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Pokemon World Champion Wolfe Glick ranks EVERY new Pokemon mechanic added since generation 1
Check out all my Legends Arceus content in this playlist: • Legends Arceus
Were Pokemon Sword and Shield as bad as we thought? • Were Pokemon Sword and...
Pokemon Unite: 1 Year Later: • Was Pokémon Unite as b...
The Pokemon Iceberg: • The Pokemon Iceberg
I Ranked EVERY Pokemon Game: • I Ranked EVERY Pokemon...
Dynamax is the Best Mechanic. Here's Why: • Dynamax is the Best Me...
I Brought Magikarp to a HUGE Tournament: • I Brought Magikarp to ...
I ranked every Pokemon Spinoff Game: • I Ranked EVERY Pokémon...
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TIMESTAMPS:
Intro: 0:00
The E-Reader: 0:30
Pokemon Dream Word: 0:48
Mythical Pokemon: 1:39
Motion Controls: 2:24
Pokemon-Amie, Refresh, & Camping: 2:27
Affection: 2:33
O-Powers & Rotom Powers: 2:55
Gems: 3:27
Z-Moves: 4:23
Sky Battles: 4:28
Baby Pokemon: 4:44
Extra Wolfe content: 5:03
Pokejobs: 5:28
Friendship: 6:21
In-Game Clock: 6:38
Teamwide EXP Share: 6:56
Poke-pelago: 7:25
Berries: 7:31
SOS Battles: 8:02
The Game Corner: 8:32
The Safari Zone: 9:06
Surfshark VPN: 9:58
Strong & Agile Style: 10:59
Poke Miles: 11:16
Inverse Battles: 11:48
Triple Battles: 11:54
Rotation Battles: 12:07
Battle Royale: 12:24
Horde Encounters: 13:00
Secret Bases: 13:14
The Union Room: 13:38
The Underground: 14:10
VS. Recorder: 14:44
Breeding: 15:26
SUBSCRIBE (pls pls pls): 16:16
Shiny Pokemon: 16:36
VS Seeker: 16:53
Trials: 17:28
Mega Evolution: 18:12
Soaring: 18:16
Mantine Surfing: 18:39
Ride Pokemon: 18:48
Following Pokemon: 19:24
Super Training: 19:51
Overworld Pokemon: 20:20
Max Raid Dens: 20:37
Dynamax Adventures: 20:57
Contests: 21:14
The Pokemon World Tournament: 21:52
Battle Tower and Battle Frontier: 21:57
Hyper Training: 22:21
Natures: 22:57
Regional Variants: 23:32
Legendary Pokemon: 24:23
Dynamax: 24:57
Weather: 25:01
Terrain: 25:33
Running Shoes: 26:18
Held Items: 26:23
Abilities: 27:22
Double Battles: 28:17
The Physical Special Split: 28:33
Wifi: 29:31
Thanks for watching! Drink water stay hydrated: 30:09
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Types?
@@ralkyy that can't really be called a mechanic, you know? It's something literally all pokemon have and have always had, like moves or stats
*new mechanic Also how about that Special (atk/def) split? I feel like that would be a topic for another video entirely, because it sounds like it'd have MASSIVE implications in competitive, and can't really be ranked due to how different the stat system would be
I miss Berry Farming, horde battles, S0S Battles, the Vs. Seeker, and the Safari Zone. Its better than having nothing BUT One & done tasks to do in POST GAME. I need a Johto Remake with Regional Pokémon, it may be the only way to fix the Johto Gyms leaning heavily too much on Kanto Pokémon.
Well I would argue that leppa berries are basically ethers you can Farm.
I am a little surprised that new pokemon types wasn't on here. The introduction of steel, dark, and fairy type was a huge game changer for the game
I think that's cause the typing additions were Needed vs a mechanic. Dark and Steel was needed to bring down psychic types. Fairy was needed to bring down dragons. They aren't the same as mechanics which can come and go. Those three types are still here.
