50 Pro Tips + GIVEAWAY
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On my next vid (about 2 weeks) I will name the winners + I will continue sending gold which is dependent on the views this video gets, yes even after 2 weeks, basically it's an endless farm!
So there is NO TIME LIMIT.
What if you're on xbox or something else.. like a microwave? Well in that case it's impossible to send gold BUT it is possible to gift vehicles, so I will do just that! Trust me I'll do my best to send it to you! I do this because I Love you! Notice how I didn't ask to like the video? Just saying.
XD
Winners (with more to be picked):
Mattoni553 (claimed)
LeCrazyStuka (claimed)
kiwipotato (claimed)
ElieX (claimed)
Kamcio44 (claimed)
youdedyo (claimed)
hyperfist (claimed)
king_emm (claimed)
pixelbanana (claimed)
CptZoot (claimed)
Agent_BUB (claimed)
micsol23 (claimed)
D3adlyR3aper100 (claimed)
koblista (claimed)
Honestly surprised how few people know about carrying at least a few HE rounds, it is really useful. (kiwipotato)
but the he shell is loaded in first at start of match. its annoying
@@taylorindustries ??
@@taylorindustries You can actually change the position of shells! If you click on the HE icon in the spawn screen it will allow you to swap it with another round type
@@theultimatekiwi You sir are a saviour. I’ve always just had to take a bad AP round before my HE and good AP so I have at least some penetration against whoever I fight first, but this is really useful!
I’ve always carried a few HE shells, but though I’ve only played 250 hours, I have still yet to use those HE shells once
With the tank repair thing, even if you don't wait out the full free repair, the more time spent repair the less it costs to repair. If you know it's your last battle for the day, you can still save plenty of credits just for the reduction of letting it repair for the ~8 hours you sleep for.
Oh, thanks for the tip👍
You're assuming war thunder players sleep.
Also, you play germany, then usa, then italy etc... And leave them all unrepaired till tomorrow. That autorepair thing literally made me not uninstall d game, as I hit d wall at 8.0 germany with SL. Now, I did it a week ago and had 20k SL. Meanwhile, I bought 2nd rocket projector (rakpz2 smtnhg like that), IS2 for sssr and still have 600k sl. Just one week, and 10 games per day on workin days, and 3 or 4hrs on weekends. Still, snail made that grind very slow, but at least you wont suffer cuz of SL shortage. You can earn literally 100k for 10 games at 7.0 br and mediocre play. Boosters always use in first games, when your concentration is d best, also make pauses 10, 15 mins when you see you had 2 assists and nothing more... This morning, i entered, Stalingrad, TigerE - incarnation of Michael Wittman with 12 kills, until Lanc burried me with 2000lbs bomb... And it was a first game... Do not buy for example one tank br 5.0, and play while others are at 4.0. Wait until at least 2 of that higher br... Is any1 else experienced that your first game or games are the best one for that day?
I want to know how to change the rangefinder and also how to turn on X-ray while not in the main menu. Anyone know?
@@user-vx2vl9cr5m I dont know about rangefinder (it is somewhere in options menu), but about second question, when you enter in a New game, choose your vehicle and when you finally spawn, just press letter O and you will see assemble of your tank.
Here's a tip: never count on your armor. If you're new for example, tanks aren't these indestructible driving fortresses, they get knocked out easily. Your armor is usually just a last resort type of defense. Unless you're a jumbo, if so just use your front armor like it's bedrock. (though on higher tiers the jumbo armor can get penned by a lot more vehicles, including panthers, which are rather common.)
kv1 zis 5
@@ovencore2549 kv 1 funny side armor boom, and the front plate also fails regularly
@@filipbitala2624 hit the thing from the side, aiming kind of forwards if that makes sense, and the thing goes into nuke mode
theres this legendary line in the 6th harry potter book that encapsulates this perfectly: “But for heaven’s sake - you’re wizards! You can do magic! Surely you can sort out - well - anything!” ...... “The trouble is, the other side can do magic too, Prime Minister.”
just angle your jumbo a bit (3-4 degree, don't overdo it) and your Jumbo will be immune to the Panther's gun.
