It's Not Nostalgia. Old Minecraft WAS Great.

2024 ж. 11 Ақп.
1 219 643 Рет қаралды

Just a video about why I like Beta Minecraft so much.
Betacraft Launcher: betacraft.uk/downloads
Old Cobblestone texture pack: www.planetminecraft.com/textu...
Special thanks to Mongster, whose world tour appears at around 11:40
• My Beta 1.7.3 World Up...
Worlds used:
My survival world: www.planetminecraft.com/proje...
Kingdom of Beret: www.planetminecraft.com/proje...
Music used:
C418 -
Cat
Far
Mice on Venus
Blocks
Wait
Subwoofer Lullaby

Пікірлер
  • Getting this question a lot, so I’d better answer. The version I mostly play (and what you’re seeing mostly in the video) is *Beta* 1.7.3 (do not confuse this with release 1.7. They’re different)

    @dialko2596@dialko25962 ай бұрын
    • where do i find that on my versions list?

      @jasonmehl7111@jasonmehl71112 ай бұрын
    • 🐷

      @piggymadbr0@piggymadbr02 ай бұрын
    • I often find myself playing Beta 1.0_01 more than I play Beta 1.7.3. It feels more classic and honestly looks really beautiful. I started my world on Alpha 1.1.1 (yes the rare version of MC) and worked up to a1.2.3_05, and then now b1.0_01. I'm quite happy here in this version, I like not having beds to set your spawn, makes things feel more... exciting, or thrilling as you can't sleep off the night. Although I usually just hide in my base. (of which is my largest base ever created by me, maybe I'll make a world tour of my own, who knows?)

      @zlette@zlette2 ай бұрын
    • @@jasonmehl7111 In the launcher settings, there should be something that says "show historical versions of Minecraft: Java Edition in the launcher". Check that box and then go into your installations and scroll way down. You'll see a bunch of old versions including up to Alpha 1.2.6 and Beta 1.7.3. (Beta 1.8.1 is there too but that version feels more like the release versions of the game.)

      @zlette@zlette2 ай бұрын
    • Old Minecraft is underrated

      @user-pc8lt9tt8q@user-pc8lt9tt8q2 ай бұрын
  • Old Minecraft gave me a vibe no other game ever has

    @horizonsdad3707@horizonsdad37072 ай бұрын
    • its the graphics, im 100% convinced. They redid the how the lighting gets rendered and its changed the look completely for me.

      @jazzygaming420@jazzygaming4202 ай бұрын
    • New minecraft just gives me an headache

      @gui18bif@gui18bif2 ай бұрын
    • Yo i know the character from your profile picture, what game's that redhead scientist from?

      @chuckblaze5147@chuckblaze51472 ай бұрын
    • Something about older Minecraft that I used to play as a kid never felt like a game. I have to remind myself that it was a video game, it still doesn’t render in my mind that I was playing a game. It was an experience, it never was a game

      @mchamburgerslice2870@mchamburgerslice28702 ай бұрын
    • ​@@jazzygaming420there is also alot less pride in building now that there are so more types of builds and blocks. Everytime I see a build in minecraft it feels like "just another build.

      @Jmz7361@Jmz73612 ай бұрын
  • Can we just take a moment to respect how lucky we are that all of these old versions are even still available? So many games just discard the old versions once the new ones are added, but Minecraft saw the need to preserve early. I can't think of any other game that makes it so easy and accessible to play versions of the game at all, let alone old development versions. Regardless of how the design moves forward in the future, we've always got the safety net of playing our favorite iteration years from now, and that's so special in this industry.

    @bdialtech@bdialtech2 ай бұрын
    • I was thinking about this, I've seen so many people hunt for years for release versions, I remember joltzdude asking around if anyone had a copy of day 1 borderlands 2 and spending months beforehand trying to find it, games just don't do this and I'm very glad minecraft has kept hold of it

      @ImMimicute@ImMimicute2 ай бұрын
    • I think 7 days to die also saves the old versions

      @sargecasm2252@sargecasm22522 ай бұрын
    • very very true. If you compare it to a game like a WoW, people FOUGHT for literal years to be allowed to play old versions, and the company behind sued other companies that would host old school versions of the game. Night and day difference

      @AgaEra@AgaEra2 ай бұрын
    • You can thank the game for being made in Java for that. While not ideal to make a game in, its nature does allow for easier version preservation and modding, due to how easily the files can be decompiled. Compare that with Bedrock Edition, which is made in C++, which is incredibly difficult to reverse engineer, but has its upsides like performance improvements and wide device availability

      @kmb600@kmb6002 ай бұрын
    • In fact, you would be surprise of the number of games on steam that still allow to play many versions. You can in fact download any versions that was not manually delected by the devs in the data options... The thing is: almost nobody care because most games just get better... Why go back ? In addition, most people do not feel the same about playing an old version... It feel to them as playing a modded version, and 90% of players will never touch a modded version of a game.

      @pierrotA@pierrotA2 ай бұрын
  • Tbh old minecraft immerses me way more. when there’s so many things, i get overwhelmed and unmotivated to do everything

    @actualcheetochomper@actualcheetochomperАй бұрын
    • Literally terraria (dang I posted this in my main account. You didn't hear this from me, guys)

      @jetluvzram3n@jetluvzram3nАй бұрын
    • Fr bro I feel the same😢

      @pixelplaygaming1866@pixelplaygaming1866Ай бұрын
    • @@jetluvzram3n i would agree "literally terraria" the games are in no way comparable, minecraft is a sandbox first and foremost while terraria has a way more distinguished goal to work towards so you will always have a set clear goal

      @autury-5703@autury-5703Ай бұрын
    • ​@@autury-5703while i agree that they are pretty different, saying that they are in no way comparable is just being disingenuous

      @NickPotatoes@NickPotatoesАй бұрын
    • @@jetluvzram3n how? its literally a game with so much content. it actually gives you goals to strive towards and motivates you to get to them. a bit of a stupid take there buddy

      @darkseid3008@darkseid3008Ай бұрын
  • seeing the old lava texture made me emotional for some reason

    @gray5485@gray5485Ай бұрын
    • I’ve never felt so emotional from a video before. Especially with the mountain generations

      @haydenbell9327@haydenbell932713 күн бұрын
    • Baked beans.

      @13_cmi@13_cmi3 күн бұрын
    • macaroni and cheese

      @piranhalettuce@piranhalettuce13 сағат бұрын
  • One thing about old minecraft is you learn IMMEDIATELY how the myth of Herobrine came to be. There's so little ambience, the world is so dark and empty, and choked by fog at all times. It's only natural for your brain to fear there being another presence in the world. Couple that with old minecraft having legions of generation bugs, and you've got a solid urban legend.

    @Jenna_Talia@Jenna_Talia2 ай бұрын
    • Oh I remember that. Herobrine was such a minecraft golden age moment.

      @socketbyte5348@socketbyte53482 ай бұрын
    • Minecraft's lonely atmosphere made finding the rare cow a treat. I actually hated killing them because I knew I'd be alone again. Now there are hundreds and all I see is a way to clear my hunger stat. The isolation was good for deep thinking, old music really made me look back on things. It was dreamy.

      @NewOrderOfAlexandria@NewOrderOfAlexandria2 ай бұрын
    • I remember discussing herobrine in the 2nd grade with my friends lol

      @xeenoz2417@xeenoz2417Ай бұрын
    • In my world, passive mobs frequently spawn in a lit cave 2 blocks below ground right under my path. You'll just be walking by and... *click clack click clack..* sounds exactly like something's following you.

      @RadicalRadixerus@RadicalRadixerusАй бұрын
    • yeah and plus the fact that some versions mobs make the same footstep sounds as the player making you think there's someone else in your world

      @hugubugu9100@hugubugu910026 күн бұрын
  • another thing about older minecraft that i really enjoy is the fact that the darkness out there is actually dark. As soon as the night hits, it's almost impossible to get through the woods with no light source and at the same time any lighting you put up looks so much brighter and more vibrant in comparison with the newer brighter nights

    @shukvyshuk@shukvyshuk2 ай бұрын
    • there's a texture pack called "golden days" that reinstates the old textures and lighting while also attempting to translate new blocks to the old style. Maybe you'd like it?

      @dave7474@dave74742 ай бұрын
    • Plus the mod Nostalgia Tweaks which goes way further

      @colbyboucher6391@colbyboucher63912 ай бұрын
    • i also really like this too! for some reason those first few nights when i dont have a bed i actually LIKE spending time in my shitty little dirt house waiting out the night

      @kaletchi@kaletchi2 ай бұрын
    • yea, never liked smooth lighting and to this day I keep it off. Always ruined the minecraft feel for me.

      @TheQuinn50@TheQuinn502 ай бұрын
    • So true

      @goshbaby8531@goshbaby85312 ай бұрын
  • The thing i hate in newer versions is that new stuff doesn't work with the old one, for example new mobs have complex animations and more realistic design, so when you look at a cow for example it feels like a different game because of how different these mobs look like

    @Nikkikoo99@Nikkikoo99Ай бұрын
    • I think new Minecraft feels easy at times on hard mode. I also feel like so much of the really important stuff is so easily accessible in new Minecraft that exploring the world becomes kind of an afterthought since getting the desired enchantment for example, can be done at spawn. Need a cat? You got plenty in the village next door at spawn! btw villages are unnecesseraly easy to find!

      @Svenssonnn@Svenssonnn25 күн бұрын
  • I love your point about the fog so much. I never really played beta beyond the occasional foray with a friend to see what it was like, but the fog in beta adds to the exploration part of the game so much in my opinion. It definitely beckons you towards it a little more, giving you an ever so slight taste of what’s in the distance. It also applies to builds in a fascinating way, especially in areas like yours with several huge structures. It makes it feel like they go on and on.

    @twilightrocketeer4840@twilightrocketeer4840Ай бұрын
    • I agree, it also looks more realistic in a way. In modern minecraft, far away structures kinda pop in.

      @kentknightofcaelin4537@kentknightofcaelin453721 күн бұрын
  • In the old versions of minecraft, every block had a purpose. Now there are way too many cosmetic blocks.

    @Treviath@Treviath2 ай бұрын
    • Yea facts, u dont have to use them bro

      @thesandkingdom@thesandkingdom2 ай бұрын
    • @@Hevy150 he didn't say it was bad thing in the video, he literally addressed your exact comment in the first 10 minutes

      @absol102@absol1022 ай бұрын
    • ⁠@@Hevy150you obviously didn’t watch the video using that argument

      @jamesf4423@jamesf44232 ай бұрын
    • That good for sandbox game

      @KupitmanZ@KupitmanZ2 ай бұрын
    • ​@Hevy150 with how many blocks there are now, I get very quickly overwhelmed with them all and don't know where to start. Someone once said something along the lines of, "having less options makes it more enjoyable to try and make something better," or something like that. Theres too much. Simplicity over bloat(you'd understand that if you watched the video)

      @Fagbagmgee@Fagbagmgee2 ай бұрын
  • I personally think the old Minecraft was better because of how simple and few things there were in it. No Elytra so the minecart and boats were heavily needed. Enemies hit harder so it was scary to see them. Not knowing how to play the game so the curiosity was huge. no sprinting so exploring felt more brutal and earned instead of like a tiktok speed of exploring as nowadays, everything you found was so much slower so you would appreciate it so much more. you can cover 100k blocks with an elytra in like 20 mins. 100k in old minecraft would be hoursssssssssss, everything had a purpose and nothing made something else obsolete. Edit: and heavily agreed that things became really disappointing once mojang headed in the realistic direction... for whatever reason.. Minecraft was way more enjoyable when it was an actual fantasy game.

