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I've created a sequel to this video - "Why Satisfactory Is So Addictive". Here's the link: kzhead.info/sun/g7qYp9CNa5aooYU/bejne.html
@LycheeGameLabs4 жыл бұрын
#TeamFactorio
@threemountainsgaming75603 жыл бұрын
Love to see a true sequel... especially now that Factorio 1.0 is out (I'm not sure why I'm even on KZhead as my own 1.0-release-noodle-marathon hasn't launched a rocket yet...)
@infinitedraw3 жыл бұрын
@@infinitedraw Indeed. I had played a lot of Factorio when I ran into Satisfactory, and although it’s still less advanced than Factorio the actual 3D world opens a new world of possibilities. Already played 130 hours and really enjoying myself.
@r.c87563 жыл бұрын
#TeamFactorio because imagine using satisfactory with it’s 3D building and disorganization smh
@hongseng36703 жыл бұрын
Gears aren't used in green circuit production 4:00 small error in the illustration, but great video overall!
@teaser60893 жыл бұрын
well, I played Factorio only twice.... 500 hours for the first time and 700 hours for second time....
@svrcinamarek5 жыл бұрын
so, 5,860 hours in total
@blabla-rg7ky4 жыл бұрын
Marek Švrčina Rookie numbers my boy
@lifelesshawk57254 жыл бұрын
I was wondering how Patch Quest was only playing for 6 hours... Divide by 100 rule?
@SkyWave324 жыл бұрын
me too.. ~3200 hours before it was on steam and then another I recently hit 3200 again.. I'm at 3240 now since it became available on steam :)
@hvanmegen4 жыл бұрын
Lies!
@VlidOnTheLead3 жыл бұрын
"These trees have to go, they stand in the way of PROGRESS!" "But sir, they help us contain our pollu..." *"P R O G R E S S !"*
@pietrotettamanti72394 жыл бұрын
YES, like SJW Progress... or cancer progress. Progress is just an empty word, and i can't hold my belly from idiots throughout history who havent though it through. Same With "Greater Good" and all other shill figures of social engineered speech.
@DeepInsideZettaiRyouiki4 жыл бұрын
@@DeepInsideZettaiRyouiki you ok m8?
@SebisMusik4 жыл бұрын
That pretty much sums up the humanity today.
@HigherEnlightment4 жыл бұрын
How ba-a-a-ad can I be? I'm just building the e-co-nomy!
@scooterparsons53494 жыл бұрын
@@DeepInsideZettaiRyouiki that moment when you bring in politics and shit into a video about factorio Good job
@shtuffs4 жыл бұрын
''I've been playing for 6 hours straight'' Those are rookie numbers.
@kasperknudsen31684 жыл бұрын
6 hours lol
@1996Pinocchio4 жыл бұрын
😂😂😂
@-Asmae_4 жыл бұрын
Pff My best marathon was my attempt to get the 8 hour achievment. Failed hard the first time,(because I overshot the time window) and wanted to try it again, but thinking got difficult after 10-11 hours. So I fell asleep face down on my hardwood floor and woke up with a stiff neck. 10/10 would attempt again. I haven't gotten the achievement to this day.
@theblackbaron41194 жыл бұрын
It's literally his first play session :P
@GomesNia4 жыл бұрын
@@GomesNia Weakness disgusts me ;P
@theblackbaron41194 жыл бұрын
Me before playing game: Oh this looks cool Me after playing game: *WE NEED MORE IRON PLATES GODDAMMIT*
@IvailoStoychev4 жыл бұрын
There are never enough iron plates xD
@SpfishyKilljoy4 жыл бұрын
@@SpfishyKilljoy till there are enough iron plates... then there aren't enough copper plates.
@mypronounismaster44504 жыл бұрын
@@mypronounismaster4450 exactly 😂😂
@SpfishyKilljoy4 жыл бұрын
What about power you usually don't have enough
@theo38884 жыл бұрын
@@theo3888 Atomic Power thats what
@memezis60064 жыл бұрын
We once hosted a private server in for our department (we were working as a helpdesk in a giant laboratory and had a ton of freetime between tasks) and built a factory together. That was one of the funniest times i ever had. We all started together as a 5 man team: I was responsible for expansion and defense, two where responsible for energy and raw materials and two others where responsible for the manufacturing. I miss those times.
@Obsidianen5 жыл бұрын
how do u miss those times if factorio is only 2 or 3 yrs old and i doubt u started playing it the first year
@hueranium16735 жыл бұрын
@@hueranium1673 I did in fact play since the beta, and cant i miss the times of around two years ago? Since then i stopped working there and found a better payed job, but i still miss my coworkers from there xD
@Obsidianen5 жыл бұрын
yea i dont get why people think that because something was more recent, that it cant be missed
@plumbob1095 жыл бұрын
@@hueranium1673 Damit i already miss the gaming sessions with my friends and our last one was just two months ago
@justus_61225 жыл бұрын
@@hueranium1673 It's been available to the public since 2014.
@lauritzt5 жыл бұрын
That's why its called Cracktorio, its even more addictive than crack, im sure
@petrarabl65295 жыл бұрын
I don't find factorio addicting at all. I don't find crack addictive either
@kunferna15284 жыл бұрын
Some random dude in the street: Drugs can ruin your life man Me who have been playing factorio for 6 weeks and haven't seen the sunlight: You think?
@itsnotpaul85482 жыл бұрын
i think he might be a biter
@theheadpriest2 жыл бұрын
6am monday - this is interesting, but whats the fascination? 6am tuesday - omg i want to sleep but JUST ONE MORE ASSEMBLER
@TheNoodlyAppendage5 жыл бұрын
"just one more"
@apptreeline5 жыл бұрын
Just ONE mORe
@owenk77695 жыл бұрын
*J U S T O N E M O R*
@thorsito4 жыл бұрын
@Deffy he said,as the last human on earth being kept alive by the autonomous AI,that he builted without noticing,grateful for his master while sending Von Neumann machines in all the universe and beyond
@ruby_2404 жыл бұрын
"Just one more"
@maxter44424 жыл бұрын
Factorio also respects the player, no baby handling or restricting the player. Factorio also never wastes the players time. If anything is getting annoying or boring you can automate it and expand. This game has the absolute best core gameplay loop ive ever experienced. It has taken me about 192 hours of self learning stuff, but ive finally reached the endgame and launched a rockets. ive restarted many many many many many times, just know that restarting is not giving up, or meaning your time is wasted as you always learn something, every time i start over, ive learned a bit more, know how to do stuff a bit better, getting stuff done faster.
@RMJ19845 жыл бұрын
nice, my first playthrough i launched a rocket in like 45 hours. but my base was a mess, i had stuff ALL over the place. my second time through i had a really really organized factory with a main buss and some tips i found online and some layouts for specific things to make my playthrough a little more organized. ironcially enough, my second playthrough took me 70 hours XD. but that's cuz i went big. my next playthrough i plan on making node bases that make specific things and bring it back to a central base.
@alenfishman93655 жыл бұрын
@@alenfishman9365 Nice, that is impressive. Ive always been a slow learner. But better slow than never, i guess :P
@RMJ19845 жыл бұрын
@@RMJ1984 thanks, i work for an electrical contractor as a designer/eng. so i have a bit of a mind for it. my friends are like "why do you come home and play a game that's like work!?" but they don't understand. but yea, games like this are just the best. you should for sure look into some mega base designs and try to create your own version of it. beating the game is one thing, but beating it with style is another.
