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You've all been asking for this, now you're getting it! Here's my musical analysis and reaction of your suggested tracks from the Left 4 Dead franchise. It has definitely left me... for dead, with how great the music is! Thank you for your patience.
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Left 4 Dead is a 2008 first-person shooter game developed by Valve South and published by Valve. Set during the aftermath of a zombie outbreak on the East Coast of the United States, the game pits its four protagonists, dubbed the "Survivors", against hordes of the infected.
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#Left4Dead2 #MusicReaction #SongReview #VideoGameMusic #VGM #Violin #ElectricViolin
L4D has such an amazing soundtrack that you wouldn't expect from a zombie first person shooter, you really get the sense of sadness and despair of a world that is pretty much already over with 4 "carriers" just trying to survive.
It also comes as humble. Then it takes a piss on your corpse.
Yeah the underlying story of L4D has always been my favourite of any zombie genre only being topped by Telltales TWD because you LITERALLY can’t beat my man Lee Everett. I still get chills thinking about how that season ends TO THIS DAY!
L4D really does have so much thought and detail put into every little bit of it, ig that's why valve rarely releases games, cos they want the ones they do release to be perfect. its so much to actually appreciate when u look back on it as an adult
@@NinyaBOT Yeah they really did make quality over quantity type games
ye
Genre: Horror Survival Community: *WHO IS COOKING TONIGHT*
😂
Me: White lies 👁👄👁
steak dinna
@@despairthewumbo9804 Tank burgah
@@despairthewumbo9804barbecue bacon burgah
⚠️ Here they come
"FUUUU-"
Ellis: Here they come!
"Goddammit it's getting good" -Nick
"Those bastards are in for a Big Surprise!"
Kick Player: imnotgreifing ✅✅✅❌
0:22 - The main menu theme. 3:53 - Plays when the Tank (boss enemy that randomly spawns) starts chasing you. 6:40 - Plays when a Tank spawns in the final run to the rescue vehicle. 9:20 - Plays when at least one survivor makes it to the rescue vehicle and the credits (game stats) roll. 14:16 - Plays when at least one survivor makes it to the saferoom (the transition between chapters in a campaign). In game, these soundtracks don't transition abruptly like in the video. 15:41 - Plays when the Witch (another boss enemy that randomly spawns) spawns but is currently just crying in place, minding her own business. 16:16 - Plays when she chases a survivor that startles her by getting too close, shining the flashlight on her or hurting her. 17:57 - Plays when the witch is on fire, she will chase the survivor that set her on fire regardless of who startled her.
8:24 I love how he casually whips up a tank theme, that perfectly synergizes with swamp fever's campaign theme.
And now we wait for modders to make that.
This + the swamp tank mod would go hard
I can't unhear it!!
15:02 and this that would work perfectly with dark carnival
9:40 The reason the track becomes "electro rock" as you described is because this particular music plays when you reach an ending safe house and statistics flash up on screen. The "digital" twist to the music is designed to engage the analytical part of your brain in order to make you pay attention to the mathematical feedback the game is giving you so you know what you did well or what you struggled with, allowing you to take this information into account as you play the next round. The same thing happens at 14:16.
Yea from versus 🔥
"designed to engage the analytical part of your brain"...? What?
@HoughStone Bro sounds like an English teacher trying to pull some convoluted meaning from nothing.
@@wesleyward5901 You do realize that there is an analytical part of the brain right? It's called the left brain. The thing of engaging the left side of the brain is that you focus on the analytical parts, accompanied by the "electro rock" type of music and you start focusing more on the information the game gives you. That's at least what it does to me, music is a big part of how you perceive something and how you feel.
@@HoughStone Is it really that difficult to understand? The music at the moments I highlighted has a significant change. It goes from a classic horror soundtrack (strings, piano & choir) to an electronic soundtrack using synthesizers. If you listen carefully you can hear morse code style beeping in the background similar to the digital beeping that accompanies text when it is being auto typed/scrolled on screen (like in text based RPGs). All of this is being done as I said to engage the analytical part of your brain. The horror soundtrack is designed to evoke the EMOTIONAL part of your brain as it creates fear and tension as you play the game. However, when you reach a safehouse and it is time to evaluate your performance during the round by looking at your statistics, the game doesn't need you to be EMOTIONAL, it needs you to be ANALYTICAL. It needs you to stop FEELING and start THINKING. That's why the soundtrack takes a digital twist. When the average human hears digital synth noises it evokes a more objective and logical mindset as we generally connote these noises with technology, data, processing and analysis. I really don't see how this is so difficult to understand. This is basic music theory.
