How I learned Unity without following tutorials (Developing 1)

2024 ж. 4 Мам.
1 974 274 Рет қаралды

🧲 Wishlist Mind Over Magnet on Steam! - store.steampowered.com/app/26... 🧲
Developing is an on-going KZhead series, where I share the step-by-step process of making my first video game: Mind Over Magnet!
I’m starting from the very first step: choosing a game engine and learning how to use it!
=== Chapters ===
00:00 - Intro
00:34 - Choosing a Game Engine
03:08 - Learning Unity
05:08 - How I Learned Adobe Premiere
06:42 - Three Steps to Learning
08:12 - Applying this to Game Development
08:37 - Step 1: The Basics of Unity
10:57 - Step 2: Repeating The Lessons
15:40 - Step 3: Experimenting
16:25 - Conclusion
17:32 - Patreon Credits
=== Credits ===
Music By:
LAKEY INSPIRED @ / lakeyinspired
License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License.
KZhead Audio Library
Epidemic Sound - www.epidemicsound.com/referra... (Referral Link)
=== Subtitles ===
Contribute translated subtitles - amara.org/en-gb/videos/bXC4f7...

Пікірлер
  • In this video I talk about how, in step 1, you just "learn the basics of Unity". Need some help with that? Well I've put together a monster tutorial focused just on delivering the key, fundamental concepts of the software. It's here - kzhead.info/sun/i9iKfd2shoR4oIU/bejne.html

    @GMTK@GMTK Жыл бұрын
    • Ok

      @myvalekcz6656@myvalekcz6656 Жыл бұрын
    • Thanks! This is just perfect for complete beginners like me

      @Toporshik@Toporshik Жыл бұрын
    • Thank you. Took close to a year of waiting to see this tutorial finally :)

      @adampark7181@adampark7181 Жыл бұрын
    • @@filipondrek868 Did you watch the video? :) He tells you what to do. He even links you to his new tutorial video.

      @iwantagoodnameplease@iwantagoodnameplease5 ай бұрын
    • It's been almost a year since i started learning unity, now that my knowledge about unity has grown much farther, I want to teach my friend how to use unity and we will soon together make games in the future. I remember the first time watching this when i was 12 where I didn't know a single thing about unity. it's really unbelievable how I got this far.

      @fluffystuff@fluffystuff5 ай бұрын
  • 3:28 - "I went onto KZhead, I typed in ' Unity Tutorials' and found a bunch of, like, Swedish men who could teach me how to use the software."

    @BRICK101@BRICK1012 жыл бұрын
    • The funniest part of this sentence is that Brackeys is Danish, not Swedish.

      @AgsmaJustAgsma@AgsmaJustAgsma2 жыл бұрын
    • @@AgsmaJustAgsma Danes are just Swedes with potatoes in their mouths.

      @mcgoldenblade4765@mcgoldenblade47652 жыл бұрын
    • Or Indian. I genuinely can’t name a single thing about Sweden apart from IKEA though

      @danka1167@danka11672 жыл бұрын
    • @@mcgoldenblade4765 The Norwegians object. Danes are NORWEGIANS with potatoes in their mouths. Swedes are Norwegians with... actually Swedes are just Norwegians, they just don't know it yet/anymore.

      @linforcer@linforcer2 жыл бұрын
    • @@linforcer Ok Tommy... OK! You've got that thing completely ass backwards! Norwegians are Swedes, they just don't want to acknowledge it. Nobody have owned Sweden (apart from Denmark, we hate Denmark, don't mention Denmark), but Sweden have owned both Norway and Finland and we still could have owned Norway up until 2005 if we just had the cohunes to pull the trigger.

      @RoffeDH@RoffeDH2 жыл бұрын
  • 15:38 - "I know what to type into google" This is, without a doubt, the most valuable knowledge when making anything

    @09widji90@09widji902 жыл бұрын
    • people really underestimate this as a skill.

      @linforcer@linforcer2 жыл бұрын
    • Seriously. I had no idea this was a skill until time and time again of having to help my father fix something by telling him specifically what to Google (either that or just getting frustrated and Googling it and fixing it myself). This man has a Ph.D., saves lives on the regular, can't Google for shit.

      @duetopersonalreasonsaaaaaa@duetopersonalreasonsaaaaaa2 жыл бұрын
    • Literally I got a degree in computer aided drafting and google is the most important thing we learned how to use.

      @kid14346@kid143462 жыл бұрын
    • Exactly. Experts don't know everything, they know which questions to ask.

      @Kinos141@Kinos1412 жыл бұрын
    • Knowing how to get knowledge is more important that having one.

      @danieladamczyk4024@danieladamczyk40242 жыл бұрын
  • I know this is a year old, but I'm only 6 minutes in and this video may have just saved me from giving up on my own game. Hearing you recount your experience following along a tutorial and then becoming demoralized and frustrated when you felt as if you had learned absolutely nothing at all despite spending weeks on tutorials helped me realize that that that experience isn't unique to me, and knowing that you clearly found a way to push forward despite that setback gives me a lot of new resolve to keep trying. Thank you so much.

    @Tomoka51@Tomoka51 Жыл бұрын
    • i had the same, this video was a life saver

      @nahmnahmnahm4354@nahmnahmnahm4354 Жыл бұрын
    • This video has given me some guide lines to what I need to do.

      @relauk4186@relauk4186 Жыл бұрын
    • Exactly!!

      @cheez248@cheez248 Жыл бұрын
    • Hi, did you make your game? and did you learn something in past 2 months?

      @eymendeveci3469@eymendeveci3469 Жыл бұрын
    • @@eymendeveci3469 Hi! my game isn't finished (not by a long shot), but I did make a working version of a few old mobile games and learned a lot about how these things are actually made. I'm working full steam ahead on a prototype of my real game now, which may take a while but I'm really looking forward to it. When I have a playable version, I'll try and remember to update here.

      @Tomoka51@Tomoka51 Жыл бұрын
  • You can learn literally anything with enough time and dedication. Everyone learns at their own pace.

    @Eternal-pj8zh@Eternal-pj8zh Жыл бұрын
    • i want to learn how to break the laws of thermodynamics and create infinite energy from nothing is less than a millisecond

      @nzredwolf4048@nzredwolf4048 Жыл бұрын
    • @@nzredwolf4048 you’ll get there some day buddy. 💪

      @clumsycaden5708@clumsycaden5708 Жыл бұрын
    • @@nzredwolf4048 You want the power of the sun in the palm of your hand? Then fix this DAMN DOOR

      @andraw4002@andraw4002 Жыл бұрын
    • @@andraw4002 I missed the part where that's my problem.

      @subhajitghosh9933@subhajitghosh9933 Жыл бұрын
    • i want to break my pc without breaking it

      @Atomic_Radiation@Atomic_Radiation9 ай бұрын
  • I like where this is headed. & Yeah you're exactly right, the most important part is just getting started. I was going to suggest making a couple of small games before starting but you're ahead of the curve!

    @Jabrils@Jabrils2 жыл бұрын
    • ok

      @hirzanabqary@hirzanabqary2 жыл бұрын
    • Grilled Cheese, quantum minecraft.. nice one

      @dh4913@dh49132 жыл бұрын
    • curve

      @SnapThority@SnapThority2 жыл бұрын
    • its curve man. curve

      @scroopynoopers9824@scroopynoopers98242 жыл бұрын
    • Hey I saw you on safety third. You’re right the capitalists will use whatever they can to squeeze every last dollar out of everyone at whatever cost

      @trapadvisor@trapadvisor2 жыл бұрын
  • Although "plagiarism" was a funny thing to say, the art of copying others is an *incredible* learning tool. In the creative world, there is a bit of a stigma around the idea of copying other people's work, but it's only a bad thing if you pass it off as your own idea. Copying the work of the people that inspire you so you can get better is one of the oldest keys to success.

    @robertkreps3156@robertkreps31562 жыл бұрын
    • learning Godot by cloning Data Wing which is an awesome game with a gameplay i love. i really wanna plan out how to teach this stuff to someone else on the internet once i finish it.. and once i solve my gender dysphoria around my voice, but that's another topic...

