4 NEW Farms, 2 Big Nerfs… 1.21 Minecraft snapshot review

2024 ж. 20 Мам.
52 539 Рет қаралды

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Added new potions effects of oozing, wind charged, weaving, infested which make 4 new farms, New mace enchantments density, breach, wind burst. New ominous bottle to start an ominous trail spawner battle. Ominous is also needed to get bad omen to start a raid making auto raid farms nerfed. Mace’s heavy core can only be found with ominous key in an ominous vault loot and mace nerf when using the elytra. ►More cool Minecraft glitches: • Real Glitches
►All Farms mentioned can be found here: bit.ly/FarmEverything
Mace Nerf: • Mace is getting NERFED...
Mob reach Nerf: • 8 STRONGER Mobs in nex...
Simple raid farm: • SUPER Easy Raid Farm ...
HOTV simple raid farm: • MOST PRODUCTIVE Farm i...
Allay auto item sorter: • Allay Non Stackable Au...
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World download: www.mediafire.com/file/cy51x3...
0:00 24w13a snapshot review
0:22 new mace enchantments
2:25 mace nerf
4:06 new ominous bottle
5:22 ominous trial spawner
6:30 oozing potion
7:50 wind charged effect
8:58 potion of weaving
9:35 infestation potion
10:33 ominous key
12:55 raid nerf
15:08 bug fixes
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Mace is getting NERFED, now what? Why Dream manhunt doesnt have these new tricks, items and blocks.
Amidst: github.com/toolbox4minecraft/amidst
Replay Mod: replaymod.com
Carpet mod: github.com/gnembon/carpetmod/releases
Music: www.pretzel.rocks/ kzhead.info...
Rays Works
RaysWorks
#Minecraft
#nerf
#snapshot

Пікірлер
  • Everyone: Mace is too OP it needs to be nerfed Mojang: Adds new enchantments that make the mace even more OP

    @ramsey2155@ramsey2155Ай бұрын
    • well it cant insta kill bosses now

      @skz9gaming934@skz9gaming934Ай бұрын
    • @@skz9gaming934 yes it can

      @sethsmith2608@sethsmith2608Ай бұрын
    • @@skz9gaming934 it takes a bit more planning, but it still can. You just hve to drop from a really damn high altitude. Also, enchants help. A lot.

      @Wortigon2000@Wortigon2000Ай бұрын
    • They did nerf it, they just added the enchantments as well

      @goldiscool9632@goldiscool9632Ай бұрын
    • Its not op Its high risk - high reward and its ok

      @priestking8636@priestking8636Ай бұрын
  • Armoured mobs with trims is something that needs to be spread through not just the chambers

    @thod-thod@thod-thodАй бұрын
    • This would be a great data pack idea

      @Crayonberry1212@Crayonberry1212Ай бұрын
  • Spiders should always have a high chance to spawn with Weaving

    @yeetthegargantuanleviathan6216@yeetthegargantuanleviathan6216Ай бұрын
    • Considering they can already spawn with potion effects on Hard mode, it will be a massive miss if they don't allow them to spawn with Weaving

      @cofusiew5172@cofusiew5172Ай бұрын
    • @@cofusiew5172 this will be annoying and break many farms. i suppose cave spiders could do it

      @hhff8534@hhff8534Ай бұрын
    • @@hhff8534 then Mojang should make it so cobwebs only spawn on player kills, and besides I'm pretty sure redstoners would jump at the chance to be able to farm cobweb

      @yeetthegargantuanleviathan6216@yeetthegargantuanleviathan6216Ай бұрын
  • New Potions? This was the perfect opportunity to add the recipe book to the brewing stand too and Mojang missed it

    @ramsey2155@ramsey2155Ай бұрын
    • They may still.

      @samurexatlas7373@samurexatlas7373Ай бұрын
    • they still can

      @Lumberjack_king@Lumberjack_kingАй бұрын
    • 1.21 snapshots haven't even started yet. We have time

      @niftylittlename3929@niftylittlename3929Ай бұрын
    • can they make regular potions stackable like the combat snapshots....

      @phantomas751@phantomas751Ай бұрын
    • @@niftylittlename3929 These are 1.21 snapshots. This is one of the last "big" changes before bug fixes and eventually the update itself. It could still happen though.

      @Jxnt@JxntАй бұрын
  • 0:31 Destiny? You sure?

    @Bob-pk7pd@Bob-pk7pdАй бұрын
    • and 5:52 omnius

      @K0nomi@K0nomiАй бұрын
    • @@K0nomi11:33 patternin

      @djdee6386@djdee6386Ай бұрын
    • English is hard, give him a break

      @tnsquidd@tnsquiddАй бұрын
    • @@tnsquidd of course! We do it out of love!

      @djdee6386@djdee6386Ай бұрын
    • 6:46 awkward porotion

      @reubenstewart7995@reubenstewart7995Ай бұрын
  • i think bad omen bottles should only drop from trial chamber vaults while raid captains should give it to you instantly. just feels unnatural for the captains to drop it. “lore”wise it would make sense for pillagers to pursue after the death of an entire patrol and especially the death of an officer.

