Before FNAF: The Strange Beauty of Scott Cawthon's Other Games

2024 ж. 15 Ақп.
1 349 894 Рет қаралды

Get 50% off your first order of CookUnity meals - go to cookunity.com/solar50 and use my code SOLAR50 at checkout to try them out for yourself! Thanks to CookUnity for sponsoring this video!
This...is the bad guy. He took Beak's bread!
Second channel: / @solarsands2
Twitter: / solar_sas
Patreon: www.patreon.com/user?u=3356654
A more accessible version of this list and dates is now available as a Google Doc: docs.google.com/document/d/1B...
If you would like sources I have the script with full citations email me for a copy.
Music in Order of Appearance:
Mega Man (NES) Music - Bomb Man Stage
Bjorn Lynne - Mystery Forest
Density and Time - Venetian
Kevin MacLeod - Newer Wave
Weatherscan Music - Track 10
Green yuo
Super Mario 64 - Water Theme - Dire Dire Docks
Monkey Shot Expert Stage Super Monkey Ball 2 Extended
bl00dwave - simulations
Monkey Shot Expert Stage Super Monkey Ball 2 Extended
Flying Hands - Falling Star
Caustic Window - Squidge in the Fridge
Kevin MacLeod - Canon in D for Two Harps
White Out - 1080 Degree Snowboarding
Sable Soundtrack - Exploration (Ruins)
Familiarize Loop - Forever Quester
Flying Hands - Domination
Iffermoon Soundtrack - Battle Theme
Joey Pecoraro - Jazz Apricot
Metroid Prime - Record of Samus
Kevin MacLeod - Canon in D for Two Harps
Cut the Rope Theme
Bjorn Lynne - Mystery Forest
Flying Hands - Falling Star
Desolate hope Night theme !!!
Silent Hill 2 OST - Heaven’s Night
Audionautix - Night Rave
There is No Pause Button Music Extended
Dmitriy Lukyanov - Aqua
Kevin MacLeod - Townie Loop
Gavin Courtie Liz Radford - Pad Warm
Yume 2kki OST - Cog Maze
Chris Zabriskie - Is That You or Are You You
Haircuts for Men - Nothing Special Nothing Wonderful
Flying Hands - Falling Star
Subtitles in English
Subtitles en Español

Пікірлер
  • Get 50% off your first order of CookUnity meals - go to cookunity.com/solar50 and use my code SOLAR50 at checkout to try them out for yourself! Thanks to CookUnity for sponsoring this video! ZAMN A more accessible version of this list and dates is now available as a Google Doc: docs.google.com/document/d/1BP4IS2yxHfoJXw9jsg07Z1PfhA8xI-pT6NmnRNxQdg8/edit?usp=sharing

    @SolarSands@SolarSands2 ай бұрын
    • no

      @Humanguyman@Humanguyman2 ай бұрын
    • i'll make sure to do that buddy

      @bred9901@bred99012 ай бұрын
    • I'm having a gay awakening

      @g_ggle-sect.@g_ggle-sect.2 ай бұрын
    • why is ur name solar sans

      @wireless-earbuds-brain-tumor@wireless-earbuds-brain-tumor2 ай бұрын
    • i don't think even Markiplier could beat the piper.

      @drswag0076@drswag00762 ай бұрын
  • It's very flattering, humbling, and a little embarrassing too, to have everything laid out like this; the good, the not-so-good, the kinda bad, the bad, and the desperate too. Sometimes I wish I could go back and tweak this history a little, but it is what it is, and you're very correct in saying that I'm no genius. I appreciate the care you took in presenting all of this. It's very well done!

    @animdude@animdude2 ай бұрын
    • Nothing to be embarrassed about, going through your games and animations was a fascinating adventure. I’m kind of shocked you commented. I’m really glad you like the video! It means a lot! If there is anything else you want to shed light on, feel free to, a lot of people in the Scott Games community are curious.

      @SolarSands@SolarSands2 ай бұрын
    • OMG HI MR CAWTHON!!!!!

      @i.o.mnatperet587@i.o.mnatperet5872 ай бұрын
    • I WAS WATCHING THIS HOPING SCOTT SAW IT Im glad we get to see scotts past, whether bad or not I love seeing the build up of style and quirks that shine though in every game

      @pissonmenatalie7345@pissonmenatalie73452 ай бұрын
    • thats crazy, 15 minutes ago. other than that. your robot designs are sick as hell!!

      @coffeebreadwinner@coffeebreadwinner2 ай бұрын
    • Truly an inspiration for not giving up. It's the reason I study video game design (and the reason it's kind of scary too)!

      @isasomething7427@isasomething74272 ай бұрын
  • Time traveler: Kicks rock. The timeline: Scott Cawthon, creator of the well known video game franchise, Fart Hotel.

    @Juniper8271@Juniper82712 ай бұрын
    • *Silence* Whoever said “sticks and stones may breaks my bones but words may never hurt me” has never taken psychic damage

      @koathekid8255@koathekid82552 ай бұрын
    • Fart Hotel: The Movie got Oscar and all the artsy fartsy movie awards around the world.

      @Pehmokettu@Pehmokettu2 ай бұрын
    • John Michael VSauce, Creator of the cherished Fart Mario series, counting 200+ episodes

      @SneedFeedAndSeed@SneedFeedAndSeed2 ай бұрын
    • Fart Hotel: The Movie would be a blast.

      @poweroffriendship2.0@poweroffriendship2.02 ай бұрын
    • ​@@poweroffriendship2.0The MattPat cameo, owner of the famous Fart Theory channel is an especially nice touch

      @shytendeakatamanoir9740@shytendeakatamanoir97402 ай бұрын
  • Making a game called "Bible Story Slots" is absolutely insane.

    @CntrldChaos@CntrldChaos2 ай бұрын
    • You will gamble in the name of the Holy Spirit

      @DatRandomInternetDude@DatRandomInternetDude2 ай бұрын
    • @@DatRandomInternetDudeNo gambling in heaven!

      @cal_nitrogamer9648@cal_nitrogamer96482 ай бұрын
    • its so raw

      @julia4740@julia47402 ай бұрын
    • ​@@cal_nitrogamer9648 AMEN!

      @Josh72769@Josh727692 ай бұрын
    • I heard it and, WHAT THE-

      @Josh72769@Josh727692 ай бұрын
  • "All library graphics. Except for the blob. I drew the blob." That makes it sound like he's so proud, yet also like something serious, something bad.

    @dayminder7414@dayminder74142 ай бұрын
    • Screw Michael Afton the blob is the protagonist now

      @therandomcommenter6629@therandomcommenter66292 ай бұрын
    • For me it sounds like he's saying "hey if you find the game, the blob is my fault. I know it's not well drawn, put the guilt on me"

      @tpfoxCastro@tpfoxCastro2 ай бұрын
    • TBH the blob had the best animation of all those sprites.

      @carcharoclesmegalodon6904@carcharoclesmegalodon69042 ай бұрын
  • "...if I were forced to sing those stupid songs for 20 years and never got a bow? I'd probably be a bit irritable at night too. So remember, these characters hold a special place in the hearts of children, so treat them with respect." - Phone Guy (Scott) in Night 1 of FNAF 1. Seeing as most of his early games were made for his children, this seems a little more than just a quirky introduction.

    @nuclearwinter8382@nuclearwinter83822 ай бұрын
    • Probably a coincidence but damn

      @SolarSands@SolarSands2 ай бұрын
    • Dang, makes me love fnaf even more.

      @NewBeginnings571@NewBeginnings5712 ай бұрын
    • It's "never got a bath"

      @OleksiyAntonkin@OleksiyAntonkin2 ай бұрын
    • shhhhhhhh don't ruin the moment okay@@OleksiyAntonkin

      @bananagiraffe5698@bananagiraffe56982 ай бұрын
    • ​@@SolarSandsmy friend, there are no coincidences in FNAF

      @rodimusmagnus5586@rodimusmagnus55862 ай бұрын
  • I love how simple the design of his short films are until the incredibly detailed robot eventually joins the plot

    @mylestheman@mylestheman2 ай бұрын
    • That's botheads 101

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • With those robot designs that are extremely detailed, Scott Cawthon could make a good _Transformers_ movie.

