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Hello guys welcome back to another video! In this video I Make a Game but I only use FREE assets from the Unreal Engine marketplace. Every month, Epic Games gives away 5 free asset packs for Unreal Engine 5 and this month, I made a game using those FREE assets. I will be posting a tutorial on how to make this game, so make sure you subscribe. Also let me know if you want me to try this again next month!
Check out my Review Video of the FREE Assets here:
• August Free Marketplac...
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Check out my Multiplayer Survival Game Course: smartpoly.teachable.com
Was hoping someone would do this. Please make a series out of this concept once a month lol.
@@unrealunderground6085 An awesome idea, 1000x better if he can commit to tutorials. Instant sub from me.
bro make captions in ur videos so viewers can easily see the part of gameplay/game making
does your course work in unreal engine 5.3?
Hey this is really awesome! How long did this build take? Are there any tutorials for nsfw game creation? 👀
With enough time and resources he probably would have made Skull & Bones before the actual game would come out 💀
To be fair just by how you phrased it, a cat, randomely stepping onto buttons, given enough time could do it but, just like smart poly, probably not before skull and bones
Sadly came to say this....
@@stealthcobra1525 you realize he wasnt serious right
Lol
already has more content than skull and bones
The fact that this guy made a game that feels and looks better than the games ive made in the past during like 4 months and this guy did it in like 3 days is insane
Check what i done in 6 month
@@SolovyovDevno
the gui sucks
Well, he did choose to make a shooter. That surely helps.
@@koreuscallidus 90% of games are shooters
Making small and simple games gives newbies motivation and hope, please post this game tutorial, and use more assets
Agreed
yeah, I'd like to see that too
no , make a game with assets give you motivation until you realize ur too bad for making anithing by yourself and give up
@orwinsen4510 just tell yourself it's place holders, once you get game design down focus on designing your own assets 😊 people will be shit ass on fortnite but still put 40 hours a week on it. Just because there's no hope doesn't mean you can give up ❤
Isn't the gun called a Flintlock? I thought doubloons were money.
yeah, doubloons are golden coins
no doubloons are like trade doubloons golden coins are just golden coins@@thisoldjediguy
I think he meant dragoon
lmao i was looking for this comment
Same
Enrolled in your Multiplayer Survival Game course today! You're honestly one of the best teachers out there: keep doing what you're doing!
I would love to see monthly challenges like this when they release assets for free. Definitely a great idea!
Haha great idea! I recreated this (for the most part) and actually played it for like 2 hours. My modification was - added a very simple AI companion and ranged enemy attackers. It was great :D
Keep this series going please. Im new to URE5 and trying to learn how to make games and this series helps me alot, Thanks for making these. And you are very good at explain :D
doubloon comes from the spanish doblon , basically meaning "two" or "double." It was basically a slang term for two coins, and became a coin itself as 2 coins became such a common price for goods that 1 double-coin became prominent.
Really cool, love how far games have come, to the point where you can just throw them together right in your home computer with a few downloads. I think you should have the skeletons spawn in the water just on the edge so it looks like a smoother spawn, and they’d just be drowned pirates that went down with their ship
Beginner game designer, I’ve been doing online courses and just trying to find better and more resources to learn. This video was very resourceful and honest to god you did a great job on this UE5 Game
It was interesting seeing you call a pistol a "dubloon", but this looks like a really cool challenge. Sadly, I'm not anywhere near skilled enough to do anything with Unreal.
If you keep trying, you'll improve
What he did here can literally be done by following a tutorial click by click... It slow at start to do things yourself it gets fast very quick early on...
This kind of videos is truely amazing, I really want see the tutorial to make this game. Congrats, it looks great.
So sick I was thinking of makign the exact same game when I saw those assets on the market place!!! That skeleton looks badass!
Great idea for a video series. Keep em coming 😀
This is absolutely wonderful. I would love to see tutorial for this!
Love your content man! Every video helps me greatly!🎉
Looks like it would be a fun concept. Nice work, my guy.
