Triple A Gaming Is Dead & Helldivers 2 Proves it

2024 ж. 14 Мам.
16 547 Рет қаралды

Helldivers 2 has taken the internet by storm. It hit 400,000 concurrent players in a game that is a sequel to the game that maxed out in its almost 9 years of existence at 6,000 on Steam. There are many factors that have caused this to happen. From the game itself being fun to play, the core gameplay loop being addictive and enjoyable through to the goofy tone and community-driven feeling. That’s not all though. A year and a half ago I asked the question “is gaming dying or are we entering a new age” a video that caused a lot of conversation in the comments and I believe the last year in gaming and Helldivers 2 in particular has proven that we have entered a new time in gaming. Today I want to spend some time discussing the state of modern shooters and how they played a role in this games come up, How the hell Divers 2 is fun to play, and why exactly that is. I’ll also talk about the future of this game, the issues I could see coming but also the possible rise to becoming a staple in gaming. So grab a cup of tea, and join me in discussing why Helldivers 2 is amazing.
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Time Stamps
00:00-01:04 - Intro
01:05-07:10 - The State of Modern Shooters
07:11-15:50 - Why Helldivers 2 Is Amazing
15:51-24:24 - The Issues With Helldivers 2
24:25-28:58 - The Future for Helldivers 2
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Fun stuff - Exiled, Is gaming dying?, Gaming is dead, why is gaming boring, open world games, RPG games, open worlds suck, multiplayer games are boring, Minecraft, rdr2, red dead 2, modern gaming, indie games, triple A gaming, triple A sucks

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  • The railgun now works as its supposed to, it can still pierce the heaviest armor if you use it in unsafe mode, which is how it was supposed to work to begin with. When I the railgun there never seemed to be any reason to use unsafe mode as when I did there was no difference in damage against targets, now it works as intended and you have to charge it up instead of rapidly firing heavy armor piercing rounds into whatever you fancy. The shield backpack now may take longer to recharge but now it doesn't have to recharge after reactivating. I wouldn't call these nerfs. One was fixed and the other was changed but not nerfed.

    @ToriMythachi@ToriMythachiАй бұрын
  • Why it's so fun: no pvp for streamers to sweat over

    @hollywoodmatt04@hollywoodmatt04Ай бұрын
    • I find that I have no interest in watching a streamer play this. It rewards playing rather than watching as the fun of the game is the moment to moment piloting of the character.

      @fireemblemaddict128@fireemblemaddict128Ай бұрын
    • @@fireemblemaddict128 I do, when they are making it fun. :-) Look up "drill sergeant helldivers"

      @timothyblazer1749@timothyblazer1749Ай бұрын
    • Sorry, there is PvP, my teammates proved that. 💀

      @stormandthunder@stormandthunderАй бұрын
    • Or streamers to bitch and then have their glazers bitch to get things changed to help them, while screwing the vast majority of players

      @anthonyweringa3771@anthonyweringa3771Ай бұрын
  • I think Baldur's Gate proved AAA is dead. People forget BG3 isn't AAA because it is what AAA used to be. Happy to see helldivers doing well!

    @ndwknss@ndwknssАй бұрын
    • BG3 is a AAA game. it cost about 100mil to make. i think we need to come up with a true way to define what AAA means. if its budget then Bg3 is AAA, if its independence then games like cyberpunk 2077 aren't AAA . plus i feel like this AAA games are dead narrative isn't reflective of the wider gaming landscape. i mean the top 20 selling games of 2023 are all AAA, number 2 is literally cod mw3 and 1 is Hogwarts. to me as long as "normies" play games and consoles are the most used way to play those games i don't see AAA ever really dying.

      @SallyKelly985@SallyKelly985Ай бұрын
    • BG3, Elden Ring, Palworld and HellDivers all contributed.

      @ryanvacation7319@ryanvacation7319Ай бұрын
    • Not only is Baldur's Gate III a AAA game, but Helldivers 2 is according to it's own announcements.

      @R3GARnator@R3GARnatorАй бұрын
  • 9:33 there is toggle run, have you not gone into the settings? You can rebuild keys and change them with different buttons inputs like hold, tap, double tap to execute the command.

    @fatrat600284@fatrat600284Ай бұрын
    • This is the 3rd video this week that complained about a missing setting thats been in the game since launch..... am I missing something? Are settings magically invisible to some people?

      @freelancerthe2561@freelancerthe2561Ай бұрын
    • @@freelancerthe2561I know, people are just dumb.

      @fatrat600284@fatrat600284Ай бұрын
    • Second I heard that in the video I did a double take.

      @Xenbiotic@XenbioticАй бұрын
    • i use a ps5 controller on pc so i have never once had these kinds of issues, and better yet i can call down my stratagems without standing still like a stump waiting to get pounced.

      @chloekaftan@chloekaftanАй бұрын
    • @@chloekaftanYeah, i can too, it's called arrow keys.

      @fatrat600284@fatrat600284Ай бұрын
  • You do realize that probably the MAIN reason why they nerfed the rail gun and the shield backpack is because people are getting kicked from lobbies if they didn't have this equipped right? I myself experienced this many times, I actually see the nerfs as a good thing, now I see a lot of people using stratagems instead of running the same boring loadout over and over again from impossible to helldive.

    @ArishVanNikon@ArishVanNikonАй бұрын
    • And people are finding a load out that works *for them* and not chasing a cookie cutter solution. I run the same kit in most high difficulty dives. But what I choose to run is different from what my friends are running. There is variety in what people are bringing. I personally like running in light scout armor with shield backpack and orbitals. My buddy runs heavy armor with the stalwart and a mech suit. We both get the job done but approach things VERY differently. That’s a healthy and diverse game experience. Everyone running the same kit is NOT.

