Everything you CAN'T get in Minecraft Superflat

2024 ж. 4 Мам.
1 099 684 Рет қаралды

Today we go over every block, mob, and item you can't get in Minecraft Superflat survival and go over some cool ideas for how Mojang could add them in!
Here is the guide so you can bookmark/download:
imgur.com/gallery/wNVHa3d
0:00 - Intro
0:12 - Every Mob You Can't Get
2:15 - Every Block You Can't Get
3:03 - Every Item You Can't Get
3:43 - Apex Hosting
4:48 - How Mojang Could Add the Missing Items
12:36 - What Do I Want the Most?
13:03 - Outro
======================
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Bedrock port: 25565
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Intro song by FantomenK (used with permission)
Floating Castle by Purrple Cat | purrplecat.com/
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Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Music promoted by www.chosic.com/free-music/all/
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All other music by me :-)
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#minecraft #superflat #survival

Пікірлер
  • I don’t understand why flat worlds need to be all a single biome… this would solve so many issues It would all still be just grass, but you would get different mobs and structures depending on the biome.

    @TipOfTheSauce@TipOfTheSauce2 жыл бұрын
    • At least give us an option to pick if we want multiple biomes.

      @Cappy-Bara@Cappy-Bara2 жыл бұрын
    • Right now it has a stack of likes, now just 5 more people need to like it...

      @nonametoseehere1005@nonametoseehere10052 жыл бұрын
    • @@nonametoseehere1005 lol

      @Yasser-444@Yasser-4442 жыл бұрын
    • your pfp is very cute ^w^

      @someguywithatophat7599@someguywithatophat75992 жыл бұрын
    • The entire point of superflat worlds is for creative worlds... building complex redstone or huge buildings without having any obstacles... Why should they waste time improving something unnecessary, when they can make a whole version update with those resources.. Priorities

      @RealQuarlie@RealQuarlie2 жыл бұрын
  • duuuuuude those charts are clean 🤤

    @wattlesplays@wattlesplays2 жыл бұрын
    • Hello wattles!

      @gabrielkarantena4568@gabrielkarantena45682 жыл бұрын
    • Graphic design is my passion 🐸

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp and your major right?

      @truss3518@truss35182 жыл бұрын
    • Agreeeed

      @Munch0ni@Munch0ni2 жыл бұрын
    • yoooooo its wattles

      @salto6@salto62 жыл бұрын
  • Honestly I reckon the Elder Guardian should always drop a heart of the ocean. It would give the item some kind of origin and make the guy way more worth fighting. Plenty of people aren’t even aware it’s a boss, so a unique drop would really help

    @HusbandofLois@HusbandofLois2 жыл бұрын
    • It is a bit dumb that you get like 1 sponge from an Elder Guardian when you get like 30 from the structure it self

      @grimgrauman7650@grimgrauman7650 Жыл бұрын
    • How is it a boss

      @billywhizz09@billywhizz09 Жыл бұрын
    • @@billywhizz09 This is my exact point, they say it's a boss but it doesn't feel like one and we don't know why it is

      @HusbandofLois@HusbandofLois Жыл бұрын
    • @@HusbandofLois who says it’s a boss? Mojang? Where have they said that?

      @billywhizz09@billywhizz09 Жыл бұрын
    • @@billywhizz09 I'm 90% sure they list it as one, but like you I'm unsure why. They should make it a better fight and give it a unique drop to make it feel more like one

      @HusbandofLois@HusbandofLois Жыл бұрын
  • -Prismarine Shards, Crystals & Corals: Could be added to fishing or drowned loot table -Double tall flowers: Generate as decorations in villages -Heart of the sea: Drops from elder guardians which are summoned when pufferfish are struck by lightning -Ores: Can be found in blacksmith chests / furnaces

    @ngabel8956@ngabel89562 жыл бұрын
    • These are all gold ideas. The double tall flowers generating in villages is so obvious! Same with the ores in blacksmith chest. And the Pufferfish lightning idea is really really cool

      @Mogswamp@Mogswamp2 жыл бұрын
    • i was reading that list and the moment i read the pufferfish one my mind just went out the window. like it makes sense....but its so dumb that its funny

      @ARM0RP0WER@ARM0RP0WER Жыл бұрын
    • None of these make sense other than the double flowers (maybe). Prismarine Shards/Crystals are Guardian drops (why Ocean Monuments are useful at all) + lumping these onto Drowned is not a good idea, Hearts of the Sea are rare loot items specifically designed for buried treasure, and ores generating in blacksmith chests doesn't really make sense.

      @catcadev@catcadev Жыл бұрын
    • @@catcadev ok so heart of the sea being a rare drop.... Now think for a second how hard it would be to get a puffer fish have it get struck by lightning and then fight the elder guardian. Now yes channeling exists but think about getting a trident then. Regardless of how you look at it its a lot of things needed for something

      @ARM0RP0WER@ARM0RP0WER Жыл бұрын
    • @@catcadev ore in black smith chest does make sense

      @baconeguarde1127@baconeguarde1127 Жыл бұрын
  • The ocean themed items (like prismarine, trident, heart of the sea) could be fishing loot (with small chances obviously) to upgrade the fishing mechanic a bit

    @za1du@za1du2 жыл бұрын
    • Or an enchantment that give you the same change to get it

      @guillaumeconquerant132@guillaumeconquerant1322 жыл бұрын
    • The fishing mechanic should be remake from scratch, nowadays it's trash

      @omegaefran5876@omegaefran58762 жыл бұрын
    • @@omegaefran5876 true its pretty much useless

      @xd_joe@xd_joe2 жыл бұрын
    • @@omegaefran5876 only thing it's good for is nametags

      @perryiscool@perryiscool2 жыл бұрын
    • @@perryiscool and enchanted books and pufferfish

      @hankenthusiast6187@hankenthusiast61872 жыл бұрын
  • To answer the question: Mojang employees, ever since they rebranded with the modern logo, have confirmed that it is now officially pronounced "Mo-jang!" Before, they called it a myriad of things and the original pronounciation was "Moyang" because it's the Swedish word for "gadget." But now they have officially made it "Mo-jang."