A few more tips. 1. If you are behind a hill, the binocular's viewing point is a bit higher than the gun sight, allowing you to peak without exposing your tank. Meanwhile using the 3rd person view allows you to see even more when you pair up with the free view button. Same applies to peaking over a corner. Turn your camera 45 degrees inward will allow you to corner peak. 2. SPAA aiming guide. Watch your SPAA replay after each game to see how you can improve your aim. 3. One possible reason to bring under-tiered vehicles is to bring something 5.0 br lower than your enemy (not the match br, but the enemy you are killing). This gets you godmode achievement and gives you 20k SL and can be increased with boosters.
2. I would rather get in a match and train. Start at low tier and get higher as soon as planes aren't that big of a problem anymore. 3. With some nations it's not even possible to bring a line up all on the same BR or it doesn't even matter. 6.3 Germany consists of two TDs, you either up or down tier these two TDs in an actual line up. 5.3 Brits is equally boring 2 mediocre AAs and 2 tanks. Or just take a look at the Swedish tree, that's all over the place. If you want to take more than 2 tanks it's almost impossible to have a line up on the same BR
We all needed this video when we first started warthunder. Now the more experienced players will know basically everything in this video, but for new players this is gold!
Well, i have 2k hours and some of them were interesting i got to say..
I'd like to share some of my most frequented tips on German tanks. 1.) ALWAYS utilise terrain and cover. Even side scraping your tank may save you from AP rounds, and as added plus, you survive longer! (except for top tier where german MBT's have mostly paper sides.) 2.) Remember your tank's strengths and weaknesses, and use them to your advantage. Take for example, the Panzer 4 G, the Panther and the Leopard 1(7.3). The Panzer 4 G is suited to brawling as it can easily juke a shot and force a bounce, combined with its decent firepower it can penetrate anything. But the Panther is more suited to longer range engagements as it's mediocre armour and less than ideal reverse speed may hinder it's capabilities in urban environments where it can be flanked easily compared to hiding hull down behind a hill. The Leopard 1 is a jack of all trades, master of none tank as it's one of the most mobile MBT's of the BR. It can easily reposition itself in a annoying spot where it can harrass the enemy team with its high penetrating APDS combined with good ballistics. It's tradeoffs is that it isn't as armoured as the Panther's and Tiger's and many new players don't notice that. 3.) In top tier, it's always a good idea to bring a SPAA (Gepard, Wiesel) that can either knock out tanks or scout. Helping your team reduce the numbers of the enemy or scouting them out is very useful, and you may also get the occasional helicopter kill! (This only applies for when you have run out of spawn points, please don't leave on us we need you 😭) 4.) For the love of god, don't spawn in a Low Tier Tank in top tier, unless you have a squadmate who is decent and can cover your ass. (This is self explainatory.) (Shadowpelt1)
Sorry but number 2 contains some of the worst takes i have ever read, Panzer 4 G is a well armored brawler and you should get close? Fucking excuse me?? The Panther has mediocre armor? Are you fucking insane??
One question for you up which br do you think it's adequate to have in the lineup the Sd.Kfz.234/2. ? There is a huge gap withough scout tanks.
@@MalakianM2S i use it up to 5.7, it is very useful if you flank since it is very fast.
"maybe i don't want to be a whereaboo anymore"
5. Don’t blast Erika on full volume at least be able to hear the game
If you have a hybrid power system like Ferdinand or Tiger P, you can rush in more than with a simple Tiger, because you can also very easily retreat. Also, using these tanks in arcade usually means that CAS bombing wont hurt you, because you can always just press S and get out of there faster than most other tanks.
I agree about APCR being almost completely useless but in some case like facing Tiger 2H and Ferdinand while you’re playing T-44. It can be helpful to bring a few APCR that actually have much higher penetration than APHE to get gunner and driver out when encountering them from the front ( HasegawaKazumi )
Smoke shell tip; on urban maps you can hit high up on the nearby buildings. The smoke will mess with CAS, but if high enough, enemies on the ground are still visible. Another tip; don’t shoot at everything you see. Pick your shots. Doubly true for AA.
