Fallout 4 - Best for the Commonwealth - Brotherhood of Steel vs Minutemen

2024 ж. 8 Мам.
266 136 Рет қаралды

Comparing both the Brotherhood of Steel and Minutemen factions in Fallout 4 to see which of the two would be the best for the sole survivor (player) to support in order to defeat the Institute and improve life for the people of the Commonwealth.
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Timestamps posted below:
00:00 Intro
01:55 Preface
03:10 Minutemen Overview
05:02 Brotherhood of Steel Overview
07:34 Equipment
11:31 Unique Asset
16:26 Training and Experience
19:03 Values and Principles
22:39 Organizational Structure
26:21 Recap and Battle
29:20 Winner and Conclusion
All gameplay footage is from Fallout 4. And other images or art used in the video is from Bethesda Game Studios. Faction logo animations were custom made by myself.
Most music used in the video was composed by Inon Zur from the soundtracks of Fallout 3 and Fallout 4.
Other music included in the video is the Empire Theme from Empire: Total War by Richard Beddow and other composers.

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  • Timestamps for mobile users: 00:00 Intro 01:55 Preface 03:10 Minutemen Overview 05:02 Brotherhood of Steel Overview 07:34 Equipment 11:31 Unique Asset 16:26 Training and Experience 19:03 Values and Principles 22:39 Organizational Structure 26:21 Recap and Battle 29:20 Winner and Conclusion

    @Jethild@Jethild3 жыл бұрын
    • You should do the brotherhood vs Ncr in depth

      @jonathanwillis8419@jonathanwillis84193 жыл бұрын
    • Great Video, with a number of good points of each side, I think I would make a similar view but what if there is faction with a similar level of tech & end goals that is not "Evil" like Mr House in New Vegas. Also may I ask what would your next video? I see you have a comment regarding a BoS vs NCR but that has happened (out of game) but may I suggest a East Coat BoS vs Mr House 30 years after the Second Battle of Hover Dam

      @JRYYD@JRYYD2 жыл бұрын
    • @@jonathanwillis8419 Hello, what about a East Coast BoS vs Mr House 30 years after Fallout New Vegas?

      @JRYYD@JRYYD2 жыл бұрын
    • As a person who's family is dec ended from the original Minutemen, sadly his game did not dog justice and I would pick minutemen. Also the minutemen would have benefitted greatly if there were ex military ghouls around to get them to being effective like pre war united state military. And actually give it a back bone system that makes the united states military. But no ghouls alive in the commonwealth from before the war that was military stepped up, honestly that was Bethesdas lazy lore and charecter writing.

      @whitechapel8959@whitechapel89592 жыл бұрын
    • @@whitechapel8959 Those are good points, but what do you think would happen to the BoS in the ending where the MM, RR & BoS are still alive after the MM destroy the institute?

      @JRYYD@JRYYD2 жыл бұрын
  • The truly best group for the Commonwealth, or really everywhere, is one with the Minutemen's ideology and Brotherhood's technology.

    @dariuspemula@dariuspemula3 жыл бұрын
    • Liberty reborn is a good mod for that

      @brianstabile165@brianstabile1652 жыл бұрын
    • @@brianstabile165 I didnt like the armour on that mod I use the dawn of the minutemen mod and it replaces the minutemen armour and give them better weapons

      @themechanic4592@themechanic45922 жыл бұрын
    • A faction like this will literally be jesus and his apostles in fallout universe

      @arthurrafra9576@arthurrafra95762 жыл бұрын
    • @@arthurrafra9576 Exactly, they'd probably be a big part of the game or at least it's Canon after being introduced or something.

      @sleepyfilipino@sleepyfilipino2 жыл бұрын
    • The morals and power this faction has could possibly spell doom for the raiders at nuke world and gunners if they weren’t aware ahead of time

      @davedan274@davedan2742 жыл бұрын
  • A little bit of duct tape and the Minutemen will be powerful.

    @f.b.i5714@f.b.i57143 жыл бұрын
    • By duct tape you mean mods

      @orangechair1836@orangechair18363 жыл бұрын
    • All minuteman need is a good leader. Thats us the voult dwellers of 111

      @szymonbollin5074@szymonbollin50743 жыл бұрын
    • @@szymonbollin5074 without plot armor the bos would destroy the mm. Plus what tf do the mm stand for? Being good guys for the sake of being good? At least with the ncr they showed how they were over stretched and had super high taxes.

      @ripyungbruh8157@ripyungbruh81573 жыл бұрын
    • Yes

      @xxmeme5terxx706@xxmeme5terxx7063 жыл бұрын
    • Duct tape in Prestons mouth

      @enclavesoldier5842@enclavesoldier58423 жыл бұрын
  • They’re both inferior to the great republic of Dave in all aspects.

    @pablomendoza4950@pablomendoza49503 жыл бұрын
    • DAVE

      @Maybe_Crazy_Courier@Maybe_Crazy_Courier3 жыл бұрын
    • Man fuck this made me laugh hard 🤣

      @crishez7539@crishez75393 жыл бұрын
    • The secret 5th option to beat the game and side with DAVE!

      @crowwithanxiety5459@crowwithanxiety54592 жыл бұрын
    • obligatory hilarious and original Republic of Dave comment on a fallout faction video

      @gerald1495@gerald14952 жыл бұрын
    • Just Choked on my bagel 🥯 lol

      @alexanderellinburg7425@alexanderellinburg74252 жыл бұрын
  • I wouldn't say that the generals power is absolute because Ronnie Shaw said the general has to earn the respect of the Minutemen. They won't just follow the general just because he/she is the general no matter what

    @mal1362@mal13623 жыл бұрын
    • MAL I agree with this in fact because of the many minute men groups led by the different colonels could coup or something like that.

      @kaihigdon3377@kaihigdon33773 жыл бұрын
    • @@kaihigdon3377 But if the sole survivor is evil, they aren't ever kicked out, hell, even if the General joins the Raiders they won't be kicked out

      @damienmarble4792@damienmarble47923 жыл бұрын
    • That’s game mechanics obviously

      @hallowstar_3347@hallowstar_33473 жыл бұрын
    • You lose Preston Garvey if you join the raiders

      @hallowstar_3347@hallowstar_33473 жыл бұрын
    • The general isn’t the minutemen’s best strength it’s the settlements that Preston slaps on your map the minutemen have the Land,artillery,connections,a castle,ect And if you where to destroy the prydwin ( I think that’s how you spell it) then the BoS are just about gone

      @aplan6637@aplan66373 жыл бұрын
  • Ah, good ol' Fallout 4, you refuse the 1st mission ... game ignores you and gives you the mission anyways. "1 more settlement needs your help."

    @Diarmuhnd@Diarmuhnd3 жыл бұрын
    • I like the minuteman

      @szymonbollin5074@szymonbollin50743 жыл бұрын
    • Great as a video game, but terrible as an RPG.

      @terraaustralisincognito3692@terraaustralisincognito36922 жыл бұрын
    • @@szymonbollin5074 I like them too. But they need some duct tape. For Preston's mouth. I'm so sick of him and his endless "another settlement needs help" missions. Even though they aren't completely endless, (yes they will stop eventually) there are soooooooooooo many of them and all the time it makes you want to nope out of the game all together.

      @mm2900mm@mm2900mm2 жыл бұрын
    • @@mm2900mm lol

      @szymonbollin5074@szymonbollin50742 жыл бұрын
    • Preston: Anoth- Me: SHUT THE F UP PRESTON FFS Me:I LOVE THE MINUTEMEN BUT HOLLY SHI- UR ANNOYING. YES! I GET IT THEY NEED MY HELP BUT RADIO FREEDOM EXISTS FOR A REASON!

      @mrfilipept1-836@mrfilipept1-8362 жыл бұрын
  • I love the minutemen cuz the concept of building a military from nothing to this HUGE force ruling and bringing democracy to the commonwealth, its just awesome

    @justsomedumbassontheintern6987@justsomedumbassontheintern69873 жыл бұрын
    • They are them neighborly freedom bois.

      @furimindusties5736@furimindusties5736 Жыл бұрын
  • I feel like Bethesda's laziness with the Minutemen really hampered there ability to being the best for the Commonwealth. In my headcanon the Minutemen prevail as the best for Coolmmonwealth because they only exist to help and to better equip the CW's settlements while the BOS are mainly there to deal with the Institute and collect whatever tech they can find. However doing a MM playthrough without mods is frustrating because of the lack of care put into the MM from Bethesda. Logically gaining more settlements would mean more donations which could be equipment, supplies, or manpower. Unfortunately Bethesda didn't do that so instead of gaining that useful stuff the SS only gains extra covers for the artillery and the MM still have the crummy base staring equipment.

    @MrVreyes20@MrVreyes203 жыл бұрын
    • On god that’s why I have militarized minute men pmc minute men and we are the minute men along with a bunch of weapon mods makes the minute men a lot more enjoyable

      @mshark8246@mshark82463 жыл бұрын
    • @@mshark8246 I prefer we are the minutemen, the militarized minutemen uniform looks modern and ugly

      @gerald1495@gerald14952 жыл бұрын
    • @@gerald1495 the fuck you say the militarized uniforms look on point

      @mshark8246@mshark82462 жыл бұрын
    • Honestly like yeah they have so much potential but all Bethesda did was just make them give you fetch quest and be the weakest soldier’s

      @Thetravelingmonke@Thetravelingmonke2 жыл бұрын
    • Yeah I had an idea of having the Minutemen grow as time go on, so at the start they are pretty weak, but as time passes they turn into a powerhouse by how many caps they can spend on resources and weapons. I would've liked to see in the post game where you can have an organized structure, it is even implied that the Minutemen has, or had, an organized structure with mentions of Colonel Hollis, who lead the Minutemen in Quincy before the game started.

