Play it now! store.steampowered.com/app/24...
My first game Punch A Bunch🥊 👉store.steampowered.com/app/15...
Please subscribe, like and turn on notifications if you enjoyed the video!
📡 I stream on Twitch for fun sometimes, come hang out!
/ pontypants
❤️ Social
• Twitter: / pontypants
• Discord: / discord
🎵 Music
Lemmino - Aloft • LEMMiNO - Aloft (BGM)
Lemmino - Blackout • LEMMiNO - Blackout (BGM)
Epidemic Sound: www.epidemicsound.com/referra...
📋 Chapters
Intro: 00:00
Getting Started: 00:38
Figuring Out The Gameplay: 02:45
Creating Water: 05:21
Creating The Character: 06:28
Switching From Godot To Unity: 08:09
Creating A Level: 08:54
Finishing The Game: 11:38
I spent a year creating a difficult climbing game inspired by the rage game Getting Over It With Bennett Foddy. I am a big fan of Bennett's work! Ever since Getting Over It came out I was sure countless similar games would pop up, but I was disappointed to see this not materialize fully so I took it upon myself to create this game, hoping to contribute to a "Foddian Type" game genre.
It's hard to condense a year's work into 15 minutes, there are obviously a million things I could have mentioned. I included the parts I found most interesting and I tried to focus mainly on the design rather than the super technical bits. Feel free to hit me up on Twitter or join the Discord if you have any specific questions about the game :)
So you're the one responsible for this
Do I sense dormant rage yet to surface once again?
lmao
*reloads shotgun slowly*
Get the rope boys
xdd
I really admire people who have an idea and then just... do it.
I agree man.m2
I agree, so many ideas I had and I... Didn't do any
That’s programmers/engineers for you. As a mathematician, I wish I was one of those. It’s why both skills should be nurtured at a young age for everyone, you become natural problem solvers
Inspirational
@@ledrakejames I'm on the other side of the coin and I completely agree with you. I've been doing programming from age 10 to 26 as a hobby but am missing some critical core math skills as I find myself hung up on math-related issues during almost every project, despite feeling like I had a pretty solid understanding of math through school. It's the engineering side of things I'm missing and I know it. I have raspberry pi's and arduinos but know how to do almost nothing with them even though I've made entire working MMOs in javascript. The balance of skills is very important
Markiplier wants to know your address (damn 1k 😭)
I mean at least it's not Ssniperwolf.
@@youdontneedtoknow7548fr tho💀💀
@@youdontneedtoknow7548 LOL 💀 💀
@@youdontneedtoknow7548she properly already does know his adress
He just wants to say hi 😂
Thank you for making this game, watching markiplier rage again puts a smile on my face
schadenfreude: Happiness at the misfortune of others Edit: It’s amazing
he also raged in rainworld
@@theheroofmagicical628but he didn't continue that series 😭
This looks ridiculously fun.
What u doing here
Don't reply. (I had no other ideas of what to comment.)
Hi
Wow even jumbo viewed this
What the heck are you doing here?
That swimming animation is ultra-realistic. That's how I swim. Both arms sideways at the same time. Great attention to detail!
Ive been doing swiming and swiming sideways is really exaustive
Real
@@KperaOfficial Nonsense! Don't skip arm day and you'll be fine...!
@@DexFlex_YT fr
That would be like luffy swimming
The simplicity in scripting, the humor, and the actual entertainment. New sub.
Mark loves this game already. I can tell!
He's already taken a 3 day break from it 😂
13:13 Thank you now I can't unsee the shadows in the game
Dude I thought this was my comment and it was tripping me out
Turn off character shadows for the existing lights & add a shadow projector closer to the camera angle to drag them closer in
@@RJProbably he could have asked chat gpt how to do that couldnt he ? Instead he used that weird solution lol
@@patrickhectorbruh you tripped me out 💀
Same
He's not dead.
almost though
@@Pontypants wait wha..?
Ponty has stage 4 climber disease. Best of luck 🙏🙏🙏
Well,. only on the inside...
