Join our FREE Dune Masterclass 👉 www.unrealforvfx.com/dune
Join our Unreal 5 Crash Course 👉 www.unrealforvfx.com/crashcourse
I gave myself ONE DAY to create Dune from scratch. These are the results!
I wanted to share my entire approach to filmmaking and in Unreal Engine 5 all in one video!
Ever wanted to learn how to create sci-fi films (like Dune Part Two) from scratch?
You'll learn...
- A beginner's guide to world-building in Unreal 5
- How I create high-speed action sequences FAST
- The shortcut to modeling entire cities without leaving Unreal
- The workflow to create your own sci-fi epics starting from a cube!
Using the Modeling Tools and Material Graph to create the city, Blender to Rig the ornithopters, and UE5's Sequencer to animate and keyframe the cameras and shots, you'll get a complete grasp of YOU can become an Unreal Filmmaker in one day!
Much love to the entire team at DNEG for creating the amazing VFX in Part 1, can't wait to see the amazing work in Part 2 this weekend :D
As an added bonus, I'm sharing EVERYTHING I learned this Saturday, March 2nd at 1pm EST. Sign up to reserve your spot! 3
Sign up now 👉 www.unrealforvfx.com/dune (we're only sending out the recordings to those who register)
If you joined last week, we're covering a BRAND NEW SEQUENCE - The War on Arrakis complete with Explosions and FX. It's going to be action packed, so you won't want to miss it!
Want me to cover something specific? Leave a comment and I'll do my best to include it!
QUICK LINKS
Join our 21 Day Unreal Bootcamp - www.unrealforvfx.com/fundamentals
Unreal to Nuke Masterclass - www.unrealforvfx.com/nuke
FREE Unreal 5 Crash Course - www.unrealforvfx.com/crashcourse
www.joshuatoonen.com
www.imdb.com/name/nm7930214/
/ @joshtoonen
/ joshtoonen
/ @toonenjosh
Chapters
0:00 - Is this challenge possible?
1:04 - Modeling the City of Arrakis
1:55 - The VFX Technique I stole from Star Wars
3:06 - Create ONE MATERIAL to texture entire cities
5:06 - Why Maya and Blender are holding you back
5:57 - Creating a Landscape in UE5 with Gaea
6:40 - Building and Rigging Ornithopters
8:20 - Assembling the City with our Asset Zoo
9:35 - Creating the Cameras and Animation in Sequencer
10:48 - Rendering in Less Than ONE HOUR
11:22 - The Last Step for Hollywood-level VFX (Don't Skip This)
#dune #UnrealEngine5 #IndieFilmmaking #unrealengine #unreal #film #cgi #VFX #CGArt #animations #ue5 #vfx #vfxbreakdown #blender3d #animation #maya #cinematic #dunereview #dunetrailer
How I Recreated Dune in 24 Hours using VFX
How I Made Dune in 24 Hours using VFX
#unrealengine #vfx #cinematic
Thanks for watching and sharing ya'll :D If you're a filmmaker looking to take your work to the next level... Join me this weekend in the LIVE Dune Masterclass 👉www.unrealforvfx.com/dune Don't miss it!
I love what you did and really seriously think grab your Dune Masterclass but do I need a war machine ? (my actual setup : i7700HQ, 1070GTX, 32Go...)
the link is missing a W in www 😂
That's definitely good enough to get started! :D
@Josh Toonen Nothing happens when i press the 'Watch the Free Dune Masterclass' Button :( Is it broken or am i ineligeble to watch it, if i wasn't at the Live Stream?
If you need a film composer, hit me up. x
Gotta watch this at half speed to catch all the genius tips. So GOOD! - Sam
damn even corridor is here. love everything you guys do! Going into video production myself and you guys give inspiration with every new video!
Thanks Sam! Ya'll + Freddie and Brandon are why I started learning VFX :D Appreciate it!
@@JoshToonen Corridor appreciating your work. Very cool. Love those guys. Great job, Josh. Subscribed.
watch at half a speed because he a methhead with no brain
Holy shit, Corridor? Wowee, I guess you guys also learn from someone 😅
I like what your dune here
😏
Smooth💦
I approve of this pun
Yes officer, this is the comment, please arrest him
Nailed it
I was the Lidar scanning tech on the ground scanning all the surrounding landscape in Jordan for Dune part 1. This was fun to watch utilizing UE5, UE5 is crazy.
Yo that's sick!!! I'd kill to work on a movie like Dune
that's so cool!
Dude you are on a totally different level when it comes to utilizing all the cool ue features, starting from modelling to using sequencer to perfection. Absolutely killer content. Respect.