      @munchkingod6@munchkingod6Ай бұрын
  • One thing that you and others complaining about the shield and railgun nerfs need to understand is that difficulties 8 and 9 are NOT meant for everyone. If you can't play them without shield and railgun it's not the devs fault and it's definitely not because the gear is not good enough. It's because YOU are not good enough and you really shouldn't feel entitled to have an "easy mode" so that you can play at the higher difficulties. Higher difficulties are meant to be challenging, only a part of the playerbase is supposed to be able to complete them, if that's not the case, imo there's a problem. One example that comes to mind is doom eternal. In that game difficulty is extremely well made, the maximum difficulty is still incredibily fun but also very challenging. Now, would it make sense if people with 8 hours in the game could complete the game on max diff by using a couple OP guns? I don't think so. All of this is coming from someone who pretty much only plays helldive and let me tell you, you can use whatever the hell you want and still do good, so please just try to understand the game better if you wanna play the higher difficulties or simply stay at a difficulty that better suits you, the devs are not supposed to make the higher difficulties more accessible, because then, they wouldn't be the higher difficulties, would they?

    @aletir6111@aletir6111Ай бұрын
    • They are designed to be the highest level gear you can get in the game. It completely takesaway from the reason for a progression system.

      @Exiled7@Exiled7Ай бұрын
    • ​@@Exiled7You replying with this comment shows you don't understand what aletir6111 is trying to tell you. You Do. Not. NEED to have a shield backpack and railgun to play the higher difficulties. There shouldn't really BE a "progression" system here beyond what stratagems you unlock as you level up. All weapons and stratagems are meant to have their best use cases For. The. Mission. that you are running. Not Difficulty level. MISSION type. MISSION specific weaponry. If all you want to use is the SHBP and rail, then go ahead and use them! You do you! But it shouldn't be the ONLY loadout *everyone* is playing. Me personally? I like the SHBP, sure. But I only really use it against the bots. It's okay against bugs, but for me and my playstyle, there are better things to use. And as for the railgun? Personally, I hate it. I was dreading being FORCED to unlock it and use it just to be effective at higher difficulty levels and not be constantly kicked by sweaty tryhards who are "Play the meta loadout or GTFO." I'm glad they nerfed it. I enjoy the Arc Thrower. It also works for me better because, while I do play on PC, due to tendonitis and wrist pain, I have to use a controller and can't play with mouse and keyboard. ALL weapons should be viable and useful. Will there always be a "meta" build? Sure. Should people think that Helldive is the only way to play the game and be gatekept from random groups just because they didn't bring the "meta" build? Heck no.

      @nephalos666@nephalos666Ай бұрын
    • @@Exiled7 railgun is still one of the best guns you can have, it also doesn't require a backpack to use. People are just mad because now you need to have good aim and also charge it properly in unsafe mode, same goes for the shield, it still does what it needs to do, but it's not as simple as it was before aka you just have double your normal HP's all the time lmao. Progression is still there. It's like people saying the mechs are trash just because they don't understand their purpose in the game. People thought they were gonna be invulnerable tanks, but instead they have insane firepower but don't take too many hit before exploding so you need to play more careful. It's not that they are bad, it's simply that they are not the "free win stratagem" that people expected. For once we have devs that understand how their game works, let them cook. P.s. the only thing that really bothers me right now about game balance are the primary weapons. Most of the are unusable/not fun to play. Even the new warbond only has only one decent weapon in it which is very underwhelming.

      @aletir6111@aletir6111Ай бұрын
    • @@nephalos666 I agree, people are just mad because they were strolling through helldive missions and they suddenly got a reality check.

      @aletir6111@aletir6111Ай бұрын
    • @@aletir6111 precisely as they should have gotten. I also kind of agree with that. I switched from the Breaker to the Breaker Incendiary for bugs, and if Im fighting bots, I've started using the LibPen in single shot mode because I run the AT-4 (EAT-17) for spamming missiles at drop ships and hulks. Though primary weapon feels a bit of a misnomer since the support weapons are your main usage guns.

      @nephalos666@nephalos666Ай бұрын
  • They only nerf the damage of the railgun in its safe mode, they change NOTHING about it in its unsafe mode, and not sure why u would use it in safe mode anyway

    @AkatsukiReji@AkatsukiRejiАй бұрын
  • About the anticheat: Arrowhead has stated its primarely due to theire experience with the first game. Some cheaters came up with cheats that earned them obscene amounts of resources during one mission. Since all resources are shared all other team members got the same amount of resources, which straight up ruined the game for all the none cheaters. Since you only have one character the whole game becomes ruined for you if you ever team up with a cheater, and due to playstation accounts, it might not even be possible to restart a game through reinstaling it.

    @jimmyandersson5189@jimmyandersson5189Ай бұрын
    • well it still happened

      @misuterinaso@misuterinasoАй бұрын
    • Yeah some people in Helldivers 2 had this happen already, giving people full samples of each type. And a ban might happen to all players involved, not just the cheater.

      @Xenbiotic@XenbioticАй бұрын
  • Haven’t had this much fun gaming online since peak Covid warzone.

    @timandfin@timandfinАй бұрын
  • In my personal opinion the need for higher level equipment to be better doesn’t make sense if the higher level equipment is better than the lower won’t the gameplay become stale

    @philosophyispicklerick8981@philosophyispicklerick8981Ай бұрын
    • It definitely feels like he completely missed the point of progression giving you more options not unlocking the only options.

