Math for Game Devs [2022, part 1] • Numbers, Vectors & Dot Product

2024 ж. 28 Сәу.
661 629 Рет қаралды

Primarily for my students at FutureGames - I will only read chat/superchats during breaks!
Find out more about the school at futuregames.se/
❓ FAQ ❱ acegikmo.notion.site/FAQ-8b62...
💖 Support me on Patreon ❱ / acegikmo
📺 I usually stream on twitch ❱ / acegikmo
💬 Join my discord ❱ / discord
🐦 Follow me on twitter ❱ / freyaholmer
(timestamps courtesy of @manuvaad from the comments! thank u)
0:00:00 Intro
0:24:40 Number line, vector fundamentals
1:05:26 2D Vectors
1:29:14 Vector length (magnitude)
1:42:12 Vector normalization
1:52:04 Q: "Is there a term for vector that fits in a square instead of circle?"
1:55:33 Vector length (code version)
2:09:27 Vector multiplication
2:17:08 Dot product use cases
2:42:10 Practice
2:54:21 Note about scalar projection
2:55:00 Vector projection
3:01:46 Assignments
3:20:00 Questions

Пікірлер
  • 24:40 number line, vector fundamentals 1:05:26 vector in two-dimensional Cartesian coordinates 1:29:14 finding vectors' length 1:42:12 normalized vector 1:52:04 Q: "Is there a term for vector that fits in a square instead of circle?" 1:55:33 finding vectors' length (code version) 2:09:27 vector multiplication 2:17:08 dot product use cases 2:42:10 practice 2:54:21 note about scalar projection 2:55:00 vector projection 3:01:46 assignments 3:20:00 questions

    @manuvaad@manuvaad Жыл бұрын
    • This guy is the saviour

      @mohitashliya8750@mohitashliya8750 Жыл бұрын
    • The hero we need

      @cristinocanga@cristinocanga11 ай бұрын
    • Thank you! I've added them to the video now

      @acegikmo@acegikmo10 ай бұрын
    • love me

      @badrakhariunchimeg1031@badrakhariunchimeg10314 ай бұрын
    • @@mohitashliya8750 really good girls

      @badrakhariunchimeg1031@badrakhariunchimeg10314 ай бұрын
  • Bout to study all of these in succession! your splines tutorial helped me so much already, thanks for everything you do!

    @RobertThomsonDev@RobertThomsonDev Жыл бұрын
  • Lecture starts at 24:40 :)

    @tarsyth3433@tarsyth3433 Жыл бұрын
    • thank you :)

      @Hazel-Olivia@Hazel-Olivia Жыл бұрын
    • Big cheers. It may be useful to re-up some of these episodes in an edited format.

      @w0mblemania@w0mblemania Жыл бұрын
    • Sponsorblock

      @musikalniyfanboichik@musikalniyfanboichik Жыл бұрын
    • Revanced automatically skipped

      @Simple_OG@Simple_OG2 күн бұрын
  • I just bumped into this channel, specifically, this video. THIS WOMAN IS AMAZING!!

    @abeni3432@abeni3432Ай бұрын
  • In case someone is struggling with the fact that the vector a-b gives you the vector from b to a and not the other way around, maybe this helps: To get from b to a, you can first subtract b (i.e. -b) to get back to zero and then add a (i.e. +a). So the vector from b to a can be written as -b+a and since we're allowed to flip the numbers (or vectors) around when doing addition, this is the same as a+(-b) or simply a-b.

    @omgawesomeomg@omgawesomeomg Жыл бұрын
    • maybe this is principle of change any children's transform space to any of transform space you want ?

      @cptwoody7103@cptwoody7103 Жыл бұрын
    • Think of it as Final minus Initial, it’s a common concept in math and science and can be applied generally.

      @tljstewart@tljstewart Жыл бұрын
    • Also delta x = xf - xi. That is final minus initial.

      @sullivan3503@sullivan3503 Жыл бұрын
    • @@UNABRIDGED_SCIENCE You have so many issues that I don't even know where to start. Seek some help. Maybe start with your social skills, then follow up with English language classes. Really. Seek some help.

