Why I’m switching from Unity to Unreal Engine

2024 ж. 15 Мам.
966 842 Рет қаралды

In this video, I'm going to tell you why I’m switching from Unity to Unreal Engine.
Unity made a lot of poor choices lately, especially with its install fee that made me, and a lot of game developers, question if they should stick with Unity or switch to a different engine.
This video is not supposed to be a "should YOU switch to Unreal" type of video, it's just why I'M switching to Unreal.
►►MY STUFF►►
Become a Member►bit.ly/JoinLixian
Play My Games►lixiangames.itch.io/
Twitter► / lixiantv
Merch► www.lixianstore.com/
I really hope you guys enjoy it
Love you all
#lixian #unrealengine #unity
Chapters:
0:00 I'm switching to Unreal Engine
0:49 1 - It's Old
1:19 2 - So Many Features
2:26 3 - It's a GAME Engine
3:40 4 - BLUEPRINTS!!
4:02 5 - So Much FREE Stuff
4:51 6 - Epic Games
5:44 UE for 2D Games Kinda Sucks
6:13 Unreal HEAVY!
6:38 CPP
6:59 THE BIG TWIST
7:53 Godot
8:29 Thank You, Members!!

Пікірлер
  • No matter the engine, your talented work is one of many things i live for

    @kartoshkakartoffel7571@kartoshkakartoffel75717 ай бұрын
    • Lol

      @patolsz2@patolsz27 ай бұрын
    • Ok

      @sebastianthecat4839@sebastianthecat48397 ай бұрын
    • this reply must be likebotted

      @user-kb1su7mg1g@user-kb1su7mg1g6 ай бұрын
    • @@user-kb1su7mg1g lol what

      @patolsz2@patolsz26 ай бұрын
    • i didnt ask for this@@RepentandbelieveinJesusChrist5

      @user-kb1su7mg1g@user-kb1su7mg1g6 ай бұрын
  • No need for an explanation chief

    @CALNDStuff@CALNDStuff7 ай бұрын
    • Fr

      @Thecoolguy12391@Thecoolguy123917 ай бұрын
    • True

      @darkhoodorderofgray6354@darkhoodorderofgray63547 ай бұрын
    • Agreed

      @loganasaurusrex8246@loganasaurusrex82467 ай бұрын
    • At first I thought so too, but then THE BIG TWIST happened

      @PanMan47@PanMan477 ай бұрын
    • FAX lol

      @zah_old@zah_old7 ай бұрын
  • Lixian, full-time father, full-time editor, part-time game maker... learning a new engine. Someone please give this man a vacation and a massage.

    @Musegrl12@Musegrl127 ай бұрын
    • Get this man a microwaved hotdog

      @fakedbee314@fakedbee3146 ай бұрын
    • From how it sounds, making games is his vacation. He seems to be super passionate and not at all burned out about it.

      @pison1000@pison10006 ай бұрын
    • @@fakedbee314 fr

      @verizonextron@verizonextron6 ай бұрын
    • Why. Others going to school to learn how do IT right.

      @KevinGross-yr8fu@KevinGross-yr8fu6 ай бұрын
    • or Brandon's generic "Give me a brek."

      @kousik8042@kousik80425 ай бұрын
  • I adore Lixian not only read his script but also provide some cute cutouts of his character to pop in time to time, with cool expressions

    @muigogitoultrasonic3947@muigogitoultrasonic39477 ай бұрын
    • so your average pngtuber?

      @yesimrealhuman4245@yesimrealhuman42456 ай бұрын
    • @@RepentandbelieveinJesusChrist5 your god is dead

      @yesimrealhuman4245@yesimrealhuman42456 ай бұрын
  • Just a heads up to Lixian and everyone else, Unity's bad business decisions weren't just from the CEO. Since they went public in 2020(?), the majority of it's Broad of Directors are just as bad, and some ACTUALLY WORSE than the CEO.

    @DMBLaan@DMBLaan7 ай бұрын
    • That's why I said "I might reconsider". I'm going to wait and see what happens first. They will need to make many good moves to convice me to go back.

      @LixianTV@LixianTV7 ай бұрын
    • @@LixianTV Agreed, good way to view it

      @DMBLaan@DMBLaan7 ай бұрын
    • And let's not forget they bought IronSource last year. A shop dedicated to "monetization" aka ad and spyware and in some cases straight up malware. They bought literal scum of the earth for 4.4 billion dollar.

      @johnathanmcdoe@johnathanmcdoe7 ай бұрын
    • @@johnathanmcdoe And guess who's one of the head Broard Members! That's right, the Head of IronSourse!

      @DMBLaan@DMBLaan7 ай бұрын
    • @@johnathanmcdoe Not to mention, current interim CEO actually works for IronSource as "special advisor"... Whatever the hell that means.

      @SylvanFeanturi@SylvanFeanturi7 ай бұрын
  • That's fair, Unity broke their trust, and they don't deserve it back any time soon Thank you for making this video and informing those yet to know of Unity's business strategy

    @Trident_Gaming03@Trident_Gaming037 ай бұрын
    • oh hey trident

      @ninilac@ninilac7 ай бұрын
    • my recommendation is unreal for 3d, godot for 2d.

      @aryantzh2028@aryantzh20287 ай бұрын
    • Unity also removed their ToS from GitHub, saying that it didn't get enough views. It isn't a KZhead video, Unity, it's a fucking Terms of Service page!!

      @ChaseMC215@ChaseMC2157 ай бұрын
    • They don't deserve it again AT ALL

      @lilpenguin092@lilpenguin0927 ай бұрын
    • @@ninilac oh hey niko oneshot

      @triopical6884@triopical68847 ай бұрын
  • Hi Lixian Amazing to be seeing you, I’ve been waiting for a video in a while now, Please just use whatever you are comfortable with, no matter the engine you make your ideas will still be amazing to me and as an animator myself your animations inspires me a lot, Please have fun making games and animations, you will very certainly see me again :)

    @saykocaty1421@saykocaty14216 ай бұрын
    • that profile is amazing

      @beanburritolol@beanburritolol2 ай бұрын
  • You make such good stuff. I can’t wait to see your next game, whatever engine you use. As for myself who was learning unity, I switched to unreal lol. Trust ain’t worth being broken twice

    @hoonplay@hoonplay7 ай бұрын
  • Remember that the CEO is just the frontman for the board of directors. Just because they have a scapegoat doesn't mean the people responsible are gone.

