Bad Game Design - Donkey Kong 64

2024 ж. 19 Мам.
2 043 974 Рет қаралды

Donkey Kong 64 is a beloved game by many, myself included when I was younger, but when I played it again recently I realized there are so many things that could have been done better! Let's talk about it in the first ever BAD GAME DESIGN. Enjoy, I put a lot of effort into this one. And please tell me your thoughts on the game in the comments below, I'd love to hear it!
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Пікірлер
  • When you use a dead person for clickbait smh

    @Magmava@Magmava4 жыл бұрын
    • and then theres Chunky He’s Dead ... Huh! DK, Chunky’s dead

      @lightningxd9505@lightningxd95054 жыл бұрын
    • @@lightningxd9505 *D-D-D-DK CHUNKYS DEAD*

      @mutantpikachugaming1126@mutantpikachugaming11264 жыл бұрын
    • Have >person

      @AlexRiversMusic@AlexRiversMusic4 жыл бұрын
    • Lightning Awsome DK Now the song is over!

      @maruchan_3479@maruchan_34794 жыл бұрын
    • Jaystation finna make SUMMONING CHUNKY KONG AT 3 AM CHALLENGE

      @Dennispacito@Dennispacito3 жыл бұрын
  • How dare you put chunky in the thumbnail, he’s dead

    @555elohwssa8@555elohwssa84 жыл бұрын
    • AND THEN THERES CHUNKY

      @pixel_6493@pixel_64934 жыл бұрын
    • @@pixel_6493 lol

      @tealarlo@tealarlo4 жыл бұрын
    • DK! Chunky's dead!

      @slytheguy6988@slytheguy69884 жыл бұрын
    • @@pixel_6493 he's dead. *Awkward silence*

      @tekayo63@tekayo634 жыл бұрын
    • @@slytheguy6988 NOW THE SONG OVER

      @themaskedman8377@themaskedman83774 жыл бұрын
  • Choose your power Style Grace >A funny face

    @thedinofromdinoshittybeat3434@thedinofromdinoshittybeat34345 жыл бұрын
    • George Saffos >:0

      @stanstanstan2597@stanstanstan25974 жыл бұрын
    • and a coconut gun

      @ECL28E@ECL28E4 жыл бұрын
    • CG! Coconut Gun! CG! Cococonut Gun!

      @Copyright_Infringement@Copyright_Infringement3 жыл бұрын
    • the style of reviving chunky kong

      @eldiglett@eldiglett3 жыл бұрын
    • style: none grace: none face: funny

      @pentelegomenon1175@pentelegomenon11753 жыл бұрын
  • I didn't realize how mixed of a reception this game had until many years later. Say what you want, but this is in my top 20 games of all time. Very fond memories

    @DynastyOSX@DynastyOSX3 жыл бұрын
    • Top 5 for me, best collectathon

      @firenze6478@firenze64783 жыл бұрын
    • Me too. The ost gives me chills

      @VS-lr6zb@VS-lr6zb2 жыл бұрын
    • Same for me and I haven’t even played it😂😭 I’ve only ever watched my big cousin play but now I got I switch and I wish they remade it or at least done the same thing as the Mario deluxe and put three old games in with only little changes

      @ijustbevibin0425@ijustbevibin04252 жыл бұрын
    • I still remember waking up Saturday mornings, making some egos, then playing this game lol as a 8 year old this game was extremely difficult 😂

      @MR.__G@MR.__G Жыл бұрын
    • My Favorite 64 Game. This guy is acting like he's programmed better games IN 1999!!!!

      @michaelkillebrew3114@michaelkillebrew3114 Жыл бұрын
  • I love how Chunky whispers "Tiny" when you go to select him

    @jangotack@jangotack5 жыл бұрын
    • Did you know that in DK64 Tiny is older than Chunky? WHAT THE FU-

      @TheGoombaFromNowhere@TheGoombaFromNowhere3 жыл бұрын
    • @@TheGoombaFromNowhere Definitely took me by surprise as well. She's also his cousin which might explain why he feels comfortable shoving the player onto her instead

      @moka6058@moka60583 жыл бұрын
    • Here’s how the Kong family tree works: Cranky was the original DK, and he and Wrinkly had DK Jr. He got together with SOMEONE and had the modern DK and and an unseen brother. His brother got together with someone had Diddy. Dixie is from a completely different family. She has to parents who had her and Tiny, and one of the had a brother who had Chunky and Kiddy with someone.

      @TheGoombaFromNowhere@TheGoombaFromNowhere3 жыл бұрын
    • @@TheGoombaFromNowhere I always thought Kiddy was Dixie's brother

      @mikeasllani6972@mikeasllani69723 жыл бұрын
    • Also he does this even IF you haven't unlocked Tiny yet.

      @Jopo1226@Jopo12263 жыл бұрын
  • I would LOVE a remake of this game that allows you to press a button on the D pad to switch Kong’s. That literally fixes almost everything about this game

    @froakie1404@froakie14045 жыл бұрын
    • Like Harry Potter?

      @EdxSarxNatxChoc@EdxSarxNatxChoc5 жыл бұрын
    • Nah I like it as is.

      @jarretticeearthguard8614@jarretticeearthguard86145 жыл бұрын
    • I haven’t actually played DK64, but all of the gameplay I’ve seen it looks like the backtracking to the tag barrel looks like the worst part of the game. I plan on playing it at some point though

      @froakie1404@froakie14045 жыл бұрын
    • Also that godforsaken DK arcade game

      @flameflareonog@flameflareonog5 жыл бұрын
    • A remake would be absolutely cherished by me. The remake should include, among many other things, THE ABILITY TO DELETE THE FU@#ING BANANA FAIRIES!!!!!!

      @DavidWildmouth@DavidWildmouth5 жыл бұрын
  • What I really appreciate about this kind of video essay compared to some others I've seen is that what you're showing in the video actually matches what you're talking about at basically all points. It's very appealing and something under-appreciated.

    @sondergamescondensed2185@sondergamescondensed21853 жыл бұрын
    • Except at 1:02 when talking about the good parts of the game while the bunny race is on screen

      @Mr_Norbs@Mr_Norbs3 жыл бұрын
  • What I did as a kid to make it easier on the collectables was just sticking to one Kong only until I got all of most of the collectables and THEN I'd switch them, it makes the game more enjoyable to me

    @hugoisaacmartinez@hugoisaacmartinez5 жыл бұрын
    • I'm 99% sure this is how the game was meant to be played.

      @littlemonster5892@littlemonster58924 жыл бұрын
    • Wow, that sounds like....common sense lol. This video was nitpicking at its finest.

      @heckinbasedandinkpilledoct7459@heckinbasedandinkpilledoct74594 жыл бұрын
    • I recently played this game again after buying an N64 If it wasn't for the collectibles the game wouldn't last long at all, my save is currently around 83% with a playtime of 28 hours, you take those collectibles away and It would easily be done in less than an hour because the only purpose would be defeating the bosses in each area, it would make the rest of each level pointless, people like to moan about very little things, to me this game was almost flawless the only issues for me were the arcade games and beaver bother, everything else was perfect

      @Oolong_Slayer_99@Oolong_Slayer_994 жыл бұрын
    • @@heckinbasedandinkpilledoct7459 well then people would have to play the levels 5 times which is another issue entirely

      @MintyMit@MintyMit3 жыл бұрын
    • Minty Mit why is that an issue? Replay value on a level is good.

      @heckinbasedandinkpilledoct7459@heckinbasedandinkpilledoct74593 жыл бұрын
  • "What? DK64 was a masterpiece!" *Watches Video* "Fair point."

