Why Gamers are Switching to High DPI

2021 ж. 13 Там.
2 173 200 Рет қаралды

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DPI and sensor lag - what you need to know.
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  • My grandson said he is “cracked” after I show him this video. I think that is good. Newly subscriber!!! Thank you!!!

    @SimonT54@SimonT542 жыл бұрын
    • lol, nice to hear that. I guess I'll try it out too

      @fhiroshii@fhiroshii2 жыл бұрын
    • lmao

      @Arrradiance@Arrradiance2 жыл бұрын
    • why is this so wholesome lmao

      @yosh1111@yosh11112 жыл бұрын
    • you’re a cool grandad.

      @uz5979@uz59792 жыл бұрын
    • Simon T you are cracked

      @mistadude@mistadude2 жыл бұрын
  • The amount effort put into this video is crazy. The combination of relevant PC/gaming information and god tier cinematography is unmatched! 👏👏

    @MatthewMora@MatthewMora2 жыл бұрын
    • I’m guessing you recently found the channel? All the videos are mega well done, have fun watching the back catalog!

      @jolness1@jolness12 жыл бұрын
    • @Tube You what does that have to do with anything though? "I can't afford this so it sucks" is your argument?

      @jolness1@jolness12 жыл бұрын
    • @Tube You lol its just u not us

      @rizqonfadillah4084@rizqonfadillah40842 жыл бұрын
    • @Tube You so u suggest we go and buy china ripoffs then

      @linjix@linjix2 жыл бұрын
    • @Tube You If you’re playing a game competitively / at a high level, it’s a massive help to have the best peripherals and hardware available. It definitely feels expensive but it’s worth it if you care about playing to the best of your ability, which many people do. Going from a top-end mouse to a lower-end mouse, you can definitely feel a difference in some aspects, even if you don’t play video games. There’s a reason that the professional players choose to use certain mice over others.

      @1dylancs@1dylancs2 жыл бұрын
  • not sure if it's been mentioned here but some sensors interpolate between samples for their higher DPI giving you a more noisy output that isn't as accurate and drifts (not that much but it's still something) with some sensors actually getting interpolation turned on at as little as anything above 1600 dpi. basically it pays to check your specific sensor and see what its max dpi is before it starts running interpolation and use that. or alternatively, pick what feels best in windows at medium sensitivity (6/11 setting in windows) and call it a day (never change windows sens value, if nothing's changed since the early days then changing that setting introduces even more artifacts that you don't want to deal with). also some mice run better at 500hz and struggle to run 1000hz and give you inconsistent reporting. you can download a mouse polling rate checker and move your mouse around quickly and see if you get 990-1000hz reporting or if it bounces between 638hz 782hz 598hz 802hz 712hz etc. for really consistently fast movement - probably just stick to 500hz if you see that. (if you move your mouse really slowly it can do that too though just be aware) and not to mention some CPUs actually can get slowed down a bit with 1000hz polling during an intensive game. my old CPU used to actually have noticeable skips in gameplay at 1000hz polling rate, just be aware of that

    @DeSinc@DeSinc Жыл бұрын
    • half life man

      @Bombipog@Bombipog Жыл бұрын
    • Do you have any sources for that windows sensitivity bit? WPS shouldn't be affecting your in-game sense at all and I don't see how it would be adding any artifacts when it shouldn't be affecting any games at all, but I'd love to know if it does since I do run lowered sensitivity in WPS.

      @mellified6500@mellified6500 Жыл бұрын
    • @@mellified6500 it's to do with skipping pixels. anything that is not 6/11 on the slider is dividing your inputs and missing pixel movements periodically to get the desired movement speed of the cursor on-screen. 6/11 (middle default sensitivity value) is the only one that is 1:1 and does not alter the ratio and doesn't pixel skip. going above this is worse than going below, but both are still not optimal. a setting of 8/11 can result in two pixels being entirely skipped over from time to time. a setting below 6/11 will simply result in inputs being periodically dropped entirely to emulate the lower sensitivity by not moving the mouse as far.

      @DeSinc@DeSinc Жыл бұрын
    • @@mellified6500 further to that I've also heard that because of how the interpolation and dropping of inputs is done at settings other than the middle 1:1 scale you get at 6/11, settings above 6/11 have a minor acceleration effect and below actually have a negative acceleration effect. that is to say the faster you move the mouse at settings below 6/11, the more it undershoots, and the faster you move above 6/11 the more it overshoots, all due to how it divides numbers up in figuring out how much to divide or multiply your input by.

      @DeSinc@DeSinc Жыл бұрын
    • @@mellified6500 sorry for annoying follow up but I just realised, if you use raw input (ACTUAL raw input) then windows sens won't affect it, you're correct. the problem is most games never used to use raw input and I'm pretty sure still don't to this day, and even some games that SAY they use it ACTUALLY don't and are still using dxinput which is altered by windows sens. just had to mention that because I just remembered it

      @DeSinc@DeSinc Жыл бұрын
  • Good job man, I'll be watching your future videos with these tests for sure. And I've learned it's better to use high DPI with lower sensitivity, will test this out now :)

    @jeroenvdw@jeroenvdw2 жыл бұрын
  • I have to say; I've watched several videos on the same topic, but this is BY FAR the first one that was digestible. a.k.a. NOW I understand.

    @JaredBusch@JaredBusch2 жыл бұрын
    • what im baffled about is how he's using Nvidia's LDAT software, but if you look up the question "Does a higher DPI give you lower latency" nvidia says it doesn't.

      @peeuw@peeuw2 жыл бұрын
    • how can you not understand or have known this before any videos? Do you lack brain cells?

