C&C Red Alert Remastered Skirmish In this video, i did the opposite of the previous one. I used Soviet faction vs 7 Hard Allies A.I in this one
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Opening song is pure nostalgia. I had that one on repeat when I played 🤣😂
@kieranhatley222 Жыл бұрын
@25:14 In the original version after you destroy the War Factory and Barracks (basically the AI is unable produce any units). The AI sells all the remaining buildings and all the units that come out launch a mass Banzai charge towards you.
@sirxavior1583 Жыл бұрын
It's called officially as "fire sells". It's an A.I feature that would endure in C&C franchise until Generals.
@johncarter4956 Жыл бұрын
This was painful to watch. The advanced powerplant produces a lot more power for its cost and size than the standard one. When working in tight spaces, the smaller one is sometimes the only option, but other buildings could also go in tight spaces makingmore room for the advanced powerplants., making your base a lot more efficient. The other thing is using tesla coils near ore is good as you don't destroy your own resources. As you're playing against allied units, they have no land weapons that can out range a tesla coil. Chuck a wall around UT and you've got a very good/cheap defense.
@cartertwowheels33587 ай бұрын
I like how most, if not all of the music is from Retaliation.
@Hamentsios10 Жыл бұрын
oh man this brings back memories!
@nitemare1004 Жыл бұрын
4:49 - Канот деподедедя...
@user-fu5xn6iu1s2 ай бұрын
7:48 - Канот деподедедя...
@user-fu5xn6iu1s2 ай бұрын
the only issue was the others jamming up trying to dump ore
@bobbyrees1914 Жыл бұрын
Those mammoth tank. 😍😍😍
@acapelsololobo1173 Жыл бұрын
terrifying tank force
@walterpay341 Жыл бұрын
You don't get paid enough... oh wait! Everyone gets paid the same. Good job comrade!
@00coyote80 Жыл бұрын
Who does things we like and love, it's free of charge, for motherrussia! 😁
@strykerpt7735 Жыл бұрын
@@strykerpt7735 FOEHN REVOLT FOR THE RESISTANCE
@DJNicShogun Жыл бұрын
I have a question. Why do you select your units and attack a building, then before the building is blown up you select all the same units and click on another building and keep repeating clicking on each enemy unit and building in this way? What do you gain by this approach as opposed to selecting all Units once selecting an enemy building to blow up fully, then blow up the next building with the units that are already selected still?
@colbydebolt518Ай бұрын
We all got our habits from playing other types of RTS's. I have mine tho, i dont use hotkeys that much, since i am a old player that started playing this way back in the ps1 when it came out for the console at that time. Due to that, i never did used much specific hotkeys, since other RTS's differ in the hotkeys itself, so it's more easy to just play like i am used to.
@strykerpt7735Ай бұрын
Why didn't you capture a single enemy war factory ,? It is difficult but not impossible, before they turn red you have to put 6 engineers very very near and then at the same time they enter the factory, I used to do that often
@gyanrahashya6416Ай бұрын
I liked to play only with infantry and create charges likes ww1 :D
@JCarlos-DasReich Жыл бұрын
These guys really named that A.I. "hard"
@williamblake7386 Жыл бұрын
now do it with 1 allied vs 7 soviet hard AI xD
@VTVash Жыл бұрын
I have this one over here kzhead.info/sun/rbubf8d_hnyngHA/bejne.html with Hard AI boost mod (although all of them aren't Soviets), but i will attempt to do it with more free time.
@strykerpt7735 Жыл бұрын
kzhead.info/sun/fpefmLmoeWN5qmg/bejne.html I do have a allied vs 7 soviet hard AI, it's over there.
@strykerpt7735 Жыл бұрын
being able to draw is not yet a king in the head ... if only AI could be improved as much as possible, then the game would shine with new colors!
@planetaryengineer Жыл бұрын
noob question: why two war factories?? increases build speed?
@jato5106 Жыл бұрын
Yes, in the normal version of the game, the more you have, the more faster you produce stuff, more Con. Yards = more build speed of structures, more barracks = faster production of infantry, and so on.... If you are playing Aftermath expansion or with it on, it limits production to 2 buildings max (2 CY's, 2 WF's, 2 Barracks, etc etc...)