    @SrsBismuth@SrsBismuth2 жыл бұрын
    • aw man im gonna miss the "mo-yang"

      @msiio@msiio2 жыл бұрын
    • It was also moyang because j in swedish sounds more like y in english

      @IDKisReal2401@IDKisReal2401 Жыл бұрын
    • Im going with mo-jang in English, moyang in every other language

      @maxvarjagen9810@maxvarjagen9810 Жыл бұрын
    • In the past, if you changed the Minecraft Launcher language to LOLCAT, Mojang would be spelled Moyang (or something to that accord), basically confirming that for me, but now, if I try it today, everything is spelled Mojang.

      @phofers@phofers Жыл бұрын
    • Good, because that's how it should be spoken.

      @lieutenantkhaos@lieutenantkhaos Жыл бұрын
  • Quite a few of these issues are caused by biomes, I'd love a mechanic similar to the one Terraria uses where you could place lots of a biomes "type of block" and once you hit a certain amount the area around the blocks becomes that biome. Which then the area follows that biomes usual rules like creature spawns and fishing loot n stuff. TLDR Place jungle based blocks to create artificial jungle biome etc. Edit: Could be strange for builders though when they are building and suddenly their plains turns into a desert, so more thought needed :D

    @Gumbly_@Gumbly_2 жыл бұрын
    • I've heard this suggestion a few times and it's really cool. But I also think it could cause some issues if builders unintentionally end up changing a biome. I loved the solution someone came up with in my comments- you could have a special type of beacon that changes the biome within its range instead of applying a status effect. Maybe rather than feeding the beacon ingots, you feed it the block associated with that biome (sand, jungle leaves, etc)

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp Ooh yeah that's very clever, I wonder if it would be a new type of beacon. Ender dragon gives access to flight, Wither gives access to beacons and maybe the Warden could give "Biome Bender Pieces" or the ability to change biome could be incorporated into the sculk catalyst as that can already spread a certain biome. i.e. transform it into a jungle catalyst

      @Gumbly_@Gumbly_2 жыл бұрын
    • @@Gumbly_ I'd much prefer not to involve the deep dark in any way for a biome spreading mechanic. As the deep dark, or more specifically the Warden, is supposed to be something to be avoided rather than hunted or farmed for any particular purpose. That's the reason they chose to make it drop nothing. I think it would be cool if certain biomes just naturally spread on their own, and could be helped by players. World generation would take this into account, and put natural borders between different biomes, like rivers or mountains. I could see forests, birch forests, roofed forests, flower forests, taigas, jungles, savanna, and mushroom shores all spreading naturally until they reach something they can't spread into, such as a river, mountain, ocean/beach etc. Plains would be protected by rivers, as they quite often already are. Similarly, if you were to plant enough of a biome's natural flora in an area, it could seed that biome there. Plant enough spruce trees in an isolated plains biome and it'll start converting into a taiga forest. Similarly, deforest an area and it reverts back to a default plains biome. This could even differentiate between sub-biome types. Such as if you deforested a forest hills area, it converts to plains hills, then if you covered it in mega-spruce trees, it becomes an old growth spruce or pine hills. Some biomes that could not spread, however, include deserts, extreme hills, swamps, mangrove swamps, badlands, all mountain types (including groves and meadows), rivers, beaches, all oceans, all cave biomes, all nether and end biomes. This would be due to different ore spawn rates (dripstone cave(copper), badlands(gold), extreme hills(emerald)), unique terrain generation(badlands, ocean, swamps, mountains, deserts) or due to a lack of unique flora(rivers, beaches). This idea might work better as a mod, however, since the added processing needed to simulate biomes spreading might be too much to add to the vanilla game. Though, it would only work within the player's simulation distance so might not be that bad.

      @MGSLurmey@MGSLurmey Жыл бұрын
    • @@MGSLurmey Maybe we can just have biome variance in superflat. The warden does drop a sculk catalyst, and this is actually the only way to renewably get them. Edit: Typo

      @mehulpandya4761@mehulpandya4761 Жыл бұрын
    • @@Mogswamp this idea seems similar to the azalia flower emitting particles based on thr block above

      @humanperson2375@humanperson2375 Жыл бұрын
  • the florist idea is actually really cool, i always thought beekeeper/florist villagers should’ve been added to the bee update

    @Bardon222@Bardon222 Жыл бұрын
    • Oh yes this would great for the upcoming 1.20 as a feature you also could add maybe a villager who sells potion ingredients and stuff you know adds a idea where witches come from.

      @mazthehe@mazthehe3 ай бұрын
  • Cool project, grateful I could help! You forgot the wet sponge, and the splash and lingering potion of the turtle master

    @boas_@boas_2 жыл бұрын
    • Thorough as always ;-) Thanks again for the help man

      @Mogswamp@Mogswamp2 жыл бұрын
    • i think he mentioned the wet sponge when talking about the elder guardian

      @marjan732@marjan7322 жыл бұрын
    • @@marjan732 yeah he iust forgot to add it to the chart

      @boas_@boas_2 жыл бұрын
    • @@Mogswamp No problem haha

      @boas_@boas_2 жыл бұрын
    • Can't you get snow by building up to max build height and waiting for it to rain? I thought that was a feature Edit: Ah just tested it, sad

      @washbasin948@washbasin9482 жыл бұрын
  • Some of these I like, like the deepslate and dead bush ideas.. But thinking in terms of regular survival, a lot of these would take away from the exploration aspect of the game. E.g if you can get mycelium outside of the mushroom biome then that biome has no unique blocks, same with the lush caves and the spore blossom.

    @Cicen2@Cicen22 жыл бұрын
    • Yeah I thought about that a lot. It's definitely tough, especially for items that are renewable once you have them, like mycelium. Personally, I like when they make it so that it's EASIER to get something from exploring, but not impossible otherwise. Like how you could always mine for clay to get terracotta, but it's much better to find a mesa biome. I don't mind doing things the hard way, I just want access!

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp Yeah definitely. Ideally they could make separate rules for superflat players but I suppose that's unlikely to happen haha

      @Cicen2@Cicen22 жыл бұрын
    • @@Mogswamp same with bamboo

      @nuggetx4086@nuggetx40862 жыл бұрын
    • Maybe they could make a structure that has mycelium in it. Superflat players could get it and exploration is still needed for obtaining it.

      @flamelife6837@flamelife68372 жыл бұрын
    • well it has unique mobs and properties. Hostile mobs can't spawn there, for example.