      @chrishouseinc@chrishouseincАй бұрын
  • As someone who never got to use the pre-patch railgun or shield backpack, I think you may be overreacting a bit. I got to level 20 a few days after the patch and when I unlocked the railgun and shield pack it still felt like a big jump forward in power compared to the weapons and equipment that I had previously. It’s just my opinion obviously but I think that the devs have been doing an excellent job trying to give players a reason to try out new weapons and strategies that they would have never used if the railgun and shield stayed as powerful as they were.

    @Starchy_Bread@Starchy_BreadАй бұрын
  • change to press to sprint

    @vindar2623@vindar2623Ай бұрын
    • YES, I would KILL for a toggle sprint feature to be patched in

      @BeanutButterBoy@BeanutButterBoyАй бұрын
    • ​@@BeanutButterBoyit's already there, go into your keybinds.

      @Dewkeeper@DewkeeperАй бұрын
    • @@BeanutButterBoysetting it to “press” (rather than “hold”) will make the setting a toggle

      @LMMSDeadDuck@LMMSDeadDuckАй бұрын
  • "...and also, some of it's shortcomings, and it's possible future" Treason detected. Orbital bombardment commence!

    @timothyblazer1749@timothyblazer1749Ай бұрын
  • Set sprint to press

    @MrFoster91@MrFoster91Ай бұрын
  • One thing about the anti-cheat is that it "might" be a monetization thing. With cheats, you might theoretically be able to bypass the store and just unlock everything, meaning you have no reason to spend money on the game past the purchase price. I don't know if this is actually the case, I'm not a programmer, but it might be a part of their thought process there.

    @TeronRedoran@TeronRedoranАй бұрын
    • Just like any anticheat though, it doesn't work. You're getting people calling in new guns from the game files that aren't unockable yet. Vehicles & mechs etc. being called in weeks ago

      @AtomicBoom227@AtomicBoom227Ай бұрын
    • doubtful considering in game currency is farmable in game

      @marcocruz6210@marcocruz6210Ай бұрын
    • There is a cheat, that let end your mission with 2000 of any sample... and every one in the mission get that.... that kills the Game for the Players....

      @asmiel666@asmiel666Ай бұрын
  • Look at your Keybind options, you can Tap, Press, Hold, or Long Hold, Shift or any other Key to Sprint.

    @KageRyuu6@KageRyuu6Ай бұрын
  • BUT MAH RAIL GUN 😭😭😂😂

    @cold_lunch@cold_lunchАй бұрын
  • if you change the sprint key from hold to press it becomes a toggle. you can also do this with prone, crouch. the map and stratagem buttons. Also tip. if on pc rebind the stratagem keys to the arrow keys that way you can bring up the menu and use the arrow keys to activate stratagems while still moving around with WASD. perfect for acctivating a reinforce while you run for cover from automaton's shoting at you.

    @dyles9280@dyles9280Ай бұрын
    • Thx for the tip mate

      @philippdolschan3300@philippdolschan3300Ай бұрын
  • I hope they don't nerf orbital strategems. they feel a little underpowered at times. The long wait times and there is a chance that you might miss.

    @ProblematicDonut@ProblematicDonutАй бұрын
  • I preferred the rover over the shield backpack this whole time. You’re going to be kiting regardless of what you bring. With the guard dog rover, I’ll be kiting, get my weapon reloaded or pop a stim or whatever, then turn around to find everything that was chasing me is dead.

    @Whodat@WhodatАй бұрын
  • The railgun, just needs to be ran in unsafe mode, and it's just as usable as it was. The shield backpack is still useful, it will still save your ass many times in a match, you just have to be a little more careful. Before you were damn near invulnerable with the shield, and the railgun was too powerful in safe mode

    @B-U-T-C-H-E-R@B-U-T-C-H-E-RАй бұрын
  • one thing I learned is that in lower difficulties you can split off and do your own thing on missions but on higher difficulties its always best to stay together as a team, not only does it reduce spawn rates but each member can support one another especially when the fights begin to get crazy

    @themissingpeace7956@themissingpeace7956Ай бұрын
  • 3:59 - You know what I hate about modern KZhead? I feel like a product. I feel like I can't engage with a video without being an engagement statistic. I'm jaded and cynical and can't trust anyone. Did you truly not bother to google for 10 seconds to find the origin of the quote or were you knowingly manipulating your audience in order to get a comment like this one? Every day KZhead disgusts me more and more. In some ways it's becoming worse than the TV I stopped watching back in 2005 because I couldn't handle ads. At least back then, I didn't talk to my TV and the people in it didn't try to farm engagement.

    @AlkisGD@AlkisGDАй бұрын
    • Sounds like a you problem

      @lylepapps541@lylepapps541Ай бұрын
    • @@lylepapps541 - Time will tell. Maybe I'm the only who feels this way now. Maybe more will in the future.

      @AlkisGD@AlkisGDАй бұрын
  • "Do the impossible, see the invisible Row! Fow! fight the power!" That is the definition of the helldive difficulty, you ought to do the impossible and see the invisible to win, especially solo, kinda like the Avatar.

    @carlosdgutierrez6570@carlosdgutierrez657019 күн бұрын
  • You said it perfectly. The developers underestimated how fun this is. AAA devs either overestimate or do not care about a game being fun.

    @david328ci@david328ciАй бұрын
  • Yeah, optimizing the fun out of games is definitely something I encounter. I have a friend I often game with, who will always look up guides or watch hours of twitch stream before we even play the game, this happened for example with Enshrouded. Another one is just the classic sweat, who jumped into our 3rd Helldivers game with lvl 50 to tell us which weapons and stratagems are the only ones worth using.