Thank you so much for some of these tips, lots of psychology stuff I really don't pay attention to, thank you man, definatly subbed now(:
A tip Id like to add With tanks that have stabilizers in midtiers like the shermans, you can set it to move at CC 1 so that you can VERY reliably shoot on the move when pushing into an area without having to stop instead of jitter moving in or full speeding in. Best case scenario is if you also meet an enemy pushing in because you will always get the first shot on them
Further tip, on the Jumbo's you can set it to CC2 to get even more speed for the stab! (Shermans with Stab typically cut off around 25 KM an hour.)
@@JustAnotherRandomPersonOnline fr fr. Shermans got the best stab at their tier.
The first tip I think it was will actually be super useful, thanks mate! Wonghy
These are some awesome tips and it really helps. Thank you ❤
During test flights, you can practice dropping bombs from different angles of approach. You should practice in the same way as is usual in the game. You remember the return fire and fly as if you were being shot at. The replays after a game then show you where the bombs landed. I often hit tanks directly on the roof, for example, with a bomb and could then see what happened in the replay. Gaijin didn't make provisions for this case and so it happens that there is a graphic bug on a regular basis. Yesterday I hit a panther directly from above and the bomb stayed in the air while the panther drove on. But not so far that it wasn't destroyed by the blast (1000 lb)
Excellent video and well done covering so many tips
Great video with good info 👍Definitely excited what more content you put out! Name: Cookiescool2 I came into this video thinking I wouldn't learn anything but now I feel dumb for not knowing?? That being said WarThunder's tutorial system and UI I think often prevents newer players from even taking the time to explore some of the settings and options they have beyond in-game tactics.
These tips are super helpful, thanks man!
actually some useful tips that have helped me out, thank you.
The German tanker M.Wittman, and his crew, was very proficient at turning the hull of his tiger to help turret rotation, it became second nature to them since they first manned the casemate stug during operation Barbarossa. (Haymarket)
was it that same tiger who went on a rampage but abandoned ship after an anti tank shot its track?
@@beefboss69420 I don't know how many tigers did Wittman and his crew manned, mechanics and engineers hated that practice though because it was really hard on the tracks.
@@MalakianM2S no? Tank crews were told too do that in training manuels and basic
@@garyslayton8340 As far as I know that was common knowledge in the late period of the war, and in part the reason why Tiger and other late models could operate both tracks independently, if I'm wrong I stand corrected then, no biggie. Not that I said very proficient, not the only ones or the originators of such technique.
A tip that I have learned, don't panic move whenever in a SMALL vehicle if there is CAS up especially if you're in an open-top like the ASU-57. Either position yourself in a covered or obstructed area, if that is not possible sometimes just staying still will help more than trying to dodge a patrolling plane. Their vision is based on movement... sometimes. However, if you have already been spotted or have been netting kills REPOSITION. Some newer players will see a spot working then stay there leading to eventual flanking or CAS runs, don't ever stay in one place too long. Also if a plane is coming in to strafe you, try to drive towards the plane. This will, most of the time lead to them pulling off before they can complete a full run or will make them crash into the ground trying to get you. You might not survive but getting CAS down is always worth more in the long run.
That corner shooting is so useful man, and also very cheeky, I love it lol (Germ_XAloeVera, PC)
Thanks man you helped me a lot😊
Just discovered this channel and I can't believe you have this little subs. You deserve more! Also I like your straight to the point video style. As a fairly new WT player your vid was quite helpfull Kokosz2004
These tips are really great for newer player who haven't played the game as much, but the ones that helped me the most were one about engagement positions, I often play Russia so gun depression is an issue I have, and the tip to just move to an adjacent hill is simple but true, and the one to use smoke grenades to help with stalemates was great too.
