Five Nights at Freddy's Console Ports are weird and vary in quality. Some might be better than their PC counterparts, but some should've burned with Fazbear's Frights.
Friends in Video:
Ash @paluchroma
Jered @mochastudios606
Jack @JACK_AYO
Kobe, but he went to bed
FNAF Sister Location Fixed on PS4?
• FNAF Sister Location F...
Intro: 0:00
FNAF 1: 1:22
FNAF 2: 4:11
FNAF 3: 6:53
FNAF 4: 9:31
Sister Location: 12:17
Pizzeria Simulator: 14:27
Ultimate Custom Night: 17:00
Outro: 18:03
Yes you can plug headphones into your controllers/switch console 😂 I should’ve mentioned this in the video, but I never play like that. I always play console games with sound going through my TV so that option never occurred to me. Even then, they should’ve balanced the sound to where you shouldn’t have to do that. Without headphones it’s nearly impossible to play when all they had to do is turn up the volume on the breathing and turn down the jumpscare. However, if you love FNAF 4 and want it on console, headphones are in fact an option lol
The only reason i don't wear headphones is because my ears will explode.😭
you could say the same about the mobile port or even the original pc game lmao, it's recommended to play with headphones for every fnaf games
@@wave8748 true 😂
Also, I know this kind of cringe to suggest but for the switch version, there's 1: the headphone jack in handheld mode but 2: more importantly, the Switch pretty easily connects to wireless headphones via bluetooth.
Some TVs, and monitors don't support directional sound, which is likely why you couldn't hear each footsteps from each side.
I had a ton of fun with fnaf on console but mobiles the goat imo, me and the Bois in the lunchroom playing fnaf 2 on the rich homies tablet.
This wins the comment awards. This brought me back.
I miss the demos
same here but nintendo switch
I bought all games on mobile in 2020 because i heard they updated and playing the games on mobile has never been better
@@metaknightnffb9100real
When FNAF3 came out, I always thought the games would be perfect for WiiU. TV shows office while the gamepad shows camera feed and maintenance panel. It would have required some rebalancing but it could have worked.
They need to bring back the dual screen if they make a better switch, dual screen Wii U style
I agree the Wii U had so much potential
Same for DS/3DS. Perfect time too since the original few titles released during those consoles' lives.
@@mariotheundyingswitch 2 should literally just be DS. One screen touch, the other is not and is the one that displays when docked WiiU style. imagine the game gimmick potentials with that! they can also make both screens wireless and therefore seperatable in handheld. you can flip them and play with horizontal joy-con split screen like the good old game boy days minus the goofy wire. hire me nintendo i am definitely super smart.
@@remixtheidiot5771 honestly yeah, it already is a hybrid console of both home consoles and portable consoles, Nintendo, just add every single gimmick you made into one console with all the features of the previous consoles, you can ignore the VirtualBoy if you want tho, no need to replicate that
So I don't know if anyone's mentioned this (or if it works on other consoles) but on the Nintendo Switch version of FNAF 4, there's a glitch where whenever you press the pause button every animatronic is reset back to their starting positions, aside from the freddles and Foxy if he gets in the closet. So the strat is pretty much just checking the bed, closet, and pausing every 10 seconds and you'll just breeze through the game lmao
I dont think this works for nightmare but this glitch helped so much lmao ☠️
I didnt know about this glitch. When I was playing Nightmare mode I got to Nightmare and had to pause because somebody turned on the blender so I couldn't hear anything. When I unpaused Nightmare was gone and it was the original 4 animatronics, so I won easily.
Bit of a noob to fnaf but doesn’t Chica send out her cupcake if you don’t check on the doors enough thou?
@@benjthewhite That's only if she is at the door.
Can someone confirm this works on Xbox (and as such MS store PC) as well? It'd be so helpfull for the achievements
Odd to me that they didn't use the DPad for FNAF4. It seems perfect to me, left and right to look, down to turn around or leave an area, up to go where you're looking. Light and Doors could be the bumpers, triggers, or the shape buttons, I'm very confused with why they didn't do that.
?
you are right
Thats facts and sounds way better
For FNAF 4, they could've used rumble to better translate the audio panning of the sound cues to console, seeing how most modern controllers have a left and a right motor.
That would've made it great, footsteps could've been soft bumps and breathing could've been soft rumbles, forcing you to focus.
that would require anyone to give a flying fuck about the quality of this garbage series lmao.