      @RPGgrenade@RPGgrenade2 жыл бұрын
  • Void worlds allow for multiple biomes, it would make sense to allow an option for superflat that allows you to have different biomes instead of just plains. So you would have access to the loot tables that only pop up in specific biome types

    @yankeevader@yankeevader Жыл бұрын
  • Idea for unobtainable mobs: Let the biomes change in superflat, while not changing the blocks. It allows for different village variants and for different mobs to be spawnable. Though this would likely not include cave biomes, but I think this would be a good idea to add new mobs.

    @Savariable@Savariable2 жыл бұрын
    • Yeah, I don't know why it wouldn't be that way by default. Its convenient for creative uses as well.

      @Kamorzy@Kamorzy10 ай бұрын
    • Perhaps in the future, we will just have to see what mojang updates.

      @moggyplays1407@moggyplays140710 ай бұрын
  • I never really thought that minecraft on youtube needed someone to represent superflat communities. Great to see it MogSwamp!

    @RetroDestroyer@RetroDestroyer2 жыл бұрын
    • MAKE ONE FOR SKYBLOCK 1.18 WHAT ITEMS ARE IMPOSSIBLE TO GET?!

      @bane8305@bane83052 жыл бұрын
  • I liked the idea where geodes spawn in the end. If they did, it would probably be rare and have a different shape to fit the end. Also calcite could be crafted like tuff, using diorite and quartz

    @purple_shiny@purple_shiny2 жыл бұрын
    • Love this idea

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp Thanks

      @purple_shiny@purple_shiny2 жыл бұрын
    • it's funny that it's the same recipe i created to craft calcite in skybedrock

      @Yasser-444@Yasser-4442 жыл бұрын
  • I think changing the result of stone generation to deepslate below y=0 feels a bit off. How about similar to regular stone from lava on top of water, it generates deepslate when water and lava mix on bedrock. This limits it to the very bottom of the world and is block based instead of arbitrary position.

    @masonbarber871@masonbarber8712 жыл бұрын
    • it's not arbitrary, there's a clear level of separation at which deepslate replaces stone

      @egon3705@egon3705 Жыл бұрын
    • Because then there would hardly be any deepslate in the world and the generation would basically be the same...

      @casjordan5756@casjordan5756 Жыл бұрын
    • @@egon3705 It may not be arbitrary but it would be somewhat restrictive. I agree with Mason Barber, it should depend on some other block-based factor in the process rather than location. It would be impossible to make a cobblestone or stone generator below y=0 if that were the case, and equally impossible to make a deepslate generator above y=0. Similar to generating basalt in the Nether using blue ice and soul soil, generating deepslate should use some other block in the process.

      @MGSLurmey@MGSLurmey Жыл бұрын
    • @@MGSLurmey fine, flowing lava below powder snow (w/ snow height being reduced so you can get powder snow)

      @egon3705@egon3705 Жыл бұрын
    • Making deepslate generators on bedrock is honestly a bad idea, because then people will use the overworld portal or end gateways... and it would be really difficult to properly code it out

      @EaterOfGeese@EaterOfGeese Жыл бұрын
  • I remember playing my superflat world in Minecraft a long time ago, and would always get squids in the pool I built. Didn't know they changed it lol.

    @plumper303@plumper3032 жыл бұрын
  • And the berries or bamboo could be also obtained trading with wandering villager, he already trades lots of plants, so it would make sense

    @jordillatser5897@jordillatser58972 жыл бұрын
    • I remember that you can buy mycilium and in video it was "unobtainable"

      @archniki_@archniki_2 жыл бұрын
    • @@archniki_ no you can't

      @js142@js142 Жыл бұрын
  • I think the glow lichen and turtle eggs would make more sense as a wandering trader trade. In fact, I think I will add that to my data pack right now

    @aceplante@aceplante2 жыл бұрын
    • Yeah I definitely agree a lot of these probably make most sense as wandering trader trades. I mostly just wanted to come up with some unique alternatives so I wasn't just giving EVERYTHING to him.

      @Mogswamp@Mogswamp2 жыл бұрын
    • So wandering traders are poachers now?

      @RustyhairedAlp9575@RustyhairedAlp9575 Жыл бұрын
    • And in Bedrock Edition, you can get the cocoa beans too. From starter chests and I think WTs

      @Bexleydog12@Bexleydog124 ай бұрын
    • ​@@Mogswamp Why is snow and ice not available???

      @diamondmemer9754@diamondmemer97544 ай бұрын
  • In bedrock edition you can actually get the coral fans/dead coral fans. They spawn by bone mealing dirt underwater regardless of biome. The 2 tall flowers can also be obtained via the wandering trader pre 1.19. Cocoa beans can be found in the bonus chest at the start of the game. Great video btw, I don't play java, but this list helped me see what else I can still get in my world :D edit: bedrock edition isn't called superflat. It's just flat worlds and no structures of any kind spawn, only grass dirt and bedrock so the bonus chest is a must if you want to make any progress

    @trip808@trip808 Жыл бұрын
    • P sure the bedrock edition has wandering traders that trade coral

      @KysEcstacy@KysEcstacy Жыл бұрын
    • @@KysEcstacy ya

      @chessclub6748@chessclub6748 Жыл бұрын
  • Amethyst geodes in the end is such a good idea, i want a mod for it. Would give the islands more purpose than just having terrain and chorus plants. You could have some mechanic like the azalia trees that signal it, making thrm easier to find but still hard to get to. Also since they are in a different ecosystem you could have outward facing gems on the bottom of islands

    @humanperson2375@humanperson2375 Жыл бұрын
    • Feel like we need an end update, plus i want purple wood soooo bad

      @KysEcstacy@KysEcstacy Жыл бұрын
  • This might’ve already been mentioned, but I’ve always liked the idea of making sponges renewable in a normal world by making it so that if a guardian is struck by lightning, it turns into an elder guardian

    @carterdavis6962@carterdavis69622 жыл бұрын
  • i've been thinking about renewable deepslate for so long and the cobble generator for below y0 just makes too much sense!!!

