No One Is Talking About This New Node in Blender!

2024 ж. 3 Мам.
114 009 Рет қаралды

Realtime Materials - blendermarket.com/products/re...
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In this #blender tutorial I will be showing you a new node in #geometrynodes that has been such a game changes in my motion graphics projects and just fun geometry nodes projects!
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Patreon - www.patreon.com/user?u=9011118
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d

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  • Hint: tau is double pi, which also means tau is 360 deg but in rad 😉

    @PhillipParr@PhillipParr9 ай бұрын
    • Ahh okay I’ll try that out

      @TheDucky3D@TheDucky3D9 ай бұрын
    • @@TheDucky3D Forgot to say, great tutorial as always!

      @PhillipParr@PhillipParr9 ай бұрын
    • Mmmm double pie

      @gerdsfargen6687@gerdsfargen66879 ай бұрын
    • @@gerdsfargen6687you read my mind

      @Wooldy3487@Wooldy34878 ай бұрын
  • Yesss. super useful. You can use this to create arrays very easily without having to mess around with the initial geo, just drag faces around to extend the bounds and tweak the grid for spacing. Thank you!

    @jamesc5801@jamesc58018 ай бұрын
  • Dude this is so cool. You are opening my mind to a whole new world of Motion graphics. I primarily use DaVinci Resolve for my personal and professional video editing / motion graphics needs. But your channel has some really awesome ideas and looks. Thanks!

    @firesightstudios5823@firesightstudios58239 ай бұрын
  • Very cool and straight forward! Thank you for sharing your knowledge!👏👏👏

    @KevinMerinoCreations@KevinMerinoCreations9 ай бұрын
  • I love the format, love the personality, very informative, keep it up

    @DemsW@DemsW8 ай бұрын
  • So cool! Thanks for sharing this, just finished following along and the outcome is awesome.

    @holyshiftstudio@holyshiftstudio9 ай бұрын
  • Great tutorial once again, Nate! Thanks for spreading the knowledge! I admire your creativity 💯

    @Vladislove1224@Vladislove12249 ай бұрын
    • Thank you!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Absolutely amazing techniques. Thank You so much for sharing Sir

    @shahbokhari@shahbokhari9 ай бұрын
  • I recently followed an Entagma video for a cool geometry nodes effect, but they were using blender 2.8 and I was in 3.6 so the geometry nodes were really different in the older version! I did manage to translate everything he did into the newer version and it was an incredible effect.

    @KrazyKaiser@KrazyKaiser8 ай бұрын
  • Today I went back to one of your other recent videos where you used the Remesh modifier to create a metaball-like effect and combined that with this node to come up with some pretty cool stuff! 😁

    @darrenberkey7017@darrenberkey70178 ай бұрын
  • I subscribed in 2019 this is the best blender channel on youtube, precise and to the point ❤

    @thomasanderson1416@thomasanderson14169 ай бұрын
  • thats why we love this channel ! really nice sir. thank you so much ! ciao

    @blackswan6386@blackswan63868 ай бұрын
  • This is brilliant, thanks Ducky!

    @alexvirr@alexvirr8 ай бұрын
  • dude, i just found this myself while i was working on interesting ways to put a ton on trees on some landscapes. its a game changer, im gonna try and involve liquid sim with this; That being said i added a wave and baked that to a song

    @johndondlinger9943@johndondlinger99439 ай бұрын
  • Awesome. Great tutorial.

    @thesquirrelchase-exploreph5635@thesquirrelchase-exploreph56359 ай бұрын
  • Great tutorial Nate! 😁 I used this node few times now.

    @admcgi@admcgi9 ай бұрын
  • Thanks for tutorial! You're a genius!

    @Pulse2AM@Pulse2AM9 ай бұрын
  • Awesome walkthrough man. Precise and without mistakes. I give you a like and a sub. Not many on here can do that.

