Metal Gear Solid vs. The Twin Snakes: How Not to Remake a Classic (Comparison, Critique, & Review)

2024 ж. 9 Мам.
623 633 Рет қаралды

A detailed and in-depth comparison, review, and critique of Metal Gear Solid: The Twin Snakes that was inspired by recent rumors of an upcoming PS5/Bluepoint remake of MGS1, as well as the eventual announcement of the MGS3 PS5 Remake.
If you enjoyed the video, please consider leaving a like, subscribing, and commenting. It really helps the channel out.
Twitch: / jackdonsurfer
That’s a Spoiler Warning: 0:00
Metal Gear Solid: 1:21
The Twin Snakes Gameplay Comparison: 8:43
The Twin Snakes Presentation Comparison: 18:23
A New Perspective: 43:47
---Sources---
Used in the video:
The Guardian: "Hideo Kojima: video game drop-out"
www.theguardian.com/technolog...
Gamespot Denis Dyack Video Interview
• Retro GAMESPOT - Metal...
Nintendo Life - "Feature: The Making of Metal Gear Solid: The Twin Snakes" (This was the most eye-opening and interesting piece I found on the game)
www.nintendolife.com/news/201...
NintendoWorldReport - "Final Twin Snakes Interview"
www.nintendoworldreport.com/i...
Not in the video:
Game Informer - "The Inside Story Of Recording Metal Gear Solid" (This is a great watch)
• The Inside Story Of Re...
Game Overture - The Last Guardian Analysis | A New Perspective For Gaming (was inspirational for many of the ideas presented in this video)
• The Last Guardian | A ...
Ark Hound - "Metal Gear 2: Solid Snake interview from MSX Magazine (August 1990)"
thearkhound.tumblr.com/post/1...
IGN - "Interview: Denis Dyack on The Twin Snakes"
www.ign.com/articles/2003/09/...
Icons - Metal Gear Solid
• Hideo Kojima Interview...
Pink Floyd - "Welcome to the Machine"
"Welcome my son, welcome to the machine.
What did you dream? It's alright we told you what to dream."

Пікірлер
  • If you enjoyed the video, please consider leaving a like, commenting, and sharing it with other fans. I'd seriously appreciate it! What did you think of The Twin Snakes?

    @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • I have both The Twin Snakes and the original Metal Gear Solid game and I can confirm they're both enjoyable. The major problem with The Twin Snakes, aside from some parts of the voice acting, is the lack of VR Trainning.

      @filipeflower@filipeflower3 жыл бұрын
    • @@isaiahdavis9486 If you wanna become a Metal Gear fan, you still have time. You can start with any of these 4 games: Metal Gear (MSX2) Metal Gear Solid (PlayStation 1) Metal Gear Solid The Twin Snakes (Nintendo GameCube) Metal Gear Solid 3: Snake Eater (PlayStation 2, PlayStation 3, PS Vita)

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower Oh, I already am one. I’ve played Twin Snakes, 2, 3 (on the 3DS of all systems), 4, and Phantom Pain. Heck, I even have a reproduction cart of Ghost Babel. Sure, it’s not an original cart and the game isn’t even canon, but It’s still a fun game. The only games I still want to play that I haven’t are the original two Metal Gears, the original Metal Gear Solid, and Rising: Revengeance.

      @isaiahdavis9486@isaiahdavis94863 жыл бұрын
    • @@isaiahdavis9486 Oh, so you're on the right track. Good to know. The original 2D Metal Gear games are available on 'Metal Gear Solid 3: Subsistence' for the PS2 (that's a very rare game nowadays), 'Metal Gear Solid HD Collection' for the PS3, PS Vita and Xbox 360 and finally, if you get your hands on 'Metal Gear Solid The Legacy Collection' (only for the PS3), you can find the first two 2D Metal Gear games in there too. Just make sure you enter MGS 3's main menu before you start the game. It should be there.

      @filipeflower@filipeflower3 жыл бұрын
    • Idk I think mgs is lighting in a bottle, I never in all the rest of the games felt the literal fatalism involved with conflict that mgs made me feel from the tone of the voice to the colors chosen for the atmosphere. Like mgs gives me a sick feeling like real victims where involved and they where in wars and predication for profit. The rest felt like a action movie. Mgs made me look at suffering the other games said its ok to look away and not look back. And my first memory of mgs is not psycho mantis its a japanese cut scene on mgs vr missions. The memory of Maryl being blown away and my 9 year old innocence kinda going with her. I remember that to this day on a sunny day in my room. I couldnt process it I just was paralyzed by the idea. Tell I had grown passed it.

      @xaagripha7326@xaagripha73263 жыл бұрын
  • The original dialogue for MGS1 wasn't done in a studio. It was done in a hotel room. It was rented for the weekend and all the voice actors and the sound producer were all in there when recording was happening. Along with pizza boxes and soda.

    @groom_of_the_stool@groom_of_the_stool Жыл бұрын
    • That sounds kinda awesome. Sounds super relaxed.

      @AluminumFusion22@AluminumFusion2210 ай бұрын
    • I would have loved to have been there

      @MaxskiSynths@MaxskiSynths10 ай бұрын
    • Remake better. :-)

      @C.A._Old@C.A._Old10 ай бұрын
    • that’s actually probably why you can hear traffic noise in the background - one of the voice actors actually mentioned that in an interview, i can’t remember who

      @saintsugoi@saintsugoi10 ай бұрын
    • It was a house not a hotel room.

      @MamoMark@MamoMark9 ай бұрын
  • Kojima wanted the Twin Snakes to be different from the original. Originally the director of the Twin Snakes was doing a more 1:1 remake with better graphics but Kojima was like dude we want you to make it crazy.

    @Epsilonsama@Epsilonsama3 жыл бұрын
    • Knowing Kojima and how protective he is of his work, I'll bet he did that just to highlight how a different director would've handled the same material; MGS4 still uses MGS1's visuals for flashbacks (and the Japanese version uses MGS1's audio; the English version only uses TTS audio because of audio quality issues). Kojima's said he doesn't like remakes. But even if that's not true, "Kojima wanted the cutscenes to be crazy" doesn't matter any more than "Lucas wanted Greedo to shoot first."

      @ForceWave-1139@ForceWave-11393 жыл бұрын
    • @@ForceWave-1139 he DID want the game to be completely different. There are many interviews in which he mentions this. It's like a "self" sabotage, by making TTS a "bad" remake, the original MGS stands as the best version.

      @garlandstrife@garlandstrife3 жыл бұрын
    • @@filipeflower sure, backed by a general consensus and the creator remarks, but yes.

      @garlandstrife@garlandstrife3 жыл бұрын
    • @@garlandstrife What creator? You mean Hideo Kojima?

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower of course.

      @garlandstrife@garlandstrife3 жыл бұрын
  • The approach to the cutscenes in TTS is honestly an interesting idea. Silicon Knights was originally planning to do the original cutscenes one for one, but Kojima specifically asked them to change things and hire the new director. I think Kojima's rationale is that, in-universe, Shadow Moses is what made Snake legendary, and the story of what really happened there gets more exaggerated the more its retold over the years. In-universe, Snake himself is always gruff and undersells his experiences in MGS1. "I'm just an old killer," "I only took out the tank with grenades because it was all I had," etc. And, in a meta sense, MGS1 was also the standard to which all subsequent entries would be compared, and the love the fandom has for MGS1 would also distort and exaggerate as the series and time wore on. The series is frequently concerned with the concept of legacy and the passing on of experiences from one generation to the next, and TTS' modified direction is almost a pointed criticism of the fandom in this way- the lionization of the original and inflated regard for the games of our youth is exemplified in the over the top action of TTS' cutscene direction because, that's how awesome the game was in our memories! And, considering how *insanely* meta the series got in MGS2 and 4, it is entirely possible that this was deliberate intention by Kojima and Silicon Knights under his advice.

    @fearingalma1550@fearingalma15506 ай бұрын
    • That's always the problem in treating your original, 'lighting in a bottle' story as a legend and making it too meta or 4th wall breaking. It loses its original tone for campy cheese and over the top gimmicks. There was no need for Kojima to do that and seeing his track record with that project and the other MGS titles after 1, I can say he suffered from the Snyder/Michael Bay Complex. When their ego gets so big that it takes over their work. It becomes static in tone but to save face from being dull/boring they add gimmicks to catch an audience attention when the writing is lackluster in emotional tone. I believe Kojima had a major stake in making one of the greatest games of all time but as I said about the other directors mentione, I also believe he also had a team of writers to help storyboard and limit ideas to be in a coherent sense

      @mysteryace2129@mysteryace21294 ай бұрын
    • I like twin snakes. It's just different. If it were the original it would have been just as revered.

      @danbarkles8499@danbarkles84993 ай бұрын
    • Original is what happened. Twin Snakes is how Otacon tells the story to Sunny.

      @tehshingen@tehshingen16 күн бұрын
  • The PS1 version of the Sniper Wolf death scene places the camera to show you both her gun and Otacon behind it. This makes it even sadder that she asks for her gun. Because at first you think she might call for Otacon but no. It makes you feel even sadder for him.

    @MegaPhilX@MegaPhilX Жыл бұрын
    • First friendzoned NPC in videogame💔

      @vortexhraje2541@vortexhraje254110 ай бұрын
    • Remake better. :-)

      @C.A._Old@C.A._Old10 ай бұрын
    • It's funny replaying this from the master collection that i noticed this too even though i already knew she wanted her rifle.

      @xvc918x8@xvc918x86 ай бұрын
    • Feeling sorry for villains are you? Goldfish memory or what mate? She near cripples Meryl and your here singing her praises. Filth mate

      @gunsharck@gunsharck6 ай бұрын
    • ​@@gunsharckLOL he's feeling bad for Otacon for being an omega simp. And Sniper Wolf's story is nonetheless tragic, even if she's a villain. Snake honors her himself lol

      @Strizz484@Strizz4846 ай бұрын
  • That scene in the elevator with the stealth suits genuinely freaked me out in my first play through of the OG

    @CheTinsley@CheTinsley3 жыл бұрын
    • The way the music keeps building up while snake and otacon are figuring things out is what makes you even more tense

      @pepekovallin@pepekovallin2 жыл бұрын
    • “Too late snake, now die!” With the tense music and that drawn out codec call where you put 2+2 together. Brilliant sequence.

