Which Fire Emblem Army is the Strongest? Ranking Every Last One of Them using Science!
Ever wondered which Fire Emblem characters would beat the others in a fight? No? Do you not lie awake every night wondering? Really...? Am I just weird?
Well Regardless, this video uses statistics to determine which Fire Emblem army definitely has the highest power level!
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If you want to double check me or want to use them for your own nefarious purpose, the links to my stats are here:
Base Stats: docs.google.com/spreadsheets/...
Average Stats: docs.google.com/spreadsheets/...
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Timestamps:
02:05 - The Rules
03:55 - Round 1
06:08 - Round 2
07:33 - Round 3
10:15 - Round 4
12:40 - Who has the Strongest Army?
15:31 - Thanks for Watching!
Everybody gangsta till Marth starts spawning infinite generics💀
Quatro my beloved
@@GBlockbreakerwhat’s funny is that every one of those infinite generics are individually better than Bantu
OR I COULD USE THE WARP STAFF
The shepherds after not placing first in any single round: *Pick a god and pray*
Guess they prayed to Grima to destroy the competition. :D Or to Robin which is.. essentially close enough (or the same thing, if his offhand comment in the toothpaste game is anything to go by)
@@Aurirang What comment does he make. I barely anything from engage outside of gameplay and yunaka and could builds
@@drewlaw2192 He kinda admits to being a Felldragon himself, which is kinda odd all things considered. Awakening never really delved into the whole subject wether or not Robin and Grima are the one and same "person". The most obvious answer would be that the future Robin was simply possessed by Grima. Many theories also say that he IS Grima which would also be pretty much supported by that comment, that he is in fact a fell dragon.
Shepherds proved that anything can change AETHER
The man literally did everything in his power to stop Chrom, taking away abilities and all that. Yet the legend still pulls through. No wonder he, his daughter, and his best friend got added into smash bros
I’m so mad. Ephraim, Hector and Lief would’ve been all more unique than Lucina and Chrom. Robin was a good call since he’s a unique class relative to what she have. But imagine a dedicated axe fighter and lance fighter from the coolest GBA lords. Also Lief could’ve had a similar schtick to Byleth in wielding multiple weapon types but with different effects to Byleth. But no, we needed more falchion wielders smh
Imagine how insanely overpowering the shepherds would be with the child units thrown in too, makes me think that maybe child soldiers was a great idea and now I’m questioning why we stopped doing that.
Morals be damned, we need to find the speed limit to how many people we can kill
People complained that the child units are too op even though they're optional content so they were made less fun in Fates. Plus shipping is icky or something like that.
@@24hr-Gaming yah... it really worked in awakening...and really didn't in fates
@@megarotom1590 That is because the child units were thought as part of the story in Awakening. They were an afterthough in Fates.
@@toumabyakuya Yeah, even though Lucina was the only one part of the story in Awakening, they left it open enough that the integration and pasts of the other Future Children was perfect. Meanwhile in Fate they got knocked up and tossed them in a pocket dimension before deciding to send them to war.
Those numbers mean nothing when Seth solos all of them.
So true
At level 1
Seth can't even solo his own game.
*Laughs in Forsetti*
@@enymetouche2558 literally does at level 1
I expected awakening to win out due to its child units but you excluded them and it still happened lmao. Adding monsters like third generation Morgan into the mix and allow skills so half of them have galeforce is when things get extra spicy.
even still there are some parent characters besides chrom and robin that aren't a pushover though it's hard to vary as unlike other games a character's use can completely change in the context of a base game playthrough vs optimal builds that can be used for apotheosis
Though if you start including skills and stuff like that, the Toothpaste Brigade wins every single round because Emblem Rings are just insane
@@skeletonwar4445 Toothpaste brigade I'm stealing that one
@@jfp4life It's in the video...