    @JuiceBoxWizard@JuiceBoxWizard8 жыл бұрын
    • I agree, but even the best of video games have flaws...

      @PkmariO64@PkmariO648 жыл бұрын
    • +PkmariO64 NintendoFan Yeah, this video raises a lot of good points. I never really thought about it before, but the game is very backtrack heavy.

      @JuiceBoxWizard@JuiceBoxWizard8 жыл бұрын
    • +JuiceBoxWizard I hate back tracking, especially when you have to switch a character every five seconds for one or two bananas.....

      @PkmariO64@PkmariO648 жыл бұрын
    • +JuiceBoxWizard Especially in the beginning when you unlock a new Kong.

      @JamesDavy2009@JamesDavy20098 жыл бұрын
    • +JuiceBoxWizard I'm curious, did you play Banjo Kazooie before this? This is a lame rip-off of BK basically. Everything you like about DK64, BK did it better.

      @Domarius64@Domarius648 жыл бұрын
  • he has a point with the camera angle believe me its hard

    @eligarcia367@eligarcia3677 жыл бұрын
    • Still better than Mario 64's camera.

      @GiordanDiodato@GiordanDiodato7 жыл бұрын
    • ***** There's always Tomb Raider's camera (which is also BAD and it has tank controls :D)

      @GiordanDiodato@GiordanDiodato7 жыл бұрын
    • ***** the original

      @GiordanDiodato@GiordanDiodato7 жыл бұрын
    • Just press the R button you turd (-_-)

      @KAXSH@KAXSH7 жыл бұрын
    • The camera can be hard if you let it. The bit he showed with Diddy in the Angry Aztec place, he's using the wrong camera angle there, it's obvious he's gonna fall, or the "tongue" retracts itself before he gets to the other side.

      @Blade-hf9po@Blade-hf9po7 жыл бұрын
  • The worst part of DK 64 is Beaver Bother, change my mind.

    @chrislees1965@chrislees19655 жыл бұрын
    • *Best part of DK 64 ftfy

      @carrie_is_gay@carrie_is_gay5 жыл бұрын
    • I'm currently playing trought the game again for the first time in YEARS. I got it on the 14TH TIME, god it sucked!!

      @LunaVi@LunaVi5 жыл бұрын
    • No one who finished the game would disagree with this

      @therealMrA@therealMrA5 жыл бұрын
    • I see your Beaver Bother, and raise you the Crystal Caves beetle race.

      @TetanusBooster@TetanusBooster5 жыл бұрын
    • 2 of my N64 controllers would also agree with that statement

      @MDsSeltaro@MDsSeltaro5 жыл бұрын
  • The actual worst part of the game was when you bought it used. Then putting it into the 64 and finding out that you needed an expansion pack.

    @montesguitar@montesguitar4 жыл бұрын
    • montesguitar do you really? So what did you do

      @IceInVeins916@IceInVeins9164 жыл бұрын
    • @@IceInVeins916I had to convince my dad to go buy me a new expansion pack from target for about 30-35 dollars at the time.

      @montesguitar@montesguitar4 жыл бұрын
    • I do agree with that

      @jpbarraza7392@jpbarraza73924 жыл бұрын
    • That's why you should have bought the n64 dk green console instead!

      @Cat4evr@Cat4evr4 жыл бұрын
    • @matt fahringer wow! What useless input! Thanks for adding absolutely nothing to the conversation!

      @MrHomelessHobos@MrHomelessHobos4 жыл бұрын
  • Still, I've often said Rare was the best developer on the N64. When I make a top ten, I always notice a huge chunk all came from Rare. Star Fox, Conker, Banjo, Golden Eye and Perfect Dark are just classics.

    @gracefullynadine864@gracefullynadine8647 жыл бұрын
    • star fox wasnt by rare

      @markasscop@markasscop7 жыл бұрын
    • markasscop Arev Huh, you're right. They developed the first one, so I guess I just assumed they made the sequel

      @gracefullynadine864@gracefullynadine8647 жыл бұрын
    • Wrong again. They only made Star Fox Adventures... Google fu fails me today

      @gracefullynadine864@gracefullynadine8647 жыл бұрын
    • wait why look it up? the rarware logo never appears in star fox 64

      @markasscop@markasscop7 жыл бұрын
    • markasscop Arev I don't own it on the 64 currently, so I was pulling from memory

      @gracefullynadine864@gracefullynadine8647 жыл бұрын
  • Having to use specific kongs for each collectible is actually precisely why I love the game so much. :P

    @ImmaFarmerInMalaysia@ImmaFarmerInMalaysia8 жыл бұрын
    • +Luigi Linguine Agreed! He had an interesting POV though.

      @matthewogle2621@matthewogle26218 жыл бұрын
    • I found it to be tedious and felt like it added a ton of backtracking to switch kongs over and over. That's just my opinion though! Still loved playing it as a kid

      @Flydroi@Flydroi8 жыл бұрын
    • same here it is not a bad design it is a good design

      @BeanSparrow@BeanSparrow8 жыл бұрын
    • I agree with his points. The biggest problem is that the gameplay between characters should've flowed better, but it's not Rare's fault. The limited memory for the N64 had to be a pain in the ass. That's what made Super Mario 64 so special. It had limited hardware but the maps gave the route to the stars different so it felt like each path was different and it was smooth from star to star.

      @austin1470@austin14708 жыл бұрын
    • I think if more levels placed their collectables more like Kreepy Castle and less like Frantic Factory, it could've been MORE fun.

      @claytongrange2137@claytongrange21377 жыл бұрын
  • Bad Game Design - Beaver Bother

    @adrianasmithy664@adrianasmithy6645 жыл бұрын
    • Fuck those beavers.

      @Vigriff@Vigriff5 жыл бұрын
  • One thing I do love about this game is the humor, though. I love how Chunky is such a wimpy baby and immediately starts worshipping the dragon boss out of fear.

    @beefusmaximus2030@beefusmaximus20303 жыл бұрын
  • "It let's you decide that Dixie is obviously the better choice and you should never choose Kiddie" Haha! yep!

    @HeeminGaminStation@HeeminGaminStation7 жыл бұрын
  • This is a fantastic video. Not just because you found what didn't work, and why, but you thought of things that COULD work in their place!

    @NitroRad@NitroRad8 жыл бұрын
    • +NitroRad Hey thank you :) I thought it would be pointless to just rag on the game without trying to think of some solutions

      @snomangaming@snomangaming8 жыл бұрын
    • yikes

      @CriminalIntent89@CriminalIntent895 жыл бұрын
    • Yeah, he found things that would result in a completely different game!

      @Nicholas_Steel@Nicholas_Steel5 жыл бұрын
    • @@snomangaming you would be amazed at how many youtubers do just that, present problems and make no attempt to find a solution

      @petelee2477@petelee24775 жыл бұрын
    • Hey nitro rad how’s your day

      @jjs32stepstoenlightenment37@jjs32stepstoenlightenment375 жыл бұрын
  • DK64 is my GAME! I love it to bits. I had to watch this video. I can agree that the mini-games weren't the best, but I personally think everything else was so fun and unique. The collecting wasn't an issue for me. I liked playing as all of them. Even if they weren't all working together per se, I enjoyed the uniqueness of each Kong. Good video regardless.