    @jaroslavsvaha6065@jaroslavsvaha6065Ай бұрын
  • 2:18 Those blue lasers again... 😨

    @Ariana321@Ariana321Ай бұрын
    • I think that’s his bullets bouncing off the charger

      @AsianboiiiGlenn@AsianboiiiGlennАй бұрын
    • Yes just bullets bouncing off and they would only show up on missions with the robots. Assuming they are real, and they aren't.

      @Xenbiotic@XenbioticАй бұрын
    • @@Xenbioticthere’s footage of the blue beams hitting a charger. Although, it’s most likely propaganda!

      @givenchymamajama3859@givenchymamajama3859Ай бұрын
  • You can set a toggle run in the settings. Under sprint just change how it's activated from hold to tap or press for sprint. You can do that with everything btw. I currently have it set to tap to sprint and aim down sights and it's amazing

    @Sharsis88@Sharsis88Ай бұрын
  • I used to rock the railgun as well before the nerf and I still am bringing that and the nerfed shield to Helldive missions while staying alive decently. The way I do that is stick with the others and stealth. And I agree having to focus on stealth while the fun part of the game is shooting enemies isn't very fun X'D

    @EthelChamomile@EthelChamomileАй бұрын
  • You can change all key binds to tap or hold, tap to sprint would be the toggle sprint you're looking for

    @loboganja@loboganjaАй бұрын
  • Great video bro ❤❤

    @Codex7@Codex7Ай бұрын
  • 4:02 It was Todd Howard lol

    @alpeshsrivastava@alpeshsrivastavaАй бұрын
  • this is why i played trivial and easy till lvl 15 trying to level as slow as possible to enjoy it the most i did the same on kf2

    @starc.@starc.Ай бұрын
  • You can put toggle sprint in the key bind settings

    @gab_plays6235@gab_plays6235Ай бұрын
  • You can sprint by tap. Go into your key binding and change hold to tap.

    @PrimalMoz@PrimalMozАй бұрын
  • Im not sure if you are on ps5?....but on pc after you dive you can press shift (running) and that will automatically let you stand up and run. I'm don't experience any issues at all with standing up after a dive.

    @M4dmuffin@M4dmuffinАй бұрын
  • It takes practice, but you can get up from a dive quickly and do a slide into sprint. You have to hit the run and crouch buttons at the right time, but it's consistent once you learn it. It won't work if you fall and roll though, only from a dive

    @B-U-T-C-H-E-R@B-U-T-C-H-E-RАй бұрын
  • In response to the anti-cheat, I can see why it was done. There have been reports of people who were given all the samples and rec slips they'd ever need, effectively ruining a big part of the game (the progression). The game is still a blast even without the progression, but an experience like that can absolutely leave a bad taste

    @alloutpotato7939@alloutpotato7939Ай бұрын
    • I enjoy the progression part, so if someone would join my lobby, with the cheat and I'd extract with them, I'd also get all samples, slips, (medals?) I'd ever need... sure technically it'd not change the game negatively for me, but I'd miss out on the dopamine of unlocking more stuff.

      @esmee6308@esmee6308Ай бұрын
  • you do get up from prone when you got the sprint button pressed...unless youre slowed

    @Kagowitch@KagowitchАй бұрын
  • Set sprint to press in the keybinding settings

    @mannysynth1664@mannysynth1664Ай бұрын
  • Its not unreasonable that the devs spent time fixing the store items in the same patch. There are multiple people working on the game, with a variety of specialties, and someone who tweaks store items is likely not the same person who deals with network issues and crashing. You can only have so many people working on the same system at one time without them getting in each others way. But if you have people working on different systems you can employ more developers and develop multiple systems at the same time. Think of it like building a kitchen. You can have 2 people each working on 3 cabinets so speed up the work, but you can’t have 6 people working on 1 cabinet without risking someone getting a hammer to the face.

    @GnarledStaff@GnarledStaffАй бұрын
  • 8:56 I felt that to! I actually rebinded the controls to match the MGSV PC controls. Feels right.

    @VGLounge@VGLoungeАй бұрын
  • I think you make a point that maybe not everything needs to be made equal, but I also think that having just one set of options be the best thing you can get just doesnt work for this game in the long run. I think that everything in the game should be good at at least one thing, everything should be made viable for different things, they dont need to all be good at everything. I think Railguns should be good for all around armor penetration and single target damage. There should be a good situation to run anything over another. The problem with having some "max level gear" is that it kinda ruined a lot of people's experience during the Railgun/Shield/Breaker meta because in higher diffs teammates would sometimes be hostile towards you for not going the meta build, rather than playing the game as intended, mixing and matching different stratagems as a team. If you wanted to keep your sense of progressing towards higher level things I feel as though an expansion of the ship module system could be where you could have that, collecting and spending samples to give yourself an edge with upgrades. Maybe thats just me though.

    @thestoryteller8408@thestoryteller8408Ай бұрын
  • weapon balance is fine IMO. Railgun and shield backpack nerfs were fine, although I do wish the Railgun could reload a little faster. If they balanced it around it performing similarly to the autocannon I think that would be ideal. Also the current EAT meta is super healthy and good for the game.

    @fireemblemaddict128@fireemblemaddict128Ай бұрын
  • The nerf to the shield backpack and rail gun were in order. The shield backpack is still the best backpack in the game, and the rail gun can three-shot a charger if you use the unsafe mode. The rail gun needs to be fixed because of some inconsistencies in its damage against bile titans. Nevertheless, it's still a great weapon.