I think its 'cause types additions are basically types after all, wich were a mechanic since Red Green and Blue
@@TheRibottoStudios I would be willing to agree if the special split wasn't on the list. While dark type was to reign in psychic a bit (similar to fairy with dragon), it still adds just as much to the game as something like abilities, maybe even more, atleast back in gen 2/3. Not only does it add complexity to type variety, it made some pokemon who weren't as viable before, like clefable or magneton, into something more viable
@@srarts123 I-....huh yeah that is interesting that he would put the physical/special split which has stuck around but didn't include new typing.
These kids dont know about gen 1 psychic.
I TOTALLY agree with the physical special split. As a sinnoh baby, I can’t imagine living without it since it is a main part of offensive strategy.
same, playing gen 1-3 games feels so off for me because of not having the split
Wait wasn't steelix gen 2?
@@aaronsommers7665 Yep, why?
@@aaronsommers7665 Fire and Water would always hit Steelix's Sp.Def Ground and Fighting would always hit Steelix's Def Both Ground and Steel used physical Atk for attacks
@@aaronsommers7665 If it's an Eeveelutions, or Dragon, then it was Special
I miss soaring. The soaring music is so nostalgic for me. ORAS certainly had their flaws, but it definitely felt like a lot of love was put into those games. And I'm still salty that the DexNav never came back! It made completing the Pokedex so much fun.
Nothing Like seeing the space rift or the random storm cloud and getting ready to encounter a legendary
@@ScripFing Usual sunday, a kid just gets three mystical beings that brings them to three gods as per schedule
It was sooooo fun
Fun fact, Soaring predates ORAS It was added in Pokemon Ranger Guardian signs first
Me and my Mew had a cameo! Thanks Editors!
First on a verified ytber
@@tyranttracergaming feel proud kid?
@@dragogaming5164 feel proud commenting on a 4 month old video?
@DragoGaming Dam bro really got you there lol
Hi
Given that the Physical/Special split is in this list, I'm surprised the Special split (into dedicated Attack and Defense) introduced in Gen II wasn't also mentioned.
I’m assuming he just forgot? Cuz it was pretty huge for lots of mons
yeah i'm also surprised he didn't mention EVs replacing Stat Experience because being able to max out every stat on every mon lead to pretty centralizing stat spreads lmao. although i have heard that he knows basically nothing about gen 1 so there's a chance he just didn't even realize it existed
I’m assuming that it’s because they’re both very similar
@@stllr_ but he should have been able to Google which changes have occurred throughout Pokémon history? It’s all good- still a fun list and good to know he’s still human and can make mistakes
He's a vgc player, so likely it just never occured to him because vgc really started at gen 4 and minutiae like the special split and stat exp were only really things singles players would care about.
I like how Wolfey has expanded his content creating from Pokemon VGC to Pokemon games in general
He’s expanding his brand, quickly, STOP HIM!!!
I LOVE IT I value his opinion on ALLL things Pokémon
Agreed
but he still says that double battles are the ideal way of playing pokemon 🙃
@@GuilhermeOliveira-ou4qv why is he wrong?
Pokémon-amie and refresh are actually really fun for me as a casual player cause I find it really really cute and it gives the pokémon more personality
Yeah, and Pokepelago was a useful way to get items and experience. I loved knowing that my pokemon weren't rotting in a PC box, but out having fun on an island. The whole list is pretty biased towards competitive play. No one outside of tournaments would put Terrain or Weather in the top ten.
I'm a hardcore player and I love pokemon Amie. I feel like the ability to pet your pokemon is a basic necessity/mechanic that is missing for no reason from every game except gen 6.
@@Hydraina It's also in Gen 7, but yeah, it should've been more spread. Even though it makes sense it disappeared afterwards since home console
I wish you were able to do more things in the actual world with your pokemon in the newer games
I'm confused why he hates Pokémon-amie so much, but following Pokémon is apparently one of the best features ever.
I love Mythics which is why I completely understand the hate for having to get them in a limited time event. Why do cool Pokémon need to be exclusive.
Mythicals have a great design. Change the way to obtain them from event to post game optional boss and we’re golden.
it feeds the hunger!!!!
PokeStar studios deserved its own slot separate from contests. It’s basically a mission mode disguised as movie filming.