    @saya1121@saya11213 жыл бұрын
  • bruh the dk rap makes this game pure gold

    @mycatcoco2603@mycatcoco26033 жыл бұрын
  • You hit the nail RIGHT on the head and said it better than I ever could. Just replayed this game because my nostalgia and memories told me that this was the best game ever, but I could not have been more wrong. I found that the entire game dragged and felt like a job, doing tedious grunt work for hours - after I put the game down it felt exhausting, like I just did a load of homework. The core mechanic of the game is running around a giant map to collect colored bananas and going back and forth to the tag barrel to go to the SAME EXACT spot 4 more times. That being said, not only was King K. Rool was one of the funnest bosses in my experience in playing platformers, but the laboratory leading up to getting the last key to fight him was also extremely rewarding, because it felt exactly as you said - cohesive instead of exclusive. I felt a sense of team pride working together with the Kong family to complete the game, and my god if they only made every level like that - this thing could have been something huger. One final thought - I thought the strongest point of the game was the variety of characters to choose from, but it could have been done in a much smoother and more different way. Each Kong had a different feel and personality to them so it kept it interesting until you had to use them each 40 times every world.

    @thewaterman122@thewaterman1227 жыл бұрын
    • Yup, you feel me! Absolutely agreee

      @snomangaming@snomangaming7 жыл бұрын
    • Back then 1 game took months to beat so theres that

      @1m1337noSh1t@1m1337noSh1t7 жыл бұрын
    • 1m1337noSh1t Doesn't matter how long a game is, if the game drags like hell and feels extremely boring 90% of the time, that negates the long-lasting aspect

      @thewaterman122@thewaterman1227 жыл бұрын
    • thewaterman122 Yes times have changed

      @1m1337noSh1t@1m1337noSh1t7 жыл бұрын
  • I'm gonna be honest: When I first clicked on the video I thought it was gonna be some unappreciative guy bashing what is one of my all time favorite games, but as the video wore on I found myself agreeing more and more with the issues and evidence presented. Well done on the video man. You earned this sub.

    @The_Riot@The_Riot7 жыл бұрын
    • My thoughts exactly! I saw his title and the "Nostalgia Ogre" in me started screaming like a tantrum child at this obvious clickbaity bitch whiny rant. Then I watched, got at the flaws and I realized "snomaN" was ABSOLUTELY 100% right. I remember the many frustrations I've had with the collectibles and camera system but overlooked those flaws because my 10 year old self didn't know what a badly designed game was, I just concluded that I was bad at playing it. Above all, I remember how limiting it felt, not having all 5 Kongs available at the beginning. Entering a huge adventure filled stage for the first time. The way my heart raced ready explore!..... Only to discover 50+ sectioned off areas that only certain Kongs could access, just to piss off my peanut brain and hinder progress. Banjo-Kazooie on the other hand did exactly what DK64 didn't, it made the 2 characters work as one to complete tasks, they will both always be classics to me. Banjo however might have been the better adventure game.

      @Bigcrusha16@Bigcrusha167 жыл бұрын
    • Cameron Nurmi Same here.

      @TheDoomMaster@TheDoomMaster7 жыл бұрын
    • well... I couldn't remember why I disliked the game as a child (I was 10), but it's all coming back to me after watching this video. I do have some rather subjective reasons as well as the things he mentioned, but fuck me! my personal opinions are unimportant as hell in this particular case so I won't even go there.

      @haingis@haingis7 жыл бұрын
    • Saaame!

      @MariusIhlar@MariusIhlar7 жыл бұрын
    • Same here. Great analysis.

      @cozy8887@cozy88877 жыл бұрын
  • The sly cooper series is a good example of having different characters to work together.

    @Randude14@Randude144 жыл бұрын
    • Underrated series, would love them on the Switch too.

      @Umbrella2@Umbrella22 жыл бұрын
  • God the music is amazing in this game

    @55pillsbury@55pillsbury3 жыл бұрын
  • CG Coconut gun

    @BIaziken2@BIaziken27 жыл бұрын
    • HE IS QUICK AND NIMBLE AND QUICK AND NIMBLE AND QUICK AND NIMBLE

      @mcbvideogames@mcbvideogames7 жыл бұрын
    • THIS COCONUT SHIT ISN'T FUNNY

      @keretor9457@keretor94577 жыл бұрын
    • Jack Robinson HIS CONCNUT GUN, CAN FIRE IN SPURTS.

      @baldman7738@baldman77387 жыл бұрын
    • Jack Robinson HE'S THE GUN MEMBER OF THE COCONUT CREW

      @mac_sour@mac_sour7 жыл бұрын
    • D D D D DONKEY DONKEY DONKEY DONKEY

      @3three3three3three@3three3three3three7 жыл бұрын
  • No, the stakes were lowered. Mess with DK's bananas, IT'S GONNA HURT

    @tipsybun@tipsybun7 жыл бұрын
    • Warghost890 C G Coconut Gun

      @Sly_Maverick_19@Sly_Maverick_197 жыл бұрын
    • King Weedede i have the dk rap in my itunes

      @halleysasteroid@halleysasteroid7 жыл бұрын
    • Wtf why after people quoting siiva

      @tipsybun@tipsybun6 жыл бұрын
  • Still waiting for the Donkey Kong 64 remaster

    @AG_Speaks@AG_Speaks3 жыл бұрын
    • Yeah me too

      @JOHNCENA-ji3rm@JOHNCENA-ji3rm3 жыл бұрын
    • That would be cool but I would also like a new Donkey Kong game with similar game play. New worlds, better graphics and different enemies since RareWare has the rights to K. Rool.

      @87Khein@87Khein3 жыл бұрын
    • @@87Khein Wait doesn't nintendo still own the rights to all donkey kong characters including K rool? (not counting Conker and Banjo whom were in diddy kong racing) Because Nintendo sold rare in 2002 and K rool's last appearance in a donkey kong game was 2007-2008 ish.

      @GigaMarX4_213@GigaMarX4_2133 жыл бұрын
  • I just picked this game up again after ten years, and I definitely hate having to run back and forth in between the Kong barrel and 15 different bananas of different colors over and over again, but I really do love it. It's dope af.

    @jamesbharnocerous1879@jamesbharnocerous18794 жыл бұрын
  • do a good game design Superman 64. It was my fav game as a kid

    @KeatonKnippel@KeatonKnippel7 жыл бұрын
    • Keaton Knippel Ayyy lmao

      @user-vi4xy1jw7e@user-vi4xy1jw7e7 жыл бұрын
    • good idea

      @metasprite5648@metasprite56487 жыл бұрын
    • Such innovative controls.

      @Laughstation@Laughstation7 жыл бұрын
    • I'm sorry for you.

      @elvampe13@elvampe137 жыл бұрын
    • You poor, poor soul

      @Tmh21791@Tmh217917 жыл бұрын
  • I have to admit, the whole "Every Kong can only collect special Bananas" thing was also the deal breaker for me. I loved this Game, but eventually got tired of the endless Kong switching just to collect some measily Bananas to get those freaking Boss Gates opend and screamed at the Pig to fucking Jump a little so I dont have to go scouring for 20 more Bananas that I missed somewhere. Geez!

    @maximumrisk2004@maximumrisk20047 жыл бұрын
  • I thought you were going to say like really bad reasons but you didn’t well done dude

    @darragullrr499@darragullrr4994 жыл бұрын
  • And then there’s Chunky. He’s dead

    @lssjgaming1599@lssjgaming15994 жыл бұрын
  • i agree with the collectibles it was a little much but didnt bother me. but u wanted the kongs to work with eachother through the whole game and have ur own choice and beat it a different way. That would be a game waaaaay before its time

    @guitarchamp616@guitarchamp6167 жыл бұрын
    • Yeah I agree, that's why I focused on the future at the end, I want to learn from things in the past to make even better games in the future

      @snomangaming@snomangaming7 жыл бұрын
    • Those collectibles actually made me never finish the game. It just felt unnecessary to go through every section 5 times. After some time you'll forgot which sections you have already searched, too.:/

      @Toni7926@Toni79266 жыл бұрын
    • Majoras mask did this way better

      @Matanumi@Matanumi6 жыл бұрын
    • I hope whenever the next 3D DK is in development, the devs look at this video to.make the perfect one. I loved DK64, but you definitely have some valid points.