      @randomname2914@randomname29142 жыл бұрын
    • @@randomname2914 well no since a higher DPI actually doesn't give you lower latency. it's all bullshit

      @peeuw@peeuw2 жыл бұрын
    • @@De4dSp0t yes, i remember 3kliksphilips video debunking this.

      @peeuw@peeuw2 жыл бұрын
    • @@peeuw it does give you lower latency... i records data more frequently thats all you should need to know, there is no measurement required. even at a fixed 100 hz polling rate 2000 dpi still haves Never data each of the 100 clock cycles its just common sense. calling facts bullshit is a hype these days but that doesnt make it so.

      @pino_de_vogel@pino_de_vogel2 жыл бұрын
  • This is next level tech reviews... builds his own machines, writes his own code, and all that delivered in such a good way without any obnoxious screaming and weird facial expressions

    @romaDa@romaDa2 жыл бұрын
    • Who are you referring to

      @Nestho_Des@Nestho_Des2 жыл бұрын
    • @@Nestho_Des right, who have you in Mind romaDa

      @JTMGJTMG@JTMGJTMG2 жыл бұрын
    • and hes good at games!?!? and hes good LOOKING!?!? what is this sorcery

      @callisto1560@callisto15602 жыл бұрын
    • @@JTMGJTMG lmaoo

      @ahmedabdul1@ahmedabdul1 Жыл бұрын
    • @@Nestho_DesLinus Fake Tips??? 🤔🤔

      @Velakor9150@Velakor91505 ай бұрын
  • Man this is some serious research. Super impressed with the extent they you've gone for this. Awesome!

    @MaybeBillClinton@MaybeBillClinton2 жыл бұрын
  • Awesome video, it's really good to know dpi effects latency that much. I'd like to see you test more mice on this, and kinda come up with a top ten low latency wireless mice or something like that.

    @BrochMan6@BrochMan62 жыл бұрын
  • Absolutely love the tests in this series, looking forward to the next one! Now to find a wireless mouse with a shape I actually like...

    @DukeSloth@DukeSloth2 жыл бұрын
    • @J M if you like the zowie shape then the steel series prime wireless is a good mouse

      @starertree7736@starertree77362 жыл бұрын
    • @J M oh really you didn’t like the model o? I was thinking about getting it.

      @TeamClutch21@TeamClutch212 жыл бұрын
    • @@TeamClutch21 I like mine tho its pretty gud in my opinion ig it depends from person to person. Logitech G Pro X wireless or whatever it is, is a little bit lighter than Model O and "Better" but its like double the price so pick ur fighter. I would suggest Model O Wireless for it being cheap and pretty good. Oh and also G Pro got like bigger Skates LUL

      @MasalMann@MasalMann2 жыл бұрын
    • @@TeamClutch21 I fucking love it. Best mouse NA. it’s preference honestly.

      @unkown215@unkown2152 жыл бұрын
    • Orochi V2 is really good

      @vitorf2303@vitorf23032 жыл бұрын
  • Dude! You're being very modest. It's not a pasta salad that you whipped up over there but an awesome measurement device. RESPECT!

    @nasser_almashjary@nasser_almashjary2 жыл бұрын
    • i know right????? he simply said "okay so i made this" as if it was nothing

      @harambre7867@harambre78672 жыл бұрын
    • 😂 solid reference, the pasta salad that is lol

      @svanesk@svanesk2 жыл бұрын
    • Imo his delivery is perfect. Hard work speaks for itself. He doesn't need to say a thing more!

      @Phiz787@Phiz7872 жыл бұрын
  • May I just say, you're the most meticulous tester that i've found and that explains everything in such an easy manner. I also love the fact that you mention to be a gamer and play a lot of shooters and what not, so it's like good that I can relate more and I can understand things more. You're awesome :)

    @unrealfeedzz@unrealfeedzz2 жыл бұрын
  • Very informative and interesting video. I hadn't thought of using higher DPI settings with lower sensitivity settings in the game. Thanks for this!

    @Oni1975@Oni1975 Жыл бұрын
  • The effort OT put into this video is insane. And bonus points for including standard deviation! :D

    @franzjosefstakes@franzjosefstakes2 жыл бұрын
  • not many creators i'll stop what i'm doing to watch, but yours is definitely one of them

    @therick8417@therick84172 жыл бұрын
    • @@floki1664 u act as if a 9-5 job is the only way to survive plus you dont take into account his personal life,

      @ilovetinatanilovehersomuch@ilovetinatanilovehersomuch2 жыл бұрын
    • @@floki1664 his own comment entails he has something like a 9-5 therefore he chooses whats more significant for himself... lol how ironic. your own comment also entails projecting you dont have one.

      @PoKeKidMPK1@PoKeKidMPK12 жыл бұрын
  • This and the PBO2 video is why I became a sub. I never thought that high DPI and low sensitivity would be a better way to go. And yeah, the Superlight is such a great mouse and the PowerPlay charging mat is so worth it. Being an old timer when we were lucky to have side buttons, the two side buttons of this mouse are great. The G502 I had before was just too heavy and to many miss-placed buttons.

    @GiSWiG@GiSWiG2 жыл бұрын
  • Great video and testing procedure. You should do the same thing for keyboard, like checking input lag of custom keyboards and off the shelf ones.

    @Bogescianu@Bogescianu2 жыл бұрын
  • Really impressed with how you built together the test rig. It reminds me of the many creative ideas the 3D printing community comes up with.

