Join my discord to place your block!
/ discord
Join my TM2020 club: Bad Ideas Zone
Map: tmnf.exchange/trackshow/8873758
I've been working on this video for the last 1 year. I'm so glad to finally have this off my chest xd
Hopefully my "funny" captions will make it interesting to watch despite the length.
Music list:
Antonio Vivaldi - Winter (Trance Remix) (Scots Diesel Remixes)
• Antonio Vivaldi - Wint...
Punch Deck - Fluid Dynamics
• Punch Deck - Fluid Dyn...
Punch Deck - Organic to Synthetic
• Punch Deck - Organic t...
Punch Deck - Feel the Pulse
• Punch Deck - Feel the ...
Punch Deck - Brazilian Street Fight
• Punch Deck - Brazilian...
Punch Deck - The Sound Consumes
• Punch Deck - The Sound...
Punch Deck - Impatience
• Punch Deck - Impatience
Punch Deck - Catharsis
• Punch Deck - Catharsis
Serious Sam Siberian Mayhem - Above All Hope
• Serious Sam Siberian M...
Serious Sam Siberian Mayhem - RaGnaarRock
• RaGnaarRock
Serious Sam Siberian Mayhem - Hide & Seek
• Hide & Seek
Serious Sam Siberian Mayhem - Citadel's End
• Serious Sam Siberian M...
TrackMania Original OST - Speed Edit
• Track Mania Soundtrack...
It took so much time for this video to be released ! I can't even imagine the time it tooks you to manage the project, make sure everyone only place one block, edit every block placement sequence, etc... Congrats for reaching the end of on of the biggest community event of Trackmania ! I feel so proud to be part of it ! Thanks a lot Edge !
thank you very much :)
Money
Money
Money
Block number 264 was probably the most impactful block placed. It truly took the map from good to great. What was once considered to be a solid 9/10 was instantly turned into a 10/10. God bless the true gamer that placed it there.
Hey, wait a second...
YOU MADMAN
...that is you! what a useful block indeed!
i would argue that 265 is more impact ful
You really had me looking for it to find out how useless it was
The fact that the person who put the definition of pulling a Wirtual placed the block immediately after Wirtual is very funny.
Which one was placed by Wirtual?
@@pranavakshit Block 319 at 25:08 in the video.
That was me lmao very intentional
@@Zemmip I figured, but it's good to get confirmation (and it was funny either way lol)
@@Zemmip Bruh, 💀💀
Let´s sum this up: 1/3 of the players place the biggest blocks to have most impact on the track, 1/3 of the players place ridiculous checkpoints to control the map and 1/3 of the players actually want to build a playable map.
And 1/3 of the players want funny pole, and cacti.
Some of the statue players did it to make the ridiculous checkpoints playable. They are the avatar, master of all elements.
@@haph2087 that would mean there are 4/3 players placing things on this map...
@@shadoww7301 Yes.
@@dmarsub yea, my comment was not meant to be compared with the reality in detail. I was also thinking about that but I was too lazy to write it down 😅
People - throwing random blocks all around a map Trackmania players - finnaly some good fucking map
2:26 this is my biggest accomplishment
wtf is hippo
@@Kya10 :O
ahhaa
🦛
For me it wasn't about the map, it was about the like-minded cactus loving individuals I met along the way
There are four types of people: 1. Making press forward map 2. Making checkpoints 3. Making... A map, did not notice the PF, they just have no clue and are vibin' 4. Cactus
actually 5 264
@@Malam_NightYoru 6 The Weebs
I CACTUS ONLY CACTUS I LOVER CACTUS
7 memers
Gotta love how there's the PF crew, the "haha I ruin track" crew and the "I fix track" crew. And then there's team cactus/biological inconsistency who just want to make sure there's enough plants in the environment. And team pole who adds useless poles at completely random spots.
Biological inconsistency
POLE
PF crew are surprisingly co-ordinated The "funni break stuff" people are somehow the least funny And somehow the cactus and pole people are actually funny 👍
It's impressive that 10 minute runs on such a chaotic track, with so different starts, can come 5 seconds apart.