      @testdriver3146@testdriver31469 ай бұрын
  • Wow, this video is absolutely amazing! Freya's method of explaining math concepts for game development is truly brilliant. The way she presents the material is so clear, concise, and easy to understand. The examples and visuals used throughout the video were incredibly helpful in solidifying my understanding of the subject matter. I can't thank you enough for sharing this valuable resource, Freya. You are a gifted educator, and I look forward to watching more of your videos in the future. Keep up the fantastic work!

    @egemenka1@egemenka1 Жыл бұрын
  • welcome back Freya. happy to see you again. very good content.

    @lorenbeall147@lorenbeall147 Жыл бұрын
  • I wat to let you know that you have reached your target audience. Just found your channel while learning how to write custom shaders in Flutter(its a UI Toolkit) and while I was also looking for math, I found your channel! Keep it up for all the amazing work you have done!

    @philosophia5577@philosophia55779 ай бұрын
    • I legit came here after entering Animation in Flutter. Wild, did you see an resource for animation. I'm trying to improve my math.

      @okeowoaderemi@okeowoaderemi8 ай бұрын
  • Thank you for posting these videos on KZhead!

    @ErikBorchersVR@ErikBorchersVR Жыл бұрын
  • It really worked for me after I look and try some tutorials, yours is the one that worked. Owe you a lot.

    @vuxius5670@vuxius5670 Жыл бұрын
  • Thank you so much for posting it!

    @frostl3d@frostl3d Жыл бұрын
  • Very nice of you to put all this effort teaching this ❤!

    @henrmota@henrmota Жыл бұрын
  • "a lot of people forget math" Thank you, you are a lifesaver. I am someone from a different field who used to work in web development for 2 years, but I am very passionate about Unity programming and transitioning into it. I have forgotten most of my math, but thanks to this series of yours, I hope it will help me in the learning and self-development process.

    @trungnguyencong3216@trungnguyencong32167 ай бұрын
  • Hello thank you for creating videos like this. I am an upcoming college student who will take this course and I am very bad at math and I am scared to lose my scholarship that I acquired if I fail math that is why I am thankful for you for making these for free

    @typhoonsgt6507@typhoonsgt650711 ай бұрын
  • oh no, I lost it lol keep doing it please, you're my math savior

    @GameDevEFacil@GameDevEFacil Жыл бұрын
  • Hi Freya! Just stopping by quickly (before even watching the VOD) to say thank you for doing this series! We really appreciate you and what you're doing... Even old guys like me who need to refresh our failing memories now and then. 😅Please keep up the good work. 😊

    @Kindjie@Kindjie Жыл бұрын
    • Wy how old you are? 37 hire still learning every day for some years now.

      @dannys_85@dannys_85 Жыл бұрын
    • I'm 61 with extensive background in 3D, simulation, and so forth, but trying to get my mind around the actual guts of interactivity, eg. programming/scripting and MATH! Thank you for these videos.

      @Pneumostome@Pneumostome Жыл бұрын
  • Thank you so much for making this series.

    @Mentox2@Mentox222 күн бұрын
  • I really appreciate the courtesy for uploading the stream, thanks.

    @zoop391@zoop391 Жыл бұрын
  • Thanks a lot for this class.

    @DonChups@DonChups Жыл бұрын
  • Yes! I'm heading to work so won't be able to watch until later. Thanks for the upload later!!

    @j0rge1454270@j0rge1454270 Жыл бұрын
  • I cannot believe what I am seeing it with my eyes! LOOL TY SO MUCH!

    @vjfnv8463@vjfnv846310 ай бұрын
  • If my math teachers in middle/high school were lovely people who love cats, I would be a math genius by now I never developed anything, but suddenly had an idea that would make a great game for my final project in college, so I decided to take in the challenge. I’m sure your content will literally save my life. I haven’t even watched an hour of it yet and I already love your way of teaching, I can’t believe you’re putting all this out for free! Thank you so much for all this, Freya. +1 sub!

    @NosebleeddeGroselha@NosebleeddeGroselha9 ай бұрын
  • J'aime beaucoup ton travail !

    @samolodaimao2972@samolodaimao2972 Жыл бұрын
  • thank you for your service

    @idsappples@idsappples Жыл бұрын
  • that art is so amazing!