@alenfishman93655 жыл бұрын
@@alenfishman9365 it's as if you can't have fun at work
@satibel5 жыл бұрын
Not including deathworld biters. Fucking hate them
@dannadx38405 жыл бұрын
it's so addictive that even reading comments about it is addictive
@monopatilog4 жыл бұрын
Yes
@sevcandincel4 жыл бұрын
Yes
@rovstam79893 жыл бұрын
Yes
@ebenen363 жыл бұрын
The new drug
@wowowowow12 жыл бұрын
And the best one
@MiguelAngel-fw4sk2 жыл бұрын
Factorio is made by two Czech developers, I have seen video blog with them. The one who came with this idea was first trying to make technical mods for... Minecraft. :)
@Taaz25 жыл бұрын
Do you have a link, I want to see this
@jacob85655 жыл бұрын
@@jacob8565 You can find in youtube but its in czech language
@MrWnw5 жыл бұрын
@@jacob8565 It's very true, their first inspiration was the automation mod for Minecraft, then it became a thing of its own, and since he wasn't a dev at all, he didn't actually know how to make a game. Fast forward several years, and here we are, with a 2.5D amazing game that is still evolving. For the next step, keep your eye on Satisfactory which is currently in early access. The gameplay is a shameless homage to Factorio, but in beautifully rendered full 3D. I'm enjoying it very much, even though it isn't nearly complete, or as fully developed as Factorio.
@Jethu2625 жыл бұрын
@@Jethu262 I've been playing satisfactory, but I've reached the end of what's available quite quickly, so I'll be leaving it alone for a while, while they develop new stuff.
@satibel5 жыл бұрын
Based
@Jesus_Offical Жыл бұрын
I remember how I stumbled across Factorio the first time. I had been playing Fortresscraft Evolved and going to watch a streamer on Twitch to get some tips. When the streamer was describing what Fortresscraft Evolved was at the beginning of the stream he described it as "Minecraft plus Factorio". My first thought was "So, Fortresscraft Evolved minus Minecraft equals Factorio? That sounds even better." and immediately googled Factorio, went to their website, loved what I saw, and bought it.
As someone who has a few hundred ours in this game, I want to add another factor of the game. It's the long-term playability. Maybe you do two or three runs with the rocket as your goal.. but sooner or less you set yourself a bigger goal, like a set number of science packs per minute or a fully train based factory. Sooner or later you start planning your factory on the paper, making it 100 percent efficient and beautiful. You want to make everything bigger and bigger and bigger. In the factorio subreddit we say "the factory must grow" Also the concept of bottlenecks in this game prevent you from stopping. No matter what you produce, the production is limited by at least one factor, like belt througput, Ressource Input, Slowenien assembling machines or whatever . You notice this bottleneck and fix it, just to find another bottleneck. Then you need new iron refinery, therefor new train, therefore more fuel, more oil, it has no end and it keeps you playing.. Another point is the satisfaction the factory gives you. When you plan a production and you see it all working with the outgoing belts being 100 percent occupied by items, that's so satisfying.
@maxmaeffert205 жыл бұрын
To lengthen play time, try to earn achievements. Some of those take up alot of time. Iron production, the horror, the HORROR. Help me, HELP ME, MORE IRON, IRON, IRON FUCKING MORE IRON PRODUCTION. Excuse me, a bit of PTSD from playing factorio. The factory is never 100%efficient, but you can get close, then closer, then closer, 99.9% efficient, just gotta ... the iron is down again
@helpmepls71544 жыл бұрын
Praise the expansion
@bigmaxmer49022 жыл бұрын
You're so right, there are natural problems that arise with almost any expansion on your base. one upgrade leads to more work, which leads to more work. which leads to more work Its perfect.
@ajbaker1213 Жыл бұрын
I love this game, the only problem is how fast time goes while playing.
@why68605 жыл бұрын
if i start playing friday evening at 8, it is no problem to take a break or stop playing at 10 ... ... on saturday ... ... or was it on sunday ? and why should that be a problem if you had fun ? :-)
@Anson_AKB5 жыл бұрын
Yeah you start playing one evening after work and two minutes in you're married for six years with kids ;)
@theblackbaron41195 жыл бұрын
@@theblackbaron4119 ...and you're STILL trying to compress all your conveyors properly.
@TPixelAdventures2 жыл бұрын
yes, its impossible to play "just for an hour" it ends up way longer
@PawelHerok Жыл бұрын
time?
@Leverquin Жыл бұрын
“Find your first drill” The one that ran out of iron ore to mine around 50 hours ago?
@xiloscient33353 жыл бұрын
I'm gonna get on, I have a plan, I'm gonna go do this thing for my factory. 6 hours later, done lots of things EXCEPT for that one thing I planned for.
@1un4cy5 жыл бұрын
Same thing here XD
@Xavier-ev3tw4 жыл бұрын
Relatable
@JTS-Games3 жыл бұрын
I have 4500hrs registered for Factorio on my Steam account, and still isn't bored or tired of the game. (Yes, at least 2000hrs is just idling and having the game loaded up, but not actually playing it, but still...) This game is amazing, not just because of how it stimulates your inner builder, designer and engineer skills, but it also has logical machines that can be programmed - meaning you can create games within the game, or music - and even video. It's pretty close to a perfect little gem of a game.
@LateralTwitlerLT5 жыл бұрын
And it isn't even technically at v1.0 yet. When you include mods, the potential and variability just skyrockets almost superexponentially, it rises so fast.
@Daekar5 жыл бұрын
also, mods. Playing with bobs/angels for the first time made me feel like when i was an absolute noob. Thinking about layouts for compact and ellegant production blocks or general base layout. Only difference is i legit can't play them when i have less than 90% brain power. Impossible to actually come up with anything and i'd just quit after 10 minutes.
@martinxXsuto5 жыл бұрын
@@martinxXsuto Look at this guy: he's created a 3D-engine inside Factorio kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html
@LateralTwitlerLT5 жыл бұрын
when you think you're smart because you master and also enjoy playing Factorio, but then you see some guy has used the logical machines to create a 3D-engine with analog video image AND the engine has raycasting implemented back to feeling quite average once more, I guess -_- :D kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html
@LateralTwitlerLT5 жыл бұрын
I have a big plan get 1mil iron plates i hope that that will be enough faunas dont even think about it
@Xavier-ev3tw4 жыл бұрын
"16.4 hrs last two weeks / 2,189.9 hrs on record" Yeah, I might have a problem.
@joeyflubbermuffin72275 жыл бұрын
16.4 hours should be in the last 3 days, I think you are neglecting your factory
@nolimit32815 жыл бұрын
No Limit *the factory must grow*
@aradia97264 жыл бұрын
Had 160 hrs in the last two weeks and 1300 hrs on record and I only play it since one year. You don't have a problem. Me neither
@tobias89514 жыл бұрын
How are you?
@matsimoto35414 жыл бұрын
16.4 hours should be in the first day tbh
@Xavier-ev3tw4 жыл бұрын
Great video! over 1,000 hours on factorio and you hit the nail on the head with this video.
@replacehumans5 жыл бұрын
Thanks FSS
@LycheeGameLabs5 жыл бұрын
impressive. this must've taken a long time. you can tell by the old textures. also both in Minecraft and LEGO you can technically make functional things. i saw a LEGO paper plane assembler that just takes a stack of paper and turns them into planes. and in Minecraft you also got automation thanks to mods (or even vanilla)
@proxy10355 жыл бұрын
You can pretty much automate any renewable resource in vanilla Minecraft. The hardcore technical players also build huge quarries that automatically pulls out blocks from the earth all the way down to bedrock, transport them to a TNT blast chamber, blow the blocks up, collect the items and transport them via water streams to an auto-sorting storage system. All in vanilla Minecraft and there is no such thing as a “quarry block” in vanilla.
@Crimtane25 жыл бұрын
@@Crimtane2 I just go to level 2 or 3 and place a ton of hoppers that lead to one massive sortage/storage room and use blasting charges
@DSiren5 жыл бұрын
you can totally build an automated "factory" in minecraft if you want to, and thats amazong but it isn't to beat the game. the difference in factorio is that automation isn't a side quest or a sandbox thing, it's the point
@daltonbedore83964 жыл бұрын
Great points. I also saw someone who built a functional computer with actual memory, and programs that it could run. It was INCREDIBLE.
