10 Most HATED Levels in Video Games

2024 ж. 18 Мам.
2 431 938 Рет қаралды

Some video game levels just end up being the bane of every player's existence.
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0:00 intro
0:20 Number 10
2:12 Number 9
4:08 Number 8
6:04 Number 7
7:51 Number 6
9:25 Number 5
10:53 Number 4
12:49 Number 3
14:33 Number 2
15:52 Number 1
17:18 BONUS 1
17:51 BONUS 2

Пікірлер
  • Literally any mission where you have to protect an NPCs health

    @queenpurple8433@queenpurple843311 ай бұрын
    • so annoying

      @gameranxTV@gameranxTV11 ай бұрын
    • This 💯

      @MFZ0dd@MFZ0dd11 ай бұрын
    • Truth and Reconciliation

      @siberiandante@siberiandante11 ай бұрын
    • Jak II...

      @gambello1195@gambello119511 ай бұрын
    • Jak II *immediately* comes to mind 😂💀

      @Wes_Trippy4life@Wes_Trippy4life11 ай бұрын
  • I deeply loved the Guarma act. It was so unexpected. Like, you're attacking a bank in ST Denis, and bam, two hours later you're in a jungle. Nobody was prepared for it, and the missions there are just perfects. How you're with every characters that turns out to be the villains, how you are all friends and how you're just protect yourselves, even with Micah, I just love it

    @ernestmoulin8962@ernestmoulin89628 ай бұрын
    • Only part I don't like about it is how you can't go back there. I wish I could go and explore it a little more

      @mapleflavouredbacon9938@mapleflavouredbacon99388 ай бұрын
    • @@mapleflavouredbacon9938 You can glitch out of the map and run over to guarma, it's just gonna take a while.

      @FrozenMilkshake21@FrozenMilkshake218 ай бұрын
    • I think the mission also serves the purpose of letting Arthur's TB develop. The player (and Arthur) have no idea because he's already getting beaten up so bad by the trip to Guarma, that you don't realize until he's back and still coughing and still looking terrible that something is actually wrong.

      @HalfandHalfTH@HalfandHalfTH8 ай бұрын
    • Easily the trader escort quest in the original fable. So annoyin.

      @joshyB1992@joshyB19926 ай бұрын
    • also loved Guarma, combat sequences are some of the best in the game due to the map design.

      @levioyster9291@levioyster92915 ай бұрын
  • Guarma is incredibly important to the story! It took a serious change in routine and situation for Arthur to see Dutch for who he truly was. Up to that point he always agreed and accepted Dutch’s word. Something drastic needed to happen to spark the change. Something to force a different perspective. I know Arthur has dialogue where he questions things and shares concern but every time he goes along without giving too much opposition if any. The Guarma chapter needed to be significantly different to appropriately facilitate the change in perspective. Even you as a player feel the difference when listening to the song Unshaken as Arthur rides back to reality. You’re changed as well as Arthur. I feel it’s brilliant storytelling!

    @Leftover81@Leftover8110 ай бұрын
    • Well said man. I actually loved this part of the game just for the change of scenery, and tone. I was surprised it was even put on this list, but that's just my opinion. Plus RD2 could have been 500 hours long, and I would never tire of it. Edit - The worst map of all time has to be Shipment from Modern Warefare 2

      @juaneattacos9000@juaneattacos900010 ай бұрын
    • I like Guarma mainly for its story purposes but it feels weird when you're there, such is the cost of cutting content I suppose.

      @unfortunately_fortunate2000@unfortunately_fortunate200010 ай бұрын
    • @@unfortunately_fortunate2000 I agree that it feels weird, especially since you immediately have to deal with the loss of your weaponry. But I think that’s intentional.

      @Leftover81@Leftover8110 ай бұрын
    • Love the Guarma level, reminded me of Max Payne 3

      @Forestgravy90@Forestgravy909 ай бұрын
    • I totally agree. Tbh they kinda shit the bed putting rdr in here at all. No mission in either game should be on this list. Red Dead Redemption is a masterpiece all the way through both games!

      @adrianrodriguez6913@adrianrodriguez69139 ай бұрын
  • I absolutely loved Guarma. It was so unexpected. Since they cut it short, I did think they probably would have been better off if they had those missions take place in New Austin, since that area of the map was entirely unused, except for 1 mission or so. Also I'm glad I wasn't the only one who didn't like the Valhalla dream world. I thought it's because I'm not really a fan of the fantasy aspect and I kept wondering why they wouldnt have put those resources into the already way too huge world.

    @sandeshvantveen@sandeshvantveen8 ай бұрын
    • The New Austin map was fan service and nothing more. Maybe fans need to touch grass or get laid instead of crying on the internet

      @SawerMeatFactory@SawerMeatFactory6 ай бұрын
    • @@SawerMeatFactory "The New Austin map was fan service and nothing more." Thats not true. There were plenty of plans to remaster or remake RDR1. Even in the recent Switch release there are files called "rdrremaster" for example. Red Dead Online wasnt the success they hoped for and the awful remaster of GTA3, VC and SA probably buried all plans and hopes for anything RDR1-related other than the Switch-cashgrab. "Maybe fans need to touch grass or get laid instead of crying on the internet" Projecting much?

      @Defort-jd8xe@Defort-jd8xe6 ай бұрын
    • The last mission in Guarma is commendable for sure.

      @richyrivera9183@richyrivera91832 ай бұрын
  • I liked the Guarma chapter in RDR2, the last couple of missions there were pretty intense and it was an important point in the story (hence the song when you return), but it was annoying that you couldn't really explore the island.

    @Aeturnalis@Aeturnalis11 ай бұрын
    • It was more surprising to me than anything. Like, wait… this whole other map exists outside of the normal game??? That’s kinda crazy bro.

      @residentevilclone@residentevilclone11 ай бұрын
    • @@residentevilclone dedication right there, all worth it for the ride back to be honest

      @melvindoo2396@melvindoo239611 ай бұрын
    • Yep, the narrative importance of Guarma was to show the gang that the idea of a tropical paradise untouched by civilization where they could be free was a pipe dream, it was a stand-in for Tahiti and also accelerated Arthur's condition. Tonally there's a shift when you to return to the US and you're officially into the endgame. I hate being there and playing through Guarma, but also understand that I'm kinda supposed to.

      @joanjobs4359@joanjobs435911 ай бұрын
    • Me too It’s one of the things that made this game great.

      @abhimanyusingh4804@abhimanyusingh480411 ай бұрын
    • I agree, do I wish map would’ve been a little more detailed? Sureee, but was it plenty for what it’s supposed to be, yes.

      @vincentlett9830@vincentlett983011 ай бұрын
  • I love Guarma in RDR2 in regards to what it adds to the story. But I think the level would have been better received if we could have some how gone back to explore and find goodies after the mission because from an RP perspective, it isnt encouraging to go exploring and animal sightseeing when you're constantly being hunted and attacked by anyone that sees you there..

    @SquirrelHops@SquirrelHops11 ай бұрын
    • Yeah, plus if you start Dutch’s mission then you are railroaded through the next several missions until you leave the island. So for a lot of first time players who didn’t know that, they literally never had any chance to do any exploration at all.