    @rat_king-@rat_king- Жыл бұрын
  • you are great teacher!!!

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • heyyy, thanks for doing this!

    @mulualemtekle6094@mulualemtekle6094 Жыл бұрын
    • 3 y's!!!

      @xX_dash_Xx@xX_dash_Xx Жыл бұрын
  • 1:00 you are correct, youtube got way more mainstream and approachable for disabled

    @RegenerationOfficial@RegenerationOfficial Жыл бұрын
  • Спасибо! Большое человеческое спасибо!

    @slavaukharikkim4833@slavaukharikkim4833 Жыл бұрын
  • This Video should be mandatory in all Schools Globally 😂

    @adamrees3740@adamrees3740Ай бұрын
  • Hey megabosscat Freya, I noticed after the 1hr ish mark you mentioned that imaginary numbers are not important to game dev, but... Quaternions :)) I get what you are inferring i think, which is that it is unlikely any engine user will ever customise a quaternion implementation themselves and therefore can simlpy just use them when calling to some in-engine wrapper like Quaternion.Something(). But from a mathy POV [which you said you were coming from I think], its pretty important to represent orientations and rotations in game math, especially when aiming not to incur things like rotational edge cases such as gimble lock [when using Euler math to solve for O and R]. Your great by the way, and I'm certainly not trying to throw any shade/or corrective attitude at yuo (i've learned so so much from your content), but I think it might be fairer to say something like "they sit lower down the chain in game math where a dev might not need to know much about the inner workings, but be satisified the math has been proven so it can be used without worry of the constraints that come with using Euler method. ?? i dunno, am I wrong here, or did I misinterpret this part of this absolutely amazing long form lecture?! Thanks for all your super hard work to deliver this stuff, I literally love catching up on your latest videos. [Also, if you have time, let me know if I did misinterpret the whole imaginary numbers section on whether one should at least know about imaginary nums] 🥲

    @iamgruff@iamgruff Жыл бұрын
    • most people who use quaternions never actually understand or unravel the inner workings, and I would even go as far as to say, most people making engines also don't really have to learn how quaternions work, you can just copy/paste code and trust the math and you'll be fine. so yeah, this is why I don't consider it important. it's interesting though!

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo I'm actually using imaginary numbers right now for the solution of the signed distance field of a quadratic Bezier curve in a ray marched shader.

      @myth0genesis@myth0genesis Жыл бұрын
  • Legend is back

    @quas67@quas67 Жыл бұрын
  • I really appreciate it.

    @Dexterdevloper@DexterdevloperАй бұрын
  • Um actually the vector at 1:32:20 would be a-b not b-a. For length direction doesn't matter, but b-a would point the other way.

    @chibiparadox@chibiparadox Жыл бұрын
  • thank you so much.❤ If possible, please share the slides with us.

    @CanadianBoyArt@CanadianBoyArt11 ай бұрын
  • Great information and some interesting ways to explain. Thank you very much. Inget e' som gamla Svedala !

    @testdriver3146@testdriver31469 ай бұрын
  • I love your K702s!

    @MichaelCharlesAubrey@MichaelCharlesAubrey Жыл бұрын
  • Oh man! your live took place at 5:00 am in my country😫 ...anyway, YOU GREAT✌😁👍

    @fbl2022@fbl2022 Жыл бұрын
  • u'r an angel!

    @thejaycem@thejaycem8 ай бұрын
  • Hello, many thanks for the video. Will you share the board you just draw everything in?

    @Deewens@Deewens Жыл бұрын
  • amazing i just found this channel.

    @andyvandenberghe6364@andyvandenberghe636411 ай бұрын
  • When i got my second job I wanna to thank you with a huge support, thanks Freya !

    @-Engineering01-@-Engineering01- Жыл бұрын
  • I woke up to this. I left a crochet vid one to fall asleep but this also good

    @serefine927@serefine92711 ай бұрын
  • very good idea 3:57:xx when you move the formula to the same vector!!!!!

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • To draw a perfectly straight line in photoshop in any direction. To draw a perfect horizontal or vertical you can hold shift and draw horizontal or vertical. To draw in any other angle, First you must put a dot in the starting point the hold down shift and place a dot at the end point.