actually useful tips and thanks for showing the keybinds (spinmyturntables)
Thanks for making this. it helped me a lot :)
thank you so much for this wonderful guide
i already knew every single one of these but good video nonetheless. Great for players just getting into the game and really well explained on your part. Also, Sugarcoated_
A good tip for naval, if you know you cant penetrate the main belt of an enemy using SEP or APHE, use HE and target the bridge, funnels and secondary weaponry , thus crippling the enemy as they cant change steering direction if you hit the bridge, are slower if you hit the funnels, and cant suppress lighter vessels and CAS if you knock out the secondary weapons, plus you can easily start fires which slow down repair and eliminate crew. Ogaly_Bogaly
Naval? Never heard of it 😎
quick and simple, thank you for not dragging the video out on unnecessary stuff, straight to the point lol i like that Employedmemester
This is actually very helpful thank you
Thanks for the video mate very helpful 🎉❤
I would like to mention that another really helpful crew skill is repair speed. The reloads don't matter if your guns are broken
Also turning off the auto repair always is a good way of spending slightly less SL, as it will always ask you to repair the vehicle before going into battle, thus if you spend even 20 minutes and then return to play, it will help slightly in the SL spending.
Using it for free repairs only work for people who plan on not playing for a while.
Also means, you can run multiple lineups at different BR brackets, so you can spread out the repair costs Leaving your more expensive stuff to sit and free repair while you dink around at like 5.3 or something I do that all the time, grinding top tier sucks, so I’ll have 4 lineups to do it And 2 or 3 lineups to play at 5.7 when I don’t feel like spending 50k on repairing a lineup
Thx for the tips, im 100% going to use them.
Man the smoking yourself tip was so accurate..the amount of players I've seen smoke up AFTER I hit them and saw them, allowing me to just keep shooting at them while they blinded themselves is crazy...or the amount of teammates smoking up for a 10 sec repair, blinding himself AND me, making sure we cant take out threats is rage inducing..
Thank you so much for this video, It really helped me. Mainly that part, how to fire over the hills by using binoculars. THX
10:40 even better, when turning at high speed in a tracked vehicle, release W before starting the turn, it causes your tank to slide and pivot more then actually turn and helps maintain your speed while also increasing your turning speed. Does not work on all tanks, works best with lightweight tanks but even my maus seems to turn faster that way. It goes for slow speed to, when you spawn instead of holding A or W and A to turn left, hold W for a split second until your tank is rolling forwards, then let go of W and press A. This gives your tank momentum to swing through the turn instead of relying on only the engine power to turn it.
Imagine if they would implement track throwing when you do stuff like this
Tysm I'm a new player and this was helpful
Dude!!! Honestly this info much better than other sources I saw before)))
For range estimation you can also use cap points so if your good at converting or easier yet keep it in km because 1 km = 1000 in your gun sight.
2:35 no, do NOT angle the IS, because the IS-1 and IS-2 have built-in sloped sides, and by angling you make these flat and give the enemy an easy kill. Also do not angle the IS-3 because of its pike nose, which is best working when you dont angle. For the Panthers, angle just a little bit, if you angle too much some shells (like the D-5T shell) can go through the side and kill you. Nick: RoboGen123
Wow this helped so much thank you:)
This was so helpful, already using it in game
Insane tip: If you are playing a tank with a stabilizer always priority the Brake System and Suspension modifications, they are the most useful trust. Jokes aside if the stock grind is too painful just go for tier 1 APFSDS instead of Parts if you need to. Also the Engine modification is basically Transmission and Filters modifications in one. (Boltzxx)
Engine and filters give more hp to the engine lets say for example 40+40=80hp...these 80hp won't get to the drive wheels because power transmitting parts in the engine will swallow some of it....transmission give raw hp to the drive wheels without any loss on its way to the drive wheels therefore transmission is more important and more impactful.
these tips for war thuder actually helped me a lot for great CCCP Bias
Just subbed. I just started playing War Thunder, my best tank is a 3.0, and I'm going for the second stug rn
One of the best tips i have for new players is to stop rushing and learn to spod a good position on the map, I see most people rush to another part of the map after capping a point but an experienced player could set up a choke point on the route that other players would take. Basically easy kills but it doesn't mean you are camping, and also might be boring a bit so yeah. But definitely its a good thing to slow down from time to time and just find a good place to ambush enemies since most tanks are really good and this or are made for this task like most low tier ifvs(E.G. bmp 1 since it doesn't have a stabliazer) and some tank destroyers that arent that good on the move:) in game nick is GalaxyZi
Do you mind if i add you? I'm trying to learn maps myself but i just dont know what is an easy way to do so. Like, okay sure replays.. But it always seems like people in replays just go random directions.