      @poweroffriendship2.0@poweroffriendship2.02 ай бұрын
    • @@poweroffriendship2.0 they're good simplified representations of what the _movies_ looked like, minus any of the _transformer_

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • ​@@quantumblauthor7300Undisguised Robots

      @AbbeyYard@AbbeyYard2 ай бұрын
    • The

      @lpc9929@lpc99292 ай бұрын
  • The depression Scott Cawthon had that caused him to make fnaf makes so much more sense now It wasnt just because a single app got bad reviews, it was literal decades of pent up frustration from a tortured artist giving it his all. also it is INSANE how the human characters look like ass but the robot with a human face looks accurate, how the hell does that happen

    @GravityTrash@GravityTrash2 ай бұрын
    • Like how he can make a decent human corpse in Springtrap and in Pizza Sim, it's fucking Jimmy Neutron.

      @cha0trix493@cha0trix4932 ай бұрын
    • ​@@cha0trix493Fnaf 6 springtrap is actually intimidating..when you can't see his eyes

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
    • @@Stephanie-mv9iy Big lesson I took away from the Fnaf movie though the scene where Freddy stares directly at the camera when Mike's sneaking around was genuinely unsettling, it gets me every time no matter how prepared I am but the rest of it feels silly with 'teh evil red eyes!!'

      @Xenomorthian@Xenomorthian2 ай бұрын
    • @@Xenomorthian exactly

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
    • @@cha0trix493 The skull looks good, then you notice the ankle intestines and wonder just what happened in that safe room…

      @nightfallsongbird@nightfallsongbirdАй бұрын
  • Idk if it’s just me but I love the aesthetic of desolate hope. Just so ominous yet beautiful. Mechanical yet organic. You can tell just by looking at it that there’s a story behind that world. A story we may never discover due to its apparent depth and detail. The run down machinery and overgrown foliage just draws my attention in such an inexplicable way. And I love it.

    @therandomtransformersanima6236@therandomtransformersanima62362 ай бұрын
    • Have you ever played some old Capcom Arcade games like "Nemo" or "3 Wonders"?

      @MicheleDelGiudice-mykys@MicheleDelGiudice-mykys2 ай бұрын
    • @@MicheleDelGiudice-mykys no, but I’ll look ‘em up

      @therandomtransformersanima6236@therandomtransformersanima62362 ай бұрын
    • it was a very interesting game, I would say it has the strongest subtext and discourse of all of scott's games yet I see next to no discussion. It was kind of a let down how FNAF gets all the attention to story and lore when it looks like a jumbled mess that obviously was not planned out very good. I kinda wish to see more games like desolate hope but i'll let the man cook

      @finedecision5639@finedecision56392 ай бұрын
    • Agreed! I'd never heard of Desolate Hope before this video but I fell in love with the atmosphere, and the environment and character designs of the game instantly, I'm genuinely amazed. I love this kind of aesthetic and the execution seems great too, the setting/concept and the visuals are all so captivating. What a gem.

      @may___021@may___0212 ай бұрын
    • ​@@may___021 The game's free on Steam so... 👀 Fair warning: The game has flashing lights

      @KamenracerX@KamenracerX2 ай бұрын
  • After seeing Scotts earlier games, I've realized that fnaf world Isn't a fnaf game, It's a Scott Cawthon game.

    @mjiau1@mjiau12 ай бұрын
    • its the most scott cawthon game there is 😂

      @AtomicVertigo_Comics@AtomicVertigo_Comics2 ай бұрын
    • It was genuinely a better game than every other Fnaf game except the first one

      @FloofMother@FloofMother2 ай бұрын
    • @@FloofMother now that a Take I haven't heard before. It's interesting

      @AldinRamic@AldinRamic2 ай бұрын
    • @@AldinRamic I think that Fnaf one is genuinely artful in how it told a subtle story, and was creepy, not by the character’s designs, but rather the context they were placed in, which was something that I feel was lost as early as Fnaf 2

      @FloofMother@FloofMother2 ай бұрын
    • @@FloofMother still better than Fnaf World

      @suckmyass977@suckmyass9772 ай бұрын
  • The “say hello to the trap door” bit was genuinely hilarious in my opinion

    @Parcivals-Creations@Parcivals-Creations2 ай бұрын
    • That scene is hilarious because it is unexpected, coming from a Christian show.

      @poweroffriendship2.0@poweroffriendship2.02 ай бұрын
    • 25:36 for anyone wanting to know exactly where it is

      @Armorion@Armorion2 ай бұрын
    • It really was, that line killed me

      @teazen_tea@teazen_tea2 ай бұрын
    • The “knock them out and drop them in the ocean” killed me

      @eggbag4182@eggbag41822 ай бұрын
    • I audibly laughed

      @Unluckydood@Unluckydood2 ай бұрын
  • 47:16 quick side note: those type of doors are a real thing, it’s a safety precaution so guards and employees don’t get trapped inside during a power outage

    @FoxyMaster1016@FoxyMaster10162 ай бұрын
    • So weird how he chose to point that out as if it's not plausible for a door like that to exist.

      @hi7535@hi75352 ай бұрын
    • It makes sense why they open when the power goes out, but not sure why they eat up power

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
    • Yep. I've seen fire escape doors with electromagnetic locks (you can force them open but it'll trigger a nasty alarm). As long as there's a current, that door stays locked. If the power goes out, you can just open it like normal and leave. Obviously that fact doesn't justify the FNAF doors _drawing down_ power. Maybe Freddy's runs on a generator? lol

      @Soufriere84@Soufriere842 ай бұрын
    • Perhaps because I, like many others, acrually didn't know that 😅 makes sense though

      @TracksWithDax@TracksWithDaxАй бұрын
  • The way he views machinery in general is almost fantastical. It’s so..unique. Genuinely, no other style matches it. He looks at a machine in a way I cannot process, like it is something incomprehensible and ancient.

    @_Mossenn@_Mossenn2 ай бұрын
  • i kinda love how scott went from making hyper-detailed robots, to getting criticized to making things that look too much like robots, then turning back to making robots

    @NotSoGenesiz@NotSoGenesiz2 ай бұрын
    • robot

      @TheRealYuckl3s_9000@TheRealYuckl3s_90002 ай бұрын
    • robot

      @ExtraQuestionableContent@ExtraQuestionableContent2 ай бұрын
    • Robot

      @Haremfucker87@Haremfucker872 ай бұрын
    • robot

      @jiyzo@jiyzo2 ай бұрын
    • robot

      @aNubbr@aNubbr2 ай бұрын
  • as a homeschooled Christian I'm surprised how much scott cawthon media I consumed as a kid before FNAF even came out lol

    @CRAZYMONYmc@CRAZYMONYmc2 ай бұрын
    • Isn't it a sin to lie?

      @lordofthe6string@lordofthe6string2 ай бұрын
    • i'm curious if it does a good job sending the message on those media? Like as a kid do you learn a lot from it?

      @mjdevlog@mjdevlog2 ай бұрын
    • bro i my family watched pilgrim's progress before fnaf and found out way later they were both made by him lol

      @DJSlimeball@DJSlimeball2 ай бұрын
    • how popular were his creations in the Christian spheres?

      @AliceFlynn@AliceFlynn2 ай бұрын
    • you consumed a what?

      @moltengears7483@moltengears74832 ай бұрын
  • I cannot overstate enough jow grateful I am to hear someone acknowledging that Fnaf's "oversaturation" or "rushed output" wasn't just Scott milking a cow for all it was worth, but rather that was just how he's made games. Man's got speed.

    @megafan1137@megafan11372 ай бұрын
    • Is a critic that implies the games took no effort, despite the fact one man was putting in most of the work. That critic went around just cause people were tired of Fnaf fan work online, it had nothing to do with the real quality of the games.

      @simonkorica9467@simonkorica9467Ай бұрын
  • 25:30 and the jokes like this throughout are genuinely hilarious. I love how its also clean and kid friendly, without being 'childish' or condescending towards children.