    @workingwithaudioandvideo6239@workingwithaudioandvideo62396 ай бұрын
  • If you're up for an "Entagma challenge" you could give "New In Houdini 19.5 Pt.1/Pt.2" a try. How tangent singularities was dealt with using blur attribute (now possible in GN?) just blew my socks off back then. Don't know if it is even possible, and if any other approaches would be needed to pass "other types of tangents" (?) to the shader, but... If you need to pass in a model for data manipulation, something resembling a Y tee would be a good start. The point is to have branches and make anisotropic shading (Cycles only) look good and natural, focusing especially at the 2 singularities and tangent flow. It's just about one of the most mind bending things I've ever seen.

    @gottagowork@gottagowork9 ай бұрын
  • thank you so much man i couldnt find this effect anywhere

    @VibhorSharma-lh2yl@VibhorSharma-lh2ylАй бұрын
  • Thank you , to find some accessible info on geometry nodes is really hard…yours in great !

    @bodycode@bodycode7 ай бұрын
  • The cube one was a suprising nugget mid video, great channel!

    @Arvolve@Arvolve7 ай бұрын
  • We have been waiting for this feature for years and only Ducky 3D noticed that it appeared. Bravo, thanks for the info!

    @atdigit@atdigit9 ай бұрын
  • OUTSTANDING!!! Well done!

    @daddorocket@daddorocket6 ай бұрын
  • Please make a geometry node course like your motion graphics one, would be very useful!

    @draco3096@draco30968 ай бұрын
  • Thanks for the video! Vary nice explaining and animation. Now geonodes seem to be more simple for me!

    @goosleeng@goosleeng6 ай бұрын
  • that would be a sick loading icon for the corner of a screen

    @User-zh7jh@User-zh7jh8 ай бұрын
  • This Is What we wanted , You teaching us great stuff

    @sxceptional@sxceptional9 ай бұрын
  • I always love your videos!! you do some great work!! keep up the good work!!!😊

    @lulboiking5806@lulboiking58069 ай бұрын
    • Thanks man!!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Wow, great node, will come in handy... Thanks for sharing!

    @DavidWinstead@DavidWinstead9 ай бұрын
    • Any time!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Great tutorial, I'm having issues with using a Mesh Boolean in conjunction with the Distribute Points in Volume node. As the volume animate/moves along the surface of the boolean object it changes the location of the points. I need them to stay the same during the animation. Hope that makes sense. Can you help? Should I use a different method to boolean mesh?

    @philbotha1174@philbotha11749 ай бұрын
  • We can't believe it, every time we need to do something in our movie, we go to your channel and find the solution! Thank you very much for everything you share! We are very grateful!

    @kritzstudio@kritzstudio9 ай бұрын
    • Haha that’s great

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Awesome video, and I appreciate your talent and the way you teach. Thank you.

    @3dandme777@3dandme7779 ай бұрын
    • I appreciate that

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Wow, amazing. The only downside I experience with things like this is having so many ideas flood my mind so rapidly that I have a hard time focusing on any particular one of them, and a creativity block forms that takes me time to get around. Still, very excited about this new trick! Thanks!

    @darrenberkey7017@darrenberkey70179 ай бұрын
    • I think that’s a good thing not a bad thing

      @TheDucky3D@TheDucky3D9 ай бұрын
    • @@TheDucky3D - I hear you, but it can be somewhat frustrating for me since I have limited time to explore new Blender ideas. Oh well, c'est la vie. 😁

      @darrenberkey7017@darrenberkey70179 ай бұрын
    • Just have a note on your phone where you list them. I'm an animator too

      @Iretemi3d@Iretemi3d9 ай бұрын
    • @@darrenberkey7017 i struggle with this constantly as well lol, its alot harder to deal with than people think

      @jerdeen8490@jerdeen84909 ай бұрын
    • ​@@TheDucky3D You underestimate the frustration of creative decision paralysis.

      @syweb2@syweb27 ай бұрын
  • Ducky, you are absolutely my hero!!!! thanks for your tutorial!!! from Taiwan Designer Allison.

