CS:GO vs CS2

2024 ж. 13 Мам.
3 677 957 Рет қаралды

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0:00 Legs
0:20 Molotov
1:01 AK47
2:10 HE Explosion
2:19 Smoke
2:59 Molotov + Smoke
4:25 Flashbang
4:40 Zeus
4:54 Blood
5:30 Death
5:40 Bullet tracers
5:58 Decals
7:02 Mesh animation
7:20 Sound
7:56 Skybox
8:15 Recoil
8:45 Grenade preview
9:18 C4 lighting
9:45 C4 Explosion
10:10 Ball
10:28 Chicken
10:43 Noclip
🎵 Music:
Ruiqi Zhao - Welcome to My New World
EpidemicSound.com/
🔍FAQ: hstop.media/faq

Пікірлер
  • Watch the full comparison between CS2 and CS:GO! kzhead.info/sun/ZJRug66whWiwjIU/bejne.html

    @HSTop@HSTop7 ай бұрын
    • So far dust ii was the only T sided (defuse) map while all the others were CT sided. after 2023Oct07, now people know dust2 was apparently just like all the other maps?

      @nicbentulan@nicbentulan3 ай бұрын
  • The bullets moving the smoke cloud was pretty impressive.

    @fosty.@fosty. Жыл бұрын
    • People are not going to like this after having static smoke for 11 years

      @The_whales@The_whales Жыл бұрын
    • @@The_whales Hasn't CS had static smoke for like 20 years?

      @fosty.@fosty. Жыл бұрын
    • It's always amazing to me as an old beta-1.5 player how smokes are used so competitively now - it's good to see. Back in my day they were so utterly useless and hopeless that they were never used; they were only ever bought to decoy a flash (post-Heaton/Element incident), by accident or as a joke. Breaking through choke points was far more difficult back then without the cover of smokes.

      @andyuk2010@andyuk2010 Жыл бұрын
    • the smoke moving with the t as he ran through looked sick

      @Harpotos@Harpotos Жыл бұрын
    • are u joking? smokes don't work like this

      @sawwoo5362@sawwoo5362 Жыл бұрын
  • After 12 years, now the CS2 finally looks like BF3 but without destructible buildings

    @ox3870@ox3870 Жыл бұрын
    • 2023 game looks like from 2011

      @dravenmaster7859@dravenmaster7859 Жыл бұрын
    • Hey I mean it's improvement😅

      @Future_proof203@Future_proof203 Жыл бұрын
    • CS is all about hight fps and most importantly, short response times

      @v5k456jh3@v5k456jh3 Жыл бұрын
    • The opposite is true for both games net codes. What good is the graphics if the game plays like garbage...

      @godcipherz696@godcipherz696 Жыл бұрын
    • @@godcipherz696 What about RB6 Siege and Apex?

      @dravenmaster7859@dravenmaster7859 Жыл бұрын
  • 6:41 Valve did the exact same thing to Portal 2, 12 years ago, with the light panels. It's basically an image that moves according to the camera position, to look like it's a 3D object, and this optimizes the game a lot.

    @marcosdanielamaral5015@marcosdanielamaral5015 Жыл бұрын
    • parallax

      @dicksdiggers@dicksdiggers10 ай бұрын
  • Fun Fact: The liquid in the Molotov is entirely an optical illusion. Valvə didn't incorporate physics or any actual liquid inside the bottle. Instead, they developed a highly sophisticated shader system for this particular bottle to achieve a shiny, realistic appearance. WOW!

    @KryzysX@KryzysX Жыл бұрын
    • Yeah even GTA 5 and RDR2 did the actual thing if you look. Oh yeah they are Rockstar's games at last!

      @samzony@samzony Жыл бұрын
    • After all, isn't everything in games just an optical illusion? i mean its just some pixels in a screen

      @pilubolaer5886@pilubolaer5886 Жыл бұрын
    • @@pilubolaer5886 dude 😭💀😂😂

      @KryzysX@KryzysX Жыл бұрын
    • @@samzony yee... Rockstar? Valve? big stuff

      @KryzysX@KryzysX Жыл бұрын
    • Looks awesome and not performance heavy

      @Complete_Stranger7050@Complete_Stranger7050 Жыл бұрын
  • The more I play CS2 the more I keep thinking: “Man, I wish L4D2 was like this.” This will be revolutionary.