The Witch has 3 parts to her theme; The Approach 15:41 For when you're approaching the Witch and she hasn't been startled yet. The Attack 16:16 (2nd Part) The Witch has been startled and is now angry and wants, whoever startled her, Dead! Burning of the Witch 17:57 (Final Part) She's now on fire, screaming in agony but still angry, and wants whoever burned her, Dead!
"tank" really should be listened to ingame, the tank noises fit in so well with the song i consider it being part of it
Hard agree
The best part of the song is heading the tank ingame, yeah. The song really REALLY does a good job at conveying "impending danger" but when the impending danger can be heard OVER the song its just perfect
"Somekind of super ass zombie!" -Coach 2009
@@makavelithadon1224 "HOLY SHIT BIG FREAKING ZOMBIE" - Nick, 2009
"BIG GUY"-Ellis 2009
3:53 "oh shit, throwing Molotov"
*missed*
tank run mutation PTSD kicking in
TANK!!!
Coach: COLA!
@@tafed3165 i just give up at that point if i miss my molotov throwing it at a tank
4:56 It's very fitting for the game itself because The "Tank" is a very extreme example of how severely the Green Flu can mutate a person, so much so that the result is a Hulk Zombie resembling a mixture of a Man and a Silverback Gorilla. The doom and gloom vibe highlights how severe the infection is and the extremities of it's mutations.
The KZhead algorithm is very odd... I was randomly served this video while I was looking up 'Amazon Fallout reaction'. Either way, I'm happy to have seen this one video and become a new sub.
Welcome aboard!
I also found this after looking for Fallout vids haha
So the video next to this is some Fallout 4 settlement build. Weird how KZhead works.
BRO SAME im here after the first episode released haha
as a left 4 dead veteran player, i can’t wait for PART 2 man. keep up the good work❤
We all need a part 2!!!
@@swedenbrokenheart YEAH
I loved your ability to guess what was happening by each musical piece. Left 4 dead 2, midnight riders concert!
@@Wanderin4Now fr tho, i can’t wait for him to listen to the MIDNIGHT RIDERS! “all the ladies crazy when the daddiesnot around!”🤘🎸
I mean yes, but what would he react to in part 2?
Left 4 dead 1 music: Fear and Uncertainty Left 4 Dead 2 music: YEAH ROCK ON!!!
"Unless anyone has a better idea lets rock" -Nick
Pretty much why I could not and never will get into L4D2. The tones are completely different between the two games. Starts with the very fact L4D doesnt have a single day time map. And I despise the characters. L4D characters felt authentic. L4D2 characters are so stereotyical (and written so) that they feel cringe.
@@ItsKatsuragi L
@@ItsKatsuragi that's some opinion since both games are some of my favorite games of all time but to each their own
@@ItsKatsuragi L4D1 has no daytime campaigns? Blood Harvest literally takes place while the sun is rising, and The Sacrifice takes place during an overcast morning.
I remember getting left 4 dead for Christmas 2008 while I was staying with my mom in the hospital going through cancer and I was able to bring my Xbox 360 and play with her while i was staying and I shall hold that memory forever! Super special soundtrack and game to me ❤️
I'm still blown away by the Witch's theme. Everything about it just screams "danger", like they tried to evoke the feeling of walking by a bush and hearing a rattlesnake's rattle... all without ever actually using the sound of a rattle. Really impressive.
real
You nailed it on the monsters within saying that it “Hinted a bit of hope but it’s buried under uncertainty” That song plays at the end of each campaign in the first game, but each campaign are all just parts of the same journey of the survivors, so you have your victory, but there’s still a long road ahead
It's also because each survivor in L4D series is also infected and they spread the desease, yet they are immune to becoming a "zombie" themselves (I put quotation marks on the zombie because they are not a typical living dead zombies we get used to). Which is why when the survivors got rescued by, for example, a helicopter pilot, surivors have to shoot him and crash land somewhere. It would count as spoiler, but sadly this fact is only known through the tie-in comics and not from the game itself.
@@inspector_beyond it is hinted in the games if you pay closet attention to the survivors lines though, wich is the way L4D handles 90% of it's story telling.
