The Future of Gaming: StarEngine (4K)

2023 ж. 21 Қар.
2 184 560 Рет қаралды

Introducing the latest updates to StarEngine: The innovative suite of tools and technologies breathing life into Star Citizen and Squadron 42.
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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
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Пікірлер
  • Kind of unbelievable to see something like this pulled off in one continuous shot

    @Kevduit@Kevduit5 ай бұрын
    • Honestly, I am still spetical about this. How many more years we will have to wait to see this in action?

      @xicofir3737@xicofir37375 ай бұрын
    • @@xicofir3737 Almost everything in this video is already here and you can play it right now. Only the fire in the ship, the fauna, water/destruction physic, and some other minor graphics improvements are still not ingame. Everything else until 14:27 of the video is already playable. After that, everything was playable for some people in the test server and will come soon in the live game :)

      @powerwhiteangel@powerwhiteangel5 ай бұрын
    • @@xicofir3737 just try the Free flight now and you will see.

      @1982Jonte@1982Jonte5 ай бұрын
    • @@powerwhiteangel and the game is not optimized yet. Just so you don't build high expectation. The game is like 25% completed if not less.

      @ItsSolomon@ItsSolomon5 ай бұрын
    • kinda

      @fatewinder@fatewinder5 ай бұрын
  • This video is a perfect encapsulation of how far my grandfather said he had to walk in the snow to get to school.

    @TheNN@TheNN5 ай бұрын
    • Yeah, mine even used to shovel mountain roads riding a freaking horse with -20°C

      @marco.rigoni.@marco.rigoni.3 ай бұрын
    • Thats nothing, mine even had to carry his little brother on his back while doing all of that

      @trillexcapri4582@trillexcapri45822 ай бұрын
    • It's true, all of it!

      @TheJpf79@TheJpf792 ай бұрын
    • ​@@trillexcapri4582 As your grandpa, I approve 👴🏼🏚️.

      @itz__yami@itz__yami2 ай бұрын
    • 😮

      @FrancisGo.@FrancisGo.Ай бұрын
  • New Babbage alone could be the setting of an entire game.

    @Global-yt@Global-yt3 ай бұрын
    • Right? This game is insane, I love it

      @etholus1000@etholus1000Ай бұрын
    • Bro, ArcCorp could be a whole franchise. 😂

      @a1pha_star@a1pha_starАй бұрын
    • LIVE AND DIE IN LOREVILLE

      @juleswoodbury58@juleswoodbury58Ай бұрын
    • And if they put a game in there, it would be awesome.

      @MarkHennessyBarrett@MarkHennessyBarrett28 күн бұрын
    • ikr i was thinking DayZ survival in some wilderness locations

      @io4439@io44398 күн бұрын
  • Every couple of years since 2016 I redownload the game, play for a week or two, and get blown away by CIG's advancements and technical achievements since the last time I played. Then I promptly forgot about it for another two years after struggling to relearn the controls and mechanics and fighting whatever bugs and stability issues were present. The recent announcements and updates have me very excited for the near future of the game though.

    @diehlkj@diehlkj5 ай бұрын
    • Lol don't forget to buy the super deluxe edition to try the extra buggy version early

      @rexusfaden2368@rexusfaden23684 ай бұрын
    • They fixed a LOT of stability issues.

      @rixxy9204@rixxy92044 ай бұрын
    • alpha player moment honestly thats great after i got a stable job, if and only if the QOL and altruism tho idont want altruism just caring the users of the game of outscape then that rocks, mine sweeper ship etc. tho the only missing thing cuz its EOS is FPS game mode after planet colonization cutscene eg general swapping to soldier ranking private etc. @@rexusfaden2368

      @prezentoappr1171@prezentoappr11714 ай бұрын
    • altruistic nature of outscape dev really broke my heart

      @prezentoappr1171@prezentoappr11714 ай бұрын
    • ​@@rixxy920430k is still a daily experience though

      @jonesy_grows@jonesy_grows4 ай бұрын
  • Honestly the most impressive thing here is how've they've managed to keep one musical motif going for 24 minutes without it seeming overplayed.

    @idlemickey@idlemickey5 ай бұрын
    • Well done variations of the same motif. Pedro is a genius.

      @Perkelenaattori@Perkelenaattori5 ай бұрын
    • Honestly i had to mute after 15mins because it was so repetitive. I guess we heard different stuff

      @Rotscrek@Rotscrek5 ай бұрын
    • It is a medley!

      @VoodooRadek@VoodooRadek5 ай бұрын
    • @@gun_toucher classical music, the good one, is not this monotone, come on.

      @Rotscrek@Rotscrek5 ай бұрын
    • I mean they could've just hired Phish and done a 2 hour shot or just played one grateful dead song instead. Probably would've been easier

      @Funko777@Funko7775 ай бұрын
  • looks promising. I think you should do a kickstarter campaign for this. I bet it would do great.

    @elleshar666@elleshar6665 ай бұрын
    • Extremely underrated comment! Seriously - how is this not the top comment? 😅

      @itamar87@itamar875 ай бұрын
    • ​@@CrownedCourtesythat's_the_joke.gif

      @overseastom@overseastom5 ай бұрын
    • @@CrownedCourtesy that's the joke!! great job

      @turn1p@turn1p5 ай бұрын
    • @@turn1p am aware loool

      @CrownedCourtesy@CrownedCourtesy5 ай бұрын
    • 😂 Not again

      @jhonnyperez8705@jhonnyperez87055 ай бұрын
  • As a software architect, i can do nothing but salute this outstanding work. Just imagine the work pipelines and team organization to develop all of this. It's breathtaking a company can make software this size with such requirements to be done!

    @renanrossidias@renanrossidias4 ай бұрын
    • Sure it looks pretty. But when you have 64gb of ram an i9 12900k an a 3080ti and the game utilizes about 35% of your gpu and runs at 35-45 fps you may as well be looking at a slidehshow.

      @maxferguson3021@maxferguson30212 ай бұрын
    • @@maxferguson3021I get the same or more FPS with 32 gb of ram, an i7 and a 2080 ti? Although you do have to do lots of other stuff to get it to run optimally.

      @rudstar64@rudstar642 ай бұрын
    • @@maxferguson3021 funny how I'm running a Ryzen 5 5600, 64GB DDR4, ASUS 5700XT OC TUFF 8GB and 1TB M.2 and i get 90-100fps with no issues... my kid has a system that is my old one, a Ryzen 7 2700, 32GB DDR4, 4GB Fury X (an obsolete GPU) and runs this on a 960GB M.2 and he gets 60fps again no issues so the game isn't perfect but it isn't always the reason why you aren't getting good frames

      @shaneedwards596@shaneedwards5962 ай бұрын
    • lil bro you are not a software architect

      @oren2234@oren2234Ай бұрын
    • do you know them 100%? funny thing about the internet... you meet so many who claim they are something or aren't.... but without any actual knowledge you cannot accurately back that up without actually knowing who they are personally..... @@oren2234 I mean I'm not saying you are wrong in your assessment, but I'm not saying you are right either....

      @shaneedwards596@shaneedwards596Ай бұрын
  • I saw this myself once. Then I showed it to a friend. Then I did that three more times. I have now watched this video five times. It's crazy

    @Kasparskjesol@Kasparskjesol23 күн бұрын
  • Chris mentioned during the event that this was the world's longest single spline animation. He wasn't joking, absolute madness.

    @alystair@alystair5 ай бұрын
    • With no loadings, this is Star Fieldizen... Cough Cough

      @Nighty_tv@Nighty_tv5 ай бұрын
    • @@Nighty_tvyou can barely sneeze in starfield without a loading screen.

      @Matt_10203@Matt_102035 ай бұрын
    • It's honestly mind boggling! It sent chills down my spine.

      @rhyogen8865@rhyogen88655 ай бұрын
    • Too long, it was way too long, mind was getting numb 3/4 of the way through it.

      @tropicthndr@tropicthndr5 ай бұрын
    • ​@@tropicthndryou and I are very different people. It waa awesome.

      @AAX1975@AAX19755 ай бұрын
  • I adore how the constellations don't move when you jump. I love the Star Wars jump too, but the galaxy feels much bigger this way.

    @nathan1507@nathan15075 ай бұрын
    • yes

      @starrims@starrims5 ай бұрын
    • I think it’s mostly because in this game the travel is interplanetary so the scale of motion isn’t big enough to affect the stars.

      @matteogardenghi2291@matteogardenghi22915 ай бұрын
    • Makes sense, I believe they said it was solar-system scale, not galaxy scale so this seems accurate @@matteogardenghi2291

      @mattcrane1@mattcrane15 ай бұрын
    • @@matteogardenghi2291 its because its a game and no real physics simulation. we moved like 100 times the speed of light at peak. The speed of light is 299.999.999 m/s

      @leonpeitz6813@leonpeitz68135 ай бұрын
    • @@leonpeitz6813 And we did so for just a few seconds. Going 100c for just a few seconds shouldn't blow past stars when the nearest star is light years away and there are 31 million seconds in a year. 31 million divided by 100 is still a big number.

      @Guinnessmonkey1@Guinnessmonkey15 ай бұрын
  • Amazing how you can make me watch a 24 minute trailer for a game I already play, and enjoy every second of it 😊

    @JoWalski86@JoWalski865 ай бұрын
    • That was so many correct words in correct syntax and order, that I enjoyed this comment

      @Alex3057@Alex30574 ай бұрын
    • Could I run this with a Intel core i7 and a 4070?