      @fakjbf3129@fakjbf312911 ай бұрын
    • The impact of "May I Stand Unshaken?" would not be the same without Guarma.

      @fernandofaria2872@fernandofaria287210 ай бұрын
  • I would have expected to see Ocarina of Time’s Water Temple in there - truly a tricky one

    @joejames007@joejames0079 ай бұрын
    • Very surprised this wasn't even on the list.

      @zackpeterson5710@zackpeterson57105 ай бұрын
    • I was thinking this and The Little Mermaid world from Kingdom Hearts 2

      @butlike8988@butlike89885 ай бұрын
    • Thanks for the flashbacks

      @sayLeotardbutsayitChinese@sayLeotardbutsayitChineseАй бұрын
  • I was surprised you didn't mention "The Fade" section of the Circle of Mages in Dragon Age Origins. It's so hated someone made a mod to skip it lol

    @agirlnamedmichael1670@agirlnamedmichael167010 ай бұрын
    • YES!

      @Leomerya12@Leomerya1210 ай бұрын
    • I was expecting this aswell, it would have made perfect sense as the most hated level, I don't know anyone who enjoyed the fade

      @JabbaTheSlim@JabbaTheSlim4 ай бұрын
    • @@JabbaTheSlimI actually don't mind it. It was grueling on my first ever playthrough, but once I figured out the puzzle I zip through it in no time, even if I'm 100 percenting

      @agirlnamedmichael1670@agirlnamedmichael16704 ай бұрын
    • Skip The Fade was legit one of the first mods made for DA:O.

      @bdill5398@bdill53982 ай бұрын
  • Racing mission in Mafia Also: tank mission in ACB

    @C_R_C12345@C_R_C1234511 ай бұрын
    • okay but tell me why i felt like an actual race car driver beating the race mission in definitive edition w/classic vehicle physics. it took me hours of attempting but that final run man… that was something else.

      @thegundamsonicmk6@thegundamsonicmk611 ай бұрын
    • Same here. I hate it but the satisfaction it gave when i finally beat it is unreal

      @tc.4757@tc.475711 ай бұрын
    • It was super hard buy it felt earned yo beat it

      @maxwellsugerman@maxwellsugerman11 ай бұрын
    • Yeah in the original 2002. The remake racing is a cake walk in comparison.

      @mikaelkarlsson8969@mikaelkarlsson896911 ай бұрын
    • Had to help five friends with that mission 😄

      @axelholm649@axelholm64911 ай бұрын
  • The thing about the Asgard and Jotunheim parts of Valhalla is that they're actually fundamental for fully understanding the ending of the game, which is really weird because the game presents them as optional.

    @SpaceMonkey15@SpaceMonkey1511 ай бұрын
    • The game should've started with those chapters,and then Norway,for me it made sense like that

      @mirelcostin7538@mirelcostin753811 ай бұрын
    • Honestly I didn't mind the Asgard section, didn't dislike, didn't really like it either, just didn't mind it. But I really liked the Jotunheim Section, it was a lot of fun.

      @bb_gunbandit4782@bb_gunbandit478211 ай бұрын
    • @@bb_gunbandit4782 I remember before playing,I bought The Norse Mythology by Neil Gaiman to understand the lore,who they were and what they did,felt more enjoyable

      @mirelcostin7538@mirelcostin753811 ай бұрын
    • I kept getting lost in Asgard. I really liked the mysteries in Valhalla

      @cowel8734@cowel873411 ай бұрын
    • Asgard was great but Jotumheim was too much

      @JordanLR@JordanLR11 ай бұрын
  • Not including the train mission or the drone mission in San Andreas really took some balls, congrats.

    @jdanielortega@jdanielortega8 ай бұрын
  • I've learned to like the Cortana level. The thing that's important to understand is that it's designed to test everything you've learned about fighting the Flood. That means knowing which weapons are effective against which types and getting your best practices down, like destroying dead combat forms so they can't reanimate. Even the close quarters are that way to make sure you engage with those systems while limiting your ability to cheese it.

    @MisterYankou@MisterYankou5 ай бұрын
  • The narrative importance of Guarma was to show the gang that the idea of a tropical paradise untouched by civilization where they could be free was a pipe dream, it was a stand-in for Tahiti and also accelerated Arthur's condition. Tonally there's a shift when you to return to the US and you're officially into the endgame.

    @koyrion@koyrion10 ай бұрын
    • I have a different take: the whole Guarma section was to make arthur fight in a war. When you ride through an old battlefield in Lemoyne Arthur says something like “imagine…” and then in Guarma he is in a war which gives him PTSD and causes him to not want to fight anymore. This is when he realizes what a fools game he and his friends are playing and knows he needs to change. His illness and Dutch’s continued insanity only added to this decision.

      @MikeMarlowe-ym3zy@MikeMarlowe-ym3zy8 ай бұрын
  • I’m shocked that the water temple from ocarina didn’t make the list. That dungeon still haunts me all these years later

    @hirammcdaniels7187@hirammcdaniels718711 ай бұрын
    • Bought a guide to complete the dungeon. 😂

      @danielhornby5581@danielhornby558111 ай бұрын
    • It was never really that complicated tbh

      @tylmf@tylmf11 ай бұрын
    • ​@@tylmf maybe not, but is it one of the most infamous levels ever

      @RyouShi98@RyouShi9811 ай бұрын
    • Water temple was hell on the original N64 since you had to pause and scroll through half of your inventory in order to switch your boots, which you had to do like every 30 seconds in the temple lol. the 3DS version at least fixed it by giving you the ability to fast equip items on your second inventory screen.

      @kylepeterson6326@kylepeterson632611 ай бұрын
    • @@kylepeterson6326 Didn't the Master Quest version(I believe it's called) on the Game Cube also do that? I can't remember since it's been awhile.

      @anubisuzumaki5075@anubisuzumaki507511 ай бұрын
  • I really enjoyed the Ásgarð map in AC Valhalla. Especially as someone that loved Norse mythology it is really cool to see the stories and sagas of the Norse gods and goddesses come to life and get to play them. The fact that it is disconnected from the main story and you access it though a dream actually also makes a lot of sense with the context of vikings and Norse mythology

    @bragebjelker2879@bragebjelker287910 ай бұрын
    • Nah garbage

      @boooooooooo6496@boooooooooo64968 ай бұрын
    • @@boooooooooo6496 wow... good argument you got there...

      @bragebjelker2879@bragebjelker28798 ай бұрын
    • It looks beautiful, but the problem is that it goes for to long and it is - like everything in that game - inconsequential indeed. But it’s fine if you like it, of course. I can understand why :)

      @Daniel__Nobre@Daniel__Nobre8 ай бұрын
    • @@Daniel__Nobresee I really loved the length of the game, wish more games had this length.

      @TheNarrowBoatDungeonMaster@TheNarrowBoatDungeonMaster6 ай бұрын
    • I feel like some people missed the point of asgard storyline. It was a flashback framed as a dream/vision. Basim twist hits better once you know the back story.