@@pixavier9746 the game is quite chaotic and you won't notice if you play the game with at least one other player.
@@pixavier9746 Especially in the second game where the survivors are called carriers by the military in the end and military requested the special helicopter for them (which i guess either with carrier pilot or the one that have the pilot isolated from the passengers)
As my boy Bill says when louis exclaims ¨we made it!¨, ¨Son, we just crossed the street¨
I never noticed the radio in the menu theme, makes it seem like there are other survivors trying contact someone(s) else but they just aren't getting anywhere.
quick edit bc im stupid, its extremely reminiscent of any folklore style description of sirens. it feels familiar because it harkens to the childlike memory of having a mother sing you to sleep, unintelligible words but a melody you can feel drawn into before you even walk. you just dont know its a modern day siren until its too late and you realize it wasnt a person calling you forward imo its meant to explain the feel of the start of the game/ starts with an unknowable but familiar string of notes to a voice, building the feeling of unease, while slowly warping slightly and becoming more and more filtered through a radio, turning the unease to dread when you realize the somewhat familiar voice you heard so clear seeming to maybe be friendly, becomes not a person but the echo of one, leaving you feeling much more alone than you expected, after looking for hope in the voice, dragging you deeper into the unknown
Me neither honestly - i think because we would normally start loading a match before the main theme reached that part of the composition 😅
I actually have an extended 1 hr l4d menu music saved on yt that I would play to fall asleep to 🙃
Очень интересное мнение
God! the violin parts you do are SO GOOD!!! I watch the video just for your takes on all these soundtracks!!
Glad you like them!
@@StringPlayerGamerOfficialYou should be pleased to know that someone turned your Violin improv parts into the game's workshop mod. And I currently have your The Monsters Within version.
As someone who has played Left 4 Dead since I was about 10 years old in 2008, this is absolutely incredible. Unlike other react channels you clearly know what you're talking about and go into depth about the music. Would've loved to see you analyse the different horde themes from L4D2, as they change depending on the map you're on and always fit them extremely well.
To give context: The first is the main theme, which plays on the main menu. A gentle way to set the mood for the rest of the game. The second is the theme of the strongest infected in the game. The Tank demands a lot of attention when it arrives, and so instead of getting a brief sting in the ambience like most infected, it gets its own grandiose theme as long as it bears down on you like a roided gorilla. The Monsters Within is the music that plays at the end of a mission. The subtle section plays during the credits after a whole campaign, and that last sting is what plays after the individual missions in that campaign. And finally… Witch! is exactly what you said it was. It’s a song meant to get you on edge. Witches are the only other infected that would be considered a boss and for good reason. That first part with the atmospheric vibe plays when you’re near one, usually accompanied by its distressed crying. If you get too close, or antagonize it in any way, it runs after the one who disturbed it and mauls them until it or its victim is dead, which is what that second section is played during. The third section plays only when you are the one being mauled by it. Edit: I was wrong about the third part of the witch’s theme. It plays when she’s been set ablaze, though I’m unsure why.
Hi no offense or anything but the third section of the witches theme actually only plays when you set her on fire with a Molotov or use of incendiary ammo in L4D2
@@KHID-18 ah, sorry, I misremembered.
I think that third part plays when the Witch is on fire, because fire is a counter to it. You literally "burn the witch!" In a way, it seems like the music stops representing _your_ fear, and starts representing the Witch's.
I could be wrong but I thought no music plays when you are near a witch because you are supposed to make no noise or basically be 'invisible' to the witch because you have to turn your flashlight off. Surely playing that music would be contradictory to what is happening in-game. It feels more like the first part is when you set her off. I'm probably wrong, its just how I see it.
@@xd3athclawx554No, there’s the unholy wailing when you are really close to the witch, for example you turn a corner and see her only a few feet from you, or quietly as you approach.
Fun fact that I don't see poeple mention. This soundtrack was done by the same composer as Team Fortress 2. He has some pretty impressive range, especially when you see his work for Portal 2 and Half-Life Alyx. Oh yeah, his name is Mike Morasky.
STEEL POLE BATH TUB BABY!!!
kelly bailey also did some fantastic work for valve prior
one think i noticed about this game is all of the familiar faces, valve liked using the same group of people for a bunch of different products
Oh tf2’s soundtrack is so good, heart to heart is incredible
3:41 chills went up my spine
9:21 No one is introduced here the survivors/survivor has escaped
5:17 It gives the "Run or Shoot? Run or shoot?!" "Both." kinda vibe.
