The Last of Us | VFX Breakdown | DNEG

2023 ж. 22 Мау.
48 626 Рет қаралды

Warning! This #VFX Breakdown will grow on you. 🌿🍄
Our #behindthescenes look at #TheLastofUs is finally here!
From constructing skylines to building mountains, destroyed buildings, and growing ivy (oh, so much ivy!), our team delivered over 500 shots to bring the iconic locations from the video game to life for HBO's hit series.
Learn more here: bit.ly/DNTLOU
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Пікірлер
  • I really need to graduate from the donut and tea cup if I wanna scale up to these studios. God dayum the detail in every single poly and vertex is incredible. I really wish I had a dedicated model maker to make this a reality, this CGI as well as Fallout is so on another level.

    @GhostStealth590@GhostStealth59011 күн бұрын
  • This is so cool! Wish I could do half of what you guys get up to - keep it up with the breakdowns

    @mrspecs9211@mrspecs921110 ай бұрын
  • That's really awesome the transitions of separate shots through the elements inside the comp

    @DreamImperiumCreativeStudios@DreamImperiumCreativeStudios6 ай бұрын
  • Awesome Vfx

    @durjoymajumder9166@durjoymajumder916610 ай бұрын
  • These models are so. Detailed 😵😵

    @yesdadbut960@yesdadbut9607 ай бұрын
    • All the models is built in India.

      @Rajveer_Singh68@Rajveer_Singh685 күн бұрын
  • Insane

    @apptreeline@apptreeline10 ай бұрын
  • yall goat

    @19visuals@19visuals10 ай бұрын
  • ❤❤❤❤❤

    @greenscreenplanet@greenscreenplanet5 ай бұрын
  • what do you use for rotoscope?

    @forhoror5562@forhoror55622 ай бұрын
    • Silhouette

      @SurajGupta_3D@SurajGupta_3D20 күн бұрын
  • Please upload RRR, 2.0 VFX breakdown.

    @gurupatil5063@gurupatil506310 ай бұрын
    • RRR not done in DNEG

      @allaboutvfx5950@allaboutvfx595010 ай бұрын
    • ​@@allaboutvfx5950You fool! Go and check end credits of RRR movie. It is done by DNEG. Didn't you know?

      @gurupatil5063@gurupatil506310 ай бұрын
    • Rrr is done by redefine ​@gurupatil5063

      @xd1845@xd18453 ай бұрын
  • Most of shots are static

    @yesdadbut960@yesdadbut9607 ай бұрын
  • Most of the asset builds, scattering all done in INDIA! for cheap labour.

    @SuckitUButterCup@SuckitUButterCup5 ай бұрын
    • DNEG is an Indian Company, look it up

      @SurajGupta_3D@SurajGupta_3D20 күн бұрын
    • ​@@SurajGupta_3Dnope buddy it's not

      @Endup_aep@Endup_aep16 күн бұрын
    • DNEG is bought by indian company PrimeFocus in 2014

      @Rajveer_Singh68@Rajveer_Singh685 күн бұрын
    • ​@@Endup_aep Read newspapers bro.

      @Rajveer_Singh68@Rajveer_Singh685 күн бұрын
  • omg, what a waste covering by heavy fog, the vfx artist is pissing off

    @gion1988@gion198810 ай бұрын
    • it's not a waste actually, they need to make the background areas detailed even if it is blurred or else it won't sell the realism. Also, they reuse the same assets in multiple scenes(models, textures, plants, buildings, etc) where they might use the same assets in the foreground in some cases.

      @popthiccle1158@popthiccle115810 ай бұрын
    • @@popthiccle1158 i work vfx before and is painfully seeing nothing by covering fog. you may think oh looks cool but no idea how detail they make from the back

      @gion1988@gion198810 ай бұрын
    • Man, just look at all roto work just because they somehow thought filming without chroma would be ok...

      @firerat1653@firerat16533 ай бұрын
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