Thanks Matyas :D
Worked for 9 years as a 2nd AD in the film industry and got to work on some crazy cool stuff. I did some pick up shots for IRobot and the tech feels so ancient now thinking about the process back then, especially seeing the capabilities of UE5. You're very talented - Nice work, love it.
That's awesome, iRobot still has a special place, but crazy how those early CG characters were so hit and miss. Instant feedback makes it a lot easier now, that's for sure!
What shots did you work on for iRobot?
We did pick up shots on the beach when the robot walked up to the map in the sand and then did some environment lighting shots and other random B roll at the same time. With the whole mirror sphere and green suits. Nothing crazy.@@tombenford227
I remember back in the day wondering how iRobot vfx were done? It was a stand out for its time.
Yeah, seeing the final edit was super impressive in that day with CG. Same for when Terminator 2 came out. And now with how AI is rapidly progressing we will see insanity being made in the next year or two. Hard to imagine what the next 'big' thing will be after this tech revolution.
Hey guy, just wanted to say thanks for giving this information while not discrediting the time and effort it took to make that phenomenal film. 18 years of VFX experience here and moved to virtual production around ~2014, though we used unity at the time, blech). So please take it with a grain of salt that while I may be a teensy bit salty that these tools weren't around until the last 5-10 years, I'm very much appreciating you giving all the information to quickly develop this sequence, however still informing that corners were cut using the displacement technique and procedural texturing. I feel this is giving credit to the hard work, time and pain of all those involved on the development of the source material. Generally speaking, all of these would be hand modeled, curated, and pushed through something like substance painter/designer to achieve the directors final vision for the environment, and the animation, camera movement and even down to how much atmo you have in there would be meticulously iterated on over several weeks of development (in this particular sequence I imagine the camera movement would be the most picked apart and iterated since thats driving the scene). Very cool stuff man.
1 minute silence for people who think it was made in 24h
This is quite possibly the most fascinating resume I have ever seen.
Very impressive, really good showcase of how effective and creative results you can get with unreal engine for film.
Thanks May, hope it helped spark some ideas!
What an incredible achievement in 24 hours. I think Dune has the best VFX I've seen - most CGI looks like a high-end video game. Villeneuve managed to create something that looks real.
Holy SHIT!!! I am a screenwriter with a script that I very much wanted to make a short/trailer for, but thought it would be impossible b/c the opening & closing scenes required VFX and assumed it was WAY out of my budget. If I cannot find a VFX wizard interested in working with me, I may have to become one myself.
Amazing. Dune is one of my favorite stories and your craft makes it come to life. I thank you. You need your own VFX studio!
Honestly just amazing work, you make it look easy. It is 100x times harder to understand unreal engine 5. Thanks for making a video. Great inspiration.
Guy can create Dune video in 24 hours but can't master audio sync in his KZhead vids. :(
🙈
‘Action scene’ unless something funky is happening when they’re flying, they’re just vibing, smoking that good spice
Amazing work apart from the camera shake which looked way too composited!
Indeed the camera shake is completely unnecesary
If only he had 25 hours to recreate this shot...
Nicely done Josh! Cant wait!
Thanks buddy!
Wait for what? Are we missing something?
I love these clips, entered in-especially Paul screaming from the Office about the pain of working on CG graphics.😂
Easy sub! Great video man, cant wait to go check out your other content!
I'm so inspired by your video, i just finished watching it fully and i honestly wanna start doing some type of work such as you! I honestly don't know where to even start from 0, i'll check the links you mentioned but if theres more than that i be so down to learn literally anything. Great god level skill dawg.
Thanks dude, if you're serious I put all of my best training + secrets inside unrealforvfx.com/fundamentals. It's designed for complete beginners in Unreal and will teach you how to make films in just 30 minutes a day. You can get started for just $99
Dawg i have some financial struggles with my mom at the moment, since im in school and i got some tests i need to study. I would buy it if i had the money, is there possible reduction or something, i could cancel my gym membership that be like 45$ if something is possible@@JoshToonen
Really splendid! I was pretty floored by how quickly you can get large amounts of detail that helps with scale! I’d watch the specular values in the city sections. They’re a bit too localized which is hurting your scale a bit, but I honestly cannot wait to try some of this out!!
One of the coolest videos I have seen !!! Great work
I felt that when you said 'UVs'. Great video man, you're killing it.
This is what I’m talking about, this is amazing…. I love sci-fi films a bit too much so much I’ve been thinking about creating some myself and this right here is all the motivation I’ll ever need. Thank you!!!!
