I used ADVANCED MECHANICAL ENGINEERING to beat a clicker game!
2024 ж. 7 Мам.
302 685 Рет қаралды
Idling Gears is the click game designed for mechanical engineers!
LINKS!
PATREON: / realcivilengineer
MERCH: realcivilengineer.com
MEMBERSHIP: / @realcivilengineergaming
DISCORD: / discord
REDDIT: / realcivilengineer
TWITCH: / realcivilengineer
PADDY (MY DOG): / @paddytheapprentice
STREAM ARCHIVE: / @realcivilengineerarchive
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #engineering #idlinggears
Civil engineers really don't understand the principle of gears. Sincerely -An automotive engineer
Corporate doesn't understand how repairability is important. -A mechanic
@@noyb7920 Mechanics don't understand that prices need to be transparent - A guy that can google prices
yea, it's funny how this game handles torque at the end - the thing is that just adding big gear is useless, it has to slow down, the way it works allowes for making huge speed boost and than just using biggest gear to keep speed and handle the torque.
@@leandroTRA Guys that google prices don't understand that sometimes jobs require additional effort or repairs than google expect -A guy who fixes his own shit (Just because google says it should cost $1000 dollars to weld your rockers doesn't mean that includes paint matching and all the other cancer surrounding them or the fact that the rocker panels may cost $900 if that's what the cost of the parts is)
Corporation doesn't understand safety - Local Floridian Dad
A Civil doing Mech Eng is kinda like an architect doing anything, no?
It's worse.
I think we can let it slide because some bridges use gears, so maybe he's making a special gear box for a 10/10 bridge review 🤔
There was no engineering done today in a game about gears 😢
I don’t know, seems like a lot of mechanical engineering happening here to me. But I’m not a mechanical engineer, so I could be very wrong.
He was continually putting minimum required torque into the gears and relied on an auto clicker to make money (edit: minimum speed, not torque)
@@AnthonyMackONEhe never used a big gear to get more speed, only to get more torque, while simple gears make much more money with low torque but high rpm
Thanks for explaining it to me! Yeah, I’m a tourist when it comes to engineering.
Hes a civil engineer he only knows to add concrete 🤷🏻♀️ moving things are beyond him
Matt I think you're playing it wrong, when you went down to the big gear your money went up to 9k a second so you want to get your gears as fast as possible, then torque it up when you get to the other gears
This is a classic frustrating RCE game! Just watching him spend hours grinding away instead of minutes thinking through the rules. Absolute engineering.
yeah this hurts my logical brain. but it does seems fine on my silly fun loving idiot brain. just enjoy weird stupid but fun idea matt comes up with.
When he hit the speed limit with the small gear, the money peaked at 31k/second. So yeah, that's the correct strategy.
Yea I played this game before and I found the only place loosing torque was for one really far money machine (they have the highest benefit) and then just make as many gold gears as I can spinning as fast as I can
yep everything says gears are per rotation so you want a chain coming off the center for max speed then run other chains to operate nodes using torque without impacting your profit branch.
Even I, a Software Engineer, know that you should use the small gears inside the big ones to increase the velocity so they will make more money,. Looks like civil engineers are not the same as the old days...
I didn't know about compound gears before watching this, so I learned something
🤓
The game : make more money the more the gears turn Matt : using big gears to slow down his speed
Loved the video, thanks for playing my game!
Nice game!
Yeah really cool game!
Nice, a clicker with thought behind it 👍🏻👍🏻👍🏻
Well well well
This game was absolutely awesome
i think i might be the only one who is pissed by that the gears dont mesh properly when he clicks even tho its a 1 to 1 ratio
Nice video Matt :) Let’s see if he ever figures out that if he reduces torque the speed goes up ( so the other way around he did ) and use that speed on the money gears the money problem should be done
Imagine matt doing some engineering lol
After about ten minutes I got the feeling RCE was doing it most inefficient, but didn't know why. Now I am looking up Mechanical Engineering Lectures on KZhead. Damn you, RCE, making me learn about math!
“Always better with two fingers” WHAT DID HE SAYYYYY?!
That's whatshe said
This game really should be the torque of the town.
8:40 RCE: "I don't see a lubing gear" Me: *looks at the screen*
He calls himself an engineer and never even considers using gear ratios to speed up the gears, which all note they pay once per turn.