      @Tlukewow1@Tlukewow1 Жыл бұрын
    • yes i was like "nooooo dont take out that suit that makes you stronggg!!" i was a fool... never imagined i was playing with a clon of the legendary ultimate soldier

      @juanpablosalazar8119@juanpablosalazar8119 Жыл бұрын
    • Lmao same!

      @Singapore-Aviation72@Singapore-Aviation72 Жыл бұрын
    • That whole 2nd tower just gave me the absolute creeps my first playthrough

      @alexanerwalls3757@alexanerwalls3757 Жыл бұрын
  • I might be wrong, but I always got the feeling that Otacon’s relationship with Sniper Wolf was always a one-way thing. She was clearly a cruel person but tolerated him (with amusement maybe) because he was kind to her wolf-dogs. To extend the character analogy; not only is Otacon a nerd getting bullied by a jock, but he’s also the nerd that fell in love with the prom queen, who barely even notices him. The fact that Snake doesn’t ONCE joke or ridicule him for that, further vindicate him as a ‘reforming’ character. As we know, character progression equals good storytelling. This of course is one of the purposes of Otacon’s character in a narrative sense; similar to Meryl, he’s introduced as a way to show Snake learning how to be compassionate and sympathetic to someone who has none of the attributes that he feels describe him as a person (strength, endurance, ruthlessness) but they ultimately discover that they do have common ground in their bravery and determination, and of course Otacon finds his bravery through meeting Snake. So they improve each other, which is REALLY good storytelling. The Otacon love concept is then flipped over for MGS2, where his step-sister Emma clearly has strong feelings for him, but he never reciprocated (possibly because he was more into her mother…), as seen by ‘EE… I could never do that” when she asks him to ‘look at her as a woman’ as she dies. Incidentally, Meryl is introduced first, as a first step in Snake’s character progression - his first interaction is with a person who idolises his pre-existing macho persona - the hard man - which feeds his ego. He in turn boosts her confidence in return, and Meryl becomes cocky, which is ultimately punished by getting shot by Sniper Wolf. If this isn’t a statement on character progression by the storyteller, I don’t know what is. And of course the loss of Meryl reverberates within Snake for the rest of the game as he experiences guilt and regret.

    @limeyfox@limeyfox Жыл бұрын
    • Do you think the series should have ended with #2?

      @ConservativeJuggaloPodcast@ConservativeJuggaloPodcast11 ай бұрын
    • i aint reading allat 🗣️🔥

      @randomfireflies@randomfireflies10 ай бұрын
    • It hits even harder because Wolf would usually fall in love with her prey, meaning she might've been in love with who's now Otacon's best friend, which is a big topic in friend related stories, the girl you like likes your friend and not you Otacon is my favorite character in the series, way deeper than he looks, not a 'loser' like his Otaku persona might indicate, he had many partners around during the story, or at least people attracted to him, this just adds to his tragic character of how he never had who he wanted, and everybody dies around him Everybody gets something in the end, Jack? He still has Rose, Snake? He had Meryl at the end of 1, and got some peace at the end of 4 Otacon is the character who lives to suffer, a living tragedy under the accursed name of his father "Why am i always the survivor? Why wolf?"

      @NicoSleepyLeen@NicoSleepyLeen9 ай бұрын
    • @@NicoSleepyLeen at least sunny is there to cheer him up?

      @triduong7383@triduong73839 ай бұрын
    • "Kojima can't do a movie"

      @luichinplaystation610@luichinplaystation6108 ай бұрын
  • Ocelot's meow is still the most iconic line of dialogue in any MGS game.

    @octagonman@octagonman Жыл бұрын
    • 😂😂😂😂

      @sichard.rimmons@sichard.rimmons11 ай бұрын
    • 😂

      @whenifdone1178@whenifdone117810 ай бұрын
    • 😂😂I don't remember if it was captioned

      @sebastiandiaz9828@sebastiandiaz98289 ай бұрын
    • The most iconic line in any piece of media ever you mean

      @Tehstampede@Tehstampede6 ай бұрын
  • It's funny to me since Kojima has said he wanted this to be different and crazy. I've always assumed this was to reinforced an idea from MGS2, the legend of Solid Snake. A story filtered through the eyes of who survived it and spread the legend. Natasha wrote a whole book on what happened, and they made VR training missions based on it. It wouldn't surprise me if Twin Snakes is what the world believed happened. A bastardized retelling to suit their needs.

    @Tman2bard@Tman2bard Жыл бұрын
    • Someone on an MGS fan group on FB made a great point. He basically said TS could be Otacon retelling Snake’s Story after 4, it would make sense why Snake would be pulling off those stunts.

      @songoku9348@songoku934810 ай бұрын
    • @@songoku9348 Idk i dont think you really need to think about it that hard assuming MGS1 and 2 take place in the same canon (with tts being developed after 2, as essentially porting 1 to 2's engine) how does vamp walk on water? how did fortune actually deflect all those missles without the field generator using actual telekenesis. You dont even need to look at MGS2 How are the TTS stunts make any less "sense" than a floating wacky ghost man literally from the original psx game LOL this is hurting my brain bro

      @shanegale6143@shanegale61435 ай бұрын
    • 20:29 problem is that they managed to make mgs2 look good with the same graphics technology

      @guhguh22@guhguh223 ай бұрын
    • ​@@songoku9348the main problem with that theory is why would he go out of his way to talk about how snake did a back flip 360 quick scope to pop the woman he loved in the lungs then bring up the detail about slipping on some ice in her final moments or even trying to convey that when he met his now best friend snake picked him up by his collar and shook him multiple times and pointed his gun at an injured unarmed man for having a bad memory

      @stevsux4442@stevsux44423 ай бұрын
    • I always assumed in universe that the ps1 mgs is what actually happened and twin snakes is what Raiden played through in his VR missions

      @MrRay568@MrRay5682 ай бұрын
  • Remember guys, Metal Gear is a completely serious no nonsense franchise. It's just like my Japanese Animes.

    @Lachrymogenic@Lachrymogenic3 жыл бұрын
    • @Stefano Pavone I think he was being ironic

      @morderus0033@morderus00333 жыл бұрын
    • Yeah, well, the thing is, in MGS 1, the momentary lapses into goofiness managed to add much-appreciated levity without mercilessly savaging the mood. You knew the game was just giving you the wink, wink, nudge, nudge treatment to make the experience less heavy and depressing as it could have been if it were all played straight. All the jokes and humor were added with restraint, with care, always with the bigger picture in mind. This is why so much of the humor was obviously of the fourth-wall-breaking kind. It helped it to fit perfectly, because it was obviously silly, and obviously not a straight part of the plot. Mei Ling made fun of us for having a mono TV, in-game, through actual spoken dialog - but it obviously was just for giggles. MGS1 managed to perfectly mesh the way-over-the-top sci-fi elements with the otherwise straight-laced contemporary military drama. They didn't sabotage the mood, because everything was done in careful balance. A supernatural special forces unit with teleporting psychics and minigun-toting muscle-bound spirit-warriors felt perfectly plausible in that otherwise realistic backdrop, because great effort was put into making those individual pieces comfortably fit together. That effort, for whatever reason, ceased immediately following the success of MGS1. All creative restraint was cast aside, and it was all just a matter of whatever ridiculous idea *someone* spitballed to the wall at any given moment. Unfiltered, goofy nonsense. It's actually embarrassing trying to make the case that MGS1 is one of the best videogame experiences of all time, because the burden is always having to explain away the rest of the franchise.

      @mastermaniac1911@mastermaniac19113 жыл бұрын
    • remade with English dub only

      @muslimmetalman@muslimmetalman3 жыл бұрын
    • @Stefano Pavone woosh

      @motokrzrrbom@motokrzrrbom3 жыл бұрын
    • @@toby2581 Jeremy Blaunstein, the same guy who messed up on the translation.

      @filipeflower@filipeflower2 жыл бұрын
  • My God....they did have my man Otacon falling all over the place. LMFAO I forgot all about that.

    @LawlessGaming13@LawlessGaming133 жыл бұрын
    • Yeah, I remember the infamous fall in Sniper Wolf's death scene, but I completely forgot him rolling halfway down a mountain

      @docbenway1082@docbenway10823 жыл бұрын
    • they did Otacon so dirty

      @SamsarasArt@SamsarasArt13 сағат бұрын
  • Imagine being a voice actor for the original doing many long takes getting everything perfect and being satisfied with your work, only to receive a phone call 5 years later asking you to do it all again.

    @drzoidberg7819@drzoidberg78192 жыл бұрын
    • That's probably exactly what happened. Nobody wants to redo a job that likely takes a lot of redos (takes), and much less when you know you already did it perfectly.

      @jerohamortiz6971@jerohamortiz6971 Жыл бұрын
    • @@jerohamortiz6971 I believe David Hayter wanted to reprise his role for this game again. I remember hearing something like he wanted to get the rest of the cast to do it and something about him even saying he'd do the work for free?

      @holyboy1@holyboy1 Жыл бұрын
    • @@holyboy1 Where exactly did you heard that from?

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower I can't remember exactly, maybe some podcast or interview. I think it might... of been from the same one where he was saying when they recorded MGS1 they weren't in a sound proof room and so the recording conditions were really poor and every time a vehicle would drive past or a plane flew over, they'd have to do their lines again. But yeah, Hayter was very excited to re record dialogue for TTS.

      @holyboy1@holyboy1 Жыл бұрын
    • @@holyboy1 If you find that, just let me know.

      @filipeflower@filipeflower Жыл бұрын
  • You know, of all the added LOL OTACON FELL moments they added in TTS, the one during Sniper Wolf's death actually was a great addition in my opinion. Dude is already injured, but is hurrying to grab her gun to give it to her in a moment where time isn't on their side, and falls down as his pace exceeds his abilities. You can hear the pain and anguish as he collapses both from the pain, frustration. It's one of the few moments I actually thought was pretty OK.