      @Audiocoma@Audiocoma5 ай бұрын
  • You missed one, Dragon Age: Origins, the circle mission where you enter the fade. There is a reason that one of the biggest mods for the game was just to skip that map/level

    @jarltyke@jarltyke8 ай бұрын
    • The Fade is so dull in the whole series. When you think about it, I can't remember a single game, in 30 years of gaming, where a dream-realm/heaven/hell/spirit plane/Valhalla has EVER been anything more than boring eye-candy.

      @allrequiredfields@allrequiredfields8 ай бұрын
    • lmao yoooo i forgot about how tedious and UNSKIPPABLE these were.

      @CheekiTiki@CheekiTiki8 ай бұрын
    • @@allrequiredfieldsI've spent the entire day trying to come up with one of these levels that I liked. Best I've come up with is the Nether in Minecraft and that ain't exactly great either.

      @jarltyke@jarltyke8 ай бұрын
    • Only good thing about all that was the free stat points.

      @alanschempp7136@alanschempp71366 ай бұрын
  • I think Guama in RDR2 might of flown over your head Falcon. It serves to show Dutch's mental downfall into total crazy territory while cementing Bill's and Javier's total blind loyalty to a mad man.

    @slimdarcy9503@slimdarcy950311 ай бұрын
    • That's like saying that the mission where you play as Joker in Mass Effect 2 or the first Kai Leng boss fight in Mass Effect 3 are good missions because of how they advance the story of their respective entries in the Mass Effect Trilogy... that doesn't stop me getting annoyed by the gameplay (or exploiting aspects of certain abilities to troll the most annoying character in the Trilogy).

      @Jedi_Spartan_38@Jedi_Spartan_3811 ай бұрын
    • @Jedi_Spartan_38 I couldn't make you a counter argument on that. Never played those games. Guama was also intended to be a bigger chapter for RDR2 but the writers ended up cutting heaps. It does progress the story more as well as Arthur's health deteriorates there and opens his eyes to no longer having faith in the plans drawn up by Dutch and least of all Micah.

      @slimdarcy9503@slimdarcy950311 ай бұрын
    • I really thought Javier was going to be one of the good ones. No one in that game let me down harder than him.

      @jarethlarwood6445@jarethlarwood644511 ай бұрын
    • @jarethlarwood6445 I already knew he wasn't as RDR2 is a prequel to RDR1 and in 1911s RDR1 John Marston is tasked with bounty hunting Bill Williams, Javier and the finally Dutch. The 3 had gone their separate ways with Bill being so angry he started his own gang and controlled it ruthlessly. Javier had returned to Mexico working for the tyrant government where Bill also seeks protection from. They all thought John was the enemy because he saw he knew the truth Abigail says to him and the rest hated him for it and the truth being Dutch was his worst and everyone elses worst enemy. His actions especially on that Ferry job infuriated the Pinkertons and even if they all made it to Tahiti if the Pinkertons knew that's where Dutch was no ocean was gonna stop them collecting his head.

      @slimdarcy9503@slimdarcy950311 ай бұрын
    • Glad I’m not the only one who felt that way about Javier. Damn bastard

      @GDKF0238@GDKF023810 ай бұрын
  • I see why people don't like Guarma and the rd2 story isnt perfect, but it is a pretty essential part of dutch's character arc and I liked being in a new environment that I totally didn't expect

    @treynitza2849@treynitza284911 ай бұрын
    • I loved Guarma so much, it was such a huge surprise and filled with really cool missions, New species to discover and New weapons to try, whats not to like about it?

      @nicolaysbunny1851@nicolaysbunny185111 ай бұрын
    • ⁠@@nicolaysbunny1851 init why was it even mentioned in this video wasn’t even that bad lmao

      @TobyAGraphics@TobyAGraphics11 ай бұрын
    • I agree… the only thing i didnt like is that u cant go back if you want to 100% the game and you forgot to do one thing

      @ebany101@ebany10111 ай бұрын
    • @@ebany101 You don't need guarma to get to 100%

      @Rui_Martins_2000@Rui_Martins_200011 ай бұрын
    • @@Rui_Martins_2000 some animals only spawn there (snakes and birds)

      @ebany101@ebany10111 ай бұрын
  • The defiled chalice dungeons weren't so bad for me, I was ridiculously leveled when I attempted them and I was using the burial blade for most of it which reduced the chances of me getting hit because of it's really long reach and wide swings, but once I reached the amygdala...... I was fuming at how ridiculously hard it was to deal with it

    @xfakexaxon6216@xfakexaxon62166 ай бұрын
  • What do you mean Guarma wasn't important? Arthur finally stops being in denial about Dutch due to the events that transpire on Guarma. Up until then, he may have had his doubts but he still followed blindly. It was the events of Guarma that put everything into perspective for him. Without the trip there, I doubt Arthur would've stop holding onto whatever hope he had that Dutch had everything under control. (Maybe it would have happened but it probably would've taken another major turning point. Hence why Guarma is important)

    @pepergirl001@pepergirl0019 ай бұрын
  • I couldn't disagree more about Guarma or your overall take on RDR2. I was in no hurry for it to end. In fact, I was sad when I did finish it.

    @dgmaffi@dgmaffi11 ай бұрын
    • What you said!

      @amonrodriguez3518@amonrodriguez351810 ай бұрын
    • And who could forget that infamous scene "But you said you knew Spanish"👀👀👀

      @reignmangaming5680@reignmangaming568010 ай бұрын
    • I think 95% of most players don't want RDR2 to end. There is so much to do and explore within the game I always take my time. In fact once I get to Chapter 2 I just explore everywhere I can and then finally move to Chapter 3 where for me is the bees knees of the game. As for Guarma it was different, but I think the loss of weapons and the limited locations made it less enjoyable then the rest of the story. It was still fun.

      @Bicketybam68@Bicketybam6810 ай бұрын
    • @@Bicketybam68 ya guarma is still interesting. But ya every time I try to do everything on the side before the main story ends

      @amonrodriguez3518@amonrodriguez351810 ай бұрын
  • No way the Yiga Clan hideout was a worse stealth mission than following that Korok in the Korok Trials. That was beyond aggravating, especially when he'd get scared and double back, and discover you. At least the Yiga Clan hideout had plenty of gems and bananas as a payout.

    @Erinski@Erinski11 ай бұрын
    • Idk like I see how following the korok can be annoying but I honestly didn’t have any problems with it, maybe that’s just me though

      @AaBeck23@AaBeck2310 ай бұрын
    • The Gerudo hideout in Ocarina of Time was also not a lot of fun. Stood out in an otherwise legendary game.

      @chefbreccia2642@chefbreccia264210 ай бұрын
    • Oaki is the worst part of botw but yiga clan is ez when u know the strats which weren’t performed in the vid

      @ultra9349@ultra934910 ай бұрын
    • @@ultra9349 I still remember the sound the Yiga guards make when they spot the banana bait, before you sneak strike them. "Huh? hup hup hup hup hup hup...AAAAAY!"