    @KennethRusli@KennethRusli2 жыл бұрын
  • The thing about turning down in game sensitivity and increasing it on the mouse, as well as DPI, was something I totally found out by accident. Thanks for explaining all of this in a way that's easy to understand and for an overall fascinating video

    @flowerface9011@flowerface90112 жыл бұрын
    • Just so you know, the latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy you need to get your comment pinned, because what you just said is what I have been taught by pros and friends for years.

      @ellibre5831@ellibre58312 жыл бұрын
    • @@ellibre5831 I've posted this information around a little bit, and even posted my own comment, but I doubt I'll get the video maker's attention. It's unfortunate that people are tricked by these "facts", but hey, that just makes it easier for people like us to make it out of the average ranks eh? :)

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy oh without a doubt my friend \m/. I almost want to call them plebs, but Im not that mean :(

      @ellibre5831@ellibre58312 жыл бұрын
    • @@ellibre5831 yeah me neither, unless they are too arrogant to listen. I've had a few people reply rudely and refer to the "latency" tests as proof that I'm "wrong" lol... Oh well, at least most people listen.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
  • I REALLY want to the see the next set of tests. Mouse acceleration etc. I don’t see anyone else using something well designed like this. Very cool. And thank god for putting some rest to “wireless will never compete with wired”

    @olivercox2565@olivercox25652 жыл бұрын
  • This is absolutely wild data. Thanks!

    @EposVox@EposVox Жыл бұрын
  • Awesome video.The effort and thinking behind the testing needs to be appreciated more and got you a sub. I've always wondered if attaining the same eDPI with different mouse DPIs made a difference.

    @sahilmeena8018@sahilmeena80182 жыл бұрын
  • Seriously everytime I watch his channel, I get more and more impressed by his cinematography, his PC building and his engineering skills Ali, you rock!!

    @t1995roger10@t1995roger102 жыл бұрын
    • Handsome and big biceps 😂 This guy is the nerd we all dream of being. I have posters of him all over my room 😂

      @REMY.C.@REMY.C.2 жыл бұрын
    • @@REMY.C. Really?...

      @MrBaracu@MrBaracu2 жыл бұрын
    • @@MrBaracu you'll never know the truth 😂

      @REMY.C.@REMY.C.2 жыл бұрын
    • 4:18 what's the name of that game?

      @Almighty_Flat_Earth@Almighty_Flat_Earth2 жыл бұрын
    • @@Almighty_Flat_Earth apex legends

      @MrBaracu@MrBaracu2 жыл бұрын
  • I've been looking through mouse reviews for a few days now and this is by far the best content i've stumbled upon. Subscribed! As a follow up, i guess you could try the same test on different mousepads, see how the different surfaces affects the measurements.

    @markmulder996@markmulder9962 жыл бұрын
  • This is test set up is amazing, I have never seen any other big reviewers go to this extent to build and program their own equipment for testing mice!

    @markpew8111@markpew81112 жыл бұрын
  • Really great job done here letting the machines do the tests, I had in mind that higher dpi should work better but I didn't know how to measure, thank you a lot!

    @Hufsa@Hufsa2 жыл бұрын
  • You have to be my favorite KZheadr. The information you present is always clear, concise, more creative and in depth than most other youtubers or even just trying to read up on information via forums. The amount of knowledge I feel I have gained just from watching your videos is enormous considering I am not even watching to gain knowledge but to just be entertained. So being able to consistently do both you definitely deserve praise.

    @kevinverholtz2663@kevinverholtz26632 жыл бұрын
  • Great tool! And also great test results! I'm gonna implement this in my setup! Thank you!

    @theunbanned4553@theunbanned4553 Жыл бұрын
  • this is actually really interesting and useful information. thanks for making this video!

    @captain-cool2275@captain-cool22758 ай бұрын
  • Man, you always come up with content that everybody wanted but nobody made before. The effort you put into your videos, the topic choice relevancy, and production quality in general, make you my favorite overall content creator. Keep up!

    @ebonilha@ebonilha2 жыл бұрын
  • The level of analysis, depth and just sheer engineering here is god tier

    @yun8714@yun87142 жыл бұрын
    • Damn you're rhyming buddy haha

      @Sam-dk2dp@Sam-dk2dp2 жыл бұрын
    • Yeah, it's amazing

      @RetroPlus@RetroPlus2 жыл бұрын
    • Yup amazin

      @GRID78_8@GRID78_82 жыл бұрын
    • lmfao

      @randomname2914@randomname29142 жыл бұрын
    • Arduino. Wow.

      @ryanrodriguez1564@ryanrodriguez15642 жыл бұрын
  • You did a good job building that tester. even looks well made like it was engeneered and manufactured. after lots of messin', I settled on 1600 and turn down in-game sens.

    @tmmy2ootuff843@tmmy2ootuff843Ай бұрын
  • really awesome in depth testing!! i've always been curious about these topics, damn nice to finally see some statistics! advanced tool-testing that reminds me of gamers-nexus style, keep it up guys! :)

    @Heretix1989@Heretix1989 Жыл бұрын
  • This is top tier content. So many unscientific videos exist on mouse DPI where someone is dragging a mouse by hand. I would love to see the raw data in some kind of spreadsheet format but otherwise nice work!

    @abyss_mk@abyss_mk2 жыл бұрын
    • Just because someone uses their hand to drag the mouse doesnt mean the test is unscientific.