    @Skyes@Skyes2 ай бұрын
    • Yup. Nowadays i dont play, but the new height/depth makes it very hard for casual/once a year players like me, that only play to fool around with friends, to get ores and actually progress without spending 2 hours to get diamonds

      @capuchinosofia4771@capuchinosofia47712 ай бұрын
    • I guess we must be grateful that unlike other games, you can easily access older versions of the game.

      @Tomboymarcus@Tomboymarcus2 ай бұрын
    • It feels like an itemized list of things you have to do now, instead of just letting curiosity run rampant.

      @DiamondBerry84@DiamondBerry842 ай бұрын
    • "Everything had a purpose" -- that is what I really like about old Minecraft, even though I wouldn't prefer it over newer versions. There's literally no point in using more than half the mechanics in newer versions of the game. There may be 10 different designs for a farm but one of them is almost always the obvious winner. This has always been a problem in modded but also in modern vanilla versions where redstone farms are extremely capable, you simply build the best farm to get your items which cuts out a huge segment of the game of gathering and exploring. There are no points gained for variety. In old Minecraft you had a reason to build everything and explore every aspect of the game to its fullest because it was often the only way to achieve a goal. To do your goal better requires more ingenious designs. At some point you also reach the point where nothing more can be done other than just build what you want. My favorite modpack is E2E Extended exactly because it balances out all the options in each stage of the playthrough, so you have the freedom to use multiple of them at once or vary them between playthroughs. But the fact that you are always working towards the next goal still gives you no time to build unless you deliberately slow yourself down. My only idea to fix this is is to introduce some social multiplayer aspect to game design. If you build something actually good looking during your game and others rate it up, you get some in-world reward that helps you progress. Thus there is actually a point to slowing down and building something that looks good, even if your aim is to progress as fast as possible (as is the case for most people in Minecraft).

      @guncolony@guncolony2 ай бұрын
    • Back in the good old days I would normally not move more than a 100 blocks from my base. My most fun expieriences are being stuck on a snow and spruce iland as I did not dear to swim beyond render distance and building it to to be very homey, and seting up a swampy base on a tiny completely flat strip of land building tree uppon room upon tree uppon room and only rarely venturing out to make passages trough the foliage of the jungle on the other size of the shallow moat.

      @baltulielkungsgunarsmiezis9714@baltulielkungsgunarsmiezis97142 ай бұрын
  • I just want to say I absolutely love how casually you’re talking. There’s no yelling, nothing super fast paced-it’s refreshing

    @cowsonfilm@cowsonfilm23 күн бұрын
  • There’s no other feeling like old minecraft. The textures, the colors, the biomes, the ambiance of the game was unmatched. And I yearn for those days where I was younger and watching KZhead and this is what I saw.

    @Reign_Of_Terror76@Reign_Of_Terror76Ай бұрын
  • The zombie dropping a feather at 1:47 gave me a goddamn entire flashback to my childhood LOL, great video brother

    @waxwraps@waxwraps2 ай бұрын
    • And the skeletons holding bows like that as well

      @cyruscheng499@cyruscheng4992 ай бұрын
    • Wait, do they not drop feathers anymore?

      @Racecar564@Racecar5642 ай бұрын
    • @@Racecar564 they stopped dropping feathers and replaced it with rotten flesh in 2011

      @cyruscheng499@cyruscheng4992 ай бұрын
    • ​@@cyruscheng499Holy crap, 13 years and I still thought that was current somehow

      @Racecar564@Racecar5642 ай бұрын
    • yeah when I saw it I felt some neurons deep in my brain immediately go "YOOOOO"

      @kobrakon47@kobrakon472 ай бұрын
  • One reason I can think of, though I don't really play old Minecraft, is that many of the newer features in Minecraft feel tacked on and some things serve no grander purpose than just being filler. And in older versions it feels like everything had a purpose for existing

    @dienand_gaming@dienand_gaming2 ай бұрын
    • Famous quote about gamedev: ''if it's not fun, why bother?"

      @MiauFrito@MiauFrito2 ай бұрын
    • ​@@MiauFritoI miss Reggie Fils Aime. That quote just sums up Nintendo and always has

      @Shiltz@Shiltz2 ай бұрын
    • Beta Minceraft for Beta Males

      @locinolacolino1302@locinolacolino13022 ай бұрын
    • I think one part is, as more things are added, there's more chance that something similar already exists; and as more features are added, less of them interact with the others. Old Minecraft had so few features that almost everything felt like it served a purpose, or was something unique. But if half of everything is unique, that's not exactly unique, is it?

      @picleus@picleus2 ай бұрын
    • yeppp! 4:40

      @fghsgh@fghsgh2 ай бұрын
  • this felt so natural i didn't event realize it was 21 minutes long

    @melohavoc@melohavocАй бұрын
  • the fog is a big deal. it really did make your worlds feel so much cooler when you'd get up to some high vantage and look back towards your base/town/whatever while you were out gathering things and exploring the woods nearby. looking back at your structures from a distance felt soo cool

    @WaffleShortage@WaffleShortageАй бұрын
  • When they added The different kinds of stone it did begin to complicate the simplicity of mining. I wish there was a way to flag certain things for your character to not pick up in modern Minecraft.

    @Teethmafia@Teethmafia2 ай бұрын
    • 100% would use that get on my buddies account to block diamonds and shit lol

      @tylerdewald6916@tylerdewald69162 ай бұрын
    • ngl I used a texture pack that turned andesite granite etc back into stone when they first got added

      @slof69@slof692 ай бұрын
    • this. I love most of the new blocks and features and all, but at the end of the day, its alot to keep track of. I do miss simply mining and only managing my inventory space for ores and maybe gravel and dirt. but now, you need to cut down about 12 small trees to produce chests and then carve out a store room every 5 chunks you go.. its no longer just mining. its a full on mining Expedition. an adventure turned into an advent-chore. and recently ive been burnt out on this one server trying to produce and sell almost every known block i could produce in minecraft for diamonds (in that servers economy).. the biggest set of blocks that are the most time intensive: colored wool, terracotta and concrete. its too much after all and I may aswell be playing Factorio in 3D. I think I'll play old beta again..

      @jasonmehl7111@jasonmehl71112 ай бұрын
    • That was the update that made me stop updating my game haha

      @handthing9709@handthing97092 ай бұрын
    • there is: fill up all your inventory slots with items you want to pick up and then just go mining

      @kojeb@kojeb2 ай бұрын
  • It's the classic story of "sometimes less is more."

    @DomR1997@DomR19972 ай бұрын
    • I am a hardcore maximalist who started playing since release 1.8. I still find older versions very different, more emotional, more athmospheric. I guess it’s about general feel, especially the world generation.

      @dj3us@dj3usАй бұрын
    • I don't think its exactly 'less is more', but more of quality over quantity. Minecraft used to be a high quality yet simple game, now its reversed. I also think the pacing is different. Old Minecraft was the type of game to build a hut with a fireplace, enjoy the rain, and chill, enjoy the music, relax, etc. Maybe make a farm, try trapping some animals, maybe go mine occasionally. It was lonely, but peaceful. It would make you have sentimental moments, or bring you to a place of peace rarely found. It also had no end goal, just whatever you felt like doing that day. Its the same exact freedom that many people chase in real life, the freedom to do anything. Modern Minecraft, and modern gaming by extension, has an ability to game-ify and job-ify your life. Its to keep you endlessly hooked and constantly releasing more and more dopamine. There is so many goals, purposes, distractions. "Oh no, its Illagers", "Oh no, its a phantom I'm going to have to spend 5 minutes of my life killing". "Oh great, I looked at an Endermen by accident". Its all noise that doesn't really add to the game in a valuable way. The idea you can "play the game the way you want" is the same as me saying that those who love camping can camp in their backyard and "play it however they want". Its not the same. The peace you'd find in the wilderness or nature, you won't find in the city, regardless of how you "play" your life. In the same hand, Minecraft has gotten busy, the atmosphere has changed, it lacks that quality feel it used to have.

      @ViolentMLG@ViolentMLGАй бұрын
  • This reminds me of how I got into making levels for Quake (1996): There's just enough complexity to be able to make fully 3D environments but enough simplicity to easily make levels that look good in the game, with no need to be a professional level designer, something that anyone can pick up and have fun with.

    @E5rael@E5raelАй бұрын
    • All hail Trenchbroom!

      @gmjammin4367@gmjammin4367Ай бұрын
  • This makes me wanna play the old versions again cause the new ones just doesnt give the same vibe anymore.

    @Wesidreigns@WesidreignsАй бұрын
  • Your point about old Minecraft feeling a bit eerie, lonely or melancholic worked really well to encourage the player to build stuff, because where your buildings where felt less lonely. Which is why old Minecraft worlds have paths going everywhere, which is something i see way less of in newer Minecraft worlds. It was almost obligatory to have a nice path between every building you made.

    @havedalDK@havedalDK2 ай бұрын
    • This is such a good point. I find that the old version worlds felt like blank canvases which you molded in your image. The world's feel changed as you built.

      @adamfoster7437@adamfoster74372 ай бұрын
    • Also rail lines... Now that rail is basically useless due to it's comparatively slow speed to things like elytra that let you go anywhere, and rails are way more expensive, no one builds rail systems unless it's part of slme kind of sorting machine. Modern MC should take a page from BTA's book and make rails way faster, or perhaps add proper trains that go faster... But it'll never happen under Jeb cuz modern Minecraft is where older features just get ignored with newer shinier bandages pasted on top... Perfect example is Anvils being basically useless and instead of fixing them Jeb added the OP enchantment mending.

      @parrot998@parrot9982 ай бұрын
    • @@parrot998oh yeah I used to love building out entire subway systems to connect all my cool stuff.. the prebuilt towns and all that took away from the empty canvas feeling of old Minecraft and made it like you were a new citizen in a pre-existing town. The feeling of loneliness was important to me at least for the desire to build something to call home.

      @GeddyRC@GeddyRC2 ай бұрын
    • @@GeddyRC The way villages are implemented kinda really sucks as well, cuz they were clearly designed to be built up as their own kinda canvas, but in order to facillitate that you need to be able to break every single block in them without consequence.. Which completely breaks game balance, cuz now you can get free food, lava, like half the more advanced crafting facilities, etc without having to so much as search cuz villages are everywhere... And there is no reprocussions for literally dismantling an entire village and letting the villagers die...