      @Erinski@Erinski10 ай бұрын
    • No Zelda map is more hated than the Water Temple in Ocarina of Time. That thing is just painful

      @StoicTheGeek@StoicTheGeek10 ай бұрын
  • #1 is the "protect the translator" mission from God of War 2. It was so terrible that to this day, every time there's an NPC escort or protection mission in a game, I think to myself "oh no, not another protect the translator."

    @theMidsizeLebowski@theMidsizeLebowski8 ай бұрын
  • People seriously didn’t like guarma?

    @Greasy2240@Greasy22407 ай бұрын
  • If you can't see what Guarma has to do with the main plot of RDR2, I don't think you were paying attention lol We see the absolute worst of Dutch's craziness to a point of no return. We save Javier's life which helps to explain why he remained loyal to Dutch. And we see Arthur's TB really take effect. It was meant to show that a tropical paradise wouldn't solve the gang's problems, because of the people there and the people that Arthur doesn't trust anymore. There's also one part I never see mentioned. In the final battle with the warship, Dutch says "This is actually quite good fun." Dutch was exactly where he truly wanted to be, among chaos.

    @jimmymeridian5174@jimmymeridian517411 ай бұрын
  • The real cosmic horror in Bloodborne is fighting the Amygdala in the defiled chalice dungeon. As it does it’s giant area of effect COMBO ground slams and the rips off its arms and extends its range by 50%

    @MrHidePatten@MrHidePatten11 ай бұрын
    • You just triggered my PTSD...

      @zayian3@zayian310 ай бұрын
    • Fighting Loran darkbeast at lv75 was the biggest bs i have done in gaming in while, i didn't had the dps to fight it as it supposed too and had to i frame his AOE attack in his second phase to not getting one shotted. Oh and defiled watchdog after it got updated became the second biggest bs

      @devrimbulbul9524@devrimbulbul952410 ай бұрын
    • Sir that’s triggering…. Stop

      @johnnymcclain4100@johnnymcclain410010 ай бұрын
    • And the fact the arena is a fraction of the size of the Amygdala fight in the Nightmare Frontier. 😬

      @RepellentJeff@RepellentJeff9 ай бұрын
    • Don't forget unpatched version jump spamming (and yes, it was a 1 shot)

      @Walamonga1313@Walamonga13138 ай бұрын
  • Absolutely loved the Guarma section of RDR2. It was so unexpected and I appreciated the drastic change in the environment. It just shows how above and beyond Rockstar goes with their games.

    @rhas20@rhas204 ай бұрын
  • the yiga clan mission only has like one possible path so it ends up just being tedious

    @nospace5109@nospace51099 ай бұрын
  • RDR 2 Guarma wasn't bad, it was a change of pace and totally justified in the narrative. This rough trip there explains why soon after returning to America Arthur's pneumonia awakes. The very stressful experience in Guarma was the turning point and the beginning of the end for him

    @Elrinell@Elrinell11 ай бұрын
    • Yes just about to comment this. Dutch’s paranoia and recklessness also is amplified after Guarma. Micah also turns rat right after returning.

      @Mtotheissle@Mtotheissle11 ай бұрын
    • The description of that mission on this video reminded me of that long Atreus section in GoW: Ragnarok. They could have changed that with Guarma.

      @toopets@toopets11 ай бұрын
    • If it’s essential to the story make it more fun, it’s a game it shouldn’t ever have to sacrifice gameplay for narrative

      @ahhhhh8671@ahhhhh867111 ай бұрын
    • It doesn't excuse the fact that it's a bad game design, I wish the unskippable cut scene shouldn't become a standard of video games

      @hare75@hare7511 ай бұрын
    • I think I read a few years ago it was meant to be much bigger and there version of going to Mexico in RDR1 but got cut. The piss poor online mode should’ve been cut and Guarma expanded because you could tell they put a lot of effort into it but kind of rushed you through it.

      @gphjr1444@gphjr144411 ай бұрын
  • I think Blightown from Dark Souls 1 deserves a special mention. A drab, dark region with mud that dampens your movement. Full of fall hazards and enemies that attack you from range. I hated it so much. I ask myself why I kept playing through that shit

    @jj8818@jj881811 ай бұрын
    • Not to mention the fps drops on Xbox 360 🤣🤣

      @dee_wade@dee_wade10 ай бұрын
    • And it's inexcusable because Demon's Souls did it before that & everyone hated it there too. It's awful on purpose.

      @D_YellowMadness@D_YellowMadness10 ай бұрын
    • Sens fortress

      @yunnoocashya7648@yunnoocashya764810 ай бұрын
    • @@yunnoocashya7648 Pendulums. Pendulums freaking *everywhere.*

      @RepellentJeff@RepellentJeff9 ай бұрын
    • I never found blight town particularly annoying. The biggest issue was the frame drops. The boulders are easy to dodge and swamp isn't very large. Ds1 has far worse levels, mainly the late game ones.

      @alaxs2431@alaxs24319 ай бұрын
  • At first I really hated the halo 3 level cortana. But after I started grinding voor legendary it was quite enjoyable. Starting to know the whole level, making different strategies and having a difficult challange was fun. Especially trying to get par score and par time.

    @jeffrey3132@jeffrey31326 ай бұрын
    • In certain areas you can use the fact that the crawlers dodge grenades to your advantage. If you pick the right spot they'll dodge right off a cliff. I think that was what started changing the whole dynamic of the level for me. I was like "oh, there are options that aren't immediately obvious."

      @MisterYankou@MisterYankou5 ай бұрын
  • In MW2, the border crossing seemed like a blessing after they released black gold. 9/10 times, everyone backs out and doesn’t even play it. However my least favorite map is hydroelectric

    @alexanderstewart1781@alexanderstewart17819 ай бұрын
    • black gold is a certified cluster f*ck of a map, nightvision maps are a horrible idea on cod

      @TiKAAi@TiKAAi8 ай бұрын
  • That final MW map unlocked a core memory. If anyone played SOCOM or SOCOM 2 online a million years ago, you remember the hell that was the map Desert Glory, where the beginning of each round consisted of each member of each team hurling every grenade they had directly into the enemy spawn. You didn't even have to move when the round started. Just switch weapons, aim up, and throw. Only once all the grenades were spent did the round really start, which usually consisted of maybe three of eight people left on each team, if that. Simpler times.

    @SnakeActual@SnakeActual11 ай бұрын
    • Loved SOCOM. I went into the military because of those games. I went into the intelligence field because of Splinter Cell.

      @americandissident9062@americandissident906211 ай бұрын
    • Ah yes…the way the military uses video games to indoctrinate the youth. Don’t believe me? ^

      @GDKF0238@GDKF023810 ай бұрын
  • Going through the level Cortana in Halo 3 was a massive pain. Even on Normal difficulty, it was rough with that SUDDEN difficulty spike.

    @mr.e9502@mr.e950211 ай бұрын
    • Speaking of Halo, as someone who just played Halo CE, Truth and Reconciliation on Legendary solo is a nightmare, it took me hours to finish it.

