Blueprint VS C++ in Unreal Engine 5, Which One Should You Choose ?!

2023 ж. 13 Ақп.
29 479 Рет қаралды

One of the key decisions you should make , when you want to start a project in unreal ,Is choosing between C++ and blueprints for your game logic .
I am assuming that you are a hobbyist , a beginner or an intermediate level user in unreal engine and you want to decide whether to go with blueprint or C++ for your projects in the engine .
This video will help you to have a general understanding about them and make better decisions when faced with the question.

Пікірлер
  • Who's here after the Unity price changes lmao

    @inxendere@inxendere8 ай бұрын
    • haha, my views are rising since 😉

      @UnrealART@UnrealART7 ай бұрын
    • Yessir screw that price change 😂

      @foofofdeath@foofofdeath3 ай бұрын
  • Whether you use BP or C++, my biggest issue with all if it, is the lack of documentation on the built-in methods/components. I've seen many projects where devs were recreating the wheel, when there was a solution for what they were looking for. Even I have fallen victim and I've used UE since UDK.

    @Kinos141@Kinos14110 ай бұрын
    • yeah that`s true , let`s just hope that the situation will be better over time

      @UnrealART@UnrealART9 ай бұрын
    • @UCnzgRZYpm2C-AqU%F0%9F%A4%96PdEFOi4Q Machine learning powered search functionality would help with this! Or even better, code building/optimization/debugging abilities.

      @Neuromindart@Neuromindart9 ай бұрын
  • I think its important to mention that you can't use blueprints outside of Unreal, you can with C++.

    @zolaire@zolaire7 ай бұрын
    • yeah that`s true . the issue here is which one we should used with Unreal

      @UnrealART@UnrealART7 ай бұрын
    • This is completely false. After a year or two working in blueprints, its incredibly easy to learn any other programming language including C++

      @jayg.2066@jayg.20662 ай бұрын
    • @@jayg.2066 lol

      @This_Guy-@This_Guy-12 күн бұрын
  • I am a software engineer with about 20 years experience. Game programming hobbyist since I was a teen in the 90s. Blueprints are nice due to how quick I can get things done in the evenings after work. Considering I have to do everything like modeling and art myself, that's a blessing. I'd love to be a developer on an actual team again, but it's almost impossible to find one that takes what they're doing seriously. I say this next comment meaning no offence, as I used to be like this myself at one point in time, but most are scatter-brained dreamers with over the top ideas, and no real planning or understanding of the work and time involved to even accomplish a fraction of those goals.

    @groovelife415@groovelife415 Жыл бұрын
    • hey man , yes I totally get you , perfectionism is one of the most common reasons stopping people from moving forward . accepting your limitations and knowing your resources accurately is absolutely necessary . otherwise you will try lifting a 200 kg weight while your best record has been 30 kg and of course, bad things happens when you try to do that . hahaha 😉

      @UnrealART@UnrealART Жыл бұрын
    • Same.

      @Kinos141@Kinos14110 ай бұрын
    • Where are u from

      @xamxd07@xamxd079 ай бұрын
    • @@xamxd07 Iran

      @UnrealART@UnrealART9 ай бұрын
    • @@UnrealART im from Pakistan, love from here

      @xamxd07@xamxd079 ай бұрын
  • Thanks, informational and helpful advice for the first time user.

    @AcrioAlarius@AcrioAlarius8 ай бұрын
    • Glad it was helpful!

      @UnrealART@UnrealART8 ай бұрын
  • As a solo gamedev with no coding experience, blueprints are a blessing. It's impressive what complex code I can implement to make my game look and feel good. But even proficient developers in blueprints can create sub-par games with clunky mechanics, seen it too much already. You just have to be willing to make the best of what you got and try to find better solutions if you're not happy with what you're making. Eventually I will switch some of the logic to C where its crucial to gameplay, especially when multiplayer becomes more important.

    @BR1.618@BR1.61810 ай бұрын
    • yeah that`s true . in most cases blueprint can do the job but sometimes you need c++ as well.