      @spitlikesfire9368@spitlikesfire93684 ай бұрын
    • Yes, so long as it's at least a 4th gen i7. The newer the better because it is a CPU intensive game. 16gb RAM will work if you don't have much else open. 32gb is better. @@spitlikesfire9368

      @Korxax@Korxax4 ай бұрын
    • ​@@spitlikesfire9368you need an ssd, at least 32Gb of RAM and a strong processor, I don't know what kind of I7 you have, but if it's one of the newer ones you are probably fine

      @Avox16@Avox164 ай бұрын
    • @@spitlikesfire9368 for sure, I got a 5800X3D and a 3060Ti and yes, cities are a bit laggy but space, stations and planets are fine.

      @nicz7694@nicz76944 ай бұрын
  • Thx Mr Camacho !! Great game without a great music is impossible so !! we are lucky !! merci a tous les devs et merci Mr Chris Roberts pour ce projet extraordinaire

    @Paga969@Paga969Ай бұрын
    • 💙

      @pedro.camacho@pedro.camacho3 күн бұрын
  • A space travel game with actual space travel. What an astounding concept.

    @lockekappa500@lockekappa5005 ай бұрын
    • No Man's Sky and Elite Dangerous

      @DogiornoDogiovanna97@DogiornoDogiovanna975 ай бұрын
    • You'd e surprised at how difficult that is.

      @pacomatic9833@pacomatic98335 ай бұрын
    • Starfield and no mans sky exist you know

      @rapppss@rapppss5 ай бұрын
    • considering starfield "space travel" is a little misleading lol, but yeah no mans sky is a great example :)@@rapppss

      @loobcoobs2@loobcoobs25 ай бұрын
    • @@rapppss Starfield is more a RPG than a space travel game

      @DogiornoDogiovanna97@DogiornoDogiovanna975 ай бұрын
  • As a professional graphics and engine developer, I feel humbled by this technical marvel.

    @nooan79@nooan795 ай бұрын
    • Try play it

      @WalterEKurtz-kp2jf@WalterEKurtz-kp2jf5 ай бұрын
    • No global illumination though :/ The scale of it is definitely impressive, and so is the artistry on display, but the individual technologies shown are nothing new per say.

      @nolram@nolram5 ай бұрын
    • @@nolram It's only just started on the programming end, so we will not see it for a year at least (my educated guess).

      @The1Mischief@The1Mischief5 ай бұрын
    • @@The1Mischief Everyone else is catching up and surpassing it. Nobody cares about continuous shots and the promise of something better years down the line. This might have been impressive ten years ago.

      @molochz@molochz5 ай бұрын
    • Well I always thought what if there was a game with interplanetary travel without any cuts (the only ones are in warps or like in elite dangerous no cuts) but I know this will be very resource intensive but there are ways by for example increasing the amount of meshes in relation to the distance. But ye nowadays it is easier to do search Sebastian lague solar system and watch his series it explains the light scattering used and explains how he made the game/project less resource intensive

      @neut_ro@neut_ro5 ай бұрын
  • Jesus this is just insane. Some of you guys will never understand what it takes to deliver something like this.. Hats off to everyone that is involved in this.

    @nordmensch@nordmensch3 ай бұрын
    • *_"Some of you guys will never understand what it takes to deliver something like this"_* Oh yes we will, when our grand-kids come knocking on our door in the far future yelling "Grandpa, grandpa.... it's finally done".

      @Horizon-hj3yc@Horizon-hj3ycАй бұрын
    • @@Horizon-hj3yc low-hanging fruit tbh

      @LineOfThy@LineOfThyАй бұрын
    • Nope, I won’t ever understand what something like this takes to deliver. See though…that’s not my job. Many of you won’t understand what it takes to climb 50,60,70 + ft. up a palm tree in spikes & steel toes w/ a chainsaw clipped to you, just to trim a few fronds. But…that’s not your job. How it works: I do it, you get to enjoy the beautiful view. You don’t think about why, how, or what it takes to make the scenery beautiful, you just know that it is. As for games: They do it, I get to enjoy its beauty. I don’t know why, how, or what it takes to make a game amazing, I just know that it is.

      @OVRxNxOUT@OVRxNxOUT4 күн бұрын
  • "Distance between planets has been compressed for the sake of brevity." You mean to tell me it ACTUALLY takes time to get from point A to point B?? Why yes. And it's one of the MYRIAD of things I ADORE about this experience. Not a "game", it's an EXPERIENCE. What a GORGEOUS piece of innovation this is.

    @RespiteofChampions@RespiteofChampions2 ай бұрын
    • AND you can stop the travel to do other things then continue from where you are. Its like travelling between planets on No Man's Sky, however, that same mechanic will be aply between solar systems without any loading screen whatsoever.

      @christianboldrini7157@christianboldrini7157Ай бұрын
    • @@christianboldrini7157 Exactly!!

      @RespiteofChampions@RespiteofChampionsАй бұрын
    • @@christianboldrini7157 I personally would prefer something more akin to Elite Dangerous where you can constantly steer your ship during travel. I hated in NMS that all I had to do was hold down a button for 2 seconds and then do absolutely nothing for a minute until my ship arrived at the destination. Was super boring.

      @harrasika@harrasikaАй бұрын
    • @@harrasika I disagree, in Star Citizen considering your location, you can spend almost 15 minutes just to arrive to another system. I think thats a good time to do other things or enjoy the view. If you have to steer your ship the game will force you to stare for a screen that nothing much happens for all that period of time.

      @christianboldrini7157@christianboldrini7157Ай бұрын
    • @@christianboldrini7157 but what other things are there to do during that time? In Elite Dangerous I quite enjoy the 5-10 minutes it usually takes to travel between planets/stations since during that time I'm constantly engaged monitoring my speed or sometimes steering around objects. I haven't played Star Citizen, so maybe this is a nothingburger, but I feel it would get old quick to not have to do anything during travel.

      @harrasika@harrasikaАй бұрын
  • This is by far the most skilled FPV drone pilot I've ever seen. Thank you for capturing this beautiful footage.

    @bbkintanar@bbkintanar5 ай бұрын
    • Totally agree with you 😂

      @danieldornyo3041@danieldornyo30415 ай бұрын
    • But could sy tell me, what's with the ps3-4 like graphics? Slowly we are entering the age of ps6 and they are going with this rubbish? Could they have made it ten times more realistic and a hundred times smaller? I hope they will crank it up hugely, because this is embarrasing and painfully ugly. With that much money and manhour this should look like movie level cgi. Why make infinite amount of planets, stations? Make it look more real for f's sake!

      @mrthegrievous@mrthegrievous5 ай бұрын
    • @@mrthegrievous I want shorter games with worse graphics, and I'm not kidding. Nobody cares about realistic mind-blowing graphics if the gameplay is shite

      @ElHeffJeff@ElHeffJeff5 ай бұрын
    • ​​@@ElHeffJeffShort game? This is a MMO.

      @TheCommonRider@TheCommonRider5 ай бұрын
    • @@mrthegrievous not every game has to look like real life bro, a game can still be fun without realistic graphics. Plus this does not even look bad at all

      @floppalore@floppalore5 ай бұрын
  • I love how someone at SC went “let’s show off” and collectively the team said “hold my beer”

    @OddlySpecificGaming@OddlySpecificGaming5 ай бұрын
    • I'd like to see them show off gameplay or some bug squashing.

      @medotaku9360@medotaku93605 ай бұрын
    • @@medotaku9360 Bug Smasher used to be a show they did featuring Mark Abent. He has now a lot in his place to keep doing so :D

      @AsifZH@AsifZH5 ай бұрын
    • ⁠@@medotaku9360 You know, I personally love playing a game where I randomly fall to my death while flying my ship or get locked in a showroom model’s cockpit while surrounded by a dozen NPCs staring collectively off into space while they stand on the benches and chairs. I mean, compared to my brother’s experience with the game, mine works beautifully; he can’t even play his without it crashing to desktop.

      @bluewaterboof82@bluewaterboof825 ай бұрын
    • @@medotaku9360 Then you need to look further as there is plenty out there since Citizen Con. This is simply a technology demo that neither represents Star Citizen nor Squadron 42.

      @Ponyfox@Ponyfox5 ай бұрын
    • I think you meant "at CIG". SC (Star Citzen) is not represented in this technology demo. It is literally just that: a technology demo of the engine, not associated with both games they are currently making.

      @Ponyfox@Ponyfox5 ай бұрын
  • I don't think I've ever had my mouth agape for 20 minutes straight. This is beyond impressive. This is borderline incredible.

    @Diesel_Budgie@Diesel_Budgie5 ай бұрын
    • its just handcrafted stuff. That's why there are only like 5 visitable locations XDD. What a travesty

      @radscorpion8@radscorpion85 ай бұрын
    • @@radscorpion8 Did you watch the same video as I did? Did you read the captions? It's all procedural, that's the whole point

      @Diesel_Budgie@Diesel_Budgie5 ай бұрын
    • @@radscorpion8 There is much more than 5 locations to visit in the game. There is 4 main planets, that's 4 out of the 5 locations you supposedly say it has. This isn't even mentioning the moons of each planet, which all have their own unique locations to visit. So yes, there is much more than just 5 locations. Oh, and the video was also showcasing the procedural content that they wish to implement at some point. There's going to be a lot of cool places to see. Buy a starter bundle and play, you can do almost all of this stuff as shown in the video right now. The second half of the video has some new stuff, but 80-90% shown in the video is possible right now.

      @P.W.R.@P.W.R.5 ай бұрын
  • As a network infrastructure major i can only imagine the headache they go through daily and i have nothing but respect for their work on server meshing technology

    @comradeconnor2626@comradeconnor262627 күн бұрын
  • As an automotive embedded software developer, optimization is paramount for us, every byte counts. But watching this makes me want to salute the devs here.