    @dfelipeg@dfelipeg2 жыл бұрын
    • It doesn’t make sense at all, both logic wise and game design wise. Logic wise, if you dig a hole closer to the earth where it’s deep enough where stone is compressed to the point it’s significantly stronger than surface stone, how does it make sense that just because you’re there now that if you solidify some lava it just becomes more compressed and therefore stronger? And gameplay wise I can see why they don’t want to add renewable deepslate so easily, because if the only way to obtain deepslate is by mining, then it really emphasizes deepslate’s un-instamineable characteristic even further

      @calxee6743@calxee67432 жыл бұрын
    • @@calxee6743 "logic wise" has never applied to minecraft at all. Gameplay wise, why wouldn't it make sense? Deepslate is not instamineable because they don't want eff 5 haste 2 to be a solution to all problems, and adding moss-mining/sculk mining as a way to instamine it makes it more variated. This does not mean mojang is against making resources renewable, dripstone is renewable, powder snow is renewable, moss is renewable, clay will soon be renewable. There is no reason for deepslate to not be, and cobble generators below y0 could be an option, or something like basalt generators where it's the same mechanic but they added blue ice to mix it up a little.

      @dfelipeg@dfelipeg2 жыл бұрын
    • @@dfelipeg first of all, it’s wrong to say games are always illogical. Games should or should not be logical for the right reason, and I’m saying that this illogical mechanic is too glaring and takes at least me out of the game

      @calxee6743@calxee67432 жыл бұрын
    • And my point isn’t against renewable deepslate entirely. I do agree with you that that can be added, though I believe they should be careful with that idea

      @calxee6743@calxee67432 жыл бұрын
    • I’m just saying if deepslate is renewable IN THIS WAY then it makes mining for deepslate useless compared to it, which isn’t good because it retracts from deepslate’s difficult-to-mine characteristic

      @calxee6743@calxee67432 жыл бұрын
  • If you edit the preset of your superflat world on creation you can change the biome of the world when it initially generates. I changed mine to forest, which had little effect over things like mob spawning (aside from horses) and rain cycles, but did give me access to wolves and dogs, which was great.

    @discussionsanddragons9178@discussionsanddragons9178 Жыл бұрын
  • Another interesting idea would be to take an idea from Terraria and give the player the ability to make artificial biomes. It wouldn't solve the issue of getting enough of the biome-specific block to create one (like getting snow for example) but in tandem with some of the ideas presented in the video it'd make certain mobs like the mooshroom or wolf available (have enough mycelium/spruce tree blocks in a certain radius) as well as generally giving the player more power to shape and change the world to their liking!

    @skullhouse5886@skullhouse58862 жыл бұрын
  • Really nice ideas! Once again, another great video! 😄

    @ExxotikGaming@ExxotikGaming2 жыл бұрын
    • Thanks so much!

      @Mogswamp@Mogswamp2 жыл бұрын
    • omg ur the pixel gun 3d youtuber from back then !!

      @minhwaan@minhwaan Жыл бұрын
  • Aboveground dungeons should be a thing. Like, a dungeon that looks like a dungeon and not just a cobblestone box, with iron bars and an iron door to cover it. Then you have surface-level spawners, a few more structures to pepper the surface with, and a reason for the dungeons below to exist: they used to be on the surface, but sediment built up around and those dungeons got buried.

    @IanOPadrick@IanOPadrick2 жыл бұрын
    • Love that clever addition to the lore

      @Mogswamp@Mogswamp2 жыл бұрын
    • You would also need to change up regular dungeons to make it look more ruined

      @tvre0@tvre0 Жыл бұрын
  • the methods for getting dead bushes, spore blossoms and glow lichen are really nice ideas. lovin' this video fr fr

    @kelp_khan@kelp_khan Жыл бұрын
  • If you use the overworld version of superflat you can get tuff, I got a few blocks of it in a superflat world I made recently

    @ihazakitty@ihazakitty Жыл бұрын
  • First the most interesting idea: kind of like on Halloween with the pumpkin mobs, villagers should spawn snow golems instead of iron golems in the villages on New Year. As for other ideas, I think most plant based and biome specific items listed here should just be a wandering trader trade, because then it would help out in super flat AND make it more exciting to see a wandering trader even in a normal world. Another idea on top of that, make another wandering trader kind of mob that only spawns below y=0, let's say a wandering goblin trader. He would sell various cave related items in limited quantities, such as glow lichen, amethysts, raw ores and maybe scaffolding. Cobbled deepslate should be available through a stone mason villager, tuff should be crafted out of 2 deep slate and 2 andesite, and calcite (since it seems to be related to bones) should be made with quartz and bones.

    @khaozcat@khaozcat2 жыл бұрын
    • Maybe instead of new year, on Christmas. I think it would make more sense yk

      @carsynhester1709@carsynhester17092 жыл бұрын
    • @@carsynhester1709 I think it would be better for an April fools snapshot, since snowgolems kinda suck you know?

      @smokedcaramel3818@smokedcaramel3818 Жыл бұрын
    • @@carsynhester1709 new year is less christian-centric

      @tvre0@tvre0 Жыл бұрын
    • @@tvre0 yeah but they already have christmas in the game, it seems weird to add a separate thing on new year's when they could just add it to all the christmas stuff that's already there

      @einootspork@einootspork Жыл бұрын
    • @@einootspork I was going off the guys comment saying that it would make more sense on Christmas, and assumed that there wasn’t anything added christmas.

      @tvre0@tvre0 Жыл бұрын
  • The amythest idea actually makes a lot of sense lol. And it would be a super fun challenge to tear apart random end islands hoping for a geode.

    @buckethead60@buckethead602 жыл бұрын
  • a modpack from these ideas would be crazy, love it

    @jacklol1412@jacklol14122 жыл бұрын
  • i really liked the geode in the end idea! theres literally 0 reason to dig down in the end and i think adding geodes there would be really cool! Plus it does match the purple vibe of the end!

    @blitz-o-byte@blitz-o-byte Жыл бұрын
  • Maybe Mojang will add a feature where the temperature varies over time, so powder snow becomes available. It would be extra cool if powder could be used for deepslate generators. It would also be cool if villagers could the item they are holding when killed

    @caspermadlener4191@caspermadlener41912 жыл бұрын
  • I'm so glad Wattles showed your channel! I've been binging since! Never thought about superflat before now, but it really does give this unique perspective of the game! Keep doing what you do, man!

    @darrenandrew16@darrenandrew162 жыл бұрын
  • i loved how informative this video was, yet interesting to watch from start to finish

    @maxiplati4944@maxiplati4944 Жыл бұрын
  • I feel like deepslate should be able to be crafted by from two pieces of flint and two smooth basalt. It makes since you can already make basalt from blue ice and lava and it sort of look close to deepslate and would also need to double heat the stone to make cobble deepslate. Alternative have a a block inbetween smooth basalt and deepslate to heat a third time to make deepslate but idk I think it would make sense.

