Amnesia: The Dark Descent Review

2024 ж. 4 Мам.
783 993 Рет қаралды

Amnesia The Dark Descent is the classic first person horror adventure game that launched millions of people out of their chairs and dozens of others into long lasting Let's Play careers. It's still scary. Amnesia Justine is also there!
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I take video suggestions at mandaloremovies@gmail.com
Twitter: / lord_mandalore
00:00 - Intro
00:10 - Background
00:47 - Game Premise
02:04 - Visuals
06:20 - Music & Sound Design
11:33 - Gameplay Mechanics
15:38 - Story (SPOILERS)
22:27 - Justine
23:28 - Conclusions
24:11 - Credits
25:20 - Modding
#amnesia #frictionalgames #games #gaming

Пікірлер
  • Amnesia on GOG - gog.la/forgetjuice THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo MERRY CHRISTMAS AND HAPPY HOLIDAYS. I am having to fight the pig machine now.

    @MandaloreGaming@MandaloreGaming4 ай бұрын
    • "Neat." -Bilbo Baggins

      @Amarenamann@Amarenamann4 ай бұрын
    • Merry Christmas

      @TheGoodCrusader@TheGoodCrusader4 ай бұрын
    • merry christmas! i'm very excited to see what videos you have for us in 2024.

      @5erase@5erase4 ай бұрын
    • *The tiger is in pursuit*

      @TheGoodCrusader@TheGoodCrusader4 ай бұрын
    • Do a review on the game Nebraska! It’s a horror game that feels very similar to Penumbra as the developer managed to get exclusive permission from Frictional Games to use their engine to make the game! It’s a hidden gem, plus, what other game do you know of that takes place in the corn husker state?

      @Labyrinth6000@Labyrinth60004 ай бұрын
  • Hey hey people, Mandalore here

    @discojoe3@discojoe34 ай бұрын
    • Damn when did Mandalore become an African warlord

      @edwardkingsley4929@edwardkingsley49294 ай бұрын
    • "You remind me of bread..." -Bilbo Baggins

      @Amarenamann@Amarenamann4 ай бұрын
    • Haven't seen that one before

      @waterguyroks@waterguyroks4 ай бұрын
    • Today, we will be breaking away from tradition.

      @alexlewis5365@alexlewis53654 ай бұрын
    • Most original comment I’ve ever seen, holy shit you’re clever

      @warren1078@warren10784 ай бұрын
  • Daniel is a prime example of what happens when you ponder someone else's orb

    @Helios8170@Helios81704 ай бұрын
    • This was amazing omg

      @Skulltar69@Skulltar693 ай бұрын
    • Orb logic goes "don't be a prick and you will prosper" so I guess it is like "don't ponder someone else's orb **without asking**"

      @hannibalburgers477@hannibalburgers4773 ай бұрын
    • You say sumn?

      @Warlock-ke2sw@Warlock-ke2sw3 ай бұрын
    • @@hannibalburgers477 After picking up Amnesia: Rebirth, I learned only one thing... maybe don't fuck with the Algerians?

      @Helios8170@Helios81703 ай бұрын
  • "You'll never truly catch me MUTANT, I've already SHIT MYSELF TO DEATH" - Mandaloregaming

    @lordspaz88@lordspaz884 ай бұрын
    • It's the usual deadpan delivery that makes the sudden moments of emotion like this all the better

      @CollinMcLean@CollinMcLeanАй бұрын
  • My friends were running a Call of Cthulhu campaign and had one character at ridiculously low sanity. The hard mode sanity reminded me of the running gag that whenever he entered a building he'd wear horse blinders so as not to glimpse a horror. Daniel shoulda just brought some horse blinders.

    @JimmyJonJillakers@JimmyJonJillakers4 ай бұрын
    • This is definitely a fetish I just can’t pinpoint which one

      @GrimReader@GrimReader4 ай бұрын
    • Given how game fovs work he basically is wearing them!

      @ignotumperignotius630@ignotumperignotius6304 ай бұрын
    • Sounds like those sun glasses from the Hitchhiker's Guide to the Galaxy setting. They turn black and block your vision when someone scary appears.

      @frankfrankerson782@frankfrankerson7824 ай бұрын
    • It's all fun and games until glancing at the wrong creature makes your own shotgun turn on you.

      @MandaloreGaming@MandaloreGaming4 ай бұрын
  • The Vitae extraction process being Amnesia’s design philosophy is such a good piece of meta commentary.

    @zanethezaniest274@zanethezaniest2744 ай бұрын
    • Yeah, its actually hilarious how well that describes the design of the game.

      @termitreter6545@termitreter65454 ай бұрын
    • Sounds a lil too much like edging

      @soshiusss@soshiusss4 ай бұрын
    • @@soshiusss Or "Adrenochrome" fueling certain Conspiracy Ptheories

      @TheBfutgreg@TheBfutgreg4 ай бұрын
    • Yes but at the end of the game we make it out.

      @baltulielkungsgunarsmiezis9714@baltulielkungsgunarsmiezis97144 ай бұрын
    • Brennenburg castle is Alexander's giant gooning complex, the inner sanctum is where the real business's is done ​@@soshiusss

      @obnoxiouspedant@obnoxiouspedant4 ай бұрын
  • Daniel has little to no "current objective self talking" that directly tells the player the direction you must take, "gotta get that elevator working" "should be a valve somewhere"

    @b4krr@b4krr4 ай бұрын
    • And it worked so well that The Chinese Room came in next with a game where you are given an endless barrage of written "current objective self talking" from Mandus, despite the game having no objectives whatsoever. God I hate AMFP.

      @meanwhile_0@meanwhile_04 ай бұрын
    • @@meanwhile_0 Yeah AMFP was garbage. It wasn't even a game, I think it had 1 section that you actually had to, you know, play and sneak. The rest was about as interactive and on rails as Layers of Fear which also sucked. The story was ok, that's about the nicest thing I can say about it.