Yeah PokeStar Studios is underrated as HELL!! I ignored it in my first playthrough but then had SO MUCH FUN with it!! The mechanics are in many ways more fun and creative than standard battles!
Agreed. It has pretty much nothing in relation to the contest system.
@@GarlyleWilds totally, wolfie dropped a ball on this one. Imo Contests, Pokeathlon and Pokestar Studios are the three best non-battle facilities in any pokegame.
@@charliez077 I'll never forget the battle they put you in against (in all but species) a Wondereye and you need to change its type to beat it.
I’m honestly disappointed Super Training hasn’t returned, that minigame was useful, fun, and allowed me to get evolution items if I took the time to fully EV train one of my members (which I 100% did)
on gems, there's one other thing you're forgetting that was obscenely broken: flying gem stab acrobatics. that combo could take out most neutral targets, and a couple of frailer resists, without too much trouble.
The overworld catching mechanic in Arceus is amazing. And the sound when a Pokémon is caught is perfection
Its so satisfying fr
I wish Gen 9 had the option to use the Hisui Pokèballs instead simply for the little fireworks pop animation.
In my opinion, Pokemon Camp is a really good mechanic and allows to bond even more with your Pokemon I also really liked SOS Battles, mainly as a Shiny Hunter
Agreed
I love Pokémon Camp. It's a nice way to heal up the team quickly, but being able to bond with and spend time with my team is great
Camp was a fun idea, but raising friendship really hurts what little challenge the main story already had. SOS battles are great, they're my favorite form of shiny hunting.
sos chain also gives you double evs, and withe the ev items you can get(from a pokèmon that drop only 1 point in 1 stat) 20 ev points for a kill
Pokemon Camps are THE best way to evolve a newly caught friendship evolution Pokemon! Want to evolve that Shiny Eevee you just hatched into a Sylveon? Pokemon Camp!
Personally my favorite new mechanic came in Pokemon mystery dungeon, explorers of time/darkness/sky - a good story.
When we went on the run to clear our names that shit stuck with me forever. Probably the best story of all of the games easily
That came in Pokémon colosseum for me!! But I loooved red rescue teams story
Need a new mystery dungeon for switch
Wonder when will they bring that mechanic to the main games?? Probably never 💀
@@sammydray5919 Gen 5 had some pretty good stories. The whole N and Team Plasma saga in BW and B2W2 were pretty amazing.
The HGSS safari zone is fantastic, in my opinion. What I love about it is that it enables you to catch so many Pokemon quite early on, stuff that was locked to Kanto in the original games. And the fact that there was no step timer on helped out a lot too :)
The friend safari in X&Y was actually something I really enjoyed, was so nice to shiny farm there and you got hidden abilities there too!
But it’s still the *”Friend”* Safari. You need *”Friends”* and be in the post game.
@@ethantreadway9478 there were websites and subreddits that showed what ur friend safari had and ur friend code for anyone who wanted to add u
@@ethantreadway9478 the PSS was amazing to make friends, it was so easy. Honestly I still miss it to this day, it was so simple and effective
@@PressKevinToContinue PSS was fun! But Festival Plaza.
@@ethantreadway9478 been said by other people, but yeah, you just added other people there to get safaris that you wanted, some normal safaris had ditto which would then have higher chance of good IVs for example
I loved Contests. So glad to see it at 16. It was really a big deal for a lot of players, back in the day. And in the anime, at least *three* of Ash's companions were "Coordinators." If they could implement something like a Coordinator League in a game where you can choose to either go the Battle League or Contest League, where each one gave you a different type of badge or Ribbon, that would be AMAZING. Especially with the whole "Three different stories" thing in Scarlet and Violet, this open world aspect would make it a very viable option, since badges don't look like they dictate the location that you go to now. It would really emphasize that aspect of "This is your adventure. Go out and do what you want to do" style that they always *talk* about, but never follow through on. Every story ends with the E4 and Champion. Just imagine if there was a Contest E4 now... or... E12? since you need 3 opponents for a contest... or maybe E60, so there is a full contest of each type? Probably just an E5, with one trainer for each contest type. Still... Imagine! Plus, all the new moves could have insane new move combos too.