    @SolidSt8Dj@SolidSt8Dj7 ай бұрын
    • Dude read something on the internet...

      @michaelmonstar4276@michaelmonstar42767 ай бұрын
    • This, 100% this. So long as the board remains, Unity should not be trusted AT ALL.

      @AxisSpark@AxisSpark7 ай бұрын
    • average asmon viewer right here, literally hundreds of devs who work for unity said that the idea originated from the CEO and if it was the boards decision to implement these changes the stockholders would have the entire board removed or no one would be removed. Because even though people like to think that companies will sacrifice for to appease the "Consumer" companies will never sacrifice for anyone. IF it was a hard stance made by the board then, they would not walk it back under any circumstance. While the board probably have general ideas they do not come up with the policy. They probably had some talks about how to increase profits, and let the CEO decide on which option to execute since that's the job of the CEO.

      @bradjones7491@bradjones74917 ай бұрын
    • @@michaelmonstar4276 yeah, with a lot of evidence to back that claim. I mean, have you SEEN the people on that board? They're the sorts that would gladly rub shoulders with Bobby Kotick.

      @AxisSpark@AxisSpark7 ай бұрын
    • Same ceo that brought the downfall of ea

      @thomaslopez458@thomaslopez4587 ай бұрын
  • In my experience, Godot is great for lightweight, simpler projects. It could probably fill your niche of quick 2D games for which Unreal would be "overkill".

    @dragonfluf@dragonfluf7 ай бұрын
    • Godot solves Unreal Engine's downsides very nicely, Whereas one engine is a bulky beast able to create massive landscapes with tons of incredibly advanced post-processing at the cost of resources and storage space, The other is an all-round good engine which struggles a bit with being on the same level of post-processing and effects, but is even more versatile and barely uses up any storage space or resources. (I personally prefer Godot over Unreal Engine but i respect Unreal Engine for what it is)

      @gameworldjt@gameworldjt7 ай бұрын
    • Godot is a good unity adjacent engine. It has a good (ish) 3D engine that’s constantly being worked on along with the 2d engine and an easy codebase to learn as its very similar to python and also understands and runs C# perfectly well on top of that. However unreal is definitely the 3D game engine of choice based purely on features and freedom alone. I like the limitations Godot provides as its a challenge that motivates me but thats about it on their 3D side of things

      @biteingcobra363@biteingcobra3636 ай бұрын
    • ​@@biteingcobra363 UE5 definitely has features, but it feels clunky and bloated as an engine. I'm not gonna be making a AAA looking game as a solo dev, godot just has a way smoother development experience for a solo dev. But godot is still kinda buggy and missing some features. It's not quite a 100% unity replacement yet, but it's been improving very quickly.

      @NihongoWakannai@NihongoWakannai6 ай бұрын
    • Dunno, I miss some features with Godot. And when I watched some videos like this one and videos with Godot basics, I didn't really find out how to do some stuff with Godot that Unity has. Since it has some assets that are made in collab with other companies. Dunno how Godot fixes GooglePlay features, dunno if it works 100%, but Unity just has them so easy to do and connect. I heard somewhere that Godot is not yet prepared for mobile games, but it was like half a year ago.

      @Darkry@Darkry3 ай бұрын
  • I only needed the thumbnail to understand, king. I wish you good luck on the transition and hope it goes well c:

    @CephalonBread@CephalonBread7 ай бұрын
  • I Just started taking a Computer Science class. And I'm learning to make games and animation with scratch. I will be switching programs with the rest of the class in the next week or two. I'm glad I'm learning how to make games by just taking this class.

    @guardianreaper@guardianreaper7 ай бұрын
  • The CEO being gone doesn't mean a whole lot when Unity is now effectively being ran by the board of directors. Replacing the CEO is more or less a formality at this point when the board makes pretty much all of the decisions. There's evidence to suggest that Riccitiello is not the main issue for Unity's decision. He's not blameless of course, but it does look like he's being made the scapegoat in all of this to protect the board members who are willing to do much worse in the future.

    @TheRussianFloofCat@TheRussianFloofCat7 ай бұрын
    • i mean, what's worse is he (the CEO) sold his shares in the company before the whole Unity burning down thing happened which drove the share price down which looks... bad and like insider trading, there's also the fact he has a history of trying to monetize stuff so if it is the board of directors fault, they had the PERFECT scapegoat as Riccitiello already had a history of scummy ideas in regards to monetization.

      @jalldayfoster3350@jalldayfoster33507 ай бұрын
    • He wasn't only the CEO but also the chairman (and member) of the board of directors too, so he had basically ultimate power. He was certainly not just a scapegoat but I agree that the rest of the board of directors is also scummy. And I don't know why people constantly bring up that "he sold 2000 shares a few days" before the announcement. His last sell of shares was on 26 May 2023. He did exercise an option on 6 September 2023, which is something completely different. The total value of said option was also just $2860, which is nothing and has 0 effect on the stock price. Not you in particular but it's quite baffling how basically every comment section on youtube regarding game dev content has become a cesspool of people hating on everything Unity-related while throwing around nothing but a bunch of misinformation.

      @Stunex@Stunex7 ай бұрын
    • @@Stunex I didn't realize that he was the chairman. But yeah, C suite executives of major (and even minor) companies sell their stock all the time. Especially since at least part of their compensation consists of stock options. The cries of "insider trading" are definitely overblown since what he sold were negligible in the grand scheme of things.

      @TheRussianFloofCat@TheRussianFloofCat7 ай бұрын
    • @@jalldayfoster3350 he sold a miniscule portion of his shares

      @ScorgRus@ScorgRus7 ай бұрын
    • lets not forget one of the board making choices for unity... was the former CEO of the malware company unity absorbed a few years back

      @neock@neock7 ай бұрын
  • Lixian: Knowing multiple engines is not a bad thing at all, which in that case....Maybe I.....should I learn Godot? Mark: THIS IS BIG BRAIN TIME

    @sjonnoh@sjonnoh7 ай бұрын
    • historically accurate.

      @xlps44splx@xlps44splx7 ай бұрын
    • I like the idea of Gadot being his 2D engine

      @samiam858@samiam8587 ай бұрын
    • @@samiam858 Seconding this. I've heard multiple devs claim that Godot's 2D capabilities already surpass Unity's. While Godot's 3D is pretty usable and shows a lot of potential, it's not quite at the same ballpark as Unity, let alone Unreal.