      @hermiona1147@hermiona114711 ай бұрын
    • Am I the only person who loves that level now? The more I played Halo 3 the more I'd play just that level. Especially when you can do it on Heroic or Legendary it feels like the most you can accomplish in the entire series. One of my top 10 Halo missions in Bungie's five games.

      @geordiejones5618@geordiejones561811 ай бұрын
    • Yeah that sucked ass

      @D4rkKn1ght311@D4rkKn1ght31111 ай бұрын
    • I seriously wish they’d give us an option to skip over the expository slo-mo interface nonsense caused by Cortana’s rambling throughout H3. It’s especially bad in that level specifically.

      @TH3SHUR1F@TH3SHUR1F11 ай бұрын
    • @@geordiejones5618I like it. You just need to change up you play style to deal with the flood.

      @deriznohappehquite@deriznohappehquite11 ай бұрын
  • I absolutely loved the Asgard story and feel from Valhalla, but I also enjoyed Valhalla in its entirety.

    @jayletsplay2177@jayletsplay21774 ай бұрын
  • I actually really liked Asgard in AC Valhalla, the side story mission really fleshed out the game and gave deeper meaning to what was going on in the main story and connected in a way which made sense.

    @ParadoxFudge@ParadoxFudge8 ай бұрын
  • This is a tough one because often we want devs/games to mix things up or try something new but when people say they hate it we’re less likely to try something new - which sometimes they get it right and it’s brilliant

    @StreetComp@StreetComp11 ай бұрын
  • Let's not forget the Blade Pillars in Hades from God of War (ps2), that type of precision is nearly impossible without throwing your controller over those buggy blades. Still a classic tho xD

    @masonpodany3876@masonpodany387611 ай бұрын
    • Ironically started playing that earlier today. Got stuck on kicking the box past the dumb archers and had to go make the kiddo some lunch.

      @alexw4482@alexw448211 ай бұрын
    • This is the first thing that came to mind when thinking about shit levels. So much frustration

      @toddleavitt4465@toddleavitt446511 ай бұрын
  • Shipment in CoD 4 didn't enter the game until update 1.3 or 1.4 if I remember correctly. And I do not remember one of my clanmembers that extremely hated the map, it was more the opposite. Whenever it was in the maprotation on a server it was 5-10min of awesome chaos, it was a welcome intermezzo.

    @cracknigr6065@cracknigr60655 ай бұрын
  • Man, Chalice Dungeons were awesome to play with friends. Felt like we were actually exploring the unexplored. Wish Fromsoft brings it back in a more fleshed out way tbh.

    @MercuriusORG@MercuriusORG4 ай бұрын
    • Honestly, I think the root chalices are great endgame content. I’ve spent around 300-400 hours in just chalices and I’m still occasionally seeing new little things. I think that to have them be mandatory would be a mistake, but as an optional layer to the game, I think it’s great.

      @staggerlee7301@staggerlee73014 ай бұрын
  • "COD has had some abysmal multiplayer maps" one of the most accurate sentences said in history

    @HeisenbergFam@HeisenbergFam11 ай бұрын
    • Except BO2 which is perfect in ever possible way

      @wesleybaldwin1999@wesleybaldwin199911 ай бұрын
    • I loved almost every single MW2 2009 and Black Ops 1 map. I have no idea how they managed to fuck this series up so bad.

      @Grapefruit5000@Grapefruit500011 ай бұрын
    • COD is abysmal .

      @nismojdm5950@nismojdm595011 ай бұрын
    • I had no love for, “Nuketown”; Whichever BO it was in; or the one with the Yacht.

      @jayluck8047@jayluck804711 ай бұрын
    • @@nismojdm5950- It’s the physics we like. Except for that POS with the exoskeletons.

      @jayluck8047@jayluck804711 ай бұрын
  • The mage tower in Dragon Age: Orgins. especially the part where you are transported to the other realm

    @actuallynactual2113@actuallynactual211311 ай бұрын
    • Oh I can't stand the fade level. The pc version there's a mod to skip it lol

      @monfr0@monfr011 ай бұрын
  • You can use the Sheikah outfit to make it easier to sneak through the Yiga Clan hideout, You can also buy ancient arrows from Robby and use them on the Yiga guards. If you know how to clip through walls, you can head to where you fight Master Kohga, clip through the wall right of the door, and once through just exit through the back door.

    @Sakabatou77@Sakabatou774 ай бұрын
  • One level I hated was the speeder bike level in the original Battletoads/Super Battletoads. It sucked because you had to dodge obstacles and if you hit one, you died. As the stage progresses, you get less warning of the upcoming obstacles and need to react much faster. And then if you beat it, the next stage required you to hang onto a snake that traversed through an area full of spikes. Needless to say, I never beat it, and don't really miss it much, unlike say several Teenage Mutant Ninja Turtles games aside from the first one.

    @Geckogold@Geckogold6 ай бұрын
  • I honestly thought Cortana was kind of cool when I played through the first time on Normal difficulty. Creepy, claustrophobic, disorienting. But on Legendary.....😐🔫

    @branchDerridian@branchDerridian11 ай бұрын
    • Same, it was painful on legendary and on laso trauma inducing.

      @madking1485@madking148511 ай бұрын
    • Yes.

      @dxshawn532@dxshawn53211 ай бұрын
    • It's a terrible level

      @ashyoshicharizard3949@ashyoshicharizard394910 ай бұрын
  • Driver 1 driving test in the parking garage was the worrrrsssstttt.

    @frowny15@frowny1511 ай бұрын
    • terrible

      @gameranxTV@gameranxTV11 ай бұрын
  • I like conquest in Border Crossing MW2. No other map gives you that sense of accomplishment when you go alone Metal Gear Solid-style into enemy lines, take out 3-4 campers at the Flag/behind cars, and completely turn the game around and your team is suddenly winning.

    @xmajinvegeta@xmajinvegeta8 ай бұрын
  • Thank you for the nostalgia at the end with cod 4, great times!

    @Rolly1998@Rolly199810 ай бұрын
  • I kinda like the Valhalla map. It's not amazing, but it's' pretty and I like the mythology. It might not affect the main story events, but it's like a journey of self discovery.

    @spacehornet@spacehornet11 ай бұрын
    • Cornball

      @ramrodbldm9876@ramrodbldm987611 ай бұрын
    • Agree. I played Valhalla and could not but it down. It wasn’t the best game but it was pretty

      @gamer2101@gamer210111 ай бұрын
    • @@gamer2101 I really liked the story in Valhalla, it was just waaaay too long. It took me over a year to finish cause I just felt like it went on forever.

      @spacehornet@spacehornet11 ай бұрын
    • I really like Valhalla but it's a grind. Played 160 hours so far. Done asgard, jotunheim, Isle of man, Vinland & all the counties except Sussex, Hampshire & Gloucestershire. Also all raids & collectibles in the counties. It's a bit much lol

      @strungoutboy86@strungoutboy8611 ай бұрын
    • Yea this gm was fun. But i hate how Ubisoft said it wouldn't be as long as Odyssey, and it was, if not longer. Going up and down the river for raids was extremely repetitive, and the Asgaard part was somewhat pointless

      @DR.K14@DR.K1411 ай бұрын
  • When the subject of hated levels is brought up, my mind immediatly goes to the water level in Earthworm Jim. Navigating in a glass bowl that shatters after a few collisions, far too sensitive controls and a lot of narrow paths. Played the game multiple times in my life and this always has been " that really annoying part you just have to sit through" .