      @UnrealART@UnrealART10 ай бұрын
    • Actually, blueprints are a total pain (see my rant above). They're more difficult to write and understand than C++ (yes really), and you can't seem to debug them (blueprint debugging is broken - the breakpoints don't work - clever eh?). And they're slow. And ugly. Did you notice in the video the vile plates of spaghetti he showed. I currently have an animation blueprint that isn't working properly and I've spent days trying to find out why but to no avail. One day I am going to put in an effort to do animation totally in C++ - and forget blueprints.

      @mrcxx8694@mrcxx86949 ай бұрын
    • ​@@mrcxx8694animation and behavior trees definitely seems better with blueprints and its more coherent. Performance wise idk

      @repingers9777@repingers97775 ай бұрын
    • ​@@mrcxx8694 say i want to make a slice of a simple 3d action game starting with a small cutscene then simple combat w an enemy AI that you attack once and defeat it. Would that really be easier to do and keep track of more than blueprints? Im curiosu

      @repingers9777@repingers97775 ай бұрын
  • I remember that using blueprint in my project make my game so slow in a specific point, my project run at like 15 and the fps decrease automatically with the passage of time idk why, my computer is high end just to know. so? do u think using c++ will fix my problem? i will be glad to hear an answer, thanks for everything.

    @MonderMurshed@MonderMurshed9 ай бұрын
    • thank you for the comment . the reason for the fps drop is not necessarily about your code . maybe there are other reasons like heavy models or something like this that are causing the problem . I am not an expert in C++ but I have made some project using blueprint and didn`t have any problems.

      @UnrealART@UnrealART9 ай бұрын
  • I never understood why Unreal didn't or couldn't make a compiler for blue prints to compile down to the same code as it would with C++. Much like how the compiler takes your ascii characters and crunches them into machine code, why couldn't a compiler do the same for blueprints that doesnt' result in a speed loss?

    @stevenpike7857@stevenpike78577 ай бұрын
    • it`s a good question but I think it`s very technical and I am not sure about the answer .

      @UnrealART@UnrealART7 ай бұрын
    • It’s the same reason that some other languages are still slower than C after compilation. Blueprint isn’t just easier because it’s visual. For example, blueprint spares you from things like pointers or inlines, but without that kind of control you’re not going to achieve the efficiency of a code compiled with C. Technically everything needs to eventually be compiled to machine code to run, so the language isn’t really the problem, but rather what low level things can you take advantage of with that language to increase efficiency. The more things, the harder the language, but the greater the potential “speed” of the compiler code. Other things are compiled during runtime, so execution time is traded for real-time flexibility

      @codyhubert6178@codyhubert61784 ай бұрын
    • Code compiled from* C Compiled* code

      @codyhubert6178@codyhubert61784 ай бұрын
  • tbh I started learning c++ like a year ago so i have some basic knowledge but blueprints looks easier to do, also is it possible to use c++ and blueprints in the same project or no, just getting into unreal engine so this video helped a lot thanks.

    @DarkerBladeX0@DarkerBladeX0 Жыл бұрын
    • you are welcome , glad you liked the video , yes it`s possible to use them both in a project !

      @UnrealART@UnrealART Жыл бұрын
  • Excuse me may I ask you. I'm beginner to develop game using Unreal. I would like to know the speed of Coding vs Blueprint. How much faster is Coding than Blueprint? Should I start learning C++ to code the game or start with Blueprint instead of coding? Thank you.

    @jrxsabre6419@jrxsabre6419 Жыл бұрын
    • definitely Blueprint , it`s much easier to learn and work with , so you will be faster . C++ is not a good choice for beginners at all

      @UnrealART@UnrealART Жыл бұрын
    • @@UnrealART I disagree. The mantra that C++ is not a good choice for beginners is false. Just learn the language, it's not that difficult (there are great courses on Udemy - I even created one myself). After all, even the most expert programmer was a total beginner once. Blueprints? I'm currently tearing my hair out over an animation blueprint that's not working properly. Can't debug it. Why? The blueprint debugger sucks. I mean, it doesn't even work properly - the breakpoints don't work! How crap is that? Oh, and code is actually easier to write, understand and debug than stupid boxes wired together with spaghetti. Just look at the blueprint horrors in the video to see what I mean. Of course, you don't have to be a C++ expert to get things done in Unreal Engine.