The fact that there is a kind of war going on with people trying to ruin the map by placing cp’s and the others trying to fix them is amazing
A TAS for this map would be really interesting
kzhead.info/sun/i9hxmbGsbqSEqa8/bejne.html kimura made one
Noseboost
kzhead.info/sun/i9hxmbGsbqSEqa8/bejne.html
There is one
lots of bugs, probably
I can see a lot of effort went into this video. Didn't expect to watch a 30 mintues trackmania video today :D You forgot to put the Discord link in your description though 😢
no idea how that happened, but the link has been added
Everything about this from the horrendous and beautiful placement of blocks, to the little commentary on each block, to the fact that people actually finished this was amazing. I loved everything about this.
I love that the 203. Evil block meant to break the track ended up being used to reach the checkpoint
Awesome! I hope the third edition is with predetermined start, finish and cp's would be awesome what the players come up with then. Bonus: another interesting mode would be a challenge to make the map finishable as fast as possible but then we need to restrict booster use lol.
Love the big brained community that carefully built this masterpiece. Great comments for every added block as well :)
We were joking on the server about the time between the end block and the video but Edge really made a great thing of this waste of a map. Great job
The Serious Sam The Second Encounter final boss music when the 3 players are going on the map 🤩🤩🤩🤩🤩
Ohh just checked the description, I knew the song was a little off, it was the "Serious Sam Siberian Mayhem || Above All Hope" song I thought about, but it is a "cover" of the one I meant.
Maybe there should be a limit to how many check points there are and people are randomly selected and they can choose if they want to place a checkpoint or not.
everybody gangsta till they realise that no one placed a finish 💀
16:53 Yes.
Builder 251 is absolute legend xD
Wow this project took a long time and the video must have taken ages as well. The placing of a checkpoint is kinda lame since it requires someone else [or multiple people] to 'waste' their block reaching the checkpoint you made. If ever done again, I'd love to see either a rule that checkpoints can only be placed in positions that are already achievable in the map [and that blocks can't prevent those checkpoints from being reached], or that they can only be placed, say, after 20 blocks have been placed between checkpoints. This is insane, though and I wouldn't expect a project like this to be done again any time soon O_O great work
As we can see the trackmania community is very mature
lmfao the Wirtual meme at 9:57 pure gold
It would be great to see someone TAS this or the next one, to see the exploitation of nosebugs for troll checkpoints
from the 329 blocks are a total of 48 blocks checkpoints, that means that 15.792% of the blocks are checkpoints
glad to see this video pop up on my birthday (becoz i was a part of it)
Insane map everyone
Shoutout to Miloš Zeman chilling in the Challenger 300.
10:33 that's me. nice
21:26 thats a Czech streamer Czechcloud, glad to see czech people participated too haha
As the Zeman wasn't obvious enough...
Long have we waited ! - small hickup on 6:35 with the number switching just 1 sec :) 67 | 167
castke biunc
25:10 Love the extra effort that went into the editing there.
It's videos like these that make me lose faith in humanity as a collaborative species. They could have come together and made something awesome, but instead they did... this. I guess I should be impressed that it's playable *at all*, the people who wanted this track to be finishable really put in the work.
I assume this was a ton of work. Your content really improved over the last couple of months!
Phenomenal work Edge! lovely vid :)
29:38 the way the car clips through the stadium is so satisfying
You need to make a rule that every check anoying checkpoint that a dumb player place must be reach with a proof by this player, this will help the creation of a map like this a lot with no dumb player making yeet checkpoint
it was possible tho
Wow incredible, insane map, the video and the map. I'm very very impressed & like how many time did you need for make this video and comment everything ? You are amazing. Best youtube video i saw this month
Would be down for some limit on checkpoints. Maybe only 1 can be placed every ten blocks (only one cp in blocks 1-10, 11-20, 21-30, etc. If you are placing block 17, and block 14 is a cp, you cant place one) Or make a rule that you can only place checkpoints that can already be reached.
21:29 Czech streamer - Czechcloud
The most educational blimp I've ever seen.
Insane map and video!
BRO HIPPPPPPPPOOOOOOO !!!! GREAT GREAT VIDEO, really enjoyed every part of it !!!