      @parrot998@parrot9982 ай бұрын
    • Sorry but no. That sounds a bit personal

      @vonborgah@vonborgah2 ай бұрын
  • In terms of aesthetics or overall "feel", I really miss the old-school dungeon crawler RPG style that it had in its early years.

    @counterfeit6089@counterfeit60892 ай бұрын
    • Well said. I mis that feeling too

      @NiebieskaAura@NiebieskaAura2 ай бұрын
    • Just making things up lmao

      @wingdingdmetrius8025@wingdingdmetrius80252 ай бұрын
    • ​@@wingdingdmetrius8025dawg i was playing through daggerfall and the early minecraft vibe was undeniable

      @richardlionerheart1945@richardlionerheart19452 ай бұрын
    • @@NiebieskaAura don´t

      @Fire_Axus@Fire_Axus2 ай бұрын
    • @@wingdingdmetrius8025 minecraft was made with repurposed assets from an old school dungeon crawler notch scrapped the vibe is in fact there and there are multiple reasons for it

      @rosecatse@rosecatse2 ай бұрын
  • This was my first version I played of Minecraft. I remember bringing the game to computer lab in middle school and playing it there and having a bunch of people crowd around my computer like “woah, what’s that, Mia?” I remember watching long let’s plays like Ethos Lab and falling in love with the game, the vibes, the quirks, the fact that it was such a unique concept. Beta 1.7 will always have a special place in my heart ❤ Excellent video! Thank you for this!

    @MiataKitten@MiataKittenАй бұрын
    • I'm not really sure why I say this but, It always makes my day to see other people share their stories and their love towards something. It just feels so genuine and wholesome that I can't help but smile by it. I don't know what point I'm trying to make, but I can say that this is the side of the internet I'd rather be in. (Btw that's a cute Firefly pfp HSR has a really good story that I'm loving so far)

      @rodrigoalejandro6301@rodrigoalejandro630110 күн бұрын
    • @@rodrigoalejandro6301 aww thank you!! 😊 I’m happy to have been able to brighten your day. You brighten mine sharing how this made you feel! Minecraft is awesome and I love sharing in these beautiful memories with so many others as well haha. And yes I’m OBSESSED with Firefly!

      @MiataKitten@MiataKitten10 күн бұрын
    • @MiataKitten I'm glad I could brighten up your day as well! And I hope you continue sharing your memories and brightening other's days!!!

      @rodrigoalejandro6301@rodrigoalejandro630110 күн бұрын
    • AAAAAA JUST WOKE UP TO SEE THEY'VE DRIP MARKETED THEM 😭😭😭 HAHHAH

      @rodrigoalejandro6301@rodrigoalejandro63018 күн бұрын
    • @@rodrigoalejandro6301 WE EATING!!! GOOD MORNING!!

      @MiataKitten@MiataKitten8 күн бұрын
  • This might get buried, but I'll mention it: I used to be a big Trainz Railroad Simulator player. But overtime with new features being added to Trainz Railroad Simulator 2022, it's kinda gotten a bit overly complex and un-optimized even on a dedicated gaming PC. For example, they had many issues with HD terrain - which is much much more detailed than the old terrain type for the longest time. Unfortunately, it also broke a number of tools and features, but I'll spare you the details on that. Recently, I've found myself playing Trainz Simulator 2010 and Ultimate Trainz Collection (2002) on my Desktop and Laptop respectively. The old and simple atmosphere of both games is really enjoyable. While newer versions of Trainz have more features, trains, routes, assets, etc. both TS2010 and UTC have their own respective charm. TS2010 was the last version to be made on Auran's old 3D engine and also the last version to have all content from UTC before they moved on with newer content only. I continued to play TS2010 regularly until 2017 even before making a return fairly recently. And finally, UTC was the first version of Trainz I ever played as a kid. It's simple train set up and route creation while a far cry from even TS2010, I still find to be a good past time when I want to game on trips. So I totally get it when players want to play an older version of a game, be it Minecraft, or any other game for that matter. The way I see it is this: If there's a version of a game that makes you happy, and you enjoy playing it, go for it! Play what you enjoy.

    @SAUBER_KH7@SAUBER_KH7Ай бұрын
  • bro if they added more biomes but had the same generation and texture style of the old mc it would make my childhood dream come true, exploring biomes was magical back then

    @nicktherange@nicktherange2 ай бұрын
    • agreed, I felt like the minecraft I knew died when they changed the generation to the more realistic version

      @cara-seyun@cara-seyun2 ай бұрын
    • I can’t think of it off the top of my head, but I believe there is a mod that takes old generation, into the newer versions of Minecraft, maybe you can try looking into it and let me know if you find it! (:

      @AmptDesiqns@AmptDesiqns2 ай бұрын
    • Try the Better than Adventure Mod! It almost completes old Minecraft

      @CraftTheKnight@CraftTheKnight2 ай бұрын
    • Except there was like 5 biomes to explore, you could finnish the game in 2 hours and after that there is nothing to do. Not to menition half of biomes have nothing interesting in them

      @wasssted@wasssted2 ай бұрын
    • Turning off structures and changing the texture pack in modern Minecraft might help with that feel

      @v0id_d3m0n@v0id_d3m0n2 ай бұрын
  • Sunsets in beta are worth looking at. I have no memory of looking at modern minecraft's sunset with any kind of significant emotion. When I started my beta world, after building my house I looked at a sunset, and pure joy run into my soul. After that I started to look at sunsets from that house pretty often actually. Apart from obvious graphical differences (for example: shadows under trees, cloud height etc), I think the waaaayy slower gameplay tempo and general simplicity is the key here to why they are so memorable in beta. In modern minecraft sunsets aren't worth looking at, because there's always a million things to do. And let's face it: progression is more important than fun in modern versions.

    @wariacix750@wariacix7502 ай бұрын
    • I think there is a difference in sunsets in general. While I don't have access to java, I mainly run the ps4 edition of minecraft (pre bedrock) and the sunset difference is night and day. even at the villager pillager update the ps4 edition still has a classic style of rendering and I think thats what makes it so special. The colors used are also much more beautiful imo, and the increased fog really makes the colors pop so much more than modern minecraft where the fog is hardly noticeable.

      @sharpshootersosa0856@sharpshootersosa08562 ай бұрын
    • @@sharpshootersosa0856 true!!

      @wariacix750@wariacix7502 ай бұрын
    • so this means that both sunsets are good, right?

      @Fire_Axus@Fire_Axus2 ай бұрын
  • Please do more videos in this format, it’s so relaxing and peaceful and the vibes are just straight up immaculate

    @elyesejones8508@elyesejones8508Ай бұрын
  • I downloaded the betalauncher you linked. I loaded the beta 1.7.3 and loaded in to my surprise with my ORIGINAL FIRST skin! I remembered the first screenshot with my old best friend that I first played with for years when I was 12. It almost made me cry. Great video. I'm now one of those OG minecrafters who's going to play the old versions now. I think I prefer beta 1.8 with the hunger bar.

    @IamBrixTM@IamBrixTMАй бұрын
  • I'm also a huge fan of the old cobble texture. I was sad back in the day when they changed it.

    @Rulerof2006@Rulerof20062 ай бұрын
    • fellow old cobble chad, welcome

      @dialko2596@dialko25962 ай бұрын
    • That's still the new cobble to me. The old old cobble looked like ass, I was happy when they changed it. Then they changed it again to fit the newer art style, which is fine I guess.

      @EllaKarhu@EllaKarhu2 ай бұрын
    • For real

      @thomasdilfurd4176@thomasdilfurd41762 ай бұрын
    • The problem of the old cobblestone was the way it was shaded, not that it actually was a bad texture. Old gravel on the other hand I think is actually bad.

      @sperglivesmatter2331@sperglivesmatter23312 ай бұрын
    • @@sperglivesmatter2331 old gravel is the only texture ive ever been happy to see change

      @thomasdilfurd4176@thomasdilfurd41762 ай бұрын
  • There's this quote that goes like "limitation breeds creativity" and I feel like that applies to this version. Tho I don't personally play it, it definitely has a charm to it and it kinda feels like you can do more with less

    @Rovant@Rovant2 ай бұрын
    • the seed anomaly and other silly stuffs guy is a dialko fan!? yooooo

      @elbboc@elbboc2 ай бұрын
    • Fr builds back then were impressive just because of the limitations. Now it's just like, oh cool.

      @nood1le@nood1le2 ай бұрын
    • I think it comes down to this. Minecraft has been updated for over a decade now. Eventually, you're just gonna stray from "The Vision™" or add too much stuff. Honestly, I am not sure why Minecraft needs constant updates. It should be updated, but maybe every couple of years or even more would be better. Very slow and methodical updates would've been better and I don't think Minecraft ever would've lost its core audience... Which is children. It's children. Not us.

      @urphakeandgey6308@urphakeandgey63082 ай бұрын
    • your feelings are irrational

      @Fire_Axus@Fire_Axus2 ай бұрын
    • Even as a 'Mojang give us fucking vertical slabs' fanatic, the lack of micro blocks kind of makes you think larger instead of more detailed. It encourages you to just make bigger builds rather than finding the right fence or stone wall to add depth to your build.

      @alfonshedstrom9859@alfonshedstrom98592 ай бұрын
  • I honestly love this! Great job on the video! it's so fun seeing the world you're exploring!

    @Vastellez@VastellezАй бұрын
  • mad ramblings that were in my head tbh, I just didn't know how to get the words out and you did, so thank you

    @ryen0262@ryen0262Ай бұрын
  • “Simplicity breeds creativity” this is such a simple yet immensely accurate distillation of a lot of my feelings regarding my experience with/perception of both vanilla minecraft and many old school mmorpgs. Well said~

    @psundere9948@psundere99482 ай бұрын
    • yeah.. the fundamental design of Minecraft is encouraging creativity through limitation. Keeping that in mind makes the entire idea of things to explore seem very odd. Other games have quests and storylines and have comparatively little re-play value as a result of that. Giving Minecraft that sort of concept was probably a good idea for the burst in popularity around 2013, but it does significantly go against the basic idea that Minecraft is built upon.

      @taku1101@taku11012 ай бұрын
    • Totally agree. I played Tibia back then, an isometric 2D MMORPG that looks super rough and had an unforgiving gameplay. But it was really something special. Also a lot of people love wow classic nowadays. To a certain degree limitation and lack of convenience can improve the experience. It's not the amount of colours that makes a great artist i guess :]

      @metbube7142@metbube71422 ай бұрын
    • This is also Mojang's take on why they don't add vertical slabs

      @shrub8644@shrub86442 ай бұрын
    • @@metbube7142 yes, wow classic! these are great examples! i used to play Corum, a ported-korean mmorpg with really grind-y leveling and basic graphics. Some of my favorite memories are listening to music, grinding levels/gear upgrades, and participating in guild chatter. those connections/shared moments made the experience feel much fuller than the game felt on its own (gameplay & graphics-wise).

      @psundere9948@psundere99482 ай бұрын
    • That's what I was saying about adventure maps and multiplayer. There was so much more imagination and creativity making it so much better. It seemed to bring people together more which was one of the core ideas.