When I watched Dune I had chills when I saw the ornithopter wing effects because it was so perfect, and you have managed to get a realtime effect to like 99% there purely in Unreal. Amazing work and although I've always been into building games, this has me interested in the idea of filmaking without the need for rendering hours or distributed rendering. Also for those watching, I'm not sure if someone commented it but when Josh was talking about greebles and 'bashing' stuff together, the term for the latter is commonly known as 'kitbashing' where you would take parts from different model kits (even entirely different styles and genres) to build something new, and greebles/greebling is the practise of creating detailed assets with re-usable objects.
Awesome dude always happy to see your work 😊
Thank you so much 😀
That looks amazing. Very inspiring!
this video was fantastic, thanks for making this video!
This looks incredible! Here we have 1 guy and 24 hours.
Who says this was 24 hours? Because he says it is?
I become a fan of your artwork and technique to create massive environments so effortlessly at first sight.💯
That’s just incredible GET THIS GUY TO 1 MILLION SUBS RIGHT NOW
this is WAY too complicated for me but i can honestly say you are a BEAST with in engine modeling.
Great work , thanks for sharing ❤
That's super-impressive! And inspiring!
Great job Josh! Always shocks me how shallow most of the public at large has become in appreciating the talent, work ethic, creativity, skill set and sheer determination it takes to bring these virtual worlds to life. Alas, it will all be reduced to a couple of sentences in a monochromatic prompt box soon enough and what made us special will disappear like tears in rain.
Amazing work, inspired and signed up 🔥
impresionante !! felicitaciones Josh !
Hi there how do you deal with doing different shots of the same thing in the same level ? like if i want to modify the environnement but just for that shot ? should i duplicate the level? thanks!
I want to actually take up your course but how do u teach those classes? Saved classes or live online classes can you please tell me
I want to know too
This is so cool!!! I've been doing my modeling in blender and then export them as fbx and then import them to unreal but the remapping of all the textures is quite cumbersome to do. Do you have any detailed tutorial in modeling in unreal?
Great work. What are you using for the final post process from effects you were talking about? Lens flares, etc. That looks like something I'd use regularly. Is it a plugin for unreal or something in your editing software? Cheers and thanks for the brilliant overview of your process.
Hey! It's a plug-in for After Effects and Nuke that I include with all of the training at unrealforvfx.com/fundamentals
I took your course and went from being unable to even place actors to filming the trailer for my upcoming web series! If you're looking to learn UE for film, Josh's training is the way to do it!!!
Bro please tell me that they are saved classes we can watch them at any time
Yes, you can even search for keywords and rewatch videos later. It is 1000% worth it. I spent months flipping through random youtube videos and barely making any progress before finally pulling the trigger on Josh's training.@@__seytan__2.479
bollocks
This is amazing. For indie filmmakers this cuts the gap tremendously.
Stop giving the art directors ammunition! Now they are gonna say, "This guy built this in his cave! from a box of !"
But I am not Tony Stark
Hey Josh. Where can I get the jsplacement plugin?
Outstanding, thank you.
the bitrate in the video looks weird. Has youtube compression gotten worse or did you export incorrectly?
Amazing video, I just didn't get the part about composing, what was that? Which program did you use and what is this one-click template? Thanks for the content btw, really nice to see some quality knowledge being shared for free!
lol. no knowledge was shared. It's just a commercial for his stupid course
WoW🤩It's great! Keep up the good work!👍
man soo good 🔥 I needed you for my short film 🙈 Hahaha
Incredible quality, well dune!😊
I love Unreal Engine ❤❤❤❤❤❤❤❤ And I making video games as I want. Thank You Swinney T.
Amazing work. 🤩
This is really good! thanks!
Wauuw. thanks for sharing. very inspiring
great job , I'm building a designing pc do you have recommendation on processor like ryzen5 or i5
Wow! Talented is an understatement! Great job!!!
Cool video! I love seeing UE5 artists making this knowledge available to us beginners. You've truely got some next level stuff to share and I'm all for it!
Appreciate it Owen, hope it helps :D
Brilliant brilliant work ! wow, I would love to see what you would do with this if you had a week or a month !
Love this! Great work and great tips! Do you sell the Lightning fast render presets for UE?
Thanks! They're bundled with both of our courses, unrealforvfx.com/nuke and unrealforvfx.com/fundamentals
Looks fantastic!!
Very nice work. UE5 is a cutting edge technology. 🔥🔥🔥 I'm currently learning Blender though, then I'll get back to UE5 once I'm capable a bit.