    @sirflimflam@sirflimflam10 ай бұрын
    • It's not really a time for comedy during an emotional death scene. The original had moments of comedy at approximate times.

      @F7HFL@F7HFL6 ай бұрын
    • Yeah I think this too. It reinforces that disconnect between them that she’s strong and he’s weak. That love can bloom vs love can’t.

      @coreywhitaker883@coreywhitaker8835 ай бұрын
  • "you enjoy all the tranquilizing"

    @shrimpkraken@shrimpkraken3 жыл бұрын
    • lol.😆

      @bartg6937@bartg69373 жыл бұрын
    • "I watched your face as you did it. It was filled with the joy of pacifism"

      @FreshPineapple1@FreshPineapple13 жыл бұрын
    • HA.

      @Arkayruz@Arkayruz3 жыл бұрын
    • That's why

      @GamesHochZehn@GamesHochZehn2 жыл бұрын
  • Sniper Wolfs voice/accent is beautiful, “Okay Hero, set me free.” Gets me tearin up every time.

    @yourmomgagsmenut@yourmomgagsmenut3 жыл бұрын
    • For reaaaaal

      @mattmas6628@mattmas66282 жыл бұрын
  • The weirdest thing is that... the cutscene changes were requested BY Kojima, and changed. They were initially accurate to the ps1 version.

    @Blarglesnarfe@Blarglesnarfe Жыл бұрын
    • i wish the initial version with the PSX accurate stuff would just leak online, or left behind on the disks and decompiled

      @lukabrasi001@lukabrasi001 Жыл бұрын
    • @@Jester_Jingles where were you in the last two years? we never got as many leaks as we did so far. i mean just the amount of duke nukem leaks was astounding in itself

      @lukabrasi001@lukabrasi0019 ай бұрын
    • That's not the weirdest thing. The weirdest thing is the incredible hate boner the fanboy base has for Twin Snakes, despite the fact that it's pretty much confirmed to be much closer to MGS1's original vision than the original.

      @thenonexistinghero@thenonexistinghero5 ай бұрын
    • Yeah, because Kojima's a huge fan of Kitamura and his movies. He wanted to see his personal take on Metal Gear Solid. A cool and admirable decision... but maybe not the wisest one.

      @fpspwny995@fpspwny9955 ай бұрын
    • Twin snakes is inferior in every way. Its hate is justified. @@thenonexistinghero

      @paulwoodford1984@paulwoodford19845 ай бұрын
  • I played the original first as a kid and LOVED it. Then played the twin snakes a few years later, still as a pretty young kid and LOVED it!

    @bobsaget832@bobsaget83211 ай бұрын
    • you became a “pretty” young kid when the remake released, and you were just a young kid when the original came out? 😂😂

      @geralt7050@geralt70503 ай бұрын
    • @@geralt7050 clearly they lost some age😌

      @marruke6035@marruke6035Ай бұрын
    • @@marruke6035 🤣🤣 Clearly

      @geralt7050@geralt7050Ай бұрын
  • I met Rob Paulsen at a con q&a panel two years ago, and when asked about his video game roles, he brought up Twin Snakes and I lost my shit because I never realized he played Gray Fox. I also got to hear him go from Carl Wheezer to Gray Fox in half a second, and it was an incredibly surreal moment. He was so chill and seemed like such a nice guy.

    @coatlessali@coatlessali2 жыл бұрын
    • I met Rob at comic con back in March, super nice guy

      @thatoneguy3332@thatoneguy3332 Жыл бұрын
    • His son, Ash, is a huge fan of MGS. When he found out his dad had a minor role in MGS 2 he was awestruck.. But Rob, himself, forgot he did it because doing voiceover roles is just part of the grind for him and he never knows if any game he does work for is going to be a hit so he figured at the time that it may not have been worth remembering.

      @Firguy@Firguy Жыл бұрын
    • Gray Fox is one of my Favourite roles from Paulson.

      @eamonndeane587@eamonndeane587 Жыл бұрын
    • You just blew my freaking mind

      @jmb72390@jmb72390 Жыл бұрын
    • Rob paulsen…is gray fox and Carl wheezer? That’s wild 😂

      @allwalledup@allwalledup Жыл бұрын
  • Since I played this game before the original MGS, I justified all the crazy things Snake was doing, like fly kicking Metal Gear Rex to the fact that he was younger. I even used a line from MGS2 to prove my theory. When liquid tells snake, “not so young anymore, ey snake?” My childhood self thought, “no wonder he can’t do those crazy moves anymore! He’s older! That makes sense!” Lmao I guess it helped me stay immersed lol

    @cataclysmicbane9068@cataclysmicbane90682 жыл бұрын
    • And yet, when he becomes Old Snake in Metal Gear Solid 4, he can roll down the stairs without a problem, something he never did in MGS 2.

      @filipeflower@filipeflower2 жыл бұрын
    • thats funny

      @cybersushi4930@cybersushi49302 жыл бұрын
    • @@filipeflower rolling down the stairs is more technique I can assume. Snake probably ran into situations where he had to roll down stairs more during the time gap between MGS2 and MGS4 and as a result learned how to roll down stairs without an issue.

      @WednesdayMan@WednesdayMan2 жыл бұрын
    • I always thought of it as the VR mission Raiden played. The original was actually what happened at Shadow Moses

      @ANGELOFDARKification@ANGELOFDARKification Жыл бұрын
    • @@ANGELOFDARKification I really like this theory. I’m adding it to my headcanon lol

      @cataclysmicbane9068@cataclysmicbane9068 Жыл бұрын
  • With the “what are you waiting for?! Shoot!” I absolutely love hearing the voice actor kinda struggle to keep up snakes voice while using a higher pitch. To me, it added to snakes character weirdly enough. It was like snake, this legendary hero, finally had a frantic moment when taking care of a rookie. It really let me know he cared, as it was one of the few times you can hear the voice crack. Later on in the original, when snake calls out Meryl right after defeating liquid, bare knuckled, bruised, and beaten, he sounds almost like a different person. He didn’t have time to worry about appearances, Meryl was in danger. Those little things added so much to my playthrough, and I’m sad to hear that it was mostly removed in Twin Snakes.

    @RosenshineRewby@RosenshineRewby Жыл бұрын
    • shout out to David Hayter fr

      @WTMR-FM@WTMR-FM Жыл бұрын
    • In the original game, it felt like Snake was putting on a persona to disconnect himself from his feelings and the trauma he's endured. In The Twin Snakes, he sounds like a caricature of what Snake sounded like in MGS1. From what I understand, the voice direction for The Twin Snakes was influenced by MGS2 and how recognizable Hayter's later roles as "Iroquois Plisskin" in MGS2 and Naked Snake in MGS3 sort of simplifed the Snake voice and just made him sound like a macho action hero rather than a human with thoughts and feelings putting up a front to keep people at arm's length.

      @AluminumFusion22@AluminumFusion2210 ай бұрын
  • 17:22 to be fair to Snake Eater, it’s explained the cobras used microbombs as they couldn’t be captured nor surrender in combat, so even if Snake used non lethal weapons they would still just Kill themselves. Also speaks to the story where the only boss that Snake actually kills is The Boss herself.

    @charlestonobryant807@charlestonobryant8072 жыл бұрын
    • This was retconed in mgsv. I swear kojima forgot about making a good series after portable ops

      @federicoricca2512@federicoricca25125 ай бұрын
    • ​@@federicoricca2512 mgsv is goated though

      @coatrak1357@coatrak13572 ай бұрын
    • @@coatrak1357 if we only talk about gameplay, yes

      @federicoricca2512@federicoricca25122 ай бұрын
  • See, I didn't have a problem with the Cobra Unit dying after a nonlethal fight because it didn't feel like I killed them. If you recall Sigint's codec call, he said that they had bombs implanted to prevent capture. Other than the fact that they likely knew they needed to die, it also felt like a logical step for them to end themselves, and it doesn't feel like it opposed the concept of a nonlethal fight. That being said, it is still a massive issue with Twin Snakes and SoL

    @nitrocharge2404@nitrocharge24043 жыл бұрын
    • That one makes sense, but it's hypocritical to criticize The Twin Snakes for its "over-the-top" stuff when most of the players are okay with that the majority of the Metal Gear did with over-the-top stuff as well.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower See the issue isn't with the over the top nature of the sequels themselves, rather it's that it contradicts the grounded nature of MGS1, which was only really subverted in a few key moments, such as Psycho Mantis, or Vulcan Raven

      @nitrocharge2404@nitrocharge24043 жыл бұрын
    • @@nitrocharge2404 That's just enough to contradict it. Metal Gear was never truly realistic.

      @filipeflower@filipeflower3 жыл бұрын
    • For real? I don't think I had ever listened to that call... I do still have a bit of an issue with them being included in The Sorrow's fight but that does make sense. And no, it isn't hypocritical to take issue with TTS' campiness @filipeflower. Games/works in the same series shouldn't be confined to the tone of the original, and just because other works retroactively change the series' overall tone doesn't mean each piece is ok to share it. For example, "The Terminator" and "Terminator 2" are almost in completely different genres; if T1 were to get a remake (which by nature would be different from a game remake but the point still stands) and it was turned into a straight action movie like T2, fans aren't illogical for saying that the original's approach to horror and thriller sequences were neutered, which fundamentally changes the tone of the film (The same goes for Alien and Aliens if you're more familiar with those). And this has been seen throughout games as well. Probably the best example is the Zelda series: Ocarina of Time has a largely different tone than Majora's Mask, which has a completely different tone compared to The Wind Waker, which has a completely different tone compared to Twilight Princess, which has a completely different tone compared to Skyward Sword, which has a somewhat different tone than Breath of The Wild. If Windwaker were to be remade with Twilight Princess' gloominess, or Majora's Mask were to be remade with Skyward Sword's joviality, it wouldn't be be unfair to say that the original's appeal was lost because other games in the same franchise share that new tone. Their tone didn't remain intact. TTS' campiness may be more in line with what people might expect out of MGS, but its gags are often inappropriately placed and ironically dilute the story instead of truly adding to it.