@AndrewFurmanczyk864 жыл бұрын
@@AndrewFurmanczyk86 I think you might love this kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html :)
4 жыл бұрын
Hi, my name is Scott, and I too have a factorio addiction
@4wdguydrivesby3 жыл бұрын
The 8 minutes and 20 seconds I've spent watching this video could've and would've been better used E X P A N D I N G
@TheContinuation3 жыл бұрын
This is the most concise explanation of Factorio I have ever seen. And furthermore, it is a thoroughly enjoyable video as well. The Factorio "bug" is indeed real and *highly* addictive... Good job mate.
@juletid995 жыл бұрын
*clears throat* A game wherein you have small goals that are all connected to one ultimate goal wherin you cease to be overwhelmed by the ultimate goal because of how understandable and reasonable the smaller goals are, only to realize after your twelfth hour you are accidently more than halfway to that goal which you thought you'd give up on for some memes about an hour and a half in.
@DSiren5 жыл бұрын
well damn time to start over again cus my base layout sucks
@kamillatocha5 жыл бұрын
When I first got the game, I accidentally played almost 10 hours before realizing that sleep is needed for my eyes to keep working.
@americankid77823 жыл бұрын
The thing that stands out to me the most was when you mentioned you can trace your factory all the way back to the first drill you put down. I don't think I've ever played a building game where the early-game tools aren't immediately rendered obsolete, so it's never even occurred to me how satisfying it must be to play a game where everything you do will continue to matter well into the endgame.
@CorruptPianist3 жыл бұрын
They don't really. There's exponential growth in factorio, so the stuff you place at the beginning doesn't matter. It's just that you have infinite space, and almost unlimited resources, so digging up an older bit of the factory is simply an inefficient use of time.
@DrDrao2 жыл бұрын
*First time seeing the game at Steam*: This looks interesting 3AM: Wtf i still have my assignment to finish. I have 269 hrs of playtime in the game already
@Adobongmanokie5 жыл бұрын
How many now?
@photonic0834 жыл бұрын
Factorio is literally the encapsulation of everything i love about being an engineer
@jetaddict4204 жыл бұрын
I absolutely agree! Sierra's old city builders (Caesar, Zues, Cleopatra, etc) have a very similar mechanism, also used in the "ANNO" series.
@rose276305 жыл бұрын
"And then, I saw the time" Everyone related to that :D
@matteomietton67863 жыл бұрын
i often fail to explain factorio to my friends, this video will be an invaluable resource
@raezad5 жыл бұрын
that is the innate urge most engineers followed when deciding what to do with their life very well done video
@TheyCalledMeT5 жыл бұрын
Also has quite a mechanic of resource management, since some things are finite in their availability. So then there's the process of bringing everything needed to the production lines. Also circuits, for things like idling parts of the factory to focus production elsewhere or to balance production when it comes to stuff like petroleum processing. There's more depth when getting into those things.
@pauljs754 жыл бұрын
Your brain wants to complete a task before it starts another. This is why a song is so hard to get out of your head without listening to it. But Factorio is made in a way where it’s one long task so your brain wants to keep going until you launch the rocket or beyond.
@Relaxingtitan3 жыл бұрын
This is so addictive that even the Gaming addiction prevention center gets also addicted to it
@4SeasonProducer3 жыл бұрын
4:37, ol Eddie Wally. I remember being obsessed with this meme when I was in high school.
@JCTBomb3 жыл бұрын
Wow, I can't believe this video has passed 100k views! I'd never really thought one of my videos would be so well received. If you liked this video, you might also enjoy my recent video on Oxygen Not Included: kzhead.info/sun/g91-qNuJbWutq68/bejne.html
@LycheeGameLabs5 жыл бұрын
@@Nick-jf7ku why so salty? this video was great
@jeroencuypers27035 жыл бұрын
Well duh it has Factorio AND game design in its title. Ps. I’m Number 1.389
@raphaelvidmar33664 жыл бұрын
Hello! I'm new and just subbed! I really like your content. I like the more mellow, less "in your face", less sensationalistic approach you have. I look forward to seeing more! :)
@CybershamanX4 жыл бұрын
I was wondering if you could give the name of the song that is playing in the background at 6:10. It's so relaxing. Great video by the way.
@thomle49894 жыл бұрын
All the music is from the Factorio OST
@LycheeGameLabs4 жыл бұрын
Factorio, Gregtech:New Horizons on Minecraft, and Fortresscraft:Evolved - such deadly delicious poison to drip into my veins.
@SpaceEnthusiastRich4 жыл бұрын
Great production on the video. I'm surprised you don't have more subs keep up the great game design videos!
@alexandersierputowski44575 жыл бұрын
Thanks Alexander
@LycheeGameLabs5 жыл бұрын
3:10 Even software engineers have these tradeoffs: Smallest solution vs speediest solution vs most modular solution vs simplest solution
@celestesimulator65393 жыл бұрын
Subbed, I am amazed with your analysis on games, keep it going on good games!
@adamjedrzejczyk28515 жыл бұрын
Thanks Adam, welcome to the channel
@LycheeGameLabs5 жыл бұрын
I think one of the most satisfying parts about playing Factorio is when there is some item that takes a really long time to make, and crafting one feels like a minor achievement, but then you automate it and there are chests and conveyor belts filled with the stuff. Basically, it makes something seem extremely valuable and then gives you a lot of it - plus the feeling that your skills and hard work made you achieve that. Then it does that again. And again. And again. And 1,826 hours have passed and AGAIN
@commenturthegreat29154 жыл бұрын
My record is 15 hours without me knowing it. Stared playing at the evening and realized that it was the next day and I haven't slept at all. That was kind of spooky. O.o
@T12J74 жыл бұрын
This game should be on the controled substance list so addictive.
@jempee7315 жыл бұрын
This 8:20 minutes was the best 8:20 minutes I've ever spent on KZhead .Great video and I'm also subscribing🙂
@xxvelocity_04395 жыл бұрын
Wow thanks Nathan! Stay tuned for more videos
@LycheeGameLabs5 жыл бұрын
This is a marvellous analysis video in the same style as Nerdwriter1 and Lessons from the Screenplay. Great speaking voice, logical thoughts and conclusion. Well done and congrats on the near 200k views. Subscribed +1
@marty345344 жыл бұрын
374 hours in game so far. Still not built megabase yet. Madness!
@andysim2325 жыл бұрын
steam recently showed me "376 hours last two weeks" ... do the math :-)
@Anson_AKB5 жыл бұрын
@@Anson_AKB wow i only spend like 15 hours per week, mostly weekends
@adrianatgaming86405 жыл бұрын
@@Anson_AKB 336
@kiikrosperk35125 жыл бұрын
You do realize there are only 168 hours in a week right?@@Anson_AKB
@tomalard25645 жыл бұрын
@@tomalard2564 and steam told me otherwise ... thats why i said "do the math" 🤓 ... yesterday i was even shown 550+ for last two weeks when i never restarted a game to have it available as background or to have easy access if i wanted to test an idea (most of the time afk)
@Anson_AKB5 жыл бұрын
3:51 you drew a line from iron gear wheels to electronic circuits, you shouldn't have.
@asailijhijr5 жыл бұрын
correct
@DSiren5 жыл бұрын
The factory grows!
@Farothaer5 жыл бұрын
You don't build a spaceship, you launch a satellite so that people know where to rescue you
@lauriethefish24705 жыл бұрын
Ah - yeah that's true
@LycheeGameLabs5 жыл бұрын
For the space ship, I recommend the SpaceX mod, wich makes the vanilla game seem so easy. Then, you can turn on marathon, death world, set low ores, and sink into that game forever ! Ok, ciao, sorry I don't have more time to chat, I need to go back to my factory, I'm in lack of copper ... :-)
@astree2145 жыл бұрын
actually tou do build a spaceship. you just need to put car inside the rocket instead of satelite and board it to leave the planet.