      @termitreter6545@termitreter65452 жыл бұрын
    • @@termitreter6545 any type of testing that includes human error is unscientific

      @miweneia@miweneia2 жыл бұрын
    • @@termitreter6545 It's because it's not a controlled environment and has too many variables

      @Vysair@Vysair2 жыл бұрын
    • @@Vysair It does lower the accuracy to do it by hand. But even the test in the video has flaws. Someone else in the comments mentioned it: Does the motors performance really stay the same over the stretch of the test? Like, does it get warm and response times change, does the lubrication cause artifacts, etc. You can endlessly strive for accuracy; but in the end, the question is if this is accurate enough for the information we want out of the video. That said, I am still happy that the video-makers took the time to actually set up a test rig for more accurate testing and higher reliability. Movement-delay tests are generally trickier than click-delay test.

      @termitreter6545@termitreter65452 жыл бұрын
    • @@miweneia I dont think there is a type of testing that doesnt have the potential for human error. Like, what if the rig was set up incorrectly, a mouse not correctly fastened, or the motors performance changed over the course of the test for whatever reason? Im not saying this isnt clearly better than the usual test, more that theres a scale of reliability, there is no exact point where "scientific" starts or ends.

      @termitreter6545@termitreter65452 жыл бұрын
  • Really cool test, wish more of yt was like this. Can't wait to see new one!

    @riba2233@riba22332 жыл бұрын
  • Taimou gave me this info years ago I'm surprised more people dont know this. Good work on the effort behind this though which is nuts

    @Drew_HBK@Drew_HBK2 жыл бұрын
  • the b roll shot at 1:21 of the mouse and the test machine you built is s-tier. just had to show some appreciation for that. GG

    @ReignSovereign@ReignSovereign8 ай бұрын
  • Thank you for such a good contribution to the mouse community! Although I saw no one wondering, I wonder if the mousepad’s micro-texture plays a role when it comes to accuracy at higher CPI. If I understood it correctly, higher CPI means that there’s less distance between each counts on the surface(mousepad). While Mouse sensor’s development is clearly going on, I wonder if mousepad’s surface are truly able to support high CPIs. If they're not, I think that explains why there are some people who believe that they feel better and more accurate/consistent at 800 CPI than 1600 CPI. Well it’s fair to point out that it might be because that’s what they got used to, but I think looking into relationship between mousepad’s micro-texture and higher CPI is an interesting topic. ...or I’m just a stupid monke. Thank you for reading.

    @U220E@U220E2 жыл бұрын
    • Uhh DPI….?

      @notblazedfordays9536@notblazedfordays95362 жыл бұрын
    • @@notblazedfordays9536 dpi and cpi are same in that context

      @turbocomfy@turbocomfy2 жыл бұрын
    • @@turbocomfy good to know. Never heard of it as cpi

      @notblazedfordays9536@notblazedfordays95362 жыл бұрын
    • STOP SAYING CPI!!! JUST SAY DPI!!!!

      @ImportedPatriot91@ImportedPatriot912 жыл бұрын
    • @@ImportedPatriot91 CPI is a more accurate measurement as it translates to "Counts Per Inch" Whereas DPI translates to "Dots Per Inch" which is not nearly as self explanatory. Dots per inch refers to pixels as "dots" and Counts per inch refers to each pixel as a count. Which at least in my head makes way more sense when doing calculations.

      @Parkourcrazed@Parkourcrazed2 жыл бұрын
  • Epic that you made your own kit to test this, really adds validity to what you say.

    @greybuckleton@greybuckleton2 жыл бұрын
  • loved the test, cant wait to see more!

    @robertdeleofitness7197@robertdeleofitness71972 жыл бұрын
  • This explanation is amazing! Very commendable work!

    @thweismansaid@thweismansaid2 жыл бұрын
  • I see that Bones Reds bearing 👀 Really cool machine you built.

    @Imabanana847@Imabanana8472 жыл бұрын
  • Absolute dope! The effort you put on your videos is commendable.

    @furdstahmania@furdstahmania2 жыл бұрын
  • Love it, thank you! I've been thinking about this for a while and my thoughts was correct so I will bump my superlight pro x 100% to 1600dpi and subtract the Cod in game sense with 50%! :D

    @Alexander-up6xn@Alexander-up6xn5 ай бұрын
  • good stuff !!! Nice methodical testing, and supberb vid and sound quality, a pleasure to watch.

    @AO-yo1ke@AO-yo1ke2 жыл бұрын
  • Great job testing and rating the mice. Love your style of presentation of data and results without shenanigan and unnecessary jargon. A true no nonsense style of testing.

    @molavi65@molavi652 жыл бұрын
    • The latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
  • Keep these tests coming, the average customer (even though technically he wouldn't care too much) has a right to know about these things. Sensor latency and click latency tests have been somewhat neglected and I'm happy you're one of the few people that is putting it out there.

    @antoneverbright@antoneverbright2 жыл бұрын
    • The latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy He isn't even measuring pixel-skipping. He's measuring the physical amount of time it takes for the computer to recognize a mouse movement, pixel-skipping is the game engine using the sensitivity multiplicator to make your smallest viewangle change larger than what the World2Screen function determines a function which has literally nothing to do with latency. You're the one that doesn't understand jack shit.

      @isse6790@isse67902 жыл бұрын
    • @@zephyr_cg_Legacy thats what he said in the video. He even said if you want High DPI then lower you sense in 1:1 ratio increase of DPI.

      @Doflaminguard@Doflaminguard2 жыл бұрын
    • @@Doflaminguard yes but I am focused on explaining that the latency is not an issue

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
  • Nice insane quality videos, as expected from you king!

    @dmnk33@dmnk339 ай бұрын
  • You could also test acceleration of the sensor :) fast move right, slow move back left and the cursor should be at the same startingpoint.