    @nafisahmed6247@nafisahmed62475 ай бұрын
    • Do you use rust, c or another language for automotive embedded software?

      @yos2413@yos24135 ай бұрын
    • same questions@@yos2413

      @rian0xFFF@rian0xFFF5 ай бұрын
    • c only@@yos2413

      @nafisahmed6247@nafisahmed62475 ай бұрын
    • @@yos2413 C ofcourse

      @Hemecan.@Hemecan.5 ай бұрын
    • CAN you not move to the Ethernet protocol? ;)

      @astro-snake@astro-snake5 ай бұрын
  • A game that I wanted to make when I become a developer in my imagination when I was a kid.

    @zhacaron3862@zhacaron38625 ай бұрын
    • They're hiring. Go for it. A lot of the people there now were just like you or backers first then got hired.

      @cyvan1750@cyvan17505 ай бұрын
    • ​@@cyvan1750 If they're lucky, your grandkids might also get hired to work on the project in the future

      @blessing3958@blessing39585 ай бұрын
    • @@blessing3958 True, kids born 2004 when World of Warcraft came out would be old enough to work there now too..

      @cyvan1750@cyvan17505 ай бұрын
    • on the plus side, your grandchildren are gonna have the same goal with this game too! because it still wont be finished

      @raymondhungerford8591@raymondhungerford85915 ай бұрын
    • ​@@blessing3958😂

      @vaishnav_mallya@vaishnav_mallya5 ай бұрын
  • This is it people, the final game. We don't need any other games anymore, ever.

    @joranlefleur7942@joranlefleur79422 ай бұрын
    • What game?

      @palto567@palto5672 ай бұрын
    • Star Citizen. @@palto567

      @srag2117@srag2117Ай бұрын
    • That’s what I thought too when I backed it in 2014

      @originaldoku@originaldokuАй бұрын
    • That’s what a guy promised with a new religion, turns out it’s the worst of them all lol

      @zebulonzeytan1215@zebulonzeytan1215Ай бұрын
  • As a long time backer, I’m so proud of this and all the past teams for what you’ve all put together. The scale of this game is just unimaginable and it’s the revival that gaming needs. So excited for Squadron 42 to release and can’t wait to see my Polaris in Pyro!

    @randyfiglehorn9192@randyfiglehorn91923 ай бұрын
  • I backed this game years ago and stopped playing because of the sheer amount of bugs and glitches that were present at the time. Looks like they were actually using all that money backers had donated over the years, to actually create something outstanding. Glad to see it.

    @jonesyDRUMZ@jonesyDRUMZ5 ай бұрын
    • HAH. Wishful thinking bud. They made a nice intro, where they could hide all of them. Are you going to keep believing it?

      @goqsane@goqsane5 ай бұрын
    • It’s still kinda buggy, but it has improved so much even just in the last year or so

      @captainjelly7771@captainjelly77715 ай бұрын
    • I stopped playing 10 years ago when my ship crushed my body but didn't kill me, instead it forced me in between a weird second layer of the ground so I couldn't interact with anything on the actual ground but also couldn't jump/get out of the second layer. I was basically stuck on nothing. Last week, I hopped on to play again with some friends and had retrieved some high value cargo. When I was getting on the ship, the same exact bug happened to my entire crew. 10 years. They had over a decade and the same bug still exists.

      @kennethnue@kennethnue5 ай бұрын
    • Dude no, they took your money and ran. It’s still a horribly buggy mess even after a decade of development.

      @bluewaterboof82@bluewaterboof825 ай бұрын
    • big SAME! I donated $20 in 2011 and thought I was gonna die salty having never played the game

      @VanderlooGames@VanderlooGames5 ай бұрын
  • This is absolutely incredible. Honestly this kind of immersion is way more important to me than photorealism

    @GuidoHaverkort@GuidoHaverkort5 ай бұрын
    • I disagree

      @IgnitionP@IgnitionP5 ай бұрын
    • @@IgnitionP 95 don't. so it doesn't matter.

      @memd777@memd7775 ай бұрын
    • @@memd777 wait what do you mean by 95? 95 random people lol? And whether its immersion or photorealism, they're both kind of the same thing, I care more about gameplay which really remains to be seen and that's what's critical, not cloth wind simulator 3000

      @radscorpion8@radscorpion85 ай бұрын
    • @@radscorpion8yup.. still waiting to be “whatever I wanna be” in the most “epic” mmorpg ever made when all it’s been as of late is gta 5 gameplay loop, boooooo.

      @Radbiker33357@Radbiker333575 ай бұрын
    • yeah, immersion is amazing. Unfortunately I see no VR here, a real shame.

      @VRnamek@VRnamek5 ай бұрын
  • I don't think I've ever seen something that's quickly made me believe in it faster. This is beyond speechless, I'm currently working on my CS major and I WANT to work on things like this. I believe in this work and strive for this level of quality.

    @Zylefer@Zylefer4 ай бұрын
    • Go for it. Cloud Imperium Games are always looking for new hires.

      @cyvan1750@cyvan17504 ай бұрын
  • It’s amazing what can be created when people are passionate about their art. This is a masterpiece in computer gaming. Despite it being alpha and some glitches along the way, this is one of the most impressive games ever. So immersive with the content and music. The fact you can choose your own destiny, fly your own ship, hang out on the beaches of yella while hiking the frozen tundras of new Babbage.

    @joebundens2197@joebundens21973 ай бұрын
  • The most impressive part for me was the NPCs walking around the station. Usually they're all standing in a planter on top of each other. Can't wait to see this in the actual game!

    @Tannyr@Tannyr5 ай бұрын
    • You can see some NPC glitchiness at 21:53. The guy seemingly trying to climb up a ladder on the left, and the guy on the roof glitching around a bit before the camera gets close enough.

      @_rhoot@_rhoot5 ай бұрын
    • There's going to be an actual game?

      @brentonbell1014@brentonbell10145 ай бұрын
    • @@brentonbell1014 lol there already is, it's been crowdfunded and in active development for like twenty years

      @nitroneonicman@nitroneonicman5 ай бұрын
    • ​​@@nitroneonicmanthat's the joke, it's never getting finished

      @AiMaTay@AiMaTay5 ай бұрын
    • @@AiMaTay have you played it

      @Kaphriel1@Kaphriel15 ай бұрын
  • Okay, as someone who was following this from the Squadron 42 initial announcement trailer and also as completely gave up on it around 2016, I must say that Chris Roberts... you once again have my attention. Very excited to play this on my RTX 17080ti.

    @Reds-Retros@Reds-Retros5 ай бұрын
    • I don't think your RTX 17080ti will be very excited tho, it's probably shaking itself apart at just the thought :P

      @Finat0@Finat05 ай бұрын
    • More like RTX FX BS 42069 in 25 years.

      @menjavlafitta@menjavlafitta5 ай бұрын
    • get a GTTX Titan X 209990 instead its got like 60 terrabytes of vram and only needs a 100kw psu

      @Maelstr0m@Maelstr0m5 ай бұрын
    • sorry for ruining the joke but star citizen is actually very well balanced on the graphic side it's the CPU that takes the heavy loads

      @ritzmat@ritzmat5 ай бұрын
    • @@ritzmat ah so you are telling me my gtx 680 can run it?

      @Maelstr0m@Maelstr0m5 ай бұрын
  • this is the coolest thing i've ever seen in my entire life

    @epinator88@epinator885 ай бұрын
    • If you think it Looks cool.. bro. Just wait until a free fly event, where you can try it out free for a week. Looks cool - but stepping in, OMG..

      @lights4bre890@lights4bre8904 ай бұрын
  • before i tried this game i used to think anything below 60fps was unplayable but now i find myself enjoying this game more than any other and that at 20-30 fps on planets and 40-50fps in space

    @jamikin@jamikinАй бұрын
    • Upgrade your cpu

      @heyone6701@heyone6701Ай бұрын
  • Whoever did the soundtrack for this should get a raise. Got goosebumps multiple times ngl

    @MartHommes@MartHommes5 ай бұрын
    • Pedro Camacho! hes great!

      @evanmartin1271@evanmartin12715 ай бұрын
    • @@evanmartin1271 Wonderful I just beat up my fingers playing with him. Any favorite links?

      @fdwyerSDMM@fdwyerSDMM5 ай бұрын
    • @@fdwyerSDMM wtf did you beat?

      @jalkarna@jalkarna5 ай бұрын
    • Agreed all the music throughout star citizen has been fantastic

      @jimdog999@jimdog9994 ай бұрын
    • Sounds suspiciously similar to the Earth Final Conflict theme. kzhead.info/sun/icOzp9uJiZGwkoU/bejne.html

      @c0ldc0ne@c0ldc0ne4 ай бұрын
  • Thanks CIG! To everyone wondering, this is predominantly the same as what was showcased at Citizen Con, but with more polish. More ship traffic in various scenes, added distance & velocity counters, fly by grim hex, better water interactions, better destructible environment, ship collision and cloth simulation shown.

    @HitmannDDD@HitmannDDD5 ай бұрын
    • Indeed! Also slightly different wind behaivour, new jump point animation and timing on arrival to Pyro. Seems some small changes to lighting and clouds too.

      @achillesworks@achillesworks5 ай бұрын
    • @@achillesworks and they removed the dynamic blood.

      @Gigageorge@Gigageorge5 ай бұрын
    • And they integrated their ray casted global illumination or am I tripping?