      @SockEater4293@SockEater42932 жыл бұрын
  • I think it's kinda cool how the Minutemen, Brotherhood, Institute, and Railroad are defined by these colors: Blue, Orange, White, and meh.

    @nocount7517@nocount75172 жыл бұрын
  • Am I the only one who has had Badass Minutemen like I don't have any mods installed and I like to watch npcs fight so I never engage in battles, but my Minutemen are able to wipe out camps of super mutants, raiders ect . When we defend the castle from the institute, bos and gunners on my first play through I only lost one Minuteman and on the rest of my play throughs zero casualties. And for blowing up the institute I always have level 30 and higher Minutemen for the institute and I never lost a Minuteman. So while this may not be the case for everyone I just like to say this because it bugs me when I see "why the Minutemen aren't the best for the commonwealth" or "the Minutemen are weak and useless"

    @mal1362@mal13623 жыл бұрын
    • I do I decked out most of my minute men in fine combat armor and military fatigues and any weapon higher then a pipe gun

      @Thenextbestjester@Thenextbestjester3 жыл бұрын
    • If you spend time developing the MM, they are the most powerful faction. I have seen MM patrols destroy raiders, take out super mutant camps, and I have seen them defeat gunners while the gunners have a vartibird. The MM can become very powerful.

      @CarlosCruz-mw4hp@CarlosCruz-mw4hp3 жыл бұрын
    • Install the constructible guards mod and you now have minuteman in power armor!

      @jimboonie9885@jimboonie98853 жыл бұрын
    • Give those guys a little bit of armor and some combat rifles and holy shit watch them go to work I swear by the time I turn around they’ve already wiped out the entire group

      @mshark8246@mshark82463 жыл бұрын
    • They are even better if you inject some mods into the game to make them appear with better armor, weapons and it would be more realistic

      @carloslyon2256@carloslyon22563 жыл бұрын
  • The title of the video is which faction is "best for the commonwealth" but he basically compares the two factions on their strength. In reality, the BOS don't care about the commonwealth and those who inhabit it and will never bend their backs to help people just because they are people. The minutemen are weaker at first but they provide jobs and protection to the commonwealth with no strings attached. The brotherhood is a powerful faction, but I feel like they would be more like tyrants rather than protectors.

    @lillburtlonk3721@lillburtlonk37213 жыл бұрын
    • Realistically, yes.

      @neroatlas9121@neroatlas91213 жыл бұрын
    • Especially Since one of the BoS missions have you foraging for supplies including getting them from Commonwealth civilians by any means necessary including up to coercion and force.While you the player have an option to pay for those supplies its quite telling the Brotherhood Command's attitude towards civilians when it has no problem with using those other options to get what it wants.

      @scantrontheimmortal@scantrontheimmortal3 жыл бұрын
    • The BOS do care about the people but in a different way. They want to rebuild Mankind as a whole by collecting technology and rebuilding it then. That's why they have come so far. Whilst the Minutemen do care for the people of the commonwealth but have no objective to rebuild all of mankind.

      @amanimckenzie32@amanimckenzie323 жыл бұрын
    • @@scantrontheimmortal That is wrong. you can coerce them, yes. Only that guy actually doesn't care. The faction cares, if for no other reason that they would look bad. In most cases is because they actually care. But the only thing the BoS actually does to the people who don't pay is rescind protection. It's the same with the Minuteman. If you don't have resources, you can't really fight. The only way for them to fight, is get food. It's unfair to help those that don't pay, because others do. It would drain yur resources. that was the problem with F3 boys. The Minuteman have no actual goal. You have guys like Presley who believe in helping all he can, but there were guys who disagreed with him, and the whole thing fell. The BoS goal is helping mankind. Removing teck is trying to remove the threat from Vault Teck like entities. Weapons for mass destruction are not a good thing. They at least showed they would not use them for destroying good people. Remember the FNV solar satellite? That thing was dangerous and the BoS were right. The Ncr should not get control of something like that. They re too corrupt.

      @dancorneanu9144@dancorneanu91442 жыл бұрын
    • @@dancorneanu9144 The commonwealth never asked the BOS to help them, so there's no reason that they should have to pay any sort of tribute to the Brotherhood. That's no better than raiders, that they already have to deal with. You could say that it's just an Off-the-books mission, but Teagan says it is, and isn't military business. He says no, but he also says yes. Realistically, the Brotherhood doesn't want to rebuild mankind, they want to rebuild HUMAN-kind, and disregard all other intelligent and sentient life to do it. They don't even take any technology from the institute to study it and find a way to make it useful to the rest of the world, they just go straight to nuking it and everyone inside, kind of spitting in the face of what they say they're all about. Sure, you could say that the tech is too dangerous, but the fact that not a single person on the prydwen even brings this up kind of speaks for itself. The reality is they don't care about the commonwealth. They only care as much as the commonwealth is willing to kiss up to and pay tribute to them, like glorified raiders. The best hope for the commonwealth is the one that gives the most freedom to the most people and the ones that actually give a shit about the people.

      @brandoncreek5709@brandoncreek57092 жыл бұрын
  • In my head canon, the MM is some kind of a new American government while the BOS works under that government as an elite army. I also like to have the railroad as some sort of intelligence agency under the Government. I wish there's some mod where you could make your own story but I'm delusional so I'm going to sleep.

    @mr.j2040@mr.j20403 жыл бұрын
    • Very similar to the way I see it. The MM would be in the comenwealth working with the civilians protecting and working with them. The BoS more in the outskirts of the comenwealth defending it from invaders and very powerful threats. The Railroad more as intel, getting info from possible targets within the comenwealth and getting intel from whoever enters the comenwealth and having agents outside for intel as well on possible threats.

      @CarlosCruz-mw4hp@CarlosCruz-mw4hp3 жыл бұрын
    • I know it's your head canon, but the Minutemen's goals and the Brotherhood's goals would conflict. It's more probable for the Minutemen to be a militia to keep the peace in the Commonwealth while the Brotherhood has governmental control.

      @kassandraofodyssey6475@kassandraofodyssey64753 жыл бұрын
    • Too bad all the factions goals contradict each other. I can see an alliance between the two but that’s it

      @pablomendoza4950@pablomendoza49503 жыл бұрын
    • I agree I’ve never sided with the railroad they just don’t have the men or the goal to be a leading faction. they save synths that’s it.

      @nickyhem4275@nickyhem42753 жыл бұрын
    • @@nickyhem4275 That's why the Railroad gets the bullet every playthrough. I'm not risking my ass to save glorified toasters.

      @digitalcthulhu143@digitalcthulhu1433 жыл бұрын
  • Honestly minutemen are the best choice for the commonwealth with the help of the sole survivor's military background they'll be a decent force to fight anything that comes their way

    @joseconstanza8277@joseconstanza82773 жыл бұрын
    • I like the female sole survivor because with her knowledge of the law she could prove to be an effective and lawful leader and possibly bring back the court system.

      @unknownindividual6323@unknownindividual63233 жыл бұрын
    • @@unknownindividual6323 huh actually didn't think of that maybe even establish some laws for people to follow

      @joseconstanza8277@joseconstanza82773 жыл бұрын
    • OR they could achieve peace with the brotherhood so the minutemen stop raiders and everyday threats while if a lets say supermutant army forms the brotherhood could bring in the big gun guns to help or do things the minutemen can't

      @Maybe_Crazy_Courier@Maybe_Crazy_Courier3 жыл бұрын
    • @@Maybe_Crazy_Courier Which is why they're still alive besides me liking brotherhood of steel.

      @unknownindividual6323@unknownindividual63233 жыл бұрын
    • @@unknownindividual6323 The Minute men are the everyday police force can be there quickly and keep a threat low but if its too big for the minutemen its probably super mutants ghouls gunners or synths all of which the BOS would be glad to kill

      @Maybe_Crazy_Courier@Maybe_Crazy_Courier3 жыл бұрын
  • When playing as the Minutemen general, I did following choices based on Minutemen idelogy: Vault 88: I made all of Barstow's experiments beneficial to the Commonwealth. Making Vault 88 a haven for anyone wanting in. Nuka World: I exterminated the Raiders of Nuka World before allowing them to gain a foothold. Far Harbor: I sided with Far Harbor and convinced the Children of Atom to choose Division, ending the conflict. I confronted DiMA with Avery's murder and convinced him to take the punishment, saving Acadia. I also decided to let Kasumi stay at Acadia. To make her own future decisions and help the synths there. In the Main Game: I spared the synths of Bunker Hill and saved Danse from being killed by Maxson. I helped the Brotherhood build Liberty Prime, but aided the Institute in getting the Beryllium Agitator, making the Brotherhood my enemy. I continued working with both the Railroad and Institute, before I was forced to prevent the Institute from taking a settler when choosing to help my Minutemen. I defended the Castle and destroyed both the Institute and Brotherhood, while maintaining good relations with the Railroad. When playing as a Brotherhood of Steel knight, I did the following choices based on their idelogy: Vault 88: Aside from the Soda Dispenser and the Phoropter, I set the Power Cycle to Additional Power setting and the Slot Machine to Customer Profiling. Vault 88 serves as a training ground for future Brotherhood soldiers, and also as a holding area for ghouls since the Brotherhood hates mutants. Nuka World: I aided the Raiders in taking over Nuka World and capturing settlements in the Commonwealth (Among them the Slog). In doing so, one neglected faction of Raiders naturally turned on me and were exterminated. With one Raider faction gone, I then exterminated the rest with ease. Liberating Nuka World in the name of the Brotherhood. Preston and the Minutemen however are not pleased with that tactic, as it invited Nuka Raiders into the Commonwealth. Far Harbor: I sided with Far Harbor and got rid of the Children of Atom. I confronted both synth Avery and DiMA with the murder of the real Captain Avery, but chose to keep the secret in order to get Kasumi off the island. When taken back to her parents, I chose to reveal that she was a synth. Her parents disown her. She gets to live, but on her own in the Commonwealth. I then inform the Brotherhood about Acadia. DiMA and synths are destroyed. In the Main Game: I exterminated the synths of Bunker Hill. I chose to not recruit Doctor Li and aided the Brotherhood in getting the Beryllium Agitator. I then recruited Professor Scara to build Liberty Prime. When Danse is revealed to be a synth, I save him from being killed by Maxson. I exterminated the Railroad. With Liberty Prime, we breached the Institute and destroyed it.