Giving him the benefit of the doubt, because civil engineering projects aren't usually meant to move.🎯
Oh man I’m very excited for the next video after he’s read all these comments roasting him 😂
Watching Matt literally just click a gear for over 20 minutes… I really should re-evaluate my life haha
RCE is on a mission to engineer his victory through every clicker game there is out there.
Odd that torque would be such a core concept to this game, and yet wrong and backwards.
How so?
@@APS_Inc In general, using a bigger wheel gives you LESS torque, and it's actually the radius/tooth-count change that alters torque. Using a big cog does not give more torque if the input and output are at the same radius.
Yeah it drove me mad... even though it was correct in the tutorial.
So, the minigame gears are to give you something to do while waiting, but you have to wait for the minigame gears to be ready...
Let me guess, you can pay to decrease that mini game wait time... Idle games, pay to not wait. Clicker games, pay to not click. Idle clicker games, pay to watch numbers go up
So cool to see this game! Extra excited to see Matt play it!
man that one of the best incremental games i saw. it have so much good mechanics (no pun intended)
Hey Matt, I've been binging through your videos lately to keep my mind off of having to attend college over the summer and I was wondering if you'd take a game request, have you heard of a game called 4D Golf? I loved playing through it and I'm still working on getting all the achievements for it, but I don't know exactly how to describe it other than the cliché of "you need to play it to understand", but I think you'll enjoy it. That's all, just wanted to share a neat game I found, it doesn't have end up as a video or anything, I hope you and Paddy have a lovely morning/evening/night! (Give the fluffy lad some treats and pats, would ya?)
The devs last game made me very sick so I'm a bit unsure about trying it haha
@@RealCivilEngineerGaming This one's not nearly as bad so far as I can tell, but I don't get motion sick very easy at all so if it does cause motion sickness then a friend of mine swears that ginger pills or having something with ginger in it helps prevent that, they get pretty harsh motion sickness so if anyone would know it'd be them
@@RealCivilEngineerGaming 4D golf is definitely less motion sickness-inducing than their last game.
You play like an architect
Game: teaches Matt about inputting with a small gear and outputting with a big gear to increase torque Matt, an engineer: connects to the machine with a big gear without ratioing
This game is soo good please make a series out of it.
thanks for these videos, RCE! I'm a fan of clicker games and I've learned more clicker games from your videos :D
Quid...with a dollar sign on it. At 7:37, he says dollars!
I'll accept quid as a substitute for "bucks" but he literally says four pound eighty three at 3:56 🔥 🍵 🌊
Very excited for the second episode of this after he’s read the comments.
6:30 that aint slowing down a thing. Its just connecting a small gear to a big gear and then back to a small gear.
Tst. I think the architects are holding Matt hostage.
A great engineer once said a engineer would always have a auto clicker
I love how RCE always plays idle games in a very active way.
I love watching Real British Engineer
It's not money per second, it's money per Spin.... Captain obvious here ;)
machining engineer here... we dont mess too much with gears but i mean... few obvious things
Everytime he increased the speed the $/s would go way up (logically) but he just wouldn't understand that speed is the way to get money.
Hey matt.. tomorrow is my engineerings drawing exam.. any tips?
Draw a bridge...
draw
Do a bridge review!
Breath air
Draw perfect shape.
Matt you should give Subnautica a try, Underwater Engineering!
set the gear ratio really high by using a gear box (to max speed limit), then put the cash gear (or multiple) at the end of the gear box. This way the cash gear will have more RPM and every rotation is $10 so the faster it is the more money you get.
i was getting worried that he hadn't made a strongest shape reference in a while this was a big relief early in the video.
I would love to see you play kingdoms and castles, its an strategic city builder like timberborne
I hope you will do this one again, but try to make it efficient and use the get ratios better. Would be interested on what you would make.
Claims to be an engineer, refuses to use a tool to prevent a problem before it occurs until the very last moment despite having easy access to the funds to solve the problem..... you know what, that does, in fact, sound like a city engineer
You need a idle bridge clicker my fellow engineer
You shouldn‘t build your cash gears next to the slowest gears. Instead you can build a gearbox, which cranks up the speed to max rpm and build these Golden Cash Gears next to them. You can raise up the speed if you putting a very big gear on top of a tiny gear and add another tiny gear next to the big one. On top of the small one you can place another big one and add a small one again next to the big gear (the bigger the size difference, the higher the speed multiplication after each gearbox). It’s basically the reversed version you already build for these money generators. You can repeat this process as long as you want, but I would recommend max speed for a better efficiency (You can see the max speed if there is a red circle inside the gear). The quicker your gears are spinning, the more money is being produced. Adding Cash Gears on top of those red ones will multiply your current cash income.