      @Wilker_uwu@Wilker_uwu2 жыл бұрын
    • @@Wilker_uwu your voice is fine! To some people I sound like a girl (idk how), but you just need to do it. Get the mic out, and start recording.

      @rystal@rystal2 жыл бұрын
    • one of the games i plan making will have a lot of stuff (like music, visuals and level designs) that are blatant copies (only slightly changed) from their sources. what will make them distinct is the unusual ways in which these things are combined. thanks to this comment, i have just gotten a very useful idea for this game: every level was likely already going to have a details screen before starting (to better tell them apart on the level select). But now i have come up with including a "Credits" tab on this details screen, to see the major sources of inspiration for each level.

      @sosasees@sosasees2 жыл бұрын
    • "the art of copying others is an incredible learning tool." Yeah, look at China. First ridiculed for copying. And already the most advanced country in the world. You will be monitored without even noticing it.

      @SnakeEngine@SnakeEngine2 жыл бұрын
    • Exactly. "Imitation is not just the sincerest form of flattery - it's the sincerest form of learning." - George Bernard Shaw

      @FlamingFoxProd@FlamingFoxProd2 жыл бұрын
  • 4:31 - 4:52 Is probably the most important part of this video. Everyone is going to feel overwhelmed, and everyone is going to feel as if they're not capable of doing it. Anything worth doing always feels this way. The mere fact that you shared your headspace, thoughts, and feelings at this time, has probably had a huge impact and told people exactly what they need to hear. You don't need to be a genius to do any of this stuff. It's like you said; persistent exercise and application of small-scale ideas that build up in familiarity and skill over time. Loved your interactive game essay too! That helped me cement a lot of platforming tricks visually where I only had read about them before.

    @DavidStrife7@DavidStrife7 Жыл бұрын
    • I feel not only overwhelmed by learning one thing, but by the fact that I want to learn everything at once. Once I am into Blender, once into programming, once into Unity, one into eletronics or other random thing. I get bored and/or frustrated very quickly. I cannot find anything that REALLY interests me in a long term. Many things interest me in some fraction at once. That's annoying. I have some 'area of interest' but I feel like I want to do everything at once. Also I lack motivaton and discipline

      @PinkeySuavo@PinkeySuavo11 ай бұрын
    • @@PinkeySuavoI feel the EXACT same way! I wanted to start making my own music, made my first simple beat then gave up on it, same with writing rap lyrics and now I‘m kinda afraid that the same thing will happen with learning Unity. The one thing I longterm do as a hobby and am relatively at, is Parkour. But everything else I had the idea of „that would be so cool to do“. Tried it and gave up immediately after

      @kilso9357@kilso93577 ай бұрын
    • Indeed, it was remarkably nicely put. I got a great moral booster

      @ziaurrahman7995@ziaurrahman799522 күн бұрын
  • Not gonna lie. You just really helped me with my ADHD brain by formalising the steps I used to learn other complicated things and showing me how to apply them to things like Unity.

    @OuchGrouch@OuchGrouch Жыл бұрын
    • same I can't focus on anything coz of my ADHD so he helped me a lot

      @aleezashakir6118@aleezashakir6118 Жыл бұрын
    • @@aleezashakir6118 I dont even have ADHD and it helped me too 😂

      @nahmnahmnahm4354@nahmnahmnahm4354 Жыл бұрын
    • A KZhead channel that formalizes game development for people with ADHD would sell

      @crunch.dot.73@crunch.dot.73 Жыл бұрын
    • bruv, if u blame everything on ADHD, and tell urself that it causes u problems, it will

      @sabaqara636@sabaqara636 Жыл бұрын
    • ADHD doesn't exist, it's just an term psychiatrists use to diagnose 100% normal brain patterns and make money off of you and your insurance.

      @TheEternalHyperborean@TheEternalHyperborean Жыл бұрын
  • Man, this video gave me the warm fuzzies, especially when you talk about the pride in remaking a really simple game. It really made me want to get back into making games after ~5 years. Looking forward to the rest of your journey, Mark!

    @crazyhorse52395@crazyhorse523952 жыл бұрын
    • go on mate. give it a go! :)

      @udittlamba@udittlamba2 жыл бұрын
    • Ludum Dare 49 is coming up if you're interested.

      @tamirco_@tamirco_2 жыл бұрын
    • I think you really should get back into it... Just saying 🌚

      @mossman5344@mossman53442 жыл бұрын
    • Honestly... same! It hasn't quite been 5 years for me, but it has been a few months since I worked on this side project... and this is making me want to open up Unity and get back to work! In fact, I might just do that right now!

      @seanarnold8980@seanarnold89802 жыл бұрын
    • I also got warm fuzzies and feel inspired to give unity another go !

      @AndyLeeSWE@AndyLeeSWE2 жыл бұрын
  • Honestly a series of "tutorials for people who don't like tutorials" would be pretty amazing.

    @griffinham@griffinham2 жыл бұрын
    • Yes

      @inioluwadeoye@inioluwadeoye2 жыл бұрын
    • How would those work exactly? Not knocking the idea, just curious how you'd go about that

      @Wayloz@Wayloz2 жыл бұрын
    • @@Wayloz It would mostly just be the basics and must knows not just point and clicks

      @inioluwadeoye@inioluwadeoye2 жыл бұрын
    • @@Wayloz maybe a more simpler tutorials that goes over the basics and to create smaller parts of the whole. Instead on having a tutorial were you create lines of code and input information like speed very copy and paste like. A video could be tailored to allow you to experiment. Ex:a video teaches how to move a character with inputs and shows you only visually different things you can do if you adapt the things you created. Instead going in depth in every step.

      @nuclearwolfstudios33@nuclearwolfstudios332 жыл бұрын
    • Iwould definitly be on board with it.

      @jetfall338@jetfall3382 жыл бұрын
  • As a person who's already very intimate with coding, the problem I see with most of the tutorials is their first priority is to make you pump out something thats moving and working, aka giving you the short-term satisfaction of achieving something.

    @nekomancer4641@nekomancer4641 Жыл бұрын
    • Is that a bad thing though?

      @LogicStudios_1@LogicStudios_1 Жыл бұрын
    • @@LogicStudios_1 Yes. They rush through it and don't explain what it is you're doing or what you're trying to do. Even following a long, I'm constantly stopping the tutorials to go "why?" and "how do I adapt this to what I'm trying to do?"

      @matthewhaddock6458@matthewhaddock6458 Жыл бұрын
    • @@matthewhaddock6458 Whilst I do somewhat agree, I think just having something that works is an amazing feeling when you starting out so it makes sense for the youtubers to try and make that happen quickly

      @LogicStudios_1@LogicStudios_1 Жыл бұрын
    • The best tutorials are those that explain just enough that whoever learns from it will immediately be able to apply what they've learned to things that aren't even relevant to that tutorial...sometimes without even realizing it. More tutorials need to demonstrate--even just a little--how flexible the tools they teach are, instead of treating the tools as set steps in a very specific process.

      @PyroOfZen@PyroOfZen Жыл бұрын
    • @@LogicStudios_1 did you not listen to the first half of the guy talking? He explains the why its pointless to mimic tutorials.

      @bigbunny5251@bigbunny5251 Жыл бұрын
  • Great advice on learning, I just realized that I was taking the wrong approach myself. Thanks for the help 😁

    @nacs8516@nacs8516 Жыл бұрын
  • It's incredibly awesome that you're making games, and I also love seeing your face! Exciting times!

    @ArloStuff@ArloStuff2 жыл бұрын
    • I too love seeing that good lookin' face.

      @judahkozel8270@judahkozel82702 жыл бұрын
    • Says the puppet 😉 I would love to see your face as well, but I can understand if you won't show it!

      @icemage27@icemage272 жыл бұрын
    • @@icemage27 Yea, I wonder why can't he show a face and say that face is not arlo then face showing is done. No direction correlation needed *wink*

      @pencilcheck@pencilcheck2 жыл бұрын
    • @@icemage27 that IS his face :O

      @ardd.c.8113@ardd.c.81132 жыл бұрын
    • Lol his hairstyle is ridiculous though. And he has such a geeky face..