    @BBBHuey@BBBHuey3 жыл бұрын
    • That's about all you can do with this shallow game

      @Assassino275@Assassino2752 жыл бұрын
    • @@Assassino275 While it is very limited gameplay, I still find it enjoyable to try every unique way to finish it.

      @BBBHuey@BBBHuey2 жыл бұрын
    • @@BBBHuey as long as your having fun

      @IFinishedInUnder27Seconds@IFinishedInUnder27Seconds2 жыл бұрын
    • @@IFinishedInUnder27Seconds Right now, my favorite method of gameplay is creating a "multiverse" with the Sole Survivor joining one of the three factions before going to the Institute. And all three have different quest outcomes.

      @BBBHuey@BBBHuey2 жыл бұрын
    • Tbh I don’t get the hate towards non feral ghouls, even if they don’t have a technological background they are still really valuable to wasteland historians as they not only lived in the pre war era, but they have lived through the entire wasteland period. They hold an insane amount of knowledge. And if they have a tech background they are even more valuable, as they would be super helpful in rebuilding.

      @tetraxis3011@tetraxis3011 Жыл бұрын
  • You forgot a category. Logistics. Who can replace losses and gear faster. The Brotherhood can't replace losses very quickly, depending on quality over everything else, and their high tech gear requires heavy maintenance to keep them running. They also have to be supplied by local farms as they do not produce any food, water, or scrap themselves. The Minutemen have more people then any other faction, and can easily replace their losses with minimal effort. They also receive food, water, and scrap from the settlements that they directly defend, making the maintenance of their simpler weapons and gear easier.

    @trevynlane8094@trevynlane80943 жыл бұрын
    • The BOS would completely dominate the minutemen because of their technology, armor, weapons, and training. Even if the Minutemen have strength in numbers, they would get absolutely shredded

      @Confecting@Confecting3 жыл бұрын
    • @@Confecting Oh, like how the US military completely dominated the Army of Northern Vietnam, or the various Afghan warlords, or how the German military totally stomped the Soviet Army?

      @trevynlane8094@trevynlane80943 жыл бұрын
    • @@trevynlane8094 the minuteman are not trained, not very organized, and have absolute dogshit for weaponry. They don’t even field basic equipment most of the time and run around with laser muskets. Using IRL examples is stupid considering there’s no power armor and laser rifles in real life. In lore, power armor is said to be as strong as a literal walking tank, and the BOS has tons of them. Along with vertibirds, Gatling lasers, etc.

      @Confecting@Confecting3 жыл бұрын
    • @@Confecting I have shot down vertibirds and killed power armor with laser muskets, using a build not geared to sniping. A common military saying is that quantity has a quality all it's own. Also, you can sub modern weapons for energy weapons, sub old weapons for conventional weapons, sub a tank for power armor and sub a helicopter for a vertibird and make the same argument. The point of pointing out logistics is that they have been the single most decisive factor of all wars since WW1

      @trevynlane8094@trevynlane80943 жыл бұрын
    • @@trevynlane8094 You can use Vietnam war as precedent too. US screwed up despite their overwhelming military power instead got sharpened bamboo stick in their asshole.

      @chengkuoklee5734@chengkuoklee57343 жыл бұрын
  • I gave my minutemen (settlers) medium combat armor with the minutemen paint, they all have upgraded laser muskets too. I've also made every settlement extremely fortified, impossible to get in, some settlements are outposts, artillery outposts specifically, so there's artillery fire available wherever you are expect ground zero. Some other settlements, like the castle or Spectacle Island are forts, enormous forts, not even possible to sneak near it since they're surrounded by guards and turrets. Other settlements, like Boston (I ended the BOS), are factories, Boston Airport being the biggest one, 2 story building filled with machines producing armor, weapons, clothing, etc., other settlements like outpost zimonija (Not sure what name it was), are settlements purely made for resource gathering, I've also got 2 sperate settlements for ghouls, so they can finally rest, and other settlements made purely for recruiting soldiers. I've also got supply lines that are all connected to one settlement, being outpost zimonija, where all my resources are stored. Basically if you put enough work in it the minutemen can be the strongest faction out there, it'll take time and cost tons of resources, but it's worth it, to make a mighty army.

    @fightor@fightor3 жыл бұрын
    • Again, that relies on the Sole Survivor being alive. As the PC, you have plot armor. You have to live in order for there to even be a story. This is treating the Sole survivor as a talented but normal human without the plot armor a player character would have.

      @Gustav_Kuriga@Gustav_Kuriga2 жыл бұрын
    • @@Gustav_Kuriga i mean it still recognizes the weight of the lone wanderer in lore who was also given the PC plot armor.

      @lowlsqwid@lowlsqwid2 жыл бұрын
    • @@Gustav_Kuriga If he were a normal human, he would've been blinded by staring at the flash of the atomic bomb.

      @ttpbroadcastingcompany.4460@ttpbroadcastingcompany.44602 жыл бұрын
    • I think you are 100% right in the time invested but it all feels too invested on you with barely any return. Its like "go get this settlement prepped and defended and producing." My response is "ok with what? You gave me no guys to help defend it, no materials to start building, and no fucks to give about them." Theres a lack of feeling full vested in the MM. Way better than other titles like farcry 5 or 6 where you literally are given next to no support whatsoever. It needs a better presence of like - Clear settlement - Return for reinforcements and resupply - Build up and produce Rather than "just go do all this crap at once" These are also supposed to be beginning quests so 90% of the time I have no resources left from the beginning settlement ive been using.

      @masonlaw7628@masonlaw7628 Жыл бұрын
    • @@Gustav_Kuriga Player characters are canonically superhuman. What do you think S.P.E.C.I.A.L. means? Lol.

      @combativeThinker@combativeThinker Жыл бұрын
  • You forget that the sole survivor was a military man, and the fact that the previous minutemen fell due to infighting after the lose of the previous general, then he set up clear cut order of command. Of course Nora was a lawyer who would had listened to Preston and had likely made a command structure cause she isn't a front line fighter. Game play wise its undefined. But I like to think the general would had made a command structure the minute they could.

    @RandomeAncientBadGuy@RandomeAncientBadGuy3 жыл бұрын
    • Yeah but Nate was a grunt playing Shoot Em' Up while the officers were playing a thinking game

      @mfw223@mfw2232 жыл бұрын
    • a command structure would be good and all if the minutemen weren't plagued by so many settlements and people being attacked and killed. yes a command structure would be a good idea but with so little people it wouldn't make sense. like at the beginning of the game it's just you and Preston it wouldn't make sense at all for a command structure to be there at the time. You could argue that once you build up the minute man you could establish the command structure but keep in mind Nora has no combat experience. she knows how to use a gun thanks to her husband but other than that, nothing. meaning she would have died on her way to the museum of freedom. she's outnumbered and in hostile territory. she's not prepared for it unlike her husband.

      @thegermanfool8953@thegermanfool8953 Жыл бұрын
  • The minutemen can technically be molded into anything, depending on what the sole survivor has and brings to the table

    @99batran@99batran2 жыл бұрын
  • I’m so happy that there are still FO4 videos being made. 🙌🏽

    @katfig8926@katfig89263 жыл бұрын
  • The ending where the minutemen, brotherhood and railroad defeat the institute is the best possible one

    @macewindu6853@macewindu68533 жыл бұрын
    • Bro th why are you here i mean tf mace windu you fell threw a window lol

      @Viking_409@Viking_4092 жыл бұрын
  • Minute men armed with ballistic fibre uniforms. Armour, power armour. Gauss rifles.

    @bradalguire4039@bradalguire40393 жыл бұрын
    • so mods?

      @bluewaffles7799@bluewaffles7799 Жыл бұрын
    • @@bluewaffles7799 no it could actually be in the vanilla game. it takes a lot of time though

      @thegermanfool8953@thegermanfool8953 Жыл бұрын
  • The minutemen have a lot of missed opportunities. There should be a quest to storm Quincy and take it back for the minuteman, making it a settlement. Also after taking the castle and Quincy back there should be a sit down council where you can pay a ton of caps to outfit the soldiers with combat armor and a specific service weapon, kinda like the institutes council. It’s hard to believe the minutemen can be the strongest faction if the soldiers always wear civilian clothes and laser muskets/pipe weapons

    @someguy2594@someguy25942 жыл бұрын
    • I really was hoping for a new mission to start striking against the Gunners after the Castle was retaken, and artillery was introduced. Hell, the main Gunner strongholds are in the south, and the Castle is in the south east. It's the best staging point for this kind of thing. I feel like Bethesda got halfway through the faction storyline, and just stopped. Yes, you can destroy the Institute with them, but if you do it with anyone else, the only major victory the MM have is retaking a half destroyed fort.

      @chadnorris8257@chadnorris825710 ай бұрын
  • If the last week taught me anything, it's that as soon as the brotherhood weakens, or pulls out, the facade of defense and peace is over. The Minutemen are the best option.

    @kirknay@kirknay2 жыл бұрын
    • Not to mention the brotherhood made the fatal mistake of trying to use their guns and armor to push people around.

      @thegermanfool8953@thegermanfool8953 Жыл бұрын
  • They way I play it.. the brotherhood of steel fights the big battles like the institute, railroad, etc. The minutemen are like the police force for the brotherhood of steel. BOS = Military/Fights the wars Minutemen = Police/rescuers

    @timberland5146@timberland51463 жыл бұрын
    • This would make sense, but the minutemen are all about protecting and serving the people of the commonwealth. This includes non-feral ghouls. However the brotherhood seeks to wipe out certain groups and seize powerful technology. This happens to include all ghouls, feral or no. Conflict is inevitable.