    @invaderzip7356@invaderzip7356 Жыл бұрын
    • not with a tablet pen, pen pressure makes the line basically invisible

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo you may have the widows ink on that may be messing it up. i have a wacom intuos. windows ink tends to mess up quite a few things in photoshop for drawing tablets

      @invaderzip7356@invaderzip7356 Жыл бұрын
    • @@invaderzip7356 I mean the tablet works fine, it's just that it takes pen pressure into account for the start/end of the line, and unless I jam the pen into the tablet for 1 frame at the end, the line won't have full opacity

      @acegikmo@acegikmo Жыл бұрын
  • I would argue , like calculus, imaginary numbers are used to very frequently. If you're designing your own physics engine. But especially imaginary numbers are used a lot by people. It's just abstracted into functions.

    @skeleton_craftGaming@skeleton_craftGaming8 ай бұрын
  • very well. I want to teach like this . so very clear exercise

    @mathbbn2676@mathbbn267610 ай бұрын
  • Manhattan distance metric. Very fun

    @n00bphd84@n00bphd84 Жыл бұрын
  • 4 hrs ! 🍿engaged 👍

    @realcygnus@realcygnus Жыл бұрын
  • Are the assignments available to the public? Thanks for uploading these!

    @TPubbie@TPubbie5 ай бұрын
  • okay, so a vector is just a point that can become something based on context, like a position, direction, or offset?

    @elizabethmonroe2290@elizabethmonroe22908 ай бұрын
  • First of all, this whole video is brilliant and second you are so beautiful 😊

    @nena8571@nena857124 күн бұрын
  • Hey, I was always interested in game dev maths that was needed forbthe programming and rendering set ups. You built up the information very well from the basics. Might I ask you a personal question? Do you happen to have Hungarian ancestors? When I saw your username I had the feeling that it looked Hungarian. Thank you for your answer!

    @ihasz0212@ihasz021211 ай бұрын
  • Not trying to be creepy but your voice is like asmr for my ears! Soothing.

    @laniakeas92@laniakeas92 Жыл бұрын
  • You should teach computational geometry, I think you would be very good at it.

    @Vazzible_gaming@Vazzible_gaming6 ай бұрын
  • Is it a good playlist for programmers that are new in the gaming world and have a basic knowledge of math ?

    @damianoriello283@damianoriello2839 ай бұрын
  • take infinite from cercle to center like with invinite vector stablised in b

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • Hi Freya , cant thank enough for these videos -- i am just about to start watching this series , should i watch Math For Game Devs (2020) before this ?

    @liquaard2824@liquaard2824 Жыл бұрын
    • It's more or less the same stuff, I haven't completed 2020 but, have seen part of it.

      @lewcreative@lewcreative Жыл бұрын
  • Thank you for this excellent lesson that has taught me how to commit crimes with both direction and magnitude

    @mimimalloc@mimimalloc7 ай бұрын
  • Are there any differences between this videos and the ones you did 1 year ago? Is there more content? I'm doing a videogame master and I would be interested in learning more about math because I really suck hah. Should I watch this new one from 2022 or the old one? Thanks in advance!

    @sergiohere12@sergiohere12 Жыл бұрын
    • the content is about the same, but the old ones are edited to remove pauses and whatnot, so they are a little easier to watch! The end of this course will have some new things though

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo great, thanks so much for clarifying it and for your incredible work!

      @sergiohere12@sergiohere12 Жыл бұрын
    • @@acegikmo just to confirm is this the type of math thst is useful and relevant to people who want to get into designing and developing video games?? Thanks for sharing freely for those who can't afford classes now if so!

      @leif1075@leif1075 Жыл бұрын
    • @@leif1075 yep!

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo Thanks for answering. Would you say it is a comprehensive beginner course or it goes a little beyond a beginner course evrn?