Makes big gear go really really fast... doesn't attach cash gears and deletes the entire structure.
This video stands as proof Matt is an architect in disguise xD
architects are the ones who designed the Silver Bean in chicago
what is it with you and Clicker Games and why do i Still watch this!
13:32 I like how he said that and the clicked to get some upgrades
Day 85 of notifying people that the Discord server's Suggestions forum is a better place to suggest new games to Matt. (Just don't ping him!)
Torque down at the center to get the speed. Torque up near your objectives. Faster spinning overall means more money.
Nice, another clicker game! :)
I love your content
Huh. I watched DangerouslyFunny play this a while ago. Its gotten infinitely more intricate.
YAY new content
Awh man you’re going to have fun with this game, would study it a bit first as some mechanics get breaky
Very nice gears.
Will there be a "scrap mechanic" on the channel?
I like your content btw
3:18 Matt in every game makes a strong shape even if it's not on purpose, that is incredible.
Make something on scrap mechanic, you can build like cars and rockets on there
Day 2 Of Realizing matt already made a foundry video and now asking for a episode 2
Those gears where pretty guilty if you ask me
Just wait till RCE plays the Minecraft mod called Create.
It would fun seeing you play Minecraft with Create mod
so from what i know you want high speed for gears especially cash gears because they turn more thus make so shifting up to max then slapping cash gears after gets you a lot of money 1 spin a minute or 60 a second which is better but its torque heavy so it shouldnt be connected to machines without dropping gear back to 1:1 never connect high earning gears after a gear down it just waste money as then turn less gearing progressively further down is just bad because it makes the income lower as the gears turn slower basically you only make money clicking also it make the machine take longer to charge and do anything thus wasting torque for nothing as it slows your gear is down to raise the torque up and with no spare torque you make little money but if you get your torque high enough to handle machine at base speed without gearing down and then higher speeds and still have torque to spare that is when it become worth it but until then they arent worth it just a distraction to waste time on for lot of negatives and minimal gain
I know that new game videos do better than the series, but fo more of this one plz
bro went from dollars to quid to pounds😂
Like an architect!
Oh look, it's the create mod in clicker form!
Hey, you sould play this game: Melvor Idle I will start recording it as well :)
The clicking emotion is so tensful...
Number goes up! LESSSSGOOOOOOO!
19:00 bro had 10k income and deleted it to 1k
one day RCA channel will be created
Mam, his videos poke my funny bones really hard. xD
Mechanical engineers for the win!
Hey, they put the dollar sign in the correct position.
This needs to be redone properly, afk farm or whatever but we need super gears lmao
If im understanding this game right you should get 60rpm at the start so all weels spin at max speed unless you want to turn a special one ?
use advanced mechanical engineering to beat mindustry or i will send an architect after you
19:00 bro had 9k income and deleted it to 1k
More manor lords
when is Minecraft with the Crate mod!!!???
The gears have a speed limit because they generate money per rotation. You want your money making gears to be spinning as fast as possible. For the machines that you can turn, I think you want to put all of your torque into the most productive one you can reach and ignore the rest so that you aren't wasting lots of resources on slow spinning gears all over the place.
I have looked at games like this one on my phone often, except all the reviews say they are very ad heavy.
This game isn't on mobile...
You do know you can connect more than 3 mini game gears together to make it harder, therefore getting more money. Right...?
really starting to doubt the engineer credentials
Asking Matt to complete rest of the 'Neighbors from Hell' levels plz....
If gear make money per spin, spin fast more good, think with gears.
If cash gears are money per turn shouldbt you gear them to go as fast as possible to maximize profit? Or would that take an engineer to figure out, which RCE has shown he isnt
full playthrough lol
Are they going to call it the BRICS soon?
pls play more
All torque, no traction.
I'm smelling retirement, please don't 😢
Those are dollars, Matt.
Hi
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