Spider Man Remastered | DLSS vs FSR 2.0 vs IGTI | 1080p, 1440p and 4K

2024 ж. 11 Мам.
24 326 Рет қаралды

⏰Timestamps :
00:00 Intro
00:48 Which options I will focus on
01:15 DLSS problems
02:05 1080p Balance Mode
02:31 1080p Quality Mode
03:08 DLSS vs 1080p TAA
03:24 FSR vs 1080p TAA
03:35 1440p Performance Mode
04:02 1440p Balance Mode
04:26 1440p Quality Mode
04:46 DLSS vs FSR vs 1440p TAA
05:15 4K Performance Mode
05:48 4K Balance Mode
06:04 4K Quality Mode
06:41 DLSS vs FSR vs 4K TAA
07:11 Summary
07:46 Outro
Song used in this video :
►Marvel's Spider-Man (PS4) - Free Roam-Open World Music Theme 2 (Composer(s): John Paesano)
►Check out more optimization guides : • Optimization guides
►Full Specs :
●CPU : AMD RYZEN 5 5600X 6-Core 3.7 GHz (Up to 4.6GHz).
●Cooler : Enermax LIQFUSION 240mm Liquid Cooler.
●Motherboard : Asus Prime B550m-k
●GPU : ASUS DUAL GeForce RTX 3060 Ti V2 MINI
●RAM : Kingston Fury Renegade 16 GB (2x8 GB) 3600 MHz DDR4 CL16
●SSD : Samsung Evo 970 plus 500GB
●PSU : Gigabyte GP-P750GM 750W 80 PLUS Gold certified
●Case : Lian Li LANCOOL 215.
●Windows : 10 Pro Version 21H2.
●Display : Lenovo G24-10 1080p/144Hz.
●Headset : Logitech G430.
Tags :
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Balance Mode
Quality Mode
Performance Mode

Пікірлер
  • Great video mate! Loved your presentation. I'm more of a performance junkie so I think I'll just stick to IGTI

    @Yinksman@Yinksman Жыл бұрын
  • Thanks Men for this amazing vid!

    @Cytech33@Cytech33 Жыл бұрын
  • Man, you do great job, thanks. Don't stop pleased

    @user-uf7os5gs9x@user-uf7os5gs9x Жыл бұрын
  • Something to consider, IGTI ultra quality looks better in motion, especially with more complex costumes like the Webbed suit. FSR looks a little too sharp sometimes, IGTI sits better as an image overall. Awesome video overall!

    @ChristopherToro@ChristopherToro7 ай бұрын
  • Very good comparison. Thanks.

    @alexanderpushkin9160@alexanderpushkin9160 Жыл бұрын
  • Very nice and detailed video 👍🏻

    @nilanjansil3276@nilanjansil3276 Жыл бұрын
  • well explained good job

    @RayZSensei@RayZSensei Жыл бұрын
  • great video thanx

    @boomnik3431@boomnik3431 Жыл бұрын
  • BenchmarKing : "Thank you so much for watching and for your time". And WHAT ABOUT YOU my dear. I don't want to subscribe to video game channels, but looking at the quality of your videos I had no choice but to subscribe. Wish you 1 M followers soon ;)

    @fioralangust@fioralangust Жыл бұрын
  • Believe it or not I double dipped on PS5 and this is the one game where I prefer the PS5 version. It's consistent. I keep having dips with PC but the PS5 is a flat 60. Granted I rarely fall below 60 on PC (high settings/no RT/ no DLSS/mobile 3070) but it's not consistent and I like one flat frame rate when I play. If I cap it at 60 then I DO get drops. It's weird as my lenovo legion 7i just plows through most games. EG Cyberpunk is stable, GOW is stable.. just spiderman is finnicky for me thus far.

    @teddym2808@teddym2808 Жыл бұрын
  • Ohhhh my God ohhh myyyt

    @javiergonzalezcalvo1544@javiergonzalezcalvo15449 ай бұрын
  • Another huge problem with dlss is that raytraced reflections don't grt any form of AA when using dlss or dlaa. The reflections look very pixelated as a result of that.

