The White Masks have taken over the Bioknox Clinic and are planning to detonate a dirty bomb. Team Rainbow must intervene and eliminate the terrorists, as well as neutralize the device.
This cinematic is the result of four months of hard work. I hope you enjoy it!
Huge thanks to these amazing guys for additional voice over work:
Musetrigger - / musetrigger
Mr. Cloud - / themistahcloud
Soundtrack:
patrickhunt.bandcamp.com/albu...
Created using the Source Filmmaker. © Valve 2019
www.sourcefilmmaker.com/
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#RainbowSixSiege #R6Community #SourceFilmmaker
I saw this on Reddit and I thought it was made by Ubisoft themselves. Great video
Ubisoft should hire you to do cinematics. Nice job!
Yes
U right
Better than their cinematics
@@dimitribale1201 eh idk. The Playbook Cinematic was dope asf tho
Ash’s movement can be kinda strange in certain sequences to me but the rest of this is golden. Especially the sound. That boot squeak.
It's addictive. I've almost put it in every single death shot.
Bro Cav at the end made me SCREAM, this was freaking amazing, TAKE MY DAMN SUB
The only qualm I had was that none of the operators were in any *real* danger and it felt immersion breaking how inaccurate and incompetent the White Masks were. It came close with the Bomber and Ash getting injured, but I was expecting her to be pued out by a team mate while the other two continued with the mission. The problem is purely the story aspect as the reason why Team Rainbow is so special and badass is because they can overcome adversity, even when put into the worst of situations, especially through the use of their gadgets. The Mute scene in particular was extremely striking and was frankly the only scene that encapsulated the wonder of Team Rainbow. The problem was that they all just kept rushing and rushing and just plot armored their way through everything instead of thinking creatively how to approach a problem. More diverse tactics and tension was all this needed to be perfect, as they all just wipe the floor with White Masks, wherein if they were this incompetent in the first place, its a wonder how they managed to slip through.
Very well executed cinematic delivery with a plot equivalent to a fps game mission on easy difficulty.
I agree with you, plot wise I fucked up pretty bad. Initially I had a bit different ideas but due to lack of resources I had to do what I could. It was in the middle of production when I realized that I don't have certain gadget models and I had to cancel such scenes as Zofia using her launcher in the lobby (instead we have Thatcher and Mute taking terrorists by surprise) and Thatcher disabling a couple of nitro cells which would've at least give certain unique aspect to this cinematic. I just couldn't cancel this thing after I've put a lot of time in it already. Perhaps I'll improve in the next one.
Isn’t that what the embassy sas did or I missed a lot about it
This is fantastic. Cinematography, sound and music are on-point! Nice one man! Were those Call of Duty death animations I saw? =P If I had to nitpick, the lack of gun recoil looks odd (like at 1:21); their arms and shoulders don't move at all with any of the shots. And you use really fine film-grain, which completely destroys the image quality when KZhead compresses it. It looks a lot better if you use a soft, larger grain (can just add a grain layer and apply Gaussian blur, etc). Aside from that, this is stellar! ;)
Almost every animation came either from Call of Duty games, Mixamo or other sources as it's the only way for me to make videos I want at the moment. I'm not good at hand animation (the only handmade animations are card reader shot and the after credits one) so I have to rely on resources I can find on the web. Recoil was something I was about to add before rendering but completely forgot. I'll definitely won't be repeating this mistake next time. And you're correct about the film grain! I should test different film grain sizes next time before uploading.
@@VladislavZharkov was the mask you used for the enemies chisel from mw remastered?
@@shadow_2-5 yup, and the body model comes from MWR as well.
fuckin amazing man, it's criminal.... CRIMINAL you don't have atleast a million subscribers yet, with the amount of time & effort you put into these... cinematic MOVIES practically lol, incredible work, especially the pre production & voice acting too, i know alota the dialog might come from the game but the voice actors make it sound like that aswell! i couldn't even tell that was musetrigger! excellent stuff.