      @freeeagleanimations9978@freeeagleanimations99783 жыл бұрын
    • That's what i was thinking

      @xxmeme5terxx706@xxmeme5terxx7063 жыл бұрын
    • @@freeeagleanimations9978 the brotherhood doesn’t attack no ferals and the institute was their main target with the institute gone the brotherhood would most likely just go after suppermutants, ferals and any remaining synths. The brotherhood is unlikely to try and take any tech from the minutemen to quote Danse “I don’t care what sort of technology they’re sitting on if they aren’t taking up arms against us or getting in our way they aren’t the enemy”.

      @kaiserrommel9483@kaiserrommel94833 жыл бұрын
    • @@kaiserrommel9483 If you look at the canonical lore of the Brotherhood, if the minutemen do gain good technology, it would be taken or destroyed under the founding principles of the brotherhood. The minutemen also have a duty to defend the peaceful people of the commonwealth. This includes most ghouls and the occasional odd super mutant. The brotherhood, if it earns its place as leading figure, would attempt to wipe out the non feral ghouls as well

      @freeeagleanimations9978@freeeagleanimations99783 жыл бұрын
    • @@freeeagleanimations9978 and if you looked into the canonical lore you would know that the brotherhood wouldn’t attack the minutemen men unless provoked the minutemen only have laser muskets and maybe a handful of laser rifles and the brotherhood wouldn’t care about laser muskets. Minutemen artillery wouldn’t really be considered advanced tech they are just mortars. While it’s true that they pack some serious firepower with those they are a bunch of scratch built artillery pieces. The east coast brotherhood even with Maxson reintroducing the old west coast doctrine is far more reasonable than the west coast brotherhood when it comes to tech.

      @kaiserrommel9483@kaiserrommel94833 жыл бұрын
  • The main purpose of the minutemen is to protect the settlements from any faction, including the BoS but, they dont want to be enemies. The way I see how it would go if the player character was more realistically restrained is the major factions would have their fights while the minutemen are sort of on the fence but, are on good terms with anti-institute factions and even skeptical about the institute. The minutemen would most likely butt heads with the BOS when they tried to "tax" some food and resources from the local settlements.

    @spider-spectre@spider-spectre2 жыл бұрын
  • Besides the fact I've been able to kill everyone on the Prydwen by myself, after I'm done arming/armoring my settlers and fortifying the settlements, The Minutemen are as strong as you make them, and you don't have to choose between The Minutemen and The BOS, in most of my playthroughs I've ended the game with the 'Best Ending', an alliance between The Minutemen, The BOS, and The Railroad, after shooting father and destroying The Institute

    @mr.anderson3369@mr.anderson33693 жыл бұрын
    • That’s not an argument because you literally have plot armor. Put the brotherhood against any other faction and they’ll come up on top.

      @danield9417@danield94172 жыл бұрын
    • @@danield9417 It's important to remember that the BOS is the only faction expecting full-on war against the factions of the commonwealth, which explains their strength. This, however, also means they are likely to leave and not come into conflict with the Minutemen after the Institute threat is wiped out.

      @curtiswong7280@curtiswong72802 жыл бұрын
    • @@danield9417 maybe in the beginning but by the end? No lol. They'd get wiped out by the MM. The MM just have way too many resources on their side

      @belland_dog8235@belland_dog82352 жыл бұрын
    • @@belland_dog8235 like I said, that’s because of the players plot armor. Without the players intervention the minutemen would’ve been wiped out in cordon

      @danield9417@danield94172 жыл бұрын
    • @@GruncleBud at same time it is you the sole surviver who builds up the MM ergo player intervention however even without Liberty Prime the BoS will still and always come out on top because their knights and paladins wear powerarmor and carry either minigun or a gatling laser the mm dont have such luxury of firepower nor armor not to mention they have zero access to the vertibirds to transport troops to battle and lend fire support.

      @GriffenSpadeIsBack@GriffenSpadeIsBack Жыл бұрын
  • Technically both factions can work together if you are the genral of the minutemen you can still join the Brotherhood however there's a chance you'll have to kill the railroad

    @captainpreston1250@captainpreston12503 жыл бұрын
    • **Laugh's in spare railroad**

      @teoborges3949@teoborges39493 жыл бұрын
    • the railroad deserves to die

      @bluewaffles7799@bluewaffles7799 Жыл бұрын
    • The Minutemen have three major advantages against the Brotherhood not mentioned in this video. 1: They have a better understanding of the terrain and are therefore more adept at ambushing the BOS. 2: There is a creation club addon where the Minutemen have captured a prototype power armor suit from the Gunners. While it does not actually give them power armor, it allows either you, Garvey, or any other active companion (not including Codsworth, Dogmeat, Strong, or Curie) to suit up against the BOS. However, Synth Curie can likely use power armor. 3: The Minutemen, while poorly armed, have proven time and again that they can defeat a technologically superior enemy, such as the Institute as mentioned by Desdemona. With that reputation in mind, they are nigh on unstoppable with the sole survivor on their side, and even more so the more settlements you have gained/liberated.

      @M4A1BestGirl@M4A1BestGirl Жыл бұрын
    • @@M4A1BestGirl Don't forget the minutemen have better communications, logistics, artillery and the ability to come at a minute's notice. they have supply lines, settlements, access to laser weapons, power armor, and are stationed across the entire Commonwealth. they're even capable of manufacturing their own weaponry. without mods the minutemen are pretty overpowered. if a conflict ever did play out it'll be like the quest that ends with you destroying the prydwen and defending the castle. some people say it's unrealistic but refuse to acknowledge the fact that laser muskets can easily punch through lightly armored sluggish aircraft approaching in a straight line. not to mention it could punch through power Armor.

      @thegermanfool8953@thegermanfool8953 Жыл бұрын
  • I personally think that the best ending is when the Player is both sentinel of the brotherhood and general of the minutemen. And the crops mission isn’t sanctioned and I personally don’t think that Maxson would approve of Teagan’s “hush hush” approach of crop procurement when the settlers actually seem content if the crops are purchased and to be fair toTeagan most people in the commonwealth don’t know who the brotherhood are or have only heard rumors of them if the brotherhood was more open about their intentions then I think they would be much more willing to donate. Other than that the brotherhood is the best for the long term because the loss of the sole surviver would not affect them nearly as much as it would the minutemen.

    @kaiserrommel9483@kaiserrommel94833 жыл бұрын
  • both of them are awsome there should be an allianece bettwen bos and minuteman

    @vasjapopovic9182@vasjapopovic91823 жыл бұрын
    • Same and the railroad too but they need too help other people not just synth and they help with undercover operations who knows.

      @xxmeme5terxx706@xxmeme5terxx7063 жыл бұрын
    • @@xxmeme5terxx706 naa let the railroad burn I hate hippies

      @thomasmurphy3761@thomasmurphy37613 жыл бұрын
    • @@thomasmurphy3761 you mean the toaster simps

      @aplan6637@aplan66373 жыл бұрын
    • @@xxmeme5terxx706 The railroad are traitors to humanity. They allow synths to replace humans

      @szymonbollin5074@szymonbollin50743 жыл бұрын
    • Guys listen they can still be useful because they can still be useful sure, they help synth but still care about them selves. And others.

      @xxmeme5terxx706@xxmeme5terxx7063 жыл бұрын
  • The Minutemen most likely become more powerful as they with the leadership of the Sole Survivor, defeat Gunners and then reclaim the Combat Armors & High-tech weapons the Gunners had used!

    @Mestari1Gaming@Mestari1Gaming3 жыл бұрын
    • IF Sole Survivor does it. If he joins BoS, Minutemen dont even exist.

      @gonyx4@gonyx43 жыл бұрын
    • They don't have the ability to mass produce the stuff, unlike the Brotherhood who can produce T-60 (granted, in lore it's easier to manufacture than T-51 armour, and even T-45) at an incredible rate. They can also probably manufacture combat armour, but they dont really need to, with all that PA.

      @MrToast-sk9vn@MrToast-sk9vn3 жыл бұрын
    • @@MrToast-sk9vn apparently theres just hundreds of sets of power armor lying around the commonwealth. all the minutemen has to do is just turn some of them on and paint them

      @lowlsqwid@lowlsqwid2 жыл бұрын
    • The sole survivor pretty much has to hold the minuteman’s hand throughout the game, contrary to the brotherhood of steel.

      @brodieo7690@brodieo76902 жыл бұрын
  • You could’ve also talked about the flare gun as a minutemen unique asset

    @ghilliecamo222@ghilliecamo2222 жыл бұрын
  • Awesome video man. Excellent presentation and phenomenal visuals. Very well done. Serious props.

    @Parrot-Protector@Parrot-Protector2 жыл бұрын
  • I think another important factor to consider is how much support can the faction win among those in the Commonwealth. Ruling over a grateful populace is a dream compared to ruling over one that has been intimidated into compliance and stolen from. Especially if that populace is accustomed to largely ruling themselves.

    @garrettharriman6333@garrettharriman63333 жыл бұрын
    • The BoS do not really rule with an iron fist, they love humanity itself and will do anything to protect it at all costs

      @Confecting@Confecting3 жыл бұрын
    • To be honest I don’t the brotherhood would interact much with them besides trading here and there.

      @kaiserrommel9483@kaiserrommel94833 жыл бұрын
    • I'd say the minutemen have the advantage, they are a volunteer force who risk their lives for the sole purpose of protecting the people. So I'd give them a win.

      @furimindusties5736@furimindusties5736 Жыл бұрын
  • I like to believe that, by siding with the Brotherhood of Steel and becoming Sentinel whilst simultaneously being the General of the Minutemen, you could perhaps convince Maxon to support and coexist with the Minutemen; given what the Sole Survivor has achieved for Bos, it would be a smart move by Maxon to hear he/she out.