Awesome work, i like the idea of creating small projects for these free assets instead of just showing them with much context. ❤
I've been trying to rally the community around doing something like this for awhile now. Maybe now that somebody with actual talent is doing it, this can get some traction. I'm guessing this guy can do this stuff full time too, so it'll be cool if he continues it with tutorials each time. Then I can compare to what I've done and -cry- learn how to do better.
Yes! Do this type of video every month! It is pretty entertaining
This one turned out pretty cool. Its inspiring i think. You should definatly do a game out of free assets every month
Yes! Very -soul crushing- inspiring! I'm going to have to keep on eye on this channel so I can learn how to actually make something good for this challenge instead of the "games" I've made so far...
bro made this look easy! I love this video and now I'm motivated to make my own little game
You could make the island bigger, there could be a merchant ship where you can buy when it comes with random items, and it leaves and comes back again at some point, could be also enemy ships and allies you can reqruit, could be town there that you can build, it could attract ppl that has quests and unlock more places, and some caves to explore
This game looks sick! At first I was upset that the corals are free because I paid for them a month or two ago and didn’t want them to be in every water related game where they don’t look cool anymore, but now, I’m thrilled that the other free assets are free because they look really nice! At least my coral packs were bought somewhere else so I can use them for any project on any platform, instead of only in Unreal lol.
If you change sizes, colors and place them more carefully than just random plant brush, you can make a coral reef very different looking than anyone using the same asset ;)
like the other guy said, its an online asset. you have to get creative to make it your own
Subscribed - looking forward to the tutorials! Think it is a great idea to do this each month for free assets.
Definitely a great idea 😉
This is a great concept! I'm just getting into this stuff.
Badass vid man! love this
Good stuff. I'm looking forward to the tutorial. Can you also make a turotial on the flying mechanic used the other video?
Wow , amazing video mate , you gave me a lot of inspration
7:15 I really like the way you added the barrels
Not that it's very relevant to this video but a Doubloon is not a gun, it's a coin 😂
lol, Its really only relevant because well.. His program is called "Smart" Polly. They teach people things. One would think that with that magic box they use to create their content they could double check the outgoing information.
Keep up the great work! Love your videos. You are really one of the best out there to learn from ❤
ur talented bro nice work! i .ve try long time ago Valve hammer made some maps and it looked sooo long to make a simple map like de_dust 2 and u are making an entier game in UE5 RESPECT MY DUUUDE
U should keep making this type of videos, they are so awsome! Maybe a game with only scanned objects by u?
Love your work just subscribed as a recommend from 360 Horizons channel.
Nice, looking forward to the tutorial.
Absolutely waiting for a tutorial.
Pirate ships in the channels of Venice would have been cool, too :) Great job.
This is awesome!
That's really really really amazing ❤🔥
Wonderful work..... Please upload the tutorials also ...❤
Ship, corals, portrait... Easy! Diving for treasure game with a padlock that can be unlock with lockpick.
Really cool concept actually this type of game I would play haha simple and looking cool.
haha randomly ran into this video and got engaged to the point that I'm now late for dinner. Great video!
A doubloon is a form of currency. Why do you think your pistol is called a Doubloon? lol. It's called a Flintlock pistol.
damn this is some awesome idea! game need a little finishing apart from that it is playable!
This is great. Yes do the challenge. I really enjoyed this video
Bro, love this game! Waiting for the tutorial!
this was great, almost everything i wanted to learn was here, do you have a tutorial for this genre?
when the skeleton is attacking and running, you can actually use mixamo to add in an animtion of attack + run to make a smoother transition
yep, I didnt add a blend per bone
Looks great id love for you to do this every month
I'd love to see a lot more people in the community get in on this challenge too! The fact that he's going to put out tutorials for what he's doing is the perfect combo in my mind.
@@simulacrumgames the fact that he did it in 2 days while making a video was next level
@@allinallgames9252 Exactly, it takes me the whole month each time and I still run out of time.
It Looks cool, thanks. When you plan to post video tutorial, how have you implemented it? ) I am interested in the cannon firing logic :)
Cool! Keep it up!
thats awesome! please more!