The only reason Seliphs Army wasn’t sweeping is because they didn’t have Forsetti on Coirpre. Clearly a sign of a bad player smh
I swear Seliph's would've won if it weren't for Arden being the dad. 230 growth total when the average male growth total in 1 gen is 255 is pretty bad (265 if you do the most popular pairings and even the worst possible pairings you can do give average of 243, which is higher than the illegal Arden everyones dad growths). That is missing 25 for male and 12,5 for female. Since there are 12 children that inherit growths and each have on average 27 level ups to go, I did the math and it would mean that Seliph's army is missing in total 71 stats due to Arden, and that is not factoring in holyblood. Still that only adds to 3rd and 4th round. Pretty sure Arden also loses some base stats but no idea how many tho. If it's more than 30 Seliph's army would rise a spot on the 1st round which could lead to a win.
So what you're saying is everyone should haVE DONE THE *DEW!!! **_HELL YEAH!!!!_*
>Forsetti not on Ced Bruh
Jokes aside I actually like Tailtu x Lewyn and Claude x Erin (or w/e names they go by these days). TAiltu x Lewyn allows Tinni to use tornado and gives you Forseti on chapter 6 to a unit that will be mounted. The glaring weakness is lack of pursuit, but eh, never been that much trouble for me. Claude x Erin allow Fee to actually utilize staves and gives her access to physic after promotion. The sage class itself is so absurdly broken, that with Claude's growths, Ced will max every stat save strength and will still shred through anything with just lightning and is also an amazing staff user too. Forseti Ced is kind of just overkill imo, even though it's canon.
@@DrewPicklesTheDark100% agree. Horsetti is so much more useful for it's join time and the mount in the second half of gen 2. Ced doesn't need any help, he'll be about as good with Shine as Forsetti, plus he's a foot locked staff bot during real battles
I find hilarius how Marth's army managed to place so high in some regards and so low in others. Tho, it's easy to understand the reason for that to happen
I can believe that Seliph's army is canonically stronger than everyone else, holy blood is just built different
I think the fact that you nerfed seliph’s army and the Shepards and they placed in the top 2 is hilarious
love the term "toothpaste brigade"
Now can we see which antagonistic force has the strongest army?
Mayhaps
Lyon and his 160 reinforcement map enters the chat:
@@skeletonwar4445 infinite reinforcement chapter 4 Thracia soldiers: Hello there
@@AzumarillConGafasBv Infinite void curse reinforcements alongside permanent air bombardment from engage's Camilla paralogue: Heyyyy
wyvern ambush reinforcements of bern solos
That Seliph phone case that popped up out of nowhere was a jumpscare, since that's my art lmao.
I understand the pairings would be a lot to account for regarding FE4, but at the same time almost all of them have a "mostly canonical" pairing that you can just plug and play. Lex/Ayra, Lewyn/Erinys, Beo-*sees your profile pic*-Finn/Lachesis, etc. and going without these make things a little weird. For example, Ced would have a pretty solid 60% strength growth and easily cap it out... but he can't ever USE the strength stat, whereas things like Forseti would impact unit value if accounted for (at least the stat boosts) and perhaps change some things. Pairings like Brigid you can give her Holyn to max out Febail's growths and make him an 80 hp GOD, but mostly from a practical analysis standpoint it takes away utility like +20 speed, an uber bow, and the ability to resurrect the dead from them. Doesn't matter too much, this video was clearly a lot of work already and if you want to you can always say "other games have infinite reclassing/enough levels so every unit can reach their caps" to invalidate any advantages FE4 gives its units. God help 5 skill base Edelgard trying to hit Forseti Ced though...
This was an interesting take on ranking an army's strength. It actually makes a lot of sense considering how the stories play out for each of the armies.
Spoilers: You know, it shouldn't be a surprise that the Shepherds won strongest army since there was DLC of them fighting and beating all the other Fire Emblem armies throughout history, and at least in Fates, the Awakening cast were as useful as some of the later recruits in the game.
That doesn't seem like a fair comparison. Because that is DLC content any game would have been capable of having in the present day.
Thought the dlc just had them beating up the lords and main antagonists And are the lords really the best units in their own games?
@@angrybisharp373It's not just the Lords. It's not the entire armies, but also not just the Lords. You can fight Clair, Ayra or Joshua for example.
I... Honestly don't get your final point about Fates. The only Awakening characters in it are Selena, Odin and Laslow and... Yeah, they aren't exactly the best units in this game.