    @mickgovernor@mickgovernorАй бұрын
    • I think the whole point of it was to nerf how powerful raid farms were

      @honeynut4048@honeynut4048Ай бұрын
    • @@honeynut4048 thats lame

      @mickgovernor@mickgovernorАй бұрын
    • @@mickgovernoragreed it should be left up to the player if they use them or not

      @aelto907@aelto907Ай бұрын
    • Agreed. it's just weird and kind of takes away the limited consequences that existed.

      @martinshoosterman@martinshoostermanАй бұрын
  • They need to add the ominous bottle to the pillager outpost loot table And maybe add it to the wandering trader It would make me really excited to get one

    @colin3ds1@colin3ds1Ай бұрын
    • Killing logic, making community mad Great work mojang, give me my 30$ back

      @bemobf@bemobfАй бұрын
  • Why cant java players not tip their arrows in cauldrons already? It's the perfect time.

    @ruanholtzhausen4000@ruanholtzhausen4000Ай бұрын
    • True!

      @thod-thod@thod-thodАй бұрын
    • Yo what??? I never knew that

      @JackTheGobln@JackTheGoblnАй бұрын
  • Looks like the mace got buffed instead of nerfed. Love it.

    @xdvvm@xdvvmАй бұрын
    • It did get nerfed, but with the new enchantments, it basically doesn't matter

      @lordenma8@lordenma8Ай бұрын
    • Damage got nerfed and buffed back with Density. Then the other two enchantments buffed it even more lmao

      @NeedForMotivationn@NeedForMotivationnАй бұрын
    • @@lordenma8if enchanted with Density V, the mace is going to deal *+8 damage per block fallen* which is equivalent to the damage of an unenchanted netherite sword . On top of that, using Breach IV, *60% of the player's armor is going to be negated* . Sure, a max enchanted mace is very hard to get but it's certainly the strongest non-exploding weapon in Minecraft now.

      @xdvvm@xdvvmАй бұрын
    • ​@xdvvm that's what I said

      @lordenma8@lordenma8Ай бұрын
    • @@lordenma8lol

      @xdvvm@xdvvmАй бұрын
  • My question is how the hell are you supposed to get how did we get here now?

    @Rubberduckboy123@Rubberduckboy123Ай бұрын
    • I did not think of that. But there are the 30 seconds of raid omen and you can brew all of the new potions (except for trial omen, but you can set up in a trial chamber near a deep dark)

      @anotherpromotor@anotherpromotorАй бұрын
    • Better be thankful it ain't something like the darkness effect They're just potions now so ye

      @potatoeboi@potatoeboiАй бұрын
    • @@anotherpromotor the trial omen ain't that hard tbh since it has the same time as your bad omen

      @potatoeboi@potatoeboiАй бұрын
    • ​@@anotherpromotor I didn't play it yet, but does it actually work that way? Before this snapshot if you had Bad Omen while going to an existing raid it would just get removed. Is it actually possible to have Bad Omen, Raid Omen and Trial Omen at the same time?

      @andreimiga8101@andreimiga8101Ай бұрын
    • @@andreimiga8101 I think it might be

      @anotherpromotor@anotherpromotorАй бұрын
  • I DESPISE the raid changes. Not just because they nerf raid farms, but because they MAKE NO SENSE. The whole point was that the illagers seek revenge after you because you killed their captain, now ironically there's no ominousness or scariness about it, it's like the illager drops you his phone and is liken "call us if you want some emeralds and totems :)". I hate how they're trying to infantilize the whole player base with these uncalled for changes that they're forcing, if they think this is better for the majority of players, cool, but please make it a toggle able game rule. I hate having to mod the game just to revert Mojang removing my favourite features.

    @dontcaredidntask404@dontcaredidntask404Ай бұрын
    • It's more for the trial chambers so you don't have to perfectly time killing a captain and getting inside a trial chamber

      @CarbonFang25@CarbonFang25Ай бұрын
    • ​@@CarbonFang25That makes sense but they shouldn't ruin old features for the sake of new ones.

      @martinshoosterman@martinshoostermanАй бұрын
  • How are illagers any related to the trial chambers. It felt more sensible when it gave you an effect for killing the captain. Now pillagers don’t feel as intimidating. I bet they did it to kill off raid farms.

    @BallisticWistfully@BallisticWistfullyАй бұрын
  • Wait... What happens if you make lingering potions of oozing and infestation and throw them at a mob in a small room? The mob would spawn silverfish and then slime on death, then the slime would spawn more silverfish, and the silverfish would spawn more slime on death. Would this work??

    @seanrrr@seanrrrАй бұрын
    • test it... assuming you have java minecraft

      @skz9gaming934@skz9gaming934Ай бұрын
    • xp farm?