    @AyazDaoud@AyazDaoud10 ай бұрын
  • damn, youve been making some great videos recently! sort of like comparing FSR 1.0 to DLSS, I think comparing ITGI at a higher setting to DLSS/FSR 1.0 makes alot of sense as you showed in the Quality vs ITGI Ultra Quality comparison. Il definetly need to compare how FSR and ITGI compare in movement when I get Spiderman, because the better reconstruction with FSR requires you to render at a lower resolution due to the higher cost. Knowing how ITGI was only really designed to reconstruct from around half the final resolution (1440p up to 4k usually), it's suprisingly competitive here IMO, especially for a technique that predates both FSR and DLSS.

    @219SilverChoc@219SilverChoc Жыл бұрын
  • This is well done, keep it up

    @XBOXonPC@XBOXonPC Жыл бұрын
  • Your videos have been fantastic on Spider Man. Thank you. I think the only thing you missed is Film Grain and Motion Blur.

    @teddym2808@teddym2808 Жыл бұрын
    • hi

      @JarrodsTech@JarrodsTech Жыл бұрын
    • @@JarrodsTech hi

      @teddym2808@teddym2808 Жыл бұрын
    • @@JarrodsTech Did someone hack your account Jarrod? You've never randomly said hi to me before LOL.

      @teddym2808@teddym2808 Жыл бұрын
  • there is a fsr 2.0 mod that implements fsr 2.0 in place of dlss because of botched implementation of dlss and fsr. could you please try it and compare it with all these options in the video. because these mod implementations have glowing praise in many games like cyberpunk 2077.

    @nidhipgupta4462@nidhipgupta4462 Жыл бұрын
  • thank you for the great video sir! so, which one would you recommend to use (fsr or igti i dont have dlss) in order to achieve the maximum fps?

    @ozanbulut3223@ozanbulut3223 Жыл бұрын
    • IGTI should give you the maximum FPS.

      @benchmarking4386@benchmarking4386 Жыл бұрын
  • If you just want anti aliasing make fsr dynamic and set it to a low fps value then it acts as a better anti aliasing than taa and igti. (same can be done on dlss too i think?)

    @BarDocK_LSSJ@BarDocK_LSSJ Жыл бұрын
    • can you please explain what does dynamic resolution do and how can it improve anti aliasing

      @suprotimnandy@suprotimnandy Жыл бұрын
    • @@suprotimnandy it basically renders your game at a higher resolution than your current and then downscales it to, well, your current resolution which makes the graphics look a bit sharper

      @Winterstarf@Winterstarf Жыл бұрын
    • @@suprotimnandy He means DSR which means Down Scale Resolution it's the opposite of FSR. What it does is it sets your native resolution higher than what your monitor is capable of then it down scales to your monitors full resolution. I can set DSR to 1.2X or 1.5X using the Global Settings in the NVidia Control panel and it definitely will have a better AA than all the AA options this game has, I already tried this because , TAA causes you to lose some texture details FSR 2.0 on quality is ok but you lose more than texture details and SMAA does barely nothing, because it's probably only set for only 1X. DSR is very demanding though, because of this TAA was the best option for me . I only recommend this if you have performance already to spare. If you see people game at 4k they don't even need to use AA, it's just so you can have that, but without having to own a 4k monitor. I can have the same results with my 1440P monitor using DSR set at 4k. It also enhances other details too not just the edges.

      @wtfskilz@wtfskilz Жыл бұрын
    • @@wtfskilz thanks for the information

      @suprotimnandy@suprotimnandy Жыл бұрын
    • @@Winterstarf ohk Thanks

      @suprotimnandy@suprotimnandy Жыл бұрын
  • Nice, do Saints Row Reboot next.

    @Eleva88@Eleva88 Жыл бұрын
  • What is the best dlss sharpening settings in god of war

    @dudidulo1524@dudidulo1524 Жыл бұрын
  • Maybe its just me but fsr 2.0 feels better in this game, i prefer dlss most of the time but over here for some reason fsr feels better.