      @eliack95@eliack956 жыл бұрын
    • Except that's what Banjo Tooie did, it had multiple characters that did separate things than enabled them to do other things, while also having things unique only they could do. Banjo and Kazooie on their own, as well as Mumbo.

      @slueshyslueshy2176@slueshyslueshy21766 жыл бұрын
  • DK64 is among my all-time favorite games. I just can't stand to dislike anything about it, because of how much I played it years ago - the nostalgic memories of endless fun with friends, playing this masterpiece. But your arguments come from a reasonable and thought-out standpoint. I liked this video because it's well-made and objective. I love everything about DK64, personally, but your criticisms are mind-opening and constructive. In my opinion, some things could easily be overlooked. Quite minor, actually. Nevertheless, great work.

    @Renoht290@Renoht2905 жыл бұрын
    • His reasons were basically the reason why 12 year old me gave up on the game after a couple of levels. I liked Banjo Kazooie and Mario 64 much better.

      @metallitron9000@metallitron90005 жыл бұрын
    • How do you have a verification badge?

      @brnk2@brnk25 жыл бұрын
    • Mind opening? You needed someone to point out these flaws for you to realize they were there?

      @abstractdaddy1384@abstractdaddy13845 жыл бұрын
    • Yup

      @alienxotic5028@alienxotic50284 жыл бұрын
    • Relying on nostalgia to judge a game or pretty much anything else, is dumb. Different thing already is considering those things in their release time. Furthermore criticism on art can't really be objective.

      @Terapagos3000@Terapagos30004 жыл бұрын
  • HE HAS NO FACE HE HAS NO SOUL IF IF IF YOU CROSS HIM HE’LL TAKE YA *TO HELL*

    @meristuart1838@meristuart18384 жыл бұрын
    • Donkey Kong is Hannibal Lecter, he wants your face.

      @IKR_C@IKR_C4 жыл бұрын
    • The decayed app

      @fishyaustin3350@fishyaustin33504 жыл бұрын
  • "Dam what this hater about" "Oh wait yeah, I hated all that shit to no ends"

    @Taxafolia@Taxafolia5 жыл бұрын
    • What

      @aperson8077@aperson80772 жыл бұрын
  • You beat this game 101%? Mad respect man, i never could make it past those damn minigames and the Fungi Forest boss!

    @ChaosShadowZero89@ChaosShadowZero897 жыл бұрын
    • In the past I'm sure i would've tried to reach 101% but lately i can't be bothered to achieve/explore everything. Just go as fast to the end and move to the next haha

      @capcom23@capcom237 жыл бұрын
    • I need to 100% a game. I guess it's a form of ocd lol

      @mattsciore1573@mattsciore15737 жыл бұрын
    • Yeah I had a lot of free time as a kid :P

      @snomangaming@snomangaming7 жыл бұрын
    • Matt Sciore yes

      @capcom23@capcom237 жыл бұрын
    • So did I however just could not for the life of me beat some of them bosses and mini games! anyways great video, keep up the great work!

      @mattsciore1573@mattsciore15737 жыл бұрын
  • I simply got baffled by the levels in general, I had no idea what to do and where to go.

    @SynthLizard8@SynthLizard87 жыл бұрын
    • PurpleStorm8 so easy to get stuck

      @heyvitch@heyvitch7 жыл бұрын
    • You can design an open world but still have ways to direct the player. For example, areas that are lit up automatically draw the player towards them, and trails of bananas can lead you in the right direction.

      @Zadamanim@Zadamanim7 жыл бұрын
    • Yeah the levels are huge to the point of being overwhelming, and the only way they really direct players is through banana trails, but those aren't necessarily good directional advice, and once you collect them, they're gone.

      @jaredhoeft2832@jaredhoeft28327 жыл бұрын
    • Maintenance - yeah pretty much. I do still enjoy DK64, but in my mind, Banjo Kazooie is the closest thing we've ever seen to a perfect 3D platform collectathon.

      @jaredhoeft2832@jaredhoeft28327 жыл бұрын
    • You're probably better off playing 2d games

      @AnalSeepageForDummies@AnalSeepageForDummies7 жыл бұрын
  • The problem with your argument is it's actually quite hard to balance the characters while making them unique, and players would stick with their favorite except when forced to switch. This would truncate the length of the game and reduce the difficulty.

    @alanaardman1882@alanaardman18823 жыл бұрын
    • Super Mario Bros 2 lets you switch between characters and it works fine. Also you call it truncating the length and reducing the difficulty, I call it cutting the fat and reducing the pointless busywork.

      @pentelegomenon1175@pentelegomenon11753 жыл бұрын
    • I don't remember If you could change freely In Super Mario Bros 2, unless you either died or finished the stage (unless there was a door for that? =o)

      @emishimaru-sama6449@emishimaru-sama64493 жыл бұрын
    • @@Russakaja No it doesn't. Forcing players to do something they don't like isn't fun.

      @joaonitro5149@joaonitro51493 жыл бұрын
    • @@Russakaja No, it didn't. These games are actually fun because they don't force you with shit that isn't fun to play. Also, your english is terrible, i can hardly understand what you're trying to say.

      @joaonitro5149@joaonitro51493 жыл бұрын
    • @@Russakaja i talking about forcing to do unfun things. Hunting down stars, equipment, jiggies is fun. Backtracking 5 times in the same place only to get some bananas that only a specific kong can get is not fun.

      @joaonitro5149@joaonitro51493 жыл бұрын
  • You brought up some very good points here, but I still love DK 64 even to this day. Thanks for the video!

    @Austinato88@Austinato883 жыл бұрын
  • you didn't mention how.... FRUSTRATING The Diddy Kong jetpack is to control. The jetpack's obnoxious controls are the reason I never beat the game. I'd waste a HALF HOUR of the Hideout Helm time trying to do the rings.

    @Teirusu155@Teirusu1557 жыл бұрын
    • Teirusu155 I had a harder time with races, epecially the one with Tiny Kong against the blue-purple bug thing in the Aztec level.

      @gustavoavila1982@gustavoavila19826 жыл бұрын
  • Do another one of these i loved it!!!

    @tyke7324@tyke73248 жыл бұрын
    • +Tyke There will almost certainly be another one someday :)

      @snomangaming@snomangaming8 жыл бұрын
    • +snomaN Gaming yay!!!

      @tyke7324@tyke73248 жыл бұрын
    • +snomaN Gaming bubsy 3d would be a good candidate for a video like this.

      @chrisbeach423@chrisbeach4238 жыл бұрын
    • +snowmaN Gaming i just saw this and loved it

      @curlyfrieeees@curlyfrieeees7 жыл бұрын
  • Almost every problem you mentioned would be solved by adding the ability to switch Kongs anywhere, instead of having to find a tag barrel. You know, like you could do in all three previous games.