    @akiwen1999@akiwen19999 ай бұрын
  • Thank you so much! I really didn't know about that grid mode of vol distribuiton, neither of the spherical mode in wave texture. 😄 It's really fun, i played with it today. Just uploaded 2 shorts. If you let me, i'll mention your channel in descriptions.

    @Tranmaart@Tranmaart9 ай бұрын
  • Thanks! This is very very cool! in 5 minutes you changed my worldview forever;)

    @artamonovy_studio@artamonovy_studio5 ай бұрын
  • Nice trick, good job! One question: How can you apply random colors to the instances? Thank you 🔝

    @lutor78@lutor789 ай бұрын
  • Awsome!

    @youmix2664@youmix26648 ай бұрын
  • Again, my boy did it again! Another straight to point tutorial that helps an artist even after years of blender, it's so cool to live in a community where you learn from each other, it's just amazing! Thank you, Ducky!

    @adryan_studio@adryan_studio9 ай бұрын
    • I love the community

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Excellent for webpage loading, Thank you

    @Anisa3D@Anisa3D9 ай бұрын
    • That’s true!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Gracias Nate ! tu formula es mejor que la mia !

    @artofdissonance4091@artofdissonance40918 ай бұрын
  • This is a fun one, thank you! Question though, I've been working on a piece inspired by your recent logo reveal video and ended up playing with this mesh to volume node in the process. Using the cube from this project, if one were to use a join geometry node to bring back the original cube with the icosphere hooked up to instance on points, how can I - 1) Keep the instanced points INSIDE the cube, and 2) control where they are in the cube? What I'm trying to do might be better answered by that Entagma video you mentioind, but like you said....that's complicated lol.

    @Jeremy_theBeard@Jeremy_theBeard9 ай бұрын
  • Great video, if i can offer a suggestion? After watching tons of these tutorials but tons of people there is one thing i never see that would be SO helpful. If you could put a screenshot of the the Nodes from input to output that would be amazing!! (Either in the video or a seperate high res link)

    @InfluxFPV@InfluxFPV5 ай бұрын
  • What I am having trouble understanding is this: How does the wave texture and color ramp phase know to scale the shapes from the inside to out or outside to in? like, what is stopping it from phasing sideways or diagonal? Is there a way to control the phase shape? Phasing into or out of the shape of something else would be neat.

    @Enflict@Enflict8 ай бұрын
  • So good. I'm finding the first animation (the man shape) is taking ages to render though - 20 frames in an hour..

    @two-footed@two-footed8 ай бұрын
  • Simply mind-blowing! Wow! A new way to make voxels! Is it possible to export that effect t Three.js?

    @RobertWildling@RobertWildling9 ай бұрын
  • the goat as always

    @Ttigersrawesome@Ttigersrawesome8 ай бұрын
  • Wow, this could be used for a really good Janemba teleporting effect. I'm not too familar with geometry nodes, but you can make the cubes dissipate, right?

    @PotaraP@PotaraP8 ай бұрын
  • Thanks as always Ducky!!!

    @simplesimon9056@simplesimon90569 ай бұрын
    • Thank you!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • We feel that you could possibly do some cool simulations with this.

    @zim_the_vixen@zim_the_vixen8 ай бұрын
  • Finding points to volume is like Christmas morning for ducky! It is way cool. Possibilities....

    @TruthSurge@TruthSurge9 ай бұрын
  • Awesome ❤

    @lassekalhauge4801@lassekalhauge48019 ай бұрын
  • Can you please explain how to make the material from the cube as in the preview? I can't figure out how to apply a gradient to the entire object

    @maninthespace@maninthespace7 ай бұрын
  • question.... once I get this geo nodes setup done, how can I turn the dots or points rather into an actual mesh for texturing in the shader editor? I was able to use set material node in geo nodes but I don't see how to do more than just that. I want to be able to overlay two materials and such. I tried make instances real but it didn't work like I thought. I just want the globby ico sphere cube to be translated into a mesh that looks like my result. One cool thing about this geo nodes idea is that it has very few polygons. I made a cube of spheres and shift D that a bunch to create a sci fi tower and it was like only 800 faces or something. With that I could have 100 towers in a scene. But I don't understand how to add texture/color to them as I would normally. thx!