    @Fonzzz002@Fonzzz00211 ай бұрын
    • Would have been fine IMO if not for the damn time limit.

      @ElSandwich777@ElSandwich77710 ай бұрын
    • Now thats oldschool. Probably the level responsible for popularizing the notion that water levels are the most hated in games xD

      @fernandofaria2872@fernandofaria287210 ай бұрын
    • @@fernandofaria2872 water levels with invisible water monsters yes or water monsters in general at least for me triggers a near phobic response i hate them hate them so much at that point plz let the monster eat me

      @MultiMoe11@MultiMoe1110 ай бұрын
    • That would be the dreaded TMNT water level@@fernandofaria2872

      @darthmango@darthmango8 ай бұрын
    • @@fernandofaria2872 Returnal did a water level right.. probably because your movement is only slightly effected

      @paulbradley8533@paulbradley85338 ай бұрын
  • Listen, the map itself could have been better arranged, or the quests better paced / physically laid out. But the Asgard quest line wasn’t JUST a dream. It was a naturalistic form of animus vision. It directly hints at the main story ‘twist’ at the end and in my opinion drastically heightens the main ending if you do complete it beforehand.

    @taybagoogy1162@taybagoogy11629 ай бұрын
  • Tsukimino from Yakuza 5, for sure. Couldn't move five feet without getting noticed by thugs and dragged into a battle, and narrow streets make it impossible to navigate. Cool to have a snowy environment tho

    @smiis3149@smiis31495 ай бұрын
  • I loved guarma, never seen anyone say they "hated it" more so, wasnt a fan of it. Yes its short and a little rushed, guarma wasnt that big. But i found it beautiful and the missions were fun with lots of shooting.

    @mrstardian@mrstardian11 ай бұрын
    • I felt like I left Red Dead to play Black Flag for a bit during that section lol. Didn't hate it but it definitely threw me off

      @DemonKingNemo@DemonKingNemo11 ай бұрын
    • You mad bro! That part sucked donkey balls i hated it because it dogs a replay you end up dreading it a bit like the opening in the mountains. Would rather drag my nuts over broken glass and hot coals.

      @jackburton8352@jackburton835211 ай бұрын
    • Same, they could have found something more worthwhile. The only annoying thing about it is that you cannot travel back to the place, and im still mad it didnt become an DLC.

      @thomasnielsen5580@thomasnielsen558011 ай бұрын
    • @@DemonKingNemo Oh definitely, huge black flag vibes for me aswell, considering im a huge fan of black flag it was perfect for me. But youre right, also threw me off a little the first playthrough.

      @mrstardian@mrstardian11 ай бұрын
    • @@thomasnielsen5580 They cut so much out of guarma, there was supposed to be a way to sail back there from saint denis in the epilogue. But sadly scrapped..

      @mrstardian@mrstardian11 ай бұрын
  • That mission in far cry 3 where you're sneaking into a pirate base to steal a costume. I actually don't mind stealth, in games like the Arkham series or Insomniac's Spider-Man it can be done very right, but y'know what I hate with the burning passion of a thousand suns? Stealth where you have no option of killing the enemies you're sneaking past. Especially when the game you're playing was *very* okay with you taking out your enemies until this moment, and your skills all pertain to killing things.

    @louiemarks8501@louiemarks850111 ай бұрын
    • 💯 like in Days Gone

      @JTB-di8yj@JTB-di8yj11 ай бұрын
    • In my case that mission where you have to follow Willis to his 'hideout' in Badtown, it may lead to one of the most famous missions in the game, but boy did I hate the follow mission before that.

      @DeltaSignIsNotAvailable@DeltaSignIsNotAvailable11 ай бұрын
  • I didn’t mind the Yiga hideout. I actually kind of liked it. What I didn’t like it that after Kohga was “killed “, you couldn’t cross a bridge without the Yiga popping up. I didn’t hate Guarma, either. It did feel like they cut out a large part of what it was planned to be, but I thought it had definite purposes and only wish they had done it more justice. I also kind of liked Asgard! 😀😀😀. Who came up with this list of most “hated”? 😀😀😀

    @Gigi-fv9ky@Gigi-fv9ky7 ай бұрын
    • I don't even remember the Yiga hideout, so it wouldn't even be in my top 100 hated levels

      @jatindersharma2984@jatindersharma29846 ай бұрын
    • They even provide you with ten bananas to lure clansmen away

      @marshallrobinson1019@marshallrobinson10195 ай бұрын
  • The fact that "Chase the Gunman" from Driver 2 isn't on here is downright criminal

    @thelostandromedan81@thelostandromedan815 ай бұрын
    • I was looking for this mention! I never played but I watched my cousin rage over it at his parents house. I remember it without having ever played the game!

      @michaelfagnano8192@michaelfagnano81923 ай бұрын
  • TBH I liked the Cortana map on halo 3. Granted I played a ton of halo 3, but I felt this map was a lot like the map where you start with the spartan laser (think it was just called the Convenent if I remember correctly). The key to that map on harder difficulties was saving your laser shots for key moments (wraiths/hammer dudes) in the Cortana map they did a similar thing with several hidden flame throwers that you could pick up. Flame throwers shredded the flood in this game, and it is naturally tempting to just use it when you find it, but if you were smart and rationed it to use in specific spots you could make the level a ton easier. really playing halo 3 on harder difficulties or with skulls on was all about having a solid plan.

    @kylepeterson6326@kylepeterson632611 ай бұрын
    • Yes the map honestly gives you the best weapons; flamethrowers, incendiary grenades, constant energy sword refreshes, grav hammers. It can be almost cathartic to just purge the entire area of flood with the perfect arsenal.

      @Simwalker4k@Simwalker4k11 ай бұрын
    • you forgot shotguns beloved shotguns but agree with you on that map then again I am one of the crazy sobs that loves fighting and killing the flood and hates fighting the covenant or anything with shields fuck shields hate shields so much

      @MultiMoe11@MultiMoe1110 ай бұрын
  • I love Cortana from Halo 3! I don’t find that level frustrating at all. One halo level that I do despise, however, is the Library from Halo 1. The level where you go down endless, similar looking corridors, listening to guilty spark yap, while you fight endless flood throughout the whole tedious process. If melatonin doesn’t put you to sleep, Halo 1’s Library will.

    @BigOwl51@BigOwl5111 ай бұрын
    • The Cortana level is just gross butt stuff. And I hate when the controls are ripped from you as Cortana speaks. You start walking slow and the screen distorts, clearly hiding loading. I'd constantly replay Tsavo Highway and The Ark, but only begrudgingly replay Cortana for higher level completion.