Me too especially in Platinum! I would love to see it in Scarlet and Violet!
I agree. One of my favorite aspects of Scarlet/Violet was having multiple quest lines that you could follow. I'd like it if we could have multiple leagues you could go up through - the standard gyms+E4, but then also maybe contests like they were back in RSE where you had to go city to city and work your way up through the ranks.
Fun thing about the soaring, in Pokemon Ranger guardian signs you could also fly on latios (or latias dont remember exactly) and go around the map and catch pokemon even. big nostalgia for me.
Both Latios and Latias were possible, based on your gender.
you just unearthed a buried memory in my mind
Wolfey: Zacian needs his sword, otherwise it's useless! Vanilla Zacian: The third ever pokemon form banned from Ubers
One really random thing about physical/special is that of all the eeveelutions, there’s one special type that hasn’t gotten an eeveelution. The dragon type was, between gen 2-3 made up of special moves, but it’s the only special type that doesn’t have an eeveelution
The Physical/Special split is such a big deal to me I don't normally play gens 1-3 because of its absence in those gens
Gen 3 added basically every modern thing besides that however which speaks volumes, plus you had essentially double the map size with the underground dive portion. Truly a mind blowing gen considering it was all done on the little gba
@@ghostofmoredishesmorebitch1507 Gen 2 also has a doubled map by having a second region.
@@GeorgeDCowley it just copied and cut parts of Kanto and had the worst balanced routes of all time lol
@@ghostofmoredishesmorebitch1507 OK.
as someone who likes teamwide exp share, it just makes it quicker for me because it just takes out some of the grind, and I’m there more for the pokemon rather than the grinding. Definitely agree that it should be able to be turned off though
Yep, it's great if you want to use it, especially nice for EV training because you didn't need to switch out your lvl 1 baby with its power item, but it's honestly just asshole design to force it on people. I just want a team that doesn't steamroll the main game.
Noooo, I LOVED pokemon amie cause I was addicted to the yarn game. Raising affection was sooo easy cause I loved that minigame so much (I completely ignored the other two mini-games though)
I personally really, really, really wish Strong and Agile styles return in a mainline entry. Yes it needs rebalancing. But made the average casual playthrough so much fun and strategic. The way they interact with moves is interesting and adds a ton of new options out of your usual 4 moves.
If it weren't for Sword & Shield's Nature Mints, I would still be cursing Natures out to this day. Nature Mints watered my crops, purified my water supply and cleared my house of plagues. It's because of Nature Mints that I can finally accept Natures for the roles they play in world building, role play, and generally fleshing out our favourite monsters.
And so did the removal of Hidden Power - endless soft-reseting before a Legendary to get that 4% Hidden Power fire was some of the most fun playing games (/s).
@@charliez077 Good thing we can change teratypes now
@@Chaki21always could since they were added
@@AgusyJuli Yeah, but we couldn't change Hidden Power, which was why I said "now", my bad, it was formulated really poorly.
as someone in the planning stage of a pokemon competitor (no delusions of how it'll perform, just a passion project for me) i am very happy to see this list. gives me so much insight into what works and what doesn't from someone else's perspective
Good luck with your project!
Well Wolfey has an evident competitive bias. Most casual players (which make the bulk market for Pokémon games) would likely rank some of these features differently. For instance, I think a lot of players would rank "affection/friendship" way higher.
@@AzureKite thank you!!
@@lucaguglielmo2142 oh of course. but the more opinions the better, and a casual opinion on these is much easier to find than a competitive one. Maximizing enjoyment for multiple player types is absolutely the goal, including those with the World Champ Difference
Holy shit i had no idea Wolfe was in the Pokemon World Tournament in gen 5, that is actually amazing. Imagine being immortalized in a Pokemon game forever, especially a Pokemon game that had actually great animations and a decent story for once, plus some great pokemon designs. That gives you clout for like...... forever
As someone who picked up XY in high school, Amie was my life
Me too.
