System13: (Possible) new multi-item sorter - and a sorting system for starter base to late mid-game.

2024 ж. 16 Мам.
1 916 Рет қаралды

In this video I show a very small silent 1 wide tilable multi item sorter, and how to use it as part of a system that grows witht he player to support from starter bases to the late mid game.
The sorter is designed to fit in a single chunk to avoid the need for chunk loading, is silent (except for shulker unloading) and uses different sorting strategies so can best sort both dirt and netherite in the one system. This video is aimed at casual players who want something they can use right away that will support them over the longer term. For more advanced players, I recommend a cart based design in combination with a chunk loader.
Miazuma's video on the silo sorter used in this video:
• Overflow Redirection: ...
Very simple cart based sorter by Jonathan Lin:
• Minecraft: Double Hopp...
Benchmark cart based sorter by RaPsCaLLioN1138 and Inspector Talon:
• We fixed the input! Ca...
Pre-sorting by Miazuma (can be added at the end of the silo sorter and before the drop to the push sorters:
• What is Pre-Sorting ? ...
World Download:
elhedran-minecraft-public.s3....
Litematics
elhedran-minecraft-public.s3....
elhedran-minecraft-public.s3....
elhedran-minecraft-public.s3....
00:00 - Start
01:14 - Understanding Stage 1
03:49 - Understanding Stage 2
05:48 - Understanding Stage 3
11:07 - Step by Step Build

Пікірлер
  • I've updated the world download and schematics to include a non-stackable items sorter in the last silo slice before the push-based multi-item-sorter. Super simple, although I may not have found it without taking some inspiration from @Diche_little and a pre sorter design he shared with me. I'll look to doing an update video soon.

    @elhedran@elhedranАй бұрын
  • That's a nice use of observer as an indicator when the sorter is running. Alternatively, if you're in experimental/snapshot version, you can also use crafter as indicator. Similar to observer, crafter also has blinking texture when it is powered. Got this idea from watching Xisuma in his Hermitcraft 10 Ep. 1159 (at around 5:48). There he put crafter on the floor as indicator when his storage systems are running. And because the crafter texture is similar to plank, it looks nice and subtle with his plank flooring.

    @matematikaadit@matematikaadit13 күн бұрын
  • Great system, the modular design makes it great to evolve as the player advances!

    @TheNightmaresRs@TheNightmaresRs3 күн бұрын
  • great system! I'm definitely trying it soon!

    @sebakat1993@sebakat1993Ай бұрын
  • Meanwhile me with 300 allays

    @unorubbertoe@unorubbertoeАй бұрын
  • 💞Wow💗💗💙💗💗💗💗💗

    @TokyoNightGirl-fk4cn@TokyoNightGirl-fk4cnАй бұрын
  • Any idea to make stage 1 work in bedrock?

    @bobhowell9752@bobhowell9752Ай бұрын
    • No, sorry.

      @elhedran@elhedranАй бұрын
  • Not a lot of chests for MIS though

    @jaehaerys9194@jaehaerys919423 күн бұрын
    • True. But if the player is happy to build a chunk loader, they are also better to use a cart MIS.

      @elhedran@elhedran23 күн бұрын
  • What if I build it in 2 chunks? my base where I can put my storage room is on the border of chunks

    @bencekiss2341@bencekiss234125 күн бұрын
    • Good question. Most of the system is fine to back up a little, so as long as you don't spend a lot of time close to 10 chunks away, it will probably be fine. If it does get a lot of items backed up, some items may end up skipping the location they are meant to sort into. If it backs up even more (chests worth of items over an hour) the elevator will clog up and need to be unclogged by hand (e.g. items removed manually from the droppers)

      @elhedran@elhedran25 күн бұрын
    • Or put another way, it will break in minor and easy to fix ways.

      @elhedran@elhedran25 күн бұрын
    • @@elhedran and if i build 2 chunk loaders? Is that a solution?

      @bencekiss2341@bencekiss234124 күн бұрын
    • @@bencekiss2341 if you are going to build a chunk loader, there are better designs out there. Also one chunk loader will fully load 9 chunks, and load chunks enough for this design over 25 (5x5) chunks. But if you are going to add a chunk loader it's enough to have one and to trigger it from the signal changes on the elevators.

      @elhedran@elhedran24 күн бұрын
  • Я видел похожую систему, но без шалкеров. Из минусов можно выделить, что у вас ограничено место для мульти сортировки, то есть у вас может быть только по 63 и не более. Система шалкеров. Она отделяет только шалкера? Если да, то что будет если положить ведро с водой, лавой и снегом? Вот эта верхняя линия воронок, которая предназначена для большого количества ресурсов одного типа. Я был удивлён. Это оказалось настолько просто и гениально. Спасибо.

    @Dich_little@Dich_littleАй бұрын
    • Я дурак. Обычные не складываемые предметы не попадут в систему шалкеров.

      @Dich_little@Dich_littleАй бұрын
    • A bucket of water would break the shulker emptier, but that is why there is a filter at the top of the elevator. This design does still need better pre filtering. Non stackable items should be separated out before the push based multi item sorters along the bottom, but I haven't worked out a good solution for that yet.

      @elhedran@elhedranАй бұрын
    • Maizuma Games has a really tiny presorter that separates nonstackables and shulker boxes from sortable that might be fairly simple to integrate. Excellent work on your ‘normal player’ sorting system! I know what I’ll be building in the future!

      @gules3971@gules3971Ай бұрын
    • @@gules3971 I think I know the one you mean. Not quite hopper speed when sorting unstackables but hopper speed for stackables. I've got an idea for a hopper speed separator, but will see whether Miazuma's fits better. An advantage of the Miazuma design is the shulker separator can be swapped for a chiselled bookshelf or brewing stand given shulkers are already separated in system 13.

      @elhedran@elhedranАй бұрын
    • Yes, I think the Maizuma one is the one to go with, only with a chisled bookshelf instead of a shulker (so last silo is unstackable, and second last column is books, or potions if using a brewing stand). The fact it isn't quite hopper speed when dealing with unstackables shouldn't matter, would need something like 200 unstackable items in a row (or possibly more) in order to get it to back up across the entire silo sorter before it impacted the dropper elevator. Not sure who would rock up with an inventory of 200 unstackable items and expect to put it in a sorter. I'll think about doing an "optional extra" video some time - but almost certainly going to use it in the one on my survival world

      @elhedran@elhedranАй бұрын
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