    @punX86@punX862 жыл бұрын
    • its best to turn off mouse acceleration in settings

      @affect3124@affect3124 Жыл бұрын
    • software side im pretty sure

      @masonv9333@masonv9333 Жыл бұрын
    • ​@@masonv9333they meant the actual SENSOR acceleration (G rating)

      @h1Lu@h1Lu8 ай бұрын
  • I’ve been trying to explain this for a while. Finally, someone who can do it. Thank you

    @Nomvd90@Nomvd902 жыл бұрын
  • Impressive! 5/5 cookies for your amazing work 🍪🍪🍪🍪🍪

    @OrcCorp@OrcCorp2 жыл бұрын
  • Amazing work! So well done and explained, thanks!

    @C0sm1c_Owl@C0sm1c_Owl Жыл бұрын
  • Great vid. Thanks for doing the research on this.

    @Weisguy@Weisguy2 жыл бұрын
  • thank you so much for doing the test, seriously!! ichange my settings from 2 sens 400 dpi to 0.375 sens 1600 dpi (which is 1.5 sens with 400 dpi), and my new "1.5 sens" is so smooth and feels like im playing at 2 sens. Keep up the good work man!!!

    @honguyenbao7720@honguyenbao77202 жыл бұрын
    • Why not 0.5 1600 dpi?

      @Z3t487@Z3t4872 жыл бұрын
    • @@Z3t487 because the multiply factor at 1600 dpi is big.

      @agspda@agspda2 жыл бұрын
    • @@agspda I don't get it: 2 400 dpi is equals to is 0.5 1600 dpi.

      @Z3t487@Z3t4872 жыл бұрын
    • @@Z3t487 yes i think he fucked up his maths

      @druzzi9054@druzzi90542 жыл бұрын
  • Man, great video. Two weeks ago a changed my DPI from 800 to 1600 and the sensitivity in valorant from 0.4 to 0.2 because I thought the input delay might be lower that way, and I was right! Your video is gold!

    @pedrocaballero7590@pedrocaballero75902 жыл бұрын
    • You wouldn't be able to notice the 1.7 millisecond difference in so-called latency between 800 and 1600 DPI. The latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
  • super super super cool test setup, looking forward to more. subscribed

    @Tr1gg3e@Tr1gg3e Жыл бұрын
  • Loved the video. Very informative thank you! This is a bit niche but I'd love to watch a video comparing input latency on the various cloud gaming services available. You'd have a great eye at discerning how good or bad they are compared to a local machine

    @photaiguy22@photaiguy2223 күн бұрын
  • Really thanks for those tests! It was interesting to watch, and especially thanks for the last lifehack to turn DPI up and game sens down. Your testing equipment is shocking. Great job!

    @vladislavkaras491@vladislavkaras4912 жыл бұрын
    • The latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy yeah, I have heard from a friend, that with high DPI you skip some pixels, what cause in-accuaracy, or as you said pixel skipping. So, my practical question, did you feel the difference yourself with low DPI, high sens and vice versa?

      @vladislavkaras491@vladislavkaras4912 жыл бұрын
    • @@vladislavkaras491 if you stick to the 400-1600 DPI range you'll be fine. Just don't exceed 1600. My only point was that latency is not affected by DPI!

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
  • Love the combination of tech, programming, and 3d printing. Very well done as usual.

    @David-ym2vk@David-ym2vk2 жыл бұрын
    • *Gaming

      @haitsung6574@haitsung65742 жыл бұрын
  • nice vid, been using my wireless G603 in a 2.0 port with 3800 dpi/1000 polling rate and compared to 800, theres way much smoother (playing rainbow six extraction with a RTX 3060 at 165 hz with DLSS set in Perfomance/Nvidia Reflex ON) I feel like the system latency decreases a lot, even getting more fps (but maybe that last one about fps is just placebo) great video as always. Maybe with a 3.0 the results are even better? going to try that out

    @abrahamalviarez5870@abrahamalviarez5870 Жыл бұрын
  • i found this video on accident and out of curiousity i changed my settings from 400 dpi 8.2 sens to 1600 dpi 2.05 sens in ow2 and it definitely feels waaayyyy smoother. awesome work on this video!

    @alexhoffman1566@alexhoffman15664 ай бұрын
  • Thanks, hopefully this improves my Bronce V aim skills.

    @Quake199@Quake1992 жыл бұрын
  • Really great tests, would love to see how different sensors perform on different mousepads/surfaces now

    @ryurenyama@ryurenyama2 жыл бұрын
    • THIS.

      @ikunaruLIVE@ikunaruLIVE2 жыл бұрын
    • THIS. ☝

      @hemlock2343@hemlock23432 жыл бұрын
    • Yes, please!

      @DeanVarney@DeanVarney2 жыл бұрын
    • YES

      @mikem2022@mikem20222 жыл бұрын
  • Possibly the best PC gaming related vid I've seen in a while! Great scientific method. I presumed the results would be what you found. But it's great to see someone do the work!

    @101rockfreak@101rockfreak Жыл бұрын
  • Would have been really neat to see the most popular mice tested. Also with the DPI tested up to much higher amounts. Perhaps a part 2?

    @CoolJosh3k@CoolJosh3k Жыл бұрын
    • it would probably be miniscule, or if they make another video just add another instance with much higher dpi compared to the rest of the sequence (e.g. 800, 1600, 3200, 12000)

      @koop3468@koop3468 Жыл бұрын
    • @@koop3468 Very high DPIs are usually artificial, meaning that the DPI increase usually stops at a certain point and instead just mutiply the value to get to that DPI, which introduces a level of error. Also, a lot of the info in the video is bogus either way, theres comments that explain why on this video

      @blitZeero@blitZeero Жыл бұрын
    • I think the dpi increase was limited to 3200 because, as he said, you get very diminished returns in terms of latency decreases at that point. So he’s not testing it because the benefit is negligible at that point.