    @VaultBoiGeralt@VaultBoiGeralt3 жыл бұрын
    • E crept that the BOS aren’t interested in building a nation; they’re more likely to hop in their blimp, and fly off to their next mission, just like they did in THE CAPITOL WASTELAND...

      @Ubernerd3000@Ubernerd30003 жыл бұрын
    • @@Ubernerd3000 So? Just because they move on doesn’t mean they can’t still work together, or at least respect each-other’s interests. Really wish Fallout 4 gave you more freedom to reform the BoS.

      @tumbleweed1552@tumbleweed15523 жыл бұрын
    • @@tumbleweed1552 i do as well, but as written, and as consistently written, over several games, THE BOS, is not that interested in working with others as equals, nation-building, or direct service to individuals...they serve their mission, first and foremost...

      @Ubernerd3000@Ubernerd30003 жыл бұрын
    • @@Ubernerd3000 They don't have to be equals, they just have to have the barest competence in risk/reward analysis.

      @tumbleweed1552@tumbleweed15523 жыл бұрын
    • He shelling the crap out of the bos:whoot

      @brianstabile165@brianstabile1652 жыл бұрын
  • This video was very well put together and just really helped me understand both factions a lot better so thank u :)

    @DominickM03@DominickM033 жыл бұрын
  • Extremely well made video. I love those water colours at the start.

    @aldunlop4622@aldunlop4622 Жыл бұрын
  • I think a good, or rather practical, outcome would be for the Minutemen to Ally with the Brotherhood. As the Minutemen rebuild their settlements and organize their forces, the Brotherhood will do the heavy lifting eliminating the Super mutates, Raiders, gunners, Ghouls and synths. As for the railroad, I imagine once the institute is defeated, the railroad and the synths can evacuate the Commonwealth to Arcadia or other safe havens along the coast to stay hidden from the Brotherhood.

    @Rainbowhawk1993@Rainbowhawk19933 жыл бұрын
    • Not only is the brotherhood bullying and extorting settlements, they also hate everything even slightly "non"-human. Friendly ghouls and mutants? Sooner or later the brotherhood would start killing them.

      @patrickgutmann6563@patrickgutmann6563 Жыл бұрын
    • I think your idea migth work, but i'd use the Minuteman as a Civil Protection Force, and the BoS as Armed Forces to defend a possible Unified Commonwealth Governament.

      @highping2800@highping2800 Жыл бұрын
    • @ryan24287 Yes.

      @highping2800@highping2800 Жыл бұрын
    • It wouldn't work. The Minutemen see synths as equals and don't believe in the brotherhood's concept of controlling technology. The only reason why I could see the Brotherhood ally with minutemen is if the Minutemen agree to sell crops to the Brotherhood. Even then the Brotherhood isn't going to do much for the minutemen so a conflict will break out eventually unless minutemen are fine pretending to be trade Caravan.

      @stevensanchez1192@stevensanchez1192 Жыл бұрын
    • That wouldn’t work. The BOS will eliminate any Synth or Ghoul even if friendly which is absolutely ridiculous. The minute men would absolutely refuse killing innocent synths and none feral ghouls which is half the commonwealth. This alliance would mean for preston to kill sturges, he wouldn’t want to do that!. Even Valentine and Hancock or innocent citizens who also side with the minute men.

      @drasticmeasures4136@drasticmeasures41367 ай бұрын
  • The minutemen definitely could’ve used more time, it’s a shame that we can’t decide any directions for the minutemen to go either. I’m hoping they fix this in fallout 5, they should take their time with it.

    @bno6156@bno6156 Жыл бұрын
  • the only problem with the BOS is thier vertibird pilots

    @ynigofogata2180@ynigofogata21803 жыл бұрын
    • This is so true they litterly fly around in circles

      @slavcaff9928@slavcaff99283 жыл бұрын
    • Yeah there trash lol

      @jimboonie9885@jimboonie98853 жыл бұрын
    • They got shut down easily by stupid raiders having pipe pistols

      @Jupiter.141@Jupiter.1413 жыл бұрын
  • You, Jethild, DEFINITELY deserve more views!

    @rvh1702@rvh17023 жыл бұрын
  • I probably would’ve given the minutemen the win for unique asset as they not only have artillery but also have the flare gun as well as being the only faction that really encourages settlement building which can help the sole survivor in a big way providing bases for the sole survivor to stay at all over the commonwealth. Obviously you can still do settlement building as part of any faction but the minutemen actually require you to have a few settlements made in order to progress in their story thus I’d say that settlements are part of the minutemen’s unique assets

    @protectmercy9584@protectmercy95842 жыл бұрын
  • TWO WORDS VAULT 111 seriously you forgot the cryo pod

    @captainpreston1250@captainpreston12503 жыл бұрын
  • That compilation at the end was awesome

    @lucianoarebalo41@lucianoarebalo412 жыл бұрын
  • What a great montage.

    @Le_Emperor@Le_Emperor2 жыл бұрын
  • you can combine the minutemen with the mechanist, and since they are both the same guy, i think the minutemen are the right choice + some robotical logistics.

    @---tr8fx@---tr8fx Жыл бұрын
  • It is all dependent on how much time and effort the sole survivor invests into the minutemen. Keep in mind, fully fortified settlements lined with high walls and missile turrets would easily crush any invading force upon their settlements. The sole survivor can also equip these settlements with the best issues of laser rifles and or combat armor given enough materials and time to make them with the manufacturing equipment introduced in the contraptions dlc as well as place down power armors at these locations for settlers themselves to use in the event of an attack.The last major point is the fact that a mission is actually programmed into the game allowing you to blow the prydwin out of the sky with the minutemen artillery canons placed at 5 separate settlements. However, there is no mission or process that allows for the destruction of the minutemen. Bearing this in mind, the minutemen having the home field advantage + artillery might + vast settlements located across the entirety of the commonwealth make them the more formidable opponent in the long run simply because they cannot be completely and or permanently destroyed. They cannot be destroyed because they are all the people of the commonwealth. An entire civilization United under a common cause can destroy even the mightiest of invaders with the power of sheer numbers alone. Let alone with artillery to destroy their opponents headquarters, fortifications, or maybe even liberty prime itself if given the opportunity. The minutemen have the loyalty, love and resources of the people if done right. And that is enough to win in the end.

    @ajtrujillo21@ajtrujillo213 жыл бұрын
    • Yes enough investment and time, the minutemen can become OP. Mods are great for them, allowing their strength to gradually increase as you support the settlements

      @vegetableman3911@vegetableman39112 жыл бұрын
    • You forget that this isn’t the minuteman’s first rodeo, a few minor inconveniences and the people stop believing in them and give up on the idea completely. Without the Sole Survivor the minutemen are no better than a conglomerate of hillbillie shanty towns scattered across the wastes, one hardship away from complete collapse.

      @brodieo7690@brodieo76902 жыл бұрын
    • @@brodieo7690 and the BOS was virtually dead before maxon's leadership. WE are the MM's Maxson. He's basically saying the BOS get the benefit of a savoir leader and the minutemen don't. Its a ridiculous video.

      @JuggerTroll@JuggerTroll2 жыл бұрын
    • I mean they’re totally is you can just ignore Preston

      @charlottewalnut3118@charlottewalnut31182 жыл бұрын
    • In a short time as General I have nearly every Settlement on the map and every one I build a wall around (some areas 2 high) with 1 door to get in to keep monsters and large robots out. All have turrets and guards plus well equipped settlers with weapons and armor found and re-used. All grow plenty of crops and have water and now are trading with each other. Brothers of Steel do none of that all they do is kill, take technology that does not belong to them and expect the locals to share food with them, what a nerve! You cant even go upto a BOS and have a conversation they want you to move along so they can strut around in their armor that they think makes them invincible. My character often wears XO 1 power armor and still gets injured even by Raiders. As we all know the Vertibird is a worry if its flying above you as its likely to get shot out of the sky and land on your house.

      @luckyheather2807@luckyheather2807 Жыл бұрын
  • I love when you used the empire total war main theme music for the minutemen very fitting

    @sirfanatical8763@sirfanatical8763 Жыл бұрын
  • Very well edit

    @someguyidk2@someguyidk2 Жыл бұрын
  • You missed communication, logistics, and base/hq security capabilities. Minutemen have the advantage of all 3 of those categories. Their communication reaches all ends of the commonwealth, they have supply lines, and their HQ is fortified and can take a beating. The brotherhood only has short range communications, no supply lines (which means they have to constantly scavenge), and the Prywin is a HYDROGEN blimp that if one good rocket hit will blow the whole thing up (and it also carries pretty much all the high command).

    @dariusdurandal7501@dariusdurandal75013 жыл бұрын
    • Literlally the railhead walk on and just blow em up

      @gratscott5632@gratscott56323 жыл бұрын
  • to be honest i'd see the minutemen as the police / coast guard while the brotherhood as the actual military if combined.

    @Frost-01@Frost-013 жыл бұрын
    • You forget that they give sh*t about people and would never help them.

      @fritzshogoki4166@fritzshogoki4166 Жыл бұрын
  • great stuff 👍🏻

    @Thank_you_Holy_God@Thank_you_Holy_God Жыл бұрын
  • Well done. Even with your own opinion. This was a very good explanation. I don't follow youtube vids, and this is my first comment to leave. I thought your video deserves recognition. Kudos to YOU Sir !!!

    @pavlakimou@pavlakimou2 жыл бұрын
  • I feel like if the Brotherhood and NCR integrated PROPERLY together, then they could be a REAL force in the wasteland that works properly and stands its own.