      @lordkrishnastolemyheart5485@lordkrishnastolemyheart54852 ай бұрын
  • It feels so peaceful, beautiful and simple.... you dont want it to end and leave...

    @alanbrezina4557@alanbrezina45572 ай бұрын
    • exactly and u can see all persons personalities at the moments is so worthy too

      @azimli52_kurnaz_ironi_anti-ilk@azimli52_kurnaz_ironi_anti-ilk2 ай бұрын
  • Thank you for inspiring me, I started it and found out I enjoy Minecraft again. Old version have some kind of magic feel that makes me really enjoy it.

    @purelove9133@purelove9133Ай бұрын
  • Aside from gratitude for your wonderful video and approval of your point of view on old Minecraft charm, I'd like to express huge respect for talking with no script! It makes the whole video more sincere and soulful and I'm stunned by your heartwarming delivery.

    @beacon36@beacon36Ай бұрын
  • Just like the limited amount or blocks gave a sort of cohesive Minecraft "look" in beta, the old world generation did too. It used temperature/humidity noise maps to freely generate the biomes independently of terrain shape. So you could get flat desert, hilly desert, flat grassland, hilly grassland, etc naturally. And the transitions between biomes were really smooth.

    @ericpalacios920@ericpalacios9202 ай бұрын
    • Yeah, I don't really understand why the development team wants to make real world temperature maps so badly, other than the fact that Minecraft is a geographer's toolkit. Geographically, a hot mountain with lots of lava at its peak is a volcano. Snowy and icy deserts do in fact exist. There is no real reason why a hot biome can't exist next to a cold biome, other than lifting the concept from Terrafirmacraft, where the plants and seasons changed relative to an 'equator'.

      @3mpt7@3mpt72 ай бұрын
    • I think a lot of the appeal was the old world generation and the challenge. Nowadays every biome has a village and you could run to ans be safe, on day one. I remember making a new world and my main focus was surviving. The first few days was surviving. THEN I could finally make a house and it felt like a big deal. Nowadays with the hunger bar and bed. I could skip on fighting mobs and just build like it's peaceful mode

      @retardedwallabe8297@retardedwallabe82972 ай бұрын
    • I loved how weird and unexpected the old terrain generation was. The current one is fine but it's been tweaked to the point of getting stale, it doesn't generate anything truly weird or unexpected anymore.

      @Crispiboi@Crispiboi2 ай бұрын
    • That is the current system though… biomes generate independent of terrain

      @kmb600@kmb6002 ай бұрын
    • @@retardedwallabe8297 I think that the worldgen is the main thing that hurts modern minecraft. Items and blocks and mechanics are all good, but damn that terrain hurts. You can barely find a decent spot for a home/base. It all seems so plain and bland. Nothing spectacular. A big part of the minecraft success was the old worldgen.

      @sobolanul96@sobolanul962 ай бұрын
  • Another reason why I personally still love playing old Minecraft and why I fell in love with it so fast back in 2011 is that it feels like you're discovering untouched nature, due to the lack of structures and the combined effect of fog, darker nights, slow movement speed and more varied terrain features. When I started playing I was about 8, I lived in a city and loved to imagine how the land would have looked like before cities where built and forests were altered to be more efficient for wood production, and so on. Minecraft gave me an experience similar to that, I was able to be the first to discover landscapes that probably no one ever saw (since no two worlds looked the same) and was able to choose how I would settle in this world. I know this feeling can still hold true in modern Minecraft but the abundance of structures throws it off, and even the terrain itself somehow feels less wild, most biomes are more plane, smoothed out and less dense. Anyway great video ! It was very interesting to hear detailed arguments why nostalgia isn't the only appeal of old Minecraft, that I tend to overlook when I simply say that "the feeling is different". Thanks for that !

    @SenorCringo@SenorCringo2 ай бұрын
    • Minecraft beta used gradual climate variables for it's biomes, which only loosely controlled the shape of terrain. The modern terrain generator however is much more strict, with each biome having definitions of what it can and cannot be. So in a way yes, old worldgen was more wild.

      @ViciousVinnyD@ViciousVinnyD2 ай бұрын
    • The one and only thing I wish was in older minecraft was the sprint feature. I don't want the hunger that comes with it. I just wish we could sprint. Everything else I was happy with the way it was in old minecraft.

      @WildWombats@WildWombats2 ай бұрын
    • yep, I totally agree with it, especially with the terrain ones. Nowadays Minecraft feels more plain and we're not feeling "alive" anymore in these version. Also, the colour scheme itself for the biomes are more eye - catchy and vibrant, it feels more alive rather than the "realistic way" that Microsoft are trying to approach in these days of Minecraft

      @simbathelion123@simbathelion1232 ай бұрын
    • You're the inverse of me I spent my entire childhood on a farm and used to have a minecraft server where I just built a gigantic city as accurately as I could. Was on the first ever creative mode build no idea what version that was

      @OnyxtheFolf@OnyxtheFolf2 ай бұрын
    • @@OnyxtheFolf They introduced creative mode in Beta 1.8 it's probably the version you're mentioning. That's funny you mention that about building cities, in contrast I was definitely more into building cottages or small villages. It just shows how good this game is to let you create or reproduce things you're not able to see for yourself. It always felt more accessible and immersive than drawing for example, and I'm one to think that Minecraft lies somewhere between a game and an artform.

      @SenorCringo@SenorCringo2 ай бұрын
  • When you pointed out how beta reminds us why we love Minecraft in the first place, it speaks to me a lot. Minecraft was one of the games I always come back to, but never staying (I haven’t played in years). But w/ my lil bro (he loves Minecraft so much) I wanted to get to know minecraft again so we could spend time playing. Anyway, I just wanna say I love listening to you, everything you said resonated w/ me, I think they’re the reason why I wasn’t able to stay w/ Minecraft because of how different it is now than when I started.

    @pinkIcedcoffee@pinkIcedcoffeeАй бұрын
  • Why is no one talking about the old sounds? When I opend up an old version and took my first step on grass I litterly started crying because of the memories of just that one old sound

    @mc_t2806@mc_t2806Ай бұрын
  • Early Minecraft really does look like Daggerfall or Ultima Underworld even. It has that distinct early 90's dungeon crawler aesthetic very few games have

    @pretzelboi64@pretzelboi642 ай бұрын
    • ooh damn I think daggerfall is definitely a really good comparison. it's way simpler than other elderscrolls but it let's you build your world how you like. like, I kept a journal to record my adventure like a ttrpg and it feels amazing, it felt so much more immersive than any other elder scrolls. I'm not saying that it is definitely fundamentally better but i think it appeals to a different type of person, same thing with old minecraft, some people can connect with it easier cause it's simpler, less gamey

      @Lunar_Atronach@Lunar_Atronach2 ай бұрын
    • It gives me the same feeling that the old Mario games give me. Especially with those brick castle textures. This “retro” aesthetic in Minecraft is one of the things I’ve forgotten about over the years due to the change in art direction, but looking back - That original aesthetic was what grabbed my attention as a kid

      @MauricioJara@MauricioJara2 ай бұрын
    • I always wondered how to describe the old artstyle, and I think this hits the nail right on the head! I mean heck, some of the original textures were from RubyDung which itself was a dungeon crawler.

      @genericusername5671@genericusername56712 ай бұрын
    • When daggerfall started becoming popular again in recent years everyone said it looks a bit like Minecraft, now we're coming full circle.

      @queuedjar4578@queuedjar45782 ай бұрын
    • That what Minecraft was originally going to be and that's what notch based the game off of originally. Which is why it feels like that.

      @EngiGODS358@EngiGODS3582 ай бұрын
  • Simplicity over bloat can really explain most of modern gaming. That was a really good point. I dont want to always have to grind or have an overwhelming amount of things i could do and old minecraft is just that.

    @s4mfrench@s4mfrench2 ай бұрын
  • I think this is one of my favourite videos of all time on KZhead. Game feel is simultaneously one of the hardest things to express but one of easiest things to experience and instantly judge whether it feels right. I complain about the flow and feel in so many modern games and people attribute it to my age and nostalgic mind; but I feel like you've manage to articulate the problem and solution. Visual and function bloat leads to a form of paralysis or brain fog that harsly detracts from the "present moment" when we play games these days. Game devs rave about new features and graphic advancements, yet some of most successful games in recent years are indies with pixel graphics or retro-esque sandbox titles. There's so much frustration with modern games not hitting the mark, and it becomes clear why when you take a few steps back to view the overall picture.

    @Melumiii@MelumiiiАй бұрын
  • Thank you for the video. Really nice to see footage from the game back then, hits me right in the heart. I suppose I have been drinking, but this video felt personal in a way I see many try but none really pull off.

    @SF.-_@SF.-_Ай бұрын
  • So I’m a landscape architecture student, and I think your point on how it’s easy to make an old Minecraft version build, well, attractive is a very good observation. I don’t feel like going into all of the reasons why, but a highly constrained materials/texture/color palette actually support more creativity. Humans are not evolved to have every material and color at their fingertips, so access to so many options when making design choices often result in ugliness and unconformity in the worst way. That’s why so many people hate post-1920s cities so much - because globalization gave people the power to make anything they want, and the result of that is millions of ugly modern cities built from materials around the world that still somehow look exactly the same. It’s why Americans love to travel to Europe, where each development is culturally unique because 1000 years ago, you built your village with the materials nearby and instead focused on maximizing those materials to their creative and efficiency potential. So, you get a gorgeous medieval Bavarian village constructed in the same style, but each structure is entirely unique. I love Minecraft and I’ve been playing since 2012, and I’ve also experienced the overwhelming feeling when they add new building blocks. I’m very happy that my design school has taught me what to do with that feeling: if you’re given no design constraints, make them yourself. If you have an idea that breaks those constraints, record it, and try it out later. At the beginning of any modern Minecraft build project, I’ll always make a materials and texture palette that fit the style I’m pursuing, and work from there. I don’t waste time with redoing major build sections because I decided on a different material anymore, so I get to just… build!

    @ihatesweetgumtrees@ihatesweetgumtreesАй бұрын
    • That’s me but with drawing. I love markers! I have a small tub with different colours that i can easily bring with me anywhere. Now i do have a ton of other colours that just lay around. But it’s SO NICE to just pull out the tub and do what i can with the few colours i got. Cuz when i look at all the options with minimal verity between them i get decision paralysis. Limiting yourself is the greatest feeling since very few things can go wrong.

      @kallamigmarre6137@kallamigmarre6137Ай бұрын
    • Extremely well said! I think your point that limited resources support more creativity applies for most if not all creative/artistic endeavours.

      @sebastianzuzi311@sebastianzuzi311Ай бұрын
    • Same reason why picking a movie on netflix or whatever is so damn impossible

      @MenacingSnail@MenacingSnailАй бұрын
    • I dabble in graphics art, and one of my favorite things is using limited color palettes. Like, REALLY limited. 4 colors. It forces you to solve problems, and what's curious about that is it also intrinsically leads to the emergence of a visual language that gives your project a cohesion that is MUCH harder to achieve with broader palettes. I've often said, Minecraft, as a piece of software, isn't really a game in the strictest sense of the word. It's a game-ified art tool.