      @ignDart@ignDartАй бұрын
    • lingering goes away as entities are affected

      @TheMhalpern@TheMhalpernАй бұрын
    • 5% chance of spawning silverfish so you'd get more value out of oozing but its probably not worth it idk

      @NonJohns@NonJohnsАй бұрын
    • @@NonJohns its worth it for silverfish traps, named mob, plus snow golem and stone generator

      @TheMhalpern@TheMhalpernАй бұрын
  • I think we need to speak up. This raid farm nerf is way to crazy. If we don't get this reverted before the official update, raid farms are gonna be essentially ruined forever. Mojang already has a history of ignoring when the community hates nerfs.

    @the_silent_one_@the_silent_one_Ай бұрын
  • The Potion of Infestation should instead use an Infested Stone Block. Would make more sense and require a higher level and planning by the player to achieve it.

    @damascus1111@damascus1111Ай бұрын
  • Other than the trial spawners and vaults needing their loot slightly buffed more (I mean really, carrots and arrows?) this update is really turning out to be a great one

    @Trident_Gaming03@Trident_Gaming03Ай бұрын
    • The only bad thing is the inventory management in the trial chambers is a nightmare

      @s66s46@s66s46Ай бұрын
    • @@s66s46 If only there was a storage item they've been trying to implement for years that solves the issue of multiple fractioned stacks of items. Oh wait, the bundle, the quality of life feature we desperately need but can't have, because Mojang is prioritizing version parity over player satisfaction.

      @Trident_Gaming03@Trident_Gaming03Ай бұрын
    • Lmao, there's nothing wrong with loot table. Golden carrots and arrows are good.

      @GoTouchSomeGrassBro@GoTouchSomeGrassBroАй бұрын
    • @@GoTouchSomeGrassBroif the vault is reuseable i would say its ok but its not

      @lifeai1889@lifeai1889Ай бұрын
    • @@GoTouchSomeGrassBro You could collect arrows faster by going out in a field at night, or even by just collecting the materials manually. It's also the fact many people use infinity bows, making more than a single arrow useless.

      @Trident_Gaming03@Trident_Gaming03Ай бұрын
  • I am NOT a fan of 1.21. I like the tuff and copper variants and the trial chambers are cool, but I hate the new potions and the attempt to remove raid farms. I spent two years designing the most efficient raid farm possible and now if I want to play on the new versions, it will be useless. How did we get here is also going to be impossible now. While they may have some good things in this update like wolves, copper, tuff, trial chambers, and the mace, I am very disappointed and will not be playing it for a couple years in my hardcore world.

    @russsian1582@russsian1582Ай бұрын
    • Same here I don’t know who at mojang signed this off that the ominous bottle my raid farm is useless now anybody who thought this was a good idea didn’t know how important the raid farm was

      @elitegaming2913@elitegaming2913Ай бұрын
    • @@elitegaming2913 Even worse for anarchy servers.

      @SmartAfrican_@SmartAfrican_26 күн бұрын
  • It would be nice if they made the Ominous Bottle a potion so we could brew it into a splash potion variant.

    @nickyhenderson5203@nickyhenderson5203Ай бұрын
    • You can I believe

      @CarbonFang25@CarbonFang25Ай бұрын
  • think about the PvP element of the new potions, get a bunch of wolves, tame them, give them armor and splash them with the various potions then if they take damage there could be silver fish, and when killed there could be cobwebs and slime. also now you can finally use infested stone in survival without needing the spawner

    @TheMhalpern@TheMhalpernАй бұрын
  • Villager nerfs, netherite upgrade piece nerf, raid villager nerf, I thought video games were supposed to be for fun, what's the point if mojang is going to continuously nerf everything to the point it becomes tedious, grindy, and annoying.

    @Joe-bs6hd@Joe-bs6hdАй бұрын
    • It’s not anymore a sandbox game where it’s up to the player to create the things they want with the mechanics provided. It’s now an adventure game where the player is to _consume_ the content that Mojang provides. More tediousness means more play time and alower consumption of content. At least this is the impression I get coming back after a few years away. Probably not the game for me anymore.

      @tomoyat1@tomoyat1Ай бұрын
  • i think its about time for mojang to add a condition for mobs to ignore friendly fire the higher your game difficulty or when you are in the trial chambers

    @NekuroMC@NekuroMCАй бұрын
  • i don't really like the "bad omen" change . before the bad omen effect was given because you disturbed pillagers, so something was coming. now you can get it... from potions? i mean now the "omen" thing is more of a mystical thing which will negatively affect certain parts of the game, that kinda fits the name. but i more liked when you got the bad omen effect for a reason. rest of it us fine,i really like the new event in trial chambers but idk how will it actually feel in real gameplay. but the "ominous key" idea seems a bit cheap to me. ik it's like a higher tier of rewarding, but maybe you could've branded it as something else? effects are fine but some of them feel random. like the cobweb one or the wind charge one. oh and with the new enchantment for the mace you can make some insane parkour gauntlets

    @captheobbyist6434@captheobbyist6434Ай бұрын
    • Yeah they really suck for that. Thank god I didn’t build a stacking raid farm. Would just be useless…

