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0:35 How to Rig by Hand
7:05 How to Use Blender Riggify for Auto Rigging
9:00 How to Use Mixamo for Rigging in Blender
Elijah goes over 3 techniques for rigging characters in Blender 3D! Follow along with one of your own models, or grab a 3D Character Model from RenderCrate.com
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Thanks for this. Now I know I don't ever want to create a 3D character! Saved me a lot of time and sanity and crying and screaming. Thanks again.
Lol
Well the good news is you never have to do it again & have a functional animation or game ready character, that looks freakin sick… and a new therapist.
I can totally understand that, but you can use Mixamo to autorig any human-like model and then doing some key frames animation, which is still time consuming but ok
So, 1 video is enough to stop you? How pathetic
Pathetic mindset
Dude, this was one of the best tutorials I've seen. You didnt waste time and were entertaining. Thanks for breaking down rigging for me!
Was* not were
I spent 2 hours rigging just to do stupid stuff like this 10:29 am I alone?😅
Me but its 3 at night.
Dude I can literally watch one of your dev videos even if I didn't know anything you where saying, just for FUN!, super entertaining. PLEASE CONTINUE MAKING VIDEOS!!!
hello there ☺ For those struggling to apply automatic weigths, you can simply scale your character up in size (i scaled up to 14m for a character at around 2m in height). Once scaled up you can apply the automatic weight and check if the character is working in pose mode. If all is good, you can scale you character back to it's normal size. And you should be good to go ☺ have a nice and safe day whatever you are doing ☺
Can you explain me one thing ?? Why you are soo awesome??
Tysm, i've been searching why for sooooo long
This is a semester in college worth of information in a video, I have a degree and used Autodesk Maya for it, literally a whole semester woulda been rigging a character like this manually lmao SOLID video, and you're hilarious
I knew most of these things already but it took me months figuring out all of that on my own, this video is gold!
This is without question one of the best tutorials for Blender I've ever seen !! Straight to the point, easy to understand and so entertaining :D
on god
One of the best tutorials I've ever seen, it tells everything and also tells you how to fix problems you might find while process
This tutorial is great! It's transparent and relatable. Really shows that even experienced users also go through something beginners are scratching their heads to understand.
id like to speak to your boss
Short, to the point, entertaining, and provides context and walkthrough. You just saved me literal hours of my life. Thank you!
This video is just great .. clear cut. Thanks .😊
Probably the best tutorial presented in the most efficient and fun way possible. extremely thankful and absolutely Loved it. keep the good work.
No joke this tutorial was the most helpful and a genuinely great video overall. It was entertaining and easy to follow, thanks man!
Awesome tutorial, you took the fear out of rigging, thank you for sharing skills that are at the top of creating. It is appreciated.
no way this is the best tutorial I've watched and its this quick, clean, and also so funny 😭😭😭😭
Tried to gather all the information shown in the video last year, but wasn't able to do so, great video! Simple and informative.
Thanks for the quick and dirty. I'm transitioning from Maya and I'm surprised how Blender doesn't really concern itself with joint orientation, rotation order, or spline IKs for the torso.
I though people were exaggerating when they said you were "entertaining" but they weren't! This tutorial was insightful AND surprisingly fun to watch!
I just spent 3 hours rigging a model and then I found this video. You are a godsend
Dang I thought I would never figure out why some parts of the mesh doesn't stick to the model, but here you are. Amazing Tutorial!!!
I really like that toturial. He is telling fast and neat also he added some memes to keep us interested. This guy is something.
That clean up mesh and merge by distance helped so much getting my rig to work. I must have been at it for a good 3 HRS till i found your video thanks so much!
This was one of the best tutorials ever! Thank u!
Finally, a good rigging tutorial that doesn't bore me to death in the first 5 minutes!
Simply entertaining! This is how learning ought to be!
the general lee drifting scene is rad
Very good video.. clean and to the point . Thumbs up. Will give this a go . Thank you
I've been looking for a video like this. I have been searching for a video that just details how to rig a character in blender. Now I need to find one for facial rigging.
i came here to learn how to use rigify for movement and how to create animations, and my god how overwhelming lmao. i learned so much in like 30 seconds. this is going to take a while.
Just tried out rigging and this tutorial definitely helped to make it possible for me even though i havent touch blender for the better part of a year lol
gave all the info i needed in 10 mins, appreciate it! only issue was the knees twistin, I had an extra set of bones above my upper legs and setting my chain to 3 on my shins fixed all my issues.
I miss the Saturday morning tutorials. i loved to make my own version of the tutorials.
all of your tutorials are freaking sick and pretty easy to follow .. Thanks a bunch
That was so awesme dude. Super helpful, thank yoU!
this is the best tutorial about rigging a character I ever watched ✨
So what are the widgets around a model in the latter two methods, and do they offer anything that the first method would want them for?
I picked up Blender at 2.9 and while I had used many 3d projects, I had never done any organic animations. The rigging thing really threw me and I must say thank you for taking the headache out of it.