      @gnowos9111@gnowos91117 ай бұрын
  • Lixian i love ur videos, i have discovered ur channel like 3-4 days ago. zaaa best editor and game dev

    @futuretrunks6927@futuretrunks69277 ай бұрын
  • Just wanted to say thanks for making this video. Your game dev insight from your other vids is really cool to see, and I'm really glad you explored both the pros and cons of Unreal vs Unity. I've only dabbled so far, but I was torn about using Unity because although I've acquired quite a few assets over the years, Unreal seems like it can do almost everything those assets can do *natively*, so I think I'll be switching over to Unreal :)

    @knightofaudio@knightofaudio6 ай бұрын
  • You forgot one last thing with Unity, Lixian: The former Unity vice president of global talent acquisition filed a lawsuit this week against the company and ten of its employees alleging sexual harassment from CEO John Riccitiello and others in management positions as well as retaliation for reporting it and unlawful termination.

    @TimM-kz1vl@TimM-kz1vl7 ай бұрын
    • Thats 3 years old

      @LazyLoonz@LazyLoonz7 ай бұрын
    • I got bullied in an office setting by my Asian Immigrant co-workers. It actively put me into the hospital. I wasn't a manager though....so nobody gave a damn. Apparently you need to have butt loads of money to sue for your human rights. Or not have your evil clique be ethnic. You can only sue white people apparently. And to sue you probably also need to be ethnic. Well I'm bitter. I lost my home, my friends, my relationships. Got stuck starving in a room. So screw you guys and your hypocricy. Wealthy people are jerks.

      @keikairin2038@keikairin20387 ай бұрын
  • I had never heard Lixian's voice before, and hearing it for the first time is like when you read a book and you imagine the voice of a character and when they make a movie and you hear it for the first time It's like, well that doesn't sound right.

    @Lex-uq1yj@Lex-uq1yj7 ай бұрын
    • It sounds about right to me though

      @Shockxv@Shockxv7 ай бұрын
    • @@Shockxv yeah same

      @Danny_Gonzalez_SCP@Danny_Gonzalez_SCP7 ай бұрын
    • All I can hear is "CAPTAIN OVERRR"

      @StorymasterQ@StorymasterQ6 ай бұрын
    • I had the exact opposite reaction. It was basically how I imagined it, even down to the accent. Then again, it's possible I've already heard it in a Markiplier video and just forgot about it.

      @MicahIsBatman2@MicahIsBatman26 ай бұрын
    • at some points in the video he straight up sounds like Gru... Idk why

      @Gekoloudios@Gekoloudios6 ай бұрын
  • So Lixian just thought I'd inform ya just in case. Its not just the CEO at fault with Unity, a lot of the Company Board of directors are responsible for the bad changes they tried to do. That said love your passion for creaton and cant wait to see what you do next.

    @GracefulMage3089@GracefulMage30896 ай бұрын
    • Was looking for this one. The CEO is certainly at fault, but he's also basically just the fall guy in a case like this; unless the entire board also goes with them (and that pretty much never happens), the new guy is probably going to end up being same as the old guy. Stay away from Unity, unless someone _really_ cleans house.

      @linkhyrule5800@linkhyrule58006 ай бұрын
  • Great video! This just hit the nail on the head :D My boyfriend is a game dev, and told me all the gorgeous things Lixian is describing here about UE Unreal is structured to build games, and it is so much easier. It guides you instead of giving you the engine and : there, do whatever you like the way you want. I love level design and environment myself, so this lumen thing and now that you can make some modeling inside UE, without back tracking to *insert your trusty 3D modeling program here*, it makes work easier to implement directly in the engine.

    @erievanillacoffee6048@erievanillacoffee60486 ай бұрын
    • your bf need Lixian ?

      @cibularas3485@cibularas34852 ай бұрын
  • It’s interesting hearing about why you chose to switch from Unity to the Unreal Engine. My heart goes out to all the game developers who have been affected by this change ❤.

    @pricklyfovvs@pricklyfovvs7 ай бұрын
    • @@DontReadMyProfilePicture.185 k, I guess I will just report you for spam instead 👍

      @TheHUEZOX@TheHUEZOX7 ай бұрын
  • I was over a month into learning Unity when it happened. I'd already been using Godot for years but with a new hardware upgrade I was super excited to start learning Unity and UE5. I'm still learning Unreal but I don't think I'll ever bother with Unity. Even though the CEO was fired the other board members still had to give the greenlight for the shitty changes so as far as I'm concerned, they are not trustworthy at all. Still, it's a great idea to be familiar with multiple engines. Looking forward to your next upload, whenever that may be ❤

    @randompersson@randompersson7 ай бұрын
    • yeah, the CEO honestly just seems like a fall guy. and don't get it twisted; he probably got a huge paycheck from the whole situation anyway. he'll just move on to the next company to be the fall guy of.

      @mohammedu7105@mohammedu71057 ай бұрын
    • Unity is not going to let themselves die, or better put, Meta and Apple are not going to let Unity just kill itself like this, given how important Unity is to both of them for the VR/AR space. I'm already buying Unity stock for when they turn things around

      @mattc9598@mattc95987 ай бұрын
    • Godot is really nice even on a bit older /slower computers so that's kinda nice.

      @matrixfull@matrixfull7 ай бұрын
    • @@mattc9598 Keeping this pinned. Let me know how the stocks go.

      @StealthTheFoxz@StealthTheFoxz7 ай бұрын
  • Lexin I love you as an editor animator and a game developer keep doing what you're doing beautiful

    @JackRace11@JackRace117 ай бұрын
  • With the whole unity pig situation, I think that there is no better time than now to start getting into Godot. It is receiving a massive flow of new users (go figure) and the open source engine is getting a lot more attention. With this, we will hopefully start to see a lot more support and features and mass usage and information for it. I'm hyped to see what this will do for Godot. You mentioned that 2D games in unreal blow, Godot has support for 2D and 3D much like unity did.

    @stardust-buckethead8594@stardust-buckethead85947 ай бұрын
    • @RepentandbelieveinJesusChrist5uhh thanks.

      @zenochara7522@zenochara75226 ай бұрын
    • Godot is awesome, I agree, I get why lixian probably got reeled in by the glossy features of unreal but I'm near certain godot can be used to do all these things out of the box, given you are willing to actually take the time to make more of your game actually be YOUR game than in unreal.