@@fireembliam9090 based name
Voltorb flip was so good, I didn't mind grinding for hours to kit out my Nuzlocke team with the gucci TM's
2:54 While I agree that, logically, Friendship and Affection should have been part of the same system, I do think that it worked better as a separate system, purely because the in-battle bonuses you got against NPCs made an already fairly easy game into one that required zero effort. I would be fine with it if it could be toggled off as an option, but seeing as the EXP Share doesn't even get THAT much anymore, I don't see it happening in the future.
I agree. It must feel wrong feeding Pokemon herbs that smell awful, just because the power of friendship is literally too good.
I appreciate baby Pokemon because their existence makes getting cooler Pokemon easier in the later games. Previously, the only way to get Electabuzz and Magmar were from very specific scenarios. But thanks to their lower evolutions, they can put Elekid and Magby in areas where people in early game can get them (sure they barely did this until 2 generations after they released. But the point still stands).
Good point!
I know the quadruple battle thing is a joke, but when you think about it, most JRPG's use 3 to 4 heroes in one party, and it makes the decision making often really fun. Granted I'm not sure how much that would apply to pokemon.
Video Idea: How Good are All Regional Variants in Competitive Play
I like it
I ship it
+1
Good idea
8:07 "Introduced in generation 7" *Points to X and Y* RIP
I think that weather teams really benefit from this aspect of terastilization in a way that people aren’t talking about that much. Tera-ground arctozolt, tera fire venusaur, Tera grass charizard, tera water kingdra, tera fire torkoal, tera steel politoed, tera ghost, rock, or ground tyranitar, tera water or steel aurorus, tera fire or steel torkoal, and tera electric excadrill all sound amazing. The fast sweepers all really love keeping their original stabs, and mons like Aurorus and politoed that sometimes struggle as the defensive weather setters they want to be can take on a typing that will buy them the turns they need to setup properly. Aurorus is a personal favorite mon for me, so the idea of terastilizing to water to take a SE hit, setting up AV, and still having a stab boost on your 100% accurate blizzards sounds like the kind of tech that could actually let it see use. If it gets access to rocks, t-wave, haze, and encore again, on top of its amazing stab combo, it could legitimately see play in VGC and singles as a defensive terastilizer, which brings me a lot of joy.
The physical/special split was _huge_ for any of us that started with gen I.
Huge but not as huge as the laundry list of top tier additions gen 3 made on top of overhauling the graphics to close to what they are today (which isn't a good thing for GF)😂
4:40 thank God it doesn't seem to be the case anymore with Scarlet and Violet it seems, but it the fact it took them 9 years to finally improve on these bad animations is kinda mind blowing.
It actually doesn't surprise me in the least.
Improve? You mean fix.
haha! you think it's mindblowing? it's because the game was *so* successful that they didn't have to care about shit like that; it would still succeed.
@@neonbelly9491 I think it's a bit more complicated than that.
@@edmg7 is it tho? pokemon was suffering from success, and still is. just because tail whip has a shitty animation doesn't mean they weren't making the conscious decision to ignore it and work on other things.
8:06 ah, yes, my favorite generation 7 Pokemon games
As a kid I always equated mythicals to legendaries. And as an adult, I will not stop that. They're legendaries. Can't convince me otherwise!
The affection system in x and y was my fav. I loved it
SOS Battles were useful for EV training and finding hidden abilities too. I liked them lol.
Try to find a goddamn vanillite in the hail and come back to me lol
@@kefkapalazzo1 These encounters are so painful.
Yeah Dynamax Adventures were incredibly fun. I put so much time into that mode just because I found it to be fun. Getting access to ability patches was really just the cherry on top
Tbh the idea of quad battles sounds fun, kinda like a lite SMT feel. Would absolutely boost the value of team wide buffs/debuffs like growl, tail whip, and howl.
There's one massive mechanic that I think you forgot, Slot 0: *typing*. In the original design concept for Pokemon there were just stronger and weaker ones. Then they added typing for more variety in what they could do and it was the right choice.
Used to love making a level 1 wonder trade team back in the XYORAS days, then when you reached Lumiose or Mauville you usually had enough for a couple rare candies for each so it gave you a nice little boost to bring them up to speed (I played without EXP Share for reference)
Good list but pokemon amie is actually SSS+ tier and the best thing to happen to the series
For real, I want to show my Pokemon the love they deserve 😤
Gyarados had effectively 100 sp.atk in gen 1 wich made it even more amazing than it already was.