    @Pluvillion@Pluvillion Жыл бұрын
    • I can only just imagine how good the blood splatters and gibs would look on the zombies, given if it doesn't disrupt performance.

      @3agle280@3agle280 Жыл бұрын
    • If only that would happen 😕

      @bluespy377@bluespy377 Жыл бұрын
    • L4D3AD??? (valvre count to three challenge IMPOSSIBLE)

      @Bos_Meong@Bos_Meong Жыл бұрын
    • Valve doesn't know how to count to three, so.

      @tecno_gamer4308@tecno_gamer4308 Жыл бұрын
    • ​@@3agle280 RE2 does that pretty well,so maybe

      @Burger_addict@Burger_addict Жыл бұрын
  • Saw everything as a great improvement! My onlyyyyy small itch is with the Bomb detonation in CS2, visually the explosion looks nice, but it doesn't feel as destructive as csgo where there's a ton of black smoke, the terrain and camera shakes. If they could add some more to it, or even have assets break or move with the explosion, it'd be amazing. But everything else was very stellar, a well needed improvement to visuals and added game features/mechanics!

    @joel5451@joel5451 Жыл бұрын
    • I agree 100%, came to the comments to find this

      @arjun_pramod@arjun_pramod Жыл бұрын
    • Same, it looks terrible in comparison

      @benj8859@benj885911 ай бұрын
    • Well in the game you die if you're near it so I don't see much reason to add those features

      @DashenBoi@DashenBoiАй бұрын
  • 4:15 as someone who has done unity shader dev stuff, this is pretty damn cool. I think the smoke is volumetric and not just a texture, but getting it to block out the sun is cool. I'm also curious if it adds to the shadow map to cast shadows. I'd imagine that would be quite a performance hit though, maybe not if someone smart made it lol. These effects with smoke are really "easy" with raytracing rendering but not so much with rasterization.

    @Cdrsan@Cdrsan Жыл бұрын
    • As someone who never developed shader type stuff, i could instantly tell that this is volumetric. The same physics is applied in, for example, red dead 2. For the clouds.

      @makandalp@makandalp Жыл бұрын
  • its funny that even in cs2, the c4 explosion isnt any better than source's

    @propergordon@propergordon Жыл бұрын
    • Yeah, I expected them to destroy the place again. But maybe is subject to change?

      @martinjugolin2087@martinjugolin2087 Жыл бұрын
    • I have a feeling it's just a placeholder considering how incredibly basic it looks. But even if it stayed, I wouldn't mind, it's something you rarely ever see or stay nearby for.

      @hunlepto2239@hunlepto2239 Жыл бұрын
    • @@hunlepto2239 this is my thoughts exactly. I feel like it could get an update, but even if it doesn't, it looks good enough for what it is considering its something thats rarely ever seen/appreciated in an actual match.

      @obentoubako@obentoubako Жыл бұрын
    • Bro didn't know the word "BETA"

      @counterstrike2isdead@counterstrike2isdead Жыл бұрын
    • @@counterstrike2isdead its not alpha its beta so

      @TartarusPyro@TartarusPyro Жыл бұрын
  • For me cs2 it's happier to look at and could be a huge quality improvement for esport viewers.

    @lazyxeno9404@lazyxeno9404 Жыл бұрын
    • Not only happier to look, It's feels much better when playing. The games feels much smoother, Much accurate Hit Register, Visibility is Amazing and Shooting feels Crisp as F....

      @Vinicantstopcrying@Vinicantstopcrying Жыл бұрын
    • It's nicely visible but somehow unnatural unlike CSGO

      @4bafiafzil999@4bafiafzil999 Жыл бұрын
    • Well, I'm not happy because I will no longer be able to play the game anymore, and CSGO is going to be eradicated for good :( (Play CSGO Through Beta Environment isn't sure)

      @KryzysX@KryzysX Жыл бұрын
    • @@hellomine2849 yup.. exactly, but still Illegal

      @KryzysX@KryzysX Жыл бұрын
    • @@KryzysX yeah..

      @hellomine2849@hellomine2849 Жыл бұрын
  • It's going to be interesting to see how pro's use and adapt to new interactions with things like sound design and smoke physics

    @zachf3788@zachf3788 Жыл бұрын
    • They will complain and Valve will remove it, haha

      @sternenschauer@sternenschauer10 ай бұрын
  • It's not so much a graphical masterpiece but a physicals and lighting rework that's impressive. I just hope it runs as well.