@@GribbleGobtrue
@@GribbleGob Well, if they bothered to port it to console, they should probably care about it.
@@TheMFThatAsked There are tons of shovelware and lazy ports out there that say otherwise, but I do see your point.
The strategy best for fnaf 3 is to keep him at the top right corner, and keep that vent pre locked. So once he’s in he goes right back.
This is a good strategy, but a pain on nightmare mode
From what I’ve heard, it’s actually better to keep him closer in the middle areas, because if the ventilation goes out the vent will unblock itself and there’s a chance he’ll go right in
@@anotherwordly Yeah the strat is to keep him in cam 6 with the vent 12 closed and listen to the ambience to tell when he moves. The rooms on the back are actually really bad on nightmare mode because he moves way to fast between the vents to keep both closed when needed.
@@defaultface7273*cam 5 Because of how the ambiance works
Then he goes to cam 9 and screws everything up
as someone that owns all fnaf games on switch im pretty satisfied with all of them (yes, even ucn) infact i got a 8400 point run on it and im aiming for 50/20 and all challenges
Switch is definitely the best port because it utilizes the touchscreen
@@SelfTitled76 call me crazy but I don't use the touchpad
@@myboimaxxI only used it for switching the cameras in fnaf 1 with 20/20/20/20 mode
@@tcn6472Bro you are so smart, I didn’t even think of doing that and wasted so much time switching to and from 4b and pirates cove when I beat 4/20 mode 💀
@@SelfTitled76 wait the switch one can use touchscreen?
It would have been preferable for the doors in the first game to be controlled using the triggers and bumpers, i.e. left trigger activates the door and left bumper activates the light.
That’s exactly what I was thinking!
I would like on the PS4 to close the left door it would be l2 and to turn on the left light it would be L1, and for the ones on the right it would be r2 and r1 (but obviously I would have to move the camera otherwise this would be broken) and to open the monitor you would have to press the touchpad, it would be a really cool mechanic.
yeah, would be intuitively cool if the game lets you config the buttons at least.
Bruh after I said that, I went into dreams PS4 and there was a fan game with the exact controls I had mentioned. So I wasn't the only one who thought that this would be good controls.
There’s no real advantage to that over having it on X & O, it’s the same thing of Door on top button and Light on bottom
I don't envy the porting team behind UCN, they probably looked at the sheer list of mechanics and died a little inside as they wondered how they were gonna cram all that into a controller setup, but props to them for trying, at least!
For FNAF you can just plug your headphones into the controller, it doesn't matter what kind of TV you have.
or the switch if your playing on that. All consoles these days are easy to use with any headset
Who gon tell bro that he can plug headphones into his controller 💀
Yeah i was really confused about that one
You can do thatttttttt?!!!!!!
Thought the exact same thing I never play my PlayStation without headphones😭
Yeah, right?! I was like, what the heck are you talking?!
Wait what you can do that?!
I'm currently playing FNAF 1 on the switch and personally I think it's a great port you can use the touchscreen to switch between cameras fast I'm surprised you didn't mention that since you said you played the PS4 and switch versions
I played the PS4 version mostly
the switch feels more like the mobile versions IMO
@@bootlegthemagician can only handle mobile graphics LOL
@@ratboygirl in terms of controls...?
@@bootlegthemagician it terms of everything
Another weird thing I had when playing the first two games on gamepass was that, occasionally, the camera and mask prompts at the bottom of the screen would appear, even though they aren't supposed to be there. That just feels REALLY cheap.
Maybe some kinda glitch, since the Xbox releases of 1 to 4, SL, and UCN can also be played on PC, so maybe it recognized your keyboard and showed that for a moment.
There's probably still a "mouse" in all of the games and the different buttons just snap it into certain areas. You probably somehow got that "mouse" misplaced which allowed the tabs to become visible as intended originally.
About the “R1 miss click” I can confirm this really doesn’t happen. Most of my strategy in fnaf 1 is flipping the cameras and when I jump I either turn to the other door or freeze for a moment
I actually played the whole Core Collection on Switch and had fun (who knew the games were actually scary when you played them yourself). Sister Location took a bit of getting used to though, specifically Night 4, but then I realized there were settings I could adjust in the game to increase the cursor speed and whatnot, which made things perfectly manageable.
