The Bad Omen has changed in Minecraft! It's now been expanded to Ominous events. This is everything you need to know about them
✅Become Official Member: / @ecko
HELP ME REACH 2 MILLION SUBSCRIBERS: bit.ly/2qptXQy
► Follow me on Twitter: / eckoxsoldier
► Twitch: / eckoxsoldier
► Discord: / discord
► TikTok: / eckoxsoldier
► Instagram: / therealecko
► Book Me! www.cameo.com/eckosoldier
In this video, we delve into the mysterious world of Minecraft 1.21 and explore the mechanics behind Ominous Events, Bad Omen, and Raids. Learn how these events occur, their significance in the game, and how to navigate through them successfully.
*Hey everyone, I'm working on a bunch of breakdown videos so you don't get overwhelmed with the latest changes! what do you think of the new Ominous events?* ► Follow me on Twitter: twitter.com/EcKoxSoldier ► Twitch: www.twitch.tv/eckoxsoldier ► Discord: discord.gg/eckodiles ► TikTok: www.tiktok.com/@eckoxsoldier ► Instagram: instagram.com/therealecko ► Book Me! www.cameo.com/eckosoldier
You are a great creator
I hate minecraft now I miss the old one
Version?
Fun Fact: A Trident has a low chance of being gifted from a regular vault, instead of a Heavy Core.
Yeah
That will be very helpful
I don't know but In bedrock if you see a drowned holding a trident(at the river surface),it will always drop the trident(any sword) I have tested it 3 times and it worked So not much for bedrock edition
@@Thestrawberrycat_ Yea, if you give them an item they will give you the trident. But most people just kill them for a chance to get one.
You can give them a some (nautlas) shell
They should still make trial chambers change difficulty from effect level too… just like raids
Ye
They probably will
Instead, I think they (the bottles) should work like Bottles-O-Enchanting, where they are thrown on the ground rather then being drunk.
To me the ominous bottle is kinda random and weird as a bottle drop from the pillager… it would be more realistic and cool if the pillager captain dropped a particle upon death in which you have about 10 seconds to get out of the particle before you are infected with his bad omen. The particle can act like a lingering splash bottle effect in which will disappear in maybe a minute
Well that would hv made sense if the pillagers were magicians
@@tque69 ok sure but you gotta agree that a bottle drop is still kinda random ish
@@mastersymmetry2774 yeah that's completely random i agree
There's literally zero point in wasting valuable time just becs getting the effect is "weird", it can be used in something that's actually substantial
@@hilike6507 I don’t fully get what you mean by this but based on what I understand, leaving something unpolished isn’t really great even if it’s just for aesthetic or detail.
The raid is a really good change in my opinion
Yes, nerf raid farms while also making it way more convenient for regular play throughs
7:02 omg Ecko!! The RNG!! You're so lucky!
Appreciated you going over the changes to raids for us! I like that you can decide when to trigger a raid. Not sure I want to do one in a trial chamber though, they already spawn a lot of mob. Keep up the amazing content! Hope you are having a fantastic day! Take care.
Time to change how we use Raid Farms!
super helpful, thanks ecko
Ominous Events Are Cool👍
I think even more enemy would have been a great addition to this update because although the breeze and bogged got added I it would have been cool to get more variety in mobs and maybe some new illiterate varients
Thank u so much for this video.... i was really confused about how it was going to work ❤
no problem, I'm working on bite sized videos so people can understand a little better :)
@@eckowill you react skibidi toilet again?
@@ecko cool 🤜🏻🤛🏻❣️ waiting...
brilliant explanation thank you ❤
Im happy the raid poition is being added. I lost like half my villager to a raid. R.i.p Thanks for the info. I feel so behind on whats haopening to the game.
Do you have minecraft deluxe collection and is that minecraft bedrock edition
this is Java and is coming to bedrock in the coming weeks.
I find that nerfing the raid farms is a GOOD thing. Having 64 double-chests full of totems seems very unreasonable lol
Hi it's me ur old supporter keep it up man😁
Can you have bad omen and raid omen at the same time? Just wondering for how did we get here achievement
Will this Add level of raid which was not there in past. Like in Java where you were able to increase raid Spawns based on The number of Pillager Captains to get Bad Omen I/II/III/IV/V ?
So raid farm is easier to make now😍
But not afk raid farms
Afk riad farms are completely dead
@@Shams252playz just keep drinking the ominous potions or nake a seperate farm for it, wait there is, SilentWhisperers Design has Trident Killer Chamber for Starting a raid which is the outpost itself and one is on top for farming raids, so we can farm Ominous Bottles from bottom chamber
@@_YashSawant Trident killing chamber was a bug :) it's now fixed killing more farms
@@Shams252playz Nope Trident Killers aren't fixed it became a feature
Will 1.20.90 or the Next testing Betas/Previews roll out this week or on Week 14 (Next week)
Is mojang will add new snapshot before 1.21 official release ? (I want mace’s holding 3D texture)
Can you do tutorial on how to go to the trial chambers and get loot and everything please.
we have a map for that now :)
I hope you can stack a totem but not at the shield spot
Can ominous event can change their own specific difficulty while drinking of the different level on the ominous bottle? 🤔
To me this is nice change I hate having to kill a Pillager with the Ominous Banner and Bad Omen comes I just drink a Milk to remove it since is annoying to go to a raid with just me
a question since we all know low end devices now can't have proper shaders Will they change this in new update that is coming? I mean in preview/beta there is option named (render dragon) something like that if you turn it on you can play with good shaders will they add this option in new update?(Original version)
I highly doubt they will it's unfortunate but not game breaking on mobile. Look on the bright side you won't have unnecessary lag
I don't think it makes sense. I do like the idea of choosing whether you want a raid or not, but why a potion? Like "Oh no, you just killed the leader! Here, have this weird suspicious potion." Maybe it can be replaced with an "Illager Peace Treaty", where if you hold right click to rip it apart, then you will start the raid. But it puts a speck of lore about the trial chambers, since the ominous bottle comes from Illagers and it also effects the Trial Chambers, which could hint that the Trial Chambers were made by Illagers.