Yes, challenge each month. Make another type of game, and do a tutorial on how to implement feature X. Ty
You could make a second level/mode where you're a horde of zombie pirates invading a museum and the guards are defending fighting off the zombie horde.
This actually looks like a decent game!!!
Great minds think alike, right? 😉 But talent and experience really make the difference. Glad to see other people are starting to pick up on this idea (and that there's now at least one more person I can learn from)!
U could put items to buy, like a hammer and a wooden mug. To restore health of the base and the player, who would cost a lot of coins and take a certain time between wave to repair. It can be a great option to increase the difficulty by choosing the better option at the right moment and by that, increase the durability of the game.
beautiful work
Awesome video, waiting for tutoring 🔥
I don't understand why some gamedevs hate on other gamedevs who use assets from the unreal store. Don't they understand that when you buy an asset from the asset store you support the original asset creator financially and you can use it in your game. It's a win win.
That was fun!
A pirate game, Nice! I am in your survival game coarse and I see how the skills from your coarse translate here. By the way I am loving the coarse. Keep up the great work man.
You can integrate the Paintings as „treasures“ 😊 by the way this looks sooo fun 🤩
Looking forward to the tutorial release! What's the chances on modifying the aim animation to make less "janky"? Like having it aimed towards the cursor
you can setup an aim offset (the free animations include one) but I didn’t setup due to time constraints. But you can blend it with the lower half of the body and the upper half will be the aim offset. It should fix the character’s janky upper body movement
i liked it but the left hand gun thing is giving me anxiety 🤣🤣 and yes you should do it every month please... it gives us inspiration
Really cool video concept
I think so too 😉
very interesting thing you've done here. creative
Well, this was awesome. I'm almost tempted to start coding again.
Just FYI a doubloon is a gold coin. I have no idea what word you meant to use to refer to his gun but it's not a doubloon :)
Maybe like a blunderbuss? But that's not pistol-sized...
Amazing 🤩
Like the idea!
That's amazing
Hey , love t watch ur content !! inspiring !! I have a great idea to add in on the game ; a function to the pirate ship, make the current one more shipwrecked with some dmg on and as you progress the lvl you can fix it and make it sails work and add cannons to it and it will either circle the map or be in a selective spot so the ship helps you clear the mobs. ( just how the cannon work now ) but way cooler if it shoots cannons from the ship. Also as could add in crew member character's so it looks like they are firing the cannons. ( or circle the island on the ship ) could potentially make it look even cooler. Perhaps in the future, add in a broker store on a different island a distance away, that can only be reached after the ship is completely fixed and the players has to sail to that island to get even further bonus tier upgrades, could be a instance where the game pauses ( when on ship the game run time is paused , no new lvl until ready for next stage ) , or use the house as a start next stage. I dunno, maybe add some effects and voice overs, default effect and default voice over ( arhhh or some ) xd and then some more sound effect on the gun that can be upgraded as u progress , also on the cannon effect ( leaves small fire mark , ground effect, very little smoke, ) does not impact the game progress , but does make it a bit more fun to have different options as one progress. Perhaps try to create a default holding animation on the player character , is a bit weird he always hold it the current way and seems to unrealistic, just make different one, a two part shooting animation, the one you have now and 1 more before shooting, then create a different one when your not shooting ( could be something around, changing the stance or drawing out the gun before the shooting animation into that animation ) might be hard to do , but this just ideas, either like it or not ( several ideas usually helps regardless and brings new things to light ) Or even better one , make the character able to drink beverages and the more you progress the more piratey he becomes, like wobbly etc.. this gotta effect him in a funny way on the walk/running animation and as well of the gun holding ( like a real drunk pirate with a gun ) his arm with the gun is more focused and not that affected, but his right arm can be a bit more wobbly after drinking each round and same with the rest of the character animation. Make his running animation like jack sparrow, but then you might need to also increase the fov or the camera input to be a little further away from the character so one can see it. Could maybe try to make a pirate flag with editable logo/appearance, that goes on to the house and ship. ( or simply just have one default as a start point to reference a pirate, a flag with skull on ) Could also try make the environment look better even with the current assets you used. Anyway that's about it , was fun to watch this video like always. keep at it, i enjoy this content. Impressive you made something with just a few things.