      @benjameshodges@benjameshodges10 ай бұрын
    • It's a god awful level

      @ashyoshicharizard3949@ashyoshicharizard394910 ай бұрын
    • I have found that in any Halo game, when doing a segment with the Flood, if you don't have a shotgun, the mission is going to be a nightmare

      @gavinziozios1431@gavinziozios143110 ай бұрын
    • Found another friend loved that level it was never that bad granted any level with the flood is better than anything with the covenant or banished plz dear god can we have the flood come back they are easier to deal with then the bullshit shields etc of the covenant and banished.

      @MultiMoe11@MultiMoe1110 ай бұрын
  • It's an actual shame, I think Frozen Eleum Loyce is the best DLC area in the game. It allows you to explore the area twice, after you get rid of the ice, you unlock so many areas and items. Your exploration is rewarded by making the final boss easier, which is a big plus.

    @PersonGuy968@PersonGuy9685 ай бұрын
    • based alana enjoyer.

      @eW91dHViZSBpcyBjZW5zb3JzaGlw@eW91dHViZSBpcyBjZW5zb3JzaGlw5 ай бұрын
    • It should have just been like the rest of the DLC. Which, as a reminder, is where you fight a boss, and then fight another boss, and the whole DLC is over in all of about 5 minutes. Technically. But they actually got the balance right here. Although this stuff is technically beatable, for the vast, vast majority of players, it's better to spend several hours doing the whole area to unlock bonuses that make these bosses tough but manageable. This is exactly what Frigid Outskirts needed. Indeed, while the extra soldiers might not want to help you on your detour through the snow, the eyes and turning off the snow could have both triggered easier outskirts.

      @redfish337@redfish3374 ай бұрын
    • @@redfish337 I must admit, Crown of The Sunken King was a disaster. Travelling around the area was a chore and confusing. Everything procced poison, there were the insects that broke your equipment. Elana just spammed summons and it was up to RNG whether or not the fight was gonna be hard, and I don't get why people like Sinh. He procs toxic, breaks your equipment easily AS HIS GIMMICK and has awful hitboxes.

      @PersonGuy968@PersonGuy9684 ай бұрын
  • My buddy and I call Baby Park the “Hail Mary Course” when one of us is too behind the other in points and it’s the last race. It’s our last ditch effort to maybe come out in 1st while hoping the other one gets riddled with items. Rarely gets the job done but every now and then a miracle can happen

    @teejaydee85@teejaydee858 ай бұрын
  • The underground snow sections and the temple sections in Zeffo from Jedi Fallen Order were a pain to do with finding collectibles. Also Kashyyyk involved climbing the giant tree while dealing with spiders and the saava flowers.

    @connorwiederich@connorwiederich11 ай бұрын
  • I gotta say, as someone who played AC Vahalla on the hardest difficulty, Asgard was one of the most fun parts of the game, with all the boss fights and unique quests. Definitely took away from the main story a bit but from a gameplay perspective I think it was done well.

    @ejnoro8371@ejnoro837111 ай бұрын
    • Calling it one of the most fun parts of the game isn’t really saying much haha. Was boring as shit just like the rest of the game. And that comes from someone keenly interested in Norse mythology. Couldn’t bare myself to sit through another second of boring cutscene dialogue setting up yet another pointless filler mission. It’s borderline torture

      @chrisstucker1813@chrisstucker181310 ай бұрын
    • Agree it was beautiful to explore

      @nightjokerrz@nightjokerrz10 ай бұрын
  • If you are trying to go for all the birds you need to make sure you take your time in Guarma to find the birds in there too. I remember a friend of mine made a different save file just for that lolz

    @zanthemeximan@zanthemeximan7 ай бұрын
  • I liked the Yiga hideout. It was flavorfully really cool and it ended with a boss battle that was way more interesting than the ones in the actual dungeons. I did think the punishment for getting caught was way too cruel but the stealth wasn't that difficult. If you want a forced stealth section, I'd swap that out for the Catacombs in the original Syphon Filter. Was stuck on that for literal weeks as a teenager.

    @ActionPackedJack@ActionPackedJack4 ай бұрын
  • I actually enjoyed the Guarma area in RDR2. I'm pretty sure that was there because Dutch shares a lot of similarities with Butch Cassidy, who did go to South America at one point in 1901, for about 5 years before returning to San Francisco.

    @joshuaash3149@joshuaash314911 ай бұрын
  • I loved the shipping container map! That was always a fun match

    @Kagebushin01@Kagebushin0111 ай бұрын
    • Same, in this video I noticed the FOV was always at ~60, which may be why the experience was so bad/difficult. It gets way easier at 85+

      @joshua986@joshua9869 ай бұрын
  • I actually have had a lot of fun on hourglass as infantry by hanging out at the stadium the whole match. Running floor to floor clearing out the whole stadium with 20 teammates is a great time

    @RK-fh4bp@RK-fh4bp9 ай бұрын
  • Guarma was awesome! That moment in Hell hath no fury where Arthur shoots the cannon is amazing

    @riggs671@riggs6719 ай бұрын
  • Another good gameranx video for me just right before I sleep. Thanks guys

    @thatguyspoon@thatguyspoon11 ай бұрын
    • ty. sleep well

      @gameranxTV@gameranxTV11 ай бұрын
  • I've played a lot of games, and i believe others have as well. With my experience, one of the most hated levels for a game that i hate myself and i've heard others do as well. Is in Mafia, when you have to complete a race through a track with the worst possible race car ever from the 50s. This should definitely have been up there, compared to Valhallas map, which is only just a pointless scenery

    @danbanan6322@danbanan632210 ай бұрын
    • Yes! This was quite infamous for such a long time. I never finished the original because of that. Such a slap in the face for people who bought the game and weren’t able to play it beyond that.

      @Daniel__Nobre@Daniel__Nobre8 ай бұрын
    • OMG THIS MISSION BRO, YOU TRIGGERED MY PTSD

      @Zeddymon@Zeddymon8 ай бұрын
    • It still haunts me..

      @DrSpaceman69@DrSpaceman696 ай бұрын
    • reminds me of the tutorial in Driver

      @TheBoogerJames@TheBoogerJames6 ай бұрын
  • Didn't really know people disliked the yiga clan hideout. I really liked it tbh... thought the stealth was fun and using bananas as bait was an easy way to speed up the process

    @NPOCrushader@NPOCrushader8 ай бұрын
    • Same. Thought it was a nice little diversion which made good use of the stealth crouching built in the game. It wasn’t really difficult and pretty short. Using the bananas makes it even easier which I don’t think he did. I think it’s just the opinion of the guy in the video, really.

      @makasete30@makasete305 ай бұрын
  • The fact the soulsborne games worst areas are option and/or dlc warms my heart since for the most part, areas/levels in soulsbourne are great.

    @Zeradias@Zeradias6 ай бұрын
  • I like the MW2 map. It's brutal, and one of the advantages of having it being linear, is that the enemy does not pop from every side possible.

    @thomasnielsen5580@thomasnielsen558011 ай бұрын
  • An idea for another list, the longest tutorials in great games. Rockstar is notorious for this in their games, Red Dead Redemption, GTA, etc, games where you just want to get into it but have to spend sometimes hours learning simple mechanics.