      @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • @@nitrocharge2404 I think you get it. That said MGS did put a lot of effort into realism and or naturalism beyond just researching military tech. It's why they put so many details into things like melting ice, location based damage etc. Even the idea behind the controls (however annoying or flawed) with the pressure sensitivity was to emulate squeezing the trigger of a gun and trigger discipline. And in response to filipe, hell, Twin Snakes has some of these touches purely by being built off MGS2 but then it goes out of it's way to undermine the attempts at realism made by the gameplay or story by having wacky cutscenes where people can bounce around and jump off missiles.

      @leakyishere4922@leakyishere49223 жыл бұрын
  • Thats why the RE1 Remake is favorite Remake of all time. It took what worked from the original and added and enhanced what the former lacked. It hit the right balance of honoring its source material while doing its own thing that it surpassed the original imo. The Twin Snakes did the opposite.

    @micpere1991@micpere19913 жыл бұрын
    • That’s a game (and series) that I’m looking to get into pretty soon, I’ve heard a lot of great about that game in particular

      @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • ​@@jackdonsurfer If someone had told me a remake of Resident Evil 1 would end up more grounded and have better overall acting and direction than a remake of MGS1 back in the day I'd have called them crazy. (Not that the latter was too hard considering how..."extra" the original voicework is for RE1 lol)

      @GuyOnAChair@GuyOnAChair3 жыл бұрын
    • Actually, The Twin Snakes respected some of the source material, by making the Japanese to English translation more accurate, compared to Jeremy Blaunstein's job.

      @filipeflower@filipeflower3 жыл бұрын
    • @@GuyOnAChair I Love The Fact That The Remake Of Resident Evil 1 Actually Was Considering Using Undertaker As The Main Character By Himself That Would've Been An Fucking Badass Game Undertaker: There's Going To Be Dead Bodies All Over The Place When I'm Finished Here *Points His Gun At Carla* You Don't Fucking Deserve To Be Called Ada Wong Bitch You Are An Straight Busta CJ: Ouch That's An L Ryder: Hold This L Nigga

      @futuregohan4837@futuregohan48373 жыл бұрын
    • My favorite remake is Lunar silver star to silver star story complete, revamped story that massively changes plot points and adds a bit more chemistry to the characters, probably using Lunar 2 (sega CD version) as a blueprint, so much so that the Lunar 2 remake barely changed anything.

      @amimm7776@amimm77763 жыл бұрын
  • Such a shame you haven't done more videos, you've got great talent. This essay was intelligent, balanced, supported buy detailed examples, and clearly showed great knowledge and deep understanding of the source material. I've sub'd anyway, in case you decide to do more! PS: I'd love to see a video on Resident Evil Remake - IMO the greatest example of a remake done right of all time!

    @stephentucker7717@stephentucker7717 Жыл бұрын
    • I agree, Im still subbing just in case.

      @Singapore-Aviation72@Singapore-Aviation72 Жыл бұрын
  • The stealth-prototype assault on the elevator was genuinely fucking terrifying the first time I played it. The rising musical score, Otacon's frantic screaming, the slow build up to the reveal. Young me was honestly cold, shivering, truly scared of whatever was happening. The Twin Snakes sounds like Otacon reading the instructions on the back of a pack of toilet paper.

    @MoonshineSazerac@MoonshineSazerac Жыл бұрын
  • I did enjoy The Twin Snakes years ago, I have to admit. But you have some really valid points here! Great video.

    @Shezmen88@Shezmen883 жыл бұрын
    • Oh shit!! We need more parodies.

      @jjankrom4398@jjankrom43983 жыл бұрын
    • I prefer the original. But I will still keep my copy or the twin snakes. Some of the matrix stuff in the cut scenes was pretty ridiculous.

      @jacksonjacob7791@jacksonjacob77913 жыл бұрын
    • @@jacksonjacob7791 Oh, you mean like how the sequels (and MGS itself) did it? Nothing new to report here.

      @filipeflower@filipeflower2 жыл бұрын
    • @@filipeflower those games don't have alternative versions (remakes) of them. MGS does.

      @jacksonjacob7791@jacksonjacob77912 жыл бұрын
    • @@jacksonjacob7791 And?

      @filipeflower@filipeflower2 жыл бұрын
  • "The enemy of Art is the absence of limitations."

    @scigho9249@scigho92493 жыл бұрын
    • "The enemy of Art is the absence of limitations" might have to use that sometime

      @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • Gay

      @GeorgeZimmermen@GeorgeZimmermen3 жыл бұрын
    • @@GeorgeZimmermen how

      @momdad4932@momdad49323 жыл бұрын
    • @@momdad4932 you didn’t grow up in the 90’s huh?

      @GeorgeZimmermen@GeorgeZimmermen3 жыл бұрын
    • @@GeorgeZimmermen nooooooo I am not

      @momdad4932@momdad49323 жыл бұрын
  • MGS1 is one of those games where you get sucked into the world and feel the game. The Snowy Dark Night, the Blue Steel and fluorescent lights. Idk how else to explain it but metal gear solid gives me the same feeling you could get when you see a liminal space (hate the overuse of this word, but you get what I’m saying). Shadow Moses almost feels like it’s own character. I feel like I’m playing it for the first time every time I play it and it’s the only game that gives me that feeling which is why I love it so much. I feel like I’m playing the game in 1998 even tho I was born in 2003. Idk this game connects with me on a spiritual level, like just Shadow Moses with the OST, it’s comfortable in a way, like I’m visiting my old middle or elementary school, or an old friends house.

    @flightsimx@flightsimx Жыл бұрын
    • Good description. This game does miracles with the coherent lighting, colorscheme, music, soundscape, etc. The mix of green and blue dark colors work so well. The stealth effects with green variation is just a cherry on top of it all. It is one of those games that gets burned to your memory, and the memory is flooded with the main colors from the game visuals (green, blue, gray) along with other obscure highlights from the game: "huh, what was that noise?", knocking on walls, stepping on wet surfaces, the static jamming and electric buzzing noises from the game and the soundtrack, the menu sound effects etc. Only System Shock 2 had similar effect to me as MGS1.

      @meanmole3212@meanmole321223 күн бұрын
  • I literally just played Metal Gear Solid 1 yesterday for the first time ever with the new Master Collection, and honestly I loved it the way it was and am glad that the Master Collection is just dropping these games on the PS5 as they were when they first came out. It was great, I wouldn't change a thing.

    @caesarplaysgames@caesarplaysgames5 ай бұрын
  • The Vulcan Raven fight in the original, you can also shoot him from the other side of the room by using the stinger missile.

    @edwardgonzalez976@edwardgonzalez9763 жыл бұрын
    • That’s how I did it long ago lol

      @Praisestothemosthigh369@Praisestothemosthigh3692 жыл бұрын
    • Yeah, but it's a hit and run tactic, you can't spam stinger missiles, and right when you shoot the missile he turns at your direction, but the explosion prevents him from shooting, allowing you to get some cover

      @pepekovallin@pepekovallin2 жыл бұрын
    • @@pepekovallin actually you can just hide a specific place and spam the rockets because his gun can’t shoot them

      @MrJohnlennon007@MrJohnlennon007 Жыл бұрын
  • Me being a musician (and before I was one) music has always been a crucial make or break asset to EVERY game for me . And the fact that you compared in detail the music theory of both games is amazing to me and heavy attention to detail that a lot of these comparisons leave out. Sure they show how the music is different but they never go into the actual details and explaining the music theory behind it. And that was extremely entertaining that you showed in detail that side of these games. For example I had no idea all the music besides a few were in the key of A minor! Which makes sense to me now as minor keys are always used for sad/ominous songs. And I think it’s amazing how Escape and duel are the same songs but with small additions and changes that emphasizes and changes the whole atmosphere of the song! Who ever did the composition for this game is a musical genius to say the least. Also I’m now subscribed to you. I can tell you put immense effort to the these videos especially after watching this one

    @arnoldgiron7652@arnoldgiron76523 жыл бұрын
    • As a former musician, I can agree. The attention to detail on the music was much appreciated. I actually didn’t realize every song was in the key of A Minor till this video pointed it out.

      @danielschmaderer@danielschmaderer2 жыл бұрын
    • The MGS soundtrack is up there as one of my all time favourite scores, it's fantastic. The twin snakes version hurts my soul.

      @NGRevenant@NGRevenant Жыл бұрын
    • The original score was was composed and performed by the Konami Computer Entertainment (KCE) Sound Team Japan (comprising Takanari Ishiyama, Gigi Meroni, Kazuki Muraoka, Lee Jeon Myung and Hiroyuki Togo), with the exception of "The Best is Yet to Come" and the Main Theme.

      @DanielSlva@DanielSlva Жыл бұрын
    • As a film guy, whenever I write my reviews, I always try to pay attention to the soundtrack and sound editing, because it's such an underappreciated part of the filmmaking.

      @isaywhateveriwantandyougot7421@isaywhateveriwantandyougot74214 күн бұрын
  • I feel the twin snakes is just the VR simulation Raiden played. Also that scene with baker is something straight out of the secret theater

    @SHADOMEGA7569@SHADOMEGA756910 ай бұрын
  • The original ps1 has a cold steely feel to the game which to made it the best in the series. Maybe because there is no facial movement, but it feels like watching a play. The characters in this game are very cool compared to the sequels - which tried to mimic the first MGS anyway.

    @constantinelheman@constantinelheman11 ай бұрын
  • This is an absolutely brilliant critique and analysis of both the original and the remake. Bravo, man!

    @SuggestiveGaming@SuggestiveGaming3 жыл бұрын
    • @@filipeflower what

      @SuggestiveGaming@SuggestiveGaming3 жыл бұрын
    • This is a perspective of a modern gamer. For us born in the 80’s, playing Twin Snakes years after the original game was absolutely jawdropping, the remake is the best product possible with the technology of its time

      @java20422@java204223 жыл бұрын
    • @@filipeflower your comment just made no sense in response to mine. What's there to "believe" or "research" about me enjoying his take?