    @mspaint93@mspaint932 ай бұрын
  • You can tell how after The Desolate Hope, Scott was close to giving up. After his magmum opus flopped he resigned himself to cheap mobile games--a few okay, many terrible. It was clear he was very sensitive to criticism at the time, probably frustrated with his lack of success. He finally decided to give it one last try and the rest is history.

    @ScottsShots@ScottsShots2 ай бұрын
    • It's just like that image where that guy with a pickaxe was so close to discovering treasure, and Scott took one final chance, finding the treasure.

      @_V.Va_@_V.Va_2 ай бұрын
    • Yeah great summary of what happened @@_V.Va_

      @sdekoning2100@sdekoning21002 ай бұрын
    • yknow what they say, 99%of gamblers quit before they win big

      @schippai3308@schippai33082 ай бұрын
    • @@schippai3308 Quit or go broke?

      @_V.Va_@_V.Va_2 ай бұрын
    • @@_V.Va_ Either of those two I'd say.

      @LagrangePoint0@LagrangePoint02 ай бұрын
  • Scott actually made those Metroid clones for his kids! Quote: "I actually made this for my kids when they were too little to play the real Metroid games. ;) That's why it's super simple and uses the biggest buttons on the keyboard!"

    @damikel4738@damikel47382 ай бұрын
    • That’s incredibly sweet :,) I know Scott also loves replaying Mega Man 3, I wonder if his kids just like playing games where you have an arm cannon?

      @Glory2Snowstar@Glory2Snowstar2 ай бұрын
    • ​@@Glory2Snowstar Megaman too? My theory was kinda right them.

      @platinumg.8614@platinumg.86142 ай бұрын
    • When new weapon in SL lmk

      @theparanoidandroid2796@theparanoidandroid27962 ай бұрын
    • Never have I ever seen a Russell PFP on YT. Now that I think of it, that's weird as hell Hats off to you, fellow Russell fan

      @Twiddle_things@Twiddle_things18 күн бұрын
    • scott is an angel and everyone against him is evil and less than human and diserves nothing from this life!

      @elderjose9662@elderjose966212 күн бұрын
  • Wait, wait, wait, you mean to tell me that those weird Magic School Bus knock-off videos that my science teacher forced us to watch in 5th grade were animated by SCOTT CAWTHON?!?!

    @renrawbigmovies1640@renrawbigmovies1640Ай бұрын
    • I swear we've all seen something from Scott Cawthon once in our lifetime without realizing it

      @exotic1405@exotic1405Ай бұрын
  • 53:02 this one comment breaks my heart, it's from a guy who works tirelessly every day and somehow is still so humble

    @CibuYT@CibuYT2 ай бұрын
    • If you're wondering It's in a video of Jim Sterling (Scott's biggest critic) reacting to the fnaf trailer

      @tunasandwich8049@tunasandwich80492 ай бұрын
    • ​@@tunasandwich8049Jesus Christ! just by see the creature I can see why and that this thing is evil and definally wrong! this is the same thing thant make that horrible critics of the duke nukem franchise, how I dispise this kind of thing!

      @elderjose9662@elderjose966212 күн бұрын
    • @@elderjose9662 well Scott doesn't take it too badly There really is no bad blood between them and in fact it's thanks to Jim Sterling that Scott had the drive to make the fnaf series In fact Jim found the fnaf trailer really promising

      @tunasandwich8049@tunasandwich804912 күн бұрын
    • ​@@tunasandwich8049dude that thing call scott a horrible people and say that he is evil and that fnaf fans just love to hate just because of the donations polemic, this thing is evil and less than human and diserves punishment!

      @elderjose9662@elderjose966212 күн бұрын
  • Glad that people are finally appreciating Cawthon's robot designs because they're absolutely sick.

    @Karanthaneos@Karanthaneos2 ай бұрын
    • Mangle and end02 been my favs since FNaF2. Real ones been here since the start ✊🏽

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • They’re really interesting since it’s rare to see robots and mechas inspired by old toys and 60s era style of robots with tons of wires and tubings in this day and age of being either inspired by Anime or military equipment

      @user-pj1ec5om5g@user-pj1ec5om5g2 ай бұрын
    • @@user-pj1ec5om5g i think the enthusiasm just has to catch the next cultural wave

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • I never knew about any of the non-fnaf things and they're amazing! Those robots of his are top tier.

      @DrDingsGaster@DrDingsGaster2 ай бұрын
    • @@quantumblauthor7300same here

      @loveseat-honey@loveseat-honey2 ай бұрын
  • After seeing Desolate Hope’s art direction, I want Scott to do a similar game with a full team of programmers and animators

    @RD-170@RD-1702 ай бұрын
    • *ahem* That apparently caused some trouble with Security Breach, but he got out a couple of full-on VR titles and they're pretty cool. Good sci-fi going on in them.

      @oogalook@oogalook2 ай бұрын
    • Omg, yesss. Even something point and click'ish, lowkey like Darkseed and Garage : Bad dream adventure :D That would be so sick!

      @RubykonCubes3668@RubykonCubes36682 ай бұрын
    • While that would be amazing, it’s clear that Scott relishes in being a one man team. Even in the movie almost everything was his ideas and plans alone.

      @joshuasalem5022@joshuasalem50222 ай бұрын
    • Have you guys ever played the Capcom Arcade games "3 Wonders" and "Nemo"?

      @MicheleDelGiudice-mykys@MicheleDelGiudice-mykys2 ай бұрын
    • He would have been perfect for '90s point-and-click adventures, especially on the surreal side.

      @connordarvall8482@connordarvall84822 ай бұрын
  • i have said it and i repeat it: scott was made to make robots. they are so unique and amazing, full of deteails and just incredible looking. i would love to see a new gwme of scott starring all of his robots designes, it would be amazing.

    @jojofanatico6928@jojofanatico69282 ай бұрын
  • I’m speechless how Scott was able to create so many games and animations within 20 years and have never given up. I’ll give this man a massive applause for making such talented games!

    @MysticNinTorres@MysticNinTorres2 ай бұрын
  • It's oddly encouraging that it took Scott 17 years to figure out how to export with transparency.

    @koye4427@koye44272 ай бұрын
    • give him a break he tried

      @lrkeribergaard6110@lrkeribergaard61102 ай бұрын
    • ​@@lrkeribergaard6110most literate scotthon cawthon fan

      @ace-smith@ace-smith2 ай бұрын
    • @@ace-smith huh?

      @lrkeribergaard6110@lrkeribergaard61102 ай бұрын
    • ​@@lrkeribergaard6110 do you know what the word encouraging means

      @ace-smith@ace-smith2 ай бұрын
    • @@ace-smith oh....damn i must be tired

      @lrkeribergaard6110@lrkeribergaard61102 ай бұрын
  • The Desolate Hope in particular is an odd one because fnaf tubers DID try it out, at least a couple did, but pretty much none actually played more than one episode. To them it was just "wow look at this other thing he made, now back to fnaf."

    @GIRGHGH@GIRGHGH2 ай бұрын
    • Better late than never; Sands might've just sparked a Renaissance, and unless more FNaF property happens soon, an uninterrupted one

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • I think the reason why is that Desolate Hope was dropped by so many players is that alot of people at the time weren't ready for the Desolate Room/Hope style of RPG. Its such an overwhelming game that you need to be patient and learn its system. It helps if you played Desolate Room before it.

      @DoodleWill@DoodleWill2 ай бұрын
    • It doesn’t help that Scott ray bradburyed it into a pro life metaphor like a decade after it came out (I’ve played the game, the only way it is remotely pro life is that it has a baby in it) so it’s become controversial to talk about in some spaces.

      @FloofMother@FloofMother2 ай бұрын
    • @@FloofMother sadly that happens a lot, the creator puts a message in their work after it's been released when in the original there was nothing to suggest it. It's annoying independently of if you believe what they say is true or not

      @walberparker7111@walberparker71112 ай бұрын
    • @@FloofMother Originally it had a message at the end that could be interpreted as pro-life, but he later removed that message due to controversy.