      @matthewlawton9241@matthewlawton9241Ай бұрын
    • it always ends up unsatisfying when you have these endless possibilities because you just automatically overthink your choice. The most amazing things are simple and straightforward. Deciding on one of the 100 possible blocks leads to combinations where you dont know if they fit or not and in the end you always decide they dont fit after all. giving yourself a framework where stuff automatically looks fitting is so helpful and liberating!

      @chickennuggies906@chickennuggies906Ай бұрын
  • I love the lighting and realistic color palette of the original. It looks very natural and the darkness of night time makes it very atmospheric.

    @iroquoiskaram8639@iroquoiskaram8639Ай бұрын
    • no way you think its "realistic" it super over contrasted no way near a real palette

      @autury-5703@autury-5703Ай бұрын
    • @@autury-5703 It looks better than new Minecraft that's for sure

      @iroquoiskaram8639@iroquoiskaram8639Ай бұрын
    • @@iroquoiskaram8639 okay, but its not in anyway shape or form "realistic" or "natural"

      @autury-5703@autury-5703Ай бұрын
    • @@autury-5703 I mean it depends on where you are in the world.. Would icelandic terrain look unrealistic to you just because it looks so much different than pretty much everywhere else in the world??

      @iroquoiskaram8639@iroquoiskaram8639Ай бұрын
  • I'm going to be honest. I started playing Minecraft shortly after it's release, in one of the first alphas, and truthfully while I understand all the positive points you've made about old school Minecraft, I just cannot stress enough that at the time, it really was quite boring. Think about what we were doing in 2011: The Xbox and PS3 were still THE way to "play games" with a lot of high-octane smash hits that were blowing up the scene. Minecraft just wasn't that. It was an indie dev project about blocks, and I think in a vacuum, it's... fine, but I do genuinely believe at the time it wasn't much. For a lot of releases, people ENJOYED Minecraft for phases at a time but I don't think I knew anyone (highschool in 2011, lots of friends played) who was playing all the time. They'd hit me with the same generalized consensus that "there just wasn't enough to do". They'd dick around for 5 or so weeks and then ultimately walk away. Even I would check back in every once in a great while to see if they finally added enough diversity to give the game more holding power. I DO subscribe to the concept that there is a lot of bloat in the current version, with blocks that didn't need to be, but really, I think I'd rather play this current release than go back even to beta. Beta's lighting will forever be a mood though: that feeling of a painted sky ceiling was very... Liminal.

    @DatFishyboi@DatFishyboiАй бұрын
    • That's nice. I did know people who played alpha all the time and I was one of them. Your personal experience does not a trend make.

      @matthewlawton9241@matthewlawton9241Ай бұрын
    • ​@@matthewlawton9241relax he's not attacking you

      @poolofstuff@poolofstuffАй бұрын
    • @@matthewlawton9241sounds like you were in the minority

      @jebalitabb8228@jebalitabb8228Ай бұрын
    • @@matthewlawton9241 hey man, likewise.

      @DatFishyboi@DatFishyboiАй бұрын
  • I loved how linear but creative old Minecraft was. Now it's about Enderman farms, Cactus farms, Xp farms, End Crystal/Totem combat meta, MLG, Speedrun the game, Good seed vs Bad seed, just to name a few. This is just super nerdy and complex. I thought Minecraft is supposed to be relaxing. Why is there now a mob that lives underground and is a literal horror mob? Why is the Warden in the game meant to be calming? Old Minecraft united everyone on what they want to do. Create a cool Wheat farm, Design the best brick,stone or dirt bases, first to find iron/gold, create an underground bunker. Differentiate my first description of new Minecraft vs Old Minecraft and tell me, which of those feels closer to Minecraft?

    @remveel2443@remveel244323 күн бұрын
    • There's literally nothing stopping you from doing those things you listed. Just because people got creative and found efficient ways, doesn't mean you have to do it, and it isn't "new Minecraft"s fault in any way, shape or form.

      @Onaterdem@Onaterdem11 күн бұрын
  • The calmness of this video reminds me of 2010 lets plays. Nowadays people have to edit 5 explosions, jump scares, deep fried sound effects, unfunny skits and so on into every min.

    @snark567@snark5672 ай бұрын
    • And onscreen subtitles but not for the entire video so it's not even accomplishing anything???

      @Falkuzrules@Falkuzrules2 ай бұрын
    • Just like Minecraft, those videos now have become so bloated with stuff like that that they're disorienting. Back in the beginning it was so simple and that's what made old KZhead so beautiful as well as Minecraft. It ties in nicely.

      @djjazzyjeff1232@djjazzyjeff12322 ай бұрын
    • I appreciate subtitles so much, especially when I don't have to use youtube's auto-captioning. But it removes the point when the subtitles are animated or incomplete. I absolutely hate when the subtitles move around (outside of if they're covering something important) or neglect to include "loud" speech because "you can totally hear it" (I can't). For example, when a character in a video game is speaking and for some reason the creator decides not to transcribe it. @@Falkuzrules

      @arson7012@arson70122 ай бұрын
    • If this is all you see, you’re not looking in the right places

      @SeaSurf74@SeaSurf742 ай бұрын
    • Ah yes, camman.

      @rustyshackleford234@rustyshackleford2342 ай бұрын
  • While I think the current game is far better than any of the earlier versions of Minecraft, the one thing I do think Mojang completely screwed up is the fog. For the life of me, I do not understand what in the world they were thinking with this new fog system, or why they are so incapable of producing a decent looking replacement.

    @Nephelangelo@Nephelangelo2 ай бұрын
    • It's most likely they don't care they don't see the appeal unlike players

      @catsdogswoof3968@catsdogswoof39682 ай бұрын
    • It's the modern terrain generation for me, it's way too hilly,exploring is a mashing spacebar simulator.

      @starsidescav9487@starsidescav94872 ай бұрын
    • @@starsidescav9487OMG SOMEONE SAYS IT!!!!! i think they wanted to push the warden into the game so bad they turned up mountain biome spawn rate by 1000 used to it was i couldnt make a world without spawning on an island now i cant make a world without spawning on a massive mountain that you fall into the ice of every three steps

      @matthewtorres7781@matthewtorres77812 ай бұрын
    • I love the new terrain so I can’t agree. @@starsidescav9487

      @Nephelangelo@Nephelangelo2 ай бұрын
    • You can just like install a couple mods to fix stuff like that and it's fine.

      @average.yt.commenter609@average.yt.commenter6092 ай бұрын
  • just subbed, your content rules, vibe is great, i will be seated for the next video

    @llgan0124@llgan0124Ай бұрын
  • When I learned you drag the shape of an axe in 2012, after a good week of playing blew my mind. Then slowly learning the different shapes for new items like some ancient secret code. The slow drip was the best feeling. The slow addition of new things, like breeding, pets, new worlds. There was this excitement of learning the mechanics.

    @jjrmm7@jjrmm727 күн бұрын
  • Minecraft without hunger bar is simply a superior experience imo

    @GenMars@GenMars2 ай бұрын
    • It really changes the vibe. Having this meter at the bottom of the screen I need to keep filling makes it feel like I should be efficient with my time. Like there's no actual hurry, I have a chest full of food, but it's a weird subconcious thing.

      @EllaKarhu@EllaKarhu2 ай бұрын
    • @@EllaKarhu exactly, and then you can just go explore/build and be immersed in that without interruptions from the hud telling you that you moved/acted too much and need to power up

      @GenMars@GenMars2 ай бұрын
    • There’s a great mod that allows you to deactivate it in the newer versions, I think it’s called something like vanilla tweaks, I can’t remember exactly… It has many more things you can control such as the door sounds, instant eating, disable food stacking…

      @Tobo_@Tobo_2 ай бұрын
    • @@Tobo_ that all sounds pretty freaking great, thanks for the tip

      @GenMars@GenMars2 ай бұрын
    • I actually prefer it, that’s why I play 1.8 instead, still great tho

      @andrea.airsoft@andrea.airsoft2 ай бұрын
  • This. I needed this. A perfect explanation of why it's called "Golden Age". And the argument of "We beat Ender Dragon, bye" hit close to home.

    @DamianQualshy@DamianQualshy2 ай бұрын
  • Every single point you made in this video goes to show the sheer impact and provenance Minecraft has had in our childhoods. We respect what each other has to say for our individual versions; whether that be console legacy edition or Java, as we are all under the same understanding that those memories we had are precious and vital. The starting point however is more-so. You state you play minecraft in a way that you didn’t grow up with, and that goes to show how valid our passion is for days gone and how true it is, that they don’t make them like they used to. Great video dude, well done.

    @VapidMotors@VapidMotors23 күн бұрын
  • I am happy you enjoy it. I have played all new versions since Beta and I love the newer updates. Caves and Cliffs really added some great views and I love how elytra and things like that allow for bigger projects to be done.

    @kaitiemarie9572@kaitiemarie9572Ай бұрын
  • I'm from '86, so it's not like Minecraft has anything to do with my childhood or nostalgia; I was 25 years old when I started playing the Minecraft Beta back in early 2011. But there's a magical simplicity to the older versions that make them very attractive to come back to. I feel like the fact that the pre-release versions have so much less stuff going on than current Minecraft makes the entire old-school Minecraft experience more focused and relaxed for me.

    @JeffreydeKogel@JeffreydeKogel2 ай бұрын
    • You can be nostalgic for things from your adutlhood!

      @kidkangaroo5213@kidkangaroo52132 ай бұрын
    • @@kidkangaroo5213 Nostalgia doesn't always factor in playing older versions. Even if it sounds like it.

      @sinisterisrandom8537@sinisterisrandom85372 ай бұрын
    • For me, the extra complexity makes it less accessible for sure, but i think I'm most bothered by the fact that these new niche resources literally override useful ones. The last two times I played, i probably put a combined 20 hours into my play, and found maybe as many iron ore. Not deposits, but just that many units of iron. But boy, after 5 minutes of digging i need to empty out all the andesite and granite and FRIGGIN COPPER ORE. That one alone gets me, as it's used for, like, two things, and yet it's by far the most common metal resource i ever found.

      @spiderplant@spiderplant2 ай бұрын
    • definitely

      @simbathelion123@simbathelion1232 ай бұрын
    • You’re nostalgisc

      @joshberlo5046@joshberlo50462 ай бұрын
  • I really like both, but it is hard not to look at old and new Minecraft as pretty much different games. It's true that the older versions have this unexplainable charm that I love. The fog, the textures, loneliness and eeriness - it felt like a dream about old games. New versions are more lively, full of content and detail. I love how some of my newer builds look thanks to new blocks. I wish there was a way to combine the atmosphere of the old Minecraft and the richness of the new, but I think that's impossible. And personally I don't think I could get in the same headspace as I was in when playing Minecraft 10+ years ago. The experience is unrepeatable.