Yknow, I always like to say that you're not afraid of the jumpscares in FNaF 4, you're scared of going deaf. Glad that's somehow worse for console players who don't know their controller has a jack for headphones
I had an afternoon of fun playing an unofficial 3ds port for fnaf1. Did it run? Yes. Did it run good? No.
I can't believe you would criticize console fnaf when they gave you a dedicated button for honking the nose.
You can connect the headphones to your controller, and it works just as well.
Thank God. I might be able to beat ennard. I got to 5AM first try with no directional audio.
I remember playing a fan fnaf recreation made on little big planet 3 on my ps3, i remembered like the only way i had to play it, and it was actually pretty good
I finally got around to watching this and I have to say I think it’s my favorite video you’ve made! Great work man
why does everyone explain what fnaf is
because not everyone knows it
@@dearsirdearyou4153yeah right
@@dearsirdearyou4153 Then why would they watch the video?
How am I supposed to know?@@tonybrewer7536
How am I supposed to know?@@tonybrewer7536
Wasnt expecting a video on this, thank you
This video was really good and I’m excited to watch your other gudeis
I haven’t watch the vid yet but here are my initial thoughts: *What?* I have the core collection on the Nintendo Switch and I love it. Playing FNaF on the TV enhances the experience and it’s awesome! You can pause it but that isn’t a big deal in fact it’s actually proved convenient for me time after time when I need to help mum or something. The only downside is that if it’s on TV (which means you gotta use the controllers as opposed to the touch screen), then using the joystick to scroll through the cameras is kinda scuffed. You gotta memorise the order of the cameras when going a certain way and switch cameras quickly sometimes which can add to the difficulty.
Your voice is so nice to listen too you earned a sub and I’m gonna plan on binge watching yo vids
I actually beat 50/20 on console believe it or not. And having done that i actually really like the controls on ucn. It takes a while to get a hold on yeah and it can be confusing, but once you get the hold of it, it feels really satisfying to do multiple moves back-to-back
What's your psn name cause I wanna confirm this
@@ripvanwinkle5968 clips.twitch.tv/JoyousRudeDoveKeepo-DB8ya9tYR6RC4O8f
My first fnaf experience was the VR version, but the first game I did beat was Fnaf one on console and I figured out the controls pretty quick
The editing in this vid is so good
ive played most of the fnaf games on both switch and ps5 and ive always found playing them with a controller pretty enjoyable tbh. also i usually like using the arrows for the cams intead of the stick hehe (when its supported)
I played FNAF on Switch. The controls are easy to learn and when you really get into a rhythm the shi is fun af. Gonna have to disagree with the mobile version tho, for some reason it’s a lot harder 😅
It's probably because from what I've heard, everything moves faster on mobile
@@one_murdery_boi That was before the reworked port released a little while ago.
Yeah I've only played a few of the fnaf games on console and the controls are pretty ok I was able to beat all nights including 4/20 on fnaf 4 on the PlayStation Mobile is a pain
Watching this video made me realize I was a bit harsh on the switch version of Help Wanted.
10:50 - Thanks for helping me notice that my headphones were flipped.
Please do more gaming videos like this because you and your friends are so funny
Got some in the works, glad you like it!
In my opinion, most of the Fnaf 1-4 games were very functional and enjoyable to play however Fnaf 3’s good ending needed a walkthrough since clicking the objects in a camera needed a code. Fnaf SL has to be one of the most sufferable experiences, a lot of the starting nights are simple except for the baby keypad puzzle. Don’t even get me started on the Ennard night, the controls are built to do the wrong things at all times making quite possibly fnaf’s hardest night near to impossible Fnaf UCN is.. meh, you’ll run into issues with some mechanics like the absolute army of controls to change the stuff like global box and power gen. However my biggest gripe was that Fnaf 1 Chica’s camera was broken at least for Xbox, switching to her camera was the same button for changing her music meaning if you switched to her camera with her happy, she instantly kill you which forced me to leave her off for a lot of nights.