      @Chillco600@Chillco6006 ай бұрын
    • @@Chillco600 yeah. I love open source software and I love that it's very lightweight and runs easily. It's just a shame that you have to use either C# or GDscript, as both are an absolute disaster.

      @stardust-buckethead8594@stardust-buckethead85946 ай бұрын
    • Godot is still primitive. The funding they got is so small, it's less than 100 thousand dollars. I don't see any real future with godot when it comes to commercial games. It is a hobbyist engine at best.

      @nhanimaah786@nhanimaah7866 ай бұрын
    • @@nhanimaah786 which is why a huge wave of new users would be great for it. It's far from primitive, people have already, and still are, making groundbreaking stuff with the engine. The modular open source and lightweight software to it makes it extremely healthy and approachable for people. You say it has no future commercially but there are several hundreds of games on steam, made with godot, gathering a lot of attention and popularity. A mass of new users would greatly accelerate godot's growth and development. The great thing about open source software is that anyone can work on it, developing new tools and easier ways to work with the engine. Godot is already huge, and I hope it will only get bigger.

      @stardust-buckethead8594@stardust-buckethead85946 ай бұрын
  • 100% learn Godot. Unreal engine is WAY TOO MUCH for 2D games. If Unity ever becomes permanently unsuitable to use, Godot has been perfecting its 2D side for a while, and it also has C# support. When the dust settles and Unity (theoretically) fully dies, Godot is my go-to engine

    @ktheveg@ktheveg7 ай бұрын
    • Godots 2D tile system is already way better than in Unity and it also has some predone functions you can use or you could add yourself!

      @tobihudiat@tobihudiat7 ай бұрын
  • I have no idea what he's talking about but im all here for it.

    @elcee5189@elcee51897 ай бұрын
  • Gadot uses Visual Script (Blueprints) you can safely translate what you learnt with time as anything would be done in unreal Its mainly open source for the community to work on so it can be less streamlined and more complicated for what you want as one feature may not be available in the base kit and probably in a branch However they do implement these features over time as it's again a giant community effort However I've yet to see many indie games use it because it's still fairly uncharted territory for most because unity is so widely popular and known

    @LUCAS420BLZ@LUCAS420BLZ7 ай бұрын
  • As someone currently making a 2d game in ue5, even without the plugin it has been working fine for me so far, though admittedly I only have the character and first level sorted so far

    @thespanishinquisition8443@thespanishinquisition84437 ай бұрын
  • As someone who uses Godot, I'd say it's worth at least giving it a chance. It's never bad to have a backup engine you know how to use just in case, even if you focus on Unreal.

    @madengineerkyouma@madengineerkyouma7 ай бұрын
  • Knowing multiple engines si definitely a good thing, and I would recommend learning Godot. I'm not even quite a novice coder person, but I've toyed around in it a bit, and it seems relatively intuitive if you have any coding experience beforehand. Plus, you might just genuinely like it.

    @nasonxian@nasonxian7 ай бұрын
    • I have a coworker that's a hobby game developer and he says he also like Godot. And yeah we REALLY need to diversify engine use more as putting everything under a couple engines is dangerous. Even if we Trust Epic for now with Unreal, we can't be sure it will be like that forever. So if we make sure to support and develop other engines now we can avoid letting Epic haveing too much control in the event someone malicious ever takes over.

      @metazoxan2@metazoxan27 ай бұрын
    • Does Godot support 2D games? I haven't seen anyone mention it.

      @MusicComet@MusicComet7 ай бұрын
    • @@MusicComet Don't quote me, because like I said, very, very new, but I think it kinda specializes in 2D games? My girlfriend's talked about it at length, but I'll be honest, the technical stuff just goes over my head.

      @nasonxian@nasonxian7 ай бұрын
    • @@MusicComet 2D games is what Godot does better. 3D support is what is a work in progress. Although I have a friend who says he's fairly happy with Godot's 3D support as it is so it's certainly not unusable.

      @metazoxan2@metazoxan27 ай бұрын
    • @@metazoxan2 Thank goodness, I was honestly worried there was no other 2D engine besides Unity. Tbf I'm not that much into game dev so maybe other engines that I don't know about, exist.

      @MusicComet@MusicComet7 ай бұрын
  • Thank you for bringing this to light for me Lixian,ive been working on my game script and game for unity for over a year and when all this happened i was so upset, i was close to releasing a demo. I was worried my gtx 1060 3gb wasn't going to be able to handle the Unreal engine. I have a 2700x amd cpu and 16gb of ram, so i should be ok after seeing this video :😀 I was thinking of taking game development classes at the local college near me too.

    @Jhare93@Jhare937 ай бұрын
  • Took me a moment to remember where I knew "Lixian" from! I love hearing that you do game dev too!

    @smoresgobbo@smoresgobbo6 ай бұрын
  • If it helps anything, my partner and I are making our first game together and he's been learning Gadot. His thoughts on it so far are pretty positive and the only issue he had was that he had to go through tutorials in order to learn it instead of being able to intuitively parse through it with the help of reddit from time to time like he did with Unity. But hey! Maybe learning Gadot and Unreal will put more tools in your own belt and it'll help you make a final decision. Best of luck Lixian!

    @_geeksweets_@_geeksweets_7 ай бұрын
  • I've heard Godot is actualyl quite similar to Unity, so it's probably not the worst to learn coming from Unity.

    @The_PokeNerd@The_PokeNerd7 ай бұрын
    • There's a few differences, but generally speaking there's a 1:1 concept. And Godot has a less complex design philosophy. That's not to say it's perfect, and it's certainly lagging behind on some things. But when it comes to base design I prefer Godot's choices over Unity's, despite having worked in Godot for < 30 days and Unity for years. The hardest to grasp part is probably that the nodes themselves it the component in Godot, not something you attach to a placeholder 3D transformer like in Unity. You can recreate the Unity layout perfectly in Godot, but in general you'd work a bit differently there which can take a while to grok. The thing I like the least is that GDScript lacks encapsulation, but the support for C# is improving so it's not something you *have* to deal with (and a script like language is very fast to work with for smaller projects.)

      @Sylfa@Sylfa7 ай бұрын
    • I don't really know who's saying such things. Because the only two things that are similar in those engines are the scene editor and the ability to use C# (which i'm not using personally). In other ways they're very different.