      @dreeph@dreephАй бұрын
    • Yea same for the bad omen part.. There are other ways to Nerf farms like raid cooldowns, and as shown the current way doesn't even effectively Nerf the farm, just makes it more complicated. I was kinda ok with bottle of omen, until they removed it when killing a raid captain, the standard way. As said, dropping a bottle also doesnt fit it's theme. The ominous key is fine , also considering the thing that they wanna tie it in with the pillager thing. They did thus make it quite more difficult to obtain the mace, but it doesnt really do too much at the late game point. Yea and some of the effects are a bit random and I would daresay, unminecrafty , but they were great until u could simply brew them , that too sooo easily and cheaply. Like cmon atleast make the silverfish one require infested stone instead of normal one or something thus requiring silk touch. The oozing one, definetly shoudnt be brewable, they should instead add oozing and weaving as custom exclusive loot in the vaults, and ig weaving in spider spawner rooms. The mace yeah.. needs to be nerfed more definetly.. I see what mojang intends it to be, with its fall damage negating mechanic fundamental to it, but I still say it should be behind an enchantment.

      @supremacy9097@supremacy9097Ай бұрын
    • 1 step forward, 3 steps back. classic mojang

      @JavierSalcedoC@JavierSalcedoCАй бұрын
    • @@JavierSalcedoC no they're just experimenting with new features, them get feedback and improve on it. why does everyone thunk that mojang does everything in the wrong way?

      @captheobbyist6434@captheobbyist6434Ай бұрын
    • I like the change, no more unnecessary raids in villages/trading halls/bases in general where you have villager’s! So all these random raiders can be killed without worry anymore

      @dwelle17@dwelle17Ай бұрын
  • Mojang employe 1: "Should we update the swamps and make bigger witch huts, so witch farms are actually viable again?" Mojang employe 2: "Nah, let's just make raid farms unusable. Everybody will love it!"

    @4203105@4203105Ай бұрын
    • just made them require a more complicated macro, while also not needing a cow nearby, for when you're done, more of a QoL thing than a nerf

      @TheMhalpern@TheMhalpernАй бұрын
    • @@TheMhalpern The potion of bad juju has a 30 second timer after you drink it for a raid to start. That will make the farms basically unusable for witch drops.

      @4203105@4203105Ай бұрын
    • @@4203105 not really you can still stack the raids

      @TheMhalpern@TheMhalpernАй бұрын
    • @@TheMhalpern how exactly would that work if you have to wait 30 seconds for a raise to start each time?

      @4203105@4203105Ай бұрын
    • @@4203105 then have the macro on a timer

      @TheMhalpern@TheMhalpernАй бұрын
  • How many times can you say Density wrong? RaysWorks: Yes

    @zapalblizh@zapalblizhАй бұрын
    • ​@@RaysWorks Literally💀

      @eEXTt002@eEXTt002Ай бұрын
  • Did I hear "Destiny enchantment" at 12:00 ?

    @mohammadsarabi6891@mohammadsarabi6891Ай бұрын
    • Density

      @ethanskinner6146@ethanskinner6146Ай бұрын
  • I feel like oozing should heal/upgrade slimes into a bigger variant

    @yeetthegargantuanleviathan6216@yeetthegargantuanleviathan6216Ай бұрын
  • This feels like April fools

    @sunfishensunfishen2271@sunfishensunfishen2271Ай бұрын
  • How Did We Get Here is going to be nuts from now on if every new effect is needed.

    @janosiadam@janosiadamАй бұрын
  • Bro really called density Destiny

    @Michael.Nietzsche.Macucows@Michael.Nietzsche.MacucowsАй бұрын
    • "I'm your density." - George McFly

      @PiercingSight@PiercingSightАй бұрын
    • @@PiercingSight idk what that is referencing But. LOL

      @Michael.Nietzsche.Macucows@Michael.Nietzsche.MacucowsАй бұрын
    • @@PiercingSight like. I'm pretty sure McFly is the guy from back to the future but I think there was also another McFly that I'm forgetting

      @Michael.Nietzsche.Macucows@Michael.Nietzsche.MacucowsАй бұрын
    • @@Michael.Nietzsche.Macucows It is indeed from Back to the Future. He's trying to flirt, and says "density" instead of "destiny".