yep this is my playstyle. use the speed of a light tank or mbt to get to a spot, and instead of rushing i wait there for a bit. it usually results me a kill or 3
remember when japan was considered a bad nation etc. it learned it there, because the japanese tanks are just to flimsy to push in. Now in Germany BR 5.0 with Tigers etc. against Shermans and Tanks with stabilizers it is even more important to learn it. If you understand Tigers you can play everything in midtier i think :D
Until you reach Tiger E and constantly get uptiered to Cold-War-Era where M24 will constantly pop you one-shot by just strafing your frontal corner xD @@WrestlingNele
About shooting from binocylar - it's better to hold LMB and then doubleclick B. This way you will momentally return in binocular and perfectly see where your shell just felt
Good addition.
Ufonarancs I'm still new here on the channel but I like your videos. I hope you keep uploading videos for a long time. (I came from Hungary.)
thank you for the tips, first one helps me alot lol
Note that sidescraping works best in lower br games, as chemical ammo and darts will gnaw through extremely angoed armor, also that since most MBT's have little to no sidearmor compared to their fronts so using your front to bait might work better at times, ideal scenario would be if you could use your turret or not get seen at all in the first place (Tankrider1241)
The same applies to IS-3. It doesnt bounce shells too often, but when it does its on the upper front plates during a direct forward push.
‘The closer you get, the worse it becomes.’ And proceeds to say ‘if it works against you, get closer.’
Good stuff to know for when I start playing WT again
most of these are really useful, thank you
no sure i would agree on the leadership priority, i would take targeting, driving and maybe rangefinding (if you've trouble with distances) bc leadership is really expensive and even if maxed would only contribute 10% to reload time which is only really noticeable on tanks like kv-2, is-2 etc does the map ban in squad really work? that would be so awesome. i know that with the server collection it always uses the selection of the squad leader. i would agree with everything else though oh and i didn't now about auto jettison thx for that good video overall. to the point and well presented a sub well earned ign: B4mL33
leadership comes after reload and targeting, since reload allows you to keep the pressure on, targeting allows you to keep that pressure on the target, while leadership is compliment to those two rangefinding I find to barely contribute to accurate readings especially with early tanks, so I'd suggest to avoid it till later
@@CeriTsujimura yeah i rarely need it either but i'm playing the game for a few years now and can estimate distances well enough but maybe for new(ish) players that struggle with that it could be very useful i mentioned driving mostly bc it's cheap and especially if you have a stock tank every bit of mobility is good
@@SoneGurke rangefinders just give up past 1km, even with max crew it won't help until you get the tanks with the rangefinder modification prior to laser rangefinders at high tiers and driving does help with maintaining a better average speed, but mostly benefits faster vehicles, slower ones not that much since slower ones tend to play defensively and not offensively so mobility isn't all too important
@@CeriTsujimura there are a lot of new players that struggle with 500-800m even, hell last week i tought a guy lvl 30 that he HAS rangefinder😅. maybe the problems are that vehicles at lower br are quick to unlock and they switch a lot between vehicles so they don't get a feel for shell drop. you're right on the driving i usually prioritize it before leadership bc it's cheap and quickly maxed out
@@SoneGurke fair I guess, but if they're using a long barrel vehicle it takes very little adjustment to hit, hitting weak points is something else, I can understand short barrels though
For the new players, don’t try to rush the point with a light or fast moving tank. It may work sometimes, but you can get a lot more kills by flanking and finding a good spot to pick off targets. (Cognos1203)
Phly and Odd always do this. But I prefer sitting hull down and snipe enemy from a far.