    @danielgadomski5129@danielgadomski51292 ай бұрын
    • I think there are mods that aim to bring back the old feeling in some ways, like the old lighting, old fog, and old textures

      @kmb600@kmb6002 ай бұрын
    • Its possible. I think terrain and fog and a sort of mix of the textures can be added to the newer version

      @OfficialDenzy@OfficialDenzy2 ай бұрын
    • New textures marked Minecraft’s downfall. Did you see how ugly the skeletons are? Tho pigs? I miss old textures

      @ConnorSemp@ConnorSemp2 ай бұрын
    • and you dont seem to understand. a shame you seemed an honest man.

      @bornin2000andieatass@bornin2000andieatass2 ай бұрын
    • @@bornin2000andieatass and all the fears you hooold soo deeeeeaaar, will turn to whispeeer in youuur eeeaaaar

      @susumu95108@susumu951082 ай бұрын
  • The moment you mentioned how replaying older versions of Minecraft reminded some people why they started liking Minecraft in the first place, it made me want to replay it again too. I was around ten years old when I first played Minecraft, and every time I think about it, I get a sense of peace and calm I dont feel a lot these days. It’s probably because of nostalgia, for me. I remember that the blocked seemed so huge the first time I played, I dont know exactly why. I remember that feeling of urge before the night, trying to gather a few pieces of wood to make a small house before the monsters started appearing. The simplicity of it is probably what brings me calm and peace. Simplicity is something I started really valuing recently. I’m in the design field. My daily life is always going so fast, my work put me in situations where i have to think about different kinds of solutions, think about new creative ideas, new concepts, etc. . So it was really a relief when I started balancing that with simple activities, activities with simple rules, activities with repetitive motions, etc. So, yeah, I totally understand why the simplicity of the old Minecraft is appreciated by so many people.

    @aaazzz8324@aaazzz8324Ай бұрын
  • Back when everyone was going bonkers over diamonds. There was no hunger bar. The textures were easygoing on the eyes. That was THEE minecraft

    @PLASBEZ@PLASBEZАй бұрын
  • Notch had vision, Jeb has game sense. And neither has the other's strength. The missing ingredient from modern Minecraft is that referenciality that Dialko brought up with the beta color pallets appearing like those of games from decades ago: minecraft under Notch's direction was a game about reflecting on our relationship with cyberspace. It's a theme that is subtly woven in with the rest of the game design: mobs drawn directly from classic videogame tropes, C418's heavy use of synthesizers, and if you look into the making of the paintings available in game you will find that they are inspired by the visual illusions caused by older game engines. The ability to see through walls into an endless void in between spawns during a CSGO match, those odd pixilated glitches, so on and so forth. The result is a game that forms a nexus of cultural touchstones. When Notch retired and Jeb took over he brought with him a very different philosophy to game design. Jeb is interested in making an insular game, with game elements that are unique to Minecraft rather than referential to other media. He states this explicitly in the Minecraft dev handbook. Jeb's goal is to create a new an unique lore within Minecraft, not one that pulls in influences from our entire experience of digital culture. I always felt that Jeb's reasoning carried undercurrents of FOMO. Like he creates because he fears loosing the opportunity to be unique, not because he actually has something unique to say. But, his technique is phenomenal. There is a coherence to modern Minecraft that did not exist in modpacks of a similar size to what we have now. The game draws one into creating infrastructure, to play the game like a modern survival game with supply chains and forward bases. A stuffed inventory becomes a mining outpost in a cave, a farm becomes a small ranch. I've found that modern Minecraft has a certain flow to it that sets it apart from beta. The two act like different games, and that's because they're made by different devs with different strengths. Thank you for listening to my TedTalk.

    @ziltzerzapper8449@ziltzerzapper84492 ай бұрын
    • Thanks for confirming my suspicions. I didn't know he actually stated it, but I did notice from very early on, at every update, that MC seem to be trying to be different just for the sake of being different. And personally, I hated that, and still do.

      @skaruts@skaruts2 ай бұрын
    • really insightful comment

      @sonnigeshaus@sonnigeshaus2 ай бұрын
    • It also feels like they try to uphold some politically correct image these days. They know their game is a lot more kid friendly now with the way they present it in advertising and in other forms of media. Notice how the last mob they added to drop meat on death was a hoglin? An inherently evil creature that lives to hunt and be hunted? Of course they don't want you to kill the animals like goats, bears and horses for meat, because how would they market this *survival game* with such tainted ideas?

      @_G.C@_G.C2 ай бұрын
    • I'd argue the opposite. Modern Minecraft lacks the coherence that betas had. Each block and material was distinct and had a role. The gameplay loop didn't force anything on you and by that encouraged creativity and exploration. There were few mechanics in the game but they all worked well together. Now we have more garbage blocks than useful ones. The gameplay loop puts up arbitrary requirement of hunger meter that turn "you can do anything you want" into "you need to get this this and that done before you can have fun". Boring premade content is substituting the amazing procedural worlds we used to have. And there are just so many mechanics that just don't even try to fit into the rest of the game. They're just slapping stuff into the game because the one sentence long prompt sounded cool on paper but they have no idea how to explore these mechanics. And it's so obvious when you look at the history of changes. They add something bland and useless, it sits for years untouched and only later they realise it exists, it's dull and they start trying to give it purpose.

      @kaksspl@kaksspl2 ай бұрын
    • I think that might actually be the opposite. Jeb certainly doesn't have game sense. Minecraft now does have a vision though. Notch didn't really know what Minecraft was going to be. There are a lot of concepts even back then that didn't make it into the game, but were thought of. But Notch definitely knew what made the game what it was. It's why it became so popular in the first place.

      @BigFry9591@BigFry95912 ай бұрын
  • I love how casual this video is. It’s 3AM rn and I feel like I’m listening to a close friend just kind of gush about old Minecraft before we clock out for the night😂

    @brendanness@brendanness2 ай бұрын
    • Even his profile pic radiates that sort of energy

      @Spearra@Spearra2 ай бұрын
  • This whole video is exactly how I feel put into words, it's so liberating hearing someone talk about it!!

    @superzordor@superzordorАй бұрын
  • You locked in on this video. You literally went fucking insane for no reason this was so well put together and explained

    @Domcreator@DomcreatorАй бұрын
  • I think the style of fiction was different back then. Modern Minecraft has a more folklore-esque type of fantasy whereas old Minecraft felt more videogamey and almost fever-dream-like, which I personally prefer. Another thing is that I think the simplicity of old Minecraft made it easier to have a grasp on the grand scheme of the game, making it feel like your actions weighed more in terms of progress. Its simplicity highlighted the challenge of nighttime as being the main adversary. But now there’s an “end” to the game and tons of other challenges, which isn’t bad of course I still love new Minecraft, but I do think it diminished something very enjoyable about old Minecraft.

    @ryanside7095@ryanside70952 ай бұрын
    • Yeah. The metanarrative of old Minecraft was the game as an ongoing experience. The metanarrative of the modern Minecraft is of a challenge to be completed.

      @seigeengine@seigeengine2 ай бұрын
  • New versions just feel so overwhelming, more than just the block selection. You also have to worry about phantoms and getting a food source, then there's the parts that are optional but integral to getting the "right" experience like building your base near a village for trade purposes (or importing villagers), collecting the required stuff to get to the end, finding a stronghold and so on. It's such a big game, it's starting to feel more like 10 smaller games in a trenchcoat as opposed to a single unified vision like beta does, made worse with every update. It still has it's merits, I often play 1.12.2 for modding purposes, but the old versions just feel more coherent and tightly designed.

    @plebisMaximus@plebisMaximus2 ай бұрын
    • Definitely, I feel like the Adventure Update was a quite big turning point in terms of the game feeling less cohesive (as least in the way it used to). It would have been nice if instead of end strongholds, they instead improved the generation on the normal square spawner dungeons.

      @nyanarchy@nyanarchy2 ай бұрын
    • Yeah. Coherency is definitely key.

      @idkhahahaha@idkhahahaha2 ай бұрын
    • It's quite sad. Beta has the purest gameplay, but modern MC has the best graphics and lighting engine.

      @wetstoffels3198@wetstoffels31982 ай бұрын
    • The bigger focus on progression was definitely a mistake.

      @JT_117@JT_1172 ай бұрын
    • This is not really an issue but it's easy to make it one for yourself as an experienced player. Shortly before the caves update, I made a lan world with my gf who's never played before, we made a house from mostly old-school materials, we didn't even look for diamonds, didn't do any village stuff, didn't go to the nether, just fished, farmed and explored around, expanded the house, gathered minerals and resources, it felt like an old-school minecraft experience. What can break this experience is meta gaming which we're all guilty of as experienced players, we want to be too efficient.

      @DMSBrian24@DMSBrian242 ай бұрын
  • I feel that Notch’s vision for minecraft was a lot more focused. Everything had more weight as there was less. The swedish vision was lost after microsoft acquired mojang. The strategy changed to adding as much to the game for marketing. A lot of people get quite aggressive when old minecraft is discussed, often citing “nostalgia”. But these people don’t understand what minecraft is about, and concern themselves with the more superficial elements.

    @bradirv@bradirv29 күн бұрын
  • Minecraft 3DS has been discontinued for a long time, but its the version I've been playing for years. I really relate to the simplicity ♥ It is the feeling of "This world is a part of you" instead of "You are part of this world"

    @iampixelle@iampixelleАй бұрын
  • If you asked me what my favorite Minecraft world I ever had was, I would have no trouble answering: The one where I found a hill on a taiga biome not too far from spawn and made my first decent looking house on survival. The hill was big enough that I had plenty of space to build on and a great view of my surroundings, but still short enough that it wasn't too hard to climb. There were no big mountains blocking my view, no pillager outposts spawning hostile mobs near my house, no ravines for me to fall into and plenty of those small naturally generated lakes around. I had crops, a dog, some cows, a big cave system to explore and plenty of plans for what I wanted to build. It was great. Now I love watching people play on the newer versions, I love watching them fly around the world with elytras, making all sorts of automated farms and building megabases and stuff, but whenever I try to play the game, it just doesn't feel right. The world generation is so different. Everything is too big, the mountains, the rivers, the lakes... Whenever I create a new world I catch myself wandering "is this seed even good enough...? " There are so many biomes and so much stuff on them. I never know what I will need. What if I need something from a jungle? What if I need terracotta? Will ever manage to collect all of the cats? Will I ever be happy with where I built my base? I just can't stop overthinking everything, there's too much stuff and everything feels like it is and isn't important at the same time... and then I just start missing my little house on the hill and how everything was simpler. Sometimes, simpler really does mean better.

    @Amanda_0518@Amanda_05182 ай бұрын
    • I vibe with this hard. I've got a very quick answer to this question too: The one where I found a river flowing through a plain. I built a bridge over the river, and I made a nice little hut that I called home. I was so proud of that bridge. I remember how much work it took to get there too, there was a couple of weeks sunk into getting to that point. I went back to the old Minecraft trailer after this video, and it speaks volumes. There are no rules. There are no to-do lists. The only objective is what you want to do.