      @ninibupu@ninibupu2 жыл бұрын
  • You can follow tutorials, but be sure to go beyond what is asked. Add in an extra mechanic or a new type of enemy. That way you will have to actually understand what you wrote. But I love your approach!

    @sco1369@sco13692 жыл бұрын
    • Yeah, the way I got started programming years ago was by following tutorials for basic games (e.g., breakout) and then trying to add new powerups

      @tassaron@tassaron2 жыл бұрын
    • Thats how I did too, there was this little air dash script and i was like... what if I made it go up? and suddenly learnt everything that was used, not sure how but eh, thats how i did it! And i mean like for lua n stuff now, im actually kinda working on making smb1 in srb2, except, i have to make it a .lua, so any hud scripts i would use to render mario on the screen had to be either loaded already in vanilla, which isnt the case sometimes, or use rectangles... i used rectangles

      @neon9940@neon99402 жыл бұрын
    • Yes. The thing with Tutorials is that they show you how to do something from end to end. If you don't play around and figure some stuff yourself, it's highly unlikely that you'll commit the new information to memory effectively. This is true even in college. If you went to the clases but never worked on the assigments, you were really unlikely to suceed. That's why they give you the basics and then ask you to build something complex out of it. For instance, long ago I had to solve the Towers of Hanoi for an algorithms class after they showed us what recursion was and how it worked. I can't overstate how hard it was for younger me to do that, but it burned the core concepts into my brain. Sadly, blindly following a tutorial will land most people in the same spot as it did Mark.

      @kevinmiles5857@kevinmiles58572 жыл бұрын
    • @@kevinmiles5857 yea i just started messing with it and instead of like paying more attention or smth i just L E A R N T

      @neon9940@neon99402 жыл бұрын
    • @@kevinmiles5857 I think another understated challenge of tutorials is every person who seeks out a tutorial has their own list of goals that they're trying to complete by following it but only one version of that tutorial can exist at a time. This is why things like "basic" or "advanced" tutorials exist but the core issue remains that the tutorial can't know YOU and what you need. The end result is unless you're an absolute beginner, there will often be plenty of completely irrelevant information that won't be helpful for you, but none the less impede you to the parts which you want to get to. It's almost like a treasure hunt, either you are slowly following along or skipping ahead until you finally get to the parts you need. On the flip side, the tutorial maker might skip over the parts you were personally looking for. This is ignoring that every tutorial is made with varying degrees of quality and style in which they teach. Finding the right tutorial can be a hassle because of this, but there is not much you can do but manage with the tutorials you can find, or find a alternative way to learn.

      @w1mark275@w1mark2752 жыл бұрын
  • Yes please do make a quick-fire tutorial style series to accompany this - doesn't have to be exhaustive - just helps us type the right things into Google. Thanks for the amazing content!

    @soloistream@soloistream Жыл бұрын
    • He already did. And in case you, or anyone else reading this hasn't seen that video yet, it's here: kzhead.info/sun/i9iKfd2shoR4oIU/bejne.html

      @isengrine@isengrine Жыл бұрын
  • Thank you so much! I so needed to watch this - that part somewhere between the 4-minute and the 5-minute mark was exactly my emotion. You helped me figure out how to get over that wall dude!

    @talkaboutlife10@talkaboutlife10 Жыл бұрын
  • Awesome first steps Mark, and great video, being both informative and motivational! I'm looking forward to following you on your game dev journey.

    @Blackthornprod@Blackthornprod2 жыл бұрын
    • Thank you!

      @GMTK@GMTK2 жыл бұрын
    • hey noa

      @samuelstegall@samuelstegall2 жыл бұрын
    • My both favorite KZheadrs oh yeah

      @akaalkiratsingh@akaalkiratsingh2 жыл бұрын
    • @@GMTK I highly highly recommend that you take the mario's creators approach to designing games - start with something really simple, some simple concept or idea, test it and try different variations of it; then, when it's really fun, the game will basically build itself around that central mechanic If the center core mechanic isn't fun, the game won't be either - this is the game, the rest is stuff that allows you to have that fun experience again and again in different contexts e.g. in Halo, you shoot a gun at an alien if shooting guns at aliens wasn't fun, the whole game would suck make sure that very core experience is fun, then the rest of the game will almost just naturally unfold itself from that core experience - e.g. what if you have different aliens, with different resistances? what about different types of projectiles that damage them differently (because they have their unique resistances)? then you immediately start to imagine encounters with different types of aliens in differing numbers, in different positions, that can be fun! then what about giving the player different power-weapons to deal with them as well? then sprinkling some weapons in of-the-beaten-path places, but that are still easily-accessible, those not having unlimited ammo either, creating a new challenge of selecting which weapons you're going to carry, and which ones you're going to drop, is it worth keeping that rocket launcher with only two shots left? or should you drop it for a fully-loaded sniper-rifle? then with the power-weapons, you can create more varied encounters, like fighting challenging mini-boss over-powered enemies like the golden armor sword elites that have a completely different way of fighting them, or the hunters that have the bullet-sponge armor, except for their weak-spots in their back, or groups of really strong enemies all put together. the scenarios really do just naturally unfurl from that basic core gameplay feature of shooting at an alien with a simple automatic rifle/pistol - if that core core core gameplay is fun, the game will pretty much design the rest of itself - remember that the simplest thing, a really fun and engaging jump animation, is where it all started for Nintendo just a square on a white or grey background, with a line serving as the floor - from there came the jump animation, no, the _perfect_ jump animation; and then from there came all of the Mario that you know and love today

      @MiauFrito@MiauFrito2 жыл бұрын
  • There’s so many others like me that got stuck in “tutorial hell” and you feel very unworthy trying to develop games. It really just comes down to how you practice and how you attempt to make your coding/development process more independent. Thank you for giving some advice and putting it into words!

    @zarthera6063@zarthera60632 жыл бұрын
    • The key is to realise no one is unworthy, and no project is too small. First game I wrote was a simple DOS-based text adventure with some ten locations. It's like anything you create: the hardest part is to start working on something.

      @AnotherDuck@AnotherDuck2 жыл бұрын
    • I was stuck in tutorial hell for a long time & I agree, Mark's video is great advice. The bit about it going in one ear and out the other when all you do is copy exact instructions, I have been through that too many times. This would be a great video to watch for anyone who hasn't taken their first steps yet & avoid some of that wasted time so many of us had to go through.

      @slowbro13215@slowbro132152 жыл бұрын
    • For sure! But you are worthy!!!! you areeee worthyy!!!!

      @xrmasiso@xrmasiso2 жыл бұрын
  • The thing that scared me off learning Unity was trying to add a first-person camera to a game. It's such a standard thing that I thought it would just be built into the game engine, but every tutorial I found had a totally different method for trying to implement it and they varied in complexity from moderate to extreme. The fact that just that had so many different implementations and no one could agree on which was the best and most simple was massively intimidating.

    @BassLiberators@BassLiberators Жыл бұрын
  • Dude, you have no idea how much just the beginning of the video helped me. I'm basically learning how to "learn" how to use Unity and I can't thank you enough.

    @foolydude4305@foolydude43052 жыл бұрын
  • The problem with a lot of tutorials is that they tell you WHAT to do, but not WHY you want to do it. If you're not learning the reason behind the concept, how are you supposed to recreate and build upon it?

    @Hanokaze@Hanokaze2 жыл бұрын
    • That's how I feel about college courses compared to university, although both then grade you on your first-and-only attempt to jump through a flaming hoop and then put that mark on a permanent record, regardless of whether you continue to practice afterward. Education system has a lot of room for improvement.

      @dylanschmidt9056@dylanschmidt90562 жыл бұрын
    • oh how this statement is so true... that's why I want to make a tutorial in youtube, how I want a tutorial to be.. hope it works well, still on going.