      @cabritsanscorgaming@cabritsanscorgaming5 ай бұрын
    • @Gigageorge replaced by zoomed in forehead sweat. Honestly, the blood made less sense in the scene absent cause.

      @HitmannDDD@HitmannDDD5 ай бұрын
    • @@HitmannDDD I think it was likely because it was triggering hemophobics

      @b34k97@b34k975 ай бұрын
  • I remember when scaling and rotation were a massive selling point to the SNES VS Genesis. This type of animation just blows my mind. Absolutely incredible.

    @markstanton4186@markstanton41864 ай бұрын
    • Thats why so many Atari and Commodore64 grand dads back this game. They dont play games anymore..but this is a throwback to game developers of their generation when companies couldnt just reskin and re release the same game they have been selling for 20 years. Innovation had to be part of the conversation from day 1 because there was soooo little memory to work with - either be creative, or run out of road Instantly.

      @lights4bre890@lights4bre8904 ай бұрын
  • Kudos to the guy who set up that camera path.

    @318Arnie@318Arnie4 ай бұрын
    • Kudos to the guy who held the camera!

      @Alex3057@Alex30574 ай бұрын
    • ​@@Alex3057the best cameraman ever

      @haryanwar1263@haryanwar1263Ай бұрын
  • What a badass way to end the video. I'm sure a LOT of sweat and tears went into making this crazy impressive tech over the years.

    @NothingAtreyu@NothingAtreyu5 ай бұрын
    • Favorite feature

      @Native_Creation@Native_Creation5 ай бұрын
    • Ngl that went over my head till I saw this comment!

      @kelvinpraises@kelvinpraises5 ай бұрын
    • Dynamic sweat and tears i bet

      @megabeetlejuicer96@megabeetlejuicer965 ай бұрын
    • But the hair didnt even move a bit

      @henrypham9525@henrypham95255 ай бұрын
    • @@henrypham9525 And his eyes didn't even close all the way when he blinked lmao. Idk how someone overlooks that. Is a basic human trait that everyone has.

      @KiegKillsReality@KiegKillsReality5 ай бұрын
  • I'm loving the addition of the Relative Velocity and Distance Covered. The scale of this game is insane!

    @TheKOzality@TheKOzality5 ай бұрын
    • what is crazy is that this only shows Stanton and Pyro and already the scale is crazy the amount of systems planned dwarfs even the distance covered on this video

      @3eowvlf@3eowvlf5 ай бұрын
    • It's a shame they used the wrong unit of measurement for Distance Covered, it should me meters not kilometers, becomes especially obvious on the slower moments. I wish some QC or revisor caught that...still feels amazing though!

      @Ittosai_@Ittosai_5 ай бұрын
    • @@Ittosai_ But why? It's already a big number, what difference would it make to add 3 more digits to it? Having the distance in km is totally fine.

      @Riddler0603@Riddler06035 ай бұрын
    • @@Ittosai_ meters can still be referenced at km scale... 0.001 km = 1 meter... look to the digits... I wish you could look to that before complain. The unit measurement is right.

      @TRONvix@TRONvix5 ай бұрын
    • @@Ittosai_ Lembre-se que o Brasil usa o "," como ponto decimal. O mesmo não acontece nos EUA.

      @TRONvix@TRONvix5 ай бұрын
  • What an outstanding technical achievement, the game engine is incredible.

    @richardneville4255@richardneville42553 ай бұрын
  • Last time I played this was in 2020 and it was amazing then. Now its beyond words. I know they get a lot of flak for the neverending game development, but when youre building an engine that models and captures so many different environments, nature, animals, humans, ships, etc so well, I can undersatnd. This is a game engine to be reckoned with.

    @cryptosecuritytools@cryptosecuritytoolsАй бұрын
  • I've never seen more ambition for a game ever in my 30 years of life.

    @AxylusMaximus@AxylusMaximus5 ай бұрын
    • And you'll spend the next 30 waiting for it.

      @Varmint111@Varmint1115 ай бұрын
    • @@Varmint111 at least sq42 will come out in ~2025

      @Chris_KAy@Chris_KAy5 ай бұрын
    • Just wait until gta 6 comes out

      @alkanovic@alkanovic5 ай бұрын
    • waiting for dec 5@@alkanovic

      @noname-ph1xv@noname-ph1xv5 ай бұрын
    • @@Varmint111 where'd you get that from? your SC hate echo chambers?

      @LineOfThy@LineOfThyАй бұрын
  • Reminder that when this project started it was within the confines of the GTX 700 and Radeon 200 series. Crazy to see what it’s become 7 GPU generations later

    @TurboPikachu@TurboPikachu5 ай бұрын
    • Probably no longer compatible with the GTX 700

      @quantumblur_3145@quantumblur_31455 ай бұрын
    • @@quantumblur_3145lowest standard is gtx1660 and i5-i7 10k and above anothing lower will be difficult

      @aronhayse9895@aronhayse98955 ай бұрын
    • and it will be another 14 gpu generations before they start talking about a release date and a finished game

      @gravity00x@gravity00x5 ай бұрын
    • @@gravity00x that's ok, gives us peasants time to save up for an RTX21090 and fusion reactor.

      @Slamdoxicalz@Slamdoxicalz5 ай бұрын
    • What will be the latest gpu when it releases? Maybe the nvidia 7090?

      @JohnSmith-tx3ys@JohnSmith-tx3ys5 ай бұрын
  • 23:34 "Dynamic Sweat and Tears" Something tells me this is more than simulated. 2015 backer here and still very pleased with my pledges! The talented folks at Cloud Imperium Games have been very busy since the last Citizencon. Like a tall building, I'm glad they are taking the time (11 years?) to get the foundational stuff right first, rather than sticking to the original Cry Engine. To me, it's like the Basilica de la Sagrada Familia of Video Games, and once Vulkan and VR are implemented, the closest thing to Ernest Cline's Oasis out there. Like a Peter Jackson film, with wide sweeping shots followed by intimately close-ups, this game simulates the finest details of your spaceship (like warning labels on torpedos) to space battles between half-kilometre spaceships in its current state (2023).

    @jonathantsou9255@jonathantsou92555 ай бұрын
  • No matter what happens with SC as a game there is no question they’ve pushed gaming forward with amazing work they’ve done

    @StreetComp@StreetComp4 ай бұрын
  • To all the backers. The whales. The $45 game package owners. The kickstarters. Thank you ❤ It's because of all of you that we get to see this beautiful technology exist. Its not just your dream Chris. We all dream of this too. o7

    @JC-Alan@JC-Alan5 ай бұрын
    • We held the line!

      @TaranTatsuuchi@TaranTatsuuchi5 ай бұрын
    • o7

      @SpoonyOrbit@SpoonyOrbit5 ай бұрын
    • Yes ! We held the line (18 September 2013 for me! Post here BACKERS !! :))

      @Cclo4ck@Cclo4ck5 ай бұрын
    • o7

      @sagichdochned@sagichdochned5 ай бұрын
    • o7

      @latrompetasinnombre8794@latrompetasinnombre87945 ай бұрын
  • Not only are the graphics and sheer scale of this project amazing, but the soundtrack. Pedro and his team has absolutely outdone himself on the soundtrack, and I know many, many people would love a score/music release from this trailer.

    @SamPortocarrero@SamPortocarrero5 ай бұрын
    • I love everything Pedro does, he's an absolute master at this. He should do sci-fi movies

      @reezlaw@reezlaw5 ай бұрын
    • ​@@reezlawWhen he finds the time. He's got like 100 star systems to fill with music to stand up over potentially decades. Hats off, eh? 😅

      @LucidStrike@LucidStrike5 ай бұрын
    • Love Pedro

      @kenzoryba1017@kenzoryba10175 ай бұрын
    • Whats thw whole name of pedro? Or how can i search him?

      @blasterdrake@blasterdrake5 ай бұрын
    • Now that the guy from Destiny franchise is free... maybe he could come work on SC and elevate it to even higher level?

      @Bukal9209@Bukal92095 ай бұрын
  • As soon as I get a new computer, this is the first thing I am downloading. This is one of the bes- no, THE best ga- no, experience to exist within a digital realm and will remain so for a long time. It is absolutely unbelievable what this team has been able to accomplish, and all other games of any kind are pitiful in comparison. Not that other games aren’t good or fun, it’s simply that this is on another level. Another planet. Another universe. Well freaking done. My hat will be forever off to this team.

    @user-vp4gp5yt6d@user-vp4gp5yt6d24 күн бұрын
  • EVERY SHOT IS A MASTERPIECE, INSANE, INSANE, INSANE!

    @jabeztadesse@jabeztadesse5 ай бұрын
  • This makes starfield look like a child's toy. I'm absolutely blown away. My childhood dreams are coming true.

    @toxikricc@toxikricc5 ай бұрын
    • Different audiences. I would never play this even though I appreciate the tech a lot. Too hardcore for me.

      @LaKillingFrenzyy@LaKillingFrenzyy5 ай бұрын
    • @@LaKillingFrenzyyyou totally have the option for it to be simple the controls aren’t complex etc

      @CoveringFish@CoveringFish5 ай бұрын
    • @@CoveringFish The whole game is hardcore lmao.

      @LaKillingFrenzyy@LaKillingFrenzyy5 ай бұрын
    • That's because Starfield sucks. Star Citizen is awesome because, yes there actually is a learning curve and yes, its actually fulfilling to learn to play the game. Community is AMAZING and super helpful, so don't be afraid to ask for support. In fact, if you don't want to fly you want need to - just ask if someone needs a crew and someone will just pick you up to join their ship.