@@WeHaveSinthelAtHome you could say he has climbydia
2:23 Nice seeing Tom Scott and his Red Shirt again. 😎👍💯
I wish all game companies made KZhead videos like this😂 This was awesome, I bought the game and I’m loving the challenge! Please make more of this!!
That first leg movement with physics really was a spectacle to behold, any game where a knee can rotate 360 more than it should is a worthy game in my eyes
It’s funny cause you can’t use your legs in the released version 🤣
Spiderman merged with Mister Fantastic (Reed Richards)
@@Dan420Brooh no
Seeing you doing flips with your character just SCREAMS the need for an achievement like : "do a flip and grab a rock without falling", or stuff like that! The game looks amazing!
I’d love seeing such achievements and watch others suffer
Agree
people will make it easly without really want it
@@VLRAIDER Cool as a hidden achievement
@@VLRAIDER it can be the way people discover that achievements exist. Then they search for other difficult stunts, like multiple flips etc.
Coming here after Beast boy Shub played this game 💀
Same 😂
samee
Not beastboyshub with an h
Same 💀
Same
“Frustration is just apart of learning something new” Damn. That actually hit lol.
Apart?
@@itsFnDThe alot would be proud to have a new friend.
Quote could be interpreted as don't get frustrated while learning something new.
ong, a sentence as simple as that just motivated me to actually improve my mathematic skills
13:01 I laughed so hard cause it was a simple solution and everyone would've fixed it differently, yours was creative
it's been done before in 3d modelling scenes for different purposes but still it's pretty ingenious problem solving for sure
😂
Why can't bro make the body closer to the surface? Sorry I don't do Unity. I just watch. Kinda curious
@@m2mdohkun prolly because if he did so, the man would disappear in textures of such objects like the barrel (you can see on that timecode), since it protrudes a bit further, than rocks.
@@catafanI've seen the video and I notice the man seems too far from the rocks. At least getting near it can minimize the long hand problem, (like how he show the side view version of it). But yeah, that question is already solved, so, yeah. Just a teeny meeny curious. 😅😆
Who is here after seeing bbs video 😂😂😂
Us
Me tooo
Who is bb
@@Stazmanian backbone of Indian gaming community (beast boy shub)
@@AshMangnani-ul1nh extremely underrated
I appreciate your practical approach of making a game that doesn't take itself seriously, and using pre-existing resources to lesson the workload. I tend to do everything from absolute scratch and have a perfectionist complex that prevents me from getting things done efficiently. Like, the stupid way the guys arms flaps in the water to "swim". That's what makes a game fun.
Just dropping by after finishing the game to say thank you for a wonderful time. it really captures that feeling of getting over it, with the initial disdain, to the satisfaction of the beating the game, its definitely going to stay installed for those quick sessions. Thank you, Pontypants
Thanks man! 😁 I’m happy you enjoyed the game! 🥳
First time I saw this game I thought Bennett made a sequel lol. Pretty good game, tho.
Those quick sessions.
Congrats on another release! This looks like such a fun project, and I love the format of this overview. Excited to see what comes next!
Thanks man! Been following you for years, you inspired me to make videos about gamedev :)
@@Pontypantswhy no Godot 😢
@@Pontypantsroblox studio...?
@@PontypantsI also wonder what is next. I am currently stuck in my first project trying to figure out a good way to make a grid system, every time I get stuck, I get burned out, and until I see some dev videos like these and get some inspiration to try something differently and make a little more progress.
@@PontypantsGreat job on this one! From the moment I saw the annoucnemtn I knew it would blow up and it's already true. Already saw Quinn69 playing it and now Lirik who I thought would only play it on sub sunday is playing it xD
Love you for making this game. Today I was watching Markiplier play this game and I was wondering who is the person who made this game and does he know how much joy he has brought to people, and then lo and behold KZhead recommends me a video by you and it is you who made it - so thank you! The climbing man is impressive, pathetic, and sad all at the same time, that is what I love about it. This game symbolizes the struggles and triumps of humanity.
You've made a really cool game, I really enjoyed it. Thanks a lot for it! There was a LOT of frustration during my completion, but even failure moments taught me something.