@Acid_Burn95 жыл бұрын
@@Acid_Burn9 XDDDD
@lauriethefish24705 жыл бұрын
And then you send one every second, because why not.
@Mocsk4 жыл бұрын
There are infinite to-do lists, you ALWAYS have something to do, to improve, expand, to fight and once you've done all that you realize you need more automation, more resources, more raw materials, so make all that, automate all that and build MORE AND MORE. Then you build rails, stations, robots just to realize you can automate all that as well and it's an never ending cycle. And if you're crazily genius you can do some serious stuff with logistics, circuits, robots, signals etc. A true 10/10 game!
@Good_Username3 жыл бұрын
Another "Oh shit, its dawn again" series...
@lxy07095 жыл бұрын
Story of my Factorio addiction.
@theblackbaron41195 жыл бұрын
You actually can store steam as a liquid with tanks connected to the steam engines with pipes, to provide a secondary source of power if anything happens to the coal supply
@Oryxification3 жыл бұрын
This is the only game that makes you want to do stuff yourself instead of downloading blueprints , for example I'm a noob to this game , I was tired of placing coal inside my furnaces to smelt iron , so I made a blueprint that fully automates iron/copper , even furnaces will get filled up with coal easily , I felt successful when I made this blueprint since it was my first ever blueprint
@LordTrashcanRulez4 жыл бұрын
I really like your point about the Lego/Minecraft castle. As I have built a massive Minecraft castle recently and slightly more recently I've rediscovered Factorio and played 70 hours in 2 weeks. I think your distinction is spot-on. Everything you do in Factorio provides input towards an overarching goal. One of my other main design takeaways from Factorio is the numerical meaning of all of these pieces. It feels that everything you build contributes to the existence of a bottleneck. Then that bottleneck must be fixed by building something else, and building that thing has now caused another bottleneck, this cycle repeats forever. The input/output ratios responsible for this couldn't have been an accident, I suspect a significant amount of fine-tuning was done to ensure that there is always a point in the factory that is under-served. This game is a masterclass in balance.
@Hobby_Technology Жыл бұрын
the cries for help from your organs pleading for salvation is soon replaced by 'the factory must grow'
@jaytim_ Жыл бұрын
A perspective that may interest you: as a programmer, I didn't even pick up Minecraft because it simply made me want to play around in Blender. With Factorio, I had to actually learn the idiosyncrasies of the spatial puzzles before getting to that point. Now I'm at the point where the next thing to do is to write a program to automatically create blueprints for speedruns essentially (I'm
@sethryclaus5 жыл бұрын
The belt mechanic plays a significant role. Laying out the belts in the correct way and then observing the flow is highly addictive. Kinda reminds me Transport Tycoon, where you can spend literally hours watching just the buzz of your train traffic.
@CZpersi Жыл бұрын
I have always been looking for a complex management game and after giving up after many games this finaly hit the damn spot. It's a simple but addictive formula... Efficiency. I'm constantly chalangeging my own creativity and the game rewards it by providing the tools to make it possible with logical solutions and limitations. When you discover a new solution it pulls you in even more. 10/10 for those who love obsessing over puzzle/strategy/management games.
@sidneyd.b.43863 жыл бұрын
I like Mindustry, is good to produce everything far from center with some basic wall because enemies don't focuses there
@afoxwithahat78464 жыл бұрын
i got 35 hours of playtime during the first three days after i bought factorio. addictiveness 10/10 can confirm
@jemand7715 жыл бұрын
6:10 it reminds of Minecraft because the main dev's inspiration was Minecraft with industrial mods back in 2011. Stuff like BuildCraft, IC2 e t c. Good times, loved it myself
@ik2254 Жыл бұрын
This is the most addictive game I’ve ever played. I played a day and a half straight without synthetics. A first for me. I think the sound design is also a subconscious factor. If the music was the least intrusive or boring you would be annoyed and pulled out of the building trance. Thanks for pointing out exactly why I couldn’t go to sleep!
@matthewforsee50924 жыл бұрын
Dude, this video is amazing and your channel seems so cool ! I'm sad I never saw your content before
@InsideBSIProd5 жыл бұрын
Haha, thanks! More videos coming soon
@LycheeGameLabs5 жыл бұрын
Can't wait to see that. I wish you the best !
@InsideBSIProd5 жыл бұрын
Factorio is honestly one of, if not THE MOST well designed computer game I have ever played. it is so brilliant and so clever. Not to mention the support for mods which makes it possible to customize the game into whichever aspect of the game you like most. I now recommend factorio to everyone I meet.
@skullkrusher44184 жыл бұрын
Seems like my "addiction" in Cities Skylines, I want to have a really big city, but of course this city needs to have a nice looking, hight tourism and leisure, but at the same time a strong economy based in local products and exports of raw materials. I want to have all, make it better, placed better and very efficient. Of course I know what Factorio and "CS" are pretty different games in mechanics but they have "make even better" goal. Just an opinion... Sorry for my bad english
@larzifinite69955 жыл бұрын
And, of course, tons of metro trains and trams connecting *everything* . =3
@christianknuchel4 жыл бұрын
@ 0:33 "an then I looked at the time" Every Factorio player does this. Even after 5200 active hours of the game (my factories do not sit idling, you can always moar/faster/better something) I still get that feeling. Bonus points for hoe you use the game music. @4:13: error the goal of Factorio is to stop playing, You don't leave with that first rocket unless you do some VERY obscure and not obvious things that were put in the game as an easter egg. Many players feel that the first launch is only the mid game, you didn't even touch the impact that later systems (like rails and circuits) have on the game. then there's a scale shift. to REALLY get an idea of these kinds of play you should watch Xterminator or KathrineofSky, Then there's ColonelWill and MojoD on Twitch.
@DaemosDaen4 жыл бұрын
Great video, loved it. High quality analysis of a great game. Keep up the good work man, you deserve every view and subscriber!
@toddground5 жыл бұрын
I’m working on a game that (hopefully) addresses the “it doesn’t do anything” problem when it comes to NPC interaction. Good video, gave me some things to think about.
@johnpenguin91885 жыл бұрын
One of the new purposes of the fish is to make something you can't automate, used in the spidertron to reduce people making thousands
@hoomanp37663 жыл бұрын
6:20 that doesn't diminish the minecraft/lego creation though, it doesn't NEED a function because the creation itself is enough, theres also the freedom to design something thats purely form > function or function > form (realistic looking castle or fantasy without regard for realistic design considerations) whereas with something like factorio you feel pressured to design only the most efficient assembly with little room for creativity, so the idea is to build more and more efficient and streamlined factories and assembly lines, slowly improving efficiency margin by margin, and that just doesn't sound as fun
@planetsec95 жыл бұрын
Yep, this hits the nail on the head. Alright, back to work. The factory must grow.
@alaeriia015 жыл бұрын
This was an awesome video. It explains so well why I love the game.....even though I haven't ever gotten past robots...or even made one....I'm not good with staying in one save for too long
@dragoonman14785 жыл бұрын
great video mate, subbed
@danyukhin5 жыл бұрын
I found a mobile & steam game called minedustry thats pretty similar, less complex in some ways but it forces you to abandon your factory to claim your rescources to unlock new techs, like upgraded conveyors and steam generators
@Piwde4 жыл бұрын
4:38 you are a smart guy ma man :))) i loved that i swear. nice touch.