    @TidusX16@TidusX1611 ай бұрын
    • Kingdom hearts 2, even if it isn’t every minute as Roxas other than the axel fight feels like a tutorial.

      @alexw4482@alexw448211 ай бұрын
  • Sewer run in Stray, you're constantly being swarmed with no place to go but forward, but they also completely change the control setup meaning you have to relearn how to move in the middle of the game.

    @thelegenddan103@thelegenddan1035 ай бұрын
  • I loved that Asgard part of AC Valhalla, it is gorgeous to look at and the quests are interesting

    @krazyjApAn@krazyjApAn4 күн бұрын
  • I'm surprised that the spaceship level in Crysis didn't got into the list.

    @wingwong1071@wingwong107111 ай бұрын
    • You're right bro

      @abdulrafay2730@abdulrafay273011 ай бұрын
    • quite true!! but at the same time, the level before all that, was fucking epic! when you start seeing the ships for the first time, and then the map afterwards....man, so damn good.

      @Laoruperteen18@Laoruperteen1811 ай бұрын
  • It's funny, I was really really enjoying AC Valhalla, exploring its world, interacting with everything, I had like 50 hours in when I finally decided to enter Asgard... and dropped the game there

    @matodragonespor5000@matodragonespor500011 ай бұрын
  • The stealth missions in the Spider-Man game when you played Mary Jane and Miles. They were so painful I actually stopped my session on them cause I lacked the patience.

    @makokx7063@makokx70638 ай бұрын
  • Protecting an NPC underwater against late game enemies with your equipment temporarily removed

    @artoridagon3847@artoridagon38478 ай бұрын
  • Guarma was originally supposed to be a much larger story line, having you explore the island while helping the rebels before escaping. It was massively reduced in scope due to development constraints, and honestly I think it would have been better to scrap it entirely. There is one optional mission to help save a rebel and if you start the other mission you are railroaded into the mission chain that has you escape, so you never actually get a chance to explore the island making it feel like a very wasted opportunity.

    @fakjbf3129@fakjbf312911 ай бұрын
    • supposedly guarma has some sort of relevance to the next gta game but idk, that always seemed like bs speculation to me. I'm also not sold on the idea that spending more time on guarma would have been all that fun either

      @unfortunately_fortunate2000@unfortunately_fortunate200010 ай бұрын
    • @@unfortunately_fortunate2000well another feature would have been the ability to come and go from guarma as you please, this time with all your gear

      @ntfoperative9432@ntfoperative943210 ай бұрын
  • I'd like to forward the Fade from Dragon Age Origins, there's a reason why some of the most popular mods for the game exist solely to let you skip it!

    @THEJustinOfAllTime@THEJustinOfAllTime11 ай бұрын
    • I can no longer play the xbox version because of it hahaha

      @monfr0@monfr011 ай бұрын
  • I absolutely loved the "Shipment" level of COD MW2.

    @SonOfGalactus@SonOfGalactus8 ай бұрын
  • I am missing one for sure. The epilogue of driver. Where you had to do all the challenges inside the garage.

    @DeBers@DeBers8 ай бұрын
  • Literally any level/part with a slow escort mission/quest...

    @Beer_Wolf@Beer_Wolf11 ай бұрын
    • yup

      @gameranxTV@gameranxTV11 ай бұрын
    • Games with a hard instant-failure start all over again stealth mission

      @JTsavage7577@JTsavage757711 ай бұрын
  • It's been 20 years since I played Diablo 2, so time is the best remedy to forget certain terrible levels. Thanks for reminding me.

    @EdyKelDev@EdyKelDev11 ай бұрын
  • Shipment in COD4 was literally how to go from level 1 to 50 on an alt account in a few hours. lol

    @LOLHoneybadger@LOLHoneybadger8 ай бұрын
  • 1. Any “Slow-walk” missions where you are restricted to snail pace. 2. Any repeatable mission that ends in minuscule RNG. 3. Follow the NPC across the entire map taking the longest route possible with no skip option. 4. Jumping puzzle with no checkpoints. 5. Time-gated missions that occur once a month.

    @jpman9@jpman94 ай бұрын
  • "Anyone standing out in the open is an easy target" Damn. Blew my mind

    @majesticslug3399@majesticslug339911 ай бұрын
  • I'm sure some have been mentioned already in other Gameranx videos. There are many racing levels in action/adventure games that are near impossible. Mafia, GTA, The Saboteur, etc. I think in Saboteur I was able to get a car with machine guns and that helped.

    @shoked99@shoked9911 ай бұрын
    • I hated the track race in mafia!

      @FlyfishermanMike@FlyfishermanMike11 ай бұрын
  • Special guest: a map with a castle, which is apparently based on Dark Souls (I don't know, I haven't played it). You can still get past the first mini-boss, but after that? You have to find passages that can only be opened with keys of different colors. In short, torture in a labyrinth. I liked the whole game so much that I wanted to go platinum. But the second time I gave up on the third and probably even the fourth. Only because of this one map.

    @AkiraPoland@AkiraPoland7 ай бұрын
  • When you got to hell difficulty on diablo 2, the maggot lair was one of the best places to farm set items.

    @louisfivaz1367@louisfivaz13678 ай бұрын
  • Atlantica in kingdom hearts just pure frustration!

    @danielrea9611@danielrea961111 ай бұрын
    • That was the lowest part of the game. I've always sucked at rhythm based timed button pressed. I have to rhythm lol.

      @monfr0@monfr011 ай бұрын
  • was definitely waiting for the jet ski level in Uncharted lol never before had i felt so much rage trying to get through a part of a game

    @randomKP@randomKP10 ай бұрын
  • Cant forget that good ole frag x 3 perk as well as tactical x 3 on shipment, pure mayhem

    @alexlehder482@alexlehder4827 ай бұрын
  • I kept waiting for the tank mission from AC Brotherhood. What a nightmare.

    @jsorbie262@jsorbie2629 ай бұрын
  • Following the korok in botw was INFINITELY worse than the Yiga hideout. I resorted to a speedrun route and waited for him to catch up at the shrine.

    @Stavvy0@Stavvy011 ай бұрын
  • Yea for the Cortana level I found you can kinda zoidberg through parts of it lol. When finding Cortana, just go the direction enemies are spawning from. When leaving, just circle strafe and nope around them with some bunny jumps here and there

    @xBruceLee88x@xBruceLee88x10 ай бұрын
    • Cortana was my favorite level, I feel attacked.

      @orenjiiiro@orenjiiiro6 ай бұрын
    • @@orenjiiiro yeah same ahah, its meant to have a lot of enemies, just shows how many there are and how much they want to protect it

      @reecewarner3737@reecewarner37375 ай бұрын
  • I agree on Halo 3 Cortana. I played that level so much that I had dreams of me playing it in my sleep.

    @SaxmoSpaceShow@SaxmoSpaceShow8 ай бұрын
  • The lava grappling hook platforming level in Tomb Raider: Anniversary. That level was the only time I ever broke a controller in frustration. One of the game devs I think apologised years later for making that level so hard, and that it was legitimately bugged.

    @goofeegoober_@goofeegoober_4 ай бұрын
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