      @habibyahya788@habibyahya7882 жыл бұрын
    • @@habibyahya788 good luck in your future endeavors mate, I believe you will be big someday

      @selayarlaut2746@selayarlaut27462 жыл бұрын
    • I think YOU search for the tutorials because you need them, it's more like finding a solution to a problem

      @tommerwooper9677@tommerwooper96772 жыл бұрын
    • @@tommerwooper9677 so it depends on which tutorials they are beginner tutorials give you a complete guide around the game engine teaching you the whole process of making a game is where explaining WHY comes in really important The more specific tutorials, on the other hand (things like “how to make a health bar” and “how to make an inventory system”) are for people who already know the basics and just want to know the best way to solve certain problem, so explaining WHY is not so important

      @brunokotaroesquiveltabu402@brunokotaroesquiveltabu4022 жыл бұрын
  • Really enjoyed this. That green screen work. Chef's Kiss.

    @GetIndieGaming@GetIndieGaming2 жыл бұрын
    • it's not a green screen though, if it was, the light on his glasses would have artifacts in it, but they don't

      @lukabrasi001@lukabrasi0012 жыл бұрын
    • @Golden Hacker I mean there's some software that can remove the background from videos but it's not very good so I doubt that's what he did

      @ninjarunner@ninjarunner2 жыл бұрын
    • @@lukabrasi001 What, now good greenscreen is not possible? I know that bad greenscren is a KZhead standart but when you have high definition videos and put in some work to refine it, the greenscreen can look great and can even not have artifacts in the glasses.

      @kadugbuss@kadugbuss2 жыл бұрын
    • did ya all even fucking watch the last 5 seconds?

      @lukabrasi001@lukabrasi0012 жыл бұрын
    • @@lukabrasi001 Yes, and it could be done with a greenscreen for sure, and also, maybe you didn't notice that, but the last frames of him going down are actually manually keyframed. And if you are going to say that we are all wrong, prove your point, what method of masking do you think he used?

      @kadugbuss@kadugbuss2 жыл бұрын
  • Great method man, I would definitely recommend this for people, as well as tutorials. A good basic tutorial and then just practice with mini tutorials and stack overflow answers to fill in the gaps

    @InexperiencedDeveloper@InexperiencedDeveloper2 жыл бұрын
  • Thanks Mark! I've always wanted to make games since I was a kid. I had all sorts of ideas, but learning the means to make an actual game always seemed super daunting. This video series had given my the courage to step out of my comfort zone and fail at something. Awesome video!!!

    @lincolnstone2229@lincolnstone2229 Жыл бұрын
  • I love how much you focus on "knowing what to Google". It's such a crucial thing in so many different fields.

    @Cimera42@Cimera422 жыл бұрын
    • The most important skill since this millennium started. The second most important skill is learning to know what to ignore and not fall in bias.

      @dr_ubo@dr_ubo2 жыл бұрын
  • As a Game Development teacher I'm certain that your method is significantly better than just following tutorials. The problem with blindly following tutorials is that it's sometimes pretty difficult to figure out what exactly you're trying to learn. Self-guided learning is actually the best in this business, as long as you get some kind of feedback mixed in to figure out how you're actually doing.

    @Drecon84@Drecon842 жыл бұрын
    • Great perspective 👌🏿

      @projectjab156@projectjab1562 жыл бұрын
    • Yeah, the way to learn set out in this video is basically just the best way to learn any software or learn how to code. Information from tutorials doesn't stick and it's harder to understand why you're doing things.

      @barrierloss@barrierloss2 жыл бұрын
    • Self-guided learning is done by looking at examples and/or a process of trial and error. Even documentation are tutorials.

      @comatose3788@comatose37882 жыл бұрын
    • @@comatose3788 Believe what you want. I don't really understand what I've said that you disagree with. Are you saying that your definition of self-guided learning is what you're stating here? Because I have said nothing that opposes that. It's also completely in line with what I'm trying to say here. I'm okay with having a discussion about the underlying principles of self-guided learning and the way a teacher can support the process, but maybe let's try that from a point of reasonable discussion rather than you starting to question things based on nothing at all. Again, if you're just here to troll me or anything, have all the fun you want, but I was hoping to help people along the path of understanding the points about learning that the video lays out and add to them. Feel free to interact with that or not as you want.

      @Drecon84@Drecon842 жыл бұрын
    • @@Drecon84 This guy acts like this is something well within his wheelhouse. Even though he has never wrote a line of code. Knowing how to mess around with Unity is far from the skills you need to create a game with it. With an attitude like he has he will back to flipping burgers within the year.

      @comatose3788@comatose37882 жыл бұрын
  • I’ve been a software engineer for a long time, primarily in web software and I’ve decided to go full force into game dev. Something I’ve been wanting to do for years. I’ve chosen Unreal Engine and C++, but I don’t expect it really matters. However, there is a LOT to learn. I’ve also chosen to document the process (blog and KZhead channel) and I have to say, this video is fantastic and I’ve already had a few ahah moments, particularly the idea about creating simple games like flappy bird. Really glad I discovered this, as you have all these grand ideas at the start, but I really love this approach. Thanks.

    @GarethDaine@GarethDaine Жыл бұрын
    • Unreal is a great choice. It's a steep learning curve (I'm a developer myself and it's still very challenging because of the breadth and control you have. TONS of interfaces and systems at your disposal). Being able to mix C++ and Blueprints is really cool, and the huge leaps forward that Unreal offers with version 5 and 5.1 is insane. It's absolutely shifted the landscape of gaming since the beta came out.

      @invntiv@invntiv Жыл бұрын
    • @@invntiv Indeed, I’m expecting to have to learn a lot and for it to take a good while to sink in and click, but I think the approach outlined in the video is one that will help a lot.

      @GarethDaine@GarethDaine Жыл бұрын
    • Hey man, don't you mind to share some tips about game dev? (cause I'm on a exactly same path web dev to game dev) should i leave js and learn c++ or c# or java ... or can i stick to js and be fine? does it worth it to quit web dev? what tutorial you recommend for unity? it would be super useful if you help, thanks man.

      @alireza516@alireza516Ай бұрын
  • I'm really impressed by this series. I've been watching you for a long time and I think you're incredibly brave and creative to go down this route and do so publicly. I suspect this video will be the light bulb "aha!" moment for many viewers who've felt similar struggles with tutorials. There's no better way to learn than by doing, which is daunting! But breaking things down into small steps, and learning as you go with supportive teammates, friends, and/or mentors has really been the trick for me. Thank you for your work and this series, I think it's going to help a lot of people.

    @AlbertineWatson@AlbertineWatson2 жыл бұрын
  • “Now I know what to google” I think this is the single most important thing when learning how to code/develop/create on computer. At least that’s what I felt when learning to code. When I realized I had a pretty rough idea of what to google for when running into problems I became massively more confident than after having watched a dozen tutorials.

    @jerryboy0422@jerryboy04222 жыл бұрын
    • Couldn't agree more. You'll never learn all the right answers (and it's a fool's errand to try) - so focus on asking the right questions. No doctor, lawyer, or professor knows every fact about their field front to back. Instead, they know how to find the information they need when they need it - which is an infinitely more versatile skill.

      @BrighteyesOK@BrighteyesOK2 жыл бұрын
    • Google is the Big Book of Things You Can Do. Especially for programming.

      @AnotherDuck@AnotherDuck2 жыл бұрын
  • This is amazing - really excited for the next episodes!! Thanks for the mention!! ♥️

    @mixandjam@mixandjam2 жыл бұрын
    • Hey Andre! I was surprised to hear you mentioned too! ^^

      @brannanvitek1035@brannanvitek10352 жыл бұрын
    • Will you help him to get out of the "JAM"?

      @prasanth5friend@prasanth5friend2 жыл бұрын
    • @@prasanth5friend Absolutely, that’s what I’m here for

      @mixandjam@mixandjam2 жыл бұрын
  • I absolutely love this. getting started learning something is often the hardest thing for me, and this really puts it into perspective

    @Severencir@Severencir2 жыл бұрын
  • its so funny that, after years of working and trying to teach myself, this single video, literally less than 20 minutes, has put into words what I couldn't figure out for myself. jesus I feel so stupid for not realizing this, realizing this is how I've taught myself literally everything else I do in life

    @0candlestick0@0candlestick02 жыл бұрын
  • Tom Francis just finished his 30 episode "building a game start to finish in unity tutorial" series. I found it engaging and informative mainly in the area of keeping code well-organized and modular. I do recommend it.