      @rixxy9204@rixxy92045 ай бұрын
    • I mean i didn't buy starfield for the space exploration. Tbh that feels like the only thing star citizen has going for it. I want interesting quests, that's why i bought starfield. Unfortunately it didn't deliver on that either, but i doubt Star Citizen can do that either. Both games feel like their wide as oceans but as deep as a pond. @@rixxy9204

      @Fyssh@Fyssh5 ай бұрын
  • It's amazing to see the culmination of CIGs efforts over all these years. Remember folks, originally we were not going to have planets the way we have now, they were supposed to be instanced landing zones like Starfield! I'm so happy they chose to expand the vision of the game into this, despite the fact that it's taken way more time to get here.

    @bloodaxeNOR@bloodaxeNOR5 ай бұрын
    • THIS. Too many people forget that the original pitch of the game was much more limited. This is what they always wanted it to be, but sounded too crazy to pitch. Then the funding went through the roof and unlocked the crazy dream game CR actually wanted to make. So glad it's still going strong, and really starting to come together. I don't care how long it takes, I'm just happy to see ONE game project that pulls out all the stops and pushes all the boundaries. It's already leaps and bounds ahead of the rest of the industry in so many ways.

      @neofromthewarnerbrothersic145@neofromthewarnerbrothersic1455 ай бұрын
    • @@neofromthewarnerbrothersic145 Yeah, it's truly quite something to see this all come to fruition over the years. One can only wonder what we'll see in the coming ones.

      @Koloarie@Koloarie5 ай бұрын
    • Yeah, this is far and away different from what SC or even SQ42 would have been, when originally pitched. Yes, it meant scrapping some content and added YEARS to the development, but I'm very happy they did!

      @GUNNER67akaKelt@GUNNER67akaKelt5 ай бұрын
    • cant even play starfield without always ranting about the ship mechanics and especialy the planet landing things... always thinking how much better it would have been if they just made it like Star Citizen that you have to fly around by your self for everything instead of 1 loading screen with 0 animation to travel whole SOLAR SYSTEMS

      @Roguell@Roguell5 ай бұрын
    • @@neofromthewarnerbrothersic145The real crazy part: it's not the funding initiating the creation of planet tech. Funds is a nice addition to the REAL reason we got planets: it is because of ONE developer who developed a prototype, in his own time no less. It was so impressive from the start it made CIG switch gears instantly. Think about it. It's this ONE severely gifted individual who gave us those planets and changed the course of this project forever. Love stories and moments like that!: D

      @Ponyfox@Ponyfox5 ай бұрын
  • This is an absolutely SICK demonstration of the StarEngine. Cant wait until this masterpiece enters is completely released into freedom. PS: VR support would really be another game changer here pls. :)

    @Kelturio@Kelturio3 ай бұрын
  • So wonderful... This is why I joined in ´16

    @opal177@opal17722 күн бұрын
  • This sense of space is so impressive that you actually feel like you're going to some actual place, instead of bringing the place to you. I almost feel like the people that we have seen actually live somewhere out there. That's insane.

    @Mr_Glenn@Mr_Glenn5 ай бұрын
    • If you think its nuts, in a vid.. Imagine how it feels being in that world. Try it out.. its kind of Awesome. All you need is a starter ship package ($45 dollars).. all those other big fancy, or specialized ships can be bought in game - with in game currency.

      @hawkzulu5671@hawkzulu56715 ай бұрын
    • Ya the game is nuts. You can live out your RP dreams of life in space, hang out on your own and just fly around looking for loot, do cargo running, or fight in space/ground. Getting bored? Just chat with other players and help out the team in bigger missions, racing, or providing support. This one time, I joined a bunch of space miners and all I did was bring them food & drink from the local station... it was hilarious.

      @rixxy9204@rixxy92045 ай бұрын
  • I badly want this game to succeed. I hope it doesn't fall into the "Bethesda trap", of being a seemingly beautiful world that feels rather empty. It should be filled with random encounters, side quests, collection achievements, discovery achievements, and probably a small proportion of completely off-script AI-generated mini quests that can be improved on iteration by iteration. Starfield feels so empty. And then I will buy a new house to fit all the PC hardware needed to run it :D

    @beforesunsetboxing6017@beforesunsetboxing60175 ай бұрын
    • I can't see how they could possibly create an in depth narrative to match the immense size of the universe. It's going to be flat and boring in the granular level.

      @showlowitsqueentlee2737@showlowitsqueentlee27375 ай бұрын
    • ​@@showlowitsqueentlee2737Kinda like how real life is, don't you think?

      @Archangel657@Archangel6575 ай бұрын
    • This isn't that sort of game They are working on alot of that but keep in mind this is an mmo in the making at a scale that makes every other game combined look small (for the most part)

      @royrogers3624@royrogers36245 ай бұрын
    • @@showlowitsqueentlee2737 not if you put 10k+ players on each server huehuehue

      @Chris_KAy@Chris_KAy5 ай бұрын
    • ​@Archangel657 Yeah, but we don't play games to imitate real life.

      @holy8782@holy87825 ай бұрын
  • Its insane how long this took, and how much it cost...but Chris Roberts and team finally did it! 1.0 soon! I remember hearing about this game in 2012.

    @JohnnyMoscow@JohnnyMoscowАй бұрын
    • 3.23 Soon. 1.0 probably in 2028 according to financials

      @Icerz.@Icerz.Ай бұрын
  • It's not about Star Citizen, it's not about the delays, it's not about the company... It's the idea. It's about what is and can be possible with today's and future hardware!! 5-10 years ago I could only imagine such a thing... Now I saw my dreams in a video! Honestly, I can't wait to see what 10-20 years from now holds for us gamers! Such an exciting time!!

    @Niphrentil@NiphrentilАй бұрын
  • Finishing off the demo with “Dynamic sweat and tears” summarizes well what CIG and its much needed backers have gone through so far ❤ Go team 🎉

    @newqlar@newqlar5 ай бұрын
    • The fact they don’t explain what’s dynamic about them is the cherry on top. Or melanin-based skin shaders, because they all technically are ? Or how ”mineral gathering and resource simulation” differs in any way from standard MMO mining minigames. The trailer was dope, half the subtitles were whack. CIG truly is the Apple of gaming.

      @readyforlol@readyforlol5 ай бұрын
    • ​@@readyforlolA lot of this was explained at the convention this video originally premiered at.

      @jamiedavinci1328@jamiedavinci13285 ай бұрын
    • @@readyforlol Well, this was shown off before a 2h panel where they explained everything (new) in great detail. The video would have been at least 2h long if they had explained everything here and what it means exactly. Dynamic Sweat, Tears and Blood means that it is a fluid simulation (a very simple one) that is then applied on top of the texture of the Characters head. This makes it fully dynamic but also controllable by designers. They don't need to make a animation for every single time they want to display any affect on the characters face, they just need to tell the system what to do. This is obviously mostly done for Squadron 42 and it's cinematics but can in the future also be used for StarCitizen (for example to show hygiene of a character) Melanin-based skin shader means that they don't simply have a few different preset skin-tones you can select and the textures are then swapped for that skin-tone. Instead they have a base skin-tone that has all the melanin-values removed so that you can then add any melanin-value possible again and therefore select ANY SKIN-TONE in the entire Melanin-Range. What that means for players is that we can select ANY skin-tone and not just a few pre-fabricated once ... (and for every other point they raised there is also an explanation online either from the panel after or, if the feature is already older, from some other video or presentation CIG made. I always get people who are frustrated with CIG because of timelines, monetisation, SQ42 clarifications, ... but I simply don't get the people who have something against them because they don't give enough details about their tech)

      @latech7671@latech76715 ай бұрын
    • @@readyforlol Doesn't understand - has strong opinion anyway : The Internet

      @CerpinTxt87@CerpinTxt875 ай бұрын
    • @@latech7671 Ok, i can see where I didn't make my point clear. I don't mind them not explaining their tech. I have a problem when they use fancy words and pretend they created a completely new technology exclusive to their engine when pretty much every AAA game out there already works like that. Skin shaders in most AAA games are modular node graphs with different maps going though various modifiers to get easily editable results (usually by artists, but they're easy enough to be used by designers too). That includes skintones modified by a bunch of sliders, masks, etc. Unity engine has featured these node graphs since 2017. Many higher fidelity ones had those much earlier. I'm miffed they just rebrand it "melanin-based rendering" and act like they came up with it. They've been in use ever since the PS3 days. The simplified physics sim for blood/sweat/tears is more unique because it's not usually a common feature in engines... but there are implementations of that on the Unity asset store. They act like the tech wasn't available before, but it always was there. Other studios just elected not to use it for performance reasons, which always go out the window whenever Star Citizen is concerned. For it to be any form of good news, they'd have to prove they found a way to make it work without eating up the performance budget (they seemingly never set). I mean to say i'm not mad they don't explain their tech, but that they do so in isolation of the context of the rest of the industry. It gives a false idea of how advanced their stuff really is, or how much time it should take to get it working.

      @readyforlol@readyforlol5 ай бұрын
  • The Explosion over the water was exactly what I had hoped it was going to be. This is DEF a much better showcase of the engine with a few smoothed out edges than before.

    @Chachi_Sanchez@Chachi_Sanchez5 ай бұрын
    • Yeah though parts of space ship floating and bobbing on water surface was a bit outlandish IMHO

      @4u2b3@4u2b35 ай бұрын
    • ​@@4u2b3I think that was just to emphasize that they have those physics. The original had it just disappear under the water entirely, which looked worse. I imagine the actual in game version will be somewhere in between based on the material and size of the object

      @kaejuka6249@kaejuka62495 ай бұрын
    • ​@@kaejuka6249exactly, in reality a chunk that size sinks almost immediately BUT does stagnate for a second on the surface.