      @nefrace@nefrace7 ай бұрын
    • in terms of the concept of "easy to learn, hard to master" engines, yeah. you can do quite a lot with simple knowledge of code and nodes.

      @mohammedu7105@mohammedu71057 ай бұрын
    • Godot is not Unity. Don't expect it to be a Unity replacement, with the same things at the same place. Many Unity refugees make that mistake and complain on Godot sub-reddit about it. When approaching Godot, you must keep a clear mind and get ready to learn again some stuff from scratch. For example, nodes in Godot are not scenes nor prefabs nor actors. They're all of them and none of them at the same time. It's simply a different concept.

      @gokudomatic@gokudomatic7 ай бұрын
    • That's not the case. Godot's scene graph approach is quite unique and don't translate very well from basically any other engine. You can kinda beat it into ECS shape, that other engines are using, but it defeats the purpose of using Godot. There is a plugin that implement ECS on a lower level, but they don't integrate perfectly and, again, defeat the purpose of using Godot.

      @SylvanFeanturi@SylvanFeanturi7 ай бұрын
  • Great work on Sinking Iron btw. Hopefully you continue to do good work.

    @ryukiii4228@ryukiii42287 ай бұрын
  • Great video. It's fascinating to see just how far reaching the unity changes were.

    @Skeffles@Skeffles4 ай бұрын
  • Hey Lixian, just wanted to say this was a nice break down of the pros and cons for using Unreal. It sounds like it would be a lot easier to lay down ground work for a game compared to Unity's sandbox tools as you've put it. HOWEVER, I'm more interested in making 2D games, so I have been learning how to use Godot. I gotta say, the switch over feels very similar to what you pointed out for Unreal. Godot uses nodes for pretty much everything and each node can have scripts attached. They also have pre-made functions for gaming. Maybe not as many free assets as Unreal, but it feels a lot nicer than when I was using Unity.

    @HeiMao808@HeiMao8087 ай бұрын
    • Funny enough, if you use Unreal Engine there is a way to port theses assets to other engines, including Godot to see how they works. Not a bad option for those that use 3D, not sure about 2D assets but maybe can be similar there if there is any free Unreal Engine 2D assets.

      @Deliveredmean42@Deliveredmean426 ай бұрын
  • I'm stuck in the place where I started to learn Unity for my own creative aspirations but now I'm torn trying to decide what to actually learn now, because my style is more 2d story-minded. I'm kind of stuck and need to learn the options out there x'D First time in the world I've been kind of grateful for my procrastination in doubling down to learn something xD

    @spectralamaris4930@spectralamaris49307 ай бұрын
    • Game maker is quite good for 2D games! Tho from what I’ve gathered from using it myself I don’t think it would be that good if you ever would want to do 3D games so keep that in mind if you want to be able to do more than 2D games in the future

      @No_name8374@No_name83747 ай бұрын
    • if i may try to offer some help, with unreal you can use visual studio which in turn has plugins which one of them might prove useful to you. it can translate and convert C# (unity code) into C++ (unreal code). meaning that while you would still have to learn how unreal works, you could at least have the comfort of having the coding method you are use to still at hand. heck python can use visual studio so really as long as you pick a game engine that can use it, theres a chance visual studio can covert C# into the necessary language you need with a plugin. hope this helps in some way, best of luck to you and may success be upon you.

      @moviemaker2011z@moviemaker2011z7 ай бұрын
    • I've heard Godot is good for 2d stuff

      @naplockblubba5369@naplockblubba53697 ай бұрын
    • Godot is booming with support and community now. It's open source too and was built originally for 2D games, so it's a good option for game possibly. Undertale is a game made in Game Maker as well, but it has a subscription fee I hear.

      @TayoEXE@TayoEXE7 ай бұрын
    • Godot is where its at, it has way better tools for 2D than unity.

      @TheWeen344@TheWeen3446 ай бұрын
  • I'ma be honest lixian, you are an exceptionally talented individual. Your edits on marks vids always make me burst out laughing, the games you make are better than most triple a titles these days, and you seem like an all around nice guy, we need more people like you 😊

    @ultrainstinctbroly4333@ultrainstinctbroly43336 ай бұрын
  • Great takes. I need to get a new setup before I even consider trying UE5, but It's nice to hear from a talented dev I respect.

    @tangentartists6876@tangentartists68767 ай бұрын
  • If you’re thinking of learning Godot, I’d wait until the next point release. They’ve done a lot of UI cleanup and general quality of life things based on feedback from ex Unity devs. It’s out in beta form right now though.

    @Daktyl198@Daktyl1987 ай бұрын
  • Awesome video as always Lix. All of your games have been fantastic and super spooky so far and I look forward to seeing them in the future regardless of what you make them with!

    @laurenballard6480@laurenballard64807 ай бұрын
  • I was kind of scared of coding, but blueprints sound like a colorful way to keep me up from 1PM-5AM working on blueprints, CoLoRs! :D

    @xXEmileeMayhemXx@xXEmileeMayhemXx5 ай бұрын
  • i mainly watch Mark. its fun to see the similar editing style on your own vids (I gues they are technically all your vids but you know what I mean). strangely comforting somehow

    @Margoth195@Margoth1957 ай бұрын
  • I made the switch from Unity to Godot a few months ago. It was frustrating at first, but especially since I stuck with C#, I felt pretty comfortable with it after 1-2 weeks. I think it's great and definitely worth trying!

    @chriq@chriq7 ай бұрын
  • Your stance on Unity is pretty much mine. I had learned some Godot before Unity, so I am back in Godot. I definitely plan to learn unreal though to see what I think of the workflow etc. It's been an interesting time to get started in game dev and game dev content creation!

    @MichaelGame_Dev@MichaelGame_Dev7 ай бұрын
  • Lixian thank you so much for taking the time to make this video, it’s actually quite informative. I want to get into game dev and I’ve been debating lately if I should start with Unity or Unreal Engine, the thing is that I want to focus on mobile game dev. In this case is Unreal Engine still a good option?

    @ghostboyalk@ghostboyalk6 ай бұрын
  • Something I've heard about Unity that requires caution is that most likely the CEO of Unity is playing the role of a scapegoat to appease everyone. It's the Board that makes the real choices in the company. The CEO still has people they consult and meet to make big decisions. They all played a role in the disaster.