      @SuggestiveGaming@SuggestiveGaming3 жыл бұрын
    • @@filipeflower I am so confused

      @SuggestiveGaming@SuggestiveGaming3 жыл бұрын
    • I was born in the 80s and I agree with this video's assessment. The original is by far the better game. The twin snakes is cringe worthy

      @robertgorgone3800@robertgorgone38003 жыл бұрын
  • Great video but I do have to disagree about the soundtrack not being integral to the experience of MGS1. That’s personal opinion I suppose, but from the main menu to the closing credits, those tracks are so masterfully woven into the experience of the game.

    @nickd1978@nickd19783 жыл бұрын
    • That was the one thing that I grew to disagree with while editing the video... listening to it over and over and really diving into it while placing it in the video made me appreciate it even more

      @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • @@jackdonsurfer I was going to say, after you made that statement, you proceeded to beautifully illustrate just how important the soundtrack is. Cool info on how every song is in the same key, never knew that. Great video!

      @nickd1978@nickd19783 жыл бұрын
    • @@nickd1978 Yes it was worth pointing out. As a musician I thought nothing of it but then realised video games do this all the time. A minor is also the predominant key of Red Dead Redemption, whereas in The Witcher 3 it is majority D minor with some dalliances onto E minor (opening in White Orchard) and G minor (Crones of Crookback Bog theme).

      @whoiscuriousgeorge@whoiscuriousgeorge3 жыл бұрын
    • I'm sorry but the music is so important to msg1. Twin snakes proves it

      @critchblackpoolful@critchblackpoolful3 жыл бұрын
    • @@nickd1978 yeah I never realized that either. Gives the music a distinct feel throughout the game.

      @danielschmaderer@danielschmaderer2 жыл бұрын
  • The Twin Snakes was actually my first MGS game and I loved it so much and became a huge fan of the series.

    @ShiaNeko@ShiaNeko Жыл бұрын
    • U need to play the original you will love it dude metal gear solid is one best series in gaming history

      @reaz1612@reaz1612 Жыл бұрын
    • You really missed out. The original is better. The remake was over the top and lacked the seriousness of the original.

      @johndoe-ek6vl@johndoe-ek6vl7 ай бұрын
    • The original had a different atmosphere from twin snakes. I’m glad that game got you into the series though.

      @FemboyBlake@FemboyBlake6 ай бұрын
    • Same here. Twin snakes were great to get nintendo people into metal gear. Too bad fanboys need to be fanboys and gatekeep it.

      @wallaceabraskulaif1328@wallaceabraskulaif13286 ай бұрын
    • @@wallaceabraskulaif1328 twin snakes was garbage.

      @johndoe-ek6vl@johndoe-ek6vl6 ай бұрын
  • Personally, I think Rob Paulsen did a phenomenal job as Gray Fox in The Twin Snakes. There’s also the novelty of imagining Yakko Warner in a Cyborg Ninja outfit. When I first played MGS back in the day, I had been expecting the DARPA Chief and Gray Fox to be one and the same as a twist *because* they shared the same voice actor and sounded exactly alike (cybernetic agony aside). I remember asking myself “How’s the DARPA Chief warning me about claymore lines when he died if a heart attack in front of me earlier?!” The Twin Snakes is so goofy in comparison to the PS1 version, and insultingly easy, but to be completely honest, I had *LOADS* of fun playing it over and over again.

    @GoldenChocobo@GoldenChocobo10 ай бұрын
    • So did i rob paulsens version of grey fox was very well done

      @JayJay-nr2gk@JayJay-nr2gk2 ай бұрын
  • This was my first introduction into the MGS series, which made me go into MGS2 and later MGS3. Despite its flaws, I will always love it.

    @cptdoobs3691@cptdoobs36913 жыл бұрын
    • shame, the original is far superior.

      @siempregamer4967@siempregamer4967 Жыл бұрын
    • @@siempregamer4967 Massively overrated more like.

      @NoName-dc5df@NoName-dc5df Жыл бұрын
    • @@NoName-dc5df Nah, there was absolutely nothing even similar at that time. Overrated your @ss, kid.

      @siempregamer4967@siempregamer4967 Жыл бұрын
    • @@siempregamer4967 "opinion" "shame, you should prefer my thing instead"

      @JimmehRulez@JimmehRulez Жыл бұрын
    • @@JimmehRulez Well, you should.. at least with this game...

      @siempregamer4967@siempregamer4967 Жыл бұрын
  • Now I want to play MGS1 now

    @tanyaharmon6739@tanyaharmon67393 жыл бұрын
  • Personally, I feel Otacon tripping during Sniper Wolf's death may have done more to show their relationship, like Otacon's mental state is too unstable from seeing his love like this that he can't walk properly. Of course, it doesn't help that Otacon falling over is a trend in TTS

    @Cdoggle@Cdoggle Жыл бұрын
    • If he didn't scream the way he does when falling I would see your point. The goofy yell does a lot to undercut the emotion, if he only tripped or just let out a little pained grunt it would work, but he does a cartoon yelp instead.

      @devindalton4688@devindalton46884 ай бұрын
  • The "poorer gameplay" in MGS1 (as compared to MG1 & 2) are somewhat rectified in MGS: Ghost Babel, with much larger maps to explore and more guards to deal with.

    @bateshell2@bateshell2 Жыл бұрын
  • I’ve been obsessing over this series since 1999. I clicked on this fully expecting to learn nothing (I’ve watched and read A LOT of mediocre MGS retrospectives). The soundtrack being almost entirely in A minor blew my mind. I’ve listened to it a lot, I even have the damn thing on vinyl, and I never put that together, especially in the context of why the MGS OST works so well compared to Twin Snakes. I always just said, “the original is all atmosphere that makes you feel a sense of place, the music is actually part of the environment, while the Twin Snakes is just Matrix rip-off techno garbage fight music and nothing more.” The mechanics of why that actually is are fascinating. There’s no way that was unintentional. Really well done all the way through. I’m subscribing and I’ve already downloaded this onto my phone. Very thoughtful analysis nicely summarizing and bringing new ideas to something we’ve all been talking to death since 2004. What more was there to say about why Twin Snakes is a miss? Quite a bit, actually. 👍

    @j.r.shartzer@j.r.shartzer3 жыл бұрын
  • That sniper wolf cutscene made me angry, man. It seems like mockery, there is no other feeling to it

    @facepalmvideos1@facepalmvideos13 жыл бұрын
    • Have you tried watching that combination of Sniper Wolf's death scene from The Twin Snakes with the original MGS audio? It works well. It's still on KZhead.

      @filipeflower@filipeflower3 жыл бұрын
    • The wolves physically being there made me cringe

      @DelinquentDemon@DelinquentDemon3 жыл бұрын
    • @@filipeflower lol, I remember you from ages ago, glad to see your enthusiasm hasn't gone after the series died. in response to your point, it's more to do with the screenplay than the audio, most people wouldn't have a problem if they kept the screenplay the same, the whacky cutscenes make a lot of people not care about the plot. The visual storytelling is the reason most people return, as long as it tells it the same way as it did when they were younger then most are willing to ignore the gameplay and audio quality changes.

      @amirpourghoureiyan1637@amirpourghoureiyan16373 жыл бұрын
    • @@amirpourghoureiyan1637 Wait, do we know each other?

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower Used to see your comments on a lot of MGS videos, I didn't have an account to comment with as I was just a kid back then. Twin Snakes was my first experience with MGS1 but I still appreciate it after playing the original

      @amirpourghoureiyan1637@amirpourghoureiyan16373 жыл бұрын
  • MGS2 was the first Metal Gear game I played, so when I played TTS the cutscene direction didn't seem crazy to me at all. It seemed like it fit in with what I had already seen in MGS2.

    @thetargazer@thetargazer Жыл бұрын
    • I agree dude, the bad perception of twin snakes was just people what people did back then, harp what the big video game magazines said. As a lifelong mgs fan, the twin snakes is among my most replayed mgs games

      @DanzigDevilock@DanzigDevilock6 ай бұрын
    • @@DanzigDevilock Except video game magazines at the time praised Twin Snakes and called it a worthy update. Nobody was "harping" what they said, because the fanbase was and still is in complete disagreement with the published opinions of the time.

      @Shotgunky@Shotgunky6 ай бұрын
    • @@DanzigDevilockTWIN SNAKES VOICES ARE BORED

      @BagzAndPresident@BagzAndPresident5 ай бұрын
  • The cinematic aspect of the original is the main point of this game. I remember showing the first level to my sister, who's not a gamer, and her excitement was pumped up when the Metal Gear Solid tittle appeared. She said, it looks cool and like watching a movie

    @humnaset@humnaset2 жыл бұрын
  • What also hurts with the audio is lack of definition. Codec and Outside convos in OG Metal Gear have extra modulation or background noises added to dialogue. They sound like they are in long empty hallways, or outside in the wind. Twin Snakes barely pays attention to this at all. It's also sad to see probably the worst dialogue performance from Rob Paulsen.

    @eduardoramirezjr1892@eduardoramirezjr18923 жыл бұрын
    • How is a more seasoned voice actor like Rob Paulsen worse exactly?

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower because its not the original, therefore its not good

      @visceraeyes525@visceraeyes525 Жыл бұрын
  • 22:23 that’s sad. I can’t believe they did that to MGS with the new score/music doesn’t seems like a remake of the game.

    @iNINJAgamer@iNINJAgamer3 жыл бұрын
  • I don't know man, i teared up at both sniper wolf death scenes in your video. Maybe because i grew up with both versions of the game. Great video tho. What an special game mgs is.

    @pancito8292@pancito82928 ай бұрын
    • Same.

      @bowi1332@bowi13328 ай бұрын
  • I love Twin Snakes as a wacky retelling of the original, but I also agree that it does have some issues, especially with the MGS2 mechanics.

    @TheKrzysiek@TheKrzysiek Жыл бұрын
    • I always viewed it as the VR training Raiden went through, how he thinks it happened

      @WrightOnTarget@WrightOnTarget2 ай бұрын
  • This was a fantastic and refreshing introspective on the greatest game ever made. What I love about watching various video essays on MGS1 is that not only does everyone have a different interpretation of this game and it's comparison to TTS but I also learn something new each time when I thought I knew it all. The cohesion you mentioned with the key of the songs in the original is something I never noticed before and blew my mind. Excellent work.