      @an0therW@an0therW2 ай бұрын
  • I ain't gonna lie, Scott robot design is hands down one of the coolest and uncanny design ever. I want to see a remastered or a new game of Desolate Hope

    @BackWaveUnited@BackWaveUnited2 ай бұрын
  • I boggles my mind that FNAF 1 was so unique in terms of gameplay, super balanced, had an interesting and well-hidden story, AND graphics that backup the creepy factor. Like, Scott really went ALL out on FNAF 1 and made basically the perfect launch title for the franchise Seems like those years and years of just cranking, optimizing his workflow, failing, and trying differnt things gave him a TON of experience. I'm glad he never gave up!

    @TracksWithDax@TracksWithDaxАй бұрын
  • Scott really, really, REALLY likes detailed 3D Inorganic Models.

    @justas423@justas4232 ай бұрын
    • Greebling is fun!

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • @@quantumblauthor7300 that's a word i haven't heard in a long time.

      @momiji_number1daughterwife@momiji_number1daughterwife2 ай бұрын
    • ​@@momiji_number1daughterwifegood Greebling is fast food of visual design

      @Slouworker@Slouworker2 ай бұрын
    • @@Slouworker skin is the fast food of your body

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • @@SlouworkerPeel off your skin. Go ahead! Do it! Take it off.

      @iCookCrystalMeth@iCookCrystalMeth2 ай бұрын
  • I feel like Scott Cawthon may be the only human being with the ability of making the creatures and environments from I Have no Mouth, and I Must Scream as I imagine them.

    @TonyRamirez-bi4vd@TonyRamirez-bi4vd2 ай бұрын
    • I'd love to see his take on AM

      @schippai3308@schippai33082 ай бұрын
    • ​@@schippai3308My favourite I have ever seen is the bird-like one, and I feel like it would be close to that.

      @gasterthemaster6490@gasterthemaster64902 ай бұрын
    • scott cawthon totally played fallout 1 back in the day lol

      @alyssarasmussen1723@alyssarasmussen17232 ай бұрын
    • I would play a Scott Cawthon adaptation of I Have No Mouth after watching this video.

      @KrazyKaiser@KrazyKaiser2 ай бұрын
    • I was looking for a comment about this!

      @therearetwowolves@therearetwowolves2 ай бұрын
  • the fact that even deep into the FNAF games, Scot never got the hang of modeling humans is hilarious. Like. How do you not notice the jarring disparity between how detailed your environments/ villains and human characters look? Its also apparent that his portrayal of robotics in Sister Location (all the tubes) has precedence, like, he was letting older concept ideas leak into FNAF, but really held it back, probably for the sake of staying on-brand. I’d be super excited if Scott ever made a modern Game that adapted the artistic style of Desolate Hope. It was clearly a work of love.

    @brown7180@brown71802 ай бұрын
  • I remember how my dad found the game on Steam called "Desolate Hope". This is the first Scott's game i found about. It still have place in my heart to this day.

    @rekammm@rekammm2 ай бұрын
  • It’s interesting how even his old horror book involves child murd er. I bet it’s because he’s a father. When you have kids, them getting hurt so brutally is your worst fear.

    @ab-gail@ab-gail2 ай бұрын
    • Seeing the game where you battle images of his kids makes me think more games were made for them than what Solar Sands mentioned. Even if some are scary, some are still goofy and fun. I think he really was trying to prioritize his family in some way (other than financial)

      @mynameisambertoo7379@mynameisambertoo73792 ай бұрын
    • @@mynameisambertoo7379true! especially considering he’s said that he let his kids play-test some of the fnaf games and even gave them money as a prize for beating ultimate custom night challenges

      @starauretta@starauretta11 күн бұрын
  • Scott has always been a tech sci-fi boy, explains how much he sucks with human models yet is a f*cking wizard when it comes to technology and wires and stuff with the animatronics in fnaf, guy's a robotics dude at heart Edit: comment section's quite um....chaotic, guys😅

    @_neon-xeon_3966@_neon-xeon_39662 ай бұрын
    • Because it isn’t difficult. It’s geometric shapes primarily, and there’s nothing really to compare it to so you don’t have to worry about proportions or uncanny valley because that’s the entire point

      @FloofMother@FloofMother2 ай бұрын
    • ​@@FloofMotheroh my God, why are you shitting on Scott in like every single comment you make? Did he personally hurt you or something?? Jesus

      @spookz26@spookz262 ай бұрын
    • @@FloofMother Ok, go model a robot from The Desolate Hope and see how that turns out bro

      @bossman-jk9tl@bossman-jk9tl2 ай бұрын
    • @@spookz26 in my comments I have: explained a thing he did, absent of editorialization Praised Fnaf one as a genuine piece of art Given reasons for why I don’t particularly like Scott That is hardly “shitting on Scott in every comment” but I guess blind uncritical worship of every creator of something you like is part of for the course on the internet

      @FloofMother@FloofMother2 ай бұрын
    • @@bossman-jk9tl “let’s see YOU do better” is kind of stereotypical as the go-to argument for someone who is defensive because they realize they don’t actually have any rebuttal for what was just said to them. Very funny

      @FloofMother@FloofMother2 ай бұрын
  • Okay I was like "Huh, maybe I should check The Desolate Hope out" AND ITS FREEEEE?! WHAT?!

    @reubenbailey7491@reubenbailey74912 ай бұрын
  • i love how all of his old games obviously gave some inspiration to each fnaf game. The Desolate Hope shows all of the design inspirations for Sister Location, Forever Quester looks like all of the minigames from Fnaf 2, Fnaf Pizza Simulator, and Security Breach, i mean the list goes on!

    @elektraheart467@elektraheart4672 ай бұрын
  • that last part got me emotional. An artist with unpublished, obscure works is infinitely more succesful than the artist who gave up.

    @theatom1355@theatom13552 ай бұрын
    • He also had God and Family on his side, so give that a try :)

      @user-ll3kc4kq2d@user-ll3kc4kq2d2 ай бұрын
    • @@user-ll3kc4kq2d Please stop trying to push your belief on to others :)

      @bob38028@bob380282 ай бұрын
    • ​@@user-ll3kc4kq2d wom womp

      @chicknbisque@chicknbisque2 ай бұрын
    • It's pretty motivational, honestly

      @eugeniabukhman8533@eugeniabukhman85332 ай бұрын
    • ​@user-ll3kc4kq2d but did he have anime on his side? Well ig he did by UCN

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
  • i love how obvious it is early on that scott definitely has a thing for robot designs. i remember in a review of the earlier fnaf games it was suggested that if scott just left fnaf as a one-time thing he could have built a legacy as "the creepy robot guy" and sometimes i want to see what that alternate timeline would look like

    @pokkipox@pokkipox2 ай бұрын
    • I desperately want to see the "desolate hope gains massive success" timeline. those designs are genuinely insanely fuckin cool. ive never seen anything quite like them

      @cicadaenthusiast3954@cicadaenthusiast39542 ай бұрын
    • Technically he HAS gained a legacy as “the creepy robot guy.” Sister Location’s whole character roster was The Desolate Hope’s aesthetic revival. Not enough caution tape and rust in that one though. Desolate Hope still has it beat on that front.

      @Glory2Snowstar@Glory2Snowstar2 ай бұрын
    • Was it a review by Jordan Underneath, by chance?

      @eugeniabukhman8533@eugeniabukhman85332 ай бұрын
    • @@eugeniabukhman8533 yeah i think it was his

      @pokkipox@pokkipox2 ай бұрын
    • @@eugeniabukhman8533 God I miss Jordan Underneath, he was one of my favorite channels years ago. I still come back and watch his silent hill reviews from time to time for nostalgia. Im glad he branched into his own style of content. Though I do miss his review content.

      @skyaero8773@skyaero87732 ай бұрын
  • his phone games make me feel genuinely interested in the lives of the developers of shovel wear

    @blaineishere3851@blaineishere38512 ай бұрын
  • Im genuinely sitting here crying. As an artist who has all but given up, i was very inspired by Scotts art journey. Even at the point of giving up he gave it one last go and changes his WHOLE life. I hope maybe one day i can find that spark i had for almost 20 years.

    @obsidion_sings@obsidion_sings2 ай бұрын
  • Scott Cawthon is a rare example of the American Dream in motion in the modern era.

    @ringkunmori@ringkunmori2 ай бұрын
    • The state of the franchise today: a more common example

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • This happens all the time on KZhead.. Mr. Beast ECT.