    @sidcollins5965@sidcollins59652 жыл бұрын
  • As for equipment, the brotherhood have a lot more than just an edge over the minute men; they’re blown out of the water. That may not make them any better for the commonwealth, but it helps against the synths

    @tristansuarez-perez2346@tristansuarez-perez2346 Жыл бұрын
  • The criticism of BoS being unhelpful ignores how they hunt and exterminate ghouls, deathclaws and super mutants on a daily basis and defeat the enclave and institute who would kill any human not Enclave or Institute and the BoS demonstrates how they don't have a problem killing raiders as BoS patrols often do even if that isn't the goal. In fallout 3 we see the outcasts and regulars we see them kill raiders and Bandits all the time as raiders attack their base and patrols. Granted the raiders want tech and the BoS is just defending it. But it still helps clear the wasteland of scum. And even if the BoS don't attack raiders they certainly would retaliate. So the BoS by sheer killing everything their patrols find helps the wasteland. So they are helpful to the wasteland.

    @noahtylerpritchett2682@noahtylerpritchett26822 жыл бұрын
  • The problem with the minutemen are as soon as there leader is dead they will disbanded and go to ruin again

    @travsgamingclub8957@travsgamingclub89573 жыл бұрын
  • It depends on who gets the first hit in. I think you under-played the significance of minutemen artillery. The brotherhood would definitely stomp the minutemen in an all-out offensive ground war due to their superior arms, training and leadership, no doubt. But here's the thing, the brotherhood have a small presence in the commonwealth. They have two main depots they operate out of -- the airport and the police station. Two places where their leadership dwells along with their supplies and communication systems. If the minutemen bomb both of them simultaneously they very well stand to sunder the brotherhood's foothold in the commonwealth by crippling their leadership while cutting off supplies and communications. With the vast support the minutemen have in the commonwealth coupled with the brotherhood's small numbers in the region, the minutemen can most certainly knock them out easily without being dragged into a bloody war. But they need to strike first.

    @RetardedBaboonMan@RetardedBaboonMan2 жыл бұрын
    • Good assessment, definitely agree. As a former infantryman and combet vet, I think he greatly underplays the artillery vs vertibird situation. Artillery are very powerful, even Russia's invasion of Ukraine has demonstrated that over and over. And if the Minutemen can make their artillery mobile via Brahmin transport, then it is extremely deadly. With familiarity with local regions, they can launch surprise guerilla attacks after taking down the Brotherhood airship than could bleed the Brotherhood dry. As for the vertibird, they are both very vulnerable to missiles from shoulder launchers as they have no chaff or other countermeasures, and have no armormant that can hit targets from longer ranges. The hundreds of helicopters Russia has lost in Ukraine to manpads, even with chaff, demonstrates how vulnerable they really are. And finally the Brotherhood has only a small number of vertibirds it can bring and maintain considering its facilities, whereas the lower tech artillery is easier to make, maintain, and learn to use. He also discounts things like experienced former Minutemen like Ronnie that could rejoin the Minutemen.

      @ja6973@ja697310 ай бұрын
  • Even without the use of mods, the Minutemen still have a decisive advantage with you on their team.

    @M4A1BestGirl@M4A1BestGirl Жыл бұрын
  • When the Minutemen actually help a settlement, then I'll believe the hype. As of yet, I've never seen them lift a finger. You can't be the best hope for the commonwealth if you literally don't do anything

    @frozentspark2105@frozentspark21052 жыл бұрын
    • Its better than the brotherhood that hates all ghouls and super mutants, even if the are non feral.

      @tetraxis3011@tetraxis3011 Жыл бұрын
  • The answer is a situation where the Minutemen take control and, realizing the threat the BoS holds, surrounds them with multiple artillery emplacements, essentially holding a gun to the Brotherhood’s heads.

    @diamond_tango@diamond_tango2 жыл бұрын
  • One point I think you missed is manpower and numbers. the BOS at least in the commonwealth have a very limited number. While the Minutemen have far in more numbers. with the chance to grow far faster than the BOS can.

    @jasonvigo171@jasonvigo1713 жыл бұрын
    • I’d take elite trained BOS soldiers with combat armor and power armor over volunteer militia soldiers wearing leather armor, rags, and fucking laser muskets

      @Confecting@Confecting3 жыл бұрын
    • @@Confecting yeah, but it has already been established that this is the BOS’s main weakness; it’s why they are either run out of the Mojave, or forced to make an alliance in New Vegas, and their main challenge against the Super Mutants in FO3 and against THE SCORCHED in FO76...their tech makes them very strong, but they always have their limits...

      @Ubernerd3000@Ubernerd30003 жыл бұрын
    • @@Confecting Very late but I’d also take BOS soldiers anyday as well. However, let’s not forget that should the minutemen be canon, the sole survivor most likely invested a lot of time into them, plus they have a military background which helps. This could mean soldiers with combat armour armed with sub machine guns, combat rifles, laser muskets etc. Plus some would wear power armour to, and on top of that, artillery! They could bomb zones which are infested with filthy mutants, ferals and all other sorts of trash. It’s a shame Bethesda were lazy with the minutemen, luckily we have mods like we are the minutemen that fixed what they could’ve done.

      @6Tainted1370@6Tainted13702 жыл бұрын
  • I prefer putting flex tape of the castle, then nothing can stop the minutemen

    @walteryt2817@walteryt28173 жыл бұрын
  • All the Brotherhood's special equipment and assets is nice and all, but in the vanilla game the Minutemen was able to defeat them with the artillery on the Prydwin.

    @codyfightmaster6277@codyfightmaster6277 Жыл бұрын
  • The minutemen are clearly the kindest faction to ever exist

    @gabrielmozer6139@gabrielmozer61392 жыл бұрын
  • I'd like to think that the Brotherhood of Steel would establish a commonwealth chapter with the minutemen as its foundation.

    @Aronre@Aronre Жыл бұрын
  • Come on, deep on your hearts everyone knows that the best faction for the commonwealth is the enclave

    @DouglasMacD@DouglasMacD2 жыл бұрын
    • The boomers*

      @justcreed4024@justcreed4024 Жыл бұрын
    • Great Kahns

      @KreigWes@KreigWes Жыл бұрын
    • *GARY*

      @self-promoterremover5611@self-promoterremover5611 Жыл бұрын
    • I'm gay

      @flaskanbottle9250@flaskanbottle9250 Жыл бұрын
    • God bless America! God bless the Enclave!

      @combativeThinker@combativeThinker Жыл бұрын
  • Brotherhood sent 6 knights in t60 power armor to one of my settlements with 3 farmers (one being a kid) and as soon as I saw them I just kinda left and they were able to defend lmao

    @five_bits9377@five_bits93772 жыл бұрын
  • I honestly love the minutemen and the bos because the minutemen accept alot of creatures like Virgil and the ghouls at the slog and many others but the brother hood dont except any one else like synths (paladin dance the reason they are there in the common wealth) Virgil a super mutant but in the game fallout tactics I think they expected super mutants ghouls and even sentient death claws so I think the minutemen are the best cause of everything they have and yeah that's it so if anyone's reading this tell me what you guys think

    @wackmakk8492@wackmakk84923 жыл бұрын
    • In tactics that's up for the player to decide, you can accept other species/races into the brotherhood or you can decide to not let other species/races into the brotherhood. Also the brotherhood chapter that appears in tactics considered a rogue faction by the east coast brotherhood chapters

      @riclate2013@riclate20132 жыл бұрын
    • Punctuate, ffs.

      @Red-Brick-Dream@Red-Brick-Dream2 жыл бұрын
    • Accepting unnatural abominations is a mistake, edge brotherhood of steel.

      @Yondayme666@Yondayme666 Жыл бұрын
    • @@Yondayme666 ghouls are still people. however I wouldn't trust a mutant, except Virgil.

      @thegermanfool8953@thegermanfool8953 Жыл бұрын
    • @@thegermanfool8953 Were* people. Also it's debatable is Germans are people too

      @Yondayme666@Yondayme666 Жыл бұрын
  • So hear me out, I had an idea awhile back!! The institute would combine with the BoS and minutemen. Here is how it will look like. The MM would be the back bone of the common wealth, basically settlement protection and road patrols. They would also basically encompass all the normal people and provide labor goods such as mining and farming to both the INST and BoS. The BoS would be defense against outside attacks and also inside against larger war bands and threats that the MM couldn’t normally handle. They will provide

    @manemperorofmankind8119@manemperorofmankind81193 жыл бұрын
    • The BoS and Institute are entirely incompatible ideologically. Working together as they are would be impossible.

      @jaydenshepard7928@jaydenshepard79283 жыл бұрын
    • @@jaydenshepard7928 you must not of read everything I typed mate.

      @manemperorofmankind8119@manemperorofmankind81193 жыл бұрын
    • @@manemperorofmankind8119 I don’t think you’re listening lad, it doesn’t make sense mate, the institute and BOS clash heads on almost every subject you could name They will never work together

      @reece42069@reece420693 жыл бұрын
  • There's one thing that a possible mod could do that gives the minutemen a advantage what if there's a mod that allows the minutemen to have a navy

    @captainpreston1250@captainpreston12503 жыл бұрын
  • My settlements are currently using vertibirds and most of their equipment came from the scattered bodies of brotherhood and gunner bodies. As long as the next leader is competent and the CPG is starting back up, the minutemen can hopefully go from at a minutes notice to simply the policing institution for the common wealth. Leading to even more efficient soldiers and installing the training protocols from the brotherhood and Sole Survivor’s experience or their spouse’s experience.