      @Mathosis1118@Mathosis11182 ай бұрын
    • My favorite world would be one where i found a snowy mountain in the middle of the plains with a scattering of trees on top, a gentle slope on the north face, cliff with a waterfall on the south face and an arch connecting a spire on the western side. Built my house on the spire and a small village on the mountain for temporary housing for my friends until they could build their own. Built a wall on the north slope and had a large gathering hall on a point above the waterfall. Connected the whole thing together with a series of underground tunnels (the arch was thick enough to tunnel through) and even had a secret lab in the spire under my house and a wheat farm under the gathering hall, and a secret redstone activated entrence to a very long spiral staircase that opened into a small cave where i hid my diamonds. You couldnt make maps because it was a 360 version world that was solid snow and ice to the very edges, so no sugar cane grew. Built beacons on the hilltops out of cobble, torches and netherack to point home instead. I think over a 2 year period my friends and i managed to completely mine it out. It got to a point where we no longer stashed diamonds from eachother and began leaving them in chests at the various mine entrance huts we constructed over the openings. Sorry for the long winded response, I dont know why i was served this video today but its bringing some happy memories back.

      @AHungryHunky@AHungryHunky2 ай бұрын
    • This comment made me tear up

      @tELMOmlet13@tELMOmlet132 ай бұрын
    • I've loved Minecraft for years and have played since beta, and I completely agree with this. I still play the new version, but mostly because the world I play on is now over 4 years old. My friends and I, mostly me as they drift in and out to work on their towns and stuff, have made a big sprawling world with different nations, our own goofy lore, a massive road system, all these fun things that we've made countless memories doing. But I always think back to when the palette of options was so much more limited. It's like growing up with Super Nintendo, or even better something like Atari. In its simplicity, your mind fills in the gaps. You may not be able to make the most detailed and grandiose things, but your imagination and creativity take over and then all of a sudden you have something super cool, even if basic. I just think there was more reward to that, but that's just me.

      @natenape@natenape2 ай бұрын
    • Reminded me of my first survival world's house. Made me smile.

      @Shinybook51@Shinybook512 ай бұрын
  • "limitation is the mother of creativity" I don't know where this phrase is from, but it's what comes to mind as a justification of why old minecraft feels so amazing. It's the lack of content that makes creativity spark the most

    @mr_pi1356@mr_pi13562 ай бұрын
    • funny you say that. It reminds me of the BTS talk with mick gordon on doom 2016; he only made the iconic soundtrack the way it is because of limitations.

      @saphirsatillo2357@saphirsatillo23572 ай бұрын
  • When I play Minecraft it’s usually on the newer versions and I only found this video by chance, but it makes me want to check out the older versions, thank you:). Great video btw

    @bananatanker1401@bananatanker1401Ай бұрын
  • i would totally watch a 3 hour video comparing modern and new versions! since I don't play beta, i'd love to hear the pros and cons of what modern mc did better and what they made worse!

    @Mistyswirl@MistyswirlАй бұрын
  • old minecraft had a such a nice look to it, the lighting engine and the fog just gave it such a great atmosphere, the old sounds and music too were just amazing

    @Thetom5000@Thetom50002 ай бұрын
    • EXACTLY FOG AND LIGHTNING OMG IM IN LOVE WITH THAT NOSTALGIA PICTURE

      @Kuba-fn8wy@Kuba-fn8wyАй бұрын
    • *All 120 million Minecraft players should go back go version 1.7.10 and only play that version, all later versions should be removed permanently*

      @overlord5068@overlord5068Ай бұрын
    • the fog actually looked more realistic back then, wish there was an option for it now.

      @jenson1569@jenson1569Ай бұрын
    • ​@@jenson1569 i have no idea how fog devolved from beautiful to what we have now in minecraft

      @gukutto@gukuttoАй бұрын
    • @@gukutto poor development.

      @jenson1569@jenson1569Ай бұрын
  • I'm so glad you mentioned the fog. I actually found an option in the sodium line of fabric mods that stretches the fog back out and it really does improve the atmosphere *that* much

    @Flightning99@Flightning992 ай бұрын
    • i have to try that out lol, what's the setting called?

      @AzazelTV18@AzazelTV182 ай бұрын
    • @@AzazelTV18 lmk if u find out please :)

      @Tom-nb6wq@Tom-nb6wq2 ай бұрын
    • ​@@AzazelTV18single layer fog?

      @lucamayhem@lucamayhem2 ай бұрын
  • nice video dialko, you really make a great job to make me understand why i love the old minecraft (particularly the first versions of consoles)

    @LeanVHS@LeanVHSАй бұрын
  • i was always a 1.12.2 player primarily for years, mostly just because all of my favorite mods got left behind in 1.12.2 with the re-coding of the game, but this made me genuinely consider playing the much older minecraft versions. for me itd probably be nostalgic, getting minecraft in 2012 as a kid was one of my favorite memories after all and i cant help but fondly look back at how i would wear that 3 wolves howling at the moon t shirt but with minecrafty creepers instead of wolves and board myself up every time i saw a spider because i was scared of their eyes, but i see there can be a lot of enjoyment in the game itself regardless of nostalgia too. maybe sometime ill pick it up again. thanks so much for the awesome video!

    @herbert7396@herbert7396Ай бұрын
  • They call it beta, but its only played by chads... intriguing

    @kirbogames9664@kirbogames96642 ай бұрын
    • BOOOO

      @thomasdilfurd4176@thomasdilfurd41762 ай бұрын
    • boooo

      @notbryan255@notbryan2552 ай бұрын
    • w

      @shanewaslost4283@shanewaslost42832 ай бұрын
    • WOOOO

      @georgeofhamilton@georgeofhamilton2 ай бұрын
    • there is also an alpha...

      @Fire_Axus@Fire_Axus2 ай бұрын
  • 13:17 I love the point about that old generation. All the floating terrain gave minecraft such a whimsical feeling. I remember the times when the seeds you wanted to find the most were ones with awesome overhangs.

    @AM-qv5zf@AM-qv5zf2 ай бұрын
    • I really wish the worlds still had floating islands. It made the game feel so majestic.

      @Boomchacle@Boomchacle2 ай бұрын
    • ​@@Boomchacle its easily what I miss the most. Early release dialed it up to 11 with the extreme heights generation mode. I havent played in a while but I think they got rid of that option.

      @deadturret4049@deadturret40492 ай бұрын
    • Absolutely agree. Watching videos of modern MC, the worlds just feel so... *bland*.

      @Karmag555@Karmag55518 күн бұрын
  • Honestly this take is perfect this makes sense everything i love it the simplicity i get it.

    @zacharypearsall9770@zacharypearsall9770Ай бұрын
  • In the old version, since there were fewer blocks, the block pallette was easier to maintain between myltiple structures, especially in multiplayer. Nowadays, since there are so many new blocks, a block pallette is harder to make and harder to maintain. Plus, it felt like every block had a purpose when building. Nowadays, we have a bunch if niche blocks, like purpur, which are kinda just there, lacking a lot of purpose.

    @real_pat_ftw420@real_pat_ftw4202 ай бұрын
    • purpur blocks do lack purpur-se

      @NVUSAttitude@NVUSAttitude2 ай бұрын
    • Counter-point: Old Minecraft already had red bricks for some reason =P

      @GoodmansGhost@GoodmansGhost2 ай бұрын
    • ​@@NVUSAttitude amazing, now leave. 😜😆

      @leviklopfenstein8158@leviklopfenstein81582 ай бұрын
    • I would say that when there's too much content it can be overwhelming. I mean minecraft today I gotta say it's ridiculously bloated

      @BeansLive567@BeansLive5672 ай бұрын
    • @@leviklopfenstein8158 i take my shots where i see them. Fine im out of here, but remember my name you swines

      @NVUSAttitude@NVUSAttitude2 ай бұрын
  • Old Minecraft felt like a game, new Minecraft feels like a live service. Neither is necessarily bad. They both have their own strength for their own reasons, but I feel like old Minecraft felt more like completed package. It felt like someone giving you a really simple but intentional gift that you could enjoy for a long time. It was timeless. The new game feels more like a membership, like you’re getting to be a part of a club that overtime introduces new and exciting things for you to try. And every month you get a little membership gift you get to take home. The gifts are always really cool, but it does feel like the more you get the more overwhelming the collection starts to feel. While you like each one you just don’t know what to do with them, and it feels wrong when you don’t take time to enjoy them

    @demetriussandoval2476@demetriussandoval24762 ай бұрын
    • That’s how the old felt, too…maybe you just weren’t there to see it, but Beta obviously had updates lol

      @disguisedcentennial835@disguisedcentennial8352 ай бұрын
    • Not what they mean, they mean that while old versions did have updates, each one was simple, newer updates give new complications like new wood, new mobs, new mechanics. I prefer old minecraft as well, it was simple and wonderful.

      @justinancelin7104@justinancelin71042 ай бұрын
    • @@justinancelin7104 the game still only get small updates, and they only update the game like 1 - 3 times per year

      @retring@retring2 ай бұрын
    • ​@@justinancelin7104 If Mojang adds things to the game, people complains, if Mojang doesn't adds things to the game, people complains too. What the fuck do you want??

      @kaiseralec8607@kaiseralec86072 ай бұрын
    • @@kaiseralec8607 people aren't arguing about how much they add, people are arguing about what they add

      @oyc7946@oyc79462 ай бұрын
  • I haven't seen this version of minecraft since i was a child. You make some really really good points i'm very interested in playing a beta version now!!

    @imogenrobinson2026@imogenrobinson2026Ай бұрын
  • The bedroom analogy really made the Golden Age community click for me! I think I understand it now. Thanks for sharing : )

    @Wr3cking8a11@Wr3cking8a1127 күн бұрын
  • You really pinned down the feeling I've been having with modern minecraft. I feel like I just cannot build anything without it looking out of place. I think it's the more detailed textures and lighting for me

    @tadbiscuit2042@tadbiscuit20422 ай бұрын
  • i love how just tender he is about his like opinions and stuff. the internet prioritizes the people who scream and flip out but he tries to understand both sides and explains his point of view and sees everything from everyones point of view. meeting people like this in real life is my favorite thing like people who understand and try to see from the eyes of everyone on everyones different walks of life

    @woodhaver2789@woodhaver278910 күн бұрын
  • This is honestly a fascinating topic. I started playing Vintage Story several months ago when a couple of my friends started a new Minecraft server, and I couldn't put my finger on why I was having so much more fun in Vintage Story. Being spoiled for choice honestly might be it. I miss when Minecraft had less distractions. Recently, Minecraft feels like too much questing, grinding, and powering up. Working, building, and crafting used to be time consuming but were so rewarding when you finally finished a project that it really made the experience feel personal. Anyway, this is an advertisement for Vintage Story. Thank you.

    @alredix6940@alredix6940Ай бұрын
  • For the bedroom analogy, imagine you have that same tiny and cozy bedroom, then someone comes and break the walls and expands the space to make it a huge open bedroom, and then they say "just stay in the area thats within where the walls used to be" as if its still that cozy bedroom.

    @MrAvocadoMan@MrAvocadoMan2 ай бұрын
    • Don't forget that they also build a factory right outside your window and you have to deal with annoying noise in your new modern boring room.