@@sanngrir6884 the awakening trio in fates is and odd topic in terms of power strength, we know they can be BS in awakening and in fact amongst the children in that game they are very hard to screw up and even then if you did they were still workable just not as optimized. in fates they kind of stand out in different scenarios though how a usual person would play fates nowadays some of their niches have faded away at this point like rallybot laslow. in conquest odin somewhat stands a chance but the other two struggle at finding a use
The ranking number is just the total for all of a unit's stats, so you could've totaled it up pretty easily for the older games. It's an incredibly useless metric in-game, like you said, though.
I'd say the most ridiculous army I've ever seen in a tactical RPG would be Prier's from La Pucelle Ragnarok. Massive stat numbers, capable to recruit monsters, there's an optional upgrade that allows the capture of "illegal" monsters and an item gives infinite movement, Pass *and* the ability to ignore chasms that can be traded before a unit's turn is over (which doesn't require being close to the other unit).
huh. Guess I have a new trpg to check out
Disgaea universe in general has ridiculous power scaling
I'd argue that international era SRW is up there too, because if we're talking game mechanics, then three words: Enemy Phase Spirits. Imagine having the ability to guarantee incoming attacks miss every single time - spirit commands can enable that (particularly Alert and the ally-targetable version Foresee), and the international era of SRW (so V, X, T, and 30, the latter of which has a few especially monstrously strong units as well, one particular 7-pilot unit can practically solo even the intended-as-an--optional-challenge 10-wave stages within only one or two turns because it has stuff that absolutely shatters the action economy) allow spirit commands to be used on enemy phase. It is as broken as it sounds, with the only limiting factor being pilot SP.
@@TARDISES And then you start to think about which mechas you can use in said games. Eva unit 01? Check. TTGL? Check. Mazinger Zero? You guessed it, check.
then she stacks Braveheart-
I'm glad Leif was doing well.
There's No way Leif would have taken back Thracia without his Cream of the Crop Soldiers.
It's like "my dad could beat up your dad", if fire emblem's dads lived long enough to get two of them in a room together.
was surprised on a few of these but this was very entertaining and educational to watch. Good job for making me laugh multiple times as the visual gags really worked :) 👍
In the midst of this chaotic battlefield, two heroes stand above the others and meet to have a fateful clash. Haar from radiant dawn, and Seth from Sacred Stones fight to the death. Erika holds her breath as the commander of the Renais army engages the enemy. Jill pray silently on the sideline and ponders why she isn't fighting Seth, as she is the true powerhouse here. Franz runs away, scared he will be somehow compared to Jill and refuses to fight a loosing battle.
"wow this video is really well made for such a low view count, i wonder why-" *4 minutes ago* im sorry brother, its in my blood FIRST!
One mistake all the Gen 2 units in Seliphs armies don't work for this video the other units would just be the substitute characters you get for failing to marry anyone in the game
This video is a dream come true, with all the work and research you put into it
I took away one thing from this video. Arden is my daddy.
Every time you feel like shit after only doing a little running, remember, that's Arden's legacy in you right there.
Now I was thinking the Adrestian Army would be #1 but that's because I thought you were ranking these armies in a completely different manner, that is by feats. Long story short: monsters, giant robots and missles
I mean then we ask the question, do the have Agarthan support?
Ike solo'd a goddess, forget his army he would win a feat's match by himself. Hell, Robin + Chrom would also be ridiculously powerful featswise since they can easily solo their whole campaign by themselves thanks to pair-up.
@@rotciv557 Awakening pair up is just retarded lmao but I'm talking about feats lore wise. I can see Ike being an unstoppable force too but don't forget Byleth is a time manipulating God. Alm, Celica and Alear also have access to time shenanigans. I can see why the armies were ranked stat wise and not lore wise.
@@rotciv557 Ike did not solo a goddess as he had help from the others in the three other army, including help from another goddess.
@@thunderknight4149 Ike didn't solo, ofc isn't but Ike is the only one that can beat ashera or else ashera revive again because she's imortal.. even ike with yune blesing is consdering the strongest character in telius
You're telling me TMS #FE's 7 J-pop idols from modern somewhat magical Japan is not comparable to the likes of fully militarized, mostly-comprised-of-adult armies of FE?