      @shakes5847@shakes58474 ай бұрын
    • "oh god damnit what the hell just happened. Oh I'm in one piece. Oh where's the scroll"

      @Alberich_Prince_of_Dwarves@Alberich_Prince_of_Dwarves4 ай бұрын
    • @@Alberich_Prince_of_Dwarves *Lights torch in the middle of actively burning wreck* Now I can finally see.

      @ser0t0ninaddict94@ser0t0ninaddict944 ай бұрын
    • @@ser0t0ninaddict94 I love you

      @Alberich_Prince_of_Dwarves@Alberich_Prince_of_Dwarves4 ай бұрын
  • Ahhhh what a classic.

    @MynameisByf@MynameisByf4 ай бұрын
    • Random Byf jumpscare

      @Cannon6969@Cannon69694 ай бұрын
    • The Bungie meta text extends here, too? Poor Mandalore, he'll never be free again, will he?

      @arcflashhazard_@arcflashhazard_4 ай бұрын
    • Ahhhh what a world what a world

      @LehySnek@LehySnek4 ай бұрын
    • Good to know that old piece of tech from Marathon still works… 🧐

      @Nikelaos_Khristianos@Nikelaos_Khristianos4 ай бұрын
    • Oh hi byf

      @tonzillaye@tonzillaye4 ай бұрын
  • Newer horror games have learned all the wrong lessons from Amnesia. What makes a game scary is the feeling of danger, the feeling that something is stalking you and creeping behind you, of never be safe. When a game relies on jumpscares too often, it becomes predictable and not scary.

    @LambdaBloodshot@LambdaBloodshot4 ай бұрын
    • Indeed. While Amnesia itself was good as it was, its imitators have a lot to answer for. Much like when modern military shooters supplanted the older shooter styles in the triple-A space, the Amnesia style supplanted survival-horror in the gaming space for many years. But after many years, new life has been breathed back into the genre thanks to a resurgence of the older styles, coming back even stronger than before. Even Frictional kinda embraced this resurgence, since The Bunker itself is not only item-based survival-horror, but the way you USE those items is more imsim-esque, kind of like Prey 2017, Gloomwood and Fear & Hunger. (honestly, there's plenty of room for more survival-horror imsims)

      @GmodPlusWoW@GmodPlusWoW4 ай бұрын
    • but how are youtubers supposed to soyscream at ambient horror?

      @gatto1013@gatto10134 ай бұрын
    • So what is your opinion of Lethal Company?

      @Pheonixco@Pheonixco4 ай бұрын
    • Agreed. Its what makes lethal company so scary is the DANGER. Terrifying monsters rushing at you that will make you dead real quick adds so much to the tension and terror. You never know when a thumpy will rush at you from out of the darkness but when it does you better run!

      @mr.joesterr5359@mr.joesterr53594 ай бұрын
    • ​@@Pheonixcolethal company is a comedy game tbh. Anything is funny when you're in a group like that

      @justelliot4870@justelliot48704 ай бұрын
  • Mandalore making Halloween videos on late December, our hero.

    @Kalmoneiros@Kalmoneiros4 ай бұрын
    • Nightmare before Christmas, a tradition

      @SenorBigDong69@SenorBigDong694 ай бұрын
    • I guess Halloween and spooktober is a state of mind

      @grosforid@grosforid4 ай бұрын
    • If Christmas is allowed to creep backwards into July, Halloween is allowed to creep forward. Heck, I've been trying to turn April Fools Day into April GHOULS Day for a couple years now.

      @Bluecho4@Bluecho44 ай бұрын
  • This game’s a gem, though I still find it funny how Daniel wakes up with amnesia, save for the three things (his name, location, and the date) normally used to confirm a _lack_ of amnesia.

    @electricbayonet2@electricbayonet24 ай бұрын
    • Which is, funnily enough, actually how amnesia tends to work. Both brain injuries and trauma have a very low chance of messing up a person's ability to remember who they are, at least as far as I know. Even something as debilitating as Alzheimers usually doesn't make people forget their identity.

      @DoubLL@DoubLL4 ай бұрын
    • "My name is Daniel, I am in Brennenberg Castle, the year is 1839, and the King of England is . . . wait, no, that sounds . . . wrong, somehow"

      @grantus_pax@grantus_pax4 ай бұрын
    • Amnesia usually comes with short-term memory loss. Patients usually know their names and locations that they know for a long time. It's not rare to remember what year is currently neither.

      @ondrejstehlik3947@ondrejstehlik39474 ай бұрын
    • just another testament of how fuhking stupid the game is

      @user-ih5jr8rt5q@user-ih5jr8rt5q4 ай бұрын
    • ​@@user-ih5jr8rt5qgottem

      @WDC_OSA@WDC_OSA4 ай бұрын
  • 14:47 pure comedy, the insane line and the robocop theme contrasting what is supposed to be a horribly nightmare scenario. *mwah* perfect.

    @oscarlove4394@oscarlove43944 ай бұрын
    • lmao

      @sheepyCBT@sheepyCBT4 ай бұрын
    • I can't help but think of Murphy being in the game just massacring all of the monsters to deliver justice to Alexander.

      @tomtheconqerur@tomtheconqerur4 ай бұрын
    • I'm imagining Mandy standing there all imposing, delivering his speech to the wobbling mutant, and then collapsing into the Family Guy death pose with a sudden piano sting.