    @crystalkasumi3281@crystalkasumi32817 ай бұрын
    • Birds of a feather...

      @rndmvar@rndmvar6 ай бұрын
    • This disaster could be liked with Dani's dissapearance

      @TravelerOne@TravelerOne6 ай бұрын
    • Granted, didn't this same CEO is what brought in half of the board members? He isn't exactly free of critique either.

      @Deliveredmean42@Deliveredmean426 ай бұрын
    • Boards don't micro-manage CEOs like that. They would probably suggest to CEO to consider raising prices and even that feels a bit overreaching.

      @Martinit0@Martinit06 ай бұрын
  • I just finished my first year in a games design course, learning Unity. Our lecturers were like “look there is only a few weeks left before your assignments are due, it’s too late for us all to change now but some unofficial summer homework to learn a different engine” time to try out unreal and maybe also game maker for 2D

    @Tegawatt@Tegawatt7 ай бұрын
  • Having learned low-level graphics in C++, game development first in Unity, and recently in Godot, I think the most important skill that comes from knowing multiple engines is the ability to separate abstract game mechanics from the underlying framework. A quaternion works the same way regardless of the implementation, and thinking in concepts that you can transplant into whatever is best for the situation is much better than having snippets that work only in a certain engine.

    @Wampa842@Wampa8427 ай бұрын
  • No matter the engine you use your work will still be amazing. Loving the edits on marks vid. Ty for all ya do. Also wow I forgot how incredible unreal engine 5 looks. ❤

    @mrcwillis6970@mrcwillis69707 ай бұрын
  • One thing about Unreal I like with the newer stuff, Fluid Flux which is an engine within Unreal that gives actual water physics like flowing streams/rivers or roaring rapids and crashing waves.

    @AFellowDoktuh@AFellowDoktuh6 ай бұрын
  • I’m so incredibly proud of you, even if this decision was the most obvious

    @Leonagraphy@Leonagraphy7 ай бұрын
  • “I’m more of an Unreal Engine man myself” -Markiplier “I’ve never made a game!”

    @user-eu6sc6qm7c@user-eu6sc6qm7c7 ай бұрын
    • Thats o funy the way i had to press "read more " to hear the rest of the joke made me laugh even more thanks so much you nmde my day :))))

      @xqnack8237@xqnack823717 күн бұрын
  • Welcome to the club buddy 😊

    @Owl_UA_Unreal@Owl_UA_Unreal6 ай бұрын
  • I'm personaly staying on unity cause first time i ever launch unreal and try to understand "what do i do" even if i learn how to use unity all by myself i was so freaking confuse too and had to use a tutorial to understand how to use the engine! (ALSO I DON'T KNOW S**** TO C++ like idk why but c# when i first saw it it was pretty much crystal clear but for c++ it weird) And idk if it just me but when i make a game i want to code it from the ground up like no help, no nothing that why i'm not fan of the player controller even if it amazing for other people and i'm glad it there. Also amazing video dude i love it ^^

    @Misteurpro@Misteurpro4 ай бұрын
    • C/C++ is what I tell anyone interested in really learning how to code to learn first. I don't really care how far they get into it. Play around with it for a month or two and quit. Just get far enough to start to understand the structure of it. It'll make everything that comes after easier. C doesn't hide things and it doesn't clean up after you... mostly. So it teaches concepts other languages don't. I have talks with people who go into C after something else and they all find it weird, and it's always because they missed some really big concepts about coding on a basic level that the language they were using glossed over or just didn't have. C is old, and every language that's come after has tried to make things easier on some level or fix a particular short coming C has. That's great for getting things done, it's bad for understanding what is really going on.

      @halycon404@halycon4042 ай бұрын
  • I might be able to guess why

    @jkterjters@jkterjters7 ай бұрын
    • Just a hunch xd

      @sonicexer1856@sonicexer18567 ай бұрын
  • Lixian! got an idea for a game based on a comment mark said about "have a monster in the start screen, when you press play your at where the title screen was" i.e. with the monster. An escape room in a dim lit room, but the monster in in there with you. Its blind and cant tell you are there at first. You have to tiptoe round trying to solve puzzles without disturbing it, combination locks etc. there is a very small inventory, if you don't pay attention and try to carry too much you may drop something and make a noise. Any and all items can be thrown to help distract the monster - but you have to be careful not to throw the thing you need. other environment things could help but are limited in their uses. possibly with two difficulties normal and hard. normal - if you make a noise the monster hears while it isn't facing you it turns to face the noise (gives the player a warning) hard - make a noise the monster hears and charges towards the player Some tasks make a small amount of noise so if the monster is too close it will notice you. ---- So, first time someone starts they are likely to just rush and die.... ok first few times so after death death it would probably but best to have an onscreen prompt giving clues.

    @christhompson8003@christhompson80036 ай бұрын
  • I love that your moving to an engine you'll enjoy! Just remember that realistic graphics can actually take away from the game being beautiful. It takes a lot of original or best tested graphics from artwork that feels retro.

    @GameBob@GameBob7 ай бұрын
  • Because of that ending, even if you stick more with Unreal, I'm will be excited to see you trying to learn Godot! I'm very passionate with this engine, even though I'm still learning too, and it would be an interesting journey to follow from a dev like you! Love your content 😎❤

    @ChromaCaipira@ChromaCaipira7 ай бұрын
  • "I can change" Yes that was the problem unity

    @evertime123@evertime1237 ай бұрын
  • I was debating which engine to learn for my first steps into gamedev, and I've dabbled a bit in Godot. I was just trying to decide if I should switch to one of the "giants" or double down on learning Godot. This honestly confirmed my suspicions lol, Godot it shall be. Now I just have to find a good tutorial series...

    @C.Sharpe@C.Sharpe6 ай бұрын
  • The best thing about the video is your editing and your delivery style. Highlight for me was the way you said "Should I learn Godot?" in a spooky manner.

    @vedantshukla3052@vedantshukla30525 ай бұрын
  • Very glad to hear that you're confident in making the switch to Unreal, I've been curious to see how this whole Unity bull has been effecting you. I would maybe suggest sticking with Unreal through many of your upcoming projects, but whenever you just feel like making a 2D game, maybe that would be a good time to check out Godot and see what it offers?