    @joseluischavez-grimaldo6532@joseluischavez-grimaldo65322 жыл бұрын
  • hol' up not even 20k subs!? This guy has been doing a flat world for 9 years. I think this challenge is incredible, I don't understand how this guy doesn't have more recognition. He deserves it!

    @TazerXI@TazerXI2 жыл бұрын
    • haha now he does have 20k

      @Speedwars@Speedwars2 жыл бұрын
    • @@Speedwars ayo nice. only took an hour

      @TazerXI@TazerXI2 жыл бұрын
    • soon 500k

      @DonDadda45@DonDadda45 Жыл бұрын
    • Incredible how this comment and every reply is majorly outdated, even though the last reply is only 3 months old. A million now, what a journey!

      @acid1910@acid1910 Жыл бұрын
    • 1.44 million now

      @alt_thered4436@alt_thered443610 ай бұрын
  • You seem to have put in a lot of hard work into this channel and I'm glad you're blowing up now, your superflat world is amazing, I wouldn't be surprised to see you at 100k subs by the end of this year. Keep up the great work!

    @immasnarl292@immasnarl2922 жыл бұрын
  • the piglins stealing eggs would double as a genius angry birds reference too

    @SpiritedSpy@SpiritedSpy Жыл бұрын
  • I would rather Deepslate generators have a special combination that causes it, like how you can make Basalt from soul sand and blue ice. Then you wouldn't be so limited when making generators... You could put a cobblestone and deepslate generator side by side.

    @lasercraft32@lasercraft324 ай бұрын
  • we need someone to make a datapack or somethin' that adds all of this because this is genius

    @ghotiser1921@ghotiser19212 жыл бұрын
    • What's a datapack? Can it be used on bedrock edition (console)

      @superfox8519@superfox8519 Жыл бұрын
    • If it gets approved for the store

      @alt_thered4436@alt_thered443610 ай бұрын
  • 8:56 I've always thought it would be fun if Nitwits would trade flowers for soup or other unexpected items

    @codegeek98@codegeek982 жыл бұрын
    • That's actually a really neat idea! That way they wouldn't have to add a new villager, they could give him a use.

      @Mogswamp@Mogswamp2 жыл бұрын
  • True, slime is all you can get out of a super flat world on Bedrock edition. The only other things are just mob drops like from cows, pigs, sheep, chickens, zombies, skeletons, creepers, spiders, wandering traders/llamas, and a few other things. Main reason is because Mojang has made no way to customize flat worlds on Bedrock Edition

    @threehades9967@threehades9967 Жыл бұрын
  • I think some of these ideas are pretty cool but also part of the appeal of doing a super flat series like this is the limitations and working around them to see what you can create. If you wanted everything you’d do a normal playthrough y’know

    @Loxu69@Loxu694 ай бұрын
  • You can get anything you want on the console edition if you bought it before they canceled it. You can create custom super flat worlds. And you can set it to any biome. You can then convert it to Bedrock edition from there.

    @fellipedasilva99@fellipedasilva992 жыл бұрын
    • You can also do that on Java, but that would be boring

      @davidsommer325@davidsommer3252 жыл бұрын
  • You're soo heavy underrated my dude, good job! keep it up!

    @sashankzegreat5203@sashankzegreat52032 жыл бұрын
  • imo there just should be an option to set the biome to mixed, so it can generate all existing biomes normally mainly for all those single-biome settings maybe even allow for structure/feature generation, but idk

    @lool8421@lool84212 жыл бұрын
  • I had an idea for how you should be able to get the spore blossom in super flat. If you bone meal a moss block and there’s enough space underneath the block it will grow one. Kinda like how you get flowers with bone meal but it’s under the block

    @Solaric_@Solaric_ Жыл бұрын
  • Man every time you post I’m unbelievably tempted to play a superflat world

    @starichu9427@starichu94272 жыл бұрын
    • Do it you won't

      @Mogswamp@Mogswamp2 жыл бұрын
  • I use datapacks for quality of life things, so I could enable those structures if I wanted to, although Ig it'd be a little less vanilla.

    @KaneyoriHK@KaneyoriHK2 жыл бұрын
  • Man I would love to see an updated version of this with the trail chambers in the mix.

    @LeMan12349@LeMan123495 ай бұрын
  • Here's an idea for the unobtainable mobs! The Wandering trader could spawn with an animal on a leash and a single Llama, or a spawn egg trade could be added for the Wandering trader.

    @mihajlomitic2263@mihajlomitic2263 Жыл бұрын
  • Bro I saw wattles made a superflat video inspired by you Ggs man

    @REBELDOMINATORS@REBELDOMINATORS2 жыл бұрын
    • Wattles is the man!

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp indeed I've been watching him 3 years now

      @REBELDOMINATORS@REBELDOMINATORS2 жыл бұрын
  • I feel like you need to consider that a lot of these would intrude on regular survival gameplay which would still be the priority. Like the bamboo for example, its nice for items to be biome specific, removing that would just make bamboo less special.

    @rattttooooo@rattttooooo2 жыл бұрын
    • I think it should be a Wandering Trader trade like the other saplings.

      @mehulpandya4761@mehulpandya4761 Жыл бұрын
  • I think it would be cool if they added end biomes alongside the end guardians. My idea for the elder Guardian is to make it so that Beacons can give water breathing at tier 2 if you put a prismarine shard in them. Activating a prismarine shard on a gold block beacon summons the elder Guardian

    @MinecraftLovesSteve@MinecraftLovesSteve2 жыл бұрын
  • you can find spider spawners inside of the "mineshafts" in superflat! i encountered this just the other day on mine. it was a one block deep area of like 3x9 with the spider spawner in the center

    @TheSteveless@TheSteveless4 ай бұрын
  • You can obtain a scute by trading with a cleric So you could also obtain the potion of the turtle Master and the turtle helmet

    @davidsommer325@davidsommer3252 жыл бұрын
    • no, it's the other way around, clerics buy scutes so they can craft turtle master potions

      @Yasser-444@Yasser-4442 жыл бұрын
  • I think itd be cool if baboo was in flower pots in villager homes just like cacti sometimes are

    @alexanderlori7651@alexanderlori76512 жыл бұрын
    • I mean, in deserts they have sea pickles in flower pots, so it'd make a lot of sense.