      @PiercingSight@PiercingSightАй бұрын
    • @@PiercingSight nice reference then if I knew it, I would have for sure laughed

      @Michael.Nietzsche.Macucows@Michael.Nietzsche.MacucowsАй бұрын
  • Hoping more is done with the effects, and the Mace _buff_ was completely unexpected. Awesome snapshot :O

    @Pixelcraftian@PixelcraftianАй бұрын
  • I don't know where to put my thoughts, so here's what I think Mojang could add. Bad Omen felt like it was intended to be a curse you receive for killing a raid captain, not just something you need for raids. Raid captains dropping ominous bottles no longer feels like a curse but more similar to a bottle of poison. Instead, they should still give Bad Omen but have a chance to instead drop a bottle, maybe fixing raid farms and still feeling like Bad Omen is an actual curse. Since Mojang has already added in four new potion effects, why not go further. Craft a bucket of milk in with empty bottles to get Bottle of Milk. Less effective as a whole bucket but you can carry more, just like honey. Give it some range by brewing some gunpowder in, it'll be a little less effective than bottled milk but you can throw it. Just for example, bucket of milk clears effects instantly, bottle of milk will clear in 5 seconds (and maybe bring the potency down to 1), splash bottle of milk will clear in 10 seconds. Maybe if you fill a bottle of honey with milk, you get Honey Milk (great for a sore throat when warm). Works just like normal bottled milk but only clearing negative effects allowing yourself to keep any buff you had before. Now that fighting potion are easier, lets make the new effect harder. On Hard difficulty, an ominous spawner has a chance to throw a curse variant of the effects. It makes them more potent and last significantly longer, making fighting a spawner that much more overwhelming. If only there was a way to clear the effects of another mob... Wind Charged could have a larger AOE of fire of multiple charges overtime. Weaving could put down more webs. Oozing spawning a third slime. Infested having a higher chance of spawning silverfish. This might make hard difficulty actually very hard without milk, as some people just don't find anything challenging anymore. These are just my thoughts, thoughts that I believe are good ones. But Mojang being Mojang might not add any of these unless they're GREAT ideas.

    @HRfromJohn@HRfromJohnАй бұрын
    • @HRftomJohn That honey milk thing where you get to keep your positive potion effects is actually genius

      @rhyshoar4209@rhyshoar4209Ай бұрын
    • you had ideas 10x better than Mojang actually

      @m00nj3llyfxsh@m00nj3llyfxsh10 күн бұрын
  • Time to make an Oozing Copper farm where you also toss oozing onto the drowned in the reinforcement chamber

    @IainDoherty51@IainDoherty51Ай бұрын
    • A simultaneous copper and slime farm? That's interesting but copper farms are already basically lag limited.

      @martinshoosterman@martinshoostermanАй бұрын
    • @@martinshoosterman True, but that only really matters when you're building a massive one. For a personal farm it's an interesting one since it'll let you make it multipurpose and collect more items that way since the slimes spawning is going to be independent of the zombies and they should die fast on magma

      @IainDoherty51@IainDoherty51Ай бұрын
  • im really sad that raidfarms is nerfed

    @Super_Boy3@Super_Boy3Ай бұрын
  • I think the mace damage should only start after you've fallen ~4 blocks

    @Surfboarder4@Surfboarder4Ай бұрын
  • The projectiles that spawn during the bad omen trial chambers. The only projectile you could technically farm is the arrows falling from the ceiling, as they can be picked up.

    @immanuelexiga2786@immanuelexiga2786Ай бұрын
  • New potion idea: *Air boost* created from the phantom membrane and allowing you to move faster while being in the air. Can be combined with slow falling to allow new fast traveling methods

    @baff_forfun@baff_forfunАй бұрын
  • the oozing potion just released and i already have possible farms ideas with it this update is gonna be a good one i feel

    @alisaPuffinettaofficial@alisaPuffinettaofficialАй бұрын
  • Nooo not my stacking raid farm

    @mrbartinio@mrbartinioАй бұрын
    • Get unstacked lol

      @zwatotem@zwatotemАй бұрын
  • I am seeing the new enchantments like Breach appearing as loot in mineshaft minecarts.That seems like a bug if Breach is meant to be rare.

    @Xizyx@XizyxАй бұрын
  • Raid omen also takes 30 seconds to activate so that slows down production speeds even more

    @hzelmc@hzelmc24 күн бұрын
  • I have an interesting theory about the ominous bottle, since it is used to make the trial chambers more difficult. Does that mean in theory if we drink these, Structures that provide challenges will become harder in scale? Its just a theory about the future about these ominous bottles but i'd be surprised if this was the thing.

    @angelmagana7375@angelmagana7375Ай бұрын
  • I don't like how Minecraft deal with balancing weapon. You have direct progression line with 0 alternatives, just one undoubtedly better then the other. I hope Mojang will add alternatives that are as good as a mace with different gameplay style

    @slayvict@slayvictАй бұрын
  • The trident thing is so exciting for me. I play superflat and tridents are impossible to get right now

    @andoisgoated@andoisgoatedАй бұрын
  • It is your destiny to use the density enchantment, lol.