      @GmodPlusWoW@GmodPlusWoW2 ай бұрын
    • It's his usually deadpan delivery that makes these moments all the better

      @CollinMcLean@CollinMcLeanАй бұрын
  • I didn't think Amnesia had save states. I vividly remember at one point the monster got me after I had tried to drag it back to a ledge I thought it couldn't path on. The monster just floated right towards me as if the devs said "you thought you could trick us". I remember a "waking up" animation in the same room and I thought I had loaded a save. I went back expecting the monster to come down the same hallway like before but he was not there and had spawned in a different location. The third time there was no monster anywhere. Amnesia is a very meticulously designed game. The devs seemed to understand that players will try to cheese the game to break the tension, so they throw a lot of little scripted moments to keep you on your toes such as monsters that are actually just illusions. Most of the time there isn't any real danger and if you die to the monster enough times it just goes away so you can progress and they can build the tension again; the monster already did its job. I could be mis-remembering some of these points but Amnesia was the one game that broke my "game designer" brain.

    @Mekose@Mekose4 ай бұрын
    • I can partially confirm. There was one point in particular where I 'died' consecutively to a particular... entity... and there came a point where it just stopped spawning in its set, scripted area. If we take Rebirth and Soma as design direction, a post failure automatic reload is probably just Daniel waking up again, part of a continuous narrative. Rebirth shows why you can keep playing, and in SOMA you are kicked to the main menu... unless the thing that took you out wouldn't kill you, in which case it just continued as if from a auto save.

      @seanfager8063@seanfager80634 ай бұрын
    • Actually, the fake monster encounters happen only 2-3 times

      @argoniek6801@argoniek68014 ай бұрын
    • If you read the Fricitonal team's blogposts from back in the day, they were explicitly going for that as a goal. They had this idea of horror games being a 'black box' where the player started off not understanding the systems in play, the rules -- and once they did understand them the fear was lost. So one of their explicit goals was never letting the players *really* get confident in learning the rules. Stuff like so many of the monster encounters being fake plays into that very well.

      @jackkendall6420@jackkendall64204 ай бұрын
    • no, that's the developer cheesing the player - YOU'VE been gamed

      @user-ih5jr8rt5q@user-ih5jr8rt5q4 ай бұрын
    • I personally really like this about Amnesia, and it's something I've come to resent about similar games. The monster in Alien Isolation on a high difficulty is too omnipresent and never gives you a break, at certain points with enough attempts it just feels like bashing your head into a wall and the monster loses all effectiveness as a source of tension and just becomes an annoying obstacle the player has to game around. Most of the time in Amnesia if you die to a monster, the game changes the scenario and lets you progress unimpeded instead of making you become frustrated. I think the Shadow chase towards the end after Daniel gets captured by the gatherer is completely changed if you die in the chase sequence, and most of the gatherers at other points in the game just don't show up if they kill you once or twice. It let's you keep on a reasonable pacing and sense of progression that basically no other games give you.

      @faceless2302@faceless23024 ай бұрын
  • This game made a generation on KZhead

    @CreepsMcPasta@CreepsMcPasta4 ай бұрын
    • A generation a year or 2 older than me.

      @baltulielkungsgunarsmiezis9714@baltulielkungsgunarsmiezis97144 ай бұрын
    • @@baltulielkungsgunarsmiezis9714way to put yourself fam. Grow up kid. Bet I could dunk on you.

      @misanthropicservitorofmars2116@misanthropicservitorofmars21164 ай бұрын
    • I've been here since it started. Not well known

      @WiseOwl_1408@WiseOwl_14084 ай бұрын
    • I miss the slenderman or the keys stories.

      @ncrvako@ncrvako4 ай бұрын
    • Yeah man that was the shit back when I was in school, goood times ​@@ncrvako

      @obnoxiouspedant@obnoxiouspedant4 ай бұрын
  • This was my first horror game ever, I was scared shitless . The story itself was so special to me because it was narrated in such a unique way that was totally new to me. It still is my favourite when it comes to horror games.

    @syx5455@syx54554 ай бұрын
    • Its hard to beat

      @lovethegames97@lovethegames974 ай бұрын
    • "I also remember playing it was I was young... And not touching the game for couple years after my first encounter with the monster." -Bilbo Baggins

      @Amarenamann@Amarenamann4 ай бұрын
    • I was dared to play it by a friend since he knew I wasn't good at horror games and coudn't even get into the first room lol the sounds was enough to make me instantly close it

      @FriendlyGoblinWasTaken@FriendlyGoblinWasTaken4 ай бұрын
    • Every horror game after that must seem not scary now?

      @007megaoof@007megaoof4 ай бұрын
    • @@007megaoof not entirely true but yeah, horror games are now actually one of my favourite genres to play, but everytime something really scary comes up, I just feel nostalgic. It's not that they're not scary anymore it's that they remind me of something else.

      @syx5455@syx54554 ай бұрын
  • The soundscape of Amnesia is really top notch, it's one of the scariest games for me solely because of the atmosphere and deep, unsettling sounds and those awful monster groans, especially the brute! 17:35 Funnily enough, if you play or turn on dev commentary (always wonderful additions to a game), the devs do draw attention at how similar the torture stuff with horror game design is. There's also a fourth "ending" which is when you get locked up, you wait too long and the shadow consumes you.

    @Toadster115@Toadster1154 ай бұрын
    • Sound design is really important for horror I think, though I love good sound and music in general. By the time I played System Shock 2, for instance, it looked janky compared to the BioShock games but dang the sound design was really something else and it managed to be freakier than many more recent games.

      @Ahrimane@Ahrimane4 ай бұрын
    • Don't look for frogs... 🐸

      @JewishFrog@JewishFrog4 ай бұрын
  • As you were talking about the sound design, I started to really get immersed in the video. I was listening to the whirring sounds of distant machinery, a vague sort of sloshing noise of water being poured, and some muffled thumps. Then I paused the video and realized it was my laundry machine running downstairs!

    @jacob5169@jacob51694 ай бұрын
    • Weird as it sounds, I'm imagining a washing machine with big beefy legs running down the stairs. Then it stumbles into the wall and shouts "OH MY SHOULDER". Honestly, it would probably fit into an Earthbound-style RPG. Like maybe it appears in the junkyard area of Omori, and if Kel flexes at it, it sprouts a pair of arms and flexes right back, missing a turn.