    @FourthDerivative@FourthDerivative4 жыл бұрын
  • Donkey Kong said trans rights

    @bidanemartinez-huerta9472@bidanemartinez-huerta94725 жыл бұрын
    • I support trans rights

      @xavoxido@xavoxido4 жыл бұрын
    • yes

      @FreezinLeo27@FreezinLeo274 жыл бұрын
    • lol u g a e

      @streyar7149@streyar71494 жыл бұрын
    • Actually.... Yes

      @xavoxido@xavoxido4 жыл бұрын
    • @@xavoxido you know being gay is kinda gay?

      @streyar7149@streyar71494 жыл бұрын
  • This is the second "obscure yet high quality" game related series I've found in the past *day*. I think KZhead's recommendation algorithms are actually improving...who knew?

    @J1428753@J14287537 жыл бұрын
    • Haha well I'm glad you found me :P

      @snomangaming@snomangaming7 жыл бұрын
  • Sir, I must defend this game on the basis of Lanky Kong. I understand he lacks both style and grace. Some even say he has a funny face. But he can handstand when he needs to, and stretches his arms out just for you. Additionally, he inflates himself similarly to the Hindenburg. Most importantly, however, this kong just digs this tune.

    @jacobw7454@jacobw74548 жыл бұрын
    • And let's not forget, the Kong who's here for you, the last member of the DK crew, the Kong's so strong, it isn't funny, he makes bigger kremlins cry out for mummy! He picks up boulders, with relative ease, makes crushing rocks seem such a breeze, he may move slow, he can't jump high, but Chunky Kong's, one FUCK of a guy!

      @roddydykes7053@roddydykes70538 жыл бұрын
    • DK!!!! Donkey Kong!!

      @roberthata6732@roberthata67327 жыл бұрын
  • Finally, he's here for you It's the last member of the DK crew He has no pulse And no heart rate THIS KONG is in a better place

    @user-hk1vi9pz9s@user-hk1vi9pz9s3 жыл бұрын
  • Ok, I saw the gameplay you put when you said the game had a bad camera, but what I always did was press the R button on the N64 controller to swing it to the Kong’s back.

    @shelagado1379@shelagado13794 жыл бұрын
  • This game should have a remaster so that they can have a chance to not only get better graphics on this game, but to fix these problems. It would be perfect. I would get a N Switch If this came out for it.

    @Z-A-C@Z-A-C6 жыл бұрын
    • Zomagedon rare is owned by Microsoft. Technically they can’t remaster it

      @TheAceKannon@TheAceKannon4 жыл бұрын
    • @@TheAceKannon well banjo is in smash so we can hope

      @inky2412@inky24124 жыл бұрын
    • @@TheAceKannon I mean there can always be a partnership of some kind

      @corey9137@corey91374 жыл бұрын
  • I'd like to see a remastered DK64 (that does it justice btw)

    @mad_quack@mad_quack6 жыл бұрын
    • DK rap remastered

      @JoeRossProductions@JoeRossProductions5 жыл бұрын
  • I wish this had gotten a sequel

    @braydenb1581@braydenb15814 жыл бұрын
    • @Terry Mitchell All I'd really wsnt from a sequel is maybe coop and fine tune the controls. I recently replayed dk 64 and its hard to do some challenges because the controls are janky

      @braydenb1581@braydenb15814 жыл бұрын
  • I was agreeing with you the whole video until the end when I heard the Banana Fairy Isle song. All is forgiven! I forgive Donkey Kong 64 for everything!

    @frankiefaithful@frankiefaithful4 жыл бұрын
    • It is the only dk 3d platformer.... And yet its not made by nintendo. Rare made the game

      @universaljoyconboyz4ever161@universaljoyconboyz4ever1613 жыл бұрын
  • Please do more -Good- BAD game design

    @FloppyDisk893@FloppyDisk8936 жыл бұрын
  • If this video doesn't give ideas for a rom hack, I don't know....

    @Sypaka@Sypaka5 жыл бұрын
    • Doubt it

      @alienxotic5028@alienxotic50284 жыл бұрын
    • There's Super Donkey Kong 64 lol it's a rom hack of Mario 64 with DK64s levels and music

      @jaydogg339@jaydogg3394 жыл бұрын
    • Kaze Emanuar made a major improvement with his rom hack that allows you to switch Kongs anywhere.

      @flameflareonog@flameflareonog4 жыл бұрын
    • Kaze did it

      @smalls1485@smalls14854 жыл бұрын
  • Playing this as a kid, none of the things you mentioned seemed like a problem, because I wasn't playing it to 100% it, I was playing it for fun. You unlock different kongs as you go and so the way I played through it was doing as many complete levels with DK as I could, then doing as much as I would with Diddy, then later switching up to the others. I wouldn't switch a bunch of times in one level, I would go through and complete the level as much as possible, and then come back to it later. It was a constantly evolving experience. I can see how switching constantly would make the game extremely tedious.

    @kaldo_kaldo@kaldo_kaldo5 жыл бұрын
  • DK64 was definitely a childhood favorite for me, great video and really awesome ideas for the game play in retrospect.

    @thomasberry3364@thomasberry33644 жыл бұрын
  • It could've been fixed with just letting you swap Kongs on the fly.

    @schmity007@schmity0075 жыл бұрын
    • Tbh I think it'd kind of ruin the charm. Walking through the while level as a different character figuring out how to get all the collectibles was sometimes a fun puzzle. It was at times just a lot of back tracking. But tbh if I could switch on the fly I'd really never give some character a chance except when I had to.

      @TheDeathOfLucifer@TheDeathOfLucifer4 жыл бұрын
    • I’m late but Kaze made a Gameshark code that does exactly that, here’s the vid: kzhead.info/sun/etCHmLenj2eLjWg/bejne.html

      @bkova4857@bkova48573 жыл бұрын
  • The best design about this game is the DK rap.

    @RainbowLizardOne@RainbowLizardOne8 жыл бұрын
    • +Lizard_Buttock You're not wrong, I absolutely agree :)

      @snomangaming@snomangaming8 жыл бұрын
  • I too, love this game and played it when I was younger, but you have some good criticisms. I thought about the ability to change Kongs on the fly wherever you want in the levels (when appropriate) to help alleviate some of the issues, as then you wouldn't need to essentially traverse a level 5 times as each Kong to do everything...but your suggestions are even better as they allow for interesting different ways to complete levels, collect items, and defeat bosses. However, doing that would require a lot of remaking and rebuilding of an older (but loved) game. Meanwhile, a new mechanic where you can swop between the Kongs when you want is probably a lot easier to add to the game in a re-release and that would help with a lot of what you're talking about.

    @luliby2309@luliby23095 жыл бұрын
  • You do not have to collect all the collectibles, but for people who want to collect everything they just added a little extra replay ability for completionist by having to do each level on each character.

    @cincinnatixdxd5055@cincinnatixdxd50553 жыл бұрын
  • Fantastic, very reasonably constructive criticism!

    @lilgiantsfan72@lilgiantsfan726 жыл бұрын
  • Only thing I disagree with is the segregated boss fights. I think those were a bold move but were a great choice. It helps make the player involved with all characters of the game.

    @AdamKillmeyer@AdamKillmeyer7 жыл бұрын
    • Technically you can fight the bosses with any character, but it`s nice to know which one the game recommends.

      @mrsplays9817@mrsplays98175 жыл бұрын
    • MRS Plays how? The doors close if you approach with a different Kong. I half agree, Adam, but I think they needed to make the boss fights only beatable with a certain Kong, if that were the case. Like the Jack in the Box fight - Only Tiny can do that one. Basically all the other fights could be done with any Kong. So they should have either given us that option, or made the boss fights more specific to that kong.

      @RJrules64@RJrules645 жыл бұрын
    • Watch a speedrun: They glitch through the stairs and get in with whatever kong they want. Also, some speedrunners do the Jack in the Box fight with DK instead of Tiny, just to point out.