      @randomuser.5356@randomuser.53562 жыл бұрын
  • I think snow could be obtained if you go far back in versions. before 1.9 was announced, if you opened a super flat world (I don't remember what version) it would snow, creating a QR code to reveal what 1.9 was. you could use the snow from the QR code

    @hellofend4734@hellofend4734 Жыл бұрын
  • You’ve inspired me to try super flat survival!!!

    @lukebulman767@lukebulman7672 жыл бұрын
    • That's the whole reason I started my channel! This makes me so happy!

      @Mogswamp@Mogswamp2 жыл бұрын
  • THIS IS WHAT IVE BEEN WAITING FOR!

    @Ulta_Nagenki@Ulta_Nagenki2 жыл бұрын
    • Hopefully it's useful for you! I'm probably going to use my own guides a ton going forward :P

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp it definitely will be!

      @Ulta_Nagenki@Ulta_Nagenki2 жыл бұрын
  • youtube is spamming me so hard with your videos lately, you're about to have some explosive channel growth lol

    @bananya6020@bananya60202 жыл бұрын
    • (should probably clarify that i don't mind at all, if i did then i wouldn't have watched it :P)

      @bananya6020@bananya60202 жыл бұрын
  • I remember the Xbox 360 version superflat had Ocean monuments spawn, they were so high up with huge pillars in the ground connecting the monument to grass, you should check it out truly a sight to see

    @horrorfan5405@horrorfan5405 Жыл бұрын
  • When using bone meal on dirt, coarse dirt, sand, red sand, gravel, or clay in any biomes, as long as bone meal is used in a water source above the solid block, coral generates in place of some of the seagrass in Bedrock Edition.

    @ConsistentlyInconsistent@ConsistentlyInconsistent Жыл бұрын
  • While I think the end does need a proper update some time in the next few versions of the game I don't think it's going to be any time soon. I do think that we could use more variations of trading and The Wild update is a good excuse to add more villager specializations like a mountaineer or some other form of explorer which could have things like the prismarine, snow/ice, and cocoa/bamboo trades. For the ores maybe some kind of miner? Maybe some kind of diver? It's hard to think of a new villager profession that keeps in line with the fact that they're all meant to be pretty stupid.The wandering trader sells podzole, I think it should also sell Mycellium and Grass (I know grass isn't that hard to get in survival but it would be a bit of internal consistency). Unrelated to getting new these items in superflat: I agree that The End needs a proper update again. The Nether and Overworld have their own forms of trading so it would be interesting to see if there becomes some kind of peaceful/passive mob in the end that plays a similar role for that mechanic. Maybe a fusion of trading and bartering where you can't see the offers but there are different professions so you can throw them (just as an example) ender pearls and there could be some kind of potion maker who will give you slow falling 1 or strength but maybe there's a hunter who will give you gear you'd find in an end city loot chest?

    @adamb1117@adamb11172 жыл бұрын
  • There's a superflat world setting that allows you to have ~250 blocks of stone between the dirt and bedrock. I started a superflat world on that and it expanded what items you can get because ores, tuff, deepslate, etc. can spawn! Also, really great ideas to implement everything else into the game!

    @TheEkual@TheEkual Жыл бұрын
    • the thing is that being able to mine for ores kinda kills the point of superflat

      @egon3705@egon3705 Жыл бұрын
  • I think a neat way to spruce up the end would be to just kinda take chunks of existing biomes and plunk them down there. It could be around the outer portals, like they're pulling parts of the overworld through into the End

    @jackallope2200@jackallope22002 ай бұрын
  • Some basic ideas I had: > Make the grindstone able to 'dull' ingots into their raw forms (resulting in both the raw ores and the ore blocks being attainable). > I'd like to change your 'florist' villager to 'herbalist'. That way they can sell all kinds of different plants (all the flowers, bamboo, berries, coco beans, glow lichen, spore blossoms, ect). > Change the stone mason to add two trades: Trade emeralds and cobblestone to make deepslate, calcite, or tuff, and have him trade emeralds and a type of ore drop to give you the ore itself (example: Trading an emerald and a diamond gives you a diamond ore block). > Make the weapon smith trade tridents (idk why this isn't in the game already). A requirement could be prismarine, as to not make it an easy way to get tridents early game (You would obviously need to get a way to get prismarine as well). > Speaking of the blue stuff, make it a very low chance for drowned to hold prismarine shards and crystals when they are converted (obvs they could also hold them when spawning naturally). You could also make them a rare drop from fishing. > any kind of fish in buckets should be craftable with the fish and a water bucket. > Have the fisherman sell coral and coral fans at high levels. He could even sell turtle eggs, though that could be too much. > Another idea for turtle eggs is that they could be extremely rare loot in fisherman villager house chests. That way they you have to explore to find them. This could also work with other water themed loot, like prismarine and hearts of the sea. > I think it's reasonable to have the wandering trader sell snow and powdered snow. Alternatively, lightning striking a golem could convert it to the other type (iron golems convert to snow golems, and snow golems convert to iron). > Make it so when lightning strikes a cow when it's near a mycelium, it gets turned into a mooshroom.

    @wigiot1273@wigiot12732 жыл бұрын
    • These are all such excellent ideas, loved reading them. Thanks for taking the time to type this out!

      @Mogswamp@Mogswamp2 жыл бұрын
    • if fish and bucket were craftable you would be able to get infinite exp from literally 1 item

      @nexttwonextone@nexttwonextone2 жыл бұрын
    • @@nexttwonextone Infinite XP farms already exist in Minecraft. This exploit will be insignificant compared to them.

      @wigiot1273@wigiot12732 жыл бұрын
    • @@wigiot1273 XP farms are restricted by location. Imagine flying thousands of blocks out and only needing 1 inventory slot to fully heal your elytra, no matter where you landed

      @nexttwonextone@nexttwonextone2 жыл бұрын
    • @@nexttwonextone it would take so much time that I don’t think it would be an issue. Also, a shucker box of enchanting bottles also takes up only one inventory slot . . . Regardless, the problem can easily be solved by making fish not drop so at all

      @wigiot1273@wigiot12732 жыл бұрын
  • "Did you know you can get snow by building high up?" No. No you can't. kzhead.info/sun/dr6HecN_mJmmdp8/bejne.html

    @Mogswamp@Mogswamp Жыл бұрын
    • Yeah...