    @pascual8506@pascual8506Ай бұрын
  • Reasons why the characters don't automatically get up is sometimes people want to the Dodge and then don't want to get up if it did automatically they couldn't stop it and that could get them killed That's at least my opinion

    @gabehawk8925@gabehawk8925Ай бұрын
  • When I dive, and run right after, I don't have to press anything other than the forward key, and sprint. I will admitt the nerf and enemy buff in the same update was a stupid decision, you have to do 1 or the other, and then later do the other, not both at the same time.

    @riley-hankgronau9115@riley-hankgronau9115Ай бұрын
  • BG3 proved that AAA is dead, HD2 proves that AAA companies can easily use their resources to make some of the best games of all time but prefer milking the cash cow dry. People forget that HD2 is NOT an indie game, it's a AA title

    @IfritBoi@IfritBoiАй бұрын
  • Toggle sprint exists. Click the "hold" setting in controls

    @Dunkopf@DunkopfАй бұрын
  • 4:15 I've had the opposite experience, The few mpg's I've played, It's run run run, repeat repeat repeat, but even adventure games get boring after a while, they all start to play in the same way, with just the buttons changing around. Or this one ya gotta search everywhere and the other only in a few spots. At least, that's why I get bored of them.

    @crichard1815@crichard1815Ай бұрын
  • i have no idea what your talking about with toggle run. its always been toggle for me. i actually have to manually stop sprinting in order to get stamina back

    @tyrinnis9832@tyrinnis9832Ай бұрын
  • You're just so wrong in so many regards, man. People are whining that helldive is too difficult. But without aspirational content, this game gets very boring, very quickly. And the first game had to introduce difficulty 12 after stratagems powercrept difficulty 9 into the mainstream. I think the stun grenades came out seriously overtuned (you can lob one at a hulk and then run around and primary it in about 3-5 shots depending on your weapon, and they also work on bile titans, not to mention stunning a charger and finishing with a flamethrower makes it dead simple and die quicker than something like a brood mother or hive guardian depending on your setup) and it's honestly removed my enjoyment of a lot of the challenge that was there. And after that, they have this daily challenge system where you get heavily underequipped to deal with the tasks you're given. (The double barreled breaker that you can pick up on a mission is the typical analogue for these challenges.) Progression is supposed to be about the helldiver getting better, not the strategems trivialising the difficulty. And bile titans can be killed very, very easily now between cleaning out its sacs with a scorcher or grenade launcher, lobbing a stun grenade and calling down a weapon or resupply drop. (I bring EATs but I don't actually fire them myself; they're just the quickest cooldown that I can use for finishing blows. I do also typically run the airstrike, but it's nice to have something when the eagle is away.)

    @pondracek@pondracekАй бұрын
  • Literally the first thing I did on launch day is switch the sprint key to Toggle mode...

    @Fransens@FransensАй бұрын
  • You can buy the railgun as soon as you have the credits for it, which is super early. The gun was way over powered and the game wasn't meant to be solod with a single weapon. There's a lot of guns in this game and it kind of sucks that all that work went into all those weapons and the entire player base was like "yeah, they all suck, just use the railgun".

    @squirreljester2@squirreljester2Ай бұрын
  • There is definitely a toggle run option. I’ve been using it since the game came out. Maybe it’s only for controller?

    @brandonhaag52@brandonhaag52Ай бұрын
  • people need to realize helldivers are not elite soldiers they are citizens spoon fed propaganda to go die in war we are not superheroes or the main character just another small cog in a giant machine which always annoys me when people complain about dying because 1. it’s usually a skill issue and 2. we are not meant to clear a mission without dying when doing the appropriate difficulty

    @marcocruz6210@marcocruz6210Ай бұрын
  • I think there needs to be a short amount of AAA games

    @yuriventura5601@yuriventura5601Ай бұрын
  • I think TF2 is a great example of fun/competitive shooter balance. It may be ancient but it's not dead yet.

    @swyrlyy@swyrlyyАй бұрын
  • *FURIOUS TODD HOWARD NOISES*

    @bigroxxor420@bigroxxor420Ай бұрын
  • There is a toggle sprint option you just have to toggle it in the options.

    @davidlanceescandor1310@davidlanceescandor1310Ай бұрын
  • PvE/Co-op over PvP/multiplayer games now! PvE/Co-op games *are* way more fun and not stressful to play.

    @averagemobileplayergfs7383@averagemobileplayergfs7383Ай бұрын
  • You do stand up if you sprint, however if you're slowed you won't. Because you're slowed.

    @iXSIKOBOIXi@iXSIKOBOIXiАй бұрын
  • You can toggle sprint on PC, no idea if it is possible on controller

    @Delti29@Delti29Ай бұрын
  • As a new pc player, shift sprint really doesn't bother me. Comes second nature like changing gears in a vehicle,

    @sampaint1338@sampaint1338Ай бұрын
  • I'm currently playing Helldivers and deep rock galactic two co-op games I'm tired of competitive games, you should try playing deep rock galactic and you want and have the time make a video i do like to hear your opinion on the game

    @Mr.Gomezz@Mr.GomezzАй бұрын
  • I missed out on the railgun meta I'm getting into multiplayer level 8 difficulty and solo level 9. I can agree that the railgun feels completely useless. I tried it out a couple times and it simply doesn't compare to the grenade launcher or the arc gun. The arc gun I feel might get nerfed it seems to destroy everything. I can kill a charger in 6 shots while also killing anything close to it. Maybe I need to run with randos to see what people are using. My friend group runs 4 arc guns and use orbital rails for bile titans. I didn't even know the shield backpack was nerfed its still so strong.