I agree, however, that music plays when you are "incapacitated" but ik what you mean.
No it doesnt it plays when the Tank is nearby @@MrBadliar
0:23 the L4D main menu reminds me of that one guy that commented on this theme capturing the story about a mother singing this to her baby in a stroller, She was at the evacuation center as one of the guards took a notice upon hearing her humming, Saying how much her humming calms her baby before making it going to sleep. but soon after realizing that the mother is infected, the guards had no other options but telling her to leave. However the mother requested the guard to give her a radio before she go, locking herself in a nearby building in order to make sure nothing happens to them. Knowing she would soon be turned into one of them, the mother uses the radio. Giving her one last time to sing for her baby. As the guard activates the radio, with the baby slowly fall asleep... The mother then was already turned after giving her last lullaby. Which can be heard after the radio was cut off near the end of the song
nooooooooooooo i wanted to forget about that comment :(
bruh is it like fanmade or is there really something like this
@@ozalduin4383 someone made this up on the comment, picturing the theme with some sort of story
I like the idea of the main menu ( for PC only, sadly not Xbox )showing the infected as lost souls with this song in the background.
bruh I love this community@@Washii_Musashi
Both the soundtrack and ambience of Left 4 Dead are shit hot! Also, it's not just the instruments that all encompass, 2:09 those very subtle ominous radio interference and broken transmission sounds near the end. Considering what the campaigns are like, where you battle your way through each chapter, and right at the end, you radio for help. Just imagine if you got all that way and then tried to call for help, but the signal was just dead, or no one responded... Creepy AF! 😯😳🥶
this the first time ive seen shit and hot used in the same sentence
@@neferpitousama9472 😜
Is no one going to mention this man’s breakdown? His depiction,skill,attention of small details,passion and expression. Good job man first time seeing you on KZhead. Great video man love left for dead.❤ New sub
He was pretty spot on with a few things for sure
This is the first video I’ve seen of his and yeah I like him! I’m not a music person so I know nothing but I love listening to his breakdown
9:12 he has the aperture science shirt and thinks we wouldnt notice
omg i sure wouldn't if it were not for you
Lol I thought it was 007 gun barrel
The witch is really quick and i just noticed that this moment right here 16:15 sorta sounds like bare feet sprinting towards one, and then the theme proceeds to ramp up right after. I imagine it's the witch sprinting towards one and then upon noticing you just feel pure terror.
Wooooaaaah :O
GODDAMMIT! That Witch soundtrack at the start immediately put me on high alert. I can't help it!
Shouldn’t have had your flashlight on
Francis: WIIIITCH.
turn off thar goddamn flashlight
No seriously! The witch theme stops me dead in my tracks every time! Like an "oh shit" moment because she could be lurking anywhere, and if you're the one to disturb her...good luck. Valve upped the ante in L4D2 with the wandering Witches 😂
I really loved your reaction to the Tank and Witch tracks! I also really loved your addition to the main theme with your violin and learned a lot of new things. This was amazing
The first theme itself encapsulates the feeling of hopelessness, despair and death, the lullaby could probably be someone about to turn into an infected singing her last notes and it really fits with the Left 4 Dead aesthetic since the world there is basically gone, devoid of any living human beings and the song is there to tell us "there's no hope, were all gone" or you could say the song tells you that you're left...for dead
17:57 BURN THE WITCH! That plays when a witch is set on fire :)
You know something funny, in my thousands of hours of L4D one and two. I genuinely believe that was my first time hearing that.
@@styks5960 same, but also I've never even considered setting one on fire on purpose
@@endless013 The thing is though I have seen others set her on fire, but maybe because of the dynamic music thats different for everyone I never heard it. I like felt primal terror at hearing the music of her burning because it was so unknown. Felt like 10 year old me seeing the witch for the first time again.
@@styks5960you mean to tell me you never threw a Molotov at a witch ever???
@@rottedminx Never, Crowning always seemed faster
Left 4 Dead genuinely has one of the most underrated soundtracks of all time. Glad to see you react to and analyze this gem of a soundtrack.
