fact that you dont use your trader to offset minimums like clothing and other stuff is frustrating to watch... your bows are selling and making you money... also... more market spaces in different parts of the town.

    @sydekontrol2330@sydekontrol233027 күн бұрын
  • Just set up a group of 10 small houses with no backyard for a work force, you keep complaining about to much lumber and not enough workers and this would fix both, you have way to many artisans and not enough movable workers. Also I don’t get why you’re so stubborn about the market placement, it’s to the detriment of your population except the favoured few who live opposite the market and hog all the resources as you keep upgrading them to demand more and more

    @danielleoliver1734@danielleoliver173429 күн бұрын
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