    @HaecEsneLegas@HaecEsneLegasАй бұрын
  • my first thought when hearing about the potion effects was slime farms, now u don't have to go to a swamp or slime chunk and can just use a source of mobs. maybe u can just a regen iron golem, give it infested and spam arrows at it, it'll keep spawning silverfish, which can collect for a certain time until u get a punch, then splash them all with ooze, and boom tons of slimes. i think that's a good farm plan @rays works

    @lythd@lythdАй бұрын
    • Exactly, it's too easy now

      @supremacy9097@supremacy9097Ай бұрын
  • "This update is gonna have the last big change for this version" I'm glad they've fully flushed out this new new structure instead of leaving it have baked like Ancient Cities But that also means it's now confirmed there will be no changes to anything else, including the combat system, the enchanting system, the brewing system, the experience system, or the food system

    @Trident_Gaming03@Trident_Gaming03Ай бұрын
    • What is wrong with the ancient cities? Sure they could have added even more to it but they are definitely one of the best structures

      @s66s46@s66s46Ай бұрын
    • @@s66s46 They're good, they're just vastly underutilized, mostly with the loot. Trial chambers are doing it right, where everything is versatile. Ancient cities, you'd get echo shards which are good for I believe a single recipe that is useless in hardcore, and is obsolete to F3. I'm not counting the portal in the middle btw, as it's kind of obvious that's meant for the future.

      @Trident_Gaming03@Trident_Gaming03Ай бұрын
    • @@Trident_Gaming03 F3 is too much noise on screen. You can use it, but I prefer the echo shard.

      @Americanbadashh@AmericanbadashhАй бұрын
    • @@Trident_Gaming03Considering the massive portal in the center of each ancient city, I am almost certain that there will be another use for the structure in the not too distant future.

      @xdvvm@xdvvmАй бұрын
    • Minecraft players will read the most beautiful poem in the world and be like "this has no use for me"

      @pleasestopsubscribingtomyc3360@pleasestopsubscribingtomyc3360Ай бұрын
  • For the raid farm, you are getting gunpowder from witches so you could theoretically just have a brewing setup that then makes it into a splash potion and then splashes the player, right? Or do they have to be drank to trigger a raid. If you can just splash it it means that the farm would use resources it couldn't replenish but blaze rods are so inexpensive that it wouldn't be too big of a deal

    @pjwetherell9414@pjwetherell9414Ай бұрын
    • Unfortunately for now they did not provide any splash potion for ominous effect

      @user-ov9ei8qu1d@user-ov9ei8qu1dАй бұрын
    • its not actually a potion, its like a honey bottle so it cant be turned into splash potions

      @mineralnoodles@mineralnoodlesАй бұрын
  • so a mob farm + auto crafter crafting slime blocks + auto brewing station + dispenser = new slime farm type

    @bad_7616@bad_7616Ай бұрын
  • It's a pseudo-Nerf actual buff on the mace. The mace is weaker base, but with enchantments it's even more powerful. The elytra dive tactic is just an inferior option anyways. Instead can do a dead drop by switching out to a chest plate and then reequip the elytra and then use the wind effect to fly away as people were demonstrating on the reddit day 1. I'd argue raid farms got weren't nerfed, they just need to be rebuilt differently and this new method allows for more control in setting up a raid farm as where you get the raid omen effect is now the central target for the raid. That said if they gave us a splash variant it would require even less rebuilding and allow for some fun trolling.

    @Americanbadashh@AmericanbadashhАй бұрын
  • Does the raid farm still work even with the raid center now being were the player drinks the potion?

    @promptwinner4819@promptwinner4819Ай бұрын
  • Destiney is my favorite Mace enchantment

    @vpexmc@vpexmcАй бұрын
  • I think they still need some special interaction for elytra mace

    @archniki_@archniki_Ай бұрын
  • Man imagine being able to farm bad omen! Saves me so much time travelling 2000 blocks to the pillager outpost

    @squishygrapeschannel3276@squishygrapeschannel3276Ай бұрын
  • Would be kinda neat if they didnt drop the omnimus potion but material for it, meaning you had to craft it instead (and therefore could make a splash/lingering potion).

    @bzbetty1@bzbetty1Ай бұрын
  • okay those mace enchants are actually pretty cool like damn

    @sonicmeerkat@sonicmeerkatАй бұрын
  • im liking this update the ooze effect is like a parasitic slime lol

    @NekuroMC@NekuroMCАй бұрын
  • Mobs from the Ominous Trials drop their armor and even without Looting you get a lot, better take a few chests with you and set up a base near the Chambers, if you plan to go through the challenge. Btw, you generally should complete common Trials before that, because you won't get any regular keys and won't be able to open Vaults.

    @vasilyd8578@vasilyd8578Ай бұрын
  • I thought it was good for the mace to not be compatible with mending so it was reserved for big fights.

    @zupergraauwkegames8640@zupergraauwkegames8640Ай бұрын
  • The potion of weaving will be interesting in pvp if it also lets players go through webs quickly

    @Jetskuu_@Jetskuu_Ай бұрын
  • I didnt expect the Mace to get enchanted 😮 i thought it wouldn't 😅

    @seraphinax20@seraphinax20Ай бұрын
  • 12:55 That's the smallest, cutest mineshaft I've ever seen

    @zwatotem@zwatotemАй бұрын
  • @Rays Works can you design the best xp farm with snow golem that hit infested mob to spawn silverfish pls

    @sprigan6773@sprigan6773Ай бұрын
  • I really hope they do something where they make the mobs immune to killing/damaging each other in a trial chamber othwerise you just end up with the skeletons getting attacked by the other mobs and making it way easier

    @raffel08108@raffel08108Ай бұрын
  • Now you can hide a pile of chickens under your friends base, splash a potion of oozing and weazing on them. Then splash them with instant damage. Cobwebs and slimes will be everywhere.