Unironically I think L4D was better than L4D2 because of atmosphere alone and I am so sad that it had to die because valve released a new shiny but inferior toy only within a year
@@teranyan I do all around prefer left 4 dead 2 since I find that it has even more variety but I will agree that I over all preferred L4D1's version of music and overall feel of desolation. But at least we can play the first games maps on the second one.
@@Matt_The_Anomaly Exactly. If they'd combine the l4D2 varierty and dynamics with L4D's Desolate, dark atmosphere, they'd create the perfect l4d
@@teranyan I agree with this, I think it’s partly due to the fact that L4D takes place after the fall of society, whereas L4D2 takes place during the fall. We see this in how L4D everything’s already gone, all the cities abandoned, you’re basically all that’s left, which lends itself to a really, really creepy atmosphere. Likewise in l4d2, we see the bombings, the fires starting and spreading across cities, and the only parts truly fully gone where the military isn’t still fighting yet are the more rural areas.
3:32 what instrument is this? Not a violin right? If it is this is easily the coolest violin I’ve ever seen.
What makes left for dead unique is that they use music to tell whats coming at you, Tank! is the best example. There are also short music ques unique for each special infected, it tells you what lurking and it describes them well
Would highly recommend "Left For Death", "Clinging to Hell", And "Skin On Our Teeth"
The 2nd version of "Skin On Our Teeth" is so much better though. Hell, compared to the first one, the first one seems actually quite bad.
@@Vengar_ wouldn't say is bad, it works good enough, the lfd2 just focused more on a despair feeling
@@justdery17I think L4D was more focused on despair and a dust of hope rather compared to L4D2 where it was more of a upbeat kind of thing. L4D was more serious, while L4D2 was the one that was more for joking around and lighter. You only got to see one part of the map that you got to see the sun out of L4D which I thought was a pretty cool idea, which was the end of Blood Harvest when the Military runs over the fence, showing there was actual hope(of course not if you've read the comics). If you listen to a lot of L4D2 soundtracks, they got a bit more of an upbeat sounding to them, hell, you even got to fight at a concert playing tape recorded songs to go with it! So in the end, I gotta disagree.
18:28 fingernails scratching on a blackboard and at the same time scratching your rib cage. Very fitting.
absolutely loved when you played along at the end of each song. definitely a cool channel and what skill!
Honestly, nice job accompanying the melodies with your violin. Good job.
18:28 fingernails scratching on a blackboard is spot on given the witch's design/way of attacking
Congratulations on the video was a lot of fun, it's my first time on the channel, whenever I see a theme related to left 4 dead I'm here to see it, it's my favorite game for over 15 years.
Mika
Agreed! Even now 15 years later, what i played by myself as a kids, now i play with my kids. Comes full circle!
12 years for me since 2013
4:48 when you shit you pants because no molly to throw at the tank loool
LMAO
The first video I've seen and you almost matched every song with its emotion in the game as well as your added stings. It is INCREDIBLE!
The first part of the witch theme plays when witch is nearby, the second plays when she is startled and going into chase, and the third is when she is burning.
your violin improvs are so good
Man, love your form of reaction content because it's not like others, you actually have genuine insights and play yourself! Glad I subbed a while ago, these are always great videos.
just stumbled across your content and ive got to say its super refreshing to find someone charismatic and educational to watch. im enjoying your knowledge of music my guy
12:00 its so cool u talk about sense of hope because this is the song for when u finish a chapter its like u just know what the music is tellin u its acc sick af
10:53 this plays when its showing how much zombies you have killed after you completed the campaign
Wow this is amazing! Glad this popped up in my feed! Brought back so many memories! The later parts of the song for the witch, when I first heard it, kind of reminded me of when you disturb bees and they chase you. Idk kind of made sense, to me, considering how the witch works in game. Love the vid!
I’ve just truly felt those soundtracks for the first time. Thank you for your content!!
i've been playing left 4 dead for about 7 years, and i've always thought the music was cool, but breaking it down like this has given me new appreciation for what it brings to the table.
been playing since release game is still golden
More recommendations for Left 4 Dead: -Horde theme -Skin on our Teeth Oh and Left 4 Dead 2: -Chocolate Helicopter -Skin on our Teeth (L4D2 version) -The Monsters Within (L4D2 version) -Metalised Tank theme
WHERE TF IS THE MIDNIGHT RIDERS???
@@Milano_Barvasa totally forgot about that
I love that you hit the nail on the head with the emotion you feel with each of the monsters! Goes to show how amazing the soundtrack is and how amazing of a music producer you are!
