Maya: The Motion Path and its U Value

2020 ж. 27 Сәу.
43 047 Рет қаралды

The Motion Path in Maya (and probably in other 3D animation programs) transports objects along a given path, typically along a curve. I used motion paths in several tutorials before, but today i'll put my focus on animating the key value of the motion path, which is called "U".
In this video I mention a change of colours of unselected curves. If you're interested, check ou thist:
• Maya: Curves, Maths, C...
For previous tutorials about the motion path see for example: • Maya: Soft Curve and M...
The music: "Computer Animation" and "dmoll Traum vom Klavier", composed by Maximilian Schönherr, licensed via GEMA Germany.

Пікірлер
  • just want to let you know that you make best maya tutorial i can find on youtube. Thank you

    @delphineava827@delphineava8274 жыл бұрын
  • Man you are amazing....I always watch your Maya Tutorials and also recommended your channel to my friends and students..We appreciate your efforts and the way of explaining.

    @diegolorenzo5684@diegolorenzo56844 жыл бұрын
  • Thank you for the tutorial, Sir.

    @samajesteleroiri3892@samajesteleroiri38923 жыл бұрын
  • Nice! Thank you very much!

    @shakirovana@shakirovana7 ай бұрын
  • Thank you for the video! :)

    @hglankshear@hglankshear Жыл бұрын
  • Thx. I only find tutorials for open curves. Getting a perfectly looping motion path on a closed track is way harder to achieve due to in an out tangents not perfectly matching when varying speeds are used on the path. Got a tip for us?

    @mercartax@mercartax Жыл бұрын
  • very helpfull thanks

    @slamostart@slamostart3 жыл бұрын
  • Thank you very much, especially for the people like me super myopia!

    @SnowJJudge@SnowJJudge3 жыл бұрын
  • Thank you

    @zandi6359@zandi63592 жыл бұрын
  • Hi, good tutorial for beginners, I stumbled on it while doing research on another topic. I was a bit dissapointed that you chose to do just some random animation in the "P.S.:" section, istead of connection the U-value to an other object via direct connection/setDrivenKey, which then acts as visible controller for "U". That could've been great information for people that want to utilise the tool for something that is more in the rigging side of things. Anyways, have a nice day, keep up the good work!

    @mzcom2530@mzcom25303 жыл бұрын
    • i‘m never disappointed when watching FREE tutorials. but as to setDrivenKeys: check out my tutorial named Maya - Wonderful Driven Key

      @Uhr24@Uhr243 жыл бұрын
  • Can you still change the sphere attributes like scale ect... in the graph editor while its attached to the motion path? I also have another question, can a mesh move on its own (manually making it move by placing it in space and putting keyframes), and then mid animation getting on motion path? (like its not on a motion path in the beggining but it is after)

    @parzival5692@parzival56923 жыл бұрын
    • kzhead.info/sun/mZWQe8aopp2ZoKM/bejne.html

      @Uhr24@Uhr243 жыл бұрын
    • thx, i just happened to stumble upon your channel so i didnt know about that

      @parzival5692@parzival56923 жыл бұрын
    • i often find help there. it‘s a great and free forum.

      @Uhr24@Uhr243 жыл бұрын
  • NIce, thx a lot

    @sergiom5403@sergiom54032 жыл бұрын
  • Moin Maximillian , würdest du mir verraten wie man zu einem Auswahlset Faces im nachhinein hinzufügen kann? Menü >Sets>Set zu diesem Set sollen dann noch mehr Faces rein.

    @Flo16xx@Flo16xx4 жыл бұрын
    • das weiß ich so ad hoc nicht, weil ich selten mit sets arbeite.

      @Uhr24@Uhr244 жыл бұрын
    • @@Uhr24 hm ok

      @Flo16xx@Flo16xx4 жыл бұрын
  • Thank you, possible attach multiple object to path ?

    @stilartman9671@stilartman96713 жыл бұрын
    • yep. same procedure.

      @Uhr24@Uhr243 жыл бұрын
  • Hi thank you for the tutorial, here is the scrip editor display while I try to attach the motion path for my time slider in b/n 300 to 1000 frame "pathAnimation -fractionMode true -follow true -followAxis x -upAxis y -worldUpType "vector" -worldUpVector 0 1 0 -inverseUp false -inverseFront false -bank false -startTimeU 300 -endTimeU 1000; // Error: line 0: Failed to connect to the path. //" so I need a help, thank you.

    @amanuelasmamaw2768@amanuelasmamaw27683 жыл бұрын
    • help, my friend, can be found in the autodesk maya AREA!

      @Uhr24@Uhr243 жыл бұрын
  • лайк поставлен, комментарий оставлен.

    @user-ys6yb3rn7p@user-ys6yb3rn7p Жыл бұрын
  • Once the motion has ended how can I add anothe motion to the object, once it completes its path I want to hide the object but when ever I move the object once it has completed the motion, it removes the object from the motion path.

    @suabac5132@suabac51322 жыл бұрын
    • did you keyframe the visibilty?

      @Uhr24@Uhr242 жыл бұрын
  • I export it with FBX and OBJ file and import to Unity, but it shows nothing. How can I fix it?

    @chinanami9155@chinanami91554 ай бұрын
    • i‘m afraid i cannot help you with this problem.

      @Uhr24@Uhr244 ай бұрын
  • Thank you, but how to convert Motion Path's keys to sphere keys?

    @iuriiromanov3694@iuriiromanov3694 Жыл бұрын
    • what is a sphere key?

      @Uhr24@Uhr24 Жыл бұрын
    • @@Uhr24 sphere is animated geometry in this case

      @iuriiromanov3694@iuriiromanov3694 Жыл бұрын
    • for example, i want export this animated sphere in some engine. But when i do it, there is no baked keys. I mean, how to bake animated keys for sphere.

      @iuriiromanov3694@iuriiromanov3694 Жыл бұрын
    • hi iurii, i'm currently not running MAYA. but maybe this is helpful: kzhead.info/sun/fMOoYc6fZ3SFaa8/bejne.html

      @Uhr24@Uhr24 Жыл бұрын
  • How to remove attached motion path from any applied object ?plz help

    @rknig9786@rknig9786 Жыл бұрын
    • in the attribute editor, locate the motion path tab. you can either deactivate or delete it.

      @Uhr24@Uhr24 Жыл бұрын
  • 4:40 is where he explains how to adjust speed on a path

    @animShenanigans@animShenanigans2 жыл бұрын
    • yep, for the impatiant folx.

      @Uhr24@Uhr242 жыл бұрын
  • how to animate multiple objects on one path?

    @erttttt21@erttttt212 жыл бұрын
    • what‘s the problem with it? each object which you constrain to the path has its path node.

      @Uhr24@Uhr242 жыл бұрын
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