      @leif1075@leif1075 Жыл бұрын
  • Great!!! 🙋🏻‍♂️👍

    @juanfranciscocastillo5149@juanfranciscocastillo5149 Жыл бұрын
  • Came for learning math for game devs, stayed for the most based AI image generation opinions by Freya

    @JuneTreeDraws@JuneTreeDraws4 ай бұрын
  • good game bro. big fan from noth redriver

    @sankalpadhakal9216@sankalpadhakal92166 ай бұрын
  • perfect, try to change the ceros and ones under same writed you

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • I think tour right using KZhead vs Twitch! 👍👍👍👍

    @sun4positive@sun4positive8 ай бұрын
  • easiest sub of my life

    @sazhchocobo@sazhchocobo6 ай бұрын
  • Hey Freya! Are you using plain Photoshop for your live presentation and which tablet are you working on?

    @howdarethee@howdarethee Жыл бұрын
    • Wacom intuos pro w. vanilla Photoshop yeah!

      @acegikmo@acegikmo Жыл бұрын
    • There is more than one type of Photoshop? O.o

      @fangornthewise@fangornthewise Жыл бұрын
  • Lol at KZhead UX with not being able to find the superchats. Idk why but KZhead has a really bad UX in the app and I guess on desktop with live chat too.

    @xhivo97@xhivo9710 ай бұрын
  • I would have joined the live stream, but I was fast asleep.

    @adhochero6619@adhochero6619 Жыл бұрын
  • you almost always have your headset on, is it a habit just to casual have it on or do you actually have it playing something? I just like to have it casually myself...

    @ophelia6044@ophelia6044 Жыл бұрын
  • Im no game dev but this is interesting 🤔

    @isaiah1975@isaiah19758 ай бұрын
  • it helps me a lot

    @stateofthefuck2089@stateofthefuck20899 ай бұрын
  • As a dev, you need calculus to do what I do love. ;)

    @elitequeef@elitequeef10 ай бұрын
  • i'm a graduate and im stuck on the first assignment. Don't want to look anything up. My prospects are over before they even began...

    @duckman6403@duckman6403 Жыл бұрын
  • SPOILER ALERT: 3:37:00 Floofer Scooter

    @baraksmash@baraksmash Жыл бұрын
  • Eii, helloo! VERY GREAT! THANKS A LOT! I AM KONSTANTIN

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • Good video. I appreciate the work. The constant zooming in and out and moving around the screen towards the middle of the video drove me nuts though.

    @alemswazzu@alemswazzu4 ай бұрын
  • I love your cat!

    @johnpaulodevera1281@johnpaulodevera12815 ай бұрын
  • 25:18 WHO STARTS THEIR 4 WITH THE LINE FIRST

    @fatherless_activity@fatherless_activity4 ай бұрын
  • How does this distance formula looks in the equation? 35:40

    @pcb5135@pcb5135Ай бұрын
  • I will watch this video over and over again. 🤍

    @Aloga_@Aloga_ Жыл бұрын
  • Question: what is the name of the artist who did the cover/illustration for your chanel?

    @cleitonthiagomoreiramonte3913@cleitonthiagomoreiramonte3913 Жыл бұрын
    • twitter.com/yo_su_ra

      @acegikmo@acegikmo Жыл бұрын
    • Thanks

      @cleitonthiagomoreiramonte3913@cleitonthiagomoreiramonte3913 Жыл бұрын
  • What is a hotkey in photoshop to swicth between colors in a swatch? like here: 31:43. But sometimes you choose color with a cursor...

    @Peregonn1@Peregonn15 ай бұрын
    • I've added custom shortcuts for my colors! I use a streamdeck to make it a little easier twitter.com/FreyaHolmer/status/1678773554882699264

      @acegikmo@acegikmo4 ай бұрын
  • Yt only just now recommended this. Stupid algo. At least I see it now

    @tolkienfan1972@tolkienfan197210 ай бұрын
  • is it possible to create bouncing laser without cross product? I can't understand how to reflect ray using only dot product. I know that hit point, normal, and direction makes a plane that can have only 2 ortogonal. i want to get one of them to get annother orthogonal and then reflect my ray with normal and second vector orthogonal to may ray (first is normal). Can someone give me a hint on how I can achieve this with just the tools in this video?