    @MarlonAnthony@MarlonAnthony3 жыл бұрын
  • You know I never I noticed till now how similar the death of Sniper Wolf and The Boss were What a great scene (in the original)

    @Bosston62@Bosston623 жыл бұрын
  • That's an incredibly well written, concise 55 minute video. Well done.

    @YPAReviews@YPAReviews Жыл бұрын
  • The thing I dislike the most, is the fact that the voices don’t echo. When I played the original, one of the things that stuck with me the most, was how the constant echo made the character’s words resonate with me more, especially in pivotal and profound moments that tackle the themes of the games or the arcs of the characters.

    @SilentSnake1998@SilentSnake199828 күн бұрын
  • IMHO I'd say that the quintessential pinnacle of how a remake is to be designed/developed is none other than 'REmake' (Resident Evil) from 2002! It retains certain core gameplay elements (tank controls) from the original games, while implementing entirely brand new ones (defense weapons, crimson heads)! They've even managed to alter and improve some of the story/plot points that are now officially considered canon with the series. Seriously, CAPCOM really set the bar as far as pioneering a template for how to remake/reimagine an older game with finesse! Of course, many could argue that the RE2 & RE3 remakes rival RE1's, now that they've all been officially released! Suffice it to say that those incarnations wouldn't even exist if it wasn't for the blueprint that was initially laid out after the first REmake!

    @hendrix5757@hendrix57573 жыл бұрын
  • A side note about the cutscenes in Twin Snakes: the director originally wanted to remake the scenes 1:1 to the PS1 version, but Kojima insisted they be overcranked to absurd. As a result, what Twin Snakes feels like is the embellished "Legend" of Shadow Moses as opposed to what really happened. Considering TS borrows a lot of aspects from MGS2, one of those main themes was how Solid Snake was seen as being beyond legendary, but also that what he did was "so absurd" that no one would believe it. EDIT: Aaaaand I JUST got to the 44 minute mark x3.

    @legionbeast@legionbeast3 жыл бұрын
    • That's true.

      @filipeflower@filipeflower3 жыл бұрын
    • Yup. Major kudos for him showing the actual quote at 52:39 as well as so many have misquoted or misremembered who said it or what was said. There are two layers of irony here. One being Kojima not wanting it to turn out like the 1:1 shot for shot Psycho remake and it turning out much worse. There's a misconception that Kojima asked for absurd shots when all he asked and told the director to do what felt natural to them and to use their better judgement and not to be restricted by following his existing shots. The second layer of irony being 52:39 "... I would never do something he wouldn't want." Kojima gave him free reign and the results it seems were not liking at the time or if they were then his opinion has/had changed if later interviews on how he doesn't see Twin Snakes as a remake, saying how someone else should go about remaking MGS, it's exclusion from the HDCollection and Legacy Collection and it being ignored in any official promo or evolution material of MGS and the Dejavu mission weren't enough.

      @GuyOnAChair@GuyOnAChair3 жыл бұрын
    • @@maxpayne7612 Look, before you accuse me of being blinded by nostalgia, look at yourself in the mirror first. You're doing precisely that with the original MGS and I don't see you criticizing yourself because of that. Plus, I'll have you know that I've playing video games since the 90s and I only managed to get my hands on The Twin Snakes in 2018. So think twice before accusing me without even knowing who you're talking to. When I get home, I'll check this video again, just to make sure.

      @filipeflower@filipeflower3 жыл бұрын
    • @@GuyOnAChair Did you seriously think they would include a game with Nintendo-exclusive refferences on a PlayStation console? Doesn't seem to be likely.

      @filipeflower@filipeflower3 жыл бұрын
    • @@maxpayne7612 Ok, I'm home now. I'll need some time to check this video's sources to make sure it isn't a fanboy trick.

      @filipeflower@filipeflower3 жыл бұрын
  • "Transitioning MGS into a movie would remove this depth." I know this isn't directly related to MGS but I wanted to share this: I've never seen anyone else mention this, but the film "Captain America: The Winter Soldier" is basically the only correct way to adapt MGS2 to the big screen. I know, it's the sequel to the game you're talking about, but the point still stands. Most of the plot is dropped, and a lot of elements are stripped down, because they don't work in a film setting, but the core essence is still there. It opens with our genetically-modified super-soldier engaging in a covert mission on a ship, discovering a key plot element that'll come into play later. Our hero investigates a conspiracy that's more than what it appears. Turns out the government has been under the control of a shadow organization for decades, as they guide progress and shape society the way they see fit. Their ultimate plan is to use an AI housed in an impregnable fortress to manipulate information and erase opposition. It ends with the protagonist battling a foe who has a personal connection to his past. Kojima understands how to tell a story better than most. The MG games all feel like he wrote a movie, then figured out how to transform that into a satisfying video game. They shouldn't work, but they do anyway.

    @rhettorical@rhettorical Жыл бұрын
  • Man that idea of expanding an MGS1 remake with Fox Engine as you described sounds phenomenal. I hope Konami does that now that they are getting back into making games again.

    @TheObsessiveGamer@TheObsessiveGamer Жыл бұрын
  • That is why the remake was Not a "Hideo Kojima Game".

    @RyomaG@RyomaG3 жыл бұрын
    • It still doesn't change the fact that Hideo Kojima got himself involved in this.

      @filipeflower@filipeflower3 жыл бұрын
  • I'm massively anal about 'atmosphere' and tone myself so it was really satisfying to see someone describing it so well and immersing me in it with this video I just sat here in silence and watched it all and didn't even realise it was essentially an hour because I was sunk into it which just instantly shows that you know what you're talking about when it comes to tone/immersion/ambience etc

    @RageQuitRQ@RageQuitRQ3 жыл бұрын
    • that’s what I value in games as well

      @jackdonsurfer@jackdonsurfer3 жыл бұрын
    • You must have a lot of free time.

      @filipeflower@filipeflower2 жыл бұрын
    • ​@@filipeflower touch grass

      @stylishsteamy8197@stylishsteamy8197 Жыл бұрын
    • I'm also massively about anal atmosphere! Wait did I read that right?

      @matturner6890@matturner6890 Жыл бұрын
    • @@filipeflower And it's his choice what to do with said free time. (And don't try to pretend you weren't being pretentious with that response).

      @rohanmayers6321@rohanmayers6321 Жыл бұрын
  • the twin snakes's rex scene with snake jumping feels like a yakuza dynamic intro. like at 29:27 the camera should freeze and the text should pop up saying LEADER OF FOX-HOUND LIQUID SNAKE or something, and when solid gets kicked back the camera should pan behind him and gameplay should begin

    @ArtyIF@ArtyIF Жыл бұрын
  • I love how many people hate how "batshit insane" The Twin Snakes is as if that's not LITERALLY the direction the series went from MGS2 onward. I like The Twin Snakes. It fits in better to the series than the original ended up being in hindsight.

    @OtioseFanatic@OtioseFanatic2 жыл бұрын
    • snake kickflipping off a rocket and firing a missile is not metal gear style. Metal gear always had the human action relatively grounded, which is why cyborg ninjas, gekkos, and metal gears are so impressive

      @memestealer2561@memestealer2561 Жыл бұрын
    • @@memestealer2561 Tank scene from MGS 1 would have something to say about that.

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower there's a difference between "80s action/thriller style" and "post-Matrix style" action and mgs is squarely in the former camp. if you can't see the nuance you need to see a therapist

      @memestealer2561@memestealer2561 Жыл бұрын
    • @@memestealer2561 But MGS 1 takes place in the year 2005, so I don't see the problem there. Besides, who are you to tell me to "get a therapist" when you don't even look like you're an expert at that area?

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower how does the setting of something affect its presentation at all? that's nonsense. that's like saying "oh this game snatcher is set in the 2040s, why isn't it in the style of movies made in the 2040s?" that's batshit insane dude lmao

      @memestealer2561@memestealer2561 Жыл бұрын
  • Of all the MGS videos out there (and there are many) this is the most in depth and comprehensive essay on the specifics about *why* the game works as well as it does, that I have ever, ever seen. 👏 From the music to the performances, this is exquisite. I'm a particular fan on this about the visuals: "It better utilizes its visuals to more effectively immerse the player in the world... It's easier for your brain to accept what's on screen as it isn't competing with your preconceived image of how something is supposed to look."- Yes! YES! Really hope you get into some other game remakes like Final Fantasy 7, Tomb Raider Anniversary, and the Resident Evils

    @robchuk4136@robchuk41363 жыл бұрын
    • He gets a check minus for failing to bring up Jeremy Blaustein

      @brunovance8101@brunovance8101 Жыл бұрын
    • @@brunovance8101 Yes, Jeremy made a huge difference when translating that game, and that got kinda lost in the remake, since it's more faithful to the original japanese dialogue. There's a huge difference between "Well, let's get to know each other better" and "I'm looking forward to learning about the man behind the legend."

      @DanielSlva@DanielSlva Жыл бұрын
    • @@DanielSlva He and I were FB friends years ago and he told me he was always trying to interject just a little bit of humor to what he saw as a bleak story. I noticed that after MGS the humor is a little more common but usually fourth-wall breaking when not just flat out goofy.

      @brunovance8101@brunovance8101 Жыл бұрын
  • The differences between the scores of both games remind me of those between the music from the original 1993 DOOM by Bobby Prince and the one from the PS1 port by Aubrey Hodges. The difference in atmosphere and tone is huge.

    @channel5980@channel59803 жыл бұрын
    • Only in reverse, because the re-imagining was so much more creative.

      @mastermaniac1911@mastermaniac19113 жыл бұрын
    • Oh yeah, I forgot the completely changed the soundtrack for the PS1 Doom port. I like the original soundtrack better, but I got to say the PS1 music was pretty interesting.

      @Wiki1184@Wiki11843 жыл бұрын
    • @@Wiki1184 You said the same thing twice.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower I did?