      @mrcxx8694@mrcxx86949 ай бұрын
    • The blueprint debugger functions perfectly for me (3 Weeks in). Maybe you suck (no front)

      @DevilFruitJourney@DevilFruitJourney2 ай бұрын
  • that's awesome! could you please create a tutorial for Interactive archviz project? like how create a menu or TAB to choose a material or changing objects, I saw your tutorials that you teach how can we change material and object switching by blue prints, but I want to know how can create a menu with this options, thank you for helpful channel

    @tbmdesignstudio@tbmdesignstudio Жыл бұрын
    • thanks man, yes I am thinking about making a series about archviz in ue5 and cover almost everything about the subject 👋🥂

      @UnrealART@UnrealART Жыл бұрын
  • very helpful

    @amernarooi8156@amernarooi8156 Жыл бұрын
    • Glad it helped

      @UnrealART@UnrealART Жыл бұрын
  • Please do a speed test between bp and c++ how much difference do you think both have is it alot?

    @Need2pee@Need2pee Жыл бұрын
    • well I am not good enough in c++ to that but trust me, if you are a beginner just go with blueprint.

      @UnrealART@UnrealART Жыл бұрын
    • can i use them tougher ? and if I'm planning to make a big game lets say like ARK survival evolved i can make it with bp or need c++ and c++ its much faster for like this type of games or same thnx if u reply or u dont :) @@UnrealART

      @mrhsn961@mrhsn9613 ай бұрын
    • @@mrhsn961 So the blueprints are actually C++ code in the background. Blueprints are converted into C++ anyway when you run/publish your game.

      @maroela2@maroela2Ай бұрын
  • Seems like all the information out there is solely focused on blueprints. I want to learn the c+! Side because i feel more comfortible with code. But finding info is ... not easy for me to find.

    @F0r3v3rT0m0rr0w@F0r3v3rT0m0rr0w7 ай бұрын
    • yeah that`s true . however , there are some channels on youtube covering C++ . you can watch their videos for starters . then purchase packages from udemy or other platforms .

      @UnrealART@UnrealART7 ай бұрын
  • Don't know using c++ version locked me out of every blueprint from the template and everything was locked so I gave up with it, and used blueprints instead because no other choice.

    @VerzatileDev@VerzatileDev3 ай бұрын
    • 👍👍

      @UnrealART@UnrealART3 ай бұрын
  • Mersi alireza , that was hepful

    @AMiN-xl8in@AMiN-xl8in Жыл бұрын
    • you are very welcome

      @UnrealART@UnrealART Жыл бұрын
  • Can't you compile blueprints to native CPP for most stuff?

    @jrhager84@jrhager847 ай бұрын
    • Maybe , I have to look into it and see how it turns out .

      @UnrealART@UnrealART6 ай бұрын
  • Even if you use BP, devs still need a programmer who can optimize code to it's fastest iteration. I've cleaned up some spaghetti code in my time.

    @Kinos141@Kinos14110 ай бұрын
    • yeah if optimization has a critical role in the project , that is important but when it`s a small and simple project you don`t need to worry about that much

      @UnrealART@UnrealART9 ай бұрын
  • a real easy understandable explanation thnk you kind sir

    @illie0709@illie0709Ай бұрын
    • Glad it helped

      @UnrealART@UnrealARTАй бұрын
  • If you have no experience with programming, how do compare c++ and BP.

    @user-pc9cq8pp7z@user-pc9cq8pp7z7 ай бұрын
    • I have talked to a lot of programmers and got their opinion . In addition , I was able to get a good understanding about the subject by doing some basic research .

      @UnrealART@UnrealART6 ай бұрын
    • true of true

      @MarcosAlmeida-pn6sp@MarcosAlmeida-pn6sp5 ай бұрын
  • Hello, nice video! Are you Iranian by the way? I recognize an accent I've heard some time ago.

    @Kronostats-ft6kf@Kronostats-ft6kf10 ай бұрын
    • thanks mate . yes I am ! good guess !

      @UnrealART@UnrealART10 ай бұрын
  • bp for simple projects and c++ for complex projects

    @HYperminiYT@HYperminiYT11 ай бұрын
    • yep that`s correct 🥂

      @UnrealART@UnrealART11 ай бұрын
  • Unity has been causing me a ton of issues regarding the price changes so I’ve made the choice to switch to unreal. Learning everything again is pistaking but it is what it is.