Finallyyyy great job
I would love to see a TAS of this
17:30 woah thanks Blacky
What a clusterfuck. I love it XD I am genuinely curious if there might be a way to adjust the rules so the end result isn't always an RPG-style map, while still keeping to the spirit of it.
wirtual reference 9:57
10:01, it's supporting the sky so it won't fall down.
the best part of this video is the text, especially at 16:52 :D
ay finally so hyped
love how he crossed out the good
Hyll's block is the peak of what our country (CZ) can achieve.
Finally this video comes out :D
21:32 PETR CZECHCLOUD ŽALUD LESSGO
I loved the cactuses as block far away from everything 😆
the end result actually seems like some really hard trial puzzle map
31:59 what a badass
9:22 myślałem że śnię jak zobaczyłem "duża rzeźba", chwile potem przypomniałem sobie że jesteś polakiem
251 best block
This has the same vibe as r/place, but in Trackmania mapping
Haha incredible that this map still turned out to be possible after that many people tried their everything to ruin it.
GO BIGGER
I love how the names of the blocks in the top left corner sound like someone who never played Trackmania would describe those blocks 😂 Also: 🦛
13:47 yay that's me ^w^
Can’t wait for the tm2020 version next week lmao
FINALLY THE VIDEO IS DONE!!
21:26 my proudest achievement
Humble achievement
id love to see this but giving it a limitation that it has to flow nicely
... The final result is beautiful.
Joopie best consistent player
26:00 the final map
21:30 that's czech streamer czechcloud 😂
Yoo lovin the Siberian Mayhem music
pog im on the map
lets's gooooooo
Finally
Block 298 was a winner, for sure.
At 6:35 there is a few frames where is says 167 sightorld Castke biunc
Finally !!
How about enforcing that each player has to be able to finish their version of the map? The rules would be: A: Finishes are special blocks, every other (track) piece else (start, checkpoints, boosters, decoration) is covered under rules C and D. B: Once you get the map it is highly recommended (but not strictly mandatory) to delete (any number of) the placed finishes that you won't use. C: You may not remove any block that another player placed. D: You have to place exactly one block E: You may (but don't have to) add one finish. F: You have 30/60/whatever/unlimited minutes to set a time on your map for your edit to count. (You leave in the finish that you used so that the next players know where it was placed.) This would ensure that the map is playable by at least a decent fraction of players. If one section is very hard, you would place some block to help you with it (rather than being unable to contribute). If two sections are very hard, you can only improve one and have to try to somehow grind the other one. A malevolent player could place an obstacle in the already built path, but only as long as they themselves have the skill to make their way around it, or as long as there's no checkpoint on that section of the track. It would eliminate checkpoints preemptively placed in hard to route to places (because they would be impossible to reach so that you won't be able to go through them yourself). Checkpoints would instead be used to "lock in" finished sections of the track. Let's say 3 players place 3 upwards ramps right after the start. Any future contributor could theoretically just ruin that part by blocking it off, placing a finish behind the start and driving backwards into it. However, if the 5th player places a checkpoint at the end of that ramp, that won't be possible any more. The blockage would simultaneously have to open up an alternate route to the checkpoint. The sneakiest thing you can do is to place a finish that is also part of the track you drive on (since any future player can delete it). However, deleting that finish has the same caveats as above: the track has to be finishable without it.
super video
Alternate title: Making a map using only checkpoints
Don't worry man, I read all of the captions under the number, they weren't in vain
amazing project and editing. is this untransitional rpg?
❤️
#mtmpg wdym by that i thought of My Turbo Mindset-Piece of Garbage probably doesnt make sence lol
MakeTheMapPossibleGang
@@EdgeTM ohh okay i was really far off lol
@@EdgeTM great vid btw👍
C'MON I MISSED THIS EVENT AGAIN
6:34 intereting glitch
castke biunc
more than 1 year amazing ps duża rzeźba oddaje
bless the senko blocks.
cool video
167 sightorld - CaStKe BiUnC nice
great video! can you link the final map in the description though? thx
I like the community chaos and all but at some point "haha funny checkpoint" really stops being funny and starts being just purposeful greifing. especially since as the video goes on theres less and less blocks remaining to solve the problem but everyone did a really good job. great video though loved the chaos and attempts to fix and break leading to a lot of intricate tricks required to play the map
omgomgomgomg
milos zeman chilling lol