      @Wiki1184@Wiki11843 жыл бұрын
    • @@Wiki1184 You said: " I like the original soundtrack better, but I got to say the PS1 music was pretty interesting".

      @filipeflower@filipeflower3 жыл бұрын
  • "I am Big Boss and you are too. No he's the both of us put together." This is exactly how I feel about Metal Gear Solid 1 and MGS the Twin Snakes. I dont like one over the other and I don't dislike either, they both have elements that I love and appreciate and i still play both games from time to time. In my opinion one should play both to fully appreciate the series. It seems MGS 4 recognizes both titles as canon. Usually a remake is I either accepted and considered the new main canon to the story or rejected and the older version is still recognized as the main Canon game. In this case it's both. And that's really cool because everyone wins, I can't say I've seen that in any other video game franchise.

    @skullkid8094@skullkid8094 Жыл бұрын
    • Thank you for that comment.

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower 👍

      @skullkid8094@skullkid8094 Жыл бұрын
  • The cutscenes in TTS specifically the fights were directed by Ryuhei Kitamura whom Kojima respected for his style of action in movies like Alive and Versus. If you go watch those you'd appreciate the action style it brought to MGS. again its one of Kojima exploration with cinema chemistry.

    @Gurugurustan@Gurugurustan Жыл бұрын
  • I had completely forgotten how young Ocelot summoned his crew in MGS 3 and upon seeing that I spat my coffee out. This video is wonderful. Thank you.

    @LuisCesarJimenez@LuisCesarJimenez3 жыл бұрын
  • I just appreciate the fact that Twin Snakes kept everything from the original in. If a remake came out nowadays it would cut half of the game out, and be a reimagining.

    @danny1884@danny18843 жыл бұрын
    • @@maxpayne7612 Yeah, that was bad, but still, the game is enjoyable. I tried both.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower If only Silicon Knights had a few more months then they definitely would’ve included VR missions, they were lucky to have finished the game with such a tight schedule.

      @donkeykongisytpooping3002@donkeykongisytpooping30023 жыл бұрын
    • @Mark Lucchese Ape Escape on the Loose?

      @filipeflower@filipeflower3 жыл бұрын
    • @Mark Lucchese RE3 remake is a good example.

      @danny1884@danny18843 жыл бұрын
    • Imagine ff7 remake with different music, and not better music mediocre music , u just can’t do that , a hit music is like lightning in a bottle , not anybody can just produce a master piece , if I’m ever doing a remake I’ll change anything but not the music

      @davon3283able@davon3283able Жыл бұрын
  • If you've only played TTS you may not know that in the original from 1998 the only way to get Meryl's codec frequency was to literally look on the back of the game CD case (back when games on physical media were the norm). So when he says "oh yes it's on the back of the CD case", it was literal. Kojima not only thought outside the box he wanted gamers to think outside the box too, literally. 😁

    @sulijoo@sulijoo9 күн бұрын
  • I loved twin snakes this slander will not be tolerated

    @TheLockdawg@TheLockdawg8 ай бұрын
  • I’d like to point out that the official dubbed MGS webcomic *does* flesh out Otacon and Wolf’s relationship a bit more and even adds a little extra to her death as well.

    @ReverendReverb@ReverendReverb3 жыл бұрын
    • ..if one needs extra media to understand some characters, you already failed.

      @lupolinar@lupolinar Жыл бұрын
    • @@lupolinar What's that supposed to mean?

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower Exactly what I wrote - it is not hard to understand.

      @lupolinar@lupolinar Жыл бұрын
    • @@lupolinar You weren't very accurate on that comment.

      @filipeflower@filipeflower Жыл бұрын
    • ​@@filipeflower It is one statement with one conclusion. Trully not that hard, for anyone with a few brain cells.

      @lupolinar@lupolinar Жыл бұрын
  • "what happened to the my music" earned my sub right there, great video

    @Z3R01d@Z3R01d3 жыл бұрын
  • About the music. There's actually a mod for Twin Snakes that adds the original soundtrack back in while keeping tracks that had no music in the original game. Sure it's a minor improvement but it made the game was more enjoyable for me

    @AirshBornely@AirshBornely10 ай бұрын
  • I loved Twin Snakes. People just hate it for the sake of. That scene where Grey Fox first comes in and cuts Baker down in Twin snakes was chefs kiss.

    @John-du2mq@John-du2mq6 ай бұрын
  • This was one of the best video essays I’ve ever watched on my favorite video game of all time. A majority of the fandom tends to cut Twin Snakes too much slack. I feel the the tonal shift from the PSX version was just too glaring and completely took me out of the experience. I would drag the broken gameplay but you’ve already done a fantastic job at it. Kudos. Hates off!

    @earlmcgee4366@earlmcgee43663 жыл бұрын
    • Thank you. Thank you and the uploader for your insightful opinion on the glory, and flaws, of the original game. MGS1 holds such a special place in my heart that I too see it for what it truly is, a masterpiece for its time. A gem that was ostensibly altered in Twin Snakes, in some ways for the better, but mostly for worse.

      @jordienoone@jordienoone3 жыл бұрын
  • The old saying goes: "If it ain't broken, don't fix it."

    @Sams.Videos@Sams.Videos3 жыл бұрын
    • it ain't old, it's timeless

      @artemefimov8215@artemefimov82153 жыл бұрын
    • I think it's more like "do whatever you like with this unbroken stuff*

      @davidcamilo8577@davidcamilo85772 жыл бұрын
    • @@davidcamilo8577 What unbroken stuff?

      @filipeflower@filipeflower2 жыл бұрын
    • @@artemefimov8215 it IS old tho, like, literally, i mean it is a good game, but it is old

      @cybersushi4930@cybersushi49302 жыл бұрын
    • I mean, MGS1 has pretty bad gameplay.

      @splashor6361@splashor63612 жыл бұрын
  • I already played the original when I bought this on GameCube back in the day. I loved all the changes as I didn’t want to replay the same game. It’s a real favourite of mine. The graphics also when it was released were absolutely mind blowing!

    @fionnmaccuill415@fionnmaccuill41510 ай бұрын
  • I played both the original and Twin Snakes. Honestly I really enjoyed Twin Snakes. Also at 12:00 I feel like you could argue that the strategy shown here *is* you demonstrating skill in the games stealth mechanics.

    @Deathmonkey7@Deathmonkey710 ай бұрын
  • I feel like you're one of the few people who truly understands Metal Gear Solid.

    @GuestOfGregoryHouse@GuestOfGregoryHouse3 жыл бұрын
    • Few people? Are you sure?

      @filipeflower@filipeflower3 жыл бұрын
    • The game isn't that deep.

      @palico004@palico0043 жыл бұрын
    • @@palico004 Have you played the entire series 100%?

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower yeah MG1, MG2 Solid Snake, MGS1, MGS2, MGS3, MGS Portable Ops, MGS4, MGSPW, MGSV and the acid games.

      @palico004@palico0043 жыл бұрын
    • @@palico004 The Acid games don't count.

      @filipeflower@filipeflower3 жыл бұрын
  • I played the original as, perhaps, a 10 year old, and loved it (and was obsessed with the PS-magazine demo for weeks). Obviously I didn’t understand the story until I was older. But when I was 17(ish), suddenly, TTS came out and I was enamoured. It was certainly different, and laughable in places (that 360 jump over the door liquid is behind) but it was fun! It was fantastic! It’s not the original but it’s good fun. I took it for what it was and enjoyed it. But that was, what, 15 years ago? This video is fantastic and makes me remember that, really, the original is what I remember. Cheers buddy

    @elliotis24@elliotis243 жыл бұрын
  • 33:13 While this is a very logical conjecture, something worth pointing out is that the Japanese version of the game with its native audio actually has what sounds like identical processing done to the voices (eg. reverb, codec muffling, mask muffling). I wouldn't be surprised if some of the voice data is actually raw but the PS1 audio hardware is being leveraged to make most or all of these effects. I think it's probably safe to say the Japanese audio was recorded more 'professionally', and my anecdotal experience is that I think you can hear a few Hayter lines in particular where they didn't really set up the mic optimally (his exchange with Kenneth Baker sounds a bit strange imo)--Akio Atsuka lines sound fine to me though.

    @licentioushowler3400@licentioushowler3400 Жыл бұрын
    • Not to mention that the script from MGS The Twin Snakes was based on the Japanese version.

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower I think you need to look at the time stamp to understand the context. My comment was entirely about voices and audio--nothing to do with script or text.

      @licentioushowler3400@licentioushowler3400 Жыл бұрын
    • @@licentioushowler3400 And how does that prevent my comment?

      @filipeflower@filipeflower Жыл бұрын
    • @@filipeflower Well, I guess it doesn't "prevent" it, but I personally would have thought it too non-sequitur to really warrant a reply in a thread.

      @licentioushowler3400@licentioushowler3400 Жыл бұрын
    • @@licentioushowler3400 I was only informing you, that's all.

      @filipeflower@filipeflower Жыл бұрын
  • Often times people underestimate subtle changes. Often such a small change in the music or gameplay can have a big impact on the experience and often some players dont realize it until pointed out.

    @megahobbit5972@megahobbit5972 Жыл бұрын
    • That depends...

      @filipeflower@filipeflower Жыл бұрын
    • ​@@filipeflowernot untrue it depends what exactly is changed but yea agree.

      @megahobbit5972@megahobbit5972 Жыл бұрын
    • @@filipeflower I just got recommended this vid again after watching it well over a year ago. and oh my fucking god, you're still here. genuinely, why are you doing this? to anyone whose confused, this person was replying shitload of comments on this vid, basically just insisting the vid was wrong without saying why, harassing people who criticise the game, and occasionally lying about what the vid actually said. they've literally been doing this since the vid game out, at one point you could barely find a single comment they had not replied to. it used to be kind of funny, but now I'm almost worried. my sibling in Christ, its been two years, why are you still here? are you okay? is this fun for you? are you a bot someone set up to keep commenting under this vid? I just want to know what motivates you to keep doing this, I am incredibly fascinated.