    @DarkDragonLord@DarkDragonLordАй бұрын
  • As far as the rail gun and shield nerfs goes, I think they should have changed how the rail gun works, the more you charge it up, the more damage it gets, with an up to 5 second charge, and shield should be changed so you can use different power levels of it, but the more shield you have, the more power is drawn from other systems to the point where if you have the shield on max, it will reduce the amount of damage the rail gun can do by let's say 1/2. And instead of cranking up the number of enemies, make new enemies along with news reals saying something along the lines of, "our enemies have begun altering their strategems due to just how liberating and democratizingly effective our rail guns are, little else is known about this but we will keep you posted". And have the new enemies be something like let's say a tranid version of a cave spider that burrows holes and waits for the player to get close, or small flying swarm creatures, sure, its new, but it's also balanced as the their obvious counters would be flamethrowers and shotguns, so having either in your team would prove useful.

    @calebpace8788@calebpace8788Ай бұрын
  • 21:00 the latest-u locked weapons aren’t supposed to be op or power crept on the earlier ones they’re supposed to require more attention to detail, familiarity w the game, and skill to master and make use of that way newbs don’t get frustrated trying to run them before they’ve got the basics down with the simpler equipment

    @lezzbmm@lezzbmmАй бұрын
    • 22:00 the later unlocks are still very rewarding to unlock even if not OP because they still add variety and dynamicism to the experience it’d be disappointing honestly if once u finally get good at the game u unlock stuff that makes the game so easy u don’t get to flex and further hone yr skills lmfao

      @lezzbmm@lezzbmmАй бұрын
  • I just think they should have implemented ai team for i and many other with no friends to play with

    @typedash1905@typedash1905Ай бұрын
    • Join groups in progress, that’s what I do

      @robdurfee6861@robdurfee6861Ай бұрын
    • Go map. Select desired difficulty. Press R. Spread democracy together. Probably get kicked a few times before spreading democracy.

      @helmetfire5973@helmetfire5973Ай бұрын
  • The reason Helldivers 2 is fun is because the developers care.

    @stormandthunder@stormandthunderАй бұрын
  • Can you maybe make a retrospective on San Andreas?

    @imdebaws3715@imdebaws3715Ай бұрын
  • i personally think the railgun absolutely deserved to get nerfed to the ground, why on earth would the devs even bother to make so many weapons if you're just going to default to the railgun? the damn thing was overshadowing every single weapon and stratagem in the game and was basically throwing the game into exactly the same kind of problem call of duty is endemic to, the META. the fact that the railgun was nerfed to oblivion now opens up a lot more variety as people are now using things like the anti-materiel sniper rifle and autocannon against automatons and the flamethrower and arcthrower against terminids, with both using the eat-17 and GR-8 rocket launchers and the FAF-14 spear more frequently now. you might think its not fair but i do, as an artist and aspiring game dev myself, i definitely do. i also think the kernel level anticheat is a bit invasive, but after seeing a post on reddit about someone nuking someone elses game session with over 333 common samples, 333 rare samples, and 333 super samples, effectively ruining their progression forever, im now on the side of making sure the anticheat is strengthened, reinforced, and never goes away. ive also played plenty of games that have used nprotect gameguard (blade & soul, cabal online, dragon saga, elsword, flyff, grandchase, lineage 1 & 2, phantasy star online 2, maplestory, ragnarok online, RF online, Ran online, and navyfield) so im used to it and know what to expect. i just realized something while watching this video... this video is a fascade, you're not praising the game, you're castigating it, while wrapping it up to make it look like you're praising so that people like me dont immediately see through your bullshite. this game is not meant to hand hold new players and casual zero skill railgun andy's like you, and it never was. if you bothered to even research what helldivers 1 was like then you would have realized that helldivers 2 intends to follow in the footsteps of its predecessor exactly to the letter, the goal of arrowhead studios is to appeal to their core audience, whom they nurtured their relationship with for over 9 years. not zero skill whiny cry babies like you.

    @chloekaftan@chloekaftanАй бұрын
    • The thing about the Railgun is it *wasn’t* nerfed to oblivion, they just fixed a few bugs and raised the skill floor needed to use it effectively. Safe mode it much weaker, but unsafe mode, the one that explodes killing you and wasting a strategy slot if you overcharge it, kept its pre-nerf profile.

      @jasonhenry8067@jasonhenry8067Ай бұрын
  • 19:00-20:00-ish it’s exactly like the souls analogy except it’s not abt the single player proficiency in the combat system it’s abt the teamwork proficiency ur not supposed to be able to do 7-9 solo the whole point of the game is the exponential power of teamwork stratagems scrambled on a planet ? no problem ! have one person bring 4 offensive strats, one bring 4 support weapons, one bring 4 sentries, maybe another bring 4 more offensive ? then no matter what u get at least u get the right type of strat u can’t counter that planetary effect solo but like that’s the beginning of the rabbit hole not the bottom..

    @lezzbmm@lezzbmmАй бұрын
  • The reason I think Helldivers will do well in the long run (all things being equal) is that corporations like disney and microsoft will always prioritize profits. They have to. Can they make another game like Helldivers? Sure. Will they stay committed to the aesthetic instead of pandering? No. Will they just make MicrotransactionDivers the whale Hellscape? Absolutely. They won't succeed long in pulling people away because they can't the fundamentals of what makes this game and other games (like Elden Ring or indie titles) great. Passion and a genuine love for gaming.