Musetrigger tends to act has the scout or funny characters all the time, he doesn't get a chance to get this kinda rols if it weren't for people like Patrick Hunt to make him show for making content like this.
holy shit, this is so underrated
Its so well done.... 4:58 trigger discipline... actual tactics.... ITS SO WELL DONE!!!! *THIS IS THE SIEGE WE NEEDED* EDIT: EVEN THE BEGINNING PART WITH THE ASH CHARGE OPENING THE FIRST SCENE!!!! ITS ORGASMIC EVEN FROM A CINEMATIC STANDPOINT!!!! PATIRCK HUNT I CAN'T TAKE ANYMORE
Actual tactics? the operators holding the guns by the mag well, exposing their whole bodies to shoot from the corners, getting in rooms looking forwards only, tactical enough for you?
Love the little detail at 4:58 of Ash shifting her finger back to the trigger. Shows good discipline and experience.
4:49 When you were supposed to do your homework but mom caught you playing Siege instead
3:26 incredible camera work dude
Amazing job man! This is incredible. Sometimes we forget that attackers and defenders are supposed to be working together against white masks but this really nailed that teamwork. Awesome
Great video. UNFORTUNATELY they now removed suicide bombers after what... 4 years! We don't have a campaign to show this time of team work. Ubi needs to hire YOU!
WOW! This was INCREDIBLE! Once I saw one of the terrorists injured and trying to crawl away, I knew those agents were ruthless! Action packed from start to finish!
That leader really tried to 1v4 w a pistol. Ballsy
If only Ubi made cinematics like this instead of that E-sports story stuff. We never heard of the White Mask plotline again. Great work, man. Make more of these :)
Been watching you for a loooong time but this was incredible, I've clocked over 3k hours in SFM over the years... I know how difficult it can be working inside of Source but man this is BEYOND impressive. Superb work I'm so excited for whatever comes next from you man.
4:47 my heart stopped.... I would have never ever ever expected that
both in movie and ingame
Yo this shit was so amazing I dont have words to describe it. My only complaint is I dont think ash rushed hard enough...
How are videos like this not at the top of trending?! Letting your friend spend all your money or sitting in a hot tub for a challenge does not show any real creativity. This is a top tier, very high quality video. It just goes to show bad the YT algorithim is, because it should be recommending videos like this! Regardless though, I genuinely enjoyed this video and I sincerely appreciate your efforts. I REALLY want to see more videos like this in the future too :)
This man needs more views and subs this is one of the best things I ever seen, and there are some things that looked like what the military would do like that part where Ash was watching Thatcher's back while opening the door.
Caveira at the end is an amazing detail
OMG... This is absolutely awesome!!! That looks extremely professional. This could be an official cinematic from Ubisoft... Good job man!👌
all i can say is, tribute to bomber, who soon to be gone, but not forgotten..
I hate that fucker but I will sure miss that guy. They might be the only reason my accuracy increased.
Happy you're back in the swing of things. Love seeing your content.
That was so delightful to watch dude, very well done. This made my day!
The animating skills is crazy. Bruh Ubisoft hire this man rn stop playing around. 🔥💯 Awesome work here man real talk
3:19 That shot alone was sick.
6:02 was beautiful too
This, this is, seriously absolutely incredible. The amount of work that's gone into this. Phenomenal work. I cant praise this enough. Thank you for your dedication!
Wow, this is gold. I really like the sound effects, too! Well done.
This was amazing, and i want more of it. Really cool dude. But i kinda wish for better usage of the ops special powers. I mean yes ash used her breaching round at the start, mute used his jammer, and zofia her impact, but maybe she could use her concussion at the corner fight (where ash used her flashbang). And tatcher not even doing something with his gadget. But i like this attempt, and look for more. I absolutely fan you for this, not trying to play the smart guy, just sharing some thoughts. Keep it up!!
This is really good! How am I just seeing this? Nice job!
Its a crime how underrated this is
Woah, mate. Amazing work.
Seriously wish there was more stuff like this added to the game. You did a great job with this!! Would love to see more. 💪🏻
Let me tell you something, The ragdolls, The scenes, The tactics, Everything? Amazing! Keep it up, Keep up the good work!
5:25 "modern problems require modern solutions." it hits well
DAMNN! This is good
that was really really good. definitely deserves a million views.
Bloody amazing. Ubisoft would be much better if with what you’re creating than what they are. Keep up the good work!!
This is amazing great job !!
Love the sign you put in. A sneaky reference is always nice
The definition of “why a face mask if it aint aimed at it”
6:10 all I can think of is hearing that last dude's dead teammates screaming "Why didn't you clutch that?! Skill Issue!" as if the poor bastard had a choice
I'm 2 years late but this is so cool When looking at the last scene, I knew that Caveira will interrogate him haha
One Word. Underrated.