@MrNobody-zx4jz3 жыл бұрын
This is a great breakdown of factorio :D
@Trupen2 жыл бұрын
Yo Trupen :D
@lewdendorff41202 жыл бұрын
I just want to add the technical mods Minecraft has may have inspired factorio. I loved the automating part of tekkie for example
@zoellazayce67965 жыл бұрын
This night i was speaking with a Friend over discord while i was playing factorio and suddenly it was 6 am in the morning and i had spent a whole night playing this game
@carlosdumbratzen63325 жыл бұрын
"and then I saw the time *2:00 AM" ohhh the time where I usually grab snack in the kitchen to last me 5 more hours of playing
@periwinkle17683 жыл бұрын
May I just add that this game is the most stable I have ever played. Not once have I had it lag (Unless you zoom out really far and move, but still playable), crash, or glitch in any way. This game is built by a dedicated team of developers and it shows.
@untrust20334 жыл бұрын
Well, the game was inspired by modded minecraft, where you also have resource generation, and automation challanges, but it improve so much on it. It is the concept of modded minecraft, but made into a separate game not limited, by minecraft's mechanics.
@jakubbronk6733 жыл бұрын
Great video, I just have the feeling that the background music was a bit too loud at times. Even though I love the Factorio bgm.
@theblackbaron41195 жыл бұрын
Great clip and great speech!
@Andrii_Sahel5 жыл бұрын
Great job with this!
@AceTycho5 жыл бұрын
One youtuber said it all "even if factorio is about automation, you never run out of things to do"
@Etrehumain123 Жыл бұрын
From the moment we place down that stone furnace, there is going back
@alphariusfuze80893 жыл бұрын
Factorio reminds me of; similarly to your point of Minecraft, Modded Minecraft. Stuff like Tekkit The factories need a bit more involvement and more active implementation of materials most of the time. But technology mods are VERY fun to use in Minecraft
@100Darkspine4 жыл бұрын
That's a great introduction to the game. Thanks!
@herrberg89624 жыл бұрын
The fact that KZhead knew that's why I watched the Factorio video that brought me here is scarier than how addictive Factorio is.
@Ty-ri7dy3 жыл бұрын
I would rather say Factorio is very comparable to MODDED Minecraft. The tech mods, that is. Factorio + mods makes it even better :) Very nice video, bro. Totally agree with the things you said. Got over 1200 hrs and still starting a modded game every few months.
@CenarosNL5 жыл бұрын
modded minecraft is still not nearly as stable as vanilla factorio. that one extra D in the graphic engine makes all the difference.
@bcn1gh7h4wk5 жыл бұрын
@@bcn1gh7h4wk hahaha definitely true. Will never forget how I crashed that private server with 400 bioreactors.
@CenarosNL5 жыл бұрын
6:06 Fun fact! Michal, aka Kovarex, originaly wanted Factorio to be a Minecraft mod based on IndustrialCraft. But because of MC's Poor performance he decided to make it it's own "drawer project" game, aka a nice and simple game for his personal entertainment. Fast forward few years and now it's *the second highest rated game of all time* on Steam!
@jakesteampson70434 жыл бұрын
Wow! I see you’ve nearly doubled your 100k views in 2 months. Well done!
@marty345344 жыл бұрын
Cheers mate
@LycheeGameLabs4 жыл бұрын
This video is more comprehensive and gives a better understanding of the game than any review I've seen.
@zacharyjune75104 жыл бұрын
Thanks mate
@LycheeGameLabs4 жыл бұрын
As far as I know, factorio developers were partly inspired by Minecraft and one of its mods. I don't remember which mod, but, surprisingly, it was a factory mod.
@mohamadsalah78254 жыл бұрын
Factorio first playtrhu: "I don't get why all the fuzz" Factorio 234th playthru: "Greetings, Professor Falken. Hello. Strange game. The only winning move is not to play. How about a nice play of chess?"
@MrPoporucha3 жыл бұрын
Even writing mods forFactorio is addicting due to their one-of-a-kind modding support. No other game has this. It's very close to Roblox in how modding goes so people who made Roblox games will know how to mod Factorio, but you still need to read the docs to really understand what's going on as Roblox uses Luau and Factorio uses Lua, but with custom libraries which is your main way of changing the behavior of the game with your mod. It's incredibly accomplishing when you just add a new technology and it finds its place automatically in the tech tree because the UI is beautiful.
@tomsterbg81306 ай бұрын
Amzing video. Thank you !
@Azerty420692 жыл бұрын
Factorio is actually inspired by modded minecraft. Go check out mods that include industry and tech and you'll see where the inspiration came from
I've created a sequel to this video - "Why Satisfactory Is So Addictive". Here's the link: kzhead.info/sun/g7qYp9CNa5aooYU/bejne.html
#TeamFactorio
Love to see a true sequel... especially now that Factorio 1.0 is out (I'm not sure why I'm even on KZhead as my own 1.0-release-noodle-marathon hasn't launched a rocket yet...)
@@infinitedraw Indeed. I had played a lot of Factorio when I ran into Satisfactory, and although it’s still less advanced than Factorio the actual 3D world opens a new world of possibilities. Already played 130 hours and really enjoying myself.
#TeamFactorio because imagine using satisfactory with it’s 3D building and disorganization smh
Gears aren't used in green circuit production 4:00 small error in the illustration, but great video overall!
well, I played Factorio only twice.... 500 hours for the first time and 700 hours for second time....
so, 5,860 hours in total
Marek Švrčina Rookie numbers my boy
I was wondering how Patch Quest was only playing for 6 hours... Divide by 100 rule?
me too.. ~3200 hours before it was on steam and then another I recently hit 3200 again.. I'm at 3240 now since it became available on steam :)
Lies!
"These trees have to go, they stand in the way of PROGRESS!" "But sir, they help us contain our pollu..." *"P R O G R E S S !"*
YES, like SJW Progress... or cancer progress. Progress is just an empty word, and i can't hold my belly from idiots throughout history who havent though it through. Same With "Greater Good" and all other shill figures of social engineered speech.
@@DeepInsideZettaiRyouiki you ok m8?
That pretty much sums up the humanity today.
How ba-a-a-ad can I be? I'm just building the e-co-nomy!
@@DeepInsideZettaiRyouiki that moment when you bring in politics and shit into a video about factorio Good job
''I've been playing for 6 hours straight'' Those are rookie numbers.
6 hours lol
😂😂😂
Pff My best marathon was my attempt to get the 8 hour achievment. Failed hard the first time,(because I overshot the time window) and wanted to try it again, but thinking got difficult after 10-11 hours. So I fell asleep face down on my hardwood floor and woke up with a stiff neck. 10/10 would attempt again. I haven't gotten the achievement to this day.
It's literally his first play session :P
@@GomesNia Weakness disgusts me ;P
Me before playing game: Oh this looks cool Me after playing game: *WE NEED MORE IRON PLATES GODDAMMIT*
There are never enough iron plates xD
@@SpfishyKilljoy till there are enough iron plates... then there aren't enough copper plates.
@@mypronounismaster4450 exactly 😂😂
What about power you usually don't have enough
@@theo3888 Atomic Power thats what
We once hosted a private server in for our department (we were working as a helpdesk in a giant laboratory and had a ton of freetime between tasks) and built a factory together. That was one of the funniest times i ever had. We all started together as a 5 man team: I was responsible for expansion and defense, two where responsible for energy and raw materials and two others where responsible for the manufacturing. I miss those times.
how do u miss those times if factorio is only 2 or 3 yrs old and i doubt u started playing it the first year
@@hueranium1673 I did in fact play since the beta, and cant i miss the times of around two years ago? Since then i stopped working there and found a better payed job, but i still miss my coworkers from there xD
yea i dont get why people think that because something was more recent, that it cant be missed
@@hueranium1673 Damit i already miss the gaming sessions with my friends and our last one was just two months ago
@@hueranium1673 It's been available to the public since 2014.