    @cryptomancer2927@cryptomancer2927Ай бұрын
  • Railgun is still good just needa get good at how to use it and if u need them at higher levels then dont play at higher levels

    @dareal8083@dareal8083Ай бұрын
  • Rise over run man. You gotta get up before you run

    @BigZ971@BigZ971Ай бұрын
  • I have only ever run the highest difficulty and refuse to use the meta setup so the team has flexibility. The issues with PUGs that fail is they don't understand small unit tactics, topography, and the function of every stratagem (like the 380 is for area denial while a walking is used for assaulting fortified positions. SMU includes stuff like fire and maneuver. But guess what, sometimes progression is in your knowledge, understanding, and skill. Gear should never carry you, it shod always be a tool to employ. It's also always the one fighting an endless horde alone without any plan complaining anyways so who cares

    @General_Ward@General_WardАй бұрын
  • I don’t typically subscribe to “don’t nerf it’s PvE!” But in this case weapons need to be brought up more than put down at this point in the game’s lifespan, there’s just too many weapons and stratagems that completely suck at high level play. Even some of the better stratagems have a hard time killing some of those bigger enemies quickly particularly bile titans hulks and chargers moreso than tanks

    @BoneheadPlays@BoneheadPlaysАй бұрын
  • Imo the higher dificulties of the game are like the highest dificulty on CoD, where you get one or two shoted, it is fun? for most not really and you don't need to clear the game that way, but it is there if you think you are good enough, you don't need to clear missions in helldiver difficulty, but if you pull it off there are bigger rewards. In fact this game lets you pick the difficulty where you have the most fun. Let's not also forget that this game has had a much larger than expected reach, and thus the talented and sweaty player base is much larger than the devs may had balanced their game around therefore needing the rebalance of weapons and enemies, maybe this is the kind of dificulty the game was supposed to have, may be not, the game is still young and the devs are still doing tweaks to it so I don't think there is really a need to complain about it. Respect the wapons progression argument, the breaker was and is way better than that Las weapon that you unlock later and I haven't seen nobody use the last weapon of the battlepass, that will take much more time to unlock than the Railgun or the shield gen., being the true late game item, and nobody complains about it. Imo the only real Issue is related to the dificulty of the game and as you say it is not fun to have your stool for helldive dificulty pulled from under your feet wich is comprensible but as stated earlier maybe that stool wasn't meant to be there. On a more personal note, why nobody complained that the Spear (also Lvl 20 stratagem) was made useless by the railgun even using it on safe mode? Respect your technical issues personally I haven't experienced anny other than the conection problems at the beggining due to server overload, and the odd graffic glitch here and there, haven't heard many complains about it either so maybe it is not that whilespread. And as far I know game developers are somewhat specialized, you don't put the guys in charge of the weapons to tweak the game engine or the connectivity guys to fix interface issues, may be they are working on it or may be they have other things to tackle. Idk why have I written all of this, but sorry if there are many gramatical horrors.

    @thatone324@thatone324Ай бұрын
  • I have zero interest in actually playing Helldivers(just not my vibe), but congrats to the dev team behind it! They clearly made something awesome that people are excited to play, and it takes the modern AAA... AAAA game devs down a notch! Keep supporting AA game studios like this and other Indie game devs! They really are the best that the gaming industry has at the moment!

    @OhayouEdboy@OhayouEdboyАй бұрын
  • Surviving what seems to be impossible is the fun in this game. Take that away and it becomes a problem.

    @MooneShadow@MooneShadowАй бұрын
  • 0:54 Why did you not say *the thing?*

    @VGLounge@VGLoungeАй бұрын
  • In defense of their reballancing high tier wepons: they were alost entirely focussed on team play and mixing strategems and dmg type planning, and did not want people who begin discriminating gameplay based on meta and begin going solo at max dificulty without it being CLEARLY DIFICULT (they are one of the most open game teams ive seen when it comes to what how and why they do this.) Id sum it up with the idea they are trying too hard to prevent solo dudes, but this is one of the only games in years to introduce a broken enemy ["the flying bugs that have finaly been found to not be propaganda from bug sympothizers ;P" lol] And my response isnt losing interest, but instead goes from "elated surprise, shock at their power, frustration and rage at some op features and possible issues like 1 hit ko while its dead.... and now im excited to figure out the methods needed to mannage these bugs and i can already see ways they may make these things beatable (AND the weird tree looking objectives i never understood now make way more sense lore wise

    @alexd531@alexd531Ай бұрын
  • Still have Rainbow six Siege Halo Infinite is getting more content and the next doom game will probably be announced in June so 1st person shooters aren’t dead yet its more like they’re on life support

    @stevenkennedy6870@stevenkennedy6870Ай бұрын
  • There is a toggle sprint. lmao go into the settings. good video though.

    @D13373DSTI@D13373DSTIАй бұрын
  • Most of the flaws pointed out in this video either never existed, have stopped existing, or will stop existing soon at the rate this game is being patched. The view on the meta is a valid opinion, but a lot of players are perfectly happy with unlocking more cool options, rather than clearly stronger options. It's difficult to call that progression a flaw if it has clear upsides along with the downsides, that's just a dislike presented as an objective flaw. Same with the anti-cheat, other comments have explained the potential upsides of that, although it's still a valid opinion to dislike it. Anyway this is all entirely irrelevant to me cause I clicked on this video expecting a video essay on the videogame industry, and the specific reasons Helldivers 2 is changing it, guess I got clickbaited lol

    @jaywalmoose9623@jaywalmoose9623Ай бұрын
  • There is a cheat that really messes stuff up though on my second day playing the game I was level like four one of the players had to cheat on and when they picked up samples it automatically set all of my samples to 9999 and ruined my progression I ended up messaging and they fixed it but you know that could really just sucked for me like it's nice cuz you got to upgrade but like it defeats all the purpose of playing yourself