Counterpoint: each of those idols have hundreds if not thousands of HP, even at level 1. Based on the standard used for this vid, they stand a real chance
This was balanced against Thracia since the start.
Thracia is balanced against Thracia from the start too, so it's thematically appropriate
Question about deployment limits: For Seliph's army, are you using the total number of gen 2 units in the game as his deployment limit, or the total number of gen 2 units you can have at the same time as his deployment limit? The latter would technically be his deployment limit, as it would be the highest number of units he could deploy in the same map.
I decided to leave out a cap for him since I don't fe4 has a clause for maximum units you can field. If they're in your castle - you can deploy them.
I think it's fair to say optimized Morgan is probably the strongest unit in FE. But the Shepherds are pretty good overall.
When I clicked on this video I thought it was going to be a combination of stats+amount of units available and the lore about of how powerful are TH crests and their respective items, FE4 bloodlines and their respective items, any similar things those, and how good of a tactician is the tactician aside from being player controlled. This was just that first point but I definitely enjoyed what I saw lol. Probably the easiest and most definitive way to do this but i can tell it wasn’t easy.
Few things I want to add (mostly me rambling) I said “amount of units available” and not “deployment slots” since I assume in every game those that you don’t field but could are still helping out in the battle just in an offscreen part of the battlefield. In a head to head matchup I’d be thinking armies would use their full might so use their full roster. How good each army’s tactician(s) are is something difficult to prove. If you want to include player input do you count those casual players playing normally or do you go with LTC warp skipping and other shenanigans? Do you want to say that if a battle is more difficult and they get through it then that shows they are good tacticians? If that’s the case then how do you determine difficulty? Average from a limited group of players since you can’t get every fans response? Based on how the characters felt about that battle? Problem with that is I think if had battles that I thought were rather easy but after the battle they acted like it was a slog and may have been (or was close to being) a pyrrhic victory. Do we just use the stuff out of the player’s control and use the decisions made that got them to the battles. So the larger scale strategies as opposed to the smaller scale? I mean sure but there are still issues with that too. How do you determine what strategy is better than another? Someone could be great at larger scale strategies and troop movements but when it comes to a smaller scale they aren’t as good and vice versa. Lastly same problem as before but with the crests, bloodlines, and weapons+items. How do you determine which is stronger.
Yeah. I figured if I wanted the most accurate answer, I'd need an army of mt own just for research haha.
In truth the strongest army is probably the army of the laguz alliance. The largest army (with actual numbers) lead by Ike. With a strategist soren
Meh, seliph army still solos.
Honestly it's not surprising Three Houses scored so low since all of them are like you said practicaly "villagers". The reason they scored so high in that one round was because Byleth is an excellent teacher with actual combat experience before the game even starts if nothing else.
I know why you didnt but considering how 3h lets you recruit the entirety of the other armies into your army Im curious how that would sque the results. Since that goes from say the best 10 units in one army to the 10 best units in the whole game. I have the same question for the Fates: Revelations army
Banger Video, looking forward to more :)
I wonder what would happen if we include feats for each army (like Ike beating Ashera with an army that has Makalov on their side) Also, spoilers: The shepherds have Robin, someone who turned the tide of a sea battle when his side was out numbered by SETTING ALL BUT ONE OF THEIR BOATS ON FIRE AND RAMMING THEM INTO THE ENEMY BOATS *THEY HAVE CRAZY ON THEIR SIDE, OF COURSE THEY'D WIN*
Nowadays this would be a straight up warcrime. :D But he definitely has the highest headcount out of all tacticians.
@@Aurirang how is war fun without war crimes?
Let’s not forget fighting on an actively erupting volcano for a terrain advantage? Mans crazy
I was surprised at seeing how Chrom's army was at the top of the list on sheer numbers, however, I'm affraid that Larcei soloes all of them
Mathematically you did a good job, cannonically I personally feel like the only reason the 3 houses units even got as far as they did is due to the fact that game is about making children into demons. Jokes aside, great video.
Question! For Gen 2’s daddies, why Arden? Meme?
Roys army: I swear when I finally hit you youre gonna feel it.
I just can't take the name "toothpaste brigade" seriously lol. Anyways, great video!
Would you rather they be named "pepsi fanclub"?