    @JeremyForTheWin@JeremyForTheWin2 жыл бұрын
    • Awesome! I’ll check that out, I’ve been needing some more modular code for my game projects. Sounds like a good example to learn from

      @NekoAnthro@NekoAnthro2 жыл бұрын
    • Despite looking at Unity tutorials for weeks, this guy has never popped up. I just now checked out his channel and it seems perfect for what I need. Thank you for shouting him out

      @MaximumLowBlow@MaximumLowBlow2 жыл бұрын
    • @@MaximumLowBlow sure! he made an awesome game called "gunpoint" that is worth checking out

      @JeremyForTheWin@JeremyForTheWin2 жыл бұрын
    • @@JeremyForTheWin don't you go without mentioning heat signature there

      @qwerty486ful@qwerty486ful2 жыл бұрын
    • @@qwerty486ful only because i haven't yet played it. the new one looks fun too

      @JeremyForTheWin@JeremyForTheWin2 жыл бұрын
  • You are a great comunicator and you know how to tell a story and a very engaging one. A tutorial would be great. I'm downloading Unity right now :)

    @MaxPalaro@MaxPalaro2 жыл бұрын
    • 100 percent agreed

      @saquescuya@saquescuya2 жыл бұрын
    • I disagree completely, his stammering is hardly engaging.

      @marlinderwall8873@marlinderwall88732 жыл бұрын
    • I think that's not his point. He actually pointed out several times, that the ressources are already there to learn all the engines and he kind of describes how to stick with the learning process.

      @TheRealPrunebutt@TheRealPrunebutt2 жыл бұрын
    • Great... shouldwve finished the video. xD

      @TheRealPrunebutt@TheRealPrunebutt2 жыл бұрын
    • Você por aqui...

      @geneduran4509@geneduran45092 жыл бұрын
  • 20 year game dev checking in, this video is incredibly accurate about retaining new development code and techniques. Also, love your cloud parallax and bird bounce back physics. Nice work.

    @soulure@soulure2 жыл бұрын
  • This is exactly what I'm doing! I try to think of the simplest steps one would make to achieve a certain gameplay feature, I research how others managed to make it and ask people if I have any problems.

    @EpicVoiceShitposting@EpicVoiceShitposting Жыл бұрын
  • I am the exact same way; if I might speculate, I would assume you also didn't enjoy being told "just learn this, don't worry about the how and why" in school. A term that clicked with me was the concept of the analytical learner who likes to figure things out rather than absorb knowledge. Learning types are a somewhat iffy and outdated concept, but it helps with understanding that we all learn differently, and possibly nuances in those differences. I can totally relate to your process here, I teach myself things - particularly software - the exact same way, minus the part where I actually have the patience to follow through with a tutorial... but I do like a Swedish accent, so I might have to take a shot at it.

    @DeutschFuerEuch@DeutschFuerEuch2 жыл бұрын
    • I'm absolutely the type of person who wants to know the why not just the how and it can be an utter curse when learning a complex subject. So, so many rabbit holes.

      @oliverer3@oliverer32 жыл бұрын
    • @@oliverer3 That's me 100%...

      @grantscott1686@grantscott16862 жыл бұрын
    • im learning german and game design yay

      @laur-unstagenameactuallyca1587@laur-unstagenameactuallyca1587 Жыл бұрын
    • “The analytical learner who likes to figure things out rather than absorb knowledge”, I love it, I relate to this so much. I wonder if there is any relationship there with ADHD. I’ve read about ADD and bipolar disorder being correlated with high degrees of creativity

      @FergiesHuman@FergiesHuman Жыл бұрын
  • yeah when it comes to Unity there's basically no need to worry about quaternions, the engine calculates all that for you, you just have to know how to use the various different rotation functions it has. Which is many. I'd love to see you make a tutorial series. I teach uni students how to use Unity and having your videos be a part of that for learning Unity would be great.

    @RPGgrenade@RPGgrenade2 жыл бұрын
    • There are a few cases where you'll want manual quaternions, like rotating smoothly in a specific direction.

      @magdiel6709@magdiel67092 жыл бұрын
    • Quaternions are so cool though! Just think of them as lists of numbers that act like individual numbers.

      @JM-us3fr@JM-us3fr2 жыл бұрын
    • @@magdiel6709 you can also use lookAt with specialized targets. But yes there ARE some cases but for the most part the constructor for a quaternion being translatable to a vector3 makes it so much nicer to me.

      @RPGgrenade@RPGgrenade2 жыл бұрын
    • @@JM-us3fr thats an okay starting point but quaternion multiplication does not equal normal multiplication. It's not commutative for one, which should automatically give you red flags that just thinking of them as "lists of numbers that act like individual numbers" is a gross oversimplification. Unity makes them pretty intuitive though I think.

      @jomalomal@jomalomal2 жыл бұрын
    • If you're doing 2d rotations, you can just use complex numbers which sit inside of the quaternions

      @danielsatanove5194@danielsatanove51942 жыл бұрын
  • Great video, I really feel identified at that moment after you finished tutorials you said you felt that you learned nothing... Very inspiring, it makes me want to keep learning game development. Thank you so much for sharing your experience

    @JorgeUrrejolaTorres@JorgeUrrejolaTorres Жыл бұрын
  • This is exactly how I learned Unity as well. I haven't seen anyone else come at it from this angle. Amazing.

    @people1930@people1930 Жыл бұрын
  • This hits hard, I've had the same exact struggle trying to learn this stuff. The premiere comparison is so apt, I never thought about it like that. I self-taught my entire graphic design career, learning the whole adobe suite by just messing around until things started looking pretty (after I learned the most basic core concepts, of course). This video makes me feel way more capable of doing this stuff than any other on youtube, seriously. Thanks so much!

    @spencerh117@spencerh1172 жыл бұрын
    • This whole series so far feels more like _"Life Lessons with Mark Brown"_ and it's amazing.

      @danieladowell5025@danieladowell50252 жыл бұрын
    • Can relate

      @nineveh17@nineveh172 жыл бұрын
    • starting to learn unity at age 41.

      @betarakhmadi554@betarakhmadi5542 жыл бұрын
  • this is probably the most useful tutorial for game development I've ever watched and it's not technically a tutorial. Sharing how you learned and the psychology behind it was so so helpful. I also have done tons of tutorials for unity and feel like I've retained none of it.

    @MartinBrunswick@MartinBrunswick2 жыл бұрын
  • This is exactly how i've learned competency at new things on my own as well. I had this video sitting on watch later forever and i'm glad I finally watched it. You've really broken it down into a way people can understand how important it is to have patience and not get in too deep and inevitably crush their own dreams before they even start. One huge thing you learn in this approach too is how to ask better, more specific questions so that you can find answers more quickly and efficiently. Thanks for making this man, i'm excited to see more of this series as I too want to get into game development. edit: also, one thing I forgot that I really wanted to add -- giving yourself the space and time to learn things in the way you've explained allows for a more efficient way to build genuine competency, and when you feel competent at something, you're less likely to feel intimidated and scared off by new challenges. So building your competency is a huge deal.

    @ironxYT@ironxYT11 ай бұрын
  • I was about to give up game making too, but came across this video that really opened up my though process to making games. Great video and thanks for the uplifting story. Cheers.