You helped me alot. im doing an animation for my mothers day. dumb idea but it was the only thing i was good at. THANK YOU
just had to remind my self how to blender for a class and this was very helpful almost brought a tear to my eye
Wow that mixamo is easy mode. Thanks so much for this tutorial.
bro....tf most insane tutorial i have ever seen
Hey ! Really good tutorial but why searching the bone at 4:40 ? We can just select the rig, then the mesh and go to weight painting. Then we can select the bone with shift + click
can you go over a video doing like the animation workflow? From how to turn on floor contact or collision to some walk cycle and stuff. basically a breakdown of a small part of an animation.
When I used the rigify technique, mine generated a much larger rig than the human size. When I scaled it down and tried to move an arm, it just highlights the entire body.
Thank you so much this was very helpful
Great content+ humor😂👏Loved it.
Cool man, thanks for making this video. 🙏😁🔥
My good lad, youve taught me something amazing!! THANK YOU SO MUCH!!!!
I learned, I laughed and I loved it!
Bro thank you so much because thanks to this tutorial I was able to rig my mind flayer
Awesome tutorial! thank you for so much good info!
the best tutorial for rigging! so much in one video tysm
brilliant tutorial...thanks Uploader.... also had tons of humour so overall, very engaging...
Thank you man, really saved me with that video!!
Best tutorial I've watched
thank you so much for this tutorial!
I can’t stop laughing 😂while learning this 😂 you’re amazing 😂😂❤️
I clicked on this tutorial bc I hope it explained how to use the animation feature, but even so, it's a very useful tutorial
Excellent tutorial my man
very gud tutorial keep up the good work
This is the best guide ive ever seen
Thanks man helped a lot!
Stupid guy
Very useful Thanks
Dude you are pro, Life saver 🐧
best in youtube . you are amazing . now i m a fan of you .
does the animating thing also work with animals?
when making the rig, do you parent the rig to the model or the armature?
I too would like to know this, I really wish they showed more of the interface during the tutorial so that we could see what was selected
hey@@chess9696, i would like to say ive inproved a lot in modeling and rigging from then, im thinking of making a more detailed tutorial if you are interested?
Thank you! The video's amazing!
This was educational and entertaining
its the memes and internalized thought for me
omg thanks!
Bro that sound killed me 9:55 😂😂😂😂😂😂
Some already rigged 3D models don't work when generating a riggify rig, so in that case you'd probably want to delete the entire rig and use the humanoid rig to match it with your model, or edit the current rig to be a working rig that riggify can generate from.
Thank you, where is the best place to download a 2D model sorry i am new to this?
Sorry just saw the link x
Hey, I am new to this, what is the site that you downloaded your character from
good job....time saving video
I think the best part of the video was the ending😂
wow.. that was the funnyest teaching video ive ever seen.. if only school was like your video
Brother kindly help with some tutorials on Workout animation creation using Blender
nice tutorial, i love this part 8:45 😂😂
I'm running into an issue where I paint a part blue yet it's still reacting to me posing a bone. I made it blue for every bone and it still doesn't work. How do I fix this? I tried selecting every vert before weight painting, after weight painting and still no change
I may or may not be 6 months late but personally I think you should figure this out yourself. The weight should be all the way to zero, and your radius should also be big enough to make a noticeable difference. But I get what you're saying because I had the same problem today. I just selected the edges and made them a different object. That way they aren't affected by the bones. But if it's a moving part God help you
Belly laughs! Thank you!
Earned a sub!
The model at the end of the video: "Everybody say iiiiinverse" - "IIIIINVERSE" "Everybody say kinomaaatic" - "KINOMAAAATIC"
Great video
Me: cant figure out the last two options Also me: fine. Ill do it myself.
Please upload more video on Rig
8:23 thankyou!
Damn right that intro was accurate 😅
hey man! thanks for the tutorial. I'm having a little problem with the orientation of the bones when mirror extruding them for legs and arms (i'm a beginner). They're being created not align with the front but kinda diagonal. Can you help me?
How do I subsidied or what ever it called
thanks dude
I have made my bones, connected them all. But when I try to connect my body to my bones it doesn’t come up with anything to do with weights It just shows Object Object (Keep Transform) Vertex Vertex (Triangle)
hello there ☺ For those struggling to apply automatic weigths, you can simply scale your character up in size (i scaled up to 14m for a character at around 2m in height). Once scaled up you can apply the automatic weight and check if the character is working in pose mode. If all is good, you can scale you character back to it's normal size. And you should be good to go ☺ have a nice and safe day whatever you are doing ☺
Awesome🎉
how are you getting that clean of a inverse kinematics it all ways has my right arms broken when I apply it to my armatures?? I do the same armature as you.
great tut
bro can u please show us how to animate this rig
Great tutorial! The Mixamo add on generates an error message.
ive been interested in stuff like this not sure if i want to do animation or videogame development this is a great video though
You better become a game dev cuz Blender isn't for beginners. And I learned that the hard way 😭
Question: i have a custom model made of various disjointed 3d shapes for each body part and some fingers are deforming even when the weight paint is uniform throughout the entire segment. what could be happening?