    @TheEmeraldClan@TheEmeraldClanАй бұрын
  • At this point it would be better to build a fast witch farm than a raid farm since its so slow like 30sec to load the effect

    @Sakura-0@Sakura-0Ай бұрын
  • Does this only apply to afk/automatic and not manual?

    @ZK_FSD@ZK_FSDАй бұрын
  • The mace enchant is called "density", not" destiny", isn't it?

    @delampa1_11gd8@delampa1_11gd8Ай бұрын
  • Hopin they add luck potions finally.

    @GuyllianVanRixtel@GuyllianVanRixtelАй бұрын
  • Could you convert the slime potion to a slime arrow then use a piercing crossbow to reuse the arrow, for a slime farm?

    @jo22mo16@jo22mo16Ай бұрын
  • It's actually density, not destiny😅

    @AndrasBalintBoroczky@AndrasBalintBoroczkyАй бұрын
  • 0:20 yo that's too powerful

    @mforman7259@mforman7259Ай бұрын
  • I can't recall another example of mobs spawing blocks

    @JavierSalcedoC@JavierSalcedoCАй бұрын
    • I mean, technically snow golems do.

      @maltheokay6352@maltheokay6352Ай бұрын
    • @@maltheokay6352 I knew it!

      @JavierSalcedoC@JavierSalcedoCАй бұрын
    • endermen

      @pleasestopsubscribingtomyc3360@pleasestopsubscribingtomyc3360Ай бұрын
  • The infected mob would spawn silverfish if hit by show Ball or only if damage is applyed ?

    @josesaldanha2683@josesaldanha2683Ай бұрын
  • Lingering harming/health potion + lingering infested potion + lingering oozing potion = infinite mobs printing possibly

    @miroto9446@miroto9446Ай бұрын
  • raid farms were op before but there not quite ruined what everyone says, they just aren't automatic anymore

    @jacobthompson1209@jacobthompson1209Ай бұрын
  • i think no one has noticed but this will brake stacking raid farms and because its now in potion form

    @puregamercomputer147@puregamercomputer147Ай бұрын
  • I think I might be with the "What Nerf?" group in that poll. Yeah, it was reduced to 1.5, but then you have the Density multiplier. I'd call that rebalancing. If I find the mace (if I feel like getting back into Minecraft in the long run), then I'm putting the Wind Charge enchant on it and renaming the Mace to "Bouncy"!

    @JenInMinecraft@JenInMinecraftАй бұрын
  • One question, you contradict your self in the video: - at chapter new ominous bottle: captions now drop ominus potions, when NOT part of a raid - at chapter raid nerf: captions form the raid fram drop ominus bottles to sustain the farm this does not work both, or does the stacking fram remove the designation "part of a raid" from the captions?

    @ProfBits@ProfBitsАй бұрын
    • The stacking raidfarm works because you are moving the raid to a point where the player is outside the range of the raid happening. The mobs dropping down then also drop outside the range of the raid. Because they leave the area of the raid, a new wave spawns in instantly while you are still killing the ones spawned in from the last wave. The stacking part happens because of some weird mechanics that allows you to stack villages (yes, you can theoretically still make the old iron golem farms by stacking villages) also allow you to stack raids. So you can have about 20 raids stacked before the first one finishes, spawning in multiple at once. You currently do not get bad omen when inside a raid, so the ominous potions also dont spawn in a raid. This is effectively a big nerf for raids, but not a big enough raid to make (stacking) raid farms not OP. You can still drink multiple potions to stack raids. And I wouldnt be surprised if they made a splash potion form of it too, allowing you to simply hook up a creeper farm to your setup.

      @Shoarma2@Shoarma2Ай бұрын
    • Basically what Shoarma2 already said. You are outside the range of the raid, thats why they drop bottles. It's the same function that is used already with the Bad Omen effect directly from a captain. Normally you can't get it from a raid either, but it still works in raid farms. In terms of how this works, nothing changed really.

      @torbenmayer@torbenmayerАй бұрын
  • Im honestly really excited for 1.21 This game has lacked good PvE stuff to do for a long time, as someome who like the combat of Java edition (its much better then brain dead spam clicking, fight me) this makes me happy there will be more chances to use it

    @flamingscar5263@flamingscar5263Ай бұрын
  • i think these new potion effects are really cool

    @andoisgoated@andoisgoatedАй бұрын
  • crazy damage and combo breaking? this is the end of combat as we know it.

    @maxwellli7057@maxwellli7057Ай бұрын
  • Turn a spawner zombie farm into a slime farm

    @Ash-in2qy@Ash-in2qyАй бұрын
  • Destiny might sound better than density😂

    @awseverythihgcannel8628@awseverythihgcannel8628Ай бұрын
  • yoooo im hyped af!! everybody who says mojang doesnt make good updates is just lying! this feels like a mod! but i have a question: will ianxo4's raid farm still Work?