@strykerpt7735 Жыл бұрын
@@strykerpt7735 thanks!
@jato5106 Жыл бұрын
you lost too many mammoth
@Tyranosaurus_Xer Жыл бұрын
Ukraine is USSR? dint know that 😮
@user-xi5rs7kd5d23 күн бұрын
Ukraine was part of the USSR at this time.
@strykerpt773523 күн бұрын
Russia vs Nato! in Ukraine! 🤣
@DeJa0789 Жыл бұрын
Not true to the resil game
@JoeSmoe-uy8oh9 ай бұрын
Please remove that FBX image, is polluting the visual. thanks
@carlosdiaz5906 Жыл бұрын
It's the program i use unfortunally, if you want to pay to me for its removal, it's much appreciated. Thanks.
Opening song is pure nostalgia. I had that one on repeat when I played 🤣😂
@25:14 In the original version after you destroy the War Factory and Barracks (basically the AI is unable produce any units). The AI sells all the remaining buildings and all the units that come out launch a mass Banzai charge towards you.
It's called officially as "fire sells". It's an A.I feature that would endure in C&C franchise until Generals.
This was painful to watch. The advanced powerplant produces a lot more power for its cost and size than the standard one. When working in tight spaces, the smaller one is sometimes the only option, but other buildings could also go in tight spaces makingmore room for the advanced powerplants., making your base a lot more efficient. The other thing is using tesla coils near ore is good as you don't destroy your own resources. As you're playing against allied units, they have no land weapons that can out range a tesla coil. Chuck a wall around UT and you've got a very good/cheap defense.
I like how most, if not all of the music is from Retaliation.
oh man this brings back memories!
4:49 - Канот деподедедя...
7:48 - Канот деподедедя...
the only issue was the others jamming up trying to dump ore
Those mammoth tank. 😍😍😍
terrifying tank force
You don't get paid enough... oh wait! Everyone gets paid the same. Good job comrade!
Who does things we like and love, it's free of charge, for motherrussia! 😁
@@strykerpt7735 FOEHN REVOLT FOR THE RESISTANCE
I have a question. Why do you select your units and attack a building, then before the building is blown up you select all the same units and click on another building and keep repeating clicking on each enemy unit and building in this way? What do you gain by this approach as opposed to selecting all Units once selecting an enemy building to blow up fully, then blow up the next building with the units that are already selected still?
We all got our habits from playing other types of RTS's. I have mine tho, i dont use hotkeys that much, since i am a old player that started playing this way back in the ps1 when it came out for the console at that time. Due to that, i never did used much specific hotkeys, since other RTS's differ in the hotkeys itself, so it's more easy to just play like i am used to.
Why didn't you capture a single enemy war factory ,? It is difficult but not impossible, before they turn red you have to put 6 engineers very very near and then at the same time they enter the factory, I used to do that often
I liked to play only with infantry and create charges likes ww1 :D
These guys really named that A.I. "hard"
now do it with 1 allied vs 7 soviet hard AI xD
I have this one over here kzhead.info/sun/rbubf8d_hnyngHA/bejne.html with Hard AI boost mod (although all of them aren't Soviets), but i will attempt to do it with more free time.
kzhead.info/sun/fpefmLmoeWN5qmg/bejne.html I do have a allied vs 7 soviet hard AI, it's over there.
being able to draw is not yet a king in the head ... if only AI could be improved as much as possible, then the game would shine with new colors!
noob question: why two war factories?? increases build speed?
Yes, in the normal version of the game, the more you have, the more faster you produce stuff, more Con. Yards = more build speed of structures, more barracks = faster production of infantry, and so on.... If you are playing Aftermath expansion or with it on, it limits production to 2 buildings max (2 CY's, 2 WF's, 2 Barracks, etc etc...)
@@strykerpt7735 thanks!
you lost too many mammoth
Ukraine is USSR? dint know that 😮
Ukraine was part of the USSR at this time.
Russia vs Nato! in Ukraine! 🤣
Not true to the resil game
Please remove that FBX image, is polluting the visual. thanks
It's the program i use unfortunally, if you want to pay to me for its removal, it's much appreciated. Thanks.
Oh god red alert2’s graphics is better than this