    @depressedasfook2893@depressedasfook2893Ай бұрын
  • While I understand your opinion on the nerfing of the shield and the railgun, I entirely disagree with the notion that they are supposed to be “endgame” or “max level weapons”. This game is not supposed to be some sort of progression based game that each unlock gets more powerful, rendering the previous tiers useless. On top of that, you unlock them at lvl20 which is relatively easy to get to. Each stratagem/weapon is supposed to fit an enemy type and/or playstyle of within the game and all are supposed to be somewhat balanced to each other. To my next point, the “meta slaves” try to min/max out the fun of the game and I do feel for you that your preferred playstyle happened to be that meta and subsequently nerfed. That being said, meta gamers at the top would routinely kick those players who weren’t running breaker/shield/railgun/500kg/railstrike. This by itself counters your point of it “not hurting any other players”. When you can’t get into a 8/9 difficulty run because you don’t find the railgun or shield fun, that entirely gatekeeps half the higher difficulty player base from even playing those difficulties. It’s entirely about countering potential toxic gamer tendencies that the devs made those changes, not because they wanted to make the meta gamers have less fun.

    @VideoGameNtn@VideoGameNtnАй бұрын
  • 23:00 ya it’s frustrating when it crashes right before finishing the mission or getting to extraction,, but i never feel like i “lost” that time lmfao it’s a fun game i had fun the helldivers are expendable what oh no u didn’t get samples that time whatever that’s how it goes sometimes

    @lezzbmm@lezzbmmАй бұрын
    • bro that’s just not a good take. you have waisted you time. if you do 35 minutes with the intent of getting something out of it and then that doesn’t happen then you’ve 9 times out of 10 waisted your time.

      @Exiled7@Exiled7Ай бұрын
  • toggle run is default on ps5

    @frostysimo1394@frostysimo1394Ай бұрын
  • I loved the first game and I’m glad the second game getting all the hype it deserves this game fun af

    @OGbornsinnerz@OGbornsinnerzАй бұрын
  • Change sprint to press/tap indtrad of hold and you have togle run

    @Crawzitow@CrawzitowАй бұрын
  • it's a good game wish this game had a Offline Mode.

    @FalloutStealth@FalloutStealthАй бұрын
  • You can toggle run, its in the options menu. Your welcome

    @chrisgibson6061@chrisgibson6061Ай бұрын
  • Oh man if only he knew what was going to happen a month later.

    @_IcyCube_@_IcyCube_9 күн бұрын
    • anyone saying this really doesn't understand that the sony stuff isn't really going to affect the game. People won't care about this in a months time

      @Exiled7@Exiled79 күн бұрын
  • i feel broken when it comes to gaming, because HD2 and anything else that's been hyped in the last.. near decade, hasn't grabbed me at all. this footage does less than nothing for me.

    @CyPhaSaRin@CyPhaSaRin3 күн бұрын
  • Es geht los meine Kerle

    @GamingGelehrter@GamingGelehrterАй бұрын
  • Sorry, need to refute your argument about the Meta. You are absolutely right that there will always be a meta. But the nerf was in direct response to growing toxicity where players would kick people if they did not use a very specific meta. That is absolutely a good reason to destroy the current meta and I think the devs managed to address the problem before the community developed a reputation for toxicity like league of legends. Steam reviews have shown people quitting because of meta based harrassment so they absolutely had to address it. Was the bug buff an intentional move to make sure people understood the meta was dead or a coincidence as they over corrected the difficulty in the same patch they nerfed the railgun? Thats a good question. They may be manipulating people for the good of the game, or they may simply have made a mistake. But the problem has been significantly addressed and the game is better now. In terms of nerfing the best weapon, if you want to feel like an unstoppable god, drop down some difficulty levels. Thats not the intended fantasy or player experience, and its not fair for the devs to make the game less challenging for people who want a challenge just so that more people can have an easier time at the hardest difficulty. I say this as someone who only plays on Helldive on accident by dropping my in on friends via steam; there is nothing wrong with playing the difficulty that is fun for you. Come down to the mid levels with me, I’ll cover your back.

    @GnarledStaff@GnarledStaffАй бұрын
  • The PUBG comparison is not a good take. Microsoft couldn't even give us the standard coop in the newest Halo after publicly saying it was going to have coop. Star Wars is continuing to have projects cancelled, included a very promising recent shooter in development that's just canned now. Star Wars and Halo are in disarray, and unlike PUBG, this game isn't jank AF with it's popularity. PUBG always was a cheap asset flip that just so happened to have a gameplay loop people liked. Helldivers has people actually rallying behind Managed Democracy(tm)

    @VGLounge@VGLoungeАй бұрын
  • Im gonna say it again about people complaining about the shield and getting over run is because its a team game your supposed to cover each other if you all split up when a big fight breaks out and no longer are working as a team then its your own fate. And yes i know thay randoms dont always tram up for stuff like that and its even harder as a duo to do that but that is the point of a team based game. Its supposed to be fun but it also makes it massively clear that it is a team based game the power fantasy of stratagems does not come from you throwing one stratagem out therr it comes from the fsct that you have 2 - 4 destroyers in low orbit to support you. But if you want to use one stratagem by yourlsef and not in combination with your team then having 1/4 of that power fantasy is all you should get. It is supposed to be fun but it also an immersive adventure to the devs vision. There are so many problem i see and know they wont change but i still respect the devs for really making clear what kinda game they want to make and we all know its not perfect.

    @benjaminyang8476@benjaminyang8476Ай бұрын
KZhead