    @floatingrabbit3556@floatingrabbit3556 Жыл бұрын
  • I kinda dislike that the dead bodies and the burnt ground disappear soon after appearing in CS2. They should stay there permanently until the end of the round like destroyed doors and windows. It lets other players know there was a fight there not so long ago so they can assume an enemy is still nearby. Also makes the map look cooler. The C4 bomb should also blow up and destroy things around it like in CSS

    @martinjugolin2087@martinjugolin2087 Жыл бұрын
    • The Burnt ground gives advantage to Darker Models and People can use It for their advantage....I am glad it's temporary

      @m.n.s.s2825@m.n.s.s2825 Жыл бұрын
    • @@m.n.s.s2825 don't worry there's no black CT/T suit

      @4bafiafzil999@4bafiafzil999 Жыл бұрын
    • IT'S FINE IT'S CALLED OPTIMISATION

      @counterstrike2isdead@counterstrike2isdead Жыл бұрын
    • @@4bafiafzil999 There is no black but there are Blue, Dark green which goes with Dark Background. You don't need to match colours to camouflage. All it takes to make you a bit delayed to see and it's gives you the edge

      @m.n.s.s2825@m.n.s.s2825 Жыл бұрын
    • Because there's no r_cleardecals command anymore which is used to clear things like that in CS:GO

      @abe-kun@abe-kun Жыл бұрын
  • The bending of the skin when there is a bullet hole is insane

    @vinbin4343@vinbin4343 Жыл бұрын
    • IDK, Max Payne 3 did it better.

      @cor.tenebrarum@cor.tenebrarum Жыл бұрын
    • It looks a bit exaggerated, I think the shoes did it better

      @RandomPerson-hd6wr@RandomPerson-hd6wr Жыл бұрын
    • This game is not a technological advancement.

      @gamerdude4465@gamerdude4465 Жыл бұрын
    • @@cor.tenebrarum big brain comment

      @Teebeutel@Teebeutel Жыл бұрын
    • @GãmérDûdë better than gayorant

      @YingHobbies@YingHobbies Жыл бұрын
  • Wow! The granates combinating and bullets-smoke combination give SO MUCH strategic game variations! Im so impressed!

    @romanheyder9567@romanheyder9567 Жыл бұрын
  • I'm going to use this video as a template to follow. I'm making an FPS game and this is a great reference video.

    @yomamagaming6736@yomamagaming67367 ай бұрын
  • 9:37 look at that right leg speaking of legs, it would have been cool to show off the IK (inverse kinematics) on legs, where they realistically adjust to standing on sloped surfaces like ramps

    @shallex5744@shallex5744 Жыл бұрын
    • Just some minor details HAHAHAHA

      @EneRec@EneRec Жыл бұрын
  • Only thing you missed was the rag doll differences when you kill an enemy

    @sczoot6285@sczoot6285 Жыл бұрын
    • I know it refers to the dead bodies, but why is it used rag doll for that? (sorry, not english native speaker trying to learn)

      @misterragger2389@misterragger2389 Жыл бұрын
    • They no longer stack, they reverted it. So it's the same as in CS GO

      @m4dc4t@m4dc4t Жыл бұрын
    • @@misterragger2389 because the corpse is just like ragdoll not a real corpse, it doesnt have a weight, a physic etc. just like a RAGDOLL

      @ii0000@ii0000 Жыл бұрын
    • @@ii0000 ohh si it is just like in games. I thought it might've been of calling corpses in general. Thank you!

      @misterragger2389@misterragger2389 Жыл бұрын
    • @@m4dc4t it’s not the same, it’s an entirely different physics engine so they behave entirely differently even though functionally one could say it’s the same. Same thing as the weapons so still valid to cover in the same context. They appear much more realistic in CS2 and look significantly better, especially since it appears that we won’t have the same weird interactions where someone gets one tapped and flies 5 feet into the air anymore.

      @sczoot6285@sczoot6285 Жыл бұрын
  • I love the quality and how you care for nearest details like 3D bullet holes etc. But I have a question: will there be story about the maps, missions and terrorist and counter-terrorist squads?