I loved the switch version of these games. Tbh I feel like it was easier to play if you knew the controls really well
Really good video made me happy:)
If i would map the controls for fnaf1, i would make so l1/l2 open the door/turn on the lights on left and r1/r2 open the doors/turn on the lights on the right, any of the face buttons to the cams (but probably circle) and the joystick and/or gyro for looking around. Its more intuitive since the doors controls are in the same order as the button on the walls. I also would let you quickly move trough the cameras with the D-pad
So i grew up only watching fnaf gameplays on youtube(cus i was a child of an immegrant family struggling with money n also scared of silly robot bear) I recently got fnaf for the console(i do have a laptop but i use it for mainly school work) n tbh id say fnaf 1 on console is pretty good, i was confused at first on how to work things out(and had to search how to block out freddy) but it was a pretty good expirence overall The only issue i have is night 5 is rlly hard but thats more of just me bein new to actually playing the game The only one im really scared of playing is sister location cause i know that ones already its own beast
FNAF Ultimate Custom Night actually works quite well on all platforms. I’ve got 9200 points on PC, 8800 on mobile and I think 7800 on Console. So console is definitely the worst of them but it’s not impossible. Some controls are actually quite nice on controller
Sad for FNAF 4 especially since I had concepted a pretty decent control scheme in my mind when thinking of one before the game came out. Left stick (or D pad) to move around the room, right stick to move the camera, left trigger to turn on the flashlight, right trigger to close the door.
very well made video however u should have included where you beat ennard…u slayed that king!!!
Doing that to a +100$ controller is giving me emotions i didnt know i had.
I think it depends what you're used too. I've only ever played fnaf of console (nintendo switch) so it's what i'm used to therefore i can play it perfectly fine. but if i tried to play on pc i'd stuff up bc i'm not used to it.
Really loved this video 👍
Great video! Keep it up
Ive only played FNAF on consoles and it all works very well. Was able to complete the games np as well as the hard bonus nights. Fnaf1-4 and pizza sim anyway. No issues with them at all in my experience
Honestly just allowing custom button mapping or even better default mapping would make these so much better
For the switch port, you can plug in a mouse and use that instead of the controller. This works for fnaf 1 and 2. Idk about the rest or PS4. I don't own either.
this video was so fun to watch!!
Might just get FNAF 2 on my PS4. Tbh it would have been better if the mask and camera buttons were mapped to their respective side like in the original game, but overall I definitely need to give it a try. Who knows, it might be easier then on anything else.
For ucn there's also a glitch that removes your cursor making it impossible to win if it happens, even if you master the controls if this happens your done for😭
The accidental camera flip instead of the mask flip applies to the PC version, because the mouse triggers 1 of 2 buttons that are right next to each other, you can totally accidentally have your mouse too far to the left or right. Also learning all what all the buttons do takes 20 seconds to learn in FNAF 1 and 2
as someone who plays these games on switch (fnaf 1-sl, I haven't played 6, ucn or help wanted on switch) I can say that the switch versions are really good, I managed to beat night 5 in fnaf 2 on my 2nd try on the switch port on my first playthrough so yeah it's pretty nice
I have never played Fnaf 1 on the PC but it is so easy on the Nintendo switch and even if you accidentally go in the camera you still have plenty of time to still close the door because you can open and close the camera so fast and also just close the door with one button
For Five Nights at Freddy's 4 for playstation 4, the audio seems to be bugged for foxy and chica where sometimes I hear foxy go in closet and whenever chica is at the door and I shut it, I don't hear footsteps and I have to count to 10 hoping she's gone
I’m so glad i wasn’t the only one struggling on the sister location circus baby code! Trying to enter it on ps5 was IMPOSSIBLE because it goes too fast and I was not able to beat sister location due to it :/
I didn't really mind anything else except for the weird inconsistency between the aspect ratio options between consoles, and man, how they didn't even have the last two games was an oddity
I think the major problem with the console ports (at least Xbox anyway) introduced patches that made the game far harder than the PC version (example: in FNAF 2 if a withered animatronic pulls down your camera there is now a forced delay stopping you from putting on the mask, which makes it near impossible) Also you use X (on Xbox) to honk Freddy's nose
i don't think the fnaf console ports are the best, but i will say... fnaf 1 on console is SOOO comfy for playing 4/20. I actually, going into it, did 4/20 on my second attempt. But on comp it took me hours. I think it's easier to muscle memory the buttons than mouse movements.
For real. You just have to put the camera on east hall corner, then… L twice Tilt stick left B twice L twice Tilt stick right B twice Repeat Periodically hit A on the right side to close the door and check on foxy
I remember I beat 4/20 mode on my old tablet first try in the summer years ago, then bragged to all my friends, those were the golden days.