This is sickk!! My question is did you add the lens flare in compositing or used the Unreal post process thingy
awesome 24H man. question, are you rendering the video in lumen or did you switch to path tracing for it (and if so did you keep the nanite or switched everything in non nanite.)? because the final result is amazing but in my mind lumen still has some limitation compared to a ultra cinematic render in PT
Parabens pelo trabalho, muito bem produzido.
Awesome content, hope your channels blows up
Damn! This is a blast. I think I should have spent alot more time with Josh and the team (and off the volume stage/ set) on Avatar: The Last Airbender!
Respect, nice work Josh!
Amazing job... thanks
Great work
Wow, honestly i thought you wouldn't be able to but the final result just blew me away.
Please just one question, what is the type and configuration of computer system are you u sin?
"Hollywood level". That is a witty sense of humor.
You are right! This guy is far more superior than hollywood's usual vfx at common movies. Have you seen Aquaman 2 for example? That movie's visuals are actually non-sense and watching it was visually hurting my eyes.
Wow - very nice - good job!
I really want to join this Dune Masterclass. Is it only available live on March 7th at 8pm est ? Or can I watch it any time once I sign up?
We'll have a replay for 48 hours after, just make sure to sign up at unrealforvfx.com/dune
Super nice end product. This could easily be like a cinematic/cutscene of a Dune game between missions or something! I was very skeptical with how ornithopter wings will look like since they should have very smooth motion blur and still reflect sunlight, but they actually turned out really good! The only thing I didn't like about the final product was the camera shake when close to the ornithopters. Imho it doesn't fit well into wide shots like these. Tbh that's not a technical thing though, but rather a directing choice. Personally, I would have also made the ornithopters a bit smaller and also "fly slower", since it would make the scale of the city and landscape appear even larger. All in all really inspiring stuff!
Amazing you are the best!!!!💪🏽
I know it wouldn't add to the story and might even take away from the story. But 1:26 with the 4:3 looks so cool to me would be dope if there's a version like that for the movie. Imagine the scene in the first movie where we get a good look at the sand worm for the first time, that would look amazing and would make the sand worm feel even more large and terrifying
Its the IMAX Version of the Movie. It was only shown in IMAX theatres
looks really good, good job
One word... SICK!
Why so many CGI creators overuse lens-flares to make it look "real" when IRL they are almost invisible?
I just started with Blender this month, and this all looks like magic. But I feel that I could learn this magic if I stick with it long enough.
are those preset renders / one click templates available to download or part of the courses?
Yup! It's included as a free bonus with all of our training at unrealforvfx.com/fundamentals
Incredible. Do filmmakers use this method for previz?
Hey, I already followed your DUNE master class the other day and noticed how you never mentioned how to create those essential cloud cards. I saw in your video that it was a class blueprint file named "BP_clouds". I've scoured the internet on how to make those and got no progress, really appreciate it if you drop a video tutorial on how to make those cloud careds mate. oh and good luck on growing this channel, we need more people like you on the UE5 community
Very inspiring!
man you are a monster for real, very very impressive.!!
Looks amazing! Planning to start learn ue right now, saving money for pc. Wish me luck :)
Downright inspiring bro
the final render with the lense flair really makes it look like its from the movie, hopefully ill see you tomorrow on the Dune course tomorrow, watching from Australia, wanting to create my own short films one day.
See you there!
In the movie (or real world) the sand is not that shiny, and that camera shaking like crazy looks bad and cheap.
Nope, it looks like a video game, unlike the mixture of real and CGI elements Denis and his crew gave us to witness. would look pretty good if they made a tie in game.
At 9:23 which tool did u use for the small fog clouds? Been searching for a long time for fog that is not niagara or heightfog
In that shot I used Atmospheric Fog (it's native in Unreal) but I also used UltraDynamicSky for the final shots!
@@JoshToonen I also have the same question but it´s for the small fog clouds and not for the general atmospheric fog (whole sky right?). how to make or buy the small clouds? the ones you move around? is it something like easyfog? this addon is currently not for sale... something about clouds made in houdini? sorry this is one of the most realistic elements in the scene.
You are the Kwisatz Haderach, Lisan al Gaib and Shai Hulud all in one. Nooice job!
Great video, Josh! :)
This is a different level of talent
great video man
You did a good job there, I’d like to hear the sounds of the blades on the ornithopter.
REALLY INSPIRING!
what the hell that's already mindblowinng to me bro🤯
"I have cities, but no houses. I have mountains, but no trees. I have water, but no fish. What am I? A map... (and the Unreal Engine world of Dune)