    @Kilbot-uw5fd@Kilbot-uw5fdАй бұрын
  • Constant splash of infestation and ooze…

    @gianluigijequinto@gianluigijequintoАй бұрын
  • Hey I know this is a random comment, but I desparately need your help in minecraft 1.0 So, the problem is that i was trying to find a way to make an afk fishing farm without trapdoors (since those dont exist in 1.0) Is there a way to actually make an afk fishing farm in this early version of minecraft? I am so sorry to take away your time but if you could help me I would be insanely grateful

    @Exorbulla@ExorbullaАй бұрын
  • Aside from making raid farms more annoying does the ominous potion change affect the rates at all?

    @jacksonpercy8044@jacksonpercy804421 күн бұрын
  • The mace really needs to be 3d

    @user-jh9mn9ku8j@user-jh9mn9ku8jАй бұрын
  • 0:32 destiny?

    @brokenbottle3513@brokenbottle3513Ай бұрын
  • i think that all mace enchants should just be rare loot given by how powerful they are

    @soggos732@soggos732Ай бұрын
  • Is it possible to create an infinite slime and xp farm by using the potions of oozing and infestation to constantly damage/kill silverfish and slimes, while constantly throwing potions at them?

    @superking100@superking100Ай бұрын
    • You could potentially create the world's first cobwebs farm too

      @ScruffleHead@ScruffleHeadАй бұрын
    • snow golem who hit infested mob can also spawn the silverfish

      @sprigan6773@sprigan6773Ай бұрын
    • Ooooo good ideas!

      @superking100@superking100Ай бұрын
  • They added in these new potions but didn't bother to make use of the other potion bases. You can't tell me that the Oozing would not be the perfect fit for the otherwise useless Thick Potion.

    @SuperMegaCoffeeGuru@SuperMegaCoffeeGuruАй бұрын
  • If they just add off hand left click support and no click override then it be actually possible to do it all in Minecraft.

    @hunterfivestars4601@hunterfivestars4601Ай бұрын
  • So you can fly like thor

    @diglettunnel.kaneko@diglettunnel.kanekoАй бұрын
  • This is the best update ever! You can splash weaving potions or whatever on multiple mobs, then kill them, thus making cobwebs renewable!

    @sirquinnius@sirquinniusАй бұрын
  • Holding the mace while falling should multiply the fall damage by 1.5 and each density level by n per block, so I does 2x, II does 3x, etc. This way, the mace would have a punishment for usage in that if you miss you will take ALOTTA DAMAGE.

    @LotusTheWise@LotusTheWiseАй бұрын
    • There should not be downsides to enchantments

      @CarbonFang25@CarbonFang25Ай бұрын
    • @@CarbonFang25 why not? Who are you to say such a thing?

      @LotusTheWise@LotusTheWiseАй бұрын
    • @@LotusTheWise Because they are meant to improve a weapon, not nerf it

      @CarbonFang25@CarbonFang25Ай бұрын
    • @@CarbonFang25 it still imrpooves your experience! You just gotta not fall for 100 blocks to one shot the wither or something. That asside, it doesnt really matter if the enchantment is punishable or not, as long as the base weapon hás a downside. Also notice how you emidietly jumped at me to say i was wrong? Try a "you have a point there, but you're also wrong about the enchantment".

      @LotusTheWise@LotusTheWiseАй бұрын
    • @@CarbonFang25 there already is tho with bows you cant have mending and infinity so having one makes you unable to have the other

      @fanafelgminecraft5789@fanafelgminecraft5789Ай бұрын
  • Really like these changes. Feels like the loot is balanced and actually worth going to. The trident was a really nice addition, more of these unique loot is welcomed

    @davidlarsson7950@davidlarsson7950Ай бұрын
  • yea im definitely not going to update to 1.21 cus of the raid nerf

    @JayV300@JayV300Ай бұрын
  • So.. Why would I ever use a sword again? Besides sweeping which... isn't a super great reason to use it

    @mooredaxon@mooredaxonАй бұрын
    • They're easier to get, and the sweeping means that they work better in mob farms. Also, you can add sharpness to them, meaning that they work better in places where its hard to get high up, such as caves.

      @CNYTE@CNYTEАй бұрын
    • Looting I guess

      @nekoblue77@nekoblue77Ай бұрын
    • reliability

      @skz9gaming934@skz9gaming934Ай бұрын
    • For the mace, you need to drop down just to efficiently kill. Swords can also be easily crafted. Also, you can play however you want, mojang isn't the one telling you to stop using the sword. I personally would still use the sword because it has many use cases for me and it's easy to make, unlike the mace which you have to get the rare heavy core just for it.

      @MrBrineplays_@MrBrineplays_Ай бұрын
    • knockback i guess

      @maxwellli7057@maxwellli7057Ай бұрын
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