      @michaelelischer1565@michaelelischer1565 Жыл бұрын
    • Yes I do I actually can fly up so high the rain turns to snow

      @A320_Enthusiast@A320_Enthusiast Жыл бұрын
    • if you can get snow from high up, and you can get pumpkins from mobs on halloween...can't you get snow golems?

      @boobehry@boobehry Жыл бұрын
    • @@boobehry technically yes

      @A320_Enthusiast@A320_Enthusiast Жыл бұрын
    • @@A320_Enthusiast you can only get it to snow withing cold biomes, so yeah, not obtainable in superflat

      @nicolasrodriguez5054@nicolasrodriguez5054 Жыл бұрын
  • not going to lie, I had so much fun playing/beating super flat survival

    @thatguy8272@thatguy82722 жыл бұрын
  • I think a lot of that is practical. The prismarime family is really hard to fit in well. Maybe an end city could feature a trapped guardian. The shulkers wanted to protect their city, so they exploit the miners fatigue debuff. Idk

    @dylweezy117@dylweezy117 Жыл бұрын
  • Mojang will never add them because they dont think anyone plays survival on flat worlds

    @cybermats2004@cybermats20042 жыл бұрын
    • I’ve done it a few times It’s a fun challenge. Not on bedrock though. For some reason, the bedrock flat world I made didn’t have villages, which is required for it to be possible to thrive. Not survive though, because you can still kill animals to get food

      @rubytank_0907@rubytank_0907 Жыл бұрын
  • You can spawn drowned using reinforcements. They are commonly used for copper farms and I don’t remember if they can spawn with tridents

    @blaziken_blue@blaziken_blue Жыл бұрын
    • They can't

      @Mogswamp@Mogswamp Жыл бұрын
    • @@Mogswamp that sucks, I wonder why they did that.

      @blaziken_blue@blaziken_blue Жыл бұрын
  • your faq video got me hooked on superflat survival. ive had a world going for a bit now, and GOOD GOD AM I SICK OF SLIMES. not only do i have far more slime than ill ever need, it took me 3 REAL LIFE DAYS to realize i had to turn down friendly mob sounds to get the persistent schlopping to end. not hostile mobs. a fun challenge but a very gooey and sticky challenge.

    @altega@altega2 жыл бұрын
    • You're going to love today's video

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp BAHAHA cant wait! :D

      @altega@altega2 жыл бұрын
  • Why not add a new "Alchemist Workbench", that, at the cost of a certain resource and/or XP, lets you "Transmute" one thing into another. The cost would be dependent on the transmutation. (It could be crafted similarly to an enchanting table, but with an end crystal instead of a book) Purpur into prismarine (and vice versa) Tuff into granite/diorite/andesite Flowers into other flower types Berries into glowberries Seeds into other types of seeds Bucket of tropical fish into bucket of axolotl Chicken eggs into frog spawn, frog spawn into turtle eggs, turtle eggs into sniffer eggs As for ore blocks, it could have a sort've "material downgrade" option Diamond block into gold ore blocks Emerald block into amethyst source block Gold blocks into iron ore blocks Iron blocks into copper ore blocks Copper blocks into coal ore blocks Just an idea at least.

    @squishybrick@squishybrick3 ай бұрын
  • Ores could also be available if they were Craftable. For diamonds it might take 4 diamonds, so even with fortune 3 you can't grt a positive return

    @biggestbubba@biggestbubba2 жыл бұрын
  • Your my fav. KZheadr keep up like this

    @nqtthqmas2528@nqtthqmas25282 жыл бұрын
    • You're gunna be my favorite commenter if you keep being so nice! ♥

      @Mogswamp@Mogswamp2 жыл бұрын
    • 😀

      @nqtthqmas2528@nqtthqmas25282 жыл бұрын
  • Technically we could make essentially every item available already with custom crafting recipes, which are pretty easy to implement with a data pack. I've messed around with them for a while and made a data pack to have recipes for items and blocks I couldn't get in a single biome world. Mob or structure spawns or other mechanics are more complex however.

    @BlueDiasDB@BlueDiasDB Жыл бұрын
  • so I don't know where to put this but I had an idea whilst playing with a friend. Be able to use Eyes of Ender to locate end cities.... fits the theme since there are so many enderman there and gives the item another niche use

    @Sturp_@Sturp_ Жыл бұрын
  • It is "mo-yang" as its Swedish but I think Microsoft have unofficially made the other pronunciation acceptable also

    @lainwired3946@lainwired39462 жыл бұрын
    • Hmm sounds like they are just TRYING to confuse us all! haha

      @Mogswamp@Mogswamp2 жыл бұрын
    • @@Mogswamp even tho I know it's yang I still say jang so you're good anyway my dude lol. Keep up the good videos ✌

      @lainwired3946@lainwired39462 жыл бұрын
    • actually its proper swedish pronounciation is moo-yeng /mʊ:jεŋ/ but who cares, everyone uses the english pronounciation anyway so its easier to understand

      @tj-co9go@tj-co9go2 жыл бұрын
  • I feel like they could make prismarine shards a really expense trade with the fisherman

    @hotwery6645@hotwery66452 жыл бұрын
  • What a cool video, very informative!

    @lnxs@lnxs2 жыл бұрын
  • A long time ago, I saw a video about an insane trick someone did in a regular world. Minecraft generates terrain farther from the player than it populates it with anything other than the base blocks. At least at the time. Certain structures like spawner rooms would attempt to generate in many locations but only actually generate in ones of those that met certain conditions. So this group of players created a complex piston and slime block machine that would push a structure into one of these possible spawning spots in the air so that when the game did try to spawn the spawner room in that location, it was valid. I wonder if there are some things in superflat that attempt to spawn but can’t and could similarly be spawned with that trick. If it even still works in current minecraft versions.

    @brycemw@brycemw Жыл бұрын
  • I’m pretty sure you can get snow in a super flat you just need to build a platform high enough about rain because it turns into snow Which combine with a carved pumpkin will give you a snow golem and use silk-touch on a shovel and you get tiles of snow you can also get snowballs too place a cauldron outside at that hight when it’s snowing to get powdered snow combine the powdered snow with a skeleton and you have a stray Pretty sure you can trade with villagers for those maps even though theyed be useless The trident can be found by turning zombies into drowns by trapping them in water Id test the snow one but right now my tv isn’t working so you’d have to try that yourself but the rest of the list are obtainable

    @Wogsmawp@Wogsmawp2 жыл бұрын
    • Sadly it snows at y=600 which is way above build limit. It's never been possible to build high enough for snow, at least on Java edition. The maps don't show up as trades if the structure is not present within the world. And the trident thing works on Bedrock edition, but on Java only naturally spawned Drowned can have tridents. Conversions never get them. Probably should have mentioned at the beginning of the video that this only applies to Java 😂

      @Mogswamp@Mogswamp2 жыл бұрын
  • Quite a few flora should be from wandering traders(Bamboo, sweet berries, Cocoa beans, etc.)