Hands down the best kind of promo for a game. Dude just being genuine about something he made. Wasn't really interested, but am going to buy it just because I respect the process.
This is a really unique way to show off this game's development journey by having it all condensed into 1 video over a year long process. Great work!
It’s just that it dosnt make any hype
This video is great and this game is sick, but a year long dev log video is not exactly what I would call unique lol. That's not a problem though I mean the video is great and not everything has to be entirely unique in conception
@@PuffyDev who needs hype when every streamer starts playing it?
@@Crazyclay78YT 🍀
Congrats on the success of your game! I’m so happy for you! After all you have struggled through game development you definitely deserve this win ❤
Thanks for the game, just finished it right now after 9 hours in, had a lot of fun and frustration lol. I really liked Getting Over It as well, I completed that for about a 100 times, so it was kinda wholesome to see that this game was inspired from getting over it as well. Also it was sweet of you to thank everyone including Getting over it, the player and your wife for the support so here's a thanks to you for making a fun game. Btw that nietzsche quote at the end perfectly summarizes the game and the real life XD
Ponty: shows a character with its ass visible Also Ponty: *let’s add some physics*
Wasn't feeling like buying it until he said that
No booty jiggle, no buy!
hey bro can you add an editor to your game? to make maps
@@user-uz4wi1wz3i the machine of perpetual moving to keep alive games
he should add a female character
I would've named it " Getting the hang of it " :D either way, really cool game. Glad to see you're creating some new stuff.
This is actually really clever
@@VilladsAlexif you want to get sued maybe
@@jonathaningram8157*cough cough* golfing over it *cough cough*
@@jonathaningram8157By who lmao
@@jonathaningram8157 There's a game called golfing over it on steam I think it's safe
I didn't search for this but really glad to be here. Being able to pay the due respect to the creator of such an amazing game. Kudos 🥂
This game looks brilliant and I loved how you explained how you came together, especially with the water physics.
As a compitive climber and game developer that follows your channel and journey for over 3 years, That makes me so happy. I am watching others playing this and filled with such joy seeing them enjoy (and suffer) From Climbing and Good game develop. Keep it up man, inspiring as always.
Did you try Peaks of Yore?
Former ILM colleague here. I just HAD to buy this thing not only to endorse your craziness but also because it looks super fun and funny. I'm having a blast! =D
🥳🥳🥳
I bought your game today, having fun with it so far. The controls felt a little stiff at first but now that I've played it for an hour or so I actually really like how the game feels on controller.
Hey bro, thanks for making this. I finished it tonight and really had a lot of fun throughout my entire play through. Awesome job.
The poses around 1:55 are pretty accurate to what real climbers look like when climbing.
Fascinating, I would have loved to watch this as a dev log series like how you made punch a bunch. But I'm glad this video exists too.
I think there wouldn't be much to talk about beside the level design compared to Punch a Bunch which is more complex.
like he said, he just used default settings, the unity-made presets/objects, so yeah other that creating levels there wouldnt be much point. maybe post like 2 weeks ahead of time, just enough time for the hype to stay at peak, and drum up hype, but idk really. but definitely dont pull a KSP2 and announce it 3.5 years ahead of time, but something to note though, the pandemic did kinda fuck them with a studio switch.
That's crazy, I was following you when you started the punch a bunch videos and had no idea you made this game too! You're really skilled dude nice work!
I honestly love this kind of behind the scenes, making of the game content. Especially for 'simple rage games'. Your comedic timing is also excellent, NGL i love it.
Been watching a few streamers get into this one, the comparisons to _Getting Over It_ are all entirely complimentary. It's a great creative work! Thank you for detailing its creation here.
1:48 "its not a bug its a feature"
The difference of this is there is no annoying monologue. I appreciate for that.
8:43 I like the "Version: 0.000000000000000000000000001" Gonna use that in my projects
1:30 BOOTY
GYAAAAAAAAT
Great job with the game! Just watched Mark finish it. Really well done.
I played your game to completion and I must say as a game design major, you inspire me! Well done!