    @TruthSurge@TruthSurge9 ай бұрын
  • @Ducky 3D How did you add the color to all those cubes?

    @RobertWildling@RobertWildling8 ай бұрын
  • Grande ducky 🔥🔥🔥

    @atm_shit@atm_shit9 ай бұрын
  • Gosh really aweome !

    @Dimplesapplepie@Dimplesapplepie5 ай бұрын
  • Hey Ducky - how would you stop the points jittering per frame if you did this inside an animated mesh?

    @badger_dist@badger_dist7 ай бұрын
  • Hello Ducky ! How did you manage to have those beautiful Orange geonode colors on your thumbnail ? Thank you !

    @pierreseaumaire6988@pierreseaumaire69888 ай бұрын
  • Woah this node is awesome for mograph! Let's goooo!

    @mozzanth@mozzanth9 ай бұрын
    • Yes!!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Well that's dope

    @maxhayart@maxhayart9 ай бұрын
    • Ur dope!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • How did you make such a gradient of this cube as in the picture of the video &

    @thevrgrandpa2247@thevrgrandpa22477 ай бұрын
  • I never thought I'd hear the words "I gave up" from you when it comes to nodes.

    @koko6504@koko65049 ай бұрын
    • Haha it was tough

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Truly fun indeed...

    @LeiffNathanAMendoza@LeiffNathanAMendoza3 ай бұрын
  • beginners question. is there a way to export such a animation and use it in a game engine ?

    @Pamila1989@Pamila19899 ай бұрын
  • Hey Ducky! it would be awesome if you did something with the new simulation nodes

    @LowGodd@LowGodd9 ай бұрын
  • I've watched similar node at BBB19 Live streams ... But not exactly the same like your one. Nice work! looks very good

    @_blender_man_@_blender_man_9 ай бұрын
    • Love him

      @TheDucky3D@TheDucky3D9 ай бұрын
    • @@TheDucky3D yeah he is really good!

      @_blender_man_@_blender_man_9 ай бұрын
  • How did you make the material in the thumbnail? I cant quite figure out how to make the material change color. I noticed the cubes go from red to yellow based on the point scale but... still scratching my head

    @CorruptedGhor@CorruptedGhor8 ай бұрын
  • Thank you.

    @boerboelmummy5075@boerboelmummy50759 ай бұрын
  • Awesome

    @ronaldbell7429@ronaldbell74292 ай бұрын
  • I love your videos, now i made it one of your tutorials, but my notebook is rendering to slowly ❤❤❤❤😅1 frame per 12 minutes, maybe less

    @fresh1e60@fresh1e609 ай бұрын
  • anything think this be possible to bring into sound reactive ?

    @ReignRapid@ReignRapid7 ай бұрын
  • Greetings to Entegma those were my profs at my university last year! both nerds in their field :D

    @hormi8672@hormi86722 ай бұрын
  • This node could be quite a bit of fun for special fx in animated sequences 🤔

    @myriadrhea@myriadrhea9 ай бұрын
    • Definitely

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Oh hey, you could maybe use this to generate terrain Minecraft style. Not necessarily just voxels either.

    @chexo3@chexo37 ай бұрын
  • Thanks

    @3d.artsoul@3d.artsoul9 ай бұрын
  • If you're introducing a new node... might want to say *what* that node is first... I was like "WTF, all those nodes are really old"... 😅 I'm writing a translation addon that would create node groups in Unreal's Geometry scripting. This would allow players real time access to inputs of any of Blender's geometry nodes. You could put stuff like this in video games, and let the players have fun with it. Like making their own house like the cube with a hollowed out sphere.

    @eclecticgamer5144@eclecticgamer51449 ай бұрын
    • That’s a really cool addon!!