    @FreeUgcgamecards@FreeUgcgamecards Жыл бұрын
    • True

      @MrHoudaifas@MrHoudaifas Жыл бұрын
  • so in conclution, wich one is better for performance ?

    @juanpablods8808@juanpablods880810 ай бұрын
  • Can you do an optimized settings for Genshin Impact?

    @bilbeary6068@bilbeary6068 Жыл бұрын
  • Wish you would’ve wish you would’ve tested xess

    @Grant740@Grant740 Жыл бұрын
  • Using dynamic scaling on both PC and my Steam deck. Steam deck is using FSR and my PC is DLSS.

    @rokku87@rokku87 Жыл бұрын
    • your pc spec is?

      @adambrahmana5593@adambrahmana5593 Жыл бұрын
  • Nice video!! But here some of my suggestions that I think would make for a better comparison Comparison based on different graphical aspects like: - hair rendering - transparencies (tress and foliage) - particle effects (fire, sparks etc) - far and near lod (like the boats you mentioned) - texture comparison - objects in motion (to see how the games looks when playing in motion) This kind of comparison would give a better idea of the reconstruction prowess I think by now, dlss>fsr>taa in any kind of game, so there is no point in a detailed comparison of three with different resolution and quality settings. This just my opinion and a friendly suggestion. Great work from the channel so far!!

    @synthfocus@synthfocus Жыл бұрын
  • The game has been updated. They add a slider for sharpenning. Will you do another video?

    @StevensxD@StevensxD Жыл бұрын
  • TAA looks best in Spiderman if u ony concern graphics quality over fps

    @bobbytech1552@bobbytech1552 Жыл бұрын
    • DLAA

      @philipluka588@philipluka588 Жыл бұрын
  • Can someone make a summary for a poor Frenchman who does not understand anything? 😶

    @saturne0776@saturne0776 Жыл бұрын
  • Amd fanboys would disagree and they will call you bias

    @Zed091@Zed091 Жыл бұрын
  • Did you test it with Dynamic Resolution Scaling OFF all the time?.

    @StevensxD@StevensxD Жыл бұрын
    • Yes , DRS is off.

      @benchmarking4386@benchmarking4386 Жыл бұрын
  • DLSS IS THE BEST FOR SURE!!

    @to_kyou-kun5475@to_kyou-kun5475 Жыл бұрын
    • No here IGTI ultra quality is better

      @pinakvyas1779@pinakvyas1779 Жыл бұрын
    • @@pinakvyas1779 Your eyes are blind ,then. lol

      @to_kyou-kun5475@to_kyou-kun5475 Жыл бұрын
  • COD Warzone video please

    @ayushrhaena6492@ayushrhaena6492 Жыл бұрын
  • what is igti

    @ogzhngl@ogzhngl Жыл бұрын
    • IGTI = Insomniac Games Temporal Injection It's an upscale method by Insomniac (The developer of Spider Man) , similar to FSR and DLSS.

      @benchmarking4386@benchmarking4386 Жыл бұрын
  • DLAA + DLDSR 👌 Not really impressed with Dlss or any upscaler this game. for someone who played the PS4 version, I couldn't really enjoy the web swinging with any upscaler ON.

    @clem9808@clem9808 Жыл бұрын
  • Would be amazing if you've worked a bit on accenting that "T" sound, it sounds like "CHEE" and it throws me off completely. Otherwise great content!

    @nikolafreak@nikolafreak Жыл бұрын
  • DLSS just outperforms every other upscaling option 😌

    @phoenixgaming4722@phoenixgaming4722 Жыл бұрын
    • Respect your opinion but fsr also does good

      @luisandraepascua2505@luisandraepascua2505 Жыл бұрын
    • It's given considering that DLSS has separate hardware to accelerate itself compared to the other 2 solutions.

      @kishaloyb.7937@kishaloyb.7937 Жыл бұрын
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