    @marvinsalmeron585@marvinsalmeron585 Жыл бұрын
  • I couple points here. 1. Pretty much all or majority at the very least of all the followers you can have in the game would most likely join the minute men which could be given power armor and armor possibly stronger then the BOS. 2. I know you can’t do this in the game as an option and idk why but the minute men could use those tanks sitting there after the bomb drop. 3. The minute men don’t hold a single grudge or bone of hate in their body so they don’t shy away from letting in extremely intelligent and possibly very viable people such as synths and even ghouls who could have been around pre war and very possibly could be veterans or just extremely skilled survivalists. Ghouls are such and easily untapped source simply because they look different sadly but at the end of the day they are still human and the minute men see it that way. Easily letting synths and ghouls adds so much potential for having immortal troops who could be around forever to help carry on the cause and become deadly troops as well. 4. It’s not an option in the game sadly but the atom cats would most likely 100% join the minute men because of their views adding heavy shock troops cause of power armor and simply just really good troops, they have experience against gunners who are very close to BOS troops in the field. 5. Very rare but definitely not obsolete but docile super mutants such as strong and virgil and other potential candidates would be easily let in, we all know smart super mutants are seen as weak in their society so an accepting group like the minute men would be such an easy getaway. Even strong loves it when you help settlers. Adding super mutants is an easy heavy troop to add to the minute men as well. And 5. Yall gotta stop hating on Preston man is a G FR FR. Bonus addition: Ex raiders/Gunners who’ve escaped or left that lifestyle are easily hardened survivors and skilled possible troops that the minute men can have.

    @drasticmeasures4136@drasticmeasures4136 Жыл бұрын
  • In my game i try to upgrade my minutemen as much as possible, while also running a few mods to make them really feel like a faction. It makes it feel more realistic that the two would come to butt heads to me since the brotherhood don't want people spreading pre war tech and energy weapons around.

    @theresaplatypuscontrolling5464@theresaplatypuscontrolling54642 жыл бұрын
  • Brotherhood all the way but if f4 had enclave I'd join them

    @jaxman3829@jaxman38293 жыл бұрын
  • "Reach and flexibility " nice mass effect reference

    @shinigamisway1645@shinigamisway1645 Жыл бұрын
  • I think with strong, lasting reforms such as the expansion and reorganization of leadership, the adoption of a standardized training regimen to compliment the Minutemen's home field advantages and the concerted effort of acquiring new armor and weapons would even the Minutemen's playing field against the Brotherhood of Steel drastically. It should also be kept in mind that with each new settlement that comes under the Minutemen's banner, while they now do need to defend those settlements with those settlements come possible recruits, new supplies, and lines of logistics. this being a Minutemen vs the brotherhood video, this assumes the Minutemen have already built up and made a successful return. to me this means they have not only a strong knowledge of the commonwealth but have already built themselves back up into being a strong force, especially if the Minutemen have devoted resources into making artillery outposts. while the Brotherhood is new in the area and only has so many troops, and sets of power armor. Liberty Prime may or may not yet be functioning and they only have as many Vertibirds as they can dock onto the Prydwen. I feel the Brotherhood despite their tech and equipment advantages would be fighting an uphill battle against an established minutemen presence. especially if they have pressured the local farms and alienated the local populace.

    @norsia1946@norsia19463 жыл бұрын
  • The minutemen, hands down.

    @jodybranson925@jodybranson9253 жыл бұрын
  • I always side with BoS. They always seemed like the best option for the commonwealth to me. The MM may have better morals n be nicer but that doesn’t mean anything if they can’t effectively make a difference and hold control over the CW.

    @BreadApologist@BreadApologist2 жыл бұрын
    • agreed. BoS always felt like a family to me in a way that the minutemen didn’t. siding with them felt right, it felt like coming home, considering my history with them in previous games. and they clearly have the edge and tactical know-how needed to protect the commonwealth. now, it doesn’t mean that they will, or that they want to, because they clearly do not. maxon’s brotherhood operates for its own personal gain and motives and not for the best interests of the commonwealth.

      @ashski9843@ashski98432 жыл бұрын
    • I side with the brotherhood because I'm incredibly racist to synths

      @kidnamedfinger5564@kidnamedfinger55642 жыл бұрын
    • @@kidnamedfinger5564 and also because you faint care about people

      @_1_05_@_1_05_2 жыл бұрын
    • @Leorio nah fr i thought it was a real life event😦😱

      @_1_05_@_1_05_2 жыл бұрын
    • @@_1_05_ fr

      @kidnamedfinger5564@kidnamedfinger55642 жыл бұрын
  • For the organizational structure part when you were talking about the min men losing there leader whould it be a good idea to put priston as the leader if the main story line charcter died?

    @davenport3745@davenport3745 Жыл бұрын
  • I laugh at the floating boat as my arty fires from surrounding settlements :]

    @emilysmite9356@emilysmite9356 Жыл бұрын
  • Point by point rebuttal. 1. In the end both factions use a surprise commando attack inside the Institute to defeat them. While the BOS would have more firepower once inside they give up the element of surprise before entering the Institute proper by using Liberty Prime to gain access. The MM gain access before being detected increasing the element of surprise. Advantage: Draw 2. I think the MM have two unique assets Artillery and Settlers. The mobility of the Vertibird gives an advantage in taking new territory. Cooperation with the settlers give the MM an advantage in holding the territory it gains. The ability to gain and hold territory gives the MM a long term advantage in defeating the other two major factions in the Commonwealth Raiders and Super Mutants. Advantage: MM 3. Agreed 4. Agreed 5. The lack of a path of succession is more a function of game mechanics than anything else if the Sole Survivor is killed, game over/restart from save. There is nothing other than the game mechanics preventing the General of the MM from designating a successor, but none the less the option is not there. Advantage: BOS

    @vergyltantor3211@vergyltantor32113 жыл бұрын
    • Appreciate you taking the time to write that rebuttal. Interesting using the Settlers themselves as a unique asset, since I was obviously thinking of "asset" as a some kind of machinery or weaponry. But I like your view that it could of been beyond that and have to do with people. I'll be sure to keep that in mind in any future related videos. And I also agree that the lack of succession is a form of game mechanics. Thinking about it more, the MM are quite unfinished compared to the other 3 factions.

      @Jethild@Jethild3 жыл бұрын
    • Game mechanics limit a lot of things that could be.

      @hallowstar_3347@hallowstar_33473 жыл бұрын
  • Great video, but I still say the Minutemen are the best hope for the Commonwealth. There's no arguing that the Brotherhood are better-resourced, but the part about values and principles are what makes the Minutemen the better choice imo. They're out for the people's best interests, whereas the Brotherhood are only out for themselves. They might serve as better protectors but their protection doesn't come with freedom. As Benjamin Franklin put it: "Those who would give up essential liberty, to purchase a little temporary safety, deserve neither"

    @terraaustralisincognito3692@terraaustralisincognito36923 жыл бұрын
    • They don't even bother to protect, they are cult of their own. The only Brotherhood faction I admire is Lyon. His may not be perfect, but he strived to be better. All commonwealth folks speaks of Brotherhood with despise which indicates how Maxson's Brotherhood screwed up despite their military prowess.

      @chengkuoklee5734@chengkuoklee57343 жыл бұрын
    • Values and principles sadly didn't save them from collapsing last time and won't save them from their next collapse. They're a militia and not a military, so the discipline is lacking, which will in the end always bite the minutemen in the ass.

      @boneman-calciumenjoyer8290@boneman-calciumenjoyer82902 жыл бұрын
    • You live in a world where you did just that in order to comply with mandates imposed due to a virus blown out of proportions. The brotherhood fights for humanity not for a few settlements, they also have discipline and focus. Mintmen are just a ragtag group of hobos that can't do shit without the player whereas the brotherhood has already spread and done much for humanity

      @Yondayme666@Yondayme666 Жыл бұрын
  • I know I'm bringing in logic to a game but I have to point out some very important weaknesses with the Brotherhood. 1. The Minutemen have supply lines and artillery around the Commonwealth with significant overlap. The Brotherhood only has the Prydwen and any supplies in it (they need to strongarm the locals to replenish stocks). 2. If an Artillery gets taken out, or a supply line disrupted, the Minutemen have alternatives. If the Brotherhood's repair crew gets taken out, their air superiority disappears right away. 3. The Minutemen are comprised of citizen soldiers of Commonwealth stock, and can therefore recruit as long as there are people willing to take up arms for a noble cause. By contrast, the Brotherhood has a limited list of combatants and are unable to replenish their numbers, because they simply do not recruit locally. 4. You need also consider their standing in the Commonwealth. The Minutemen are in good standing as they are largely selfless protectors without a catch. By contrast the Brotherhood are seen as overbearing bullies chasing boogeymen and will just as quickly save your life as they will strangle you for your lunch money (in a manner of speaking) - so the Commonwealth is liable to turn against them as no better than the other raider factions (even the Minutemen can decide to take them out). 5. While the Minutemen wants to build up the Commonwealth (and do a good job of it), the Brotherhood simply has no interest in that. They are likely to leave once their mission is done and head back to the Capital Wasteland. This no doubt would leave the Commonwealth worse off, since they will have been largely stripped of resources and tech that the Brotherhood covets so much. If we take the Sole Survivor out of the equation, the Brotherhood is doomed to fail either by attrition or sabotage, because they have no friends in the Commonwealth, and no one likes them. However, the Minutemen don't even exist without the Sole Survivor, I guess the Brotherhood wins by default regardless. So... Ad Victoriam?

    @TheSqoad@TheSqoad Жыл бұрын
  • i like how the title dont even apply the railroad

    @monkdonk4095@monkdonk40952 жыл бұрын
  • No reason not to have both Imo. Minutemen to defend settlements and town, and the brotherhood to seek out threats and aquire technology that could be use against the people of the commonwealth and those who defend them

    @OakStairs@OakStairs3 жыл бұрын
    • You know that the BoS hate all not humans right? They hate non feral ghouls peacefull supermutans and gen 3 synths. The Minutemens job is to protect the people of the commonwealth. That includes non feral ghouls, peacefull supermutants and gen 3 synths. Not only that but the BoS also harass settlements under Minutemen protection. I'm sorry but an ending where the BoS and the Minutemen get along with each other is just unrealistic.