      @fivenightsatfreddursts2325@fivenightsatfreddursts23257 ай бұрын
    • @@fivenightsatfreddursts2325 Cool. Don't care. Show us! That is like saying overclocking a rtx 4090 barely improves performance therefore nobody cares... I do! i want to see the most powerful hardware pushed to its limits

      @lachlanB323@lachlanB3236 ай бұрын
    • @@lachlanB323 are you ok? It’s not really like saying that because it’s a mouse and it’s DPI. Do you raise your sensitivity in a game and then say “I’m pushing this shit to its LIMIT”?

      @fivenightsatfreddursts2325@fivenightsatfreddursts23256 ай бұрын
  • Ali is on a breakthrough here. This will take him on the top of the chain when it comes to reliable subjective AND objective takes on mouse. It's great to see how much this channel and Ali has improved over the years.

    @obeliskt1024@obeliskt10242 жыл бұрын
    • Just discovered this channel. I love how in depth he goes with these technical comparisons. They put my "comparison ocd" to rest

      @outofahat9363@outofahat93632 жыл бұрын
    • The latency "statistics" in this video for different DPI settings are flawed: this guy doesn't understand how DPI is properly used, so his "statistics" are worthless. If you properly pair your ingame sens with a DPI that is between 400 - 1600, you will be golden. If you don't understand, or have questions, ask me. Low DPI will only cause "low latency" or pixel skipping, as it should be called, if you have a high ingame sens. Low sens players do not have this issue. TLDR: DPI is your physical sensitivity button. If you have it low (i.e. 400), you better be using your arm, and if you have it high (1600+), you better turn down your ingame sens.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy You're wrong, you are the one who doesn't seem to understand how DPI works. DPI is basically the resolution of the mouse so the lower the DPI, the lower the resolution. Thus a lower DPI is going to have higher latency as it takes more movement for the mouse to be able to detect it. Well, "technically" speaking you could argue that it isn't really latency, but practically speaking the difference it makes is like increased latency which is the reason why he measured it as such. This is exactly the reason why he made the measurements at 4:34 in the first place. Besides calling his measurements "worthless" and copypasting it all over the comment section is not only highly disrespectful to the effort that went into those measurements, it's not even a valid point...

      @megaboy2811@megaboy28112 жыл бұрын
    • @@megaboy2811 so you at least understand somewhat. My only point is that if you use a DPI that properly compliments your preferred sensitivity or aiming method, the "latency" is not even a consideration. People with low sensitivity will make up for the longer gaps and even use it to their advantage by swinging their arm. You get insane precision and you make flicky accurate aim a habit. I should know, I use 400 DPI. I'm not wrong. Technically neither is he. But he's the one spreading misinformation; I'm just clearing it up.

      @zephyr_cg_Legacy@zephyr_cg_Legacy2 жыл бұрын
    • @@zephyr_cg_Legacy ​ "I'm not wrong. Technically neither is he. But he's the one spreading misinformation" You're saying he isn't wrong in one sentence and then saying he is spreading misinformation... what? Besides thats exactly what he said as well. That the difference is so small, it should barely be considered, but that technically something like 800DPI and 0.5 ingame-sens is better than something like 400 and 1 ingame-sens. Which is correct.

      @megaboy2811@megaboy28112 жыл бұрын
  • After i saw a video from the battlenonsense channel a few months ago, i changed my dpi from 800 to 1600 and have noticed a big difference since then, the response time is noticeable and you can get a lot better accuracy.

    @gabrieldasilvamoreira9452@gabrieldasilvamoreira94522 жыл бұрын
    • sure

      @ernestfrigelj2876@ernestfrigelj28762 жыл бұрын
  • Outstanding research!

    @vasiliynkudryavtsev@vasiliynkudryavtsev Жыл бұрын
  • Awesome vid, love these kinda in-depth analysis.

    @dannyKurt@dannyKurt2 жыл бұрын
  • nice bro, good work, love ur content

    @hapstipo5301@hapstipo53012 жыл бұрын
  • I’d be interested in where the line is between physical DPI of the sensor and the interpolation used to reach higher DPI specs. For example, the actual sensor resolution might be 800DPI while interpolation allows it to figure out up to 3200DPI.

    @CoolJosh3k@CoolJosh3k Жыл бұрын
    • That's a misconception about mice. Interpolation is perfectly normal and happens at all dpi values. In fact, dpi has no effect on how the mouse calculates it's current position. Modern gaming mice always calculate their current position with the highest degree of accuracy that they are capable of, irrespective of the dpi value that you set. The dpi setting only changes how the mouse reports positional data to your computer.

      @arconreef@arconreef Жыл бұрын
    • @@arconreef for example on my deathadder elite with pixart 3389 smoothing is first applied at 1900 dpi, then it doubles at 6000 and doubles again at 11300. Now in my pixart 3370 mouse it is only applied at and above 6500

      @eniff2925@eniff2925 Жыл бұрын
  • This is fantastic work, well done!

    @robhoward7041@robhoward70412 жыл бұрын
  • I rewatch every mouse video. Thanks for all the info / testing.