That's why its called Cracktorio, its even more addictive than crack, im sure
I don't find factorio addicting at all. I don't find crack addictive either
Some random dude in the street: Drugs can ruin your life man Me who have been playing factorio for 6 weeks and haven't seen the sunlight: You think?
i think he might be a biter
6am monday - this is interesting, but whats the fascination? 6am tuesday - omg i want to sleep but JUST ONE MORE ASSEMBLER
"just one more"
Just ONE mORe
*J U S T O N E M O R*
@Deffy he said,as the last human on earth being kept alive by the autonomous AI,that he builted without noticing,grateful for his master while sending Von Neumann machines in all the universe and beyond
"Just one more"
Factorio also respects the player, no baby handling or restricting the player. Factorio also never wastes the players time. If anything is getting annoying or boring you can automate it and expand. This game has the absolute best core gameplay loop ive ever experienced. It has taken me about 192 hours of self learning stuff, but ive finally reached the endgame and launched a rockets. ive restarted many many many many many times, just know that restarting is not giving up, or meaning your time is wasted as you always learn something, every time i start over, ive learned a bit more, know how to do stuff a bit better, getting stuff done faster.
nice, my first playthrough i launched a rocket in like 45 hours. but my base was a mess, i had stuff ALL over the place. my second time through i had a really really organized factory with a main buss and some tips i found online and some layouts for specific things to make my playthrough a little more organized. ironcially enough, my second playthrough took me 70 hours XD. but that's cuz i went big. my next playthrough i plan on making node bases that make specific things and bring it back to a central base.
@@alenfishman9365 Nice, that is impressive. Ive always been a slow learner. But better slow than never, i guess :P
@@RMJ1984 thanks, i work for an electrical contractor as a designer/eng. so i have a bit of a mind for it. my friends are like "why do you come home and play a game that's like work!?" but they don't understand. but yea, games like this are just the best. you should for sure look into some mega base designs and try to create your own version of it. beating the game is one thing, but beating it with style is another.
@@alenfishman9365 it's as if you can't have fun at work
Not including deathworld biters. Fucking hate them
it's so addictive that even reading comments about it is addictive
Yes
Yes
Yes
The new drug
And the best one
Factorio is made by two Czech developers, I have seen video blog with them. The one who came with this idea was first trying to make technical mods for... Minecraft. :)
Do you have a link, I want to see this
@@jacob8565 You can find in youtube but its in czech language
@@jacob8565 It's very true, their first inspiration was the automation mod for Minecraft, then it became a thing of its own, and since he wasn't a dev at all, he didn't actually know how to make a game. Fast forward several years, and here we are, with a 2.5D amazing game that is still evolving. For the next step, keep your eye on Satisfactory which is currently in early access. The gameplay is a shameless homage to Factorio, but in beautifully rendered full 3D. I'm enjoying it very much, even though it isn't nearly complete, or as fully developed as Factorio.
@@Jethu262 I've been playing satisfactory, but I've reached the end of what's available quite quickly, so I'll be leaving it alone for a while, while they develop new stuff.
Based
I remember how I stumbled across Factorio the first time. I had been playing Fortresscraft Evolved and going to watch a streamer on Twitch to get some tips. When the streamer was describing what Fortresscraft Evolved was at the beginning of the stream he described it as "Minecraft plus Factorio". My first thought was "So, Fortresscraft Evolved minus Minecraft equals Factorio? That sounds even better." and immediately googled Factorio, went to their website, loved what I saw, and bought it.
Hah that's amazing
Hah its free on steam
"Fortresscraft = Minecraft + Factorio, therefore Factorio = Fortresscraft - Minecraft" (Insert "stonks" meme but it's "algibra")
As someone who has a few hundred ours in this game, I want to add another factor of the game. It's the long-term playability. Maybe you do two or three runs with the rocket as your goal.. but sooner or less you set yourself a bigger goal, like a set number of science packs per minute or a fully train based factory. Sooner or later you start planning your factory on the paper, making it 100 percent efficient and beautiful. You want to make everything bigger and bigger and bigger. In the factorio subreddit we say "the factory must grow" Also the concept of bottlenecks in this game prevent you from stopping. No matter what you produce, the production is limited by at least one factor, like belt througput, Ressource Input, Slowenien assembling machines or whatever . You notice this bottleneck and fix it, just to find another bottleneck. Then you need new iron refinery, therefor new train, therefore more fuel, more oil, it has no end and it keeps you playing.. Another point is the satisfaction the factory gives you. When you plan a production and you see it all working with the outgoing belts being 100 percent occupied by items, that's so satisfying.
To lengthen play time, try to earn achievements. Some of those take up alot of time. Iron production, the horror, the HORROR. Help me, HELP ME, MORE IRON, IRON, IRON FUCKING MORE IRON PRODUCTION. Excuse me, a bit of PTSD from playing factorio. The factory is never 100%efficient, but you can get close, then closer, then closer, 99.9% efficient, just gotta ... the iron is down again
Praise the expansion
You're so right, there are natural problems that arise with almost any expansion on your base. one upgrade leads to more work, which leads to more work. which leads to more work Its perfect.
I love this game, the only problem is how fast time goes while playing.
if i start playing friday evening at 8, it is no problem to take a break or stop playing at 10 ... ... on saturday ... ... or was it on sunday ? and why should that be a problem if you had fun ? :-)
Yeah you start playing one evening after work and two minutes in you're married for six years with kids ;)
@@theblackbaron4119 ...and you're STILL trying to compress all your conveyors properly.
yes, its impossible to play "just for an hour" it ends up way longer
time?
“Find your first drill” The one that ran out of iron ore to mine around 50 hours ago?
I'm gonna get on, I have a plan, I'm gonna go do this thing for my factory. 6 hours later, done lots of things EXCEPT for that one thing I planned for.
Same thing here XD
Relatable
I have 4500hrs registered for Factorio on my Steam account, and still isn't bored or tired of the game. (Yes, at least 2000hrs is just idling and having the game loaded up, but not actually playing it, but still...) This game is amazing, not just because of how it stimulates your inner builder, designer and engineer skills, but it also has logical machines that can be programmed - meaning you can create games within the game, or music - and even video. It's pretty close to a perfect little gem of a game.
And it isn't even technically at v1.0 yet. When you include mods, the potential and variability just skyrockets almost superexponentially, it rises so fast.
also, mods. Playing with bobs/angels for the first time made me feel like when i was an absolute noob. Thinking about layouts for compact and ellegant production blocks or general base layout. Only difference is i legit can't play them when i have less than 90% brain power. Impossible to actually come up with anything and i'd just quit after 10 minutes.
@@martinxXsuto Look at this guy: he's created a 3D-engine inside Factorio kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html
when you think you're smart because you master and also enjoy playing Factorio, but then you see some guy has used the logical machines to create a 3D-engine with analog video image AND the engine has raycasting implemented back to feeling quite average once more, I guess -_- :D kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html
I have a big plan get 1mil iron plates i hope that that will be enough faunas dont even think about it
"16.4 hrs last two weeks / 2,189.9 hrs on record" Yeah, I might have a problem.
16.4 hours should be in the last 3 days, I think you are neglecting your factory
No Limit *the factory must grow*
Had 160 hrs in the last two weeks and 1300 hrs on record and I only play it since one year. You don't have a problem. Me neither
How are you?
16.4 hours should be in the first day tbh
Great video! over 1,000 hours on factorio and you hit the nail on the head with this video.
Thanks FSS
impressive. this must've taken a long time. you can tell by the old textures. also both in Minecraft and LEGO you can technically make functional things. i saw a LEGO paper plane assembler that just takes a stack of paper and turns them into planes. and in Minecraft you also got automation thanks to mods (or even vanilla)
You can pretty much automate any renewable resource in vanilla Minecraft. The hardcore technical players also build huge quarries that automatically pulls out blocks from the earth all the way down to bedrock, transport them to a TNT blast chamber, blow the blocks up, collect the items and transport them via water streams to an auto-sorting storage system. All in vanilla Minecraft and there is no such thing as a “quarry block” in vanilla.