I laughed at the water clip when the person was swinging his hands in unison. At 5:28
5:18 😂 true lol with the flailing
I have a deep love for Foddian Games. I've played GOI until I could beat it in unter 5 minutes, played through all dev made Jump King maps and an extra community made map, played stuff like Golfing over it and Boxmans Struggle and I have to say A Difficult Game About Climbing is one of the best Foddian games out there. The way you struggle to understand the controls in the first playthough and the way they just seem to click once you've made it to the top is just fantastic. First playthrough took me about 9 hours and I've enjoyed every minute. Thanks for this amazing game!
You're an absolute legend. I'm so glad more people are adding to this genre of Bennet Foddy games, with hyper realism and rage
Hot take, but Getting Over It is genuinely one of my favorite games of all time, and I'm so incredibly happy that we finally have a successor to it. Thank you so much for creating this game!
yes! I hate how people call it a rage game and I don't really like the reputation it has gained. Its a great game about perseverance and learning from failure. It would have honestly been my game of the year for 2017 had Nier Automata not released that same year. The first time I completed it after days of trying is a feeling I've never had from a game before.
Yeah the game ain’t bad, it’s hard but it’s enjoyable
@@Shonji_IkoriI mean, it is a rage game.. it doesn't mean it's bad game, just that many people get mad at failure.
It is a rage game, rage is part of the experience AND is what helped it become popular.
It’s just made to make you mad tho
I remember when i stumbled upon you on your first video and thought "another game dev quit his job, another promised and undelivered game" Now you have released the Punch a Bunch and this game. Here in this video your creativity really shines. Great job!
This was such a well edited video and the game itself is also very well made! Happy to see this genre live on lol
Because I watched this video, it gave me a deeper appreciation for this game and I decided to gift two copies to my friends on Steam. Glad to support you!
🥳💜🙏
Jonas really is such a great dev. Nice work. The sounds are really satisfying in this game, especially the sound of you slipping off the dome.
6:45 CaseOh
The rocks would have fallen if it was Caseoh
People who saw Beast boy shub's video playing this game 🎯❤️
Me
Me
Yep the kidney of gaming community 😅
Sup
@@Not_MAXIMO don't disrespect BBS
So much gratitude towards coders and programmers, they put so much work ethic in it man!!!!
3:00 that reminds me of one game jam where someone made a game about climging a tower as an octopus. They made it so you need to use 8 mice to control the octopus XD
I remember seeing this randomly the other day in the steam store and thinking it looked fire, this kinda behind the scenes journey really gives me a deeper appreciation for the project, great work hopefully it ends up as big as getting over it!
Oh I'm buying this for sure. Love to see a getting over it inspired game, which I think you have elevated to a genre
I love it. Your game is not just a social experiment. Your game is actually fun.
14:25 W9aahhahaho
I’ve played this a couple days ago !
I've been following you since the very first punch a bunch devlog and seeing you improve is so motivating! Good luck with the laugh!
Congrats you made prince of Persia. 12:43
I made a couple attempts every day and after 2 weeks and 10 hours I beat it. Funny enough I decided to try it again and in 30 minutes I got back to the final area. I felt so satisfied with my growth and improvement. Thanks for the suffering and satisfying conclusion.
this video was a treat. your style is super defined, well paced and hilarious. you even have a very high marketing IQ without being annoying throughout the video. game itself also looks fun and I hope it's gonna be a success.
Just wana say the level design is amazing, you really did a good job. Also the pool checkpoints were very much appreciated ❤️
Ah this is nostalgic! Loved one of the biggest rage games of the last decade so much he had to make a new one for the current decade, lol. Very well made!
I love this game so much, man. I'm stuck on the ice section and loving every minute of it.