      @GmodPlusWoW@GmodPlusWoW2 ай бұрын
  • I remember playing this game with my sister late at night on a weekend. We got to the point just after that iconic bit with the invisible monster in the water. We were so on edge moving through the hallways that when a candle or a cup or something fell off of a table it scared us so bad that i threw the mouse and hit the wall. Our parents were not pleased cause i completely destroyed the cheap mouse we had. Never made it past that point and its a fond memory.

    @skylermuncy2218@skylermuncy22184 ай бұрын
    • I nearly pulled my boyfriend's entire brand new PlayStation 3 off the shelf playing Dead Space. I had the controller charging while playing and those damn necro fetus things scared me so much my skeleton nearly flew out of my body. I just got up and went right to bed. I know exactly how you felt when that mouse hit the wall! I learned that day that even little baby horror games are things I simply cannot handle. I'll stick to watching other people play them instead.

      @ChristopherSadlowski@ChristopherSadlowski4 ай бұрын
    • I used to play Dead Space drunk because I couldn't handle it sober. 😅@@ChristopherSadlowski

      @Vihtori_Lettunen@Vihtori_Lettunen4 ай бұрын
    • @@ChristopherSadlowski dead space 1 scared the shit out of me the first time I played through it, but when dead space 2 came out i was in my peak middle school emo edge lord phase so I really leaned into the horror and I loved it. The little fetus monsters didn't bother me much back then, but when I went through the game again about two years ago while serving on a ship out in Japan the game scared me a lot more 🤣 wasn't until I was an adult did I really understand how fucked up and tragic those little guys were, and the toddler/child sized necromorphs too. The whole trek through the apartments when you can hear people screaming and crying hiding from the necromorphs hits different when you aren't an angry teenager hyped up on monster 🤣

      @skylermuncy2218@skylermuncy22184 ай бұрын
  • What a good video, which I definitely already watched in its entirety despite releasing a minute ago.

    @beefsnort@beefsnort4 ай бұрын
    • Yeah me to I just bended the laws of time

      @chumpcribs1241@chumpcribs12414 ай бұрын
    • "Yes." -Bilbo Baggins

      @Amarenamann@Amarenamann4 ай бұрын
    • Very season appropriate.

      @MrHitmancheg@MrHitmancheg4 ай бұрын
    • lol yea for real, im only 7 minutes in

      @5erase@5erase4 ай бұрын
    • Are you a frog too?

      @JewishFrog@JewishFrog4 ай бұрын
  • The “100% Black” from the Malkavian mod for Deus Ex caught me off guard 😂😂

    @MickeyHW9463@MickeyHW94634 ай бұрын
  • This game is a classic for a reason. I played it many years after its release, so the hype had died down, and what surprised me was how elegant it actually is. As the video says, it never becomes gory or violent even where it would have every right to be, and it's one of the few games in which dead bodies actually look like dead bodies: not gruesome, just pale, still and eerie. It's also apparent that the story was written by someone who's very cultured, with all the references to the Bible, Prussian history, ancient roman temples etc...

    @alessiomessersi2964@alessiomessersi29644 ай бұрын
    • Frictional Games have pretty much always had super interesting and "well-educated" storylines. Competent game company in every aspect pretty much, and I'd say they are the de facto kings and queens of the horror genre.

      @timnordstrom7383@timnordstrom73834 ай бұрын
    • the Prussian history part is what I find most interesting about it. I already wrote it somewhere else, but this is probably the only game set in Prussia that I know of despite Prussia being one of Europe's major countries & the birthplace of modern Germany. It's cool that Amnesia does it & missed potential that nobody else does.

      @Argacyan@Argacyan4 ай бұрын
  • The atmosphere and tension in Amnesia is, in my opinion, unmatched even today. The fact you never feel truly safe even in the "safe areas". The game always keeps you on edge, never letting you stop and slow down for long but also making sure to punish you if you charge in carelessly. Its a near perfect balance and I love it.

    @Tummy...@Tummy...4 ай бұрын
    • the back hall after the kaernk chase is my favorite part of the game, it's so relieving at first with the music but once you start getting the elevator up and the shadow fills the area it completely changes the atmosphere

      @faceless2302@faceless23024 ай бұрын
  • As someone who's done 12 separate playthroughs of the game, I can confidently say that it's still scary. The flooded Archives are still an intense experience, and the Choir - Main Hall is an area is an area I *still* dread going back to. It certainly helps that I've had several nightmares of being hunted/chased by the Gatherers. Truthfully, this video game is a must-play.

    @anthonyhill8158@anthonyhill81584 ай бұрын
    • Yes that’s the scariest area in all Amnesia.

      @donjc3641@donjc3641Ай бұрын
  • Minor spoiler I always like Daniel's reasoning to why he's getting chased by the shadow. That the orb is or is somehow connected to a fundamental law of the universe, and by moving it and breaking it, the universe is now catching up to the changes, and destroying anything in the way to do so. Always found it a very interesting idea

    @oilimenoruega7836@oilimenoruega78364 ай бұрын
    • It was just Daniel's theory however and was later debunked in Amnesia: Rebirth where this shadow was explained further and technically encountered again, though if only for a short time. Rebirth in general sheds some light on the Lore and Universe of Amnesia and the strange world Alexander came from originally.

      @StabYourBrain@StabYourBrain4 ай бұрын
    • @@StabYourBrain by 'debunked' you mean the hacks who wrote it just couldn't be bothered to remember the lore of TDD. It's one thing to provide another view on a previously established theory and it's another to just completely discard existing lore for the sake of a new story, which is without a question what they did in Rebirth. Orbs were explicitly meant to be more than just the interstellar portal network, only used as such in the same way a caveman would use a supercomputer as a club, and Alexander resorted to it out of desperation. So on, so forth Alexander didn't come from the other world of Rebirth by the way, he was a passing stranger in there as well, there's a note covering this. Rebirth didn't explain shit. Yes, I'm still mad about it to this day. Good thing Frictional proceeded to make a game with as little story as possible afterwards

      @ExValeFor@ExValeFor4 ай бұрын
    • ​@@ExValeFor Finally, someone who sees how flawed Rebirth is.