    @LeBassDiaries@LeBassDiaries2 жыл бұрын
  • My man Ali deadass built a modern futuristic engineering type of shit to tell which mouse us faster in ms Really a legend

    @Rafael_Boog@Rafael_Boog2 жыл бұрын
    • "modern futuristic engineering type of shit"

      @B.K.7@B.K.72 жыл бұрын
    • @@B.K.7 indeed

      @Rafael_Boog@Rafael_Boog2 жыл бұрын
  • wow dunno how you pulled this off, impressive engineering.

    @xXJeReMiAhXx99@xXJeReMiAhXx992 жыл бұрын
  • Oh wow. that explains a lot. I was using 1600dpi with rawaccel driver. I'm not using mouse accel anymore, but I still use the driver to lower my dpi down to 800 (and 880 on y axis). I tried switching to regular 800dpi, but it felt nicer to have 1600 with the driver. Now I have my explanation

    @janmagtoast@janmagtoast Жыл бұрын
  • I remember the thing that initially made me go for high DPI back in the day, was that as GPU's got better and video resolutions got higher, it eventually got to the point I noticed that I was pitching/yawing by more than 1 pixel at a time. This was in Quake 2 and 3, where I ran higher sensitivity than I do these days (granularity did still matter though, it's not like there was a scope on the railgun so precision was up to you).

    @fuzz11111111@fuzz111111119 ай бұрын
  • wow! I didn't expect this kind of deep analysis from this channel! Excellent work with building that kind of testing setup!

    @TRHardware@TRHardware2 жыл бұрын
  • I started using 1600dpi as opposed to 800dpi back in 2016, havent looked back, when you play with high framerates you can feel and see the difference quite a bit more

    @Pericles777@Pericles7772 жыл бұрын
    • Im using 2100 the last 2 weeks with 1000 polling rate and so far is amazing, also high dpi benefits from high hz monitors, with 165 hz monitor 2100 dpi feels better that 800 dpi

      @abrahamalviarez5870@abrahamalviarez5870 Жыл бұрын
    • I’ve been using 8000 dpi and I’m dropping people like fliesssss

      @hxd9321@hxd9321 Жыл бұрын
  • Amazing job you did! Thanks man!

    @diccionaudio1043@diccionaudio10432 жыл бұрын
  • wow, dude really went full science. Congrats on the effort bro, I was a lot but it was needed

    @luigiadler@luigiadler4 ай бұрын
  • Btw your thumbnails are completely insane

    @BeesOnAimlab@BeesOnAimlab2 жыл бұрын
  • I'll try and do some controlled testing of my own, but from personal experience of playing at 3200 DPI for 8ish years, switching to 400 DPI 2 years ago might as well have been magic with how much it improved my gameplay. Yes in sterile testing higher DPI looks like a straight up improvement. But the reality is that humans are....human. Higher DPI means you're more prone to micromovements and jitters affecting your aim more. If you're a professional level gamer, higher DPI might be more beneficial, but for even above average gamers it really isn't helping. When my friends stream their games, we can easily tell if their DPI is too high by how twitchy their mouse movements are. We've convinced nearly all of our friends to drop their DPI to the 400-500 range and every single person has noticeably improved their ability to click targets.

    @TcSomers@TcSomers2 жыл бұрын
  • I did that for close to a decade. Running at native DPI but lowering the in-game multiplier makes for a small but very noticeable difference in smoothness

    @GewelReal@GewelReal Жыл бұрын
  • deserved sub, thanks for the research !

    @tibor99991@tibor99991 Жыл бұрын
  • I'm legitimately curious to see what the latency would be when cranked to like 16,000 DPI. I know diminishing returns and all, but still. Would be cool to see! Anyway, awesome video and really informative! Gonna experiment with turning my DPI up a bit and lowering in-game sens and see how it goes.

    @RabidChasebot@RabidChasebot2 жыл бұрын
    • In Valorant I now use 20,000 DPI (max on Razer Viper Ultimate), 1 Windows Sens, 0.01 in-game sens. It's 200 eDPI. I can't say it's noticeable since I'm casual and use 120hz, but it's nice to be scientifically optimal

      @daniellake2377@daniellake23772 жыл бұрын
    • @@daniellake2377 can u even move ur mouse like that?(the cursor i mean)

      @devlinsiantama1162@devlinsiantama11622 жыл бұрын
    • @@devlinsiantama1162 With Windows sensitivity down to 1 it feels like a normal person's 1000 DPI

      @daniellake2377@daniellake23772 жыл бұрын
    • @@daniellake2377 that’s awful

      @ItsdaFittySimp@ItsdaFittySimp2 жыл бұрын
    • @@ItsdaFittySimp wait why? i just put my dpi to 8000 but 0.1 sens overall using rawaccel so it feels like a smoother 800dpi whats wrong so i can fix it

      @msmc5379@msmc5379 Жыл бұрын
  • This 1 man channel, just out researched LTT and GN

    @KG_BM@KG_BM2 жыл бұрын
    • Man actually plays games too.

      @darkmanure@darkmanure2 жыл бұрын
    • @@darkmanure he’s actually good at them too. Gm in ow and immortal in valorant

      @hasanity5220@hasanity52202 жыл бұрын
    • @@darkmanure unlike linus who reviews gaming products but can't even properly play games

      @harambre7867@harambre78672 жыл бұрын
    • I mean, Linus does have a family and a whole business to run, so that I can understand

      @FuckAssName@FuckAssName2 жыл бұрын
    • Battlenonsense had done a video just like this a couple of months ago. He was the one that did all the research into it.

      @xzraiderzx308@xzraiderzx3082 жыл бұрын
  • Great work and you explained the methodology well!