Incredibly fascinating to listen to you describe the emotions the music evokes, and then basicaly decsribe the exact events the music is for on a 1-1 basis. Definitely earned my sub 👍🏻
18:47 you were entirely correct with that. the Witch is a boss enemy you can encounter sometimes, it's a crying woman that sits or wanders areas of the game. her crying is very loud (along with the first part of the song WITCH! playing as you get closer), and you have to avoid her by not looking at her, getting too close, and avoid shining your flashlight on her. if a survivor doesn't stop these or shoots at her, she becomes enraged and starts chasing the survivor. she downs the survivor instantly and will constantly rip the survivor apart until the others kill her. the second part of the song with the drums plays while she's enraged
9:38 Ah yes, the sound of sweet old victory
I was just watching all of your Team Fortress 2 videos and was hoping that you would make a video on Left 4 Dead. I'm glad you decided to do it, I love left 4 dead so much, its great to see someone go in-depth about the wonderful music.
i absolutely love all the insight you gave to the music i loved watching this (l4d has been one of my favorite games for like over ten years) slightly sad you didnt look at the horde music tho its insane
From 1:55, focus on the piano then the voices. You can hear the similarity with the ost "Robots" from the MvM trailer of TF2. The moment were the mercs are preparing for a fight as they come near to the source of the robots
Wow, I dont think I've seen anyone mention L4D's amazing soundtracks in ages.
14:16 I love this
14:59 was my favorite for sure, you played that so clean and gave me goosebumps of how good it was!!!
Left 4 Dead 2 have some amazing different music too, they made the same music in different instruments for each enemy type, just amazing! Should do part 2
I did not expect you to start playing at 3:12 !!! My jaw dropped because it works so well! :O
At 0:53, closing the eyes (like I did)you know it’s good when it sends tingles and it feels relaxing, but yet, so good.
I enjoyed every second of this vid. You got yourself a new sub bud. All your comments were on point. Thanks for reacting to my favorite game!
Just wait until he listens to dying light
@@hallucy2215the sound track, the sound track. Not the game design
@@hallucy2215 to each their own, I think it's pretty cool on a subtle level
Pales in comparison to l4d. Still good tho
Imho, Dying Light's soundtrack is hella atmospheric. I often just sit on the main menu screen listening to Horizon. And sometimes when the music in game starts playing, I just stop and take it in. Ofcourse, each to their own, but I personally love both DL1's and L4D's soundtrack, both atmospheric and amazing in their own right and respective setting.
One thing that I always thought was really cool was that in Left 4 Dead 2, the main themes instrument's would change depending on which menu background was playing! Like you would have some creepy carnival music for the Dark Carnival level or some really unsettling back country music for the Swamp Fever level. It was a great detail!
there was a part in L4D2 "The Sacrifice" where the starting music LITERALLY tells us that someone is about to die by listening how the music played as "Eerie" into "CHAOS" within that part kinda tells that something wrong is definitely going to happen, and it did. Left 4 Dead 2 - The Sacrifice Intro Music look it up and it hits at 1:13 of the video.
I love how we can see your reaction to each new sound coming in - i get the very same reactions when listening to music myself 👍
11:55 *"We're safe... for now."*
This is the first video of yours I've found, thank you YT algorithm! It's incredible how much these songs immediately send me back into the game and my memories of playing with my brother, even though I haven't touched L4D in years! Glad to see you enjoy them all 🙂
Your outro cover to "Witch" really gave me flashbacks to the title music to a game called "Styx: Shards of Darkness" This has been the only game to make me listen to it a full time through every time i load the game since Skyrim back in 2011
Hey, I love the way you describe the songs you hear, I love music, especially movie or game soundtracks and your channel is pure gold! And left 4 dead is a master piece at all level
Wow! absolute wow! I've been playing this game for years but never heard these soundtracks the way you did. This is the first time I'm listening to your channel, and I don't think it will be the last. I'm learning a lot from you in this video, thanks and stay awesome.