      @bondex392@bondex3923 ай бұрын
  • I still remember my first time playing amnesia. I was in that area before the chemistry puzzle, and the ambience track scared me such much I hid under a staircase for like 10 full minutes.

    @thrandompug2254@thrandompug22544 ай бұрын
  • When I was in college, I was playing the water level of this map, I was breathing heavily and saying, "Oh God" under my breath. It was 1 a.m., and my roommate thought he woke up to hear me spanking the monkey. Had a good laugh, It's my most memorable moment of this game.

    @SenisterDenister@SenisterDenister4 ай бұрын
  • The chase sound effect randomly popped into my head last night at work, must have been a premonition

    @WaifuDaki@WaifuDaki4 ай бұрын
  • "You think darkness is your ally?" - Bane, Amnesia: The Dark Descent developer

    @memesthednaofthesoul.@memesthednaofthesoul.4 ай бұрын
    • A middle eastern hole prison seems like something from Amnesia, curiously

      @SneedFeedAndSeed@SneedFeedAndSeed4 ай бұрын
    • He's a big guy.

      @Rathbone_fan_account@Rathbone_fan_account4 ай бұрын
  • First of all thanks for covering this timeless gem! Secondly I (as well as everyone who has played this journey) can't praise enough the ambience work that Tapio Liukkonen conjured up for this game. I had the privilege of attending a lecture from him here in Finland waaaaaaaaaay back where he went through all the processes of making a soundscape that would always....ALWAYS make you feel uneasy. Idea was that there would not be respite anywhere. Whether it was the subtle sound of rats chewing, scraping of nails, cold steps in the snow, the awkward wind during the autumn, shocking siren sounds etc. The amount of samples that this dude recorded for this game is insane but he bloody incorporated everything in to this. What a fucking bloody legend. Hats off an thanks to thee mr. Liukkonen.

    @Palloturska@Palloturska4 ай бұрын
  • I never played Amnesia. But that siren... Jesus. I can only imagine what it was like as someone's first horror game

    @TaCo0oCaT@TaCo0oCaT4 ай бұрын
    • Imagine being in that environment when that thing fucking sees you and the next thing you know you can’t hear because it blew out your ear drums

      @kingofravens215@kingofravens2154 ай бұрын
    • I've never even played the game but the siren is burned into my brain after watching so many Let's Plays back in the day.

      @croisaor2308@croisaor23084 ай бұрын
    • @@croisaor2308 Same here, except I have tried to play the game... can't get thru it no matter how hard I try... it's too scary for me even after all these years, all I can do is watch and even then it still can really get to me. I had to pause the video 10 minutes in to take refuge in the comments 😂

      @Lin_Eileen@Lin_Eileen4 ай бұрын
    • I somehow managed to power through this one at like 11 years old or so, man, it scared the ever living shit out of me, loved horror games ever since :')

      @obnoxiouspedant@obnoxiouspedant4 ай бұрын
  • Amnesia; The Dark Descent review in almost 2024? Count me in! Finally got to try this fantastic game for myself fairly recently. Definitely deserved the attention

    @user-xv5uy8qm7i@user-xv5uy8qm7i4 ай бұрын
  • The sound design of this game goes wildly underappreciated nowadays. The chase themes are amazing, especially the droning one that sounds like a mounting panic attack put to audio. The castle ambience, the creaking wood and machinery, the soft crackle of the flame in the lantern, it's all so satisfying. Plus there's a neat little behind the scenes video of the sound design dude creating all this stuff in his house. He basically voices the main monster himself. Shoutout to Tapio Luikkonen!

    @PanzerMan332@PanzerMan3323 ай бұрын
  • I remember finding an Amnesia CD in my house right around the same time I started watching letsplays of it. My dad bought it for my mom thinking it was a point and click mystery game. Good times.

    @Dulaa305@Dulaa3054 ай бұрын
  • "Childhood trauma is the only thing that brings me joy in life..." -Bilbo Baggins

    @Amarenamann@Amarenamann4 ай бұрын
    • My brother in Christ is this an EFAP reference?

      @josephjackson9679@josephjackson96794 ай бұрын
    • @@josephjackson9679 How could it not be? Only members of the Toxic Brood understand the wisdom of Bilbo Baggins.

      @Amarenamann@Amarenamann4 ай бұрын
    • Good to see a fellow member of toxic brood

      @markokuht@markokuht4 ай бұрын
    • @@Amarenamann seeing one in the wild's a rare treat, is all!

      @josephjackson9679@josephjackson96794 ай бұрын
    • @@markokuht I couldn't agree more.

      @Amarenamann@Amarenamann4 ай бұрын
  • My favorite Amnesia song is the Suitors chase theme from Justine. It starts with rhythmic knocking on wood and that's possibly the scariest thing I've ever heard

    @zeporion6091@zeporion60914 ай бұрын
  • That siren was like a white noise standin for panicking. No actual thoughts are getting through that filter, you're solely in instincts mode

    @kafe9972@kafe99724 ай бұрын
  • Sam A. Mowry's role as Alexander has solidified him as one of my favorite voice actors. Also Anti-Mage.

    @Darkborn@Darkborn4 ай бұрын
    • Holy shit, never connected these two as one voice actor

      @argoniek6801@argoniek68014 ай бұрын
    • Thy lifes weight in mana pay.

      @baltulielkungsgunarsmiezis9714@baltulielkungsgunarsmiezis97144 ай бұрын
    • Fuck. Anti-Mage.