@@Crimtane2 I just go to level 2 or 3 and place a ton of hoppers that lead to one massive sortage/storage room and use blasting charges
you can totally build an automated "factory" in minecraft if you want to, and thats amazong but it isn't to beat the game. the difference in factorio is that automation isn't a side quest or a sandbox thing, it's the point
Great points. I also saw someone who built a functional computer with actual memory, and programs that it could run. It was INCREDIBLE.
@@AndrewFurmanczyk86 I think you might love this kzhead.info/sun/atCPcaqbe4pqmIU/bejne.html :)
Hi, my name is Scott, and I too have a factorio addiction
The 8 minutes and 20 seconds I've spent watching this video could've and would've been better used E X P A N D I N G
This is the most concise explanation of Factorio I have ever seen. And furthermore, it is a thoroughly enjoyable video as well. The Factorio "bug" is indeed real and *highly* addictive... Good job mate.
*clears throat* A game wherein you have small goals that are all connected to one ultimate goal wherin you cease to be overwhelmed by the ultimate goal because of how understandable and reasonable the smaller goals are, only to realize after your twelfth hour you are accidently more than halfway to that goal which you thought you'd give up on for some memes about an hour and a half in.
well damn time to start over again cus my base layout sucks
When I first got the game, I accidentally played almost 10 hours before realizing that sleep is needed for my eyes to keep working.
The thing that stands out to me the most was when you mentioned you can trace your factory all the way back to the first drill you put down. I don't think I've ever played a building game where the early-game tools aren't immediately rendered obsolete, so it's never even occurred to me how satisfying it must be to play a game where everything you do will continue to matter well into the endgame.
They don't really. There's exponential growth in factorio, so the stuff you place at the beginning doesn't matter. It's just that you have infinite space, and almost unlimited resources, so digging up an older bit of the factory is simply an inefficient use of time.
*First time seeing the game at Steam*: This looks interesting 3AM: Wtf i still have my assignment to finish. I have 269 hrs of playtime in the game already
How many now?
Factorio is literally the encapsulation of everything i love about being an engineer
I absolutely agree! Sierra's old city builders (Caesar, Zues, Cleopatra, etc) have a very similar mechanism, also used in the "ANNO" series.
"And then, I saw the time" Everyone related to that :D
i often fail to explain factorio to my friends, this video will be an invaluable resource
that is the innate urge most engineers followed when deciding what to do with their life very well done video
Also has quite a mechanic of resource management, since some things are finite in their availability. So then there's the process of bringing everything needed to the production lines. Also circuits, for things like idling parts of the factory to focus production elsewhere or to balance production when it comes to stuff like petroleum processing. There's more depth when getting into those things.
Your brain wants to complete a task before it starts another. This is why a song is so hard to get out of your head without listening to it. But Factorio is made in a way where it’s one long task so your brain wants to keep going until you launch the rocket or beyond.
This is so addictive that even the Gaming addiction prevention center gets also addicted to it
4:37, ol Eddie Wally. I remember being obsessed with this meme when I was in high school.
Wow, I can't believe this video has passed 100k views! I'd never really thought one of my videos would be so well received. If you liked this video, you might also enjoy my recent video on Oxygen Not Included: kzhead.info/sun/g91-qNuJbWutq68/bejne.html
@@Nick-jf7ku why so salty? this video was great
Well duh it has Factorio AND game design in its title. Ps. I’m Number 1.389
Hello! I'm new and just subbed! I really like your content. I like the more mellow, less "in your face", less sensationalistic approach you have. I look forward to seeing more! :)
I was wondering if you could give the name of the song that is playing in the background at 6:10. It's so relaxing. Great video by the way.
All the music is from the Factorio OST
Factorio, Gregtech:New Horizons on Minecraft, and Fortresscraft:Evolved - such deadly delicious poison to drip into my veins.
Great production on the video. I'm surprised you don't have more subs keep up the great game design videos!
Thanks Alexander
3:10 Even software engineers have these tradeoffs: Smallest solution vs speediest solution vs most modular solution vs simplest solution
Subbed, I am amazed with your analysis on games, keep it going on good games!
Thanks Adam, welcome to the channel
I think one of the most satisfying parts about playing Factorio is when there is some item that takes a really long time to make, and crafting one feels like a minor achievement, but then you automate it and there are chests and conveyor belts filled with the stuff. Basically, it makes something seem extremely valuable and then gives you a lot of it - plus the feeling that your skills and hard work made you achieve that. Then it does that again. And again. And again. And 1,826 hours have passed and AGAIN
My record is 15 hours without me knowing it. Stared playing at the evening and realized that it was the next day and I haven't slept at all. That was kind of spooky. O.o
This game should be on the controled substance list so addictive.
This 8:20 minutes was the best 8:20 minutes I've ever spent on KZhead .Great video and I'm also subscribing🙂
Wow thanks Nathan! Stay tuned for more videos
This is a marvellous analysis video in the same style as Nerdwriter1 and Lessons from the Screenplay. Great speaking voice, logical thoughts and conclusion. Well done and congrats on the near 200k views. Subscribed +1
374 hours in game so far. Still not built megabase yet. Madness!
steam recently showed me "376 hours last two weeks" ... do the math :-)
@@Anson_AKB wow i only spend like 15 hours per week, mostly weekends
@@Anson_AKB 336
You do realize there are only 168 hours in a week right?@@Anson_AKB
@@tomalard2564 and steam told me otherwise ... thats why i said "do the math" 🤓 ... yesterday i was even shown 550+ for last two weeks when i never restarted a game to have it available as background or to have easy access if i wanted to test an idea (most of the time afk)
3:51 you drew a line from iron gear wheels to electronic circuits, you shouldn't have.
correct
The factory grows!
You don't build a spaceship, you launch a satellite so that people know where to rescue you
Ah - yeah that's true
For the space ship, I recommend the SpaceX mod, wich makes the vanilla game seem so easy. Then, you can turn on marathon, death world, set low ores, and sink into that game forever ! Ok, ciao, sorry I don't have more time to chat, I need to go back to my factory, I'm in lack of copper ... :-)
actually tou do build a spaceship. you just need to put car inside the rocket instead of satelite and board it to leave the planet.
@@Acid_Burn9 XDDDD
And then you send one every second, because why not.
There are infinite to-do lists, you ALWAYS have something to do, to improve, expand, to fight and once you've done all that you realize you need more automation, more resources, more raw materials, so make all that, automate all that and build MORE AND MORE. Then you build rails, stations, robots just to realize you can automate all that as well and it's an never ending cycle. And if you're crazily genius you can do some serious stuff with logistics, circuits, robots, signals etc. A true 10/10 game!
Another "Oh shit, its dawn again" series...
Story of my Factorio addiction.
You actually can store steam as a liquid with tanks connected to the steam engines with pipes, to provide a secondary source of power if anything happens to the coal supply
This is the only game that makes you want to do stuff yourself instead of downloading blueprints , for example I'm a noob to this game , I was tired of placing coal inside my furnaces to smelt iron , so I made a blueprint that fully automates iron/copper , even furnaces will get filled up with coal easily , I felt successful when I made this blueprint since it was my first ever blueprint
I really like your point about the Lego/Minecraft castle. As I have built a massive Minecraft castle recently and slightly more recently I've rediscovered Factorio and played 70 hours in 2 weeks. I think your distinction is spot-on. Everything you do in Factorio provides input towards an overarching goal. One of my other main design takeaways from Factorio is the numerical meaning of all of these pieces. It feels that everything you build contributes to the existence of a bottleneck. Then that bottleneck must be fixed by building something else, and building that thing has now caused another bottleneck, this cycle repeats forever. The input/output ratios responsible for this couldn't have been an accident, I suspect a significant amount of fine-tuning was done to ensure that there is always a point in the factory that is under-served. This game is a masterclass in balance.
the cries for help from your organs pleading for salvation is soon replaced by 'the factory must grow'
A perspective that may interest you: as a programmer, I didn't even pick up Minecraft because it simply made me want to play around in Blender. With Factorio, I had to actually learn the idiosyncrasies of the spatial puzzles before getting to that point. Now I'm at the point where the next thing to do is to write a program to automatically create blueprints for speedruns essentially (I'm
The belt mechanic plays a significant role. Laying out the belts in the correct way and then observing the flow is highly addictive. Kinda reminds me Transport Tycoon, where you can spend literally hours watching just the buzz of your train traffic.