Marcus with the “you tried” ribbon for me 😂😆
This must’ve taken quite a while to edit it all do the research from each game. Props man, that’s impressive
Awakening supremacy
Kinda poetic how the Awakening's army is the strongest, since there's a DLC where they go through the FE multiverse clapping older armies and by the end they're considered the most powerful army.
As a Modern Fire Emblem fan, I'm so happy that Awakening and Engage are pretty high in the final results and that both Fates kingdoms are in top 10.
I wonder how characters scale based on whatever stated/shown feats exist. Final boss slayers aside, we got Effie bench pressing trees out here dude. I'd like to see Marth do that
And also Charlotte beating a handful of Faceless with her bare hands and knocking over a tree with one punch
Are we forgetting Cherche fought and tamed a wyvern when she was NINE? Granted, Minerva was weak then, but still
Shepards already topped the list at base. Now imagine including the busted-ass skills from Awakening into the discussion, lmao
14:09 No favors, except for having the single best class in the series in Genealogy.
Radiant dawn should be high from Kurthnaga alone. Dude can level entire castles in seconds. Edit: Oh its stat based still guessing RD is top 5.
every time you put the cutscene still of alm crying over celica’s body i just started laughing. fun video! i’ll always be on their side even if they suck really bad
8:49 i died 💀
F.E.A.R. has one meaning: Fire Emblem Alios Rule 34
It was a great video no doubt. Howmstever, you forgot the infamous Lyndis' Legion, the most op force Cealin has ever witnessed.
Now we have to compare them based on them having deployment slots equal to that of the game with the strictest level of deployment and then one where the max deployment cap is that of the smallest army i.e. the three houses students.
8:50 come on man at least use incognito But don't blame you, fodlàn is packing fr
Easily Seliph's. It's not even a debate. Atleast lore wise.
Lore-wise RD Ike's would be since they are literally blessed by Yune plus Lehran is effectively invincible, but Seliph would certainly be second.
@DrewPicklesTheDark Almost all FE lords are blessed by gods. That to me is a nonfactor. I don't see 95% of the RD playable cast even touching Ares. Seliph's army has a way higher kill count, and I think House Friege and Velthomer have way better armies than Begnion or Crimea.
As a huge Genealogy enjoyer I would say the closest fight lore wise would be the RD armies. The scale in RD is equal to FE4 and they'd have absolute beasts like Caneghis, Nailiah, Tibarn, Kurthnaga and Ike himself. All in all I think it would come down to the highest level of fighters in duels on the battlefield, facing off against Ares, Altena, Ced, Shannan and Seliph too. I think you could interpret the 12 crusader weapons as "blessed", which would help them against the absolute chads like Black Knight, Lehran and Dheginsea. Especially if we're considering Julia with Naga tome for the fight! I still think Genealogy Gen 2 comes out on top in the end but RD's cast would probably give them the most trouble in the whole series
Lorewise it's always gonna be Alear's or Byleth's because nobody else got time rewinds.
4:55 Blue Lions gang stay winning!!! Fortune to Faerghus 😤 Edit: Damn those Eagles, Gilbert sold us🤦♂️
Glad my boi Roy was gaming in this competition. Hard mode bonuses do go kinda crazy.
I mean with Awakenings shepherds having access to every class in the game (with minor gender differences) and Donnel, it makes a little sense to me.
3:00 Wow man. Doing my Wolves dirty.
cool video. do it for all the feh units as well :)
FE echoes [and Gaiden by technicality] does have a deployment limit… of 20. A number you can only reach in post-game or with DLC.
GIga CHAD Ike.... I loved that. This video was surprisingly fun to watch
Im just proud that I predicted the first place, great Video
Lorewise is Radiant Dawn/Path of Radiance. They Contain the strongest of Fire emblem characters.
And if we want to add skills you get a unit like this Wrath + Resolve + Vantage + (insert tier 3 skill that auto kills here)
Absolutely not bro. Seliph would sweep all of Tellius in one chapter.
I'd actually be pretty interesting to break things down by the canonical size. We know in many games that there are a lot more members of your army than you actually control/appear on the field
@@zxylo786 That is some hilarious bait right there bro. Nice try.