      @tsrmmercy836@tsrmmercy8365 ай бұрын
    • Kinda sad that they can't even finish a single cinematic to completion for their once a year convention. At least its finished now, I guess.

      @firstlast6437@firstlast64375 ай бұрын
    • @@4u2b3why? Plane parts often do the same. They are lightweight and may still have air filled spaces giving them buoyancy

      @MaticTheProto@MaticTheProto5 ай бұрын
  • I was in the top 50 thousand original Kickstarter donators for this game. Was super hyped for it. Lost my vision 3 years ago, so I'll never get to play it. Using a voice reader now to just leave this comment. I hope those of you who were as hyped as me enjoy it, I hope it's great. Had the highest of hopes for it. Glad to hear it's coming closer to what was pitched to us 12 years ago. Have fun, everyone.

    @CujoHyer@CujoHyer4 ай бұрын
    • o7

      @DharMahn_@DharMahn_4 ай бұрын
    • o7

      @bliiild@bliiild4 ай бұрын
    • Held the line and fell back so somebody can take up your position. o7 and Thx

      @lights4bre890@lights4bre8904 ай бұрын
    • o7, I hope in the future you'll be able to regain your eyesight, there was a recently the first ever successful transplant for an eye (patient does not have eyesight in the eye, but it is still a major achievement) , maybe you'll live to be able to play this game with full vision.

      @GeorgeG-is6ov@GeorgeG-is6ov4 ай бұрын
    • Yeah. Problem is we still don't have a way to heal damaged optic nerves. It's why that person who got that transplant still can't see, because the optic nerve has something like 140 million little tendrils that link the eye to the brain, and we can't repair them. Maybe some day, but i'm 43 now, so it'll probably happen right about the time I'm ready to kick the bucket. But who knows. Thx for the comment and positivity though.

      @CujoHyer@CujoHyer4 ай бұрын
  • Dont mind me, im here for the 2954’ time, because of this legendary soundtrack !

    @PatrickFisker@PatrickFisker2 ай бұрын
  • As a developer, all I can say is wow! Everything you see is just a bunch of procedural systems working together to create galaxies -> solar systems -> planets & moons -> biomes -> terrain, vegetation, rocks -> structures -> city/spacestation systems -> transit systems, npcs, and more. Then you have the procedural shaders and materials for everything based on parameters from these procedural systems. These procedural generation algorithms have been existing for many years, only now they have been joined together to make the full picture every developer wanted. Insane. Star Citizen just flexed on every developer and game studio and I'm happy for them. EDIT: Bro why the comments so negative, can't even have appreciation 😭 EDIT 2: still getting negative replies 😭😤. I don't care about the game or how much money was "wasted", I'm looking from a developer perspective. This is a big milestone for programmers. Edit 3: it became calmer. (Merry Christmas btw)

    @parpar8090@parpar80905 ай бұрын
    • Is this same with no mans sky?

      @tighnari5881@tighnari58815 ай бұрын
    • @@tighnari5881 not even close. Star Citizen planets are handcrafted individually using procedural systems, each zone, base, outpost is put there by the dev manually, using the tools of course. Whereas No Mans Sky just used procedural systems to create every planet with no dev even seeing the planet.

      @FPSKiwi@FPSKiwi5 ай бұрын
    • ​@@tighnari5881 - in NMS you have loading screens, you can just travel and go to a start you see on the sky, star citizen has real space - in NMS planets are not as detailed as this. when you are on a planet you feel like you are on a planet. in star citizen you feel like you are on a terrain, on a world, you have forests, rivers, deserts, caves, etc. all high quality and high detail, you feel like you are on the ground and terrain, not a planet in a space game. - many more terrain generation stuff that has no match in the market. - you can walk in your ship and travel with it, at the same time. - in NMS you have big ships but cant move them just teleport them, so they are not really ships just portable bases. in star citizen you have big ships that move. - in star citizen you have more npcs. - star citizen has true multiplayer, nms multiplayer is based on lobbies and mostly buggy or and you are never in sync with other players' worlds. - and many more tbh, i mean star citizen one of its kind atm. a real space simulation. as down side star citizen is really hard on your machine. i have no idea why other studios keep going for loading screens approach for space games, we have 64bit integer, more than enough for a galaxy. and there are many tried and tested methods to render distant stuff on a big space.

      @nomadshiba@nomadshiba5 ай бұрын
    • @@FPSKiwi Not just that, the scale of planets are far larger in Star Citizen as well.

      @Ghettofinger@Ghettofinger5 ай бұрын
    • Then you play the game and realize this is not at all how it performs. My rig can handle the game it runs smooth, but they have focused so much on mechanics and features that there’s really nothing to do but jobs. There is no fun to this game. They want it so real, that it sucks. Bugs also ruin experience and, last time I played there was a lot of them. The need to flex some bug fixes.

      @lazerith840@lazerith8405 ай бұрын
  • I know this project is taking much longer than expected but I'm here for it! My brother and I used to play Star Wars Battlefront 2 and get in the Y-wing. He would fly while I used the turret. We've dreamt of a game like Star Citizen since then. Please never abandon this game!

    @pewcfpv8056@pewcfpv80565 ай бұрын
    • Same here!!

      @KyloZach@KyloZach5 ай бұрын
    • Me too 😢 And the sad part is, that Free Radical had something like this in mind for Battlefront III (not galaxy spanning but seamless ground to space battles) before the project got shut down because it took too long because of their great ambition. We could have had a game in SC's spirit as Battlefront III already years ago if it wasn't for corporate greed stifling passion and creativity 😤

      @sulac4ever170@sulac4ever1705 ай бұрын
    • 💯

      @julz_swag@julz_swag5 ай бұрын
    • I'm amazed how people can be so ignorant and root for criminals. But hey, that's human nature right.

      @JustSomeDude31@JustSomeDude315 ай бұрын
    • @@sulac4ever170 If I recall correctly, -- Elite Dangerous -- did all what is shown in this StarEngine trailer years ago and playable as a released game at that.

      @JustSomeDude31@JustSomeDude315 ай бұрын
  • nms scratched this surface but this is unbelievable i dream about games like this

    @flufffysrevenge@flufffysrevenge4 ай бұрын
  • This whole thing made me feel like I was Alan Grant seeing dinosaurs for the first time in Jurassic Park. I kept saying to myself, "How'd you guys do this.....?" Beautiful music too.

    @SkizBoots@SkizBoots2 ай бұрын
  • The Engine she tells you not to worry about.

    @BradAhrens@BradAhrens5 ай бұрын
    • 😂😂

      @stevethompson5265@stevethompson52655 ай бұрын
    • Underrated comment 😆

      @MichaelDavidWiller@MichaelDavidWiller5 ай бұрын
    • Definitely not worried then, because this is all fake. Star Citizen is nothing like this.

      @jasonfrost5025@jasonfrost50255 ай бұрын
  • Looking forward to this updated version of the Engine Demo!

    @BoredGamerUK@BoredGamerUK5 ай бұрын
    • Yeah, I wonder what they changed?

      @iraaltizer@iraaltizer5 ай бұрын
    • o7

      @math1103@math11035 ай бұрын
    • maybe more cloth tech , we barely saw it , better water ? better pref ? more of Pyro planets ?

      @Azariel-Horfald@Azariel-Horfald5 ай бұрын
    • I was right on all but more of pyro

      @Azariel-Horfald@Azariel-Horfald5 ай бұрын
    • Is is "Star Engine" a separate game? if so am regretting spending 70 bucks on upgrading my vulture.

      @Rowdy_Blue2354@Rowdy_Blue23545 ай бұрын
  • Honestly jaw-dropping. Multiple times during this trailer i teared up from the emotion, not because it was a beautiful videogame, but because nature is beautiful. Its incredible this was "just" computer graphics... the emotion i got was from witnessing something truly awe-inspiring like space itself. Space is beautiful, and your version is actually possible to witness in our lifetimes. Thank you.

    @MicheleeiRettili@MicheleeiRettili5 ай бұрын
  • I like to poke fun at SC but I have to admit, the visuals really are stunning and the sense of scale? Wow, this is like nothing we've ever seen before. I am starting to become cautiously optimistic about this project. Wish them the best of luck.

    @bassdeff8819@bassdeff88194 ай бұрын
    • 13 years later you are becoming optimistic?

      @TheN9nth@TheN9nth4 ай бұрын
    • @@TheN9nth When I see hundreds of millions of dollars raised and the amount of progress that was being delivered for that amount of money, it is difficult to not be very skeptical. It's pretty much a meme at this point. After seeing this video I have a better understanding of what these guys are trying to accomplish. I am still not willing to give them any of my money but if this plays out well for them it could open up some new possibilities for the entire industry.

      @bassdeff8819@bassdeff88194 ай бұрын
    • In theory it does seem pretty great

      @deepdivedisco4779@deepdivedisco47794 ай бұрын
    • Well you can definitely make fun of them for releasing version 3.18, that was a mess.

      @rixxy9204@rixxy92044 ай бұрын
    • @@bassdeff8819 You weren't seeing much because most of the development focus was on Squadron 42, not Star Citizen and they been mostly hush hush about SQ42. But now Sq42 is feature complete making more focus turn to Star Citizen. This is why we are getting more content faster than before in SC. You gotta remember, they are building two games at the same time here, not one

      @Otaku073@Otaku0734 ай бұрын
  • The only problem I had with the initial StarEngine video was how the 2 ships crashing in the water didn't affect the water at all. Couldn't help but smile when I noticed this new video shows the water interacting with the debris. Kudos to the team, can't wait to play this.