Looks really good! gotta put some Easter eggs in there. Definitely buying
It do be lookin fun
A masterful devlog as always! Really happy to see their return. You've been a huge inspiration for me, and I'm furiously taking notes to improve my own devlogs. I hope to someday have a fraction of the success you've found (and richly deserve!) Good luck with the release of the game and whatever you decide to work on next!
one year for so much ideas and models and solutions all by yourself (I'm guessing?) is pretty damn amazing, the game looks very fun and yes I would say that the obvious similarity between this and "getting over it" is a good if not great trait, the idea is still unique even tho it looks similar, but all hyper realistic/realistic games look similar too right, I say job MEGA well done
Watching this game development progress is so much fun. And you did it well
The act of climbing is inherently difficult, thats the whole point like you mention! Frustration is just part of the process. This looks great
making something weird and buggy doesnt make it difficult
@@JabliickoCZ not inherently no. Sometimes it does though
11:39 you said that there's an upper body of water that works like a checkpoint and controls how far the player fall, however, it's still possible to fall all the way down 🤣just saw a youtuber making some progress than falling all the way down
I’ve been wondering who to hold accountable for this game. Also thanks for making the video, love seeing the development process behind games, it’s very interesting!!
This game perfectly emulates the feeling i had when playing getting over it, and just like getting over it i will beat it and play it for relaxation on occasion
Amazing to see a year of dev compressed and delivered so succinctly. Beautiful presentation and a great use of Unity :)
@0:56 I think jusant and the gmtk video boosted visibility and interest for this genre, which I genuinely think works in your favor. I hope that's reassuring, and great work on your game!!
Both the game and this video are so well made, this was a delight to watch 😄
You know i would be completely fine paying for dlc for this game. Like some new levels, or even maybe, like a co-op racing mode would be dope to challenge friends to see who is the fastest or even have a map where you have to trust your companion to make it to the end. This game has so much potential. i can't wait to see what the future holds.
What a goat. You make incredible games and devlogs to go with them, and have inspired me as a developer a lot as well. I’m working on my first proper game that I’m gonna release on steam in large part because you’ve been a great inspiration. The looks you’ve given me and others into your creative process have been endlessly helpful. Thanks so much for that and keep up the good work.
You should add lore to the game in some way saying that the character is paralyzed from the waist down and that's why he can't use his legs, and this is also what gave him the motivation to do the climb in the first place.
His legs move though
@@hmmhm2315 they don't, they dange
I thought this game was like the official sequel of getting over it because of how it felt the gameplay. You did really a good job with your game good luck with future projects. Also new sub.
I wish more devs like you explain like this for their upcoming/new projects.
This video is amazing. Love to see you share your process. Good luck with the release!
Jusant did climbing pretty well I liked the alternative Left and Right trigger controls and the rope/ stamina level was cool. Really made you have to plan your climbs.
this game is so good i already beated it four times, it was very interesting to see how it was made. Good job!
You made a phenomenal game! And it's even better that I can see how the sausage is made. I ended up clearing it in about 4 hours and was smiling the entire time (except for maybe some of the hour spent desperately trying to figure out how to consistently jump for that one section with all the big jumps just above a large lake. Very rude, but it prepared me well for later when the consequences increased.)
Just want to say that your game and the making of video is incredibly inspiring to a lot of people out there! Great job and enjoy the success :)
Genuinely looks super fun! Good job on finishing the project :D
I just beat the game today and man....that was awesome and when I was played it,it was feels like I'm the guy who's climbing and feel the stress and other feels that I could have in that situation, well done❤❤❤❤❤❤
Thanks for all those gamedev videos, it really inspired me to try unreal(your punch a bunch devlogs) i gave up trying gamedev a little time ago, but now i feel very exited to try unreal
I'm glad yt recommended this. This was so fun to watch. Wishing u the best!
Hey Ponty! We used to work together years ago and i just wanted to say it's so great to see you making all these awesome games. Feels good to support someone you know while sinking an untold amount of hours into punch a bunch 😂
On the visual effects job he had?
Amazing work of art, time well spent ❤
The art in this game is beautiful
This is so coool!! It's been awesome to watch you going from your first game, to making this high quality of a game! The look definitely feels like Getting Over It, but it's different lighting and color schemes make it look a little more modern and clean
Dude, wicked cool video! I used to do a bit of indie dev, never fully finished a project. Really cool to see the full process, and this looks frustratingly fun as hell!