@@zxylo786 If you're talking gameplay wise, Seliph's army wouldn't win unless they can deal with things like Mantle
Pretty neat video, but if we were discussing not on a stats standard and discussed the “lore” I doubt awakening would be remotely close to the top, because I wouldn’t consider A royal Retainer, or Royal knight to be weaker than a farmhand, or a Klutzy Pegasus knight riding a sexists Pegasus.
You know you calculated three houses wrong. You said you would do all recruitable characters yet each house had no one else recruited if you were going full Army strength you would have had everyone possible recruited including those from other houses
Relatively agree. Personally I would have removed the Church as you "technically" either don't play as them / they all have relatively pre-determined factions that they'd side with outside of the Church. And I'd argue it'd be the only time it'd be appropriate to include DLC as it literally just adds 1 character per faction. Anyway, if he was going to make it so each army was choosing only the strongest for their available deployment slots, it'd be appropriate to force include the characters that are originally in that faction
But in universe (narrative-wise), why would units not fight for their home army?
as the master of mid i can tell that you for sure can rank at the top without ever being the best like no one ever was, if there are enough competitions added together that is
Awesome video! Whilst it was in the rules to exclude capture units for the fates games, I feel Nohr would have pushed ahead if they were counted. Gazak alone can offer great value, whilst Haitaka and Kumagera do great and the others can do well. Hoshido may have won the battle, but not the war. NOHR ALL THE WAY!
A second generation of ardens would never lose to chrom and robins bonds. I cant live like this anymore.
Now, let's include the DLC.
I wanna see Modern FE fight Cavaliers that can gallop in place, Warriors that can jump 15 feet, and Forseti.
The Shepherds are consistent in quality so I'm not surprised they made it in the Top 5. I was not expecting them to be #1, good work my homies!
To be fair, Byleth and Alear have the ability to turn back time even if they die, which is a PRETTY busted ability. I’m pretty sure Byleth’s limit is just a gameplay mechanic.
I need go think it’s just a gameplay mechanic, because if there was no limit byleth would definitely have been able to save their father if they just kept turning back time.
@@mr.l8362 That entire segment was kinda dumb, Byleth tried once and then gave up. He could have just gone back before Jeralt even walked over to the lady that stabbed him. I know it was for story reasons, but still…
@@drewthelovable6809I belive there is a limit of how many times/how much time Byleth can rewind time cannonically, I mean, Shez was able to kill them on three hopes and Byleth (or Sothis in that case) used the divine pulse quite some times to avoid some hits from Shez wich still ended up with Byleth's death, and at this time Byleth had already awoken Sothis' full power, as on the moment of Jeralt's death, Byleth still hadn't awoken Sothis' true power and considering that they were fighting against demonic beasts to protect some students, it's easy to assume that Byleth already had used the divine pulse quite some times to ensure the safety of everyone, including his own students
@@andresuperserio Do they actually go back in time? I thought they just stopped time in three hopes. I figured that they never realized they could turn back time in Three Hopes. Sothis only tried it when Byleth suggested it, and in this timeline Sothis doesn’t really listen to Byleth because she has more of her memories (and is all around more of a jerk). Byleth was completely gone during that last fight against Shez, so Sothis couldn’t do anything to save herself. Although it is 100% possible I am misinterpreting it or reading WAY too much into it…
Alear's limit isn't even a gameplay limit, as you get infinite rewinds on the lower difficulties.
Yeah not surprised about the Three Houses lords. Edelgard and Dimitri have 2 exclusive units in their armies(Jeritza/Death Knight and Hubert for Edelgard. Dedue and Gilbert for Dimitri.)
This was a super cool video! I’m guessing the Revelations army would have only done slightly better than Nohr and Hoshido if they were in play
See now I do understand the idea of no skills since all that is tough to calculate and no dlc since you could argue in most cases it theoretical and not all games had it, but I would be curious what the stat turnout would be if that was somehow included. I feel like bottom of the list Three Houses would have probably made its way to middle of the pack or higher (since you would also have to consider skills, crests and maybe even Relics).