      @vincentknws@vincentknws2 ай бұрын
    • Id say a more important lesson is to enjoy the journey and not just expect the destination,

      @lelagrangeeffectphysics4120@lelagrangeeffectphysics41202 ай бұрын
    • @quantumblauthor7300 can you elaborate?

      @OkPe-ww5rs@OkPe-ww5rs2 ай бұрын
    • @@OkPe-ww5rs most last-stage success stories don't reflect the original dreams

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
  • The desolate hope is honestly so visually incredible, wild how it’s just forgotten.

    @wastingtime1441@wastingtime14412 ай бұрын
    • Fun fact, The Desolate Hope has a fan song (and as far as I know, is the only non-FNAF fan song made for a Scott game) It's fittingly called: The Desolate Hope by MiatriSs.

      @horse14t@horse14t2 ай бұрын
    • Yeah, Scott was wonderful for his surreal landscapes and sci-fi designs. The desolate hope is very near to me for that reason.

      @squedlly@squedlly2 ай бұрын
    • @@squedlly I would like to play a game with that same art style, but different mechanics because I'm not into RPG games.

      @LagrangePoint0@LagrangePoint02 ай бұрын
    • ​@@LagrangePoint0 madman.. how can you not like rpgs

      @osycotic@osycoticАй бұрын
    • @@osycotic I don't really know, I have really tried, I the only one I completed (at least the main story) was Fallout 3.

      @LagrangePoint0@LagrangePoint0Ай бұрын
  • The Desolate Hope kind of reminds me of Garage: A Bad Dream Adventure mixed with I Have No Mouth And I Must Scream, but with a more whimsical and fantastical vibe. I really like that 90s vibe to it.

    @imstupid880@imstupid8802 ай бұрын
    • You're not wrong

      @caav56@caav562 ай бұрын
  • bro got roasted so hard he single handedly created a whole new horror genre "mascot horror"

    @mikejox@mikejox2 ай бұрын
    • Too bad everyone else beat it to death in just a few years.

      @spugintrntl@spugintrntlАй бұрын
    • @@spugintrntl to be expected anything that gets remotely popular will be milked to the point of exhaustion

      @mikejox@mikejoxАй бұрын
  • 25:30 lost my mind at “say hello to the trapdoor”

    @Floydknight@Floydknight2 ай бұрын
    • me too bro

      @natsukigushiken3244@natsukigushiken32442 ай бұрын
    • What if you… Broke your mind?

      @hardmask4685@hardmask4685Ай бұрын
  • Unironically a animal crossing MMO where your house and decor modifies your character and abilities is kind of a genius idea.

    @InvadeNormandy@InvadeNormandy2 ай бұрын
    • Cult of the lamb?

      @nullybully@nullybully2 ай бұрын
    • With online! It'd probably be lit but hard to pull off. ​@@nullybully

      @sketch-eee4165@sketch-eee41652 ай бұрын
    • Not an MMO but close! I do like Cult of the Lamb a lot, and I think it does the best of that concept in the context of a Roguelite @@nullybully

      @magicman6908@magicman69082 ай бұрын
    • It makes sense, in a way. The environment you live in affects you in ways that you might not even realise.

      @percher4824@percher48242 ай бұрын
    • That's kinda like Amazing Cultivation Simulator, but it has a bunch of esoteric rules because its magic system is Chinese feng shui.

      @ironicdivinemandatestan4262@ironicdivinemandatestan4262Ай бұрын
  • I've seen some people criticize Scott for being loosey-goosey with FNAF's storytelling. It's valid, but I think it misses a much bigger issue. Scott tried making intelligent art to the best of his ability. He was stuck in a dead-end job, and none of his most passionate works made him a dime. FNAF was a big "screw it" moment for him. You have to wonder, was Scott mad? If I spent years pouring all my effort into some projects, only for a random side thing to wind up being my legacy... I'd be furious. All that time, all that effort... and I only get rewarded for something I don't even care about that much? Why the hell should anyone care about effort when faced with such absurdity?

    @GeorgeCowsert@GeorgeCowsert2 ай бұрын
  • 25:02 Maximalist is such a good term, bro was detailmaxxing before it was cool

    @themiddleman5763@themiddleman57632 ай бұрын
  • I kinda wish Scott would consider taking another look at some of his older, niche games like the Desolate series and either taking another stab at them or making a new thing from their bones. The Desolate Hope is, legitimately, a beautiful, tragic, macabre game with a fantastic aesthetic. I adore the "sci-fi apocalypse" concept, with broken-down machinery, failing AIs, and the struggle to find meaning in a dying, mechanical world. I imagine, after his years making FNAF, he's built up his skills in storytelling and character design, so I can only imagine the raw, horrific beauty of another Desolate-style game that, in my opinion, could rival macabre artistic greats like H.R. Giger and Zdzisław Beksiński in his own way. He may still not be all that great at making human beings, but his machines and landscapes and his mastery of subtle, horrific and strangely philosophical narratives are top-tier. I'd adore another game in that style.

    @Armameteus@Armameteus2 ай бұрын
    • Kinda oddworld with it

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • He hinted at a sequel called The Desolate Abandon on a Steam comment. And on his letter regarding an assault on his house following the donations situation, he noted that he'd like to slow down and come back to making RPGs, so I remain hopeful.

      @LudiusQuassas@LudiusQuassas2 ай бұрын
    • ​@@LudiusQuassasi hope so too, he doesnt seem to directly work on making fnaf so now he can make other things, anything he likes :]!!!

      @SkullZie@SkullZie2 ай бұрын
    • ​@@SkullZie He seems to be directly working on the franchise still. Considering the movie was written (mainly) by him, and the games seem to be written by him still. So maybe some things changed from whenever he said what ludius is saying. Regardless, it'd be pretty neat to see a sequel for the desolate series. :)

      @soomi5667@soomi56672 ай бұрын
  • He started mentioning suicidal thoughts to his doctor? He was working in retail? Yeah, that'll do it...

    @jonaw.2153@jonaw.21532 ай бұрын
    • To be fair, it's a very good sign that he got his doctor involved; that's normally the weak link, is not asking for help. Really relatable guy, I hope he's doing better now.

      @oogalook@oogalook2 ай бұрын
    • @@oogalook it's fucking sad that his doctor told the assurance guys tough, imagine trying to get help only for the person you tough would help you to fucking make things way worse.

      @gustavoaraujopenha8463@gustavoaraujopenha84632 ай бұрын
    • @@gustavoaraujopenha8463defo, he said that when his life insurance policy got cancelled he felt even his own death had no value. Must have been a absolutely terrible moment in his life.

      @lilcotorro@lilcotorro2 ай бұрын
    • ​@@gustavoaraujopenha8463 this is so fucked up, how is this even legal

      @maddiewaters7112@maddiewaters711213 күн бұрын
  • The detailed and creepy robots trying to recreate humanity is something really cool and really creepy. I hope he takes that somewhere next. Drawing from the uncanny valley of these and making a beautiful backrooms like open world your trying to escape but all the creepy robots are helping you in some way. I feel like there could be some heavy lore to create and manifest and countless theories and some really fun/stimulating game play

    @SpaceWolf21@SpaceWolf212 ай бұрын
  • 19:48 This refrence to canned creamcorn is obviously based on the iconic gwimbley games.

    @First_in_Last@First_in_Last20 күн бұрын
  • Honestly, after recently starting my game dev journey, I fear that if I manage to make something trendy and I follow up on it, people will forget my previous works. I hope they don't.

    @prototype_11@prototype_112 ай бұрын
    • I reassure you that your works will survive by their own merit. -My nose grows a millimeter.- I rescind past skepticism and say this instead with newfound sincerity

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • It’s not that they will be forgotten, but that most will never know they existed. That’s scarier to me

      @user-pj1ec5om5g@user-pj1ec5om5g2 ай бұрын
    • Newgrounds is proof that that is unlikely ❤ If you're willing to share your art is some capacity

      @Sandux930@Sandux9302 ай бұрын
    • As a CG artist that works in the game industry, I can guarantee someone out there will enjoy it, whether now or in the future, and in some way your legacy and memory will live on long past your death. It will not be forgotten. Maybe you'll never know who these people are, but art is immortal. Think of all the art history that has preserved since the very beginning of human evolution. I still discover decade old games long abandoned by their devs all the time lol

      @tomewifecollector9608@tomewifecollector96082 ай бұрын
    • @@tomewifecollector9608 oh yeah, I guess the noblest legacies are those maintained by niche groups of underground nerds on a specific topic. Huh. You've fundamentally changed a worldview for the better, friend.