      @TheDucky3D@TheDucky3D9 ай бұрын
    • @@TheDucky3D Ya, been working on it about 10 hours a day for nearly 2 months. Not bad, considering I can't really code... and had to have ChatGPT to get over *many* hurdles...(Related to syntax, and commands specific to Unreal)

      @eclecticgamer5144@eclecticgamer51449 ай бұрын
    • wiowow

      @pierreseaumaire6988@pierreseaumaire69888 ай бұрын
  • Great tutorial, can you share how you set the material for the version in the thumbnail? It looks like the color changes based on the size of the point

    @BWrightAnimations@BWrightAnimations9 ай бұрын
    • It’s a transmissive material with the value set to 5

      @TheDucky3D@TheDucky3D9 ай бұрын
    • @@TheDucky3D Thank you!

      @BWrightAnimations@BWrightAnimations9 ай бұрын
    • Thankyou, i had the same question

      @harshsinghgond496@harshsinghgond4969 ай бұрын
  • What purpose does the 4*pi serve?

    @andrewwilsonwilliams@andrewwilsonwilliams7 ай бұрын
  • These point seem very similar to a voxel, is it technically voxel? ( I mean you can technically have a round voxel)

    @sir.niklas2090@sir.niklas20908 ай бұрын
  • Hello im having an issue, i have a curve for wich i want to set a rectangular mesh, now when i set that mesh to volume and distribute those points it won't work? How can i solve this problem?

    @ExistentialDawn@ExistentialDawn8 ай бұрын
  • to me, you will always be the doughnut guy :) (just to clarify, I started learning blender from your videos, I kinda skipped blender guru)

    @damjanmilenkovic5191@damjanmilenkovic51919 ай бұрын
  • I don't know why, but I got a lot of videos when this node came out which said, that it's revolutionary (which it is)

    @DownDance@DownDance9 ай бұрын
  • Is that possible on a object with armature like caracter with walking animation?

    @aleksa4224@aleksa42249 ай бұрын
  • You are the boss!

    @amitbt69@amitbt699 ай бұрын
    • Thanks

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Wasn't this released like almost a year ago with 3.2 or sth?

    @pitched7401@pitched74018 ай бұрын
  • Is there something like BLENDER ASSIST for future?

    @pshethia01@pshethia017 ай бұрын
  • I wish I could see the scene collection I need to to see what Im doing wrong

    @ih4269@ih42699 ай бұрын
  • Hey, is there a way to bake a GeoNode animation like this into a shape key? I would love to bring this effect into game engines.

    @JdThe65th@JdThe65th9 ай бұрын
    • I’m not sure I’ll have to try that

      @TheDucky3D@TheDucky3D9 ай бұрын
  • I feel like this addon was made for you

    @ArbitraryOnslaught@ArbitraryOnslaught8 ай бұрын
  • Dude, where is the colour effects like in the thumbnail?

    @50shadesofskittles9@50shadesofskittles98 ай бұрын
  • Hi I want to know how to use switch node with random boolean

    @BattleJunkiee@BattleJunkiee9 ай бұрын
  • Love your tutorial And First comment!!!❤❤

    @SHAURYA---GADHYAN@SHAURYA---GADHYAN9 ай бұрын
  • 🎉❤

    @rumduol3D@rumduol3D9 ай бұрын
  • What the PC youve got that doesnt lag🥶

    @dmitrykolganov2142@dmitrykolganov21426 ай бұрын
  • genius

    @kabeshovvproduction.@kabeshovvproduction.9 ай бұрын
    • Thanks!

      @TheDucky3D@TheDucky3D9 ай бұрын
  • Why is mine just 2 ico spheres... lol. the poly count is 3.5 k... Help?

    @parishilt0n1@parishilt0n19 ай бұрын
  • In Blender 4.0 the "Mesh to Volume" node only has "Interior Band Width" no Exterior. Any solution to this?

    @ElTrolldego@ElTrolldego4 ай бұрын
  • This doesn’t seem to work in Blender 4.0 as the mesh to volume node only has an ‘interior bandwidth’ value ?

    @paradisenothing8666@paradisenothing8666Ай бұрын
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