      @obnoxiouspedant@obnoxiouspedant4 ай бұрын
  • I've beaten this game. I've seen several other people beat this game. So when I picked it up again for a little Halloween spooks not long ago I was expecting nothing more than some tense nostalgia. But I was shocked at just how tense and effective the game still was. Just goes to show how important good design is.

    @vertigo3307@vertigo33074 ай бұрын
  • I am SO excited for this video. This game really got me into horror games, to be honest. I had tried some prior but had never been hooked by the concepts or story. The explosion of early commentary KZheadrs covering this was such a proto-golden era of gaming commentary and we didn't even realize it. Beautiful memories.

    @blundy1@blundy14 ай бұрын
  • funny, i played this when it came out, didn't know that much english at the time but enough to figure the controls and other basic stuff, but the story? never figured it out til now. I always thought i was supposed to embody an Igor type character, doing my boss's biding, had quite a lot of fun imagining the vampire c(o)unt going "Igor, fetsch me ze gearz" and me going "Yyyesss masssterrr" and running along and getting scared shitless because the dude left other abominations loose around the castle just to fuck with, watching me as he pops open a cold one and eats some chips while laughing

    @doberman2304@doberman23044 ай бұрын
  • Their ability to instill fear and terror into the player or even people simply watching someone else play is amazing. Even watching the clips in this video where he was getting chased were giving me a fear reaction that no other horror game has been able to replicate.

    @Saucy_Wiggles@Saucy_Wiggles4 ай бұрын
  • 2010 youtube went wild for this game

    @Patterrz@Patterrz4 ай бұрын
    • Yes.

      @JewishFrog@JewishFrog4 ай бұрын
    • "That's factually true." -Bilbo Baggins

      @Amarenamann@Amarenamann4 ай бұрын
  • This game taught me a pretty nice lesson about engaging with the media I consume. I didn't enjoy it at all, and it's almost entirely because I refused to let myself be scared. There was always that disconnect of "I'm just playing a video game who cares" that took an unfortunately long time to break down. I very much value immersion nowadays, even if it's still quite rare. Rain World's my favourite for putting me in the shoes of the protagonist.

    @jacobbill@jacobbill4 ай бұрын
  • I can’t wait to hear what you have to say about The Bunker, I was so impressed by how far their trademark gameplay style has come over the years

    @MegaTroubleII@MegaTroubleII4 ай бұрын
    • I mixed up their names and thought that's what this video was about at first 😂

      @crakhaed@crakhaed4 ай бұрын
    • But first we have the unfortunate Amnesia: Abortion or whatever the hell it is. Man, what a poor game

      @TheHalogen131@TheHalogen1314 ай бұрын
    • @@TheHalogen131 Yeah Rebirth was kinda disappointing. It was the same old song-and-dance, but not only didn't evolve, but also kinda devolved a little. Still, I'm glad that we have The Bunker as the kind of direction Amnesia SHOULD have gone in.

      @GmodPlusWoW@GmodPlusWoW2 ай бұрын
  • Man, TobyGames... remember kids, no matter how bad you fell off, you haven't fallen off as hard as Toby Turner.

    @legateelizabeth@legateelizabeth4 ай бұрын
    • Which is a real shame

      @sturm9087@sturm90874 ай бұрын
    • Was his high point being on TV with the annoying orange?

      @LostStarzOfTheSky@LostStarzOfTheSky3 ай бұрын
    • Ya Tobuscus that is a throwback. Last I heard was years back where he surrounded himself with yes men and was crashing hard in his personal life

      @Never_heart@Never_heart2 ай бұрын
    • He didn’t deserve that

      @ZacTheFirst@ZacTheFirst2 ай бұрын
  • I always read the orb-related deaths as ones Daniel himself carried out. My speculation was that the monstrous visages of the prowling enemies looked similar to his victims after he was done with them. A Silent Hill "They Look Like Monsters to You?" bit.

    @varsoonhks3211@varsoonhks32114 ай бұрын
    • This makes sense if you assume that the Shadow isn't actually physical but just something lurking in Daniel's mind that drove him to insanity after touching the orb. Alexander isn't a reliable source so of course he could reinforce any delusions Daniel might have to further his own goals, especially if Daniel's already murderous inclinations could be utilized. The idea starts to fail when you remember that Agrippa or Weyer also apparently encountered the Shadow and give credence to it being a real being with real physicality, which does feasibly explain the supernatural murders of anyone Daniel met with.

      @faceless2302@faceless23024 ай бұрын
  • That symphony of the night music in the background is just perfect, love it. Thanks for the fantastic video!

    @itsuadman@itsuadman4 ай бұрын
  • This was one of the most anticipated videos I had been waiting for. Thank you for taking the time with these games! Great video and essay, as always. I hope you have some wonderful Christmas Holidays!

    @marcoaledo7379@marcoaledo73794 ай бұрын
  • I play this game every Christmas. It reminds me of my childhood.

    @foca7550@foca75504 ай бұрын
  • I convinced myself to play this one Halloween. I managed to make it past the invisible water monster but couldn't continue after that... Excited to see you talk about Oni!

    @doomcookies@doomcookies4 ай бұрын
  • oh SHIT ive got a bag of milky ways

    @Aurongel@Aurongel2 ай бұрын
    • AHHHAAAHA AHHHH

      @ouchpotato2221@ouchpotato22218 күн бұрын
  • Was just binging your vids while it’s slow here at work, and you drop this???? It truly is a Christmas miracle. Happy holidays Mando! Can’t wait to see what 2024 bring the channel.

    @ZonicCeasor@ZonicCeasor4 ай бұрын
  • This game absolutely scared the shit out of me when it first game out but I loved the atmosphere and setting overall. One of my favorites!

    @kiffar@kiffar4 ай бұрын
  • I always had a bit of a grudge against Amnesia because it was the start of the "Run Away" horror genre taking over Survival horror.

    @BLeePrit@BLeePrit4 ай бұрын
    • It inspired Outlast which went on to further corrupt the world of horror games.