    @alaskatopshelf@alaskatopshelf Жыл бұрын
  • I am genuinely extremely excited for this series

    @jamfollowedbyanumber@jamfollowedbyanumber2 жыл бұрын
    • YEEEES

      @evan_game_dev@evan_game_dev2 жыл бұрын
    • Ditto

      @jamesbirkett8364@jamesbirkett83642 жыл бұрын
  • This is so relatable 4 mins in. When you first start using an engine and you just dont know what you're doing and it REALLY IS demoralising. But keep at it, trial and error, be experimental and you start to learn in your own way until you actually impress yourself one day. Doubly relatable when you talk about your video rendering software. Strange thing is, it's my Vegas and video editing skills that made me think I could make a game and sprite art

    @JustJohn43@JustJohn432 жыл бұрын
  • After days of watching tutorials, finally found something that helped me process. I was about to give up but like... like... this saved me. Thank you so much. I can't appreciate it enough I feel confident I feel so darn happy.

    @candleo.@candleo.2 жыл бұрын
  • Im watching you with Unity open right now. All I want is to leave MY mark, no matter how small on this thing. Always loved your work. Really appreciate you

    @HobbesDOTexe@HobbesDOTexe Жыл бұрын
  • "Quaternions makes my brain leak out of my ears" I'll drink to that.

    @Jsharts@Jsharts2 жыл бұрын
    • Ewww But yeah it is true for some professional game devs too Took me 2 years just to know the math behind different angle and rotational codes. Still I have nightmare

      @aditkumar4644@aditkumar46442 жыл бұрын
    • I'm about to get a degree in CS and i've been developing as a hobby for the past 4 years now and i still don't properly get how quaternions work

      @DrunkGeko@DrunkGeko2 жыл бұрын
    • Ew... come to think of it, this is the first time I heard about quarternion myself.

      @DarkBloodbane@DarkBloodbane2 жыл бұрын
    • yeah i still dont get how quaternions work lol like i know they have wxyz components which can be used to get unit vectors in certain directions but thats about it

      @drcgaming4195@drcgaming41952 жыл бұрын
    • And I thought Gamemaker's directions and angles were counterintuitive. I'll have to stop complaining now.

      @GreyFox85@GreyFox852 жыл бұрын
  • If “well done, jackass” doesn’t sum up the whole of learning, I don’t know what does. Kudos to you for pushing through.

    @butter.mp3@butter.mp32 жыл бұрын
  • that's so relatable & it's the reason i love Code Monkeys tutorials so much. He doesn't show you how to make a game, he shows you different techniques to create a certain game mechanic.

    @huba543@huba5432 жыл бұрын
  • Really grasps the essence of the development process. Very insightful and possibly the best general introduction to game development I have seen.

    @osullivp123@osullivp123 Жыл бұрын
  • When watching a tutorial I always pause every once and a while and try and figure out the next bit for myself. I often waste a lot of time doing things wrong but in the end I learned more than if I had been patient.

    @benlindquist3302@benlindquist33022 жыл бұрын
    • In that case you didn't waste any time

      @thelazyguy3735@thelazyguy37352 жыл бұрын
    • Doing things wrong and then figuring out *that* they were wrong, and more importantly *why* they were wrong is a very useful experience when learning something. Another useful technique is explaining what you have learned to someone else. (It can even just be you talking to your monitor - it doesn't necessarily have to be an actual person, although getting questions back also helps.) For a variant on this technique, look up "Rubber duck debugging".

      @tuxino@tuxino2 жыл бұрын
    • I've watched the Brackeys' basic game tutorial 3 times. First, at 2x speed, to see tutorial's and engine's structure Second, at 0.75x, to copy the tutorial project almost without pausing Third, several selected parts at 1x, to make my own training project using the same tools. I was already familiar with the material and knew where to find an answer in the video whenever I had an issue. It worked great for me. Now it's my standard approach for basic project tutorials.

      @Earthshine256@Earthshine2562 жыл бұрын
    • very good strategy for re-enforcing your intuition in creativity

      @blimolhm2790@blimolhm27902 жыл бұрын
  • This really is the bare bone essentials for learning just about anything: take a concept one at a time and practice it, and gradually start taking in more concepts and practicing more of them at the same time. Learning is just a game's difficulty curve and you partially get to have control of how steep it is.

    @littlenarwhal3914@littlenarwhal39142 жыл бұрын
  • I wish more people understood the importance of this concept. It applies to WAY MORE than video game development. I've been in software development for nearly 30 years. If I had known THIS before I got started, it would have made my early career a lot less stressful. Now, as a parent, I see my kids struggle with things and give up entirely too quickly. Most of the 'beginners' tutorials start off with something those creators feel is the basics and it quickly overwhelms my kids. I've tried to teach them that overwhelm is normal. I've tried to give them the encouragement to start simple and build from there. But, I'm just their dad. I don't know anything. I'm going to show them this video. Maybe... Just maybe they will listen to THIS youtube video. I would love to see MORE videos like this. Thank you!

    @rwaters44@rwaters44 Жыл бұрын
  • Thanks bro i was stuck after grinding a tutorial for 2 months, this low key changed my approach and got me up again, thanks.🤘

    @rinayejudy5730@rinayejudy5730 Жыл бұрын
  • Enjoy your journey seems like you are on the right track! The way you learn is much like how I like to go about it :D

    @MortMort@MortMort2 жыл бұрын
    • And the legendary pixel master is here 🤩😁

      @redpie907@redpie9072 жыл бұрын
  • Putting yourself down after beginning on your own is so incredibly relatable and it never truly disappears when you try new things. Can’t wait to see what you get up to next!

    @DarkDax@DarkDax2 жыл бұрын
  • 16:39 "I possibly have ADHD, I don't know." Take it from someone who has it, also works in software and is also passionate about games, you might and you should get it checked. If you've been dealing with it your entire life and not been diagnosed, dealing with life after a diagnosis with the correct support, medication and knowledge is life-changing. It goes from feeling like you've been pushing a boulder up a hill your whole life to running downhill. And if it turns out you don't have it, even better!

    @grisch4329@grisch4329 Жыл бұрын
    • I very much agree with this statement (and I also have ADHD), I had a late in life diagnosis, knowing and having options is a life changer. The approach of the video is great for someone with ADHD, dealing with chunks and exploring/tinkering at their own pace. This lets hyperfocus set in and people with ADHD shine, following a blueprint is harder since it does not provide motivation for going through all the steps (and hence alot less retention of information). I am a teacher and while everyone with adhd has their own version of it, I do notice a pattern with this in my and others.

      @Nwolf5555@Nwolf555510 ай бұрын
  • Thank you!!! I was about to give up and you just made me realize I wasn't alone and that I can approach this differently.

    @lisalezama1015@lisalezama1015 Жыл бұрын
  • I would absolutely love a tutorial from you! I've been wanting to make a game for years, but just getting started has been a herculean task. I'm going to do my best to follow along with this series and see if I too can be a game maker.

    @ROCKCHOMP380@ROCKCHOMP3802 жыл бұрын
    • Yes! Tutorial would be great :D

      @weeknieunknowing@weeknieunknowing2 жыл бұрын
    • Aren't you just ignoring that fact that he says that tutorials are ineffective? Its about figuring out how to solve your own problems. There's actually a book about this. I think its called Ultralearning. Its much more engaging, frustrating, and time efficient to just go in head first and make something

      @codyphillips5098@codyphillips50982 жыл бұрын
  • I’m not going to lie, this video has given me the inspiration and boost I needed to get into unity. I’ve been doing programming with c# for some time now, and I always tried to do new things entirely, rather than take the basics that I know and developing slowly. From now on I will take your steps to heart and I hope to really enjoy the journey :)

    @thebulletkin8393@thebulletkin83932 жыл бұрын
    • i am not going to lie, this comment has given me the inspiration and boost I needed to get into insanity. I've been doing commenting with youtube for some time now, and I always tried to do repetitive things entirely, rather than take the rubbish I know and piss on others slowly. From now on I will take your crap to heart and I hope to really bore everyone to death.