      @mrsplays9817@mrsplays98175 жыл бұрын
    • omg please no more jack in the box i keep getting flashbacks

      @goingcracysfan@goingcracysfan5 жыл бұрын
    • MRS Plays You need to understand that glitches =/= design.

      @spartankongcountry6799@spartankongcountry67995 жыл бұрын
  • This was my favorite game as a kid too! I'm just so glad someone made a video devoted to this game!

    @blue3962@blue39624 жыл бұрын
  • your review speaks the truth! as much as i have fond memories of this game with love, i gotta be real; its too time consuming playing different characters for a simple task that can be done in unison. i hear ya about them cameras! The struggle as a 90's kid! lol great vid! keep up the good work! ^.^

    @mrnunetoon8351@mrnunetoon83513 жыл бұрын
  • It's been almost two years since this came out, and you still haven't made another "Bad Game Design".

    @darian6423@darian64236 жыл бұрын
    • Interesting...

      @GalekC@GalekC5 жыл бұрын
    • WHAT? NOOOOO! I'M NEW TO THE CHANNEL SO I WOULDN'T KNOW!! D':

      @JlBUNROCK@JlBUNROCK5 жыл бұрын
    • There aren't any other games bad enough to make a video about! Eyyyyyyyyyy (I love DK64 haha)

      @kaldo_kaldo@kaldo_kaldo5 жыл бұрын
    • @Nick Miller what about Turok 2 n64 version?

      @lapthom@lapthom5 жыл бұрын
  • I was so worried this would be a rant against a game I loved as a kid. I'm glad it's such an incredibly thoughtful, perspective video. Awesome job! I love it.

    @pizzadudemanguy@pizzadudemanguy8 жыл бұрын
    • +pizzadudemanguy Thanks! I tried to be very constructive, I know a lot of people really like it

      @snomangaming@snomangaming8 жыл бұрын
    • +pizzadudemanguy Yeah I was worried too, great video.

      @robokoolmn@robokoolmn8 жыл бұрын
  • I feel like the segmentation and backtracking is what I love about the game, but that may be because my playstyle is stick to a kong in a level until running out of things to do with them then switching, so I never felt franticly needing to constantly tag barrel. I do wish It used the animal buddies more though.

    @Cj-cv4wb@Cj-cv4wb3 жыл бұрын
    • This is the intended way to play. I really dont see why most people just dont understand this. youre not meant to change every single time you see a different colored banana. youre supposed to remember where they are for later. It always felt good when you remembered where certain things were with certain kongs after a few hours. It tested your memory and spatial awareness.

      @Eversoul12@Eversoul12 Жыл бұрын
  • This game scared me as a kid, I don’t know why but something about the ambience on king k tools boxing match scared me...

    @mr.jeffinizor2713@mr.jeffinizor27134 жыл бұрын
  • plz do more like these, i highly enjoyed the video and editing, you focused on the facts and argument, gave a counter-argument, and didn;t use cringey humor, subscribed off this video, good job.

    @davidrlz1001@davidrlz10017 жыл бұрын
  • The backtracking was even worse when you consider that not every Kong is available at the beginning of the game. You never get Chunky until Frantic Factory, and suddenly, you have to go back by about 3 worlds to get all his stuff. Anyway, one thing I hated about collectathons in general was how they task you collect all the tiny shit throughout a level, be it coins or bananas or rings or whatever. In previous 2D platforms, this was no big deal. Just collect a hundred of them, and you get an extra life (as well as add to your high score, though that's kinda lost its purpose ever since games went to home consoles). Convenient, but not something you need to do, and in fact, could usually be accomplished in a completely passive manner. But starting from, at the latest, Super Mario 64, this is suddenly mandatory to 100% a game (and in worse cases, mandatory just to complete the game, seeing as you need a certain number of collectibles just to progress). Thankfully, in the case of Mario 64, you just needed 100 coins, which (usually) doesn't equate to practically every coin in a level, but it's still obnoxious as fuck to track them all down (what especially makes these tiny collectibles a pain is that most are right there in plain sight, but then you have to search every nook and cranny in hopes of getting those last few). Banjo-Kazooie was probably the worst offender; track down 100 notes in a level in a single go, without losing a life. Ugh. I'll gladly take DK64's segmented collectibles over that crap. At least those colored bananas get saved the moment you grab them (well, the game doesn't save automatically, but you get what I mean). Thankfully, Rare seemed to have learned their lesson by the time Banjo-Tooie came out, because that was probably the most well-handled of the N64 collectathons. The tiny collectibles are saved individually AND they give them to you in clusters. Though, I can't say I commend the backtracking that game involved (mainly due to worlds being directly connected to one another), but otherwise, it was pretty good. Truth be told, platformers were my favorite genre as a kid. But as of the N64 era, while I still enjoyed them, they dropped considerably in how I favored them, and I'm not sure if it was due to this collecting shit they suddenly forced upon them, the really bad camera controls, or a combination of both along with possibly other minor grievances. I guess I could understand WHY they did this; when going from 2D to 3D, worlds become about free exploration, and the goal's no longer as simple as going from point A to point B (though this was still possible; Sonic did it, but Sonic games have had a horrible time in the 3D realm, and they mainly accomplished keeping "reach the goal" the main objective by severely limiting your range of movement anyway). However, in doing this, it feels like they just turned platformers into a poor man's RPGs (RPGs having always allowed free exploration in a.... kinda sorta three-dimensional plane). Ironically, RPGs have since become my genre of choice.

    @YamatoFukkatsu@YamatoFukkatsu8 жыл бұрын
    • +YamatoFukkatsu Good point about the jump from 2D to 3D, suddenly the meaningless collectibles became necessary. That was the thing with DK64, every thing had to have a purpose, even if it was totally meaningless

      @snomangaming@snomangaming8 жыл бұрын
    • Banjo Kazooie Music Notes problem was due N64 memory limitations, they solved that issue in the Xbox remasters.

      @JohnSmith-oc2fk@JohnSmith-oc2fk3 жыл бұрын
  • Lately I've been playing old games from when I was a kid with my son and I couldn't believe how bad everything felt like the controls and the camera as well as the frame rate.

    @sendo427@sendo4274 жыл бұрын
  • TEETH GANG

    @samj4820@samj48205 жыл бұрын
  • DK64 is the Dark Souls of Collectibles items

    @Chuwaca@Chuwaca7 жыл бұрын
    • No it ain't, most of game is fairly easy, minus a few very difficult mini-games.

      @Thomas-te2lg@Thomas-te2lg6 жыл бұрын
    • Thomas Ruth its a joke m8

      @a.j.rusinek8856@a.j.rusinek88566 жыл бұрын
    • ayyyy good one

      @jpdlpokedigi10@jpdlpokedigi106 жыл бұрын
    • Banjo tooie is tho

      @yeetyeet_spagheet1720@yeetyeet_spagheet17206 жыл бұрын
    • Dark Souls doesn't suck though

      @rogerfvb@rogerfvb6 жыл бұрын
  • It sounds like all the game really needed was the ability to switch Kong through the pause menu instead of at specific check points.

    @RynKen@RynKen8 жыл бұрын
    • +RynKen Yeah that's what I was thinking. If they had a quick change option instead of having to back track to change, things more than likely would've gone a lot smoother. But, yknow, hardware limitations and all that jazz.