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
  • Oh boy, can’t wait for Solar Sands to talk about fart hotel

    @Markeplier23@Markeplier232 ай бұрын
    • Ice Spice's favorite game!

      @Hadeto_AngelRust@Hadeto_AngelRust2 ай бұрын
    • @@Hadeto_AngelRustwhat

      @Markeplier23@Markeplier232 ай бұрын
  • The robot designs in the desolate hope truly are fantastic.

    @susejtsirhc4202@susejtsirhc42022 ай бұрын
  • That part from "scott cawthon isnt a genius" and the moral of this stort was truly inspiring. Something i needed to hear. So thank you for that.

    @Honey_Daddy@Honey_Daddy2 ай бұрын
  • honestly I love seeing the passion for sci fi and robots. Like it comes out in FNAF a lot more than people think, but like you said his maximalist robot designs are so neat and truly beautiful in their own right.

    @swimsauce7373@swimsauce73732 ай бұрын
    • He managed to keep it fairly subdued until 5

      @quantumblauthor7300@quantumblauthor73002 ай бұрын
    • it's there far back as fnaf2 if you know where to look

      @swimsauce7373@swimsauce73732 ай бұрын
  • Scott's fear of not getting recognition for non-FNaF work is fair. He took 20 years to even get his name out there with stuff he did make, and most of it is known now because of the one thing that caught people's attention.Doing something new after making something successful can be scary, but I think you're right in that people will try to support him if he makes something he really puts effort into.

    @noisemaker432@noisemaker4322 ай бұрын
    • I grew up on FNaF, I experienced the beginning and as an adult now I respect and appreciate Scott’s older work. He’s absolutely talented.

      @ghostcoffee1099@ghostcoffee10992 ай бұрын
  • 11:42 "Knock them out and drop them in the ocean." I was not expecting that 💀

    @TerryTickleminor@TerryTickleminor2 ай бұрын
  • Desolate Hope feels like the story of Scott’s creative passion. It’s difficult to elaborate but it’s so wonderful how his efforts weren’t in vain. How, even as his other games got lost in the dark, even though he felt he was dying to himself, there was a purpose to it. That message of giving FNAF a chance and that he worked really hard on it made me burst into tears. I hope he’s willing to branch put once more.

    @Sarah-vo2qu@Sarah-vo2qu2 ай бұрын
  • I honestly wish people talked more about this part of Scott. Single-handedly making so many games, expressing yourself and values through a medium to the best of your ability, completing a vision. Its honestly inspiring and makes the success of FNAF well earned

    @hinka9391@hinka93912 ай бұрын
    • It makes the success of FNAF mean so much more.

      @Andycandyman24@Andycandyman242 ай бұрын
    • tbh I thought scott was some kid in his late teens/early 20s. Not some dad in, presumably, his 40s. A lot of viral indie games tend to be made by young kids who just got lucky, so I expected the same. But the fact that he honed his craft for decades before finally finding success really brings hope up for a lot of artists, myself included, that its never really "too late" to continue your passion.

      @jojo11254@jojo112542 ай бұрын
    • @@jojo11254 Yeah its so far gone from the usual success story because it came with a lot of prior failure. Its honestly awe inspiring he did so much despite not getting the best results.

      @hinka9391@hinka93912 ай бұрын
  • As an artist and animator who has made art my entire life, but with no success so far, I really needed to see this. I knew that Cawthon had dabbled in a few games before FNAF, but never knew just how much he had actually produced - and how much work he's put into projects that received no real recognition at all. It's comforting to know, that just because you haven't been appreciated for current and previous work, doesn't mean you'll never see success in the future. As long as you never lose your passion.

    @crownclowncreations@crownclowncreations2 ай бұрын
    • dang ur insanely skilled (checked your channel)

      @aahhhhhhhhhhhhh@aahhhhhhhhhhhhh2 ай бұрын
    • @@aahhhhhhhhhhhhh Aww thank you so much!

      @crownclowncreations@crownclowncreationsАй бұрын
  • danm scott WAS BORN for eviroment and creature design! specially robots! there's actually a specializatuin in japan for this is called "mecha designers" designers who spend years studing how to create robot and machines design and scott just nailed it!

    @elderjose9662@elderjose966212 күн бұрын
  • With his enviromental skills i bet scott could make a killing making and selling those animated desktop backgrounds.

    @ChesseKnight@ChesseKnight2 ай бұрын
  • 47:16 i've always rationalized this as being a safety feature: if the power goes out you don't want your night guard trapped in their office so the doors require power to stay closed rather than to stay open.

    @mooj269@mooj2692 ай бұрын
    • Don't they say that ingame too?

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
    • ​@@Stephanie-mv9iyif i recall correctly, it does say it in the first game.

      @rants.5088@rants.50882 ай бұрын
    • Now, yeah, it doesnt make sense that they USE power, but them staying open when the power goes out does make sense

      @Stephanie-mv9iy@Stephanie-mv9iy2 ай бұрын
    • I mean, how about them needing power only to switch or even being just mechanical fully?

      @user-jy8np7zx3z@user-jy8np7zx3z2 ай бұрын
  • Man, as a kid who grew up with Fnaf, this really put into perspective the craft of the games. To my mind in the past he seemed like a super genius, a man who had a definite idea of what the world wanted as a game. A masterpiece of atmosphere and sound design from free assets, and an art style of uncanniness for the game. A new form of gameplay. But he never was definite in a lot of these. I now see how his old games all together, make up aspects of fnaf. And it really shows how much what makes something special is all in our own minds, as we truly define the world we experience. Anything can become legendary, if people see it that way, like i did. Thank you for not giving up Scott. And thank you Solar Sands for this video.

    @NewBeginnings571@NewBeginnings5712 ай бұрын
    • The way you described it is incredible. Totally agreed!

      @phaidon2362@phaidon23622 ай бұрын
    • I grew up with it too man.

      @YogurtSnipe@YogurtSnipe2 ай бұрын
    • As a kid that grew up with Rock N' Learn, this has really shocked me

      @RedRanger-ll7hx@RedRanger-ll7hx2 ай бұрын
  • Scotts aesthetics, especially with robot designs are absolutely amazing to me. I love how overly grotesquely detailed they are. They look both old fashioned, yet new and futuristic. I just cant stop looking at them, its like having morbid curiosity, you probably shouldnt look but you cant help it.

    @05isabella@05isabella9 күн бұрын
  • 17:54 i was legit sleeping on the desk with my headphones on and that woke me up

    @proelitjump1355@proelitjump135517 күн бұрын
    • damm

      @rasb3832@rasb383211 күн бұрын
  • This video made me REALLY want someone to hire Scott Cawthon as a designer for a steampunk soulslike. I feels Scott's art style really lends itself to a soulslike with big scary robots.

    @sethd.8381@sethd.83812 ай бұрын
    • Oooohhh, hell yeah, PLEASE

      @oogalook@oogalook2 ай бұрын
    • Why must everything be dark souls?

      @MALICEM12@MALICEM122 ай бұрын
    • @@MALICEM12 because it's a fantastic template to build off of

      @sethd.8381@sethd.83812 ай бұрын
    • @@sethd.8381 the homogenization of everything isn't a good thing. And yes DarkSouls is nice, but it's not the only correct answer and needs to stop being treated as such. It's the new assassin's creed model and I'm tired of it

      @MALICEM12@MALICEM122 ай бұрын
    • screw dark souls, i want someone to hire Cawthon to make a Darkseed installement

      @RubykonCubes3668@RubykonCubes36682 ай бұрын
  • I came across the Desolate Hope in a video by Lute a couple years back and by god that art style is so interesting. While I do find the success of Frederick to be impressive, one cannot help but feel as though something has been lost in the transition.