      @ahumanbeingfromtheearth1502@ahumanbeingfromtheearth1502 Жыл бұрын
    • @@ahumanbeingfromtheearth1502 Ok, I'm back now. The main reason I keep replying is because other people replied to my comments (including some comments that are more than 2 years old). But one thing I should have realized sooner is that I don't really have to reply everytime, even if someone else demands it. As you said, this is getting tiresome.

      @filipeflower@filipeflower Жыл бұрын
    • @filipeflower nobody replies to your comments half the time. There's are literally new comments that you respond to. Just look at the thread pinned by the author himself. More than half the time there no one is paying attention to you and you respond to them. You've been called out by multiple people in this comment section alone. Get a life troll

      @bbqcamel666@bbqcamel666 Жыл бұрын
  • Fantastic analysis. I've been trying to put into words to my friends why I dislike Twin Snakes so much but you've articulated much better then I've been able to.

    @mitchmediak@mitchmediak3 жыл бұрын
    • Nostalgia

      @filipeflower@filipeflower2 жыл бұрын
    • @@filipeflower nah definitely not. Played FF7 remake and loved it despite it changing a lot. Newer doesn't always mean better, watch the video and try again

      @mitchmediak@mitchmediak2 жыл бұрын
    • @@mitchmediak You think just because someone watched this video they have to agree with it 100%?

      @filipeflower@filipeflower2 жыл бұрын
    • @@filipeflower not at all. But I do

      @mitchmediak@mitchmediak2 жыл бұрын
    • @@mitchmediak Ok, but I don't. I hope you can understand that. Not everyone thinks the same way.

      @filipeflower@filipeflower2 жыл бұрын
  • "Its mechanics are dwarfed by the stealth games of today" What stealth games of today? lol

    @qwertyMrJINX@qwertyMrJINX3 жыл бұрын
    • Lol

      @andmillions@andmillions3 жыл бұрын
    • 🤷‍♀️

      @leonredfield1397@leonredfield13973 жыл бұрын
    • Where are they, because I'm STARVED of good stealth games nowadays

      @JimankyGaming@JimankyGaming3 жыл бұрын
    • MGS V is about it. Left Alive is cool if you get past the jank and Death Stranding has some ok stealth

      @cooppp@cooppp2 жыл бұрын
    • @@cooppp Which MGS V? Ground Zeroes?

      @filipeflower@filipeflower2 жыл бұрын
  • I always imagined Twin Snakes as the movie that was made in universe once knowledge of the Shadow Moses Incident was revealed to the public. They revealed in 2 that Nastasha made a book detailing everything, so it's not impossible.

    @Sabbalab92@Sabbalab9210 ай бұрын
  • Not using the original ost was absolutely criminal, i forgot about that

    @MrKrewie@MrKrewie11 ай бұрын
  • I actually DIDN'T know that the same guy that voiced Donald Anderson also voiced Grey Fox, at least in that one codec call. And you're right, now I can't unhear or unknow it.

    @sablephoenix4rce@sablephoenix4rce3 жыл бұрын
  • The way I see it,it was remade for the Nintendo fans that missed out on the original ps1 release. I played both and enjoyed both considering that twins snakes was a special treat for GameCube owners who never got to play the original. Back then growing up I didn’t have every console so I was happy to be receiving a metal gear on GameCube.

    @rickylean2040@rickylean20403 жыл бұрын
    • This is basically what happened with me. I haven't played the original Metal Gear Solid for this very reason. The Twin Snakes was an enjoyable experience for me, so I guess I need to try out the original on something portable like PS Vita.

      @beatpeitsi6853@beatpeitsi68532 жыл бұрын
  • The difference in visual styles between mgs1 and 2 isn't just merely due to graphical limitations, the grittiness of the original is an integral part of the experience and storytelling, it really felt like you were in a brutal, decrepit, abandoned nuclear facility because of this. Similarly, in MGS2, the respective cleanliness of the visuals added to its storytelling - by reinforcing the theme of simulation. It was stupid to just port the visual style of the latter over to the remake of the former.

    @1squeamishneophyte@1squeamishneophyte Жыл бұрын
  • Your videos jackdonsurfer are really well made, and informative! I especially really enjoyed your "Metal Gear Solid vs Twin Snakes video". I hope that you will make more videos just like these, in the upcoming future! Can you make also make a video about MGS 4, and MGS 3? I would greatly appreciate it, thank you so much.

    @albertelazar4069@albertelazar4069 Жыл бұрын
  • Great video! I actually played through twin snakes first before beating the original several years later. In addition to Gray Fox’s changed voice actor, they changed some of his dialogue as well. Both games are enjoyable but if I’m playing through it again, I’ll choose the original for that music

    @levirobbins3084@levirobbins30843 жыл бұрын
    • There’s a mod for Twin Snakes that replaces the in game music with the original Mgs1 music but it doesn’t apply to cutscenes kzhead.info/sun/ipl9irSEkapspmw/bejne.html.

      @donkeykongisytpooping3002@donkeykongisytpooping30023 жыл бұрын
  • Just remember, the original is a master piece !

    @sasquash8709@sasquash87093 жыл бұрын
    • Both the original and the remake are masterpieces

      @nightshades7620@nightshades76202 жыл бұрын
    • Careful flower boy will get mad

      @stylishsteamy8197@stylishsteamy8197 Жыл бұрын
  • The torture scene isn't as nonsense as he implies. Ocelot doesn't know that Snake doesn't know how to use the PAL key. Sure, Snake says he doesn't know, but he's probably lying. Why would he tell the truth? It's the torture paradox as described by John W Schiemann.

    @AynniV@AynniV2 жыл бұрын
  • The first person view already existed in the Japanese version of MGS and in the PC version edited by Microsoft that came out years later too. You have the FPS view. I remember it well cause I had it

    @Densiozo@Densiozo Жыл бұрын
    • Exactly. A lot of people forgot about that.

      @filipeflower@filipeflower Жыл бұрын
  • What an amazing critique. This video deserves millions of views. Thank you for 1 hour of great content.

    @Gr4yF0x@Gr4yF0x3 жыл бұрын
  • When I was 9 yrs old twin snakes cut scenes were the coolest shit ever... Now it's just wow 😂

    @Arco961@Arco9613 жыл бұрын
  • I played MGS1 back when I was like 7-8 years old but I didn't really get into it. Playing twin snakes in 2004 felt like a breath of fresh air. I guess it's all about nostalgia. Everyone has a favourite one

    @UberManlyPirate@UberManlyPirate9 ай бұрын
    • I feel the same. People like you and I who never (or barely) tried the original, and played TTS instead could not compare both games. I have fond memories of TTW, and it prepared me for MGS4.

      @bowi1332@bowi13328 ай бұрын
    • 7 years old didn't like MGS , us more into kiddy games like crash Bandit

      @raymondarias2034@raymondarias20346 ай бұрын
    • Same here. Wasn't that I didn't like mgs1 on the ps1, just that i wasn't skilled enough to beat it. Im glad twin snakes was easier because I played it on gamecube and that's what got me into the rest of the series

      @HeyJoshyJosh@HeyJoshyJosh5 ай бұрын
  • This made me realize why MGS1 was so good - it was the story, music, cut scenes and voice acting that made it special. Strip those away and we'd be left with a okay/good game at best. Hell, Cam's Clarke performance as Liquid has to be my top 3 villains to this very day

    @SLISKI_JOHNNY@SLISKI_JOHNNY Жыл бұрын
  • I loved the Twin Snakes.... and you are so right about all this. Wow. I guess I was easily impressed during GameCube days.

    @BrandonDuckett@BrandonDuckett3 жыл бұрын
    • Don't feel bad, you only didn't have a frame of reference, it's like sonic adventure dreamcast vs director's cut, you can grow up with the latter and see no wrong with it, but it's flawed when you look from the viewpoint of the original.

      @amimm7776@amimm77763 жыл бұрын
    • @@amimm7776 Both games are flawed. Nothing will change that.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower precisely, no game is perfect, all i'm saying is, don't feel bad for playing the "inferior version", since you didn't know the "superior" existed.

      @amimm7776@amimm77763 жыл бұрын
    • @@amimm7776 That depends on the point-of-view.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower that applies to literally every single thing in existence

      @cybersushi4930@cybersushi49302 жыл бұрын
  • Great video! Lately, I've been replaying TTS over MGS1 because some of the gameplay conveniences like shooting down cameras and reduced backtracking, but everything you've said about the atmosphere, music, colors, cutscenes, and voice acting are all true. If MGS1 is ever remade, I would like to see a game similar to the REmake. The original level design is expanded upon to fit the new mechanics and like you said, players can influence how the story progresses. I actually thought about a scenario where Sniper Wolf can be saved if you tranquilize her. First-person aiming and other mechanics should be better balanced so that certain gameplay moments are negatively affected. Heading down Communication Towers B is a bit frustrating because of the gun cameras and the fact that you need to constantly throw chaff grenades to disable them. Shooting them in TTS alleviates this. Ocelot and Raven's fights would need are the ones that would need the most revision due to how dependent they were on the original's mechanics. The rest of the boss fights play mostly the same in TTS so I don't mind the added features from MGS2. Thanks again, I'm subscribed to your channel now. Edit: I actually enjoy TTS's gameplay since it's liberating to go breeze through some of the more frustrating sections from MGS1. The presentation changes are what ruin the game for me.

    @cyborg8009@cyborg80093 жыл бұрын
    • Music and atmosphere are subjective things. You shouldn't let someone decide that for you.

      @filipeflower@filipeflower3 жыл бұрын
    • @@filipeflower I decided that for myself. I've played both versions and I prefer the original for the colors, music, and the gritty feel of Shadow Moses while Twin Snakes is my go-to for replaying MGS1 since the gameplay is more fun.

      @cyborg8009@cyborg80093 жыл бұрын
    • @@cyborg8009 Ok, sorry for my mis-interpretation.

      @filipeflower@filipeflower3 жыл бұрын
  • I personally love Twin Snakes on GameCube. Wish they remade that version.

    @Lungshot420@Lungshot4206 ай бұрын
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