    @fable9830@fable98305 ай бұрын
  • So excited to have the officially published version!

    @pumpkinfury@pumpkinfury5 ай бұрын
    • get ready to wait another decade

      @dreadpirateforex@dreadpirateforex5 ай бұрын
    • It's already out. This will likely always be a live updating game. If they're planning to hit 100 solar systems like they said, expect to be playing this in a decade and still getting hyped for the next few solar systems to be added

      @Arniox@Arniox5 ай бұрын
    • join us we are waiting for 10 years

      @atakama2380@atakama23805 ай бұрын
    • Here's to another amazing 10 years!

      @pumpkinfury@pumpkinfury5 ай бұрын
    • @@Arniox but its not out though is it..... Its in pre alpha....... The funding pledge goals state that it will release with 100 star systems. Im an original backer, just need to put you straight as you are incorrect.

      @3556df44@3556df445 ай бұрын
  • This feels nostalgic, like a trailer of a good game you had seen in the past

    @Lucas_strable@Lucas_strable4 ай бұрын
  • People love to joke about how long the development of Star Citizen has been, but every single thing I've seen about the game has impressed me.

    @trulyinfamous@trulyinfamous4 ай бұрын
  • They should turn this into a benchmark

    @AndrewMcMillenium@AndrewMcMillenium5 ай бұрын
    • Lol I was thinking the same thing about halfway through. Would be a GREAT hardware test

      @CosmicCustodian@CosmicCustodian5 ай бұрын
    • A benchmark for how long it takes to ship a final product.

      @keithgoh123@keithgoh1235 ай бұрын
    • Not to be a downer but the results would Heavily rely on how fast the asset servers can generate and stream content, so the variance between runs on the same machine must be wild given a server serves more than just a single person. This tech relies heavily on server asset streaming afaik, so unfortunately not good for this idea. I wish tho

      @djkato-personal2242@djkato-personal22425 ай бұрын
    • How are the guys who shipped faster doing?@@keithgoh123

      @hawkzulu5671@hawkzulu56714 ай бұрын
  • I love when companies focus on their engines. When the foundation is good then move on to the rest

    @MusicForHourss@MusicForHourss5 ай бұрын
    • you mean that engine which immidiately consume 32GB of RAM when you jump into into ? :-D ....... when they willl fix it and optimise it, it will be 10years OUTDATED ;-)

      @jakubkamas8547@jakubkamas85475 ай бұрын
    • @@jakubkamas8547 If they work on it, then it will not be outdated.

      @AnonymousDeveloper1@AnonymousDeveloper15 ай бұрын
    • A game being fun is far more important than accurate reflections.

      @MrKleenexDude@MrKleenexDude5 ай бұрын
    • @@jakubkamas8547Engines aren’t “outdated” unless they stop getting updated smart guy. Do you even realize how old engines like Unreal are?? Don’t talk about something you don’t understand.

      @Miguel-jm2pf@Miguel-jm2pf5 ай бұрын
    • You're acting like they just started development on this game. It's been well over a decade now. They should be well past developing their engine at this point.

      @aaronhumphrey3514@aaronhumphrey35145 ай бұрын
  • A video showing a true representation of Star citzen, is the reason I back this game. A game despite its flaws and bugs, would still put money torwards, even if its in Alpha stage. This game is just a breathtaking masterpiece, and every Sci-fi/Space dudes dream. All I can say is that it is one farking beautiful game. Sometimes i just like fly around the Planet, and even then I still get goosebumps. You can't deny the effot and developemnt of every SC staff member who put into this game, Even its been going for 12+ years(8 years if you include actual release). A big Salute and thank you too all that dedicated their time and passion into producing such a monumental game.

    @jimmywatsup1@jimmywatsup12 ай бұрын
  • Much volumetric 👏🏿

    @racereadypowerhouse@racereadypowerhouse4 ай бұрын
  • This showcase really shows how insane Star Citizen is, puts it into good perspective.

    @nielskooloos5726@nielskooloos57265 ай бұрын
    • Looks like a gaming engine showcase to start licensing it out to those who actually want to make a game in the future.

      @smartbart80@smartbart805 ай бұрын
    • still waiting for this amazing insane game to release lmao

      @RustyBuff@RustyBuff5 ай бұрын
    • @@RustyBuff aren't we all. Honestly, I dont have trust in seeing a full release anytime soon. But the tech is still really cool

      @nielskooloos5726@nielskooloos57265 ай бұрын
    • meaning it shows nothing, which is what SC is? All that is in this video is a technical demo of graphics components which is what SC always was. The only gameplay element is people fighting fire inside the ship and... nothing happens, they're just scripted.

      @Galf506@Galf5065 ай бұрын
    • @@Galf506guessing you have not actually played the game or if you have it was years ago.

      @calebbranham6353@calebbranham63535 ай бұрын
  • Starengine and Star Citizen is giving those who dream of space travel and adventure the actual opportunity to explore and travel what we have all dreamed of. Even if it is just through a PC, most of us never thought we would ever play a game like this in our lifetime. I for one can't wait to see what Starengine produces in the future.

    @N0rseman@N0rseman5 ай бұрын
    • S̶t̶a̶r̶e̶n̶g̶i̶n̶e̶ Cryengine* EDIT: The amount of misinformation in the comments is astonishing. Do some research before throwing around absolute nonsense, it's all in the wiki. The fact of the matter is that, it was and still is, the base code of CryEngine in which has been modified through CiG and Amazon (Lumberyard is still CryEngine) My point still remains, it's still INHERENTLY CryEngine.

      @liquidignition@liquidignition5 ай бұрын
    • @@liquidignition It's like saying Windows 11 is just Windows XP because it shares some code and XP came out before. You're being ridiculous.

      @Derzull2468@Derzull24685 ай бұрын
    • Exploring Space through a pc is way more convenient and fun than acutally going to space.

      @oO0Xenos0Oo@oO0Xenos0Oo5 ай бұрын
    • @@liquidignition there is VERY LITTLE left of cryengine or lumberyard at this point...

      @AbuN4z1r@AbuN4z1r5 ай бұрын
    • @@liquidignition They used CryEngine in the beginning....but it was limited so they switched to open source engine and made their own... so it's "StarEngine"

      @SuperSolkanar@SuperSolkanar5 ай бұрын
  • This is just on a different level. Good job to everyone. Take your time. I honestly would not mind waiting 7 more years for it come out, because when it does come out, its gonna change the game.

    @vedadtr3509@vedadtr35093 ай бұрын
    • its proven to be playable on current hardwares so maybe next game, well not precisely ofc

      @iikatinggangsengii2471@iikatinggangsengii24712 ай бұрын
  • the fact that you have to render Multiple of physics is insane, Water physics, Air physics, Cloth physics, Light Tracing physics, Destruction physics, and still more as a small lil creator who just lazy developer, i can only create games with like 1 - 3 physics rendering at the same time, but more than 5 rendering at the same time is mind blowing for me, and also the fact that it is randomly generated.

    @Planetary-1@Planetary-15 ай бұрын
    • There is also weather and wind. Try landing in a blizzard where you can't see the ground. Been there, done that. The game is amazing already. Though I wouldn't call it a full game yet, there are a lot of things you can do.

      @Korxax@Korxax4 ай бұрын
  • I am working in gamedev industry so for me understanding of amount of work, ingenuity and man-hours to pull this off on this kind of SCALE is just mind blowing. This is really huge achievement for the tech today. Also sometimes playing the game itself and seeing the actual features in more-less playable state even in Alpha is satisfying as well. Great job CIG!

    @andrewarez4059@andrewarez40595 ай бұрын
    • I’m genuinely at a loss as to how this is so well-optimized. I don’t think even UE5’s nanite technology could pull this off. That’s not even mentioning the sheer strain this would put on the servers… talk about the memory pressure! The layers of technical marvel in this trailer alone is insane. I’m not really a game dev, so I don’t completely know how difficult this must be to make, but I’m _mystified._

      @Tr4ns1st0r@Tr4ns1st0r5 ай бұрын
    • @@Tr4ns1st0r This isn't run normally with just a GPU on normal FPS. Its stitched together. It's still impressive the engine doesn't mess up or produce artefacts. But don't think any current system can run anything close to this at that speed and smoothness...

      @DomenG33K@DomenG33K5 ай бұрын
    • @@DomenG33K Oh, I know that culling is in heavy use here, but still.

      @Tr4ns1st0r@Tr4ns1st0r5 ай бұрын
    • @@Tr4ns1st0r all the heavy lifting is done by the servers, which looks extremely challenging how they pulled it off at this scale but nothing revolutionary. The client side is not even impressive. Seems to be using technology about 10 years old atleast (when the game started production), and nowhere close to what ue5 can do. Even today's unity can do better.

      @askeladden450@askeladden4505 ай бұрын
    • So you work in the industry and you're impressed with a heavily tailored PERFECT demo that producers know won't be matched with actual gameplay? Are you for real?