    @soot.mp3@soot.mp37 ай бұрын
  • I actually decided to put some time and effort in and work on my own engine, can't say much on it yet (It's very early in-dev) but I'll say this- it's a lot like a mix of the good parts of Godot and Unity, with the benefit that development is more seamless- things that normally you'd have to spend days programming, can be done within tools inside of the editor, things like complex cut scenes, included AI Behavior presets (and an easy way to make more) customizable camera, so on- there's more I could say on it, but the plan rn is to have 2D and 3D support.

    @teamgritdev@teamgritdev7 ай бұрын
  • As an aspiring 3d film maker and game developer, I will definitely be learning how to use the big hitters for game development.

    @unholyhardy4359@unholyhardy43597 ай бұрын
  • First time viewer, love your sense of humor here. Thanks for sharing.

    @Cyberjjc@Cyberjjc3 ай бұрын
  • you can use construct 3/gdeveloper for 2D games, the workflow is pretty similar to unreal, but if you'd like something with more freedom, you can use gamemaker also

    @tawagotoCage@tawagotoCage7 ай бұрын
    • Game maker has the least freedom of any engine, its hardly an engine honestly its just a super simple way to make copy paste games for people who want to make a game but are not that experienced, I am not trying to be rude by the way but it does sound rude

      @PhoenixAscension554@PhoenixAscension5547 ай бұрын
    • @@PhoenixAscension554 someone doesnt know how to use game maker

      @tawagotoCage@tawagotoCage7 ай бұрын
    • ​@@tawagotoCage theyre not too wrong about the "least freedom of any game engine" part, but theyre definitely wrong about the copypaste part. also you should seek to calmly present evidence against others' statements when you disagree, not immediately be hostile and claim their ignorance. let's be more understanding of each other :)

      @Juliana-qe2th@Juliana-qe2th7 ай бұрын
    • @@Juliana-qe2th i wasn't being disrespectful, i was being sarcastic, irony is my fuel here, mate, and i completely disagree, game maker allows you to code in its own language which can handle pretty much anything you'd like to do and also allow you to use scripts from other languages, you're free to a point where you can even make simplistic to complex 3D games by using its coding to render the models, this is really the first time i ever heard anyone saying that game maker has the least freedom of any engine, i mean, your game depends entirely on your hability to code, someone made a running linux distribution on Scratch, yes that online software that teatch kids basic coding logic by using those blocks... so i think that the limitations of an game engine with support of multiple coding methods is entirely based on what the programmer is capable of doing, thus thats why i said that they don't know how to use game maker, you can disagree with me if you don't believe me, but it is known for a fact that many great games where made using only game maker and its built in coding

      @tawagotoCage@tawagotoCage7 ай бұрын
  • Much love as always lixian, I'm always super excited when another video is posted

    @imakeplaylists4171@imakeplaylists41717 ай бұрын
  • I've been hoping for a game dev video for the mustache clicker for ages! 😭

    @Shimotsume14@Shimotsume146 ай бұрын
  • thank you so much brother i have learned a lot from you. keep going you just won another followe r

    @bulletprooofarmy4177@bulletprooofarmy41774 ай бұрын
  • I think you making at least 1 2d game in godot will let you see if you want to use that instead of going back to a company who really almost doubled down on bad choices. I personally would love you to make a super small 2d game and remake it in godot and unreal and see what feels better. I think it will be a funny video seeing you struggle and learning new stuff. Personally as you know unreal doesn't support 2d directly so I think godot will win but I am curious on how well that plugin is.

    @AlexUnknown37@AlexUnknown377 ай бұрын
    • Unreal's 2D support is as good as Godot's 3D support :P

      @SylvanFeanturi@SylvanFeanturi7 ай бұрын
    • @@SylvanFeanturi That kinda true. X'DDDD

      @RenceAsANoob@RenceAsANoob7 ай бұрын
    • @@SylvanFeanturi 2D doesn't require much and what's needed is supported with paper2d and paperzd.

      @GouShin1@GouShin17 ай бұрын
    • @@SylvanFeanturi that's true, so it just kinda depends on what he what games he wants to go for

      @Wisdawms@Wisdawms7 ай бұрын
  • I just wanted to say good job with the explanations of this video. Not did I learn why you decided to switch engines, but you also gave some background information about how both engines work. I did not know that in Unity most functions you had to code from scratch compared to Unreal Engines Blueprint system. Keep up the great work Lixian. You might inspire me to make games in the future. 😌

    @lifexearth@lifexearth7 ай бұрын
    • Godot has also alot of things predone! You can also add predone nodes and add them to your Node selection list ^^

      @tobihudiat@tobihudiat7 ай бұрын
  • Thank you mate for the tutorial!! Maybe do you know how to make a real-time Matte Shadow in Unreal Engine? Without any Composure. Just render as a Regular material. Similar to Shadow Catcher in Marmoset Toolbag

    @romankhairov8045@romankhairov80456 ай бұрын
  • I feel you man, even though I don't use unity. I gone through almost the exact same case on Roblox Studio, where Roblox (the creators of Roblox Studio) announced a policy in which prohibits you from using their own assets and models (Faces, Hats, etc.) and you have to create your own. Thankfully they cancelled the stupid policy when the community got angry at what they did. They have changed and now looking forward at adding more interesting stuff on the Engine.

    @Frostnaut50@Frostnaut503 ай бұрын
  • I think you wrapped the ups and downs pretty well and easy to understand, nice work! Godot is a good engine for 2D and also 3D as far as i'm concerned but i haven't really looked into it so don't take my word. (probably still worth trying)

    @creemyforlul5050@creemyforlul50507 ай бұрын
  • I was literally about to start learning unity the week the pricing thing got announced so now I'm going towards Godot and Unreal

    @Heracross02@Heracross027 ай бұрын
  • All the points you've brought up I have considered before, but it is nice to hear someone else come to the same conclusions as me. Love your work man, keep it up!

    @VikingDragon01@VikingDragon017 ай бұрын
  • Epic got me with a bunch of the freebies that i wanted when at uni and unreal has made it so easy to build and now that blueprints allows me to program the same way that i line diagram makes drafting so much easier.

    @DarkHorizons13@DarkHorizons132 ай бұрын
  • I'd love to see you make a small game using Godot. Even if you don't plan on switching to Godot it would be interesting to see your opinion on it.

    @CryoCrow@CryoCrow7 ай бұрын
  • I prefer Unity or Godot because 3D game development makes my head hurt, but in any case, I can’t wait to see how you adjust to these new changes!