This was amazing!!! Best thing i've seen in a while. keep it up lad
YEAH. that's what we trained for!!!! C'mon, Ubi! promote him to official movie maker!!!! (ps. i'm always here for you, hunt. (no homo))
THAT WAS SO FUCKING AWESOME
This is great! Good job, love every part of it
The amount of detail is just spot on. Amazing...
Omg...just perfect
4:48 I'm disappointed that newer Siege players will never know the fear one would feel upon seeing a bomber, as they were removed from the game. That reveal when the door opened managed to capture the same level of dread you'd feel whenever you heard one coming.
well bombers are still in the game but only in situations
Its hard to believe this only took 4 months. Props on you
wow why I'm watching this a year later good job man
Absolutely stunning... Up there with the Hammer & The Scalpel 👌
Really good one... Very impressive
This is amazing. Fantastic work
That's just simply amazing !
Sees multiple armed with kevlar and tac vests men: "Well howdy there gentle sirs how may we at the cardboard box factory assist you today?.... WHOA WAIT, WHAT ARE YOU DOING? YOU'RE NOT HERE TO BUY CARDBOARD BOXES ARE YOU!!!? Ahhagurglblegurgle"
Dude this is freaking awesome
Awesome job man
This is really good!!! I suggest you tagging your game as Rainbow Six siege and even select the game category to be R6S because you REALLY deserve to be seen!! Very cool!
It honestly took me a while to realize this is not an offical video published by Ubisoft
nice animation, light, and voice acting, just perfect
Holy damn this whole thing is awesome
Magnifique travail et merci à vous pour cette vidéo qui est vraiment captivante. Wonderful work and thanks to you for this video that is really captivating.
epic work. I can only image how much time and work have gone into this. Thank god i subscribed ages ago.
Four months. Two months of me battling Valve Hammer, coming up with ideas for a location, mapping and doing various pre-production things. Then month and a half of directing the sequences, working on models and textures. And then about a week of fixing animations, attaching guns and particles and stuff like that. Rendered in two 10 hour sessions, plus 2 hours of re-rendering. And then one week of sound design, three days of music writing and about a day of preparations before release. It's a one man work, but we shouldn't forget about voice actors who provided the voices for the security guard and the 911 call. Even if these roles are small, they are crucial to the exposition.
@@VladislavZharkov Impressive. Mad respect for making it happen and staying the course.
Yooo this is all around perfect
wow this was really great also very very nice use of the dutch angle at 5:07
Fucking great, I must say. I love these siege animations, and when you begin to branch out into other games, if you ever decide to, that is, I wouldn’t mind whatsoever. Your animations are great and I don’t care how long it takes.
Man, taht was awesome!
HOLY MOLY DUDE. I KNOW I'M LATE BUT THIS IS GREAT
Such a good animation man keep it up.
I like how this was set up like a real game of T- Hunt.
well done :3
nice job bro
i saw this clip on instagram, had to search it up on youtube and give it a like. really well made!
Can you please send me a link to that Instagram clip?
Your camera work is insane
This animation deserves for more views
This man should make r6 story mode
Damn, i always wanted to see a SFM cinematic with Motion capture. I'm so curious what is your stuff to make a good contents like this. Keep continue !
This is amazing
This is fantastic!! Just a friendly tip, remember when you have them moving down hallways, the operators must be atleast and arm-length away from the wall rather than in the center. Other than that, fantastic!
Fuck, that was pretty fucking good. Good on you mate.
Goddamn this was made in SFM thats like 10 years old!
So glad this was in my recommendations.
Liked and subbed mate!
Well done mate. It looks like you've played the vegas terrorist hunt before. With map design
It’s really amazing!!!!!
10/10 this was an amazing watch
We love a good right hook from Thatcher!
damn... this looks badass!
Excellent work! I loved the way that actual tactics were used, proper timing and everything! The way you animated everyone falling over was exemplary, and the effects and sound design was epic. I can only come up with one general problem, i think you might want to work on getting your movement to feel more weighty, the operators looked a bit too glidey.
Great job.
Да как вы чёрт возьми это делаете??? :D Отличная работа!!
Holy shit! Man, Ubisoft needs to give a reward for this!
This is some next level shit it was like a movie! More of these please!
Woooww the details aaa