      @devesh7582@devesh75822 жыл бұрын
    • 🤣🤣🤣

      @abdullahiali319@abdullahiali3192 жыл бұрын
    • @@devesh7582 totally unnecessarily mean... But still funny 😁

      @eemoogee160@eemoogee1602 жыл бұрын
  • Mark, honestly, thank you so much for this video. I'm making my own game for the very first time, with absolutely 0 knowledge about coding, and I can follow things step-by-step in KZhead tutorials, but when I tried to do it myself, I just felt like an idiot, because I had learned basically nothing. Hearing you, a person that I consider to be smart, have the humility to admit that you also felt like an idiot, it honestly just made me feel so much better about myself. Learning new things can be hard, and I think sometimes, we just can't be so hard on ourselves. Not only did this video give me some more confidence/reassurance, but it also taught me that learning things in step-by-step KZhead tutorials probably isn't the best way, because at the end of the day, you're just following what someone tells you to do, as opposed to fundamentally understanding why you're doing them. So with that being said, I'm going to get started again on my game. Cheers, Mark! I appreciate you more than you know

    @neilmanansala399@neilmanansala399 Жыл бұрын
  • You have no idea how much this video helped me. This concept is not applicable only for game development or unity, it applies for many different things. And now i know what i must do. Thank you.

    @ktrivikram1311@ktrivikram13112 жыл бұрын
  • Man who doesn’t use Godot, actually pronounces the name right. You are a rare breed, good sir! On a serious note, best of luck to you! Game engines really don’t matter too much, and I’m excited to see where your journey takes you.

    @Goodgis@Goodgis2 жыл бұрын
    • Every time I watch a new Godot tutorial, I hear a new pronunciation I didn't expect. For me, it's part of the fun! 😂 (Also looking forward to the next Dewdrop devlog!)

      @peteyoung3124@peteyoung31242 жыл бұрын
    • @@paddyotterness I know right? Yet people still call it "Go-Dot"

      @Goodgis@Goodgis2 жыл бұрын
  • I teach middle school and I’m honestly going to show them this video/series to show them what starting an independent project can be like. So much of what you bring up can apply to music, art, machinery, cooking, pottery etc. This is such quality content.

    @grahamgilmore42@grahamgilmore422 жыл бұрын
    • nice, and your students will see your comment here :)

      @intensity67@intensity67 Жыл бұрын
    • @@intensity67 I showed this in my career 8 class. It went over really well.

      @grahamgilmore42@grahamgilmore42 Жыл бұрын
  • Thank you mark. You have kickstarted my dream. For most of my life I've wanted to make video games. I've tried to learn many times but never knew where to start. But thanks to this video, I have started developing video games. This channel will always hold a special place in my heart. GMTk for life.

    @mrspaceostrich5152@mrspaceostrich51522 жыл бұрын
    • Since when did you start?

      @jusdoit967@jusdoit9672 жыл бұрын
  • After trying a few engines I kinda landed on the same learning strategy as you. Hering you talk about it makes me feel like I’m actually making progress this time, thankyou for speaking on this!

    @isaachepp3481@isaachepp34814 күн бұрын
  • Dani has forever corrupted me - the music at 8:15 just made me stop in my tracks and think of Karlsson lmao

    @Ani@Ani2 жыл бұрын
  • As a longtime developer, it's so rewarding to see someone get genuinely excited about learning the ins and outs of their toolchain while a thousand different concepts slowly click into each other in their head. 🥳

    @NestorCustodio@NestorCustodio2 жыл бұрын
  • So we'll said! Bravo, I'm really happy that someone actually highlighted this problem with all of those tutorials

    @IIITheSTpiLotIII@IIITheSTpiLotIII2 жыл бұрын
  • This video is literally my life! From wanting to learn to pause a frame, to knowing nothing, to being overwhelmed by Game Engines!

    @alexkerasidis@alexkerasidis Жыл бұрын
  • Yes, the first game is always awful. But you cannot create the second game without the first. - Game Dev Unlocked

    @alkonbay@alkonbay2 жыл бұрын
    • ;)

      @oamioxmocliox8082@oamioxmocliox8082 Жыл бұрын
    • this comment is incredibly underrated.

      @MrSoulMallow@MrSoulMallow Жыл бұрын
    • LoL new acheivement unlocked

      @foxkyle776@foxkyle776 Жыл бұрын
    • Sheeeeesh this motivated me so hard

      @grapehool7699@grapehool7699 Жыл бұрын
    • And the second is less awful, but still awful, unless you are a game development god you will have to make a lot of bad/horrible games until you reach a good level

      @NdyyGameDev@NdyyGameDev Жыл бұрын
  • I saw the GMTK logo in the thumbnail and really thought Mark made his own game engine from scratch to make his game in

    @amateraceon5202@amateraceon52022 жыл бұрын
    • I tried that once... I hate C++ now

      @zyansheep@zyansheep2 жыл бұрын
    • @@zyansheep laughts in Assemble

      @bluefake_or_smt@bluefake_or_smt2 жыл бұрын
    • It's how I learned programming, except no game happened along the way - working on an engine was fun enough in itself.

      @asmonull@asmonull2 жыл бұрын
  • I know this is a year old and I've been "Coding" on scratch for a few years so switching from this block code to actual code was overwhelming but when I decided to break things down like you did I felt absolutely amazing! Holy Sh** thank you so much again, you even explained it better than my ISTEM and IST teacher!

    @ITryCode@ITryCode Жыл бұрын
  • Thank you for this video. I've been trying myself to make games and felt like you said everything ive been thinking about the tutorial process. Thank you for the motivation!

    @videogamesareart3055@videogamesareart3055 Жыл бұрын
  • The excitement you feel when you finally get something, it's almost addictive. That's why learning new stuff is so fun for me.

    @vedaryan334@vedaryan3342 жыл бұрын
    • I mean, it sort of is addictive. That's a big ol' dopamine hit. The key, for me at least, is making sure I don't get into a mode where I make way too small goals just so I can check something off and trick my brain into rewarding me for making "progress" while never actually moving forward in a meaningful way.

      @apocello42@apocello422 жыл бұрын
    • @@apocello42 Oh, I remember doing that. That's why I have 3 lists for my projects. 1. Game features, broad words. the game needs a lot of polish to tick this off 2. MVP features. something needed for the next iteration of the game to release. 3. User Stories. something I learned in uni. they are specific and usually have sub-steps that I can tick. With this 3 I can make a short-medium length game without losing sight.

      @yawarapuyurak3271@yawarapuyurak32712 жыл бұрын
    • @@apocello42 true

      @vedaryan334@vedaryan3342 жыл бұрын
    • @@yawarapuyurak3271 well my first goal towards game development is convince my mom to buy me the hardware (cuz in our country students don't work and live by themselves till they complete uni )

      @vedaryan334@vedaryan3342 жыл бұрын
    • @@vedaryan334 let me guess, 3rd world? I'm from Peru, so can relate.

      @yawarapuyurak3271@yawarapuyurak32712 жыл бұрын
  • i've actually been trying to learn unity, using that method of recreating other games to familiarize myself with the program. however i made a big mistake by choosing too complex of a game right away, and i ran into a bunch of dead ends where i didnt even know how to start making various mechanics, so i lost motivation and stopped. now i might start again, making something way simpler

    @Andyman620@Andyman6202 жыл бұрын
    • IMO, Pong is the Hello World of learning a new game engine. I would strongly recommend it. The game only deals with the simplest interactions, but still requires you to do the setups roughly correctly for things to not fall apart.

      @aashishvasu@aashishvasu2 жыл бұрын
    • Go back and make a new prototype/recreation. I’m going back to Ocarina of Time and stealing ideas for mechanics. Just to practice. I learn a lot every time I try this experiment.

      @Daryl42@Daryl422 жыл бұрын
  • It's been almost a year since i started learning unity, now that my knowledge about unity has grown much farther, I want to teach my friend how to use unity and we will soon together make games in the future. I remember the first time watching this when i was 12 where I didn't know a single thing about unity. it's really unbelievable how I got this far.

    @fluffystuff@fluffystuff5 ай бұрын
    • How old are you?

      @ViriatusYT@ViriatusYT3 ай бұрын
  • geez you just voiced all of my thoughts in context of learning gamedev, answered them, and inspired me af. thank you a lot. you really helped me

    @droox6372@droox63722 жыл бұрын
  • 3:09 "Sorry Godot bros" lmao that was aimed at me. I was rooting for Godot but Unity makes sense.