    @Anonymous5246@Anonymous524610 ай бұрын
  • The audio engine improvements in CS2 is amazing

    @nemtudom5074@nemtudom50747 ай бұрын
  • 6:43 the downside of parallax occlusion

    @user-rg1cg7xo5p@user-rg1cg7xo5p Жыл бұрын
  • "Follow recoil" is a game changer! especially for players who struggle to learn the patterns

    @AdrianCuyubambaDiaz@AdrianCuyubambaDiaz Жыл бұрын
    • No

      @lenny7228@lenny7228 Жыл бұрын
    • @@lenny7228 yes

      @AdrianCuyubambaDiaz@AdrianCuyubambaDiaz Жыл бұрын
    • @@lenny7228 i agree lenny, i think they put that in to benefit newer players, but hopefully it would be disabled in any competitive gamemodes, casual i don't really care about.

      @raystumpfy9431@raystumpfy9431 Жыл бұрын
    • @@raystumpfy9431 it wont be game changing, they are recoil controll workshops right now. You still need to move the mouse a certain way. If your aim sucks nothings gonna change.

      @n1ghtwhirl@n1ghtwhirl Жыл бұрын
  • its pretty beautiful all the changes they have made...even the small ones most people wouldn't notice that much they still puht detail in it withpout chaning the "game" as most developers would. Keeping it OG is the way to go with making updates to graphics and damage mods...amazing. As playing Counter Strike since 2002 on 1.6, and even playing the 1.5beta I can say its come a long long way, and its awesome to see how its evolved :) Always will be my # 1 in my books!!! The smoke effects for CS2 were quite pretty I do say so myself, the way the explosions cleared the smoke was awesome. As well as the bullets clearing a hole, was a great addition! The soccer ball made me laugh...I always try to get a match going In game and see how many people join in! Cant wait....Cheers my dudes and dude-ettes !

    @Terpenesteve@Terpenesteve Жыл бұрын
  • 5:25 trypophobia lol

    @claude5520@claude5520 Жыл бұрын
  • Looks like CS2 will be a massive improvement. I really like how the crosshair follows the recoil; that's the best way to simulate controlling a full-auto firearm in a game.

    @coreytrevorson606@coreytrevorson606 Жыл бұрын
    • It would make the weapons a lot easier to handle, especially when shooting far away.

      @haniffaris8917@haniffaris8917 Жыл бұрын
    • @@haniffaris8917 there are recoil workshops right now.

      @n1ghtwhirl@n1ghtwhirl Жыл бұрын
    • @@n1ghtwhirl Recoil workshop?

      @haniffaris8917@haniffaris8917 Жыл бұрын
    • @@haniffaris8917 yea to learn recoil

      @n1ghtwhirl@n1ghtwhirl Жыл бұрын
    • @@n1ghtwhirl Yeah, but it's not really comparable to actually be able to see where the bullets actually hit in competitive mode.

      @haniffaris8917@haniffaris8917 Жыл бұрын
  • i love how satisfying seeing the blood splatter after getting a kill in csgo was and now its even better im so excited

    @just_an_average_robloxuser@just_an_average_robloxuser Жыл бұрын
  • That follow recoil feature will be the game changer

    @mihintai8166@mihintai8166 Жыл бұрын
  • Last seconds: hippyty stabby stab

    @Zamfyel@Zamfyel7 ай бұрын
  • What Valve Thinks we want in cs2 Mechanism,Gameplay What we want Oo water on Molotov and legs

    @Believe086@Believe086 Жыл бұрын
    • What mechanism or gameplay do you want?

      @IAm-zo1bo@IAm-zo1bo Жыл бұрын
    • Water💀💀

      @titovich2153@titovich2153 Жыл бұрын
    • @@titovich2153 be patient with him. He has autism

      @user-is2mj2ig4v@user-is2mj2ig4v Жыл бұрын
    • @@user-is2mj2ig4v Yep i definitely have 1 one of them

      @Believe086@Believe086 Жыл бұрын
  • Your videos are so awesome, you put so much effort into them. Long time sub here, please keep 'em coming!

    @Nebojisha@Nebojisha Жыл бұрын
  • 5:13 the zombies in and headcrabs in HL2 had this jiggle physics

    @jordanmntungwa3311@jordanmntungwa3311 Жыл бұрын
  • HS Top, the OG Channel. been watching since old L4d2 top 10 hunter plays when I was like 13, now watching CSGO vs CS2 and im 23. crazy

    @Andrew-on5zy@Andrew-on5zy Жыл бұрын
  • Please valve, tf2 exist too. Just love us the way you love this game.