People forget that in gen 1, sp atk and sp def were combined into 1 special stat lol, made pokemon like alakazam even more op
Global Link was mindblowing for 9 year old me back in 2016, I remember linking my Alpha Sapphire, and winning a master ball from one of those games and going nuts. Good times.
The Wishiwashi Masquerain SOS combo was OP as hell
Me and my brother were discussing an idea about inverse battles: what if there was an inverse room move, which turns the battle into an inverse battle for 5 turns.
It would be a massive buff to ice types and Pokémon with bad types too You could get a inverse team with just tanky Pokémon with bad types like avulugg and hisuian arcanine
I love Rotation battles, they're so goofy and fun!
How could you not add the new types Dark, Steel and Fairy to this list? Top 5 most revolutionary changes ever
I miss the old contests, I was so sad when I found out what bdsp did to them. And don’t get me started on the underground changes
Yep. Two of the reasons why BDSP is the worst pokegame ever released. The combo of a hugely inexperienced developper (ILCA) and time constraints worked like a charm (/s).
Leppa berries are very useful in a play through. I depend on them a lot when I'm deep in exploration and run out of PP and don't want the hassle of going all the way back to heal. Of course, camping works too but cooking curry is like... three whole minutes...
the physical special split helped a bit the power creep if you think it well, you can simply use the best stat (atk/spatk) instead to make a more complex ev spread running a mixed mon using both stats because of the coverage (like the mixed sets of tyranitar, salamence, swampert, etc)
Japanese Crystal actually had pretty much the same online functionality as Gen IV WiFi thanks to the Mobile System GB. There were equivalents to things like the Pal Pad, online battling and trading, Vs Recorder via Pokemon Stadium 2, GTS, online events (GS Ball, Odd Egg ticket) and a machine to look up player stats. That's not all, Goldenrod Pokémon center got an upgrade not dissimilar to the Global Terminal and the Battle Tower was online only, working the exact same as the Gen IV WiFi tower with room leaders.
It's so crazy to think about the Physical/Special Split. I get it in Gen 1 and 2! (even though it's really not exactly that fun in hindsight) Since you could just max all your stats with Stat Exp, something like Poliwrath's stats are just "well it's better with its fighting moves than it is with its water moves". ...but then Gen 3 came around and it somehow switched us to the new EV/IV system but _didn't_ split physical/special To use Poliwrath for an example: In Gen 1, Level 100 Poliwrath had an Attack stat of *268* and a Special stat of *238.* In Gen 3, Adamant 252 Atk Poliwrath has an Attack stat of *295* and a Special Attack stat of... *158.* Once upon a time, Gyarados was just "not that good at special attacks", but when Gen 3 rolled around, most Pokémon had to CHOOSE an attacking stat. Gyarados' stat comparison? 348/218 in Gen 2, and 383/140 in Gen 3. Using one attack stat just straight up means giving up the other now, so thank you Gen 4 for putting the universe back in balance.
Gen 3 saved the video game franchise and redefined it, 4 refined it mechanically Then it went downhill
I'd like to add one defense for the BDSP underground: egg moves! All the Pokemon in the Underground have an egg move for the pokemon they are, and being a Gen 8 game, you can then use that egg move pokemon + one of your own to teach an egg move to your existing team via the daycare. Finally making egg moves more accessible is a fantastic change, and I hope it's maintained in future generations - especially since it's probably one of the few good things about BDSP Underground aside from the variety it offered.
Camping was kinda goated imo just a fun little feature. I like the interactivity, it gives everything more personality. I feel like the best thing they can do is individualize the adventure and make it personal to you. Camping was fun in that I can feel connected to my team and it’s really interactive and makes it super entertaining. Watching your Pokémon interact, cooking for them, and just having fun is a great part of Pokémon. It’s a step in the direction I want to see and I loved the feature. Immersion is number one
There's this guy called "Wolfe Glick" I don't know if you've heard of him but I'd say he was one of the best additions to Pokemon.