Honestly there’s so much potential though. Now there’s “ominous events” which raids and ominous trials are now. Who knows? Maybe they’ll rework zombie sieges and possibly even the nether reactor core. Idk I just think it’s really cool
I know that the regular vault is a one time use for every player but does this feature aply to ominous vaults too?🤔
Yes.
Does the Bad Omen lvl change the difficulty at all? Is lvl 1 easier than lvl 5?
Honestly, I'm getting more and more comfortable with the changes. There is a lot to like in this update. The changes to villager trading and raid farms... eh end of an Era, but I get it. They made the game easy
not really imo
Honestly I’m on the opinion that the villager nerfs and the breaking of absolutely broken auto farms are needed to balance the game. Hardcore pretty much isn’t hardcore anymore with a raid farm. You’ll never have to go underground again if you have an iron farm and villager trading hall. It makes the game WAY too easy. Why do you think there’s so much burnout?
Does the higher level of ominous bottles make raids harder too?
Will it be on bedrock preview
My real Question is Mojang Told us it final Snapshot so why they are teasing us with end Update Can you Tell also what update we should call this?
It isn’t the final snapshot but it’s the last major feature. We’re probably going to get a new music disc like we do every update, and possibly some new trial chamber rooms and tweaks. Just in smaller snapshots.
Until they revert the old directional controls or fix the now broken experimental ones not much they do will matter to most mobile single player survival gamers. If i was a pvp player who used the joystick it would. I haven't been able to play without breaking my wrist or blocks in my world since 1.20.71
No more raid farm?
Totem pop inteo
Hi
Hi ecko I am new
I think that they should remove evokers from raids just all together. I miss whenever they were a cool mob exclusive to woodland mansions and you wanted to go there for totems. They should be replaced in raids by a reworked illusioner based of the dungeons version. Where instead of 4 doubles, there’s like 20 and one of them is the real one. The real one would also shoot fireworks, dealing massive damage. They’d only be in the final wave and would be a mini boss of sorts. They would drop the “totem of illusion” which when used, would turn you completely invisible and would have 4 doubles on your side (so they don’t mess up your view), and hostile mobs would try to attack them. They’d kinda work how current illusioner doubles work. What do you think about my idea? I’m going to put it in the feedback site soon!
I like your video of the broken infinite ravine seed 1.16 and can you still get it now in 2024
most likely not, 1.18 changed completely the world generation
why are my socks massive
Ok
Don’t understand why mojang had to add any of these features I’m now starting to think this will be one of the worst updates in history. Hopefully it gets better or 1.22 must be better than 1.21.
I wish they'd increase the trial chamber difficulty because the change is barely noticable and it's still very easy
I imagine they will, they said this is the last “major” feature so they probably won’t add anything else massive. Now it’s going to be improvements and tweaks to the existing features. I am 100% sure ominous trials are going to be buffed, do not fret!
I kind of agree, would love the level of your Trial Omen to influence on the difficulty. Would make the Trial Chambers the first structure to be both for midgame and for lategame all together depending on your gear and desire for loot
@@cacovonluca hopefully it would influence the loot given out by the ominous trial spawners. Ex: Trial omen 1: 10% chance of ominous key Trial omen 2: 25% chance of ominous key Trial omen 3: 35% chance of ominous key Trial omen 4: 50% chance of ominous key Trial omen 5: 75% chance of ominous key
@@rustyshackleford234 That would be amazing
@@rustyshackleford234 God I hope so, I want EXTREME challenges, and not the bullshit kind like creepers with deflect enchantment in Dungeons
I don't really like this cause the raid farms gonna be broken
good, they are too op
@@eckoYea sure but you can't say no to unlimited totems
@@RangeStars12 Honestly, some players just don't like farms. Myself included Like, Minecraft is a game for everyone. Maybe you like using your intelligence to making a giant machine that makes you invincible, while maybe i like to explore my world and get stronger and stronger by myself So... Yeah, there's no reason to say "no" or "yes" to raid farms. Still, they were really OP
Cool
Bruhh
:) ❤
E
i am not first because girls are first
Im 2nd
U are 3rd
All the pointless updates and lame additions and still cant get parity. This is the biggest reason i no longer enjoy the game
I hope they will fix the illager spawning below like mining ground when it's raiding
Does anyone agree with me when I say nobody cares about the cave system? We need the structures spawning on the SURFACE so I can see it from afar without having to nearly die multiple times just to find a trial chamber.
Nice Dude But Minecraft Bedrock must added this features!
yes, maybe next week or week after
Bro raid farm in bedrock is change now
Hi