      @Amarenamann@Amarenamann4 ай бұрын
    • @@Amarenamannoutlast 1 seemed decent but its sequel went way off the rails

      @clan741@clan7414 ай бұрын
    • Yeah, the prospect of having a protagonist who is utterly emasculated and borderline mentally challenged to the point that they don’t even consider fighting is quite horrible. Not everyone needs to become a full Frank West crafting a double sided chainsaw staff, or the DoomSlayer, but jfc there isn’t a sword in this entire castle?

      @kman9884@kman98844 ай бұрын
    • I’m not gonna lie I’ve always never really liked these kinda games, no matter what I can’t get over how your character doesn’t even attempt to defend themselves, because of that I can’t find enemies scary. It’s just a problem I have though, I can admit they’re good games, most of them at least, just not my cup of tea.

      @keeganhooker8448@keeganhooker84484 ай бұрын
    • @@clan741 The first game was okay I guess, very overrated tho. And it's negative effects can be seen to this day.

      @Amarenamann@Amarenamann4 ай бұрын
  • that's funny 2 months ago i did a retrospective on this game, and here you are making a review as well. i'm totally with you, despite already knowing this game, i was still on edge. Hearing that chase siren has never left my brain and always terrifies me

    @ShadoSpartan44@ShadoSpartan444 ай бұрын
  • Thanks for another awesome video for Christmas Mandy!

    @sirduff9644@sirduff96444 ай бұрын
  • Just when I needed a spooky review ❤

    @jeffman90210@jeffman902104 ай бұрын
  • Aaaaaah..."Wood Carving Partita" from Castlevania: Symphony of the Night, right at the beginning of the video. What an atmosphere. Suits the premises of Amnesia very well.

    @filippocecamore7588@filippocecamore75884 ай бұрын
  • Man this is the best Christmas gift Mandalore! Madness and nightmares and perfect for the Holidays!

    @VanillaWinters@VanillaWinters4 ай бұрын
  • Thank you for including the soundtrack in the credits! That Castlevania track is wonderful

    @silentzane@silentzane3 ай бұрын
  • "Oh my jesus. What in the christ are you doing, Shepard? You know it's dangerous to play Amnesia at night."

    @torakazu2269@torakazu22694 ай бұрын
    • RIP Kitty0706

      @smartfella7914@smartfella79144 ай бұрын
  • The nostalgia is real with this one. I think this was the first horror game many of us were exposed to, a timeless classic in my eyes.

    @kornelparoczai1763@kornelparoczai17634 ай бұрын
  • just discovered this channel and man i love hearing your reviews

    @anotherboi3476@anotherboi34763 ай бұрын
  • Thank you for covering this classic! Always love your videos Mandalore!

    @ViktorTheGreat1762@ViktorTheGreat17624 ай бұрын
  • Oh cool we are closing in one the best piece of horror ART ever made. Soma.

    @llamaboss1434@llamaboss14344 ай бұрын
  • One part of Amnesia’s sound design that always sticks with me is the Terror Meter, that loud rasping siren that plays when the monsters have found you. I don’t know why, but it horrified me back in the day. I kinda thought the monsters were making that noise, like the pod people screeching, just the sound of cold alien malevolence.

    @diamondmetal3062@diamondmetal30624 ай бұрын
    • Mandy kinda talked about it ;p

      @argoniek6801@argoniek68014 ай бұрын
  • One of my favorite YT channel, Merry Xmas, and Happy New Year!

    @eleven2435@eleven24354 ай бұрын
  • great stuff! i feel like amnesia did for me what silent hill did for people 5 years older than me, and really got me interested in horror games and the unique things they can accomplish when executed well. i also always had a lingering appreciation for Justine, in particular. for a quick little add-on that mostly poked fun at the VCU (valve cinematic universe), it's like a gleefully cruel short story delivered in an unexpected medium. justine was gaslight girlboss gatekeep-ing before it was even a concept. good for her!

    @kristen4524@kristen45244 ай бұрын
  • I know it probably won't be any time soon, but still excited for a future SOMA video. Best Frictional game for me.

    @kallemort@kallemort4 ай бұрын
    • I enjoyed my time with Dark Descent more. The Bunker is a better game-as-game. But SOMA is the only one that still has me wake up asking "Why'd I put my hand in there? Am I really that kind of person?"

      @seanfager8063@seanfager80634 ай бұрын
    • Oof, SOMA is something else. Its ending and themes are still randomly haunting my thoughts.

      @cybernet343@cybernet3434 ай бұрын
  • My chemistry teacher played Daniel, I was baffled to learn he did not get paid nor does he recieve any kind of royalties. Such a small world!

    @indorilvec@indorilvec4 ай бұрын
    • Shoutout to Mr Topping for letting me basically cheese Chemistry during my senior year!

      @indorilvec@indorilvec4 ай бұрын
  • Brother, I literally cheered when I saw an Amnesia video by Mandalore I've been waiting for this for so long

    @challengerrr362@challengerrr3622 ай бұрын
  • Fantastic video! Thank you so much for your content!

    @Dog.Dad.Studios@Dog.Dad.Studios3 ай бұрын
  • The only horror game that has made me actually quit for months and come back because no other game has made me feel that level of terror before

    @realllybadgaming9216@realllybadgaming92164 ай бұрын
    • If one could buy P.T. again, you would quit forever. But yeah, Amnesia was my first and only proper horror game, and first time I saw monster in Winery, I was so scared I quit the game for the day. The Alexander painting is what really upsets me. I just can't look at it everytime I play the game.

      @mclarenf1gtr99@mclarenf1gtr994 ай бұрын
    • ???????????????????????????????