Very well made video & editing, cheers. :-]
3:32 I have an awesome tip, you don't need to beon Foxy's cam to keep him from moving. You just have to be on the cameras. Freddy though you have to look at him.
I had fnaf 3 on xbox. Maybe it was just a controller difference but it had full dpad support.
I did the first 3 on Xbox one and also had d-pad support
I played fnaf 1,2 & 4 on console recently. 1 and 2 play perfectly fine in my opinion once you get your skills down. 4 was a lil difficult because I never beat it. Overall I’d give the ports a 8.5/10.
Fnaf 4 requires headphones
The regret when you get stick drift from that controller usage
That’s really only a Nintendo Switch Joycon problem
Kind of surprised the Switch ver. doesn't have touch screen support if playing in handheld. Just about every other mobile conversion to the platform does, heck even some games that are ports from other consoles will have touch support added for menus or as an additional control option. What a strange omission...
I didn’t have that many problems with the ports when I played them on xbox so I enjoyed most of them… apart from sister location. Sister Location was the fnaf game that I had the least fun playing with on xbox. Ironically enough I found night 4 of the game to be the easiest of the main nights that you had to play as that took me only an hour and half to do. The Ennard Boss fight on Xbox is both one of my least favourite things I’ve done in a fnaf game and one of the fun and rewarding things I’ve done in a fnaf game. It took me two weeks to beat that night and part of that was with a controller issue called snap back. It’s not super noticeable in other games but in fnaf when you have to be pin point accurate with the cameras I would often find myself switching to the wrong camera due to the snap back. But after doing the night for 6 hours on a Tuesday afternoon at 9:00pm I finally beat it and I’ve never felt so much joy in beating a night in fnaf ever.
Dude beating 10/20 on sister location was one of my least favorite gaming experiences EVER. The only real reason I even gave it a chance is because I had already sunk a few months into practice. Never again. (I despise that stupid pink rabbit bonnet).
Fnaf on switch isn’t that bad I got it on my lite the only problem really is the cameras are a bit annoying to navigate at first
I can’t remember the last time I needed to use L1 to turn the camera except for Spyro and that was over 20 years ago
Has anyone ever told you you could do an amazing spike spiegel impression?
You can connect headphones to your controller? I mean, unless your headphone jack is broken, who tf doesn't?
I’ve gotten all the trophies for all these games and I can say there are some definite criticisms but most of yours could be solved by playing each game for more than 10 mins all the controls are absolutely fine especially Fnaf 4
I got far in all the games, if not beat them except FNAF 4 because it was too quiet, not the controls. I am used to the PC version and these ports are fine if you don’t have any other way to play them, but if you have a PC or mobile device then I don’t recommend them. That’s just my opinion and congrats on getting the trophies! The Ennard boss fight took forever to beat in Sister Location
I couldn’t beat SL on xbox 😭. After the Baby keypad segment, when you are listening to her guide you through the auditorium, the audio cues wouldn’t play, so I didn’t know when to stop. Made me mad after the pain of night 4.
6:10 You can just flip down up and down on the mask part, the action of removing something, be it taking off the mask or turning off the cameras spans the entire bottom section of the screen
I've played through all of FNAF 1 on Switch with a controller and honestly, I actually think FNAF1 controls REALLY WELL with a controller. It's very intuitive, natural, and smooth, using the joystick to look around, A and B for the doors and lights, and the trigger to open the cams makes perfect sense and worked perfectly for me, and I never had that issue with the L button that you described might happen. Only issue was using the joystick to navigate the cams which wasn't even much of an issue, I got used to it before long, everything else was great. In fact, I'd actually say FNAF1 works...TOO well with a controller. Meaning that the controller actively lowers the challenge of the game and is a bit broken. Because with a mouse, you have to actually aim and click all the buttons manually and individually, and you can miss sometimes and also can only do one thing at a time. But with the controller that's not the case, you don't have to manually click anything, just look in one general direction and press A or B and the light or door instantly triggers automatically, it simplifies things quite a bit gives you way more instant control and power. And again, you can do doors, lights, or cams simultaneously by pressing two buttons at once, unlike with a mouse. It's too smooth and natural to the point of, maybe not being broken, but certainly easier. I had very little trouble surviving even on the later nights and it was my first time actually playing them at all. (Edit: Just got to this point in the video, it's basically like what you described in the FNAF 2 part about reaction time, just without the constant panic and difficulty of FNAF 2 it becomes even more broken in FNAF 1). Switch does also have mouse support as an option btw, don't know if that's in any other games beyond FNAF1 though. I haven't played all of FNAF2 yet but from what I did it was kinda the same there too. Though I'd guess FNAF3 onward start to work less and less well with a controller due to their increasing complexity. Switch also allows you to boop Freddy's nose using the touchscreen, though it's very precise.