    @clownfishbox@clownfishbox2 жыл бұрын
    • Cocoa beans are available from some wandering traders

      @jts8053@jts80532 жыл бұрын
  • this might just be on bedrock, but if you go to height limit and wait for it to rain then it should snow meaning you could get powdered snow from cauldrons and top snow to craft into snow blocks, snowballs and snow golems

    @MidnightLoop@MidnightLoop8 ай бұрын
  • I think with the coral too, you could just put the block into the table and get 9 of the coral used to make it, as the block is just all of the pieces shoved together, similar to certain other craftables.

    @stumonster6091@stumonster6091 Жыл бұрын
  • calcite should have a 2x2 crafting recipe of diorite and bonemeal

    @aturtlenearyou@aturtlenearyou2 жыл бұрын
  • Bunnies should be able to spawn in the plains.

    @BasementDweller_@BasementDweller_2 жыл бұрын
  • I kinda wish there was a small layer of stone in flat worlds, maybe around 5 - 10 blocks for some stuff like ore blocks, tuff, amethyst geodes, and also making the strongholds and mineshafts make a bit more sense

    @schaffs2@schaffs2 Жыл бұрын
  • I love the aprairist idea with the behive. But i still think the wondering trader should have some unique stuff. If it were me id have the wondering trader loot table be based on the distance it would have to travel (just a quick locate biome/structure command), meaning its always selling exotic goods and not jungle saplings for jungle biome players. And also reduces overlap when your villagers sell flowers. That or just have the villagers buy the flowers that the trader sells and vice versa. But in general this list (as well as any list for skyblock/peaceful/no structures) should be considered for a wondering villager. Limited tinted glass and sponges would be great incentives to find more and explore the world on normal games!

    @humanperson2375@humanperson2375 Жыл бұрын
  • Mojang should make a superflat be its own biome

    @kyle_mk17@kyle_mk17 Жыл бұрын
  • Mogswamp you can get dead coral by trading with a wandering trader

    @Luvley17Caratdul@Luvley17Caratdul2 жыл бұрын
  • If you set the preset to “overworld” you can get villages and surface lakes as well as trees, ores, water, lava and strongholds (so you can still beat the game) and it’ll also generate mineshafts and dungeons so you can also make XP/string farms if you use a mapmaking program to find them (which is otherwise pretty much impossible for dungeons with no caves). Tunneler’s dream is fun if you like burrowing (as it also has most of these things) but in that case you’d need to find a zombie dungeon to get villagers. Additionally, these presets make the map thicker so you’ll be able to play without constantly being chased by slimes. But even on these presets it can be very hard to find all the animal species since they’ll pretty much only appear at world generation at the area around spawn and then never again unless you find a village.

    @badpiggies988@badpiggies98811 ай бұрын
    • I found it very weird that biome restrictions were so important to this when it's super easy to create superflat worlds with different biomes, and even the presets have multiple biomes And for the deepslate in particular, why not create your own superflat world with a layer of bedrock, a layer of deepslate, a layer of stone, a layer of dirt, and a layer of grass?

      @TheRenegade...@TheRenegade...4 ай бұрын
  • Honestly quite a lot of the ways you could add missing items would just be really nice additions to the base game, such as the deepslate below y=0 (what's more I don't think that would cause problems for technical players too really), The Tuff would be quite nice honestly like It's easy to get in normal worlds but would still be nice to be craftable, Both deadbush solutions though personally I prefer the former, the cocoa beans growing on jungle trees would be nice just kinda QOL, glow lichen from glow ink plus vines would be nice since it doesn't spread naturally as is so you have to use bonemeal for it - hence if you dont have a huge source of bonemeal then it adds another method, giant azalea trees sound a bit OP but maybe limited to flowering azalea and acting more like the large oak trees where it's a low chance to grow the larger ones, coral bonemealing would definitely be nice coral farms are very annoying to make as is especially with the biome requirement (seed for current world has nearest warm ocean pretty sure literally thousands of blocks away), and geodes would be pretty nice though with calcite you could also take something with dripstone since stalactites are from limestone - which can be made up of calcite and other carbonate materials - though I'm really not sure how to balance something like that, maybe something like water dripped into a cauldron by the dripstone would have a small chance of resulting in calcite being dropped when taking the water out - that way people use the dripstone fluid dripping for water instead of just for lava which i feel is most uses of it right now.

    @combrade-t@combrade-t2 жыл бұрын
  • Question - if you can get powder snow by harvesting snowfall in cauldrons - can't you get strays by freezing skeletons like on the snapshots?

    @zenithmaiden2109@zenithmaiden21092 жыл бұрын
    • If you could get powder snow yes, but unfortunately snow only falls above y = 600 on plains.

      @Mogswamp@Mogswamp2 жыл бұрын
  • Why don't they just make a version of superflat where it's just the normal world but the terrain is just flat, with all the biomes, items, and structures still existing besides the mountain biome or the extreme hills?

    @norman6524@norman65242 жыл бұрын
    • They should call your idea "Flat". I know bedrock edition has it called "Flat". Bedrock should do this: Bring the superflat from Java, and call it superflat. Add a toggle to generate structures like villages. Your idea should be called Flat, because it's not super flat.

      @idogaming3532@idogaming3532 Жыл бұрын
  • Btw you can get bamboo from fishing. You can use the the afk fish farm as its counted as a rubbish category item. It should only take around 30 minutes to get it.

    @Aw3some98@Aw3some98 Жыл бұрын
  • With the older version of Minecraft In my Xbox, I can Change the word biome into something that villages and dogs can spawn (villages are a huge thing is super flat because they won’t spawn in the newer version).

    @tacosoup363@tacosoup363 Жыл бұрын
  • oh that sucks that you cant get wolves

    @thespiritualfishlad4153@thespiritualfishlad41532 жыл бұрын
    • I JUST WANT A DOGGY MOJANG PLS

      @Mogswamp@Mogswamp2 жыл бұрын
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