    @smugbowkid9919@smugbowkid99197 ай бұрын
  • I was waiting for you to get to 2D games. Thanks for covering this topic. ✨

    @shirobenihasu@shirobenihasu7 ай бұрын
  • I've got a few mental break downs working in C++ as an artist but goddanm the animation system is heaven compared to animator controller from unity. I would say just learn the hard way c++ and avoid blueprint as much as posible or once ur done with ur work in BP use nativization option to turn everything u did in BP to C++ to get that sweet boost performance.

    @Damian_h@Damian_h6 ай бұрын
  • *SCRERMS IN EARLY GANG* I fully support hearing Lixian out on things he likes! Also imma be that commenter that says everyone who agrees 👇

    @nugget2071@nugget20717 ай бұрын
  • Estava em dúvida sobre qual plataforma pegar quando decidi começar a fazer jogos, vídeo saiu só na hora Lixian

    @thespectacularlymonochrome7891@thespectacularlymonochrome78917 ай бұрын
  • Unreal was amazing when I was growing up. So much nostalgia.

    @syse3491@syse34917 ай бұрын
  • As someone who has some classes I'm still going through to learn Godot 4, you raise the best point of all else to learn it. Knowing other engines wouldn't be a bad idea. As you pointed out as well, Unreal doesn't like 2d things and thus wouldn't be the best choice for a lightweight, quickly made but lovingly put together, game. Godot MIGHT be that for you. Knowing they'll be getting some funds from other devs who just wanted to flip Unity the bird helped me choose. That said, I'd say that you should take the time to think hard about if you can mentally afford to learn a new engine or not. Unreal sounds like it is a mountain to climb. Rewarding sure, but still a climb and a half. Burning yourself out while you're also trying to edit for Markilplier might be the worst of choices.

    @fadepanther6224@fadepanther62247 ай бұрын
  • I love how Lixian can just disappear for a couple months, come back, and nobody will mention it 😅

    @devilish4480@devilish44806 ай бұрын
    • Hi'

      @bigmacbellydavisstudios@bigmacbellydavisstudios6 ай бұрын
    • @@bigmacbellydavisstudios hello!

      @devilish4480@devilish44806 ай бұрын
  • I'm personally planning on learning Godot. As great as Unreal is for 3D games, the flexibility in being able to make either 2D or 3D games is too important to me, and it's why I originally planned to do Unity until... all this happened. Not to mention, Godot takes up less than a gig and a half of space and, well, I'm VERY bad at managing space on my computer, so having it be more compact is a big upside. Also, Godot is available through Steam.

    @PlayerZeroStart@PlayerZeroStart6 ай бұрын
  • I think it won't hurt to dabble a bit in Godot as well. Just in case Epic pulls a Unity. Godot is such a nice and lightweight engine. GDScript is lovely to use, and if you rather use C# you can do that too :)

    @npexception@npexception7 ай бұрын
  • my school also switched from Unity to Unreal wich is REALY fun when you just spent the last year learning everything about Unity and all that knowledge is useless now :D

    @AuPhoenix2@AuPhoenix27 ай бұрын
  • Due to the Unity changes I was like "you know what I am going to start learning Unreal" and you know whats funny its largely because of your other videos discussing how you made your games. Much respect Lixian.

    @GuardianNamick@GuardianNamick7 ай бұрын
    • i was gonna try unreal but then 60 gigs was thrown in my face

      @ahmed4363@ahmed43637 ай бұрын
    • @@ahmed4363do... do you not have that much space? my computer has 5TB of space i put into it... is 60 gigs really that bad? or did i vastly overestimate how much i needed?

      @moviemaker2011z@moviemaker2011z7 ай бұрын
  • 6:46 base C++ was a pain when I was learning it.

    @thewolfstu@thewolfstu6 ай бұрын
  • Oh so your the one who made do it for me!Hell yea I loved that game, plus it was the first game I saw Manlybadasshero play(other then Lisa the painful), that got me down the rabbithole. Of Gamejolt and indie games even faster then before

    @blazinghero3765@blazinghero37656 ай бұрын
  • godot bros rise up

    @destroyer8251@destroyer82517 ай бұрын
  • For 2d games in my experience Godot is really good, Godot can't really do 3d to the extent of my knowledge, but as of a few years ago when I took game development classes in high school Godot was a pretty solid engine for 2D.

    @ILoveKetchup402@ILoveKetchup4027 ай бұрын
    • Speaking from experience, Godot can absolutely do 3D. There's a lot of cool 3D Godot projects out there too

      @acefp7547@acefp75477 ай бұрын
    • really?@@acefp7547

      @ILoveKetchup402@ILoveKetchup4027 ай бұрын
    • @@ILoveKetchup402 just try the latest jungle demo of Godot. It just went out. You'll see if your belief still hold true.

      @gokudomatic@gokudomatic7 ай бұрын
    • Godot can't do 3D? Road to Vostok would like to have a word with you.

      @_NekOz@_NekOzАй бұрын
  • Super awesome video. I really enjoyed it.

    @skycreeper0173@skycreeper01736 ай бұрын
  • I Used to be a Unity fanboi, but I forced myself to learn UE5 using Cobra Code's tutorials. I said I would focus and force myself to spend 30 days learning Unity everday regardless of how frustrated I got - and I got plenty frustrated and hated UE5 the first week. I am past 30 days and I am loving it, after about 4 days of frustration, wishing they did things like Unity. When you are used to something, you don't like change, but after 30 days, it's now my engine of choice. I absolutely love everything about it. First week, I was frustrated with how bloated it seemed, now after 30 days, I realize it's not and just as modular as Unity, but superior in so many ways, in my opinion. 2D and 2D / 3D hybrids with FlipBook plug in is a freaking dream. So glad I got off my Unity addiction. They even introduced and are continuing to develop their AI Agent plugin - which is like Unity's MLAgents, but it works, and UE takes it seriously.

    @stevenpike7857@stevenpike78574 ай бұрын
  • I was literally going to look up my first unreal tutorial when this popped up on my home page. I clicked it to confirm my feelings about unity before switching, and it did just that. 10/10.

    @averagepo4474@averagepo44747 ай бұрын
  • 8:26 ooooh, Lixy takin on Godot

    @thewolfstu@thewolfstu6 ай бұрын
KZhead