    @matthias9866@matthias98662 ай бұрын
    • Ohh fk yeah, free games on computer

      @FijianSouljah1312@FijianSouljah13122 ай бұрын
  • This is why I respect this man so much as much flack the FNAF games get for the story, this man worked so hard for so long and he finally got what he wanted (and yes he isn’t perfect but we are too)

    @emashane7035@emashane70352 ай бұрын
    • His robot designs are genuinely great. He should've gone full sci-fi horror with FNAF instead of adding the child ghost cliche nonsense. Actual haywire animatronics are much scarier and more original than possession.

      @Keznen@KeznenАй бұрын
  • 5:50 Actually if i'm not mistaken he mentioned he made foxy on a car ride... so sometimes he's setup doesn't even include a table.

    @crusaderanimation6967@crusaderanimation69672 ай бұрын
  • We've finally entered a post-FNAF era, where we're allowed to say Scott made awesome games without someone hauling in a locker to our homes, in order to shove us in it.

    @nachgeben@nachgeben2 ай бұрын
    • That has never not been the case. The internet has collectively worshipped Scott Cawthon for one reason or another ever since 2014, and even before that due to other projects he worked on

      @FloofMother@FloofMother2 ай бұрын
    • @@FloofMother “collectively always worshipped” is a ridiculous claim. Like yes FNaF was very popular and overhyped at a time but I wouldn’t say he was always worshipped. Before FNaF no one even knew who he was and he got shit on pretty consistently. During FNaF a lot of people hated it because it was very overplayed and popular and some people thought it wasn’t scary so as the games went on that sentiment only grew (until pizzeria simulator where everyone decided FNaF was fun again) but even after that he got canceled by a lot of his own fans. He’s definitely got his fair share of flak over the years from both KZheadrs and just average people. Compared to another indie dev like Toby Fox, I would say “always collectively worshipped” is far from the truth

      @NopeNothingD9@NopeNothingD92 ай бұрын
    • @@NopeNothingD9 “he got cancelled by his own fans” except the vast majority of people supported him during that incident, and even beforehand. Like do you realize that the amount of people who thought Fnaf was bad or cringe was a small minority, right? Like you understand that logically for something to be popular for a decade it has to be… popular for that decade?

      @FloofMother@FloofMother2 ай бұрын
    • @@FloofMother just who pissed in your cereal? You have had it out for Scott across this entire comments section, seemingly for no reason. Can you please explain just what your problem is?

      @jonahulichny9874@jonahulichny98742 ай бұрын
    • @@jonahulichny9874 first of all, I have not “had it for Scott across this entire comment section” I said maybe two things that were negative, the rest were either praising the games he made that I liked, or without editorialization stating a thing he did. I also think funding blatantly genocidal politicians towards the lgbtq and other communities is pretty heinous and indirectly ruined a lot of lives because those politicians went on to pass a wave of anti trans legislation late last year, that combined with the fact that he didn’t do anything about ladyfizsi despite knowing about what she was doing for two years and then only taking action when it came out she wrote something that directly related to him (it was a fanfiction in which he and William Afton touched kids) that he actually took action, as opposed to her pretty open bigotry and doxxing of members of the community that had been going on in those two years. Also the way that he did the devs of aftonbuilt dirty was just kind of an asshole thing to do, not really morally evil compared to the other stuff. Like, just because he made a game I liked 10 years ago doesn’t mean im gonna excuse behavior that I would condemn in literally any other person

      @FloofMother@FloofMother2 ай бұрын
  • I think I feel comfortable saying that Scott Cawthon is the H.R Giger of robot exoskeletons.

    @themonkeyvivi@themonkeyvivi2 ай бұрын
    • Fr. All his works had this Alien vibes, maybe he would do great with another science fiction title. Man is a great artist.

      @mz.projiekt@mz.projiekt2 ай бұрын
    • Springtrap's FNAF 3 design alone already shows anyone that he's incredibly talented (its literally peak design), but the Desolate Hope shows he's a true master of his craft. Something was definitely lost in translation when he stopped making the games by himself

      @ExtraQuestionableContent@ExtraQuestionableContent2 ай бұрын
    • ​@@mz.projiekt I would love to see Scott work on another project like Desolate Hope where he can do that kinda art again because it's so uniquely insane and beautiful. The Desolate Hope has this deeply complex and psychedelic vibe where the surrounding environment mixes with the designs of the robots as if they're physically conjoined to it, which REALLY reminds me of Giger's art. Like an incomprehensible horror you'd see on a psychedelic drug trip. It's so good.

      @themonkeyvivi@themonkeyvivi2 ай бұрын
    • real

      @d34thl1ng@d34thl1ngАй бұрын
  • God, that "green beans and creamed corn" exchange hit me in a way I wasn't expecting, I actually barked with laughter

    @davidmortimer9764@davidmortimer97642 ай бұрын
  • Solar coming in clutch with the references, actually been doing research about scott's creation for a big research proposal of mine. I didn't realise you made this so it was hard to find his older games and animations he made but seeing this and linking and mentioning his older creations is a life saver. thanks so much!

    @andesite.@andesite.2 ай бұрын
  • I remember using the desolate hope HD wallpapers from his site back in the day. That game has the coolest enemy designs Ive ever seen in my life I LOVE those robots

    @Poodle666@Poodle6662 ай бұрын
    • I still have the Malenz one!

      @LudiusQuassas@LudiusQuassas2 ай бұрын
  • 39:45 “Bible story slots” That seems like very mixed messaging.

    @ErikNilsen1337@ErikNilsen13372 ай бұрын
    • It is, I laughed so, so hard, bible story slots is probably the most heretical game out there, I love it lmfao

      @Frank_144@Frank_1442 ай бұрын
    • I mean, as long as it's not real money, right...?

      @geothepoly@geothepoly2 ай бұрын
  • One of my biggest random takeaways after watching this whole thing was that Scott would make the most banger Transformers game of all time if he ever got the chance. His robot designs are sick as hell and his background work, especially those involving mechanical parts, are friggin INCREDIBLE. Could you imagine how he would render a war-torn Cybertron? Or how his versions of the giant more messed up transformers like Devastator or Unicron would look?

    @OldManRiver54@OldManRiver542 ай бұрын
  • I want to draw attention to the end of the video. Seeing Solar Sands talk about Scott's work and everything lead up to Scott's first success. After miss, after finnacial flop, after obscure project, seeing Solar praise the first FNaF is such a satisfying moment. And seeing that montage of all the fanwork and Lets Plays honestly got me a little choked up. Fantastic editing and build up on his part, and also for going through such a monumental task of playing nearly every game and watching every film from one man's catalog.

    @landonscobee@landonscobee2 ай бұрын
  • I think in the long run, Scott's robot designs will stand the test of time. There's not really anything like them.

    @RemnantCult@RemnantCult2 ай бұрын
    • I think so too. Especially now that AI art is spreading it's roots.

      @vladimirhorejs5477@vladimirhorejs54772 ай бұрын
  • Shoutouts to people who played FNAF World and discovered the Coffee character from "The Desolate Hope" before this video was uploaded.

    @blockeontheleafeon@blockeontheleafeon2 ай бұрын
    • There are dozens of us!

      @RedSpade37@RedSpade372 ай бұрын
    • @@RedSpade37 Epic.

      @blockeontheleafeon@blockeontheleafeon2 ай бұрын
    • I was so damn excited when Coffee was announced for update 2

      @Wombattlr@Wombattlr2 ай бұрын
    • @@Wombattlr I didn't know who he was but I loved him the second I saw his design and found out what game he came from.

      @blockeontheleafeon@blockeontheleafeon2 ай бұрын
    • and Chipper! Can't forget good old chipper (man that guy's boss fight had me going.)

      @bananabro1010@bananabro10102 ай бұрын
  • My brain still can't wrap around the differences of Scott's human design vs Robotic/Animatronic design, like my god, that's a HUGE shift. Makes me want to play Desolate Hope just because of the environment (well I like landscape art sooo)

    @mhb0496@mhb04962 ай бұрын
  • There’s no fucking way Scott made fart hotel, the fucking lost memory I have of that game…. I WAS OBSESSED WITH THAT GAME I DIDNT KNOW SCOTT MADE IT

    @eyezodiotic3197@eyezodiotic3197Ай бұрын
  • As someone who wants to be a game developer this video just hit me like brick about how much work is still ahead of me. And the fact that my work can just be all for nothing is scary.