      @gdgd5194@gdgd51942 ай бұрын
    • I think having so many items to craft gets really tedious in new Minecraft. Making it easy and accessible with just the right amount of resources is fine. It's like having a simple work desk where everything is closeby, with only two drawers. Then someone slams twenty papers on your desk, adds 10 more drawers full of stuff you don't need, making it annoying to find what you like.

      @NewOrderOfAlexandria@NewOrderOfAlexandria2 ай бұрын
    • @@NewOrderOfAlexandria Exactly, and it's not only in game items. I'm all for more mobs, new difficulty settings, zombie hordes and other fun stuff. But what do we get? Market place where you can buy millions of useless mini mods and even if there is something cool, it's impossible to find in spam. Also bedrock never was finished, it's a half broken game with better render distance... They can't fix minecart infinite vertical sound to this day. It's a 20-30 line code fix...

      @gdgd5194@gdgd51942 ай бұрын
    • @@gdgd5194 the programmers at Mojang seem to be some of the slowest in the world, even if it's just because they're limited by higher-ups they must barely hit a line of finished code a day each.

      @nbboxhead3866@nbboxhead38662 ай бұрын
  • Minecraft machinima was iconic. It started dying out in the late 2010s, and is now a integral part of both Minecraft and machinima history.

    @seaside3218@seaside32182 ай бұрын
    • I still remember that damn Machinima intro.

      @GumSkyloard@GumSkyloard2 ай бұрын
    • I’d I could time travel I would live a couple years back

      @ConnorSemp@ConnorSemp2 ай бұрын
    • I wish many of the classic videos would come back. Apparently some company bought the rights and instead decided of dealing with copyright infringement in the videos they just deleted most off the internet.

      @Killersanchez256@Killersanchez2562 ай бұрын
    • Alas, Machinima was basically screwing everyone involved behind the scenes

      @higueraft571@higueraft5712 ай бұрын
  • Amazing. Video. I feel like this explains everything on why, I don't like newer Minecraft like the old Minecraft, It's definitely worth watching

    @victory4me1@victory4me1Ай бұрын
  • Nice video, I'll be sticking around keep up the work

    @hello47364@hello47364Ай бұрын
  • My opinion on building is that if you want contrast in modern Minecraft you have to resort to adding depth because all of the Jappa textures blur and blend together. But the original Minecraft textures were all differently contrasted. Cobble doesn't blend into logs doesn't blend into planks doesn't blend into glass. You basically have to add multiple frames and layers to your house if you don't want it to look like a stock photo. But something about the vibrancy and contrast of the old textures makes everything pop out.

    @shanewaslost4283@shanewaslost42832 ай бұрын
    • This is also why I'll never forgive terracotta.

      @shanewaslost4283@shanewaslost42832 ай бұрын
    • The new textures are made to look less pixelated. The old textures actually feel like blocks like they should

      @ross3695_basedhax@ross3695_basedhax2 ай бұрын
    • What's your thoughts on Faithless or other default revamps like Coterie Craft / Quandary? It's a Stardew Valley style revamp that has the old cobblestone.

      @sperglivesmatter2331@sperglivesmatter23312 ай бұрын
    • @@ross3695_basedhaxthe new textures actually look like the things they are trying to copy, Like the copper block genuinely looks like someone welded 6 sheets of copper together, whereas back then the gold iron and diamonds blocks were just colourful cubes. Not to mention how incoherent they were too (looking at you pre-1.16 netherrack)

      @basic6735@basic67352 ай бұрын
    • @@basic6735 Copper is ok But I wish gold and diamond stayed the same. They should be colourful because it's minecraft

      @ross3695_basedhax@ross3695_basedhax2 ай бұрын
  • i think people forget that minecraft is a survival block game and not a 80 hour roguelike with 40 bosses and 42 different zones. also i agree that banners are weird, ive notice that i subconsciously avoid using them bc they attract attention away from the rest of the build

    @mekoleko3942@mekoleko39422 ай бұрын
    • Modern MC isn't even like that, but this is what Aether Devs / Microsoft wanted.

      @sperglivesmatter2331@sperglivesmatter23312 ай бұрын
    • I'd argue it's the opposite, they've only been adding blocks and they've basically neglected the survival aspect in favor of cute animals

      @EmperorPenguin1217@EmperorPenguin12172 ай бұрын
    • It genuinely feels like new minecraft is slowly evolving into turning into 3d Terraria as time moves on and lost the plot.

      @Kydino@Kydino2 ай бұрын
    • minecraft isn't a survival block game, it's a sandbox

      @topazich_main@topazich_main2 ай бұрын
    • ​@topazich_main You're half right. It is indeed a sandbox game, however Minecraft is THE video game that codified the Survival Sandbox. How well it does the survival and the sandbox aspects are debatable.

      @Orange_Swirl@Orange_Swirl2 ай бұрын
  • this is a really good video and you make some really good points

    @noahlivingston6878@noahlivingston6878Ай бұрын
  • I think you hit the nail on the head. Covered a lot of the points that I felt similarly towards but couldn't find my own words to put those thoughts into, and I think I absolutely understood what you meant with some of the analogies you used. Less is more, in a sense, and I totally understand going back to playing old beta versions beyond just trying it out for a bit but actually playing it. The version I would be most nostalgic for is 1.2.5 since that's what I played for the longest time when I was a kid, but I know it's not just nostalgia that makes me want to go back. I still primarily play the latest version always, but whenever I do, I never even play to beat the game or get far or advanced or anything. I don't bother with elytras or getting netherite or anything like that. Still, I do like many modern additions like lanterns and corner/upside-down stairs, different wood types, etc. and there's arguments to be made about them not fitting with the old aesthetic but that's not the goal for me. As with everything I think both new and old versions can take something from one another. The old textures definitely feel more "Minecraft" than the modern game, and the 1.9 combat is still garbage, but I also think horses are the best way to travel by land, and has the ability to change the way you build your worlds.

    @rahulr03@rahulr03Ай бұрын
  • I started playing in 2011 on Xbox 360 I remember how confused I was about seeds, how cool it was for me to go into creative, building all sorts of stuff, getting scared by creepers, how excited I was to find a wolf to tame, playing the tutorial worlds, the old textures, eventually buying it on PC, joining servers building bases and doing PVP, finding out about hacks, being banned for testing hacks, the hive, mineplex, Stampy, DANTDM, etc. Then the ocelots came, a new tutorial world, updated textures, more new stuff, random useless blocks, Xbox one, PS4, Java migration, it just all went away. I'll always remember old Minecraft being better

    @AyeItsMike@AyeItsMike2 ай бұрын
    • Same dude I remember in 7th grade playing this 2012. It was my first xbox 360 game i had only ever had playstation.

      @swagkillayolonoscopesgg@swagkillayolonoscopesgg2 ай бұрын
    • Lucky. I remember lots of people in my class having Minecraft before me because they had an xbox 360. I wanted to play it but I had a ps3 so I had to wait until 2013 to play! At least I got the psvita version for free by getting an achievement in the game. I was so annoyed that they stopped updating the old gen consoles but when I bought the ps4 edition of Minecraft I didn't understand any of it and was glad they stopped updating the old versions. Ever since Microsoft bought mojang I disliked most updates they added to the game. Luckily Microsoft didn't completely ruin the old gen versions.

      @stevenlee3661@stevenlee36612 ай бұрын
    • While i'd tried to play on a potato laptop the xbox 360 version was my first real taste of minecraft, I remember there was this seed me and school friends found on a gaming website that was basically a woodland valley surrounded with steep cliffs with the only natural exit being though a large cave/arch at the far end of the valley which always had a creeper or two. I would build up high in the cliff walls to be safe.

      @deltaforce2780@deltaforce27802 ай бұрын
    • Just recapped my childhood experience of Minecraft, wtf.

      @nytewolf1711@nytewolf17112 ай бұрын
    • Minecraft wasn't even on Xbox in 2011 lol.

      @dono2926@dono29262 ай бұрын
  • Very much agreed! Beta had a very solid, cohesive feel to it. The newest versions are full of "stuff" but so much of it just feels like set dressing or modded in. Great video!

    @Corax@Corax2 ай бұрын
    • Hey, thanks for checking this out!

      @dialko2596@dialko25962 ай бұрын
    • "Cohesive" is exactly the word! So much of what is in the newest versions of minecraft just doesn't fit in. Instead of a cohesive crafting system or visual design, it feels like a ton of random things tossed together without any real thought sometimes. I remember putting the game down for a couple years, coming back, and seeing that one circular saw looking block, it struck me as very jarring. For a while I was thrilled exploring all the new stuff, but eventually the luster wore off...

      @HH-bi8dt@HH-bi8dt2 ай бұрын
  • i totally get you bro, y grew up with the alpha and, that feeling, i thought i had lost it. Thank you so mucho, im gonna start a new world.

    @mikelpipaonalcibar2028@mikelpipaonalcibar2028Ай бұрын
  • i love how the biomes can be so close together in old Minecraft, it can make a really nice spot for a base

    @thunderr_storm@thunderr_stormАй бұрын
  • I'm not sure why but your video made me incredibly sad. Old Minecraft really makes me feel how fast time goes by, and it's not going back. It’s hard to explain, and maybe it sounds crazy, but old Minecraft feels so… fleeting, you know. Everything is so precious, so peaceful, and yet so ephemeral, and it hurts. Its like, fuck, Im growing older so fast and only I have these beautiful memories of these beautiful moments and they will all end with me. Anyway, thank you for the video. I remembered something very important because of it, even if that is not what you intended.

    @pberuto@pberuto2 ай бұрын
    • Old minecraft : " You spawn in you play you survive you do what YOU want and what YOU figure out New minecraft : " You spawn and instantly the game shows you 5 different wood sorts in one biom with 3 bioms next to each other and telling you stuff like : Hey watch here is a cave entrance theres a dungeon ! Hey if you follow that path you find a village its not a adventure game anymore The game show you the mechanics and you just do the mechanics But old minecraft where bout finding out bout this mechanics yourself You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails. Nowdays people dont even build tracks since they can fly with capes for free almost anyway. Minecraft died many years ago.

      @sonicartzldesignerclan5763@sonicartzldesignerclan57632 ай бұрын
    • ​@@sonicartzldesignerclan5763 This... is definitely an exaggeration. The biggest difference is you have the Recipe Book, *where you still need to find stuff to view recipes.* Tell me where it explains villages, or Dungeons/Caves. It tells you to: Punch a log, open your inventory, move, and craft a plank. Yes, that is TRULY holding your hand, especially when you can basically just ignore it and/or this is basic fundamental knowledge. >But old minecraft where bout finding out bout this mechanics yourself You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails. . ??? A mineshaft is not a mechanic. >Nowdays people dont even build tracks since they can fly with capes for free almost anyway. Boats and horses exist, literally anything is better than a crappy minecart for far cheaper. Elytra are second best, but they require some sort of gunpowder farm + beating the end first. Ice Boats are just "Minecarts but Better", period. Or just Boats in general.

      @higueraft571@higueraft5712 ай бұрын
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