I legit think putting amie/refresh/camp so low is a horrible take. Seeing your pokemon move and interacting with them in a casual setting is a fantastic way to get immersed and bond more with them. It is one of the aspects I most want to see future games expand on.
yea for a certain subset of players, but it doesnt see much use for those who care most about competitive battling
For me, I get so, so, so much more value out of having them follow me in the main game rather than having to go out of my way into a special menu to experience this
why would a competitive player need to bond with pokemon?
@@GravityIsFalling not every single player cares about competitive, remember that every once in a while
Graphically it's great yeah. Imo a huge problem tho is that since Gen 6 where they introduced it the mechanics barely changed at all - in fact they maybe got worse...
I definitely agree with the mythical section, so glad that Deoxys (my second favourite mythical pokémon) had its mythical status removed in Omega Ruby & Alpha Sapphire ❤️
It's less that it's mythical status was removed, more that it's a bonus for playing the remake, arceus (mew and jirachi aswell iirc) have also been made available without events thanks to bdsp, manaphy too in PLA afaik... but they're still considered mythical. We can likely expect Victini and possibly genesect, when gen 10 comes around in the gen 5 remakes.
@@chitorunya As much as I appreciate what you're saying, Pokémon themselves confirmed that Deoxys is no longer mythical with the "Monthly Mythical giveaways" were Deoxys was absent when every other mythical was given away over the course of the year.
Pokemon amie and Mega Evolutions were my favorite mechanics (mostly bc pokemon x was the first pokemon game I’ve finished). It was fun playing the mini games and interacting with the pokemon in amie and it was cool seeing past pokemon get new forms. One of my favorite mega evolutions was mega mawile, it was so dope.
That Shiny Bagon took me a long time to find 😅 Great video Wolfey 🤩
I think some of these mechanic ratings are accurate while others are ranked where they are because of how they affect competitive battling rather than the games or pokemon as a whole
well...a lot of these machanics are for competitive and he's a competitive player
I love max raid dens and Dynamax adventures. I do wish they expanded more on this though. it has soooo much potential. Like having longer adventures with more hearts, and also more cool things to influence your team, like a TM person. Im sure there are tons of things they could have done for this. I hope scarlet and violet really expand on the raid stuff.
dragon type was also special prior to gen 4. one mechanic you forgot was the special split between gens 1 and 2
Couldn't remember wich types were physical and special before Gen4, but that Eevee refference was all I needed
I really don't think the game corner made kids have a gambling problem 💀💀💀 but I do agree it was really hard to actually win enough to get a prize from there, atleast in DpPt
I loved Misty Terrain in Sun & Moon precisely because it made it impossible for the Battle Tree to gimmick me with status conditions.
Physical special split was just so relieving, like finally it made sense
I run a heavy trick room team, and sometimes a heavy rain team carrying ludicolo as the main so thank you for putting weather so high
If Pokejobs exist where the PokeUnions?? There needs to be A PokeWorker revolution Pokomrades
K
Been loving how much content has been coming out Wolfe, keep it coming!!!
The only berry I tend to farm for a typical playthrough is the Leppa berry, since you can't buy ether or elixer.
Mechanics that I think were much needed, were: -Updated Shiny Odds from 1/8192 to 1/4096 -Team EXP Share (something that Black 2 and White 2's Hard mode may have needed) -Event Pokemon (something that was a cool idea, but was executed somewhat poorly) -Exp candies -Removal of Hidden Power in Gen 8 (it made things a bit more balanced because the IV dependence made things very tedious) -Cutscene skipping (Thank God they made that in gen 8) -Making it so vitamins can get the EVs to 252 (FINALLY) -Ribbons (because it is a way to be able to have some sort of recognition for completing certain challenges (like contests, beating the Elite 4, etc.) -The removal of the GTS (because so many of the mons in gens 6 and 7 are hacked, and some even crash your game) -Z Moves (the ability to have a one-use high power move instead of an item slot makes teambuilding much more diverse imo)
Ya know, I completely agree with E Reader & Mythicals being low on the list, they’re either not practical or just straight up inaccessible after the time of the event. BUT. Standing in line with all my friends to get my Mystery Mew from Toys R Us as a kid, or scanning in my friend’s Eon Ticket E Reader card to unlock Latios, are some of my fondest memories in gaming, period. Something about the inaccessibility made it feel really special. I don’t think there’ll ever be anything like it again, considering how mystery gifts are given out today, which is almost definitely a good thing overall. But I can’t help but feel like the experience of getting them won’t be as special, looking back.