15:41 im remembering traumatic experiences with this one
You can one shot her
I love how you analyze every detail of it's instruments that's why i like this
This channel is so cool. Always see it recommended, but I never got around to seeing it until now, L4D is one of my all time favorites. Hoping he revisits left 4 dead, would love to see him react to each special infected spawn tunes, curious how he would describe their personalities or the emotions evoked with those
Most of the tracks have multiple stems and intro points for the songs to adapt to the gameplay dynamically. The witch song for example, the first third keeps going as long as the witch is passive and roams nreat the player. The second third starts when the witch is in its aggressive phase and hunts players. The final third plays when/if the witch catches fire and is no longer directly capable of attacking the players
Fire witch can still kill you fam
@@sashapinesnguyenhienhoa8003 That's why I said "directly"
3:49 you told the big guy he was stupid💀☠️
Having the experience of playing Left 4 Dead helps enhabce the nostalgia for this music. Hearing the Tank's theme, knowing he is closing in, fight or flight kicking in, the screen beginning to shake as his growls gets louder, perfection. I'm always kind of blown away by people who have a musical mind so it was cool to see and hear your outside perspective.
i like your improv and the things you said about the video and just enjoyed your content in general you got a new sub also cant wait for u to do left for dead 2
The best zombie survival game in the gaming world ever
17:00 If my memory serves me right, that part goes higher when you disturb Witch and she starts chasing you. She will chase the one who disturbed her, and will not stop until either she dies, or that person dies. BTW, Witch can one-shot players in hard difficulty. I noticed you didn't like that silent part after electro guitar part, and that is totally understandable, the reason why it is like that is because it comes after you reach the end of the level and after energetic part comes silent part, meaning it ended, and if you stay too long on that screen, then again guitar part start (the one that came right at the end of the music). BTW, I want you to check these OSTs: 1. Warlords Battlecry III - There are only 7-8 OSTs here, but make sure to check out main theme. Probably, many people don't even remember this game, because despite it having such great potential, its company went bankrupt. 2. 102 Dalmatians: Puppies to the Rescue (PS1) - Always everything in this game is my fav, but if I have to name some, then here: Medieval Castle, Factory, Mansion, Checkers, I would say check Carnival, too, but it is just circus version of Danse Macabre, also there is Toy Store, and Museum.
Good vid bro I love this game and I hope you make a part 2 soon with the song like “skin on our teeth” which is my favorite song in the game besides “tank” but anyways. Thanks for makin this video
i just wanted to say i love your videos and your commentary. i hope you're having a great day and have a great weekend 😁
THESE SOUNDTRACKS ARE PURE PIECE OF ART
If you liked the L4D1 OST, please check out L4D2! It has a different tone with the same spirit, and definitely has some bangers like Skin On Our Teeth and Left For Death. All the Menu Music for the different campaigns would be awesome too, as they’re the same melody played on different instruments for different setting! Also I love your violin improvs, good stuff!
Another musically inclined person! I love music because there's just so much to listen to, background noises and main ground noises are all amazing to hear when they're together, god I love music, all kinds of genres
Great video! Would have been great to see some watching of the game in action so you can see some of it in context! For example, the game has 4(ish) rounds in a campaign, the abrupt ending plays at the end of a round, when the game is showing off everyone's score and loading the next level. It's hinting a feeling of "You made it! You're safe, for now".
2:00 that look 🤣
we need more of l4d!!!!
Very cool and professional sight on those Titles. The analysis of the Witch Theme just made me head nodding all the time about the preciseness 👍🏼👍🏼
I enjoyed your reactions to the witch a lot, her song is so scary and it makes me get goosebumps every time. Probably my favorite piece of music from the game.
Bro this part 3:40 just gave me chills
15:15 tf2 jumpscare
Ive been playing this game since I was around 6 years old, I am now 17 and this game and the music touches my soul. Hearing this makes me feel grateful for all the fun times I had and makes me want to cry for some odd reason. I wish they didn’t stop the game and it’s updates and I wish I could just experience the game for the first time playing with my older brother when it came out one more time.
You definitely knew what kind of emotions and feelings that these songs give you and hearing you talk about these different kind of songs from the game and how the notes portray what kind of mood or scene that these would play at in the game was so well spot on to what you experience in the game to these feelings and moods. Like every time you’re walking through the world sometimes the music cues up and it has you almost on alert because you never know what might happen when it’s almost dead quiet moving through the game but it’s not getting all that actiony and then that special infected music starts to come into the background and it makes sure start to panic and wonder where the tank is coming from or if he might just toss a car randomly from somewhere and you get hit or the witch chasing after you after it’s been startled by the players actions. Love the video !