    @TheHappyFork@TheHappyFork2 жыл бұрын
    • Hah had the same reaction, at least he has sensible reasons for choosing Unity lol

      @StephenSchlie@StephenSchlie2 жыл бұрын
    • I felt it too, but Unity is a respectable alternative.

      @KlausWulfenbach@KlausWulfenbach2 жыл бұрын
    • Whenever you're ready to transition to unity, we'll welcome you with open arms. Everyone makes mistakes

      @BloodBathFenix@BloodBathFenix2 жыл бұрын
    • Guilty as charged :|

      @ThePondus430@ThePondus4302 жыл бұрын
    • Lol this is so relatable

      @WhoTheHellTookDudedogScrewYou@WhoTheHellTookDudedogScrewYou2 жыл бұрын
  • This genuinely is one of the more helpful tutorials I’ve seen, as someone who often gets stuck in ‘tutorial hell’

    @uncannyhiddencrow2385@uncannyhiddencrow23852 жыл бұрын
  • I'm grateful that I found this video. I realize I rely on tutorials waaaayyyy too much that I feel like I haven't learned anything. I'll try replicate existing games like you did in my own time :)

    @liz_the_jelly@liz_the_jelly Жыл бұрын
  • Bro touched my brain and heart through screen, I've seen really few people who can talk like that and engage the listener into the convo. I listened with full focus for 18 minutes straight and got all the things you were talking about and made it link to my progress with Unity in my brain. I am a complete newcomer to the scenes coding and game dev. but goddamn we need more vids like this to allow more people to the scenes. Thank you.

    @armada2483@armada24833 ай бұрын
  • A nice side-effect of keeping the bird in one place: because of the way floating point numbers work, the further you move from the origin, the more imprecise your number will become. Keeping all the collision stuff close to the origin helps avoid precision errors in the collision detection if the player plays for a *very* long time.

    @danieltm2@danieltm22 жыл бұрын
    • Don't most semi-decent game engines already do that under the hood for collision/physics/rendering needs? I'm quite certain both Unreal and CryEngine apply world origin shift in their calculations as you go, not sure about Unity (no sources openly available).

      @asmonull@asmonull2 жыл бұрын
  • Ah, this is the phase when you realize that Game Theory and Game Development are two entirely different beasts.

    @TheSonicfanx1@TheSonicfanx12 жыл бұрын
    • Isn’t Game theory a mathematical field that has literally nothing to do with game dev

      @scrap8660@scrap86602 жыл бұрын
    • @@scrap8660 I mean, it is if you wanna be literal about it.

      @TheSonicfanx1@TheSonicfanx12 жыл бұрын
    • @@icypk6190 Generally why ideas are worth nothing unless you can execute them.

      @zombizombi@zombizombi2 жыл бұрын
    • @@zombizombi unfortunately nobody is able to execute ideas as they are thoughts rather than living entities whom are capable of death.

      @GingeryGinger@GingeryGinger2 жыл бұрын
    • Scrap! It is a field in math but game theory has a lot to do with game development. It helps to understand and analyze your game.

      @ssssssstssssssss@ssssssstssssssss2 жыл бұрын
  • Your logic and common sense is wonderful. I am glad you made this video, and for the most part, I think along the same lines. Keep up the good work.

    @NuclearBalls1@NuclearBalls1 Жыл бұрын
  • The "copy other games" part was probably the best part I could not find anywhere else so I am so grateful for that! Thank you!

    @amirmahdi9993@amirmahdi99932 жыл бұрын
  • Re: "The art of plagiarism", this reminded me of the book "Steal like an artist" which I read like once a year. It's an amazing guide/guilt resolver around stealing ideas from other things.

    @JaredBarboza@JaredBarboza2 жыл бұрын
    • Luckily I have no guilt from blatantly stealing ideas from other games Jk what do you think I am a genshin impact Dev?

      @JacobKinsley@JacobKinsley2 жыл бұрын
    • @@JacobKinsley xD

      @mequill9977@mequill99772 жыл бұрын
  • As someone who’s always dreamed of making my own game, this is pretty inspiring. Excited to see how things develop!

    @SilverLimit@SilverLimit2 жыл бұрын
  • Woa! This video was so helpful, i'm stucked in exactly this part of create games, i now will sit down my butt in the computer and try to do by myself alone without tutorials, a basic game! Thank you very much!

    @nightfox_69@nightfox_69 Жыл бұрын
  • I'm only now realizing that this is the way that I've learned basically everything, thank you for crystalizing it into words

    @snoxwashere@snoxwashere8 ай бұрын
  • Mark, I want to say thank you. This is incredible, and it is impossible to communicate via words how much I love and resonate with this video, especially the part about the process you went through to learn the Unity engine and being proud of making something simple. I have wanted to start making games myself for a while now, and you have inspired me to finally get going.

    @maxnovatiger@maxnovatiger2 жыл бұрын
    • My sentiments, exactly.

      @eyupylmaz9813@eyupylmaz98132 жыл бұрын
  • This video inspired me to actually bother to get back into making music in Ableton. I've always bounced off because of that first level of frustration, but your approach is exactly what I need. Seriously excited to see this series progress!

    @francisfrancis3374@francisfrancis33742 жыл бұрын
    • And I'm struggling with Ableton because I really *want* to make music as a hobby, but God, getting the version with Wavetable and Operator included costs an unholy amount of money :(

      @kasane1337@kasane13372 жыл бұрын
    • For Ableton, this might not be exactly what you are looking for, but YT person Andrew Huang has a course on the website Learn Monthly that takes you through music production for 30 days, producing three songs of your own from start to finish. I took the course 2 years ago and was following along with Reason as my DAW of choice, as a lot of the general ideas were still the same, but if you want to learn Ableton AND music production all at once, the course is absolutely fantastic content. I'll just give you the warning I wish I had - do not expect feedback. You will be placed in a pod of 20 other students, but Andrew and the people who run the course will almost never interact with you. This proved to be a bit frustrating for me towards the end, but if I went in expecting that, I would have had a much better time, because, again, all the course content itself is stellar.

      @mathaeis@mathaeis2 жыл бұрын
    • Ableton is definitely a program where I got the basics using the built-in tutorials in a couple weeks, and finally found the one keyboard shortcut I was missing 10 years later. Keep at it! And for anyone with no cash but a slightly technical mindset, try Sunvox, Bespoke Synth, or Pure Data

      @trashpandaqc@trashpandaqc2 жыл бұрын
  • you teaching is how ive learned many topics about design and game feel so a unity tutorial by you would be amazing imo you explain things simply and only repeat yourself when necessary.

    @mileselectric3677@mileselectric3677 Жыл бұрын
  • I genuinely had nearly the same experience to a tee. I taught myself Premiere Pro as a hobby to make KZhead videos, just playing around in the software, looking up specific tutorials if I got stuck on implementing an idea. Recently started learning Unity and got stuck in the same way. Followed tutorials like I was in school and just blanked when it came time to make anything of my own. This video came at a perfect time. Thank you.

    @rainbowflamingo816@rainbowflamingo81610 ай бұрын
  • Very awesome man, you're really an inspiration for me to wanting to build a game. It's something I've been wanting to do for as long as I remember but I often get overwhelmed and shutdown before I even start it. Gonna try your process and see how it goes, congrats on making your first 2 games!

    @NewOO1@NewOO12 жыл бұрын
    • Logical thinking and patience. One can compensate other. Even now I can encounter a problem, who takes 2 or 3 days to solve. Game dev is a game itself.

      @mind-blowinggames7528@mind-blowinggames75282 жыл бұрын
  • Excited to see where this series goes! Understanding HOW to learn something new is a skill in itself. Good luck to everyone starting game development!

    @ReeceGeofroy@ReeceGeofroy2 жыл бұрын
  • I think I just stumbled upon this video at the right time because I started learning Unreal Engine just a few days ago. Recreating some already existing small games, especially the 2D ones seems like a fantastic idea to grasp the concepts quickly.

    @seriousgamerplays@seriousgamerplays Жыл бұрын
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