    @evilwalter1038@evilwalter1038 Жыл бұрын
    • creo futuro

      @Benzitczo@Benzitczo Жыл бұрын
  • 5:35 Looks like a death scene from 2012-2017 CS:GO. I think they tried to make CS2 kind of rhyme with other Counter-Strike games.

    @Loterrach@Loterrach Жыл бұрын
    • 😂😂😂😂😂

      @manaus1775@manaus1775 Жыл бұрын
    • @@manaus1775 ?

      @Loterrach@Loterrach Жыл бұрын
    • @@Loterrach Nevermind...

      @manaus1775@manaus1775 Жыл бұрын
  • The way how smoke works in CS2 looks so interesting! Shooting and using grenades to fan away the smoke could change how we play CS.

    @OnefinityAnimationsTSF101@OnefinityAnimationsTSF101 Жыл бұрын
  • 8:49 Bullets leaving a trail is pretty big, that means that players exiting the tunnel from the left here can see the trails and attack the sniper on the right rather than getting ambushed

    @erikm9768@erikm9768 Жыл бұрын
    • That means I can show to everyone how terrible I am as a sniper too

      @blastmole299@blastmole29910 ай бұрын
  • Y'know, the first L4D Game did the "seeing your feet" thing first, and that game was from *2008.* But hey, nice to see you are able to do it in the recent CS2.

    @dracko158@dracko158 Жыл бұрын
    • Yes, but in the L4D2, the legs were removed, because they limited visibility i think

      @HSTop@HSTop Жыл бұрын
    • @@HSTop I'm pretty sure they added that back in the 2020 update.

      @dracko158@dracko158 Жыл бұрын
  • 0:12 Foot was also in l4d but for some reason l4d2 was also removed.

    @vatmilsak@vatmilsak Жыл бұрын
  • Wow, the improvements in lighting, modeling, particle effects, and texturing are incredible! It's great to see that the CS:GO team is continuing to innovate and push the boundaries of what's possible in the game. I can't wait to try out CS:GO 2 and see all of these amazing improvements in action. Keep up the great work!

    @Gooberesque@Gooberesque Жыл бұрын
    • lol

      @omiddorrani9283@omiddorrani9283 Жыл бұрын
    • @@omiddorrani9283 I'm glad I could make you smile! Is there anything else I can help you with?

      @Gooberesque@Gooberesque Жыл бұрын
    • @@Gooberesque hi

      @jadereaper1088@jadereaper1088 Жыл бұрын
    • @@jadereaper1088 Hello! How can I assist you today?

      @Gooberesque@Gooberesque Жыл бұрын
    • @@Gooberesque hi

      @daemondoesthings@daemondoesthings Жыл бұрын
  • That's kinda cool to see that you can actually end up spreading the fire by being in the molotov and running out of it

    @greeniebb5191@greeniebb5191 Жыл бұрын
  • we should get skins for molotovs (bottle skin to be exact), like real life counterparts, rare wine/tequila/whiskey bottles etc

    @RednieYT@RednieYT Жыл бұрын
    • Soda

      @l0sts0ul89@l0sts0ul89 Жыл бұрын
    • Dark bear was changed light bear, bro

      @skautskautov9566@skautskautov9566 Жыл бұрын
    • How about a molotov that's made correctly? With a cork and the cloth tied around the neck

      @pyroparagon8945@pyroparagon8945 Жыл бұрын
    • Red Bulls, Kratingdaeng

      @HabiburRahman-lx9vj@HabiburRahman-lx9vj Жыл бұрын
    • that will be the "improvement" in the CS3 in 20 years.

      @legalman-tf7qv@legalman-tf7qv Жыл бұрын
  • 0:51 I hope they give a bit animation when holding like moving their hand a bit the weapon or hand, i mean human always moving.

    @InstanRamen@InstanRamen Жыл бұрын
  • Parallax bullet holes and unique wound decals. I like this a lot

    @Penguinsfishing@Penguinsfishing Жыл бұрын
  • 0:15 T-BAG is realistic now

    @juzzwAA003@juzzwAA0038 ай бұрын
  • 2:16 visual bugs on HE explosion?