      @calthesquidking5839@calthesquidking58398 жыл бұрын
    • +Demon Lord, Cal (Brandon) Someone else suggested a 5 player co-op mode where each player plays 1 kong, and THAT would be awesome! But speaking of hardware limitations... :P

      @snomangaming@snomangaming8 жыл бұрын
    • RynKen yes

      @rogerklotz7737@rogerklotz77377 жыл бұрын
  • I always heard that the backtracking was awful in DK64 so I never played it until I got bored one day and decided to give it a shot and to be honest it's not that bad I agree it can be annoying but there's a certain rhythm to it that I find really enjoyable and the DK arcade cabinet really wasn't that bad it wasn't mandatory to beat and was a pretty fun challenge in my opinion after having to play it over and over again I can now say that I'm really good at the original Donkey Kong

    @doctoradventure413@doctoradventure4135 жыл бұрын
    • It's fine but if you're expecting Banjo Kazooie you're going to be slightly disappointed.

      @pentelegomenon1175@pentelegomenon11753 жыл бұрын
  • I had this game played through, when I was a child and I found myself often frustrated about the game. Its hard and often you dont really know where to go next. And back then, there was no internet to look for help. Though it awsome to have and play a 3D Donkey Kong in 1999.

    @Justyn-yt@Justyn-yt4 жыл бұрын
  • 3 words: MOVING ICE PATH

    @toasty8120@toasty81207 жыл бұрын
    • big gay mip

      @hgromnsygodhmrsamhsewpdmaghsod@hgromnsygodhmrsamhsewpdmaghsod6 жыл бұрын
    • Play the DK bongos as soon as you enter that room, and the path won't move. Best glitch ever!

      @Sporkinator@Sporkinator5 жыл бұрын
    • Two words coconut gun

      @wwa_minuet@wwa_minuet5 жыл бұрын
    • why is your name big gay?

      @JJULLER@JJULLER5 жыл бұрын
  • You want to know what the worst bit of design in this game is? the Nintendo and Rareware coins being required to beat the game 100%. Fuck that DK arcade machine and fuck the other arcade game.

    @SmugCoffeeMan@SmugCoffeeMan7 жыл бұрын
    • Mashin Chaser *101%

      @H0n3yMonstah@H0n3yMonstah6 жыл бұрын
    • YES!

      @jamesismyfriend4403@jamesismyfriend44036 жыл бұрын
    • Not only is it required to beat the game 101%, it's required to beat the fucking game in general. You can't get the boss key to King K. Rool without it, since it's locked behind a door that needs the coins to open it. Probably the worst part about it, aside from having to play some old-school tough games, is that without prior knowledge, you're going to get to the final area of K. Rool's lair and see a locked door requiring 2 objects that you've never seen before, forcing you to exit the level, look up how to get them on Google (in the 90's it was even worse since Google wasn't popular) and beat Jetpac and Donkey Kong, go back to Hideout Helm, and finally, open the door and get the fucking key. *THIS IS FUCKING INSANE!* What was going on in the developers heads when making this section?! Talk about backtracking, like, fucking hell! This one part sums up about the entire gameplay of DK64.

      @Wahaller@Wahaller6 жыл бұрын
    • These just sound like salty comments from people that couldn't beat the arcade games. 😜

      @H0n3yMonstah@H0n3yMonstah6 жыл бұрын
    • +Paul Honey I could beat it, but the fact that you _had_ to beat it is pretty mind-numbing. Did you even read the rest of my comment by the way? I gave some valid criticism other than "hurr its hard it should be removed"

      @Wahaller@Wahaller6 жыл бұрын
  • very good video, I love this game, it was the first game I played (and the one that took me the longest), many people hate this game because it is very "difficult" (it took me 12 years to pass it) and I loved how you spoke with great respect for the game, hopefully and nintendo consider making a remake of this jewel and solve the things you said in the video (or at least make a 3d game for dk)

    @crashakai1613@crashakai16132 жыл бұрын
  • "And then there's Chunky, *he's dead."*

    @collins5665@collins56655 жыл бұрын
  • I'm currently replaying DK 64 and I too used to get frustrated and overwhelmed by how much each character had to do. I used to switch characters every few minutes when I saw something another character had to pick up or do. This go around, I take it one character at a time. Do everything Donkey has to do in a level, then switch to Diddy, etc. Sometime characters do have to hit switches, open doors, etc. for each other, but even then, I'm careful not to get side-tracked. Once I got this "system" down, it's not so bad.

    @andreascrissangelmuseum1482@andreascrissangelmuseum14827 жыл бұрын
  • I’d love to see more “Bad Game Design” videos from you. This has long been one of my favorite videos of yours, and it’s always fascinating to see how a game manages to screw up in a unique way.

    @victikirby15@victikirby155 жыл бұрын
  • I don't remember feeling this way at all. Maybe my love of Metroid made me not mind the backtracking. I'm with you on the lack of animal buddies, but I love this game overall. I even replayed it about ten years ago and got all the collectibles again.

    @AttnDefDis_@AttnDefDis_3 жыл бұрын
  • Your frustrations with Beaver Bother hit home with me that is the number one thing that gives me trouble

    @xgunnrunnerx457@xgunnrunnerx4572 жыл бұрын
  • Holy shit... you just gave me PTSD flashbacks to Beaver Bother, something I'd completely forgotten about.

    @sloucho84@sloucho848 жыл бұрын
    • We don't talk about Beaver Bother for a good reason.

      @bl4ckw1ngz64@bl4ckw1ngz648 жыл бұрын
  • 1. DK64 is a good game. 2. DK64 is blighted by collection tasks to the nth degree. 3. DK64 is bug heaven. Oh well, I love the game for what it is, even with all it's imperfections. EDIT: If they remastered DK64 for the Switch/NX with new graphics and with all their knowledge they have now it would be a nice throwback game.

    @SkyNinja759@SkyNinja7597 жыл бұрын
    • 1. He said it was a good game. Listen at the beginning next time. 2. He dismissed that since other games of the same kind had that many too 3. I agree. It's buggy as heck but fun to explore.

      @thomasmurrell9832@thomasmurrell98327 жыл бұрын
  • You say this is bad game design but I lived for all this backtracking playing this game as a child.

    @sonicstage1@sonicstage14 жыл бұрын
  • What is it with Rare and making lairs be the Protagonist / Antagonist’s head?

    @lewis9s@lewis9s4 жыл бұрын
    • Banjo Kazooie doesnt do that

      @uraveragehomophobicdude2643@uraveragehomophobicdude26433 жыл бұрын
    • @@uraveragehomophobicdude2643 Gruntilda's Lair is Grunty's head.

      @CapnCoconuts@CapnCoconuts3 жыл бұрын
  • Why do people complain about the amount of collectibles? That's my favorite thing about the game.

    @RATCHET7@RATCHET77 жыл бұрын
    • I think I said specifically that it doesnt really bother me that much, the more the better.

      @snomangaming@snomangaming7 жыл бұрын
    • Same here i think that it gives it more value and say if you come back to the game after a while it's going to be harder to remember where it all is.

      @RATCHET7@RATCHET77 жыл бұрын
    • When people nag about the amount of collectibles, they only do so because collecting them feels like a chore. If they were all fun to collect people wouldn't care how many there are.

      @ShyGuyXXL@ShyGuyXXL7 жыл бұрын
    • The problem is that unlike in games like Banjo Kazooie, Mario 64, Jak and Daxter, and Spyro where they made collecting items fun and motivating. Donkey Kong 64 went way overboard with the process of collecting items. The need to switch Kongs over and over again to get an item was boring and annoying. It made the game repetitive.