      @goqsane@goqsane5 ай бұрын
  • Pedro's music is very inspirational here. Absolutely beautiful. Also great tech showcase. Will be really cool when all this gets in the game. I know quite a bit of this is already there but I'm looking forward to the rest of it to get there

    @killerkram1337@killerkram13375 ай бұрын
    • I listen to his stuff offline even though I haven't logged in the Verse in months

      @reezlaw@reezlaw5 ай бұрын
    • 2:22

      @AzariusR@AzariusR5 ай бұрын
    • If we are talking about locations, everything before the jump point section you can visit right now in the game (that too for free right now since IAE is going on). As for the Pyro system, they set up a big hall with 150 computers wherein people could jump into the Pyro system & later that opened up the Pyro Preview channel to select backers for a brief time period

      @trinityx3o522@trinityx3o5225 ай бұрын
    • 💙

      @pedro.camacho@pedro.camacho5 ай бұрын
    • @@pedro.camacho What John Williams does for movies, Pedro you do that for games. Truly amazing work man. Hope to hear more with Star Citizen o7

      @Sparkk0@Sparkk05 ай бұрын
  • Ive had these really nice headphones for about 3 years now and NOTHING has ever made the drivers shake the ENTIRE headset like the audio did in that first warp. Incredible!

    @TheOneAndOnlyJoBro@TheOneAndOnlyJoBro5 ай бұрын
    • wow

      @Klazi@Klazi4 ай бұрын
    • Try Crusher Evo headphones, it will shake the head

      @maxkade9133@maxkade9133Ай бұрын
  • im happy that Chris Roberts got to design the game he always wanted.

    @naikjoyx4291@naikjoyx42914 ай бұрын
  • I have seen many, many trailers - but, honestly, this is the most impressive I have seen in decades. No wonder that this needs so much time.

    @GuardianOfRlyeh@GuardianOfRlyeh5 ай бұрын
    • Sure, but do You know what games are the best? Ones You can actually play ;)

      @hahabanero@hahabanero5 ай бұрын
    • @@hahabanero Exactly, like Star Citizen, which you can play right now, and for free until the 30th ;)

      @entofol541@entofol5415 ай бұрын
    • impressive trailers is sadly all we ever get.

      @dirty_beggar6277@dirty_beggar62775 ай бұрын
    • yeah but it's still far too broken to actually play without uninstalling (again) after 30 mins@@entofol541

      @dirty_beggar6277@dirty_beggar62775 ай бұрын
    • It's a tech demo. Unfortunately, it will never be completed.

      @BloodyKnives66@BloodyKnives665 ай бұрын
  • This is the game we all wanted, but had NO IDEA what we were asking for! WOW!! The size, scale, and detail absolutely blow me away...

    @rosskline@rosskline5 ай бұрын
    • And for the past 13 Years we only had one system. There's gonna come out another one at the end of this year. Just imagine the scale. A completely new system nobody has discovered yet

      @Tragonon@Tragonon4 ай бұрын
  • I was always skeptical about this game until I watched 10x the bronze Todd Howard lie to us on stage about the depth of Starfield and only to be extremely disappointed. No fancy leather jacket presentation here, just a show and tell. I'm 100% on board now and apologize for my transgressions.

    @darkspartan806@darkspartan80620 күн бұрын
  • The Soundtrack is sooo beautiful!!!

    @AtTheEast18@AtTheEast187 күн бұрын
  • Not gonna lie, I had pretty much given up on this game in terms of keeping up with it as I did through videos and news and such, especially because it was so ridiculously ambitious; but this video blew my mind and has drawn me right back in

    @austinhixson625@austinhixson6255 ай бұрын
  • Star Citizen: The Next Generation You guys are doing an incredible work. Keep it up!

    @efriseer@efriseer5 ай бұрын
    • It'll be the next generation that get to play it xD

      @moonfrog9878@moonfrog98785 ай бұрын
    • yes keep it up when we're 80 years old we will be able to play the alpha

      @radscorpion8@radscorpion85 ай бұрын
    • At least our childrens will be able to and who knows... Maybe us too. Who knows what there is after death@@radscorpion8

      @efriseer@efriseer5 ай бұрын
    • @@moonfrog9878 How long for GTA 6 from 5?

      @Sparkk0@Sparkk05 ай бұрын
    • ⁠@@Sparkk0 I’m going to answer your question, because you want to know. But GTA V released Sept 13th, 2013. So it’s 12 years of waiting time since GTA VI will supposedly come out in 2025, if there are no delays. But personally, I wouldn’t go on that level because the difference is that at least Rockstar delivers. GTA is such a popular game because of how 1:1 it is with realism and how it makes fun of real life media. Plus they have been supporting the game even still to this day. The fact it’s one of the most popular games (usually top 10 on consoles), just goes to show you shouldn’t be comparing Star Citizen to it. At least it’s BEEN completed and released completed as opposed to milking players for their money just to buy stuff to play the actual game. Shark cards don’t count as that is optional.

      @OverSeer909@OverSeer9095 ай бұрын
  • That was amazing!!!🏆😎🤙

    @ob15027@ob150273 ай бұрын
  • Starfields dream engine.

    @Trampus10-4@Trampus10-44 ай бұрын
    • Imagine wow in this engine

      @AlhemicarPrvi@AlhemicarPrvi3 ай бұрын
  • If Chris Roberts is the brains behind the game, then the guy in charge of the music, lead composer Pedro Camacho, is the heart. It invokes so much emotion. Really quality stuff.

    @fwdcnorac8574@fwdcnorac85745 ай бұрын
    • Couldn't agree more!

      @laraausensimusic@laraausensimusic5 ай бұрын
  • i feel like the "without loading screens" is a dig at starfield and i really like it, good job guys!!!

    @AWHITLOCK@AWHITLOCK5 ай бұрын
    • Two completely different games with two different objectives. Star citizens budget also also hundreds of million of dollars more than starfield.

      @WLLM1@WLLM15 ай бұрын
    • @@WLLM1 It was also released.

      @yeetyeet6035@yeetyeet60355 ай бұрын
    • Not only that, but maybe there are loading screens (or other quirkiness) inside the final product but they've just been edited out for the purposes of the video.

      @thetruegoldenknight@thetruegoldenknight5 ай бұрын
    • ​@@thetruegoldenknightthere are no loading screens in the game itself beyond the initial one to load it up.

      @gerry54@gerry545 ай бұрын
    • Maybe a bit more like Elite: Dangerous.

      @joshua.sutherland@joshua.sutherland5 ай бұрын
  • I love you guys to the Pryo System and back!

    @thestrangecrisismalachi4121@thestrangecrisismalachi41213 ай бұрын
  • Congratulations to the team of people who took the time to create this. It's incredible, and is truly a masterpiece and an amazing accomplishment. 5 stars, and a chef's kiss 👏👏

    @PeterBarkdull@PeterBarkdull5 ай бұрын
  • This absolutely blew my mind. Best looking game I've ever seen. It makes Starfield look like a joke. I can't wait for this to finally come out. Now I can see why it's taken so long. Nobody has attempted anything like this before.

    @danielgreensides8463@danielgreensides84635 ай бұрын
    • I still want to know if all those buildings are just shells and if the game is still super glitchy. I haven't played since 2018 and it was absolutely terrible.

      @medotaku9360@medotaku93605 ай бұрын
    • honestly unless bethesda steps up and out of there outdated trash, there gunna fall behind and be forgotten.

      @thomasmorris5706@thomasmorris57065 ай бұрын
    • People bringing starfield into every space game conversation when it's pretty much one of the worst among all the big space games is wild.

      @whannabi@whannabi5 ай бұрын
    • @@whannabi It's the most recent space game to come out and Bethesda marketed in a way that over hyped what the game is and how it plays. I thought I would be able to traverse the planets in my ship as an example. Nope. There aren't even any vehicles to store in a ship so we can traverse a planet aside from walking. So where ever I land I am limited by only how much I can tolerate walking while encumbered. Which isn't far from where the ship lands at all. Not to mention; loading screen - loading screen - loading screen - loading screen. . . Bethesda did it to themselves at this rate. To be fair to Bethesda though, they can't take the risks that CIG is taking. No game studio can.

      @UTubeJunky@UTubeJunky5 ай бұрын
    • ​@@whannabiwell it's an actual videogame, unlike this tech demo nonsense.

      @MachineLaw@MachineLaw5 ай бұрын
  • No matter if the game will ever be a success or come out, what you guys achieved there is genuinely impressive, hope those advancements are gonna become industry standards at some point.

    @ThecRL0@ThecRL05 ай бұрын
    • jesus

      @yeetyeet6035@yeetyeet60355 ай бұрын
    • why do you people get so triggered over this stuff. it's true. there is no game with the scope that this one has. @@yeetyeet6035

      @bruble14@bruble145 ай бұрын
    • This is what starfield should have done.They promised us this level of freedom and delievered us 'loading simulator' 1.0 instead

      @hrzn202@hrzn2025 ай бұрын
    • @@hrzn202 literally no one was expecting this from starfield

      @toddhowardfr@toddhowardfr5 ай бұрын
    • @todhowa You are wrong.Not only were people expecting it and excited about it,myself included. But the howard guy and team overpromised many things that didnt make it to the final game. They deliberately hid the fact the game had Invisible boundaries and inability to travel in space except in select regions like planetary orbits. And worst of all, for a free roam game there are far too many loading screens.Its literaly build like a game from the early 2000s.Starfield was a good game.Not a great game.And the lengths to which the dev team downgraded the games mechanics and then deliberately Hid the facts about game mechanics to the fans is what ultimately makes it a huge disappointment. Also add to this that Bethesda is relying heavily on unpaid fans to Mod out the serious flaws in their 'years in the making' game is pathetic

      @hrzn202@hrzn2025 ай бұрын
  • I would pay good money to have a Creation Engine developer react to this.

    @woodbyte@woodbyte4 ай бұрын
    • For REAL 😂

      @CorkersDenizens@CorkersDenizens3 ай бұрын
  • Loved the throwback to the old school Origin Systems intro with the orchestra.

    @recursion27@recursion275 ай бұрын
    • good eye

      @seveneternal7988@seveneternal79885 ай бұрын
KZhead