I’m biased but shinies are imo one of the best despite their lack of any mechanical functionality, they’ve created an entire sect of the fan base who probably wouldn’t still be playing if it weren’t for shinies, as well as some of the most hype moments an individual can have in Pokémon
I love when you crossed inceneroar face when talking about friendship in following Pokémon
I love the way the channel is going and the quality of the main channel content. But as an older sub. I personally love the bonus channel. The old wideo intro and old style is what got me to sub originally anyway. Either way I'm glad we have both. Looking forward to all your gen 9 content to come
Contests definitely should have been in XY. They are in the anime and it’s a region heavily focusing on fashion. It makes so much sense but maybe it was cancelled because they barely let the gen finish anyways
I always thought it would be interesting if you could try to breed a large specimen of Bulbasaur and if you succeeded in breeding one that's twice as large as normal you would gain a special move or ability. It would mean people don't automatically evolve everything into their final evolution, but choose a path of getting a very strong unevolved pokemon. I think height and weight are almost completely useless, but there is quite a lot of unused potential there in my opinion.
Your segment on held items makes me want to see you get to masterball rank with a team that has 0 held items!! That would be such a cool video :)
I did not care for it much but knew some people that liked the Hoenn beauty competitions. Would have been an interesting alternative path to gym battling. Could have expanded on it too like competition moves have bonus effects, etc. Would have been interesting having a breeder class, trainer class, and so on.
Honestly, I might put Phys-Spec over Wi-fi. As much as the online scene is such a massive part, it still relies on the core game being enjoyable and diverse. The competitive scene needs more pokemon to be viable for it not to get stale, whether that's in direct connection tourneys or wi-fi battles. Not to mention how much it helps out the single player experience by letting more pokemon do what they do best.
Nah, wifi made getting traded evos, battling etc all possible. Back in the day we were all stuck battling the same 3-4 ppl that had the GB link cable and the games pretty much had a hard stop until RSE added more post game content aside from the red showdown in GSC
How is Wolfey pumping out so much of these high-quality videos in a short amount of time?
He said in this video he hired editors.
Super unexpected 11th doctor reference highly appreciated by yours truly 😂 you even have the fez on 😅
It says a lot when one of your disliked features was the Tamagochi ones. They are really cute features that are there to have us interact more with our pokemon past "catch, fight, catch, fight"
I'd put Region Variants as number 1 personally. That just adds so much to the lore and versatility of some pokemon that weren't even considered before. Looking at you Marowak!
I am surprised Wolfey didn't mention getting rental teams from other players. It seems like such a game changer for people who don't have the time to build their own team (something I am sure Wolfey could appreciate).
wolfe's videos are becoming funnier. Great pacing and comedic timing.
19:53 I love how they put Kid Icarus Uprising in Pokémon
Glad to see that most of the top ten mechanics come from the GOAT gen 3 👍💯
Where tf is the skidoo riding in x and y 😭
A couple of things I think should have seen included - ribbons, I spent so much time trying to show how much I loved my Zapdos getting it every type of ribbon I could (still hate pokeathelon medals didn't follow the pokemon and ribbons got consolidated out) - B2W2 medal box (essentially achievements) - honourable mention, hard mode/easy mode also in B2W2, if only you didn't have to beat the game and perform a mystery gift, also, mystery gift
I love how you used SaltyDkDan’s contest performance for the contest clip. Was great to see the nightmare Throh again
You should rank all held items next!!!!
Black 2/White 2 was my favorite battle "tower" mechanic because your Pokemon gained experience so it was a great place to grind post game
YES THE SOARING MUSIC BROUGHT SO MUCH BACK!