      @user-ih5jr8rt5q@user-ih5jr8rt5q4 ай бұрын
  • Got me in the Christmas spirit with this one

    @cinema_roll6296@cinema_roll62964 ай бұрын
  • Back in the day I resolved to complete the game despite being very scared of it and horror games in general. Something in this one drew me in, and I was intrigued by the story - that was before I knew about Lovecraft, in my younger years. And afterwards I felt immense relief and accomplishment when I finally beat it. It kinda "fixed" horror games for me and I can now enjoy them, so I will always respect Amnesia for it. Furthermore, this is where I started to appreciate and notice sound design and music and how important they can be to an experience. Nice review.

    @TheEvilShepard@TheEvilShepard4 ай бұрын
  • Just finished your Cabella video. Now for this. Hurrah!

    @madcat789@madcat7894 ай бұрын
  • 9:00 I swear, it's a gamer natural instinct at this point to touch fire at least once when you come across it in a game to see if it hurts you.

    @SergeantExtreme@SergeantExtreme4 ай бұрын
  • I just played trough the collection recently, and i was surprised at how good the first game is. I mean, its a classic for a reason but i genuinely didnt expect whats basically a spooky walking simulator to captivate (and scare the hell out of) me to such an extent. Definitely one of my favorite horror games

    @soulgamer612@soulgamer6124 ай бұрын
    • Yeah, Amnesia is one of the only times where a horror game with no combat genuinely worked IMO. The game has actual mechanics that give you plenty to do even though you can't fight the baddies, so you're not just walking around bored and waiting for jump scares. Mandalore was dead on at 23:41 when he compared Amnesia to Halo: two great games that have a bad reputation in some circles because game developers learned all the wrong lessons from them.

      @QuintessentialWalrus@QuintessentialWalrus4 ай бұрын
  • So nostaglic to watch this. Brought me back and it makes me happy that I can look back at A:DS with such fondness. Holds up!

    @williamwadbrant645@williamwadbrant6454 ай бұрын
  • Great review as always!

    @greyhoodedbryan@greyhoodedbryan4 ай бұрын
  • I’ve always loved Amneisa’s story and characters. Fantastic writing that really elevates it above just being a spooky movie.

    @MRDLT00@MRDLT004 ай бұрын
    • It feels very much like book writing in video game form

      @shishkebaba@shishkebaba4 ай бұрын
  • Barrels!!

    @lovethegames97@lovethegames974 ай бұрын
    • I clearly heard the Akira ding reading this.

      @MandaloreGaming@MandaloreGaming4 ай бұрын
    • *Chests!!!*

      @Amarenamann@Amarenamann4 ай бұрын
  • That Oni clip at the end has me so excited!

    @supachigga@supachigga4 ай бұрын
  • I'm excited for the Oni review (its been on Mandy's list a long time). That was one of my favorite games to play growing up. The gameplay is so satisfying when you pull it off. Can be frustrating too. Looking forward to it.

    @sturmander@sturmander4 ай бұрын
  • Loved this game. Hoping for a SOMA video at some point in the future!

    @ethanbennis@ethanbennis4 ай бұрын
  • The amnesia is really the only horror game i think did it right. The atmosphere and the dread has amazingly good balance

    @anttitheinternetguy3213@anttitheinternetguy32134 ай бұрын
  • I've always wanted to see you do a review of this game thank you so much my dude 😎 🔥

    @kitsuneicori9730@kitsuneicori97304 ай бұрын
  • This is JUST the pick-me-up I needed on a shitty cold day. Thanks Mandy.

    @4STR4STALeatherBelt@4STR4STALeatherBelt4 ай бұрын
    • 🐸

      @JewishFrog@JewishFrog4 ай бұрын
  • Great video. Fantastic to see this game again, it truely was revolutionary for it's time. what's that music at 14:48? it scratches my brain really hard and I can't put my thumb on it.

    @omgsaintrave@omgsaintrave4 ай бұрын
    • Its robocop :P

      @Felfury@Felfury4 ай бұрын
  • I unironically pogged when I saw the notification for this. A perfect game for a Mandalore review

    @mst153@mst1534 ай бұрын
  • Man youre serving up some great content and i need to replay this game!

    @serenity8839@serenity88394 ай бұрын
  • This game really holds up. I played it for the first time this year, AFTER I played The Bunker, so I have no nostalgia for it. They’re both very different games from each other. I expected the dark decent to have aged poorly, but that wasn’t the case at all. I wish I played it back when it was new and popular.

    @jamesjones4085@jamesjones40854 ай бұрын
  • As an algerian, yeah, eldritch horrors are everywhere and Amnesia is just a tuesday in Ain Taya

    @Rafikator@Rafikator4 ай бұрын
    • whatever you do don't touch the rocks, worst mistake of my life

      @faceless2302@faceless23024 ай бұрын
  • LOVE the Deadly Premonition music in the conclusions, wonderful punctuation LOL

    @homunculiar@homunculiar4 ай бұрын
  • love this new cadence of videos!

    @datatsuchi8396@datatsuchi83964 ай бұрын
  • Amnesia was great, I especially loved its mechanics in regards to hiding and running, you only ran away as a last resort or when the game told you to. I feel like too many horror games now, use the "hide in a locker" mechanic for hiding which is far less dynamic than Amnesia's.

    @ultrajeb5689@ultrajeb56894 ай бұрын
  • The MandaloreGaming Christmas special looking weird this year

    @SaintFoxx@SaintFoxx4 ай бұрын
  • 1:10 The location is the most notable German country that wasn't part of the Holy Roman Empire. This is maybe the only game set in Prussia that I know of, one of the major european countries for a while & the birthplace of the modern country of Germany. Judged by maps you can find ingame & description in notes, it's most likely located somewhere south of Königsberg (although there are maps of southern Prussia found as well ingame which is conflicting information).

    @Argacyan@Argacyan4 ай бұрын
  • thanks for the review mandy!

    @lilcutetea@lilcutetea4 ай бұрын
  • Nearly everything about Amnesia TDD is so well executed that I can't help but compare every horror game I play to it.

    @enickma910@enickma9104 ай бұрын
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