    @Trabsol@Trabsol3 ай бұрын
    • yeah but having a base in unity can help you grasp the ideas in unreal faster, so don't worry you will learn it quickly

      @UnrealART@UnrealART2 ай бұрын
  • Short anwser: Use both.

    @aeliusdawn@aeliusdawn10 ай бұрын
    • 👍👍

      @UnrealART@UnrealART10 ай бұрын
    • So it doesn't matter what you pick for the start of the project if you plan to use both?

      @elliottharrison@elliottharrison6 ай бұрын
    • It doesn't make a significant difference because you can always use both .

      @UnrealART@UnrealART6 ай бұрын
  • use VS, then let AI code review it and make it faster , thats how you do it

    @peter486@peter4868 ай бұрын
  • I want to tell one thing ..Unreal C++ isn't scary when compared to normal C++. Unreal C++ is pretty much high level. I have 4 years of expirence in Unreal C++..Blueprints are so much powerfull there are so many games which are made just using Blueprints. Try to use both

    @rakshit500@rakshit5006 ай бұрын
    • yes I agree. thanks for the advice 🥂🙏

      @UnrealART@UnrealART5 ай бұрын
  • I'm just sad that UE 5 doesn't have the option to nativize script.

    @The-Random-Hamlet@The-Random-Hamlet2 ай бұрын
    • yes I get it

      @UnrealART@UnrealART2 ай бұрын
  • I'm an indie game developer and I use Blueprints.

    @blasterxt9@blasterxt96 ай бұрын
    • yes blueprint is powerful and sufficient for indie game developers

      @UnrealART@UnrealART5 ай бұрын
    • @@UnrealART yes

      @blasterxt9@blasterxt95 ай бұрын
  • mmnon babat tozihat khobt

    @Utopia2023Game2@Utopia2023Game229 күн бұрын
    • naghabele 🥂🙏

      @UnrealART@UnrealART29 күн бұрын
  • you're already wrong to want to give an opinion without knowing how to program in c++

    @MarcosAlmeida-pn6sp@MarcosAlmeida-pn6sp5 ай бұрын
    • I am not a programmer but I have done my research about the topic

      @UnrealART@UnrealART5 ай бұрын
  • I wouldn’t go as far as to say blueprints is “self explanatory “

    @Rehd66@Rehd664 ай бұрын
    • yeah maybe you are right. What I was trying to say is that it's easier to understand compared C++

      @UnrealART@UnrealART4 ай бұрын
  • چرا فارسی نمیگیری

    @Mafhiuffgu@Mafhiuffgu4 ай бұрын
    • مخاطب فارسی خیلی کمه بازدید نمیگیره ویدیو ها

      @UnrealART@UnrealART4 ай бұрын
  • داش شما ایرانی هستی ؟

    @xosense5997@xosense59979 ай бұрын
    • آره داداش

      @UnrealART@UnrealART9 ай бұрын
  • The music is distracting and unnecessary

    @-RiSK-AK@-RiSK-AK18 күн бұрын
    • yeah I have adjusted it in my new videos. thanks for the feedback

      @UnrealART@UnrealART18 күн бұрын
    • @@UnrealART np

      @-RiSK-AK@-RiSK-AK18 күн бұрын
  • داداش احیانا تو ایرانی نیستی😂?

    @Ramtin2311@Ramtin231127 күн бұрын
    • لهجه فارسی با اسم علیرضا . خودت چی حدس میزنی ؟ 😂😂😂😂

      @UnrealART@UnrealART27 күн бұрын
  • unreal is not real. it philosophically cannot exist.

    @coughman9833@coughman9833Ай бұрын
    • everything is a lie. we live in a simulation

      @UnrealART@UnrealARTАй бұрын
  • Is it possible create AA or AAA game using BP 80%?

    @HammerAxe001@HammerAxe001 Жыл бұрын
    • yes absolutely .

      @UnrealART@UnrealART Жыл бұрын
    • No, it not.

      @user-pc9cq8pp7z@user-pc9cq8pp7z7 ай бұрын
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