    @SeazonHDx@SeazonHDx Жыл бұрын
  • 5:30 this sh!t is cursed

    Жыл бұрын
    • They just took Barbie-dolls a player model

      @markbeaver4806@markbeaver4806 Жыл бұрын
  • I absolutely love that they keep the 1.6 voice prompts still ❤👍

    @DeaFX@DeaFX5 ай бұрын
  • 9 years for something that can be done in one update 😭😭

    @slimshady6728@slimshady6728 Жыл бұрын
    • You have no idea how hard iit is to inplement some of these features

      @ZtereoHYPE@ZtereoHYPE Жыл бұрын
    • its not just one update, they used a completely different engine for this, source 2. the engine's development took so long, not cs2 itself.

      @actuallyarnav@actuallyarnav Жыл бұрын
    • this is in a completely dif engine btw

      @LineOfThy@LineOfThy7 ай бұрын
  • 8:38 I'm thinking that this follow recoil mechanic will really do something...

    @generalironside8610@generalironside8610 Жыл бұрын
    • I think it will

      @lightswitch2622@lightswitch2622 Жыл бұрын
  • Excited for the new physics engine. Its actually refreshing to see props and ragdolls move differently than I’ve gotten used to.

    @JonasTisell@JonasTisell Жыл бұрын
  • 0:11 i love that gabe said that

    @HeHeh0@HeHeh08 ай бұрын
  • 0:50 When your cocktail turns into bud light 😄

    @Michael12111983@Michael12111983 Жыл бұрын
  • 9:37 his right foot is dying

    @mcducklin@mcducklin Жыл бұрын
  • The Follow Recoil option looks fun! I remember seeing this system in Blacklight Retribution and wondering why no other FPS employs it.

    @xXYannuschXx@xXYannuschXx Жыл бұрын
  • 1:13 Advertisment jumpscare

    @monke6075@monke6075 Жыл бұрын
  • the ending comparison was a nice touch lol

    @theflame45@theflame4510 ай бұрын
  • Sensacional. Pensaram em todos os detalhes. Incrível ver essa evolução que tivemos desde da época do 1.6 onde eu vivia na Lan-house jogando fy_snow, poolday, de_inferno, assault, de_dust2 com a galera kkkkk'

    @WDElvisAlencar@WDElvisAlencar Жыл бұрын
  • 10:56 my favorite part of the whole video is this

    @roblox_talon_gaming1309@roblox_talon_gaming1309 Жыл бұрын
  • the nade cam thing is hella awesome

    @joe564338@joe56433810 ай бұрын
  • IMO, the way the right foot bends when planting is the best part about CS2 (9:37)

    @64fishbones85@64fishbones85 Жыл бұрын
  • 2:55 i guess this is some balancing reason, but why return dissipated smoke back? I'd at least imagine it'd "come back" from the smoke grenade, the center of it, not just accumilate as if some dark force gathering from outside source... they need to change that, either completely gone, like how smoke clears fire, so would grenade "destroy" smoke grenade, or so that smoke actually comes out of the grenade after this, and not just coming back out of the oblivion.

    @alpha-tomahawk532@alpha-tomahawk532 Жыл бұрын
    • You could always have everyone save their nades for smoke clearance and render smokes useless completely, it’s reasonable why they did it

      @KhaosInductionCreator@KhaosInductionCreator Жыл бұрын
    • @@KhaosInductionCreator And everyone would have smoke for blocking view AND clearing molotovs without them coming back, which is basically twice as useful as a nade, but also doesn't make molotovs come back. That's stupid reasoning, "We have someting twice as useful? Then let's have this thing twice as useless", buffing something op and nerfing something barely used. Nothing reasonable about that.

      @alpha-tomahawk532@alpha-tomahawk532 Жыл бұрын
    • ​@@alpha-tomahawk532Having bullets and grenades clear the smoke is a bigger nerf than having it clear molotovs is a buff. It's balanced, Valve know what they're doing

      @haywoodjblome4768@haywoodjblome47689 ай бұрын
  • I hope overtime they beef up the weapon animations, it doesn't have to be super detailed like tarkov and mw2 but a nice glowup would be awesome while keeping it familiar

    @capnmoby9295@capnmoby9295 Жыл бұрын
  • Being able to disapate smoke with bullets and grenades is really cool.

    @wmv8996@wmv8996 Жыл бұрын
  • having a "follow recoil" option is game changing

    @drewl4890@drewl489010 ай бұрын
  • High quality content as always, keep it up ❤!!