      @PlusUltraAdrian@PlusUltraAdrian7 жыл бұрын
    • I guess so. I found it fun myself as i found it different to a lot of other collecting games.

      @RATCHET7@RATCHET77 жыл бұрын
  • "Why are games these days so linear?!" "Why do these old games have so much backtracking and options?!"

    @Xiphiidae@Xiphiidae8 жыл бұрын
    • +James S It has options, but only if you use a specific kong in a specific situation. Fungi Forest was even worse: Oh, you can enter this barn, but only if you have Lanky out, and only if its nighttime (one of like 10 examples in that level). It's not even the backtracking, I seriously didn't really care about that, but the whole game was such a chore because I only did things alone with all the kongs.

      @snomangaming@snomangaming8 жыл бұрын
    • +snomaN Gaming "only if you use a specific kong in a specific situation" Do you realise that this is as asinine as saying "Zelda games are bad because you have to use particular items in particular situations" or "Zelda Oracle of Seasons is bad because you have to switch between the seasons to progress through the game- I want to complete the whole game just on Summer!" The notion that it's bad that you need to do particular things with particular Kongs is so bizarre that, honestly, it barely qualifies as a criticism. If you don't like the game because of various things, that's fine, I'm not going to tell you what to like or dislike, just don't refer to it as a 'game design flaw'.

      @Xiphiidae@Xiphiidae8 жыл бұрын
    • James S I'm sorry is this your video?

      @randomguy6679@randomguy66797 жыл бұрын
    • randomguy6679 He perfectly stated out what many ppl here were thinking. Those objectives and options are NOT a bad game design. I could accept that you count the camera from dk64 as bad design but it was their first 3D game and for that they did an awesome job. It has many collectibles but it offers such a huge variety. Having to visit the places repeatedly with different Kongs is pretty unique and a brave step into new video game design atleast when the game came out. He was simply bragging about little things which may be a little annoying but he stated that as bad game design which is absolutely not correct.

      @MoundN@MoundN7 жыл бұрын
    • "Zelda games are bad because you have to use particular items in particular situations" Well at least you never had to run back the the start of every dungeon, enter a room, and select a small list of items to use. LoZ games have every item right at your disposal, so that argument is not relevant. Besides, he's not saying the game is bad. At the START OF THE VIDEO, he said that it was still a GOOD game. Am I the only one who listens fully anymore?

      @thomasmurrell9832@thomasmurrell98327 жыл бұрын
  • "TRANS RIGHTS, OK" - Donkey Kong, 2019

    @aidansullivan551@aidansullivan5515 жыл бұрын
    • Trans rights ≠ funding the manipulation & medical abuse of children.

      @powerfulaura5166@powerfulaura51665 жыл бұрын
    • @@powerfulaura5166 Good thing that's not what Mermaids is then. Good on you to say what not to do though

      @nathanshlap@nathanshlap5 жыл бұрын
    • bruh

      @sandraweeks1726@sandraweeks17264 жыл бұрын
    • @@powerfulaura5166 What?

      @optillian4182@optillian41824 жыл бұрын
    • @@axelvids893 telling someone to kill themself is extremely transphobic you dumb bigot

      @TheScienceguy77@TheScienceguy774 жыл бұрын
  • SO much respect in your intro speech, love you dude :D

    @Marc_Tittmann_Music@Marc_Tittmann_Music3 жыл бұрын
  • Really well written and put together video!

    @Godzillarex@Godzillarex7 жыл бұрын
    • Not really several things he missed that could of been said like he could of said all the consoles 3D games had issues at time, include Tomb Raider and Banjo Kazooie. Where the choppiness of the games led to subpar controls due to the limited and 3D platforming a relative new design that just came out .

      @luckydannumber2@luckydannumber26 жыл бұрын
    • Clown Man He literally did say exactly that....

      @Thobba89@Thobba896 жыл бұрын
    • Godzillarex this is funny u have 64 likes on ur comment on a video of donkey Kong 64

      @byronflowerz7340@byronflowerz73406 жыл бұрын
    • That's the exact problem Timothy. He exactly said that but just focusing on Donkey Kong 64 is a bad idea. Putting in and injecting other more terrible games in the clip like Pysgnois Or Die Trying, shows at least Kong 64 learned from other games mistakes but still retain some of the problems. The video just makes it seem the worst game out of all 3D platformers.

      @luckydannumber2@luckydannumber26 жыл бұрын
    • Godzillarex it is a good video design

      @boomebox5832@boomebox58326 жыл бұрын
  • BUT BUT BUT Donkey Kong 64 was my CHILDHOOD! Why would you insult my CHILDHOOD? It was my CHILDHOOD and now you wrecked my CHILDHOOD with this video about my CHILDHOOD... Great vid buddy

    @CrayTrey@CrayTrey8 жыл бұрын
    • Your Childhood got Roasted by SnomaN

      @Imperialspy@Imperialspy8 жыл бұрын
    • +CrayTrey IM SORRY TREY FORGIVE ME

      @snomangaming@snomangaming8 жыл бұрын
  • I really think that this was genuinely a great game for it's time, it's just that a lot of it's design conventions have become outdated since then and this has alienated a lot of the people who are too young to remember the era it came from. There's so much yet-untapped potential in the genre that it's a real shame that we didn't get the big revival that we wanted despite the hype at the time this video was uploaded, but I hold out hope that 2017 won't be the last significant year for games like this and that a new studio like Naughty Dog, Insomniac Games, or Rareware will breathe some much-needed new life into the scene and make it truly relevant again someday

    @domm.427@domm.4274 жыл бұрын
  • Okay buddy, you have officially crossed the line

    @NileForce2214@NileForce22143 жыл бұрын
  • whats funny is that these issues could all be fixed if you could just swap kongs on the fly

    @supershoo4518@supershoo45185 жыл бұрын
    • They did that in Kameo, but it was a terrible game.

      @superarsenal009@superarsenal0095 жыл бұрын
    • That would make it too easy and far quicker to play, I don't like it. I'm just fine with the tag barrels as they are. I always liked the anticipation of returning to an area you saw earlier with the correct Kong to see what it would reveal next.

      @auto2112@auto21125 жыл бұрын
    • Two problems, firstly a lot of the challenges are almost like QTEs that are programmed to a very specific Kong, and secondly it seems pointless to constantly switch between Kongs just to get a certain color of banana or coin, they should let any Kong grab any thing regardless of color.

      @pentelegomenon1175@pentelegomenon11753 жыл бұрын
  • Conker's Bad Fur Day comes to mind. Marvelous game with a hilarious satire and THOSE COOL MOVIE REFERENCES. However, the camera is the bane of my existence.

    @MAXAMILLIONMAN@MAXAMILLIONMAN5 жыл бұрын
  • I have seen a lot of videos on dk64 over the years. This is still my favorite video on this game

    @dandastardly2792@dandastardly2792 Жыл бұрын
  • Looking at this game objectively, I can see where you were coming from, at least as far as the bananas, banana coins, and blueprints were concerned. What I don't think was wrong- in fact, I feel that this was the best selling point for that game -was how they separated the Kongs. From a storyline perspective, it made their job all that harder. From a gameplay perspective, it gave a chance for each Kong to show their abilities. Some of what you mentioned about how bosses could have been fought might very well been an idea, but simply wasn't tenable. You have to remember that they didn't have the kind of processing power for the 64 to do those kinds of things. That's why they reused many assets. That's not bad game design; that's working within the limitations of the hardware. By the by; when you originally posted this video, DK64 wasn't 15 years old. It was 17. It came out in 1999.

    @jameswitherow5149@jameswitherow51495 жыл бұрын
KZhead