it feels like you were quite harsh on UCN, cause on switch at least, its great. cursor controls feel nice in tandem with the button controlls, cheats! and the really cheap pricetag. i think i had the complete opposite reaction to this compared to yours. (side note: the mobile versions are pretty good, especally UCN) (sideer note: if you think playing with a stick is bad, may i reccomend gyro? its almost as acurate as a mouse.)
I'm curious how you are able to play UCN on switch. Mine has a game breaking bug where the power generator saps power instead of conserving it....I can't survive any night.
@@ravenwulf8 oof, try the good ol uninstall and reinstall
@@hgmd3284 didn't help unfortunately :( I need to figure out how to report the bug to clickteam
@@ravenwulf8 thats fine, im sure theyll fix it.
There's a major thing that you're forgetting for like FNAF 4 on all the major consoles you can plug your headphones into the controller and that works fine
may I direct your attention to the pinned comment thank you!
Controls for pizzeria simulator seem so obvious L1/R1 to change tabs on the computer, d-pad left/right to look into the vents, etc
11:00 you can still play on a tv with headphones. The controller has an aux port. And also you can use wireless headsets that have a usb dongle. So i am not sure why you recommended a monitor
You can actually boop Freddy's noise in FNaF2, at least on Switch. The boop button is mapped to X. Found this from experience. Also I believe the reason why there's no button indicators in FNaF2 and FNaF1 is because it looks like you're using a pre-patched version of the ports. I only have FNaF2 on my switch but I'm using the most recent patch of the port and it does have button indicators, on Night 1 at least.
you can actually navigate cameras using the d pad, conveniately placed below the camera button. and u can move out of camera-mode too using the dpad, which allows for quick gameplay which personally is way easier than point and click (as someone whos played both) so you dont really need the joysticks tbh
11:05 did the developers forget that there is more than one button on these controllers? we're not playing on the Atari 2600 anymore, we got at least 6 buttons on all modern controllers (not including start, select, or the dpad/stick).
"Do I even have to introduce it?" *proceeds to introduce it anyway*
I played the fnaf ports, and for what you said about the L1 and R1 buttons, all I have to say is "skill issues" it never bothered me.
FNAF1 plays really well on switch handheld mode. When you bring up the cameras you can use your right thumb to tap the camera icons on the touchscreen which is way faster than using left stick or dpad
Something I like about HW’s console port is actually a bug with FNAF 2 on flatscreen mode that allows you to bypass the music box You pause the game while winding the music box and it keeps winding infinitely I simply don’t like the music box
as someone that has used controller for a long time, I can say that I didn't find ant issue for the controllers although I would be lying if I said that cursers with sticks are bad (and they will be no matter how you do it for example UCN) so overall I think that it mostly comes down to experience with a controller that will make or break your experience with the ports (except sister location that one's just god awful )
alright so FNAF 1 - honestly is a almost perfect port. and i honestly think that the control scheme is superior. only valid issue i see is that it does not tell you the controls. the camera thing is highly nitpicky. SURE a new player should be encouraged to look around. but by the time flipping through the camera's slowly would ever be a concern to you. the cams would probably be comfortably sitting on pirates cove or corner. most new players only really look around for the first 3 nights. FNAF 2 - exact same story as 1. not telling you the controls is a issue, everything else is fine. you are not incentivized to check other cams then prize corner literally at all FNAF 3 - pretty serviceable. the camera controls... still aren't really an issue tbh. i hate fnaf 3 as much as the next guy, was stuck on aggressive nightmare for a week, but i didn't ever think once that i died because of camera controls, alot of fnaf 3's gameplay when it comes to the vents is pre sealing them before springtrap even climbs into them. the minigame controls are annoying but don't make a huge difference. its worth noting that the dpad is disabled in fnaf 3 because its inputs are used up to enter the secret minigames, which are in fact the most jank part of fnaf 3 on console. FNAF 4 - its an okay port. okay so without headphones its probably actually possible. Nights 1-5 are easily beatable without headphones. i know this because i actually beat the game on my tv. but the extra nights are too