I have always been looking for a complex management game and after giving up after many games this finaly hit the damn spot. It's a simple but addictive formula... Efficiency. I'm constantly chalangeging my own creativity and the game rewards it by providing the tools to make it possible with logical solutions and limitations. When you discover a new solution it pulls you in even more. 10/10 for those who love obsessing over puzzle/strategy/management games.
I like Mindustry, is good to produce everything far from center with some basic wall because enemies don't focuses there
i got 35 hours of playtime during the first three days after i bought factorio. addictiveness 10/10 can confirm
6:10 it reminds of Minecraft because the main dev's inspiration was Minecraft with industrial mods back in 2011. Stuff like BuildCraft, IC2 e t c. Good times, loved it myself
This is the most addictive game I’ve ever played. I played a day and a half straight without synthetics. A first for me. I think the sound design is also a subconscious factor. If the music was the least intrusive or boring you would be annoyed and pulled out of the building trance. Thanks for pointing out exactly why I couldn’t go to sleep!
Dude, this video is amazing and your channel seems so cool ! I'm sad I never saw your content before
Haha, thanks! More videos coming soon
Can't wait to see that. I wish you the best !
Factorio is honestly one of, if not THE MOST well designed computer game I have ever played. it is so brilliant and so clever. Not to mention the support for mods which makes it possible to customize the game into whichever aspect of the game you like most. I now recommend factorio to everyone I meet.
Seems like my "addiction" in Cities Skylines, I want to have a really big city, but of course this city needs to have a nice looking, hight tourism and leisure, but at the same time a strong economy based in local products and exports of raw materials. I want to have all, make it better, placed better and very efficient. Of course I know what Factorio and "CS" are pretty different games in mechanics but they have "make even better" goal. Just an opinion... Sorry for my bad english
And, of course, tons of metro trains and trams connecting *everything* . =3
@ 0:33 "an then I looked at the time" Every Factorio player does this. Even after 5200 active hours of the game (my factories do not sit idling, you can always moar/faster/better something) I still get that feeling. Bonus points for hoe you use the game music. @4:13: error the goal of Factorio is to stop playing, You don't leave with that first rocket unless you do some VERY obscure and not obvious things that were put in the game as an easter egg. Many players feel that the first launch is only the mid game, you didn't even touch the impact that later systems (like rails and circuits) have on the game. then there's a scale shift. to REALLY get an idea of these kinds of play you should watch Xterminator or KathrineofSky, Then there's ColonelWill and MojoD on Twitch.
Great video, loved it. High quality analysis of a great game. Keep up the good work man, you deserve every view and subscriber!
I’m working on a game that (hopefully) addresses the “it doesn’t do anything” problem when it comes to NPC interaction. Good video, gave me some things to think about.
One of the new purposes of the fish is to make something you can't automate, used in the spidertron to reduce people making thousands
6:20 that doesn't diminish the minecraft/lego creation though, it doesn't NEED a function because the creation itself is enough, theres also the freedom to design something thats purely form > function or function > form (realistic looking castle or fantasy without regard for realistic design considerations) whereas with something like factorio you feel pressured to design only the most efficient assembly with little room for creativity, so the idea is to build more and more efficient and streamlined factories and assembly lines, slowly improving efficiency margin by margin, and that just doesn't sound as fun
Yep, this hits the nail on the head. Alright, back to work. The factory must grow.
This was an awesome video. It explains so well why I love the game.....even though I haven't ever gotten past robots...or even made one....I'm not good with staying in one save for too long
great video mate, subbed
I found a mobile & steam game called minedustry thats pretty similar, less complex in some ways but it forces you to abandon your factory to claim your rescources to unlock new techs, like upgraded conveyors and steam generators
4:38 you are a smart guy ma man :))) i loved that i swear. nice touch.
This is a great breakdown of factorio :D
Yo Trupen :D
I just want to add the technical mods Minecraft has may have inspired factorio. I loved the automating part of tekkie for example
This night i was speaking with a Friend over discord while i was playing factorio and suddenly it was 6 am in the morning and i had spent a whole night playing this game
"and then I saw the time *2:00 AM" ohhh the time where I usually grab snack in the kitchen to last me 5 more hours of playing
May I just add that this game is the most stable I have ever played. Not once have I had it lag (Unless you zoom out really far and move, but still playable), crash, or glitch in any way. This game is built by a dedicated team of developers and it shows.
Well, the game was inspired by modded minecraft, where you also have resource generation, and automation challanges, but it improve so much on it. It is the concept of modded minecraft, but made into a separate game not limited, by minecraft's mechanics.
Great video, I just have the feeling that the background music was a bit too loud at times. Even though I love the Factorio bgm.
Great clip and great speech!
Great job with this!
One youtuber said it all "even if factorio is about automation, you never run out of things to do"
From the moment we place down that stone furnace, there is going back
Factorio reminds me of; similarly to your point of Minecraft, Modded Minecraft. Stuff like Tekkit The factories need a bit more involvement and more active implementation of materials most of the time. But technology mods are VERY fun to use in Minecraft
That's a great introduction to the game. Thanks!
The fact that KZhead knew that's why I watched the Factorio video that brought me here is scarier than how addictive Factorio is.
I would rather say Factorio is very comparable to MODDED Minecraft. The tech mods, that is. Factorio + mods makes it even better :) Very nice video, bro. Totally agree with the things you said. Got over 1200 hrs and still starting a modded game every few months.
modded minecraft is still not nearly as stable as vanilla factorio. that one extra D in the graphic engine makes all the difference.
@@bcn1gh7h4wk hahaha definitely true. Will never forget how I crashed that private server with 400 bioreactors.
6:06 Fun fact! Michal, aka Kovarex, originaly wanted Factorio to be a Minecraft mod based on IndustrialCraft. But because of MC's Poor performance he decided to make it it's own "drawer project" game, aka a nice and simple game for his personal entertainment. Fast forward few years and now it's *the second highest rated game of all time* on Steam!
Wow! I see you’ve nearly doubled your 100k views in 2 months. Well done!
Cheers mate
This video is more comprehensive and gives a better understanding of the game than any review I've seen.
Thanks mate
As far as I know, factorio developers were partly inspired by Minecraft and one of its mods. I don't remember which mod, but, surprisingly, it was a factory mod.
Factorio first playtrhu: "I don't get why all the fuzz" Factorio 234th playthru: "Greetings, Professor Falken. Hello. Strange game. The only winning move is not to play. How about a nice play of chess?"
Even writing mods forFactorio is addicting due to their one-of-a-kind modding support. No other game has this. It's very close to Roblox in how modding goes so people who made Roblox games will know how to mod Factorio, but you still need to read the docs to really understand what's going on as Roblox uses Luau and Factorio uses Lua, but with custom libraries which is your main way of changing the behavior of the game with your mod. It's incredibly accomplishing when you just add a new technology and it finds its place automatically in the tech tree because the UI is beautiful.
Amzing video. Thank you !
Factorio is actually inspired by modded minecraft. Go check out mods that include industry and tech and you'll see where the inspiration came from
Wow, this actually sums it up beautifully