Is there a way to somehow standardize the stats between the armies in different games? Some sort of flat multiplier per game that wipes out the fact that some games just have way higher stats than other games? Maybe something along the lines of: 1. Calculate the combined stat caps of each individual lord to set a baseline (ie. Eliwood has 180, Ike has 300, or whatever the actual numbers are) 2. Give the lowest total lord a multiplier of 1, and give each other lord a multiplier of (the lowest lord's cap totals) / (the given lord's cap totals). Ie, Ike's army would have a multiplier of 180/300 = 0.6 3. Apply that multuplier to each army's numbers Not only would that address stat bloat in recent years, it would also address things like the str/mag split and the games that have weird stats like charm
Three houses with 99 caps for all stats(iirc):
@@blahmaster6konly Byleth has a 99 stat cap, in Charm. They’re just all so high that you’re never gonna reach them without a massive amount of grinding. Dimitri has like 90 strength iirc.
Seliph's army just runs through their enemy, Leif needs milk. What would be a cool ranking, is which hard mode is the easiest for the entire army. Lunatic in Awakening is basically Robin soloing the run to avoid getting units killed or wasting time. FE6 gives the player hard mode bonuses but still hard. Birthright might be the easiest.
HHM is a wonderful middle where the game feels very challenging but not unfair. And 3H just plays Venezuelan inflation with enemies stats. Which is decidedly not fun.
@@Aurirang HHM and FE9 Hard (not Maniac) are equally middle ground imo. Modern FEs solution to hard modes is that crazy stat boost coupled with forged weapons. smh I miss when hard meant think not worry about getting RNG screwed and throwing the whole run away.
@@MasterJP28 They're sad hard modes where it's just an rng-fest instead of proper strategies coming into play. I remember my 3Houses runs where i ended up dumping ll stat boosters into Byleth and the main lord and just Duoing the whole map because it was almost impossible to keep your squishmasters safe while also dealing with the onslaught. (seriously, Dimitri fared the best beccause of his avo-boost when he's on full hp) I think the worst enemies were Swordmasters and the Ambush-spawn Pegasus knights. The latter being especially cheap. Those were just bullshit.
@@Aurirang same but thieves and assassins with freaking pass and doubling everyone. I did a draft run with limited units and classes. Ended up doing Silver Snow and had to just hit with bows, gambits, and windsweep. There was no strategy, it was all hit and run, set up blaze and repeat. And the time skip reunion chapter is the worst!
Ha! I'm not surprised at all with with The Shepherds winning. Awakening is too easy to break
wouldn't have just made sense to use the FE4 Manga's version of the second generation as a Control Group as those versions of those characters are technically more canon in a way?
A great video, but If this were all the armies against one another wouldn’t the same game armies not be put together ( since they would likely team up against someone else ) or would some games just be so skewed due to the high numbers, also the Laguz royal dragons and beast tribe were left out of army placement in fe10. And no fe9 or was that just be mute do too sequel game. But still all a great video
Lets go awakening
Would be interesting to make a modded game with unmodified growths from each game somehow to make them fight but the amount of sheer work to get that rolling is absurd.
Damn, two of my favorite armies consistently being in bottom tier was something I didn’t want to see but kinda expected.
These numbers mean nothing to Chalice + Battalion's wrath/ vantage Dimitri. He *is* the army.
Lol I feel like this was pretty accurate. If you go by feats and numbers, Awakening characters are strong af. I mean u have to be to take on Grima.
I just wish Valentia would stop getting the short end of the stick...
Now you should rank them by relative strength to the enemies of their games
If fire emblem online was ever a thing, it should refer to this video for army balance between players.
I figured toothpastes army should win considering how broken the emblem rings are
Clearly we didn't include TMS cuz they would roll every army in the franchise
Leif being that high with limited deployment and base stats actually does kinda track, Thracia has a bunch of obscenely powerful prepromotes
Forseti kills everything but loses to hunter's volley and swift strikes.
2:16 You made it sound like they were going to be seperate armies there. lol But did you include all the tower and ruin characters you can recruit after the game for them?
Long story short, alfonse is the strogest lord and he solos all the lords with no problem (heroes power scale is as broken as grand order, and super dragon ball heroes)
music used in this video? thank you very much!
4:14 thanks lmao i am literally playing fe4 and have this in the background
Don't mess with The Vaike, man