difficult for this to be realistic with (although i believe its still possible) Headphones are easy enough to plug in if your on switch or xbox, Switch has a headphone jack and so do xbox controllers. the controls are actually a bit iffy but are not super detrimental. there are a few weird bugs in the movement though that can occasionally mess you up but its usually not life threatening, even on Night 8. i believe the first 4 console ports are genuinely better the mobile, even this one that is rough around the edges. SISTERS LOCATION - no comment, only port i dont own. PIZZERIA SIMULATOR - your absolutely right. its an amazing port, nothing got lost in translation. btw im writing this as i watch through the video and hear that your hopeful for UCN...... thats gonna go well. :) UCN - Yep.... UCN is the worst port by far and is really the only game (besides maybe SL if i owned it) that i would consider a bad port. there is way too much button mappings and i kept dying to Chica because you have to do a workaround to get out of the kitchen camera. using the virtual curser to hover over a cam and pressing A insta kills you. because A changes the music box. instead you need to hold right trigger to move out of the camera using the fnaf 1-3 camera controls. everything in the port is super unintuitive. anyways good video
I actually enjoyed the console editions, beat FNAF 1 and 3 hardest modes, still trying on 4, 5 and 6, but 2 and UCN are just too hard for me.
The fast humming for fnaf 1 killed me I wasn’t expecting it
You know on PlayStation the headphones go into the controller right? Not saying anything like "Minor mistake spotted, all criticism invalid" but you plug the headphones into the controller itself, using the jack on the bottom middle.
Yeah, I forgot to mention that 😅 When I play a console game I like to sit on a couch and hear from the TV, instead of the headphones I wear when I’m at my computer. It’s a personal preference I should’ve mentioned but flew over my head
Bottom middle? Thar is the most god awful place for a headphone jack
@@Traffy-D Well the charging port's on the opposite side and those are the only two parts that wouldn't get in the way of your hands while playing. Just by design of the controller you have to choose if you would rather have a slightly awkward placement for the charging wire or the headphone wire and one is much more universally necessary than the other.
you can't call it bad just because it's not exactly what you're used to
That’s the whole point tho. It’s a port of the original game. Not a remake or remaster. It is literally the exact same game however the way the quality of the port was rather poor.
@@superadambomb5834 the only thing is that it has different controls because it's not on PC...? I mean it has a cheats menu but who cares about that
@@Speed-TVthe controls make the game harder at times sister location is a very good example of harder controls
they praised the ffps port in the same video
@@thegrandatm1844 it doesn't make game harder, it's just not what you're used to
I fully played through Fnaf 3 from the core collection on switch, and I found out that if you pause during spring trap’s jumpscare, his animation will play and when it stops, you then unpause it, spring trap clones and does the animation again. It’s good to note that if you have a pattern with this trick, it works forever. Time also still keeps going while doing this. So if you’re at 5 AM and die, this trick somehow helps you beat the night.
3:00 that happend loads of times on pc too though, I would jump and accidentally pull up the camera And the breathing not being loud enough was also an issue on pc
Playing on a big-ass OLED or CRT with a 7.1 surround sound system would probably be amazing, actually hearing the sound around you would be terrifying and would make 4 way more playable
My solution to the camera problem is a super simple one: the Right Stick. With the camera up, you’ll see a radial wheel with each camera assigned a direction. Hold the right stick in that direction, and you’ll switch to that camera feed
I have lots of fun playing Ivan on my friends ps5 I got him into fnaf now he wants every fnaf game
I will say for FNAF 2, you don't really need to have your camera anywhere besides the music box. In FNAF 1 and 3 cameras have other functions (like stopping Freddy and Foxy/Luring Springtrap around), but in FNAF 2 the only thing you really need to do with the cameras is wind up the music box, which only requires you to use one specific camera. Everything else in that game can be done from the desk. So after watching this video, I'd say FNAF 2 and Pizzaria Sim did the best job, but everything else is a better experience on PC/Mobile. (I played the first four games on mobile when they were first released and they're fine, idk about any of the other mobile ports)