You should put those ideas to good use! They're all free assets, so start that project!!
@@simulacrumgames I have little to no experience on unreal engine and blender, but atm trying to learn 3d modeling on blender in my spare time. very fun, at least for me. I think i will learn assets creation a bit more first then, get into unreal creating ocean and island as my next step, then physics for the boat with collision on waves. but in time, can take me 500 years XD im so slow. I always find these videos and the creators journey to be very fun to watch
@@Enryo- Yeah, I've actually been doing this same challenge for over a year already and this just showed me how slow I am. (And how bad my video production skills are lol) I run out of time each month and don't end up with stuff this nice. Compared to my stuff from a year ago, I can definitely see an improvement, but yea... looooong way to go. Keep learning that blender!! Don't give up!!
Nice job!
hey man really love what you do :) do you need any type of music for your games? would love to collaborate :D
This would be so fun to expand on. Level up your towers and your armor or pistol
I doubt youll come back to this project, but itd be cool if the explosive barrels had chain reaction effect. Setting off one would blow up, delay then anything in radius would also blow up.
Surprisingly cool.
This was awesome!! I love pirate games lol
was expecting a ship commandeering game but yeah...cul video
so crazy man was this fun.😂
Main menu could be in the museum with a pirate painting zoom to start 😂
Great video, but FYI a doubloon is a gold coin, your character is shooting a flintlock pistol.
Amazing the tools we have available to us these days.
Great job m8
Waiting for the tutorial!!!! ❤🔥❤🔥❤🔥
Your videos and courses are always perfect. Personally I would like an in depth course on multiplayer.
I really wish a dev would come out with a 'twin motion' type platform to make world making drop and drag! It's obviously possible, but no idea why it isn't being done! So many of us would love to have a 'base building' open world to just mess around in that also looks beautiful. GMOD outdated. Unreal, too much to learn vs. the simplicity it could have. Twin Motion 80% there, but missing module assets, better library for world building, and of course, no open ended sound engine. There is a need and desire for such a beast. Yet, it goes completely ignored. Money on the table!
really got that jack sparrow run goin for ya x3
This looks amazing with only thing that needs major improvement that the player controller looks a bit restrictive it would look free and realistic if you move player's pistol hand with mouse movement. Everything else is amazing
How to live test games on Android mobile in unreal engine 5 ? Unity has unity remote 5 but unreal engine may not have such features!.
Aahh yes, the fully automatic Dabloon. The best gun made in the age of pirates.
Is it possible to download things like better motion capture animations for stickfigures that are attachable to your 3D character models to simulate running, jumping, crouching, going prone, climbing over a wall or onto an elevated surface, aiming, shooting...etc from UE5 community sites? And can you download entire working vehicle models, mechanisms, machines...etc from those sites too, like you can for Gmod? And are all those downloadable UE5 assets, free and those selling for a price, made using only UE5 by those who upload them?
Nicely done. Thoughts for the August assets. Put museum in Venice and have pirate ship docked out at the ocean, then in row boat navigate through Venice waterways to museum, steal some art and then escape back to the ship and then navigate through the coral reef to escape with your plunder....
Lol, nice way to use all the assets. I usually let myself get away with just using one or two. Though my results have been extremely lackluster lately, and I'm totally blocked on what to do for this month.
@@simulacrumgamesI have no intention of following up on my idea. Take it and add to it if you like lol.
@@nemysisretrogaming3771 unfortunately I've been completely swamped with real life stuff lately. I'm thinking maybe just uploading a short animation this month might even be difficult.
Subscribed. Looking for how to create this from scratch.
damnnn that's cool
BROOOO I AM ROLLING AT THE DRIVE BY SHOOOTING PIRATE, you got a sub and a like and bell notifications are ON! well done youre very skilled thanks for the kitbash 3d hook up but hey i cant stand on the kitbash objects, there is no collision it seems how did you fix this?
what animations did you use for the character? they look amazing
paragon animations
what motherboard and cpu cooling are you using bro?