    @MikkoRantalainen@MikkoRantalainen6 ай бұрын
  • I'm absolutely in love with your content. All of your data would be enough to write a bachelors thesis and you do it "just" for informational purposes and your youtube account.

    @jukka1996@jukka19965 ай бұрын
  • Can we appreciate the amount of work that’s put in this video? The visual quality and the quality of the presentation is next to none. Great video ✌🏻

    @oli_ctu@oli_ctu2 жыл бұрын
  • cool test rig! the high dpi / low sens combo is in-line with other tests done by 3kliksphilip and bananagaming.. looking forward to future tests!

    @TimeTwiddler@TimeTwiddler2 жыл бұрын
  • Great work man. Big kudos!

    @tahirsanli@tahirsanli2 жыл бұрын
  • 1600 DPI from my experience with the superlight pro x is just perfect. was using 800 because thats what i always used. bumped it to 1600 after watching flats in overwatch and he said thats what he used (same mouse as me) and literally just increased my accuracy by so much

    @DeputyFish@DeputyFish10 ай бұрын
  • Yk isa good day when Ali uploads a video

    @hmdak@hmdak2 жыл бұрын
    • Best day

      @gdbroque@gdbroque2 жыл бұрын
    • fr

      @nuclearsydrome9926@nuclearsydrome99262 жыл бұрын
  • I really love this testing! This is some GN level testing :D Pure curiosity here, no engineer at all; With the stepper motors, and belt drive, could it not POTENTIALLY have slight variations in acceleration, or break-in/wear degradation, that could skew the results over time? I am sure that in this testing there are multiple tests take for each unit that is averaged in the end, so I don't suspect any true fault to be at hand. It was just that in my mind, when testing pure input latency over a path measuring up to 10 cm, I would think a dual solenoid piston action, one on each side, would remove any potential acceleration latency involved. Yes I have realized that the human hand does not snap 6 cm in any direction near instantaneously, but in measuring only the actual mouse sensors, I believe it would be more accurate. Thoughts?

    @ukultur9237@ukultur92372 жыл бұрын
    • There definitely are some potential inaccuracies, but if the tests are consistent enough, then it probably doesnt matter. Just gotta do a control group and its probably fine. Frankly, the actually message of the result seems to be mostly that it really doesnt matter. 400 DPI is a tiny bit slower, but with 800 DPI and beyond youre reaching differences that probably arent relevant for humans. Which makes sense and is consistent with testing that eg Battlenonsense did.

      @termitreter6545@termitreter65452 жыл бұрын
    • I'm also wondering if he accounted for the time sound takes to travel, since sound takes nearly a millisecond to travel one foot :/

      @199t8@199t8 Жыл бұрын
  • Thank You for this test. Very useful information.

    @Shkreych@Shkreych2 жыл бұрын
  • Good video mate! Even though this is logical and I though like this from the very first mouse with adjustable DPI that I owned - you will never know until you test it :)

    @RmSABRE@RmSABRE3 ай бұрын
  • I've been playing forever on high dpi (2000) and lowering in game by a lot, so I actually play low sens but high dpi I would never know this was a beneficial thing for me.

    @PainkillerDCXVI@PainkillerDCXVI2 жыл бұрын
  • Crazy how I myself as a gamer and a software/hardware engineer have never thought of this. Now that I think of that, Higher DPI +lower multiplier works like supersampling and lower DPI + higher multiplier is kind of like up sampling. I will definitely try doubling my DPI, although I doubt it would be able save my poor aim.

    @martinzhang5533@martinzhang55332 жыл бұрын
    • lower dpi is more accurate dont double ur dpi 🤣

      @Bldzera@Bldzera2 жыл бұрын
    • Stick to low sens

      @ItsdaFittySimp@ItsdaFittySimp2 жыл бұрын
    • @@Bldzera stop spewing ignorance.

      @equinoct999@equinoct9992 жыл бұрын
    • but with higher sampling rate results in a sensor that's more susceptible to noise aka. (the slightest hand movement that you didn't intend to be picked up). This means that even the slightest movements will throw off your aim at the same eDPI.

      @ProFow@ProFow Жыл бұрын
    • @@ProFow false because the lower in game sensitivity that you are using to compensate for the higher dpi means that the in game camera has much smaller angle increments it can look at. So whereas on say 800 dpi 3 sensitivity when you "hand jittered" you would skip say 1.5 angle increments, on 1600 dpi 1.5 sensitivity your "jitter" would smoothly travel across a finer degree of angles like 0.75 per count. Not to mention this makes micro adjustments way easier and smoother too so recovering from a jitter is easier, also not to mention having a smaller angle increment means everything visually looks smoother and higher fps since you aren't chopping over big angle jumps for every mouse movement which also makes aiming easier as visual fluidity is improved

      @equinoct999@equinoct999 Жыл бұрын
  • Great video, this helped with a issue when panning around in a game. I would get a "choppy" feel when panning with my mouse. I set it from 400dpi to 1600dpi and adjusted windows mouse speed down to match the speed I'm use to and it smoothed out my panning.

    @zinkzxd2891@zinkzxd28912 жыл бұрын
    • do you feel the difference?

      @032HULK@032HULK2 жыл бұрын
    • @@032HULK Yes, I went from 400DPI to 1600DPI and changed windows mouse speed down two notches. I'm on a 1440p display 144hz, it made a big improvement on panning on games.

      @zinkzxd2891@zinkzxd28912 жыл бұрын
  • Dude is on point with his stuff. So dig this channel.

    @themainevnt3419@themainevnt3419 Жыл бұрын
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