    @Shineglow@ShineglowАй бұрын
    • I still haven't checked it out, but I think I've found the solution: var pointOfProjectToNormal = dot(-ray, normal) * normal; var halfedVectorToMirrored = pointOfProjectToNormal - (-ray); pointOfProjectToNormal += halfedVectorToMirrored; nextRayDirection = pointOfProjectToNormal.normal; // mirrored direction

      @Shineglow@ShineglowАй бұрын
  • Hey Freya Holmer why not write math book for gamedevelopment

    @supertenchoo4271@supertenchoo427110 ай бұрын
  • Man, I get this is math for gaming but you just opened up my eyes with the dot product alone to how this applies to many fields outside of game development, yet share the same mathematical frameworks i guess. Good stuff for artificial intelligence and a lot of it uses vector mathematics. Taking data and giving it one value that describes an objects relationship to its system and its contents. My idea of the dot product (with this video as my source) as i typed to gpt3 was " Because ultimately, the dot product is used to know is an object in front of or behind some other object. Ultimately it's relationships to its surroundings and or things with or within the system And it works perfectly for something like a neural network because it's the accumulation of of data to give one number that describes the relationship of it's quantitative contents ?" Sorry if that sounds off. but it said i "captured the essence quite accurately". I'm still learning and need to finish this video, but my notes from this course have been beautiful. I truly had no idea just how crucial vectors are to the way we live until I seen this. This was a great afternoon. Thanks.

    @Dweeb212@Dweeb2126 ай бұрын
  • Barn Som skriker får med stor sannolikhet för lite uppmärksamhet.

    @joakimappelqvist8237@joakimappelqvist82375 ай бұрын
  • Wao q padres conceptos... 🙊!

    @felipedejesus6696@felipedejesus6696 Жыл бұрын
  • Awesome!!

    @Rick-ng3lr@Rick-ng3lr Жыл бұрын
  • the cat helpipng you

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • Im confused about vector normalization marking, at first it was: a/||a|| but later it says: a with a hat ^

    @pcb5135@pcb5135Ай бұрын
    • i figured that out

      @pcb5135@pcb5135Ай бұрын
  • What university let you own your likeness and lectures?

    @KendricStern@KendricStern9 ай бұрын
    • I teach at futuregames in stockholm, which is a vocational education, not a university!

      @acegikmo@acegikmo9 ай бұрын
    • @@acegikmo Thanks for upload! Do any of the students have links to the projects they finished?

      @KendricStern@KendricStern9 ай бұрын
  • The real numbers are just vectors of order one

    @skeleton_craftGaming@skeleton_craftGaming8 ай бұрын
  • 0=1 because exist

    @konstantinkhrebtov3042@konstantinkhrebtov304212 күн бұрын
  • Fuck yes thank you

    @riotfist9747@riotfist974711 ай бұрын
    • @@UNABRIDGED_SCIENCE ???

      @riotfist9747@riotfist974710 ай бұрын
  • Hi there, What exactly is this? And what are the examples of its uses?

    @amirmoezz@amirmoezz Жыл бұрын
    • all of this is in the context of math for game developers, specifically programmers and technical artists

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo does it have any uses for an ordinary individual?

      @amirmoezz@amirmoezz Жыл бұрын
    • @@amirmoezz it might! depends on what you do in life

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo understood, thanks for taking your time. I'm not a graphic designer anyway, but the whole algebras and formulas sounded interesting.

      @amirmoezz@amirmoezz Жыл бұрын
  • What course is this from where you teach?

    @vitasjasiukonis8631@vitasjasiukonis8631 Жыл бұрын
    • this is my math class for my students at futuregames! (link in description)

      @acegikmo@acegikmo Жыл бұрын
    • @@acegikmo thanks. I’ll look a little more navigating the site. I’m just trying to build a foundation when getting into Linear algebra and mult variable Calc next spring, with some programing along the way. Great content with applications. Thanks for your work.

      @vitasjasiukonis8631@vitasjasiukonis8631 Жыл бұрын
  • Next class?

    @chiragsawajiyani8540@chiragsawajiyani8540 Жыл бұрын
    • 9:00 CEST tomorrow!

      @acegikmo@acegikmo Жыл бұрын
  • if i suck at math can I still become a game dev

    @iceddoubletalldouble@iceddoubletalldouble11 ай бұрын
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