      @badassghost76@badassghost763 жыл бұрын
    • @@badassghost76 anything is possible with high enough charisma. Maxon was willing to let danse live, despite being a synth. He also has no hostility towards strong, valentine, hancock, or curie, aside from unkind words. If he was truly hostile to all non humans, then those people would be killed immediately upon arriving on the prydwyn, even if they show up with a lowly knight. Maxon can be reasoned with, if the sole survivor is willing to form some good arguments

      @OakStairs@OakStairs3 жыл бұрын
    • @@OakStairs Your arguments are really weak. You can convince maxon not to kill danse but you can't change the man's mind. He even told danse that he would kill him if he ever saw him again. The fact that you have to pass a very hard speech check shows how evil the guy is. Danse thought he was human and served maxon for years but maxon was still willing to slit the guys throat. And you know damn well that the only reason you can take strong,Hancock and nick to the prydwen is because the developers didn't want you to loose the brotherhood as an ally if you have them as companions.

      @badassghost76@badassghost763 жыл бұрын
    • @@badassghost76 subhumans are not people, minutemen are disgusting for fighting to save them

      @Yondayme666@Yondayme666 Жыл бұрын
  • Tbh I always go institute w/ the Minutemen’s help. Feels like the best outcome in my opinion.

    @lgchamp1999@lgchamp19992 жыл бұрын
    • Yeah same, the implication that you can reform the Institute to be more benevolent is pretty strong. You can even kick Ayo out if you don't mind framing someone.

      @BlackSabbath628@BlackSabbath6282 жыл бұрын
    • @@BlackSabbath628 Ayo is pretty antagonistic, and very few people like him as a result. honestly, you end up doing everyone a favor with that frame-job. Well everyone except Ayo himself, but he's kind of a dick, so screw him. That said, I don't think the institute will be as easy to reform as the game implies. it could take a few generations of leadership to get them out of the mindset that got them where they currently are, as they've been stuck in it since at least around the time Shaun was kidnapped.

      @imzesok@imzesok2 жыл бұрын
  • It is mostly comparing the army to a local police. As long as the Brotherhood takes care of bigger issues, the Minutemen can handle small issues and guarding stuff. The BoS dont wanna engage each wastelander about their day so the minutemen are exactly that. local police and an army

    @aimworkin@aimworkin Жыл бұрын
  • Empire Total War music, Very fine taste

    @water9367@water93672 жыл бұрын
  • What was failed to take into account, something is arguably the whole reason why we see the NCR in control of Helios 1 in New Vegas, is population and recruiting standards. This is something that should've been touched on in either organization or equipment. While the Brotherhood indeed holds the cake on those 2, you can't forget the lessons of history shown with situations like the Battle of Agincourt (where the British defeated the French heavy plate armor soldiers with archers that were fewer in number) or the Eastern Front of World War 2 (where the larger quantity of Russian tanks was able to defeat the far superior in quality [armor and gun, not engine reliability, don't kill me for not taking that into account] German tanks because there simply wasn't enough of the German tanks to compete). As is often used as a Joseph Stalin reference, "Quantity is a quality all its own." The biggest issues that we see with the Brotherhood (and this was only briefly touched on) is their lack of acceptance for people and creatures they deem as "not human" such as ghouls, robots (both of which have entire settlements of just them that you can have join the Minutemen), and super mutants. While the numbers are fewer and further between for those you can recruit on all of those, it is still a sizable number and with certain DLCs you can also make more of the robots, a feat that the Brotherhood will never achieve. With all that having been said, yes the Brotherhood is far more accepting of new members joining than they were in the West Coast chapter, they still (and yes this is basically just another way of saying it) are not even close to the level of the Minutemen for that. So as my final statement, while yes the Brotherhood does hold their own on quality, they are so far beyond outmatched by the quantity of the Minutemen that are (by the time the Castle is retaken) both self-sufficient and still rapidly growing. Look at their numbers again, it took the Brotherhood years to reach their current numbers while the Minutemen regrew from a single Preston Garvey to an actual army to be reconned with in what was (depending on how you play your role as General) either weeks or months, not years. TLDR: Quantity is a quality all its own, and the Minutemen are growing significantly faster than the Brotherhood could ever hope to with how they treat outsiders and "non-humans"

    @theoccasionalgamer6253@theoccasionalgamer6253 Жыл бұрын
    • One problem with that argument is this is the East Coast Chapter of the Brotherhood, the have a massive recruiting pool and they are a massive chapter that also recruits from the outside they aren't the Mojave Chapter by a long shot

      @fallout0624@fallout0624 Жыл бұрын
  • Battle proficiency: Brotherhood. Long Term Stewardship: Minutemen. From conversation with Macreedy, Brotherhood screwed up Wasteland despite the advantageous position they possessed. Exclusiveness ideas can't sustain in long run.

    @chengkuoklee5734@chengkuoklee57343 жыл бұрын
    • except the BOS don't give a shit about stewardship, or the shanty towns your illiterate settlers reside in, they care more about the long term threats of human civilizations and tech dangerous if left in the hands of malicious people.

      @gerald1495@gerald14952 жыл бұрын
  • i see alot of people saying you can be good with both, im doing my first playthru and i want to join the BoS but i really like the MM too? how do i continue in both

    @Mercheri9@Mercheri9 Жыл бұрын
  • I remember one line in metal gear solid 5 where miller or occelot I can’t remember which one said it but they were referring to one of the private forces which they were trained in the civil war that’s currently going on which means constant action and when it comes to preparing for actual combat constant action was the best kind of training it’s similar to the minute men in that sense they always fight shit at any given time the innate advantage of military training doesn’t hold that much weight if the first patrols of the brotherhood dealing with what is implied to possibly a gunner patrol who were the only ones that can deal with a first strike of a brotherhood of steel patrol which has veterans in power armor

    @necfreon6259@necfreon6259 Жыл бұрын
  • As someone who plays with mods, it's weird to see the regular minutemen and not the NCR. I have had the NCR replacer mod for the minutemen installed for so long that the regular minutemen men look weird to me. My head cannon is that the minute men are a special division of the NCR military specializing in settlement founding and defence. This helps with in-game dialog not being changed and the NCR still being called the NCR

    @OakStairs@OakStairs3 жыл бұрын
    • What mods do you use?

      @jodiepalmer2404@jodiepalmer24042 жыл бұрын
  • I’d say the bos win because they can choose their fights. The MM have to defend the entire commonwealth from all sorts of creatures while the bos can just do whatever. I don’t think the bos would bother to police the commonwealth though after they’re done with the Institute. As a whole, their organization doesn’t care about the populace and wouldn’t care if they were slaughtered. Better them than bos soldiers.

    @hallowstar_3347@hallowstar_33473 жыл бұрын
    • But the MM destroy big air ship and police station and the BoS are gone out of the comenwelth But with the minute men they have to destroy every settlement that Preston slapped on your map how many is that you ask? It’s OVER 9,1000 like let’s say you have every settlement and you take over the slog,sanctuary and hangman’s ally you still have to takes over every other settlement

      @aplan6637@aplan66373 жыл бұрын
    • @@aplan6637 Not really. All an enemy has to do is destroy the castle and destroy radio freedom. The MM won't have any way of communicating and each settlement would be basically stranded and separated. All you have to do from then is pick them off one by one. The BOS still have control of the Capital Wasteland and have support of the east coast BOS.

      @amanimckenzie32@amanimckenzie323 жыл бұрын
    • @@amanimckenzie32 i will be honest the capital wasteland dosent matter here as soon as that airship goes down the bos is stranded in the commonwealth and they dont have any more airships either

      @spiritorange8325@spiritorange83252 жыл бұрын
    • @@spiritorange8325 How would the capital Wasteland not matter? The BOS have reinforcements there. If they heard about the destruction of the prydwen there's a chance they could retaliate.

      @amanimckenzie32@amanimckenzie322 жыл бұрын
    • @@aplan6637 Liberty Prime and plus if you choose to fight the BOS as the minutemen there is so much plot armor in action

      @bluewaffles7799@bluewaffles7799 Жыл бұрын
  • Don’t think it’s very fair leaving liberty prime out since it requires the sole survivor to show up considering the minute men would all be dead without the sole survivor

    @George-real@George-real2 жыл бұрын
    • To be honest, the 2 factions the Institute and the BoS would try fight each others for the Power Core and the BoS taking back the parts without the Sole Survivors but it would cost more casualties and more times to recruits locals with better knowledges, I can see where it goes tho as they basically won't give up easily

      @ngthanhphong8537@ngthanhphong85372 жыл бұрын
    • And yeah without the Sole Survivors, the last Minutemen would died in history until later in the future

      @ngthanhphong8537@ngthanhphong85372 жыл бұрын
    • If you side with the institute they brotherhood doesn't need you to build liberty prime

      @bluewaffles7799@bluewaffles7799 Жыл бұрын
  • A beautiful and logical look at this topic. It's up there with Oxhorns break downs of these factions. It takes the Minutemens flaws into account without complaining about bad game mechanics that aren't really important.

    @canderia@canderia Жыл бұрын
  • Befor I watch Strength Brotherhood SETTLMENT SAVING! MINUTEMEN

    @Vespersharking3165@Vespersharking31653 жыл бұрын
  • Now THIS is the video I’ve always been waiting for. Ad Victoriam, boys.

    @nathanleschke4719@nathanleschke47193 жыл бұрын
  • Somehow just came across to me that all of the important fallout characters like, the chosen one, the ss, the courier, and the lone wanderer all are together on America and if they decide to expand or explore further they can potentially meet up weird

    @Thetravelingmonke@Thetravelingmonke Жыл бұрын
  • imagine a fight for the title of Brotherhood though Brotherhood of Steel vs. Brotherhood of Nod

    @UntotenTheo@UntotenTheo2 жыл бұрын
    • So a fusion of Fallout 4 and Command & Conquer?

      @RC-qv9in@RC-qv9in2 жыл бұрын
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