    @tamas8950@tamas89502 ай бұрын
    • It will be for nothing if you give up. Keep your dream alive. Sure, have something else on the side but don't give it up!

      @THRITCHIE76@THRITCHIE762 ай бұрын
    • Keep in mind this video is a success story. Scotts tenacity led him to success, scott would be nowhere if he had given up.

      @Aqua-Inferno@Aqua-Inferno2 ай бұрын
    • To me it's an inspiring one. Knowing that I can try and fail as many times as I need to. As long as I never give up, learn from my mistakes, and build upon what I've learned. Eventually I will find success.

      @SporkSlayer@SporkSlayer2 ай бұрын
    • Remember that game development has changed a lot over time.

      @MicheleDelGiudice-mykys@MicheleDelGiudice-mykys2 ай бұрын
    • Or you’ll die. The fact you’re here talking about success makes you come off as just a talker who’s wasting time. You kids act like you have forever. It’s sad.

      @CaseyJames-bt2dp@CaseyJames-bt2dp2 ай бұрын
  • 47:17 its because it would be a fire hazard and probably illegal if a person were to be locked inside a room in case of power going out! :) so its a failsafe of some sort, however convoluted

    @wisdometricist880@wisdometricist8802 ай бұрын
    • That makes sense. There's no way Henry and William thought there would be murderous ghosts involved.

      @christiancrusader9374@christiancrusader93742 ай бұрын
    • This makes so much sense, I hope everyone who has ever even glanced in FNAF’s direction knows this new fact I’ve learned 2 seconds ago from reading this comment.

      @MageBurger@MageBurger2 ай бұрын
    • Spare generators? Also they could just not put those antitank doors in the first place lol

      @dotdot5906@dotdot59062 ай бұрын
    • @@dotdot5906 antitank?

      @christiancrusader9374@christiancrusader93742 ай бұрын
    • @@dotdot5906 this is the Fazbear Pizzeria chain we’re talking about here, no one said common sense or normal decision making was an option. Could be interesting lore if the antitank doors were made as a shoddy response to constantly disappearing night guards, but of course I’d have to say that’s a Headcanon. Not sure how much Scott himself thought about the whole door debacle.

      @MageBurger@MageBurger2 ай бұрын
  • I just have to say that I love "The Desolate Hope" as a title. I haven't played the game, but I definitely will now. Just thinking about the title almost gives me shivers. I wonder if I will have a bigger reaction to The Desolate Hope than I did while playing Freddy Fazbear’s Pizzeria Simulator, which was my first ever Five Nights at Freddy's experience. Players became so desensitized to the Five Nights at Freddy's formula that the most stressful part for me was the first salvage segment (not the introductory one). When I died, I had a hunch it was going to happen, and my only response was "ah, crap." I didn't even really care. Hopefully The Desolate Hope is more engaging.

    @raphaeldagamer@raphaeldagamer2 ай бұрын
    • The Desolate Hope is great! Just be sure to check out the Steam guide for the game, since not much is explained. The combat is fast paced and overwhelming at first, but once you get the hang of it, it works surprisingly well and is incredibly unique (healing is "stored", you can set up minigames for bonuses, some of the most dangerous attacks are not always the most damaging ones, and more). The premise is also really cool and I'd say the story does a solid job exploring it. I heavily recommend giving it a shot!

      @Adam-xd9tr@Adam-xd9tr2 ай бұрын
  • I remember I was 16 when I first played The Desolate Hope, It was a bit before FNaF World was released, so my itch was still strong.I remember being dumbfounded by the robot designs and gameplay. At around 2019 I slowly became more and more distant from the FNaF fanbase purely because I found other interests at the time. But still that inner fanboy was still alive even after leaving. I'm now 24, and after hearing my friends talking about Security Breach and after seeing the movie in theaters, suddenly that little fanboy inside me is starting to wake up again. Back then finding Scott's earlier games was way trickier...but now I might sit and give some of them a shot once more. Hope one day Scott makes another original game that isn't tied to FNaF. And thank you Solar for the video. I didn't expect you'd cover such a topic, but I was pleasantly surprised.❤

    @JPGR00@JPGR002 ай бұрын
  • It makes sense now how Scott managed to make all the FNAF games so high quality in such a short amount of time, dude had YEARS of experience pumping out game after game after game. All that was training for what was to come lol.

    @joshainthere4402@joshainthere44022 ай бұрын
  • Makes me wonder how many similarly unsuccessful developers made the last cry before quitting the industry for good

    @seeforkat@seeforkat2 ай бұрын
    • Makes me wonder how many of those artists were more deserving of the fame than Scott (probably a lot of them)

      @FloofMother@FloofMother2 ай бұрын
    • This is what I was thinking, in another world he would’ve quit after his 30th mediocre title but he just kept going until something stuck to the wall

      @joshuasalem5022@joshuasalem50222 ай бұрын
    • @@FloofMother He earned it

      @Zamntron@Zamntron2 ай бұрын
    • @@Zamntron no one earns anything in this world, we get what we get, all we can do is try to make the odds a little more even

      @FloofMother@FloofMother2 ай бұрын
    • Wertpol, the creator of Presetable Liberty and the rest of the Menagerie series, in my opinion, did not deserve his work to be ignored. It's about as tragic as his suicide, as his works within the Menagerie series have always been some of my favorite stories and games ever, and have been a huge source of inspiration for my work.

      @nichtdeutsch@nichtdeutsch2 ай бұрын
  • There's always something so special and unique about the art that falls on deaf ears and blind eyes. The moment before something blows up and even more so respected when artists keep doing that after a success on top of the most received projects. FNaF for me opened a lot of amazing ideas when it comes to my art in terms of music so i am very grateful to see the community be so active and agile about fan content. So seeing Scott's earlier works before the five nights franchise kicked off is quite amazing treat. Very artistic, to a point of wonder.

    @ScratonMusicOfficial@ScratonMusicOfficial2 ай бұрын
  • I actually downloaded and beat Chipper & Sons awhile back. The endgame involves creating three buildings without a preview on empty lots. One of which is a freaky tree with a face. It starts throwing seeds at other empty lots to make more of itself. The only way to deal with it is to create another bulding without a preview: A hive of technologically advanced termites who utterly destroy the tree. I am not even kidding. After this the dad finally sets the son up with what seems to be a beaver girl. You can keep playing after that, but without a goal anymore. Anyway, I am very interested in trying out the other games mentioned here especially the rpgs.

    @wariodude128@wariodude1282 ай бұрын
  • Scott's 3D models and renders for The Desolate Hope are genuinely gorgeous, I really wish he would put out a sequel to that game someday

    @dmk_yt@dmk_yt2 ай бұрын
  • God the art design of the desolate hope is so awesome. Scott went HARD with that game

    @thekeeper1287@thekeeper12872 ай бұрын
  • I actually remember playing 8-bit RPG creator when i was younger, at the time i didnt know scott made it but i did recognize that the artstyle seemed familiar Its also amazing to finally find someone who has the sense to praise Scott's design choices in fnaf, ive never understood why so many people veer so far into the creepy aspect with the original characters when the whole reason they were scary is because they didnt look like they were meant to be Scott's horror is always either uncanny like 1-3 or extreme horror like 4

    @BoxySonic@BoxySonic2 ай бұрын
  • Notch, Scott Cawthon, and Toby Fox are responsible for creating the most iconic games of the 2010s.

    @thesupermayoreo@thesupermayoreo15 күн бұрын
  • His older games are actually so strangely beautiful I really hope he makes more of it Because Fart Hotel is a genuine masterpiece

    @ShockedTaiLung@ShockedTaiLung2 ай бұрын
  • Thanks for having me on for this!

    @phillebrave6429@phillebrave64292 ай бұрын
  • By looking at the designs and artstyles of some of his games, I find it insanely impressive how he managed to make them in such a short amount of time. The grinding must've been insane

    @francoislebois@francoislebois2 ай бұрын
KZhead