    @ii7ussieN@ii7ussieN Жыл бұрын
  • 8:32 I've been wating this feature for ages

    @stickmun5267@stickmun5267 Жыл бұрын
  • That makes sense, that explains why my old computer crashed the minute I launched the game. It's a shame, it was fun playing csgo with old computers

    @geckoram6286@geckoram628614 сағат бұрын
  • It seems that whilst the Bullet decals are much improved, that's not actually new geometry. As seen from the corner shot, it's Parallax Mapping. A good example of parallax mapping are the interiors in Spiderman PS4, whilst they are not actually modelled, they appear so.

    @s4shrish@s4shrish Жыл бұрын
  • It would be nice if there was an animation when the c4 is deactivating, that you can see that he is holding the deactivator with one hand, and the other on the weapon.

    @marianofuentes8994@marianofuentes8994 Жыл бұрын
  • Source 2 games will never escape the glory of the HL:A bottle shader

    @dancio142@dancio142 Жыл бұрын
  • esse jogo qnd lançar tenho crtz de que vai ser o novo substituto do cs:go pq sinceramente á bonito dms!

    @user-uc5yf6oh5m@user-uc5yf6oh5m Жыл бұрын
  • I'm not even a CS fan, but those smoke effects and interactions are fucking awesome. I can also see new tactics being used with this new system.

    @mrowoofers101@mrowoofers101 Жыл бұрын
  • Very well explained comparison 🙌🏻

    @aziztahir1024@aziztahir1024 Жыл бұрын
  • So is 10:55 how we're gonna look like surfing in CS2?

    @creepy_100@creepy_100 Жыл бұрын
    • I’m all for it lmao

      @LobsterMobsterBob@LobsterMobsterBob Жыл бұрын
    • Looks good to me

      @Wujek_Foliarz@Wujek_Foliarz Жыл бұрын
  • "game of the year" It's litterally the same thing bro 😭

    @qChronos1@qChronos18 ай бұрын
  • As someone who don't play CS, and though CS2 was just a new engine and thats it, Im impressed with the smoke effects!

    @VikingDudee@VikingDudee7 ай бұрын
  • the pros are complaining about the flash noise in cs2 and that's for a good reason, leave it like in csgo

    @brah007@brah007 Жыл бұрын
  • One thing worries me, the smoke. Yes, yes I know that this depends on the situation and playstyle, but with this update, they have effectively killed the ninja defuse.

    @GrimVanHalter@GrimVanHalter Жыл бұрын
  • Finally after all these years, the trees and mesh move in the wind for the first time in a valve game.

    @jtisbucketingtheboat@jtisbucketingtheboat Жыл бұрын
  • Fun fact : For half-life Alex, there was a dude dedicated to making the water physics for bottles/cups, that code is probably reproduced/reused in cs2

    @gamingcookie3837@gamingcookie383710 ай бұрын
  • 0:33 that sounds like Minecraft ngl😂

    @cheberlo@cheberlo Жыл бұрын
    • 😂😂😂😂😂

      @KINGPANTHERZ@KINGPANTHERZ Жыл бұрын
  • Are you using an old update? The smokes looks weird just like on release of the limited test, I believe they look as intended now, without those random huge dark parts in the smoke.

    @Nirwanaa@Nirwanaa Жыл бұрын
  • Used to play cs1.5 and 1.6 back in the day amazes me it’s still going.

    @heiltecn9ne@heiltecn9ne Жыл бұрын
  • would be awesome looking if when the bomb detonates it would produce the same smoke what tnose new smoke granades does and would a bit away from the explosion spot when it detonates, but not too fast. :D

    @DeWorDeR@DeWorDeR Жыл бұрын
  • It looks great but with the Zeus electric effect and the fireball from the HE grenade I’m worried this will lead to the game becoming super cartoony in the future. GO, Source and 1.6 had a very gritty feel to them that looks to be most likely on the way out.

    @TheFreshmakre@TheFreshmakre Жыл бұрын
  • 8:34 follow recoil will be a bit of a game changer for managing recoil

    @Majorwindy@Majorwindy Жыл бұрын
    • maybe I'll try CS now that I can track my shots like other games

      @victorgasparoni@victorgasparoni Жыл бұрын
  • the explosions must be like battlefield games

    @bigboyanimation3799@bigboyanimation3799 Жыл бұрын
  • 9:33 Ich bin froh das Valve die alte Voice von CS 1.6 in Counter Strike 2 drin gelassen hat. Ich mag die Spielereihe, ich spiele das Spiel nun schon seit Anfang 2018, spiele sowohl Counter Strike 1.6, Counter Strike Condition Zero, Counter Strike Source als auch Counter Strike Global Offensive....und icv liebe all diese spiele. Ich muss mich unbedingt an Counter Strike 2 hera wagen. Klasse! Danke für das Video! 9:33 I'm glad that Valve left the old voice from CS 1.6 in Counter Strike 2. I like the game series, I've been playing the game since the beginning of 2018, playing Counter Strike 1.6, Counter Strike Condition Zero, Counter Strike Source and Counter Strike Global Offensive... and I love all of these games. I definitely have to try Counter Strike 2. Class! Thanks for the video!

    @NotLikethisComrade@NotLikethisComrade7 ай бұрын
  • 6:48 Oh wow I remember seeing that in HL2 Beta, didn't know it was used on CSGO

    @thealandude9146@thealandude9146 Жыл бұрын
  • Фейковые углубления от пуль прямо из фиара 2005 года, вот это эволюция

    @vilomaxus2463@vilomaxus2463 Жыл бұрын
    • Counter strike Source already had fake bullet hole effect. It’s downgrade in CSGO.

      Жыл бұрын
    • А минусы будут? Тут и кровь буквально динамичекая.

      @lastzlo637@lastzlo637 Жыл бұрын
    • @@lastzlo637 Минусы в видео, когда он в угол стрелял, а эта малиновая жижа далека от крови

      @vilomaxus2463@vilomaxus2463 Жыл бұрын
    • Very good

      @DayiNaseri@DayiNaseri Жыл бұрын
    • PayDay2 Diesel engine

      @IndiKot@IndiKot Жыл бұрын
  • that smoke grenade with bullet holes is gonna be a game changer

    @Gorbypass@Gorbypass Жыл бұрын
  • the more realistic blood in cs2 is lowkey scary 😭

    @ChrisOnvo@ChrisOnvo8 ай бұрын
  • I don't even play CS:GO or CS2 but it was fun to see the improvements!

    @WilsonBatista1@WilsonBatista1 Жыл бұрын
    • CS2 isn't even out yet u can't play it

      @coops1992@coops1992 Жыл бұрын
    • @@coops1992 as I said, I don't know anything about CS. So, yeah

      @WilsonBatista1@WilsonBatista1 Жыл бұрын
  • I swear, as much as Valve improves CS2.... HS also keeps on improving these type of quality content videos. Kudos!

    @ZeRo-tn9td@ZeRo-tn9td Жыл бұрын
    • Funny how most of this looks better than even in Siege

      @_MaZTeR_@_MaZTeR_ Жыл бұрын
    • @R_ Siege hasn't had such a massive graphics overhaul yet

      @clurtzy@clurtzy2 ай бұрын
  • Ladies and gentlemen, the game has leveled up.

    @carbonunit69@carbonunit69 Жыл бұрын
  • the cs2 c4 explosion looks very boring, since its still in beta hope its fixe

    @Danklovic@Danklovic Жыл бұрын
    • +

      @HSTop@HSTop Жыл бұрын
    • I'm not surprise you think this, now I think me too I prefer they fix it

      @mattiag1846@mattiag1846 Жыл бұрын
  • one thing they didn't know. when grenade explode, only particles exist. no flame

    @tv-pg7ib@tv-pg7ib Жыл бұрын
    • Grenades don't have flames? It's gunpowder yea but there's no oil in a grenade, maybe incendiary ones sure but the one in CS2 is a normal grenade.

      @poxbox6729@poxbox6729 Жыл бұрын
  • but you gotta love how "bomb has been planted" hasnt been changed. and i think its iconic

    @tristanbryann8252@tristanbryann8252 Жыл бұрын
  • They are using transition sound effect for the ball part :D

    @benfettah@benfettah Жыл бұрын
  • This is awesome!! I assume TF2 is getting the next big update right? Right??

    @whg_brianferguson@whg_brianferguson Жыл бұрын
    • Nope, we’re getting tf:3 with improved jarate and mad milk physics

      @desko2041@desko2041 Жыл бұрын
    • im afraid valve can't count to 3

      @daniaditya4733@daniaditya4733 Жыл бұрын
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