No no. Allways rush caps.
thanks for tips
I really like the shade you threw at repair times on Tip #17. Really runs in the face of those people who says "turn auto-repair off to save money", when the repair time is 16 days... Wow, amazing, I can play this vehicle in two matches per month, 24 matches per year. So efficient. Saving much money.
I've been playing ground forces for the past 5 months and didn't know that I could take away the grass xD So, you've got a new sub! :) (El_Rolfo)
Pro Tip: To improve your win rate, don't just leave the match after only 1 death but try to respawn in other vehicles. Even if they aren't as good as your first spawn, your respawn might just be what your team needs to win the game! (NoXium)
bullshit, half of team has left already, enemy team has lvl 47 with insane KD ratio as well :)
the difference between me spawning once and me spawning 3 times is the ammount of deaths on my part, and maybe an air kill with my spaa
Good to finally see someone else talking about the grass in tank sight tip, it's so helpful and the game still looks great, unlike using ULQ. (ImAFatCheezIt)
These are amazing tips thank you
4:06 As for turning off automatic repair (and also automatic ammo resupply if you really want to save SL), it saves you quite a significant amount of SL no matter how often you play. Even by just going to pee between games, the repair cost will tick down by a few SL which you will then save. You literally lose nothing and in the long term save SL. You can do calculations for how much you will save based on your tier and how often you play etc, but it is definitely worth it for anyone since you don't lose anything by doing it.
Pro tip: On the Tiger H1/E take the lesser pen shell as it has a huge amount of post pen damage and will easily on shot anything you shoot, anywhere on the tank, it's very helpful for shooting spaced out crews and shooting cupola's BonVion
It has the same explosive mass as the first one?
Carry the higher pen one in uptiers though. It can penetrate the side of the turret on T34 Heavy and Jumbo turret side.
@@garyslayton8340 It doesn't
I would recommend not doing this, the higher penning shell will one shot 90% of the time anyway, but will mean you are more likely to get a penetrating hit.
@@prestigexv2151 Although I agree that it does one shot most of the time, it doesn't always, and in my personal experience (With a 1498 Kills to 327 Death ratio) The lesser pen round has served me better when you make those quick snap shots into engines or somewhere where the other shell would never one shot it, it'll one shot it.
I have been playing for so much with so many euros spent on this damn game and possibly didn't know half of them, thanks for all of this! My nickname is Jorkhin!
Hi there ! Nice vidéo and tips ! Some i've already hot some of them but still appreciable ! (Laegthir in game !)
My little tip would be to keep in mind that on the snow maps, the actual ground ground is a few inches below the snow, meaning that on hills you're able to shoot through the very top layer of snow even if your reticle shows that the ground would stop the round. SnancFafcok
This tip is already in the video 😂👍
Small tip for farming plane research: Play bombers in Air RB. Just mark the base you want to take, allign yourself with it and wait it out. Bombing bases gives good research and SL. You can just watch youtube or eat a meal while flying towards it, and once you're close to the base just drop your bombs and head back to your airfield. It's very unlikely you will be able to go again so you can either wait it out or just J out. Is it boring? Yes. Is it effective? Yes. (QuiteMunchy)
I'm going to take this tips to be better.. BTW, GadoKo is my name on the game mate, hi from MX!
HANDBRAKE-- keymap left/right handbrake in control settings for Q and E (if you are not using them). Alot of tanks turn faster than normal when you use W and left/right handbrake. especially if the tank has poor neutral steering/ reverse speed. use this for increased mobility, faster armour angling or faking out a Cas bomber just before he drops his bombs. (EvoComBlue)
i got it default as tempomat....but tnx for tip
2.8K hours and this vid was still very helpful, some good info on breaking stalemates is always nice! PC Username: Sir_Human
damn, coming back to this game after a long brake with WOT, your video inspired me to do so... time for some heli games :DDD (Georges68)
Yooo i did not know some of these nice thanks man Stormfly698
so many good tips, in your vid and comments. If you are playing with the USA side in Realistic Ground, always pack the m22. it is good at getting the points and, if you sneaky, can pen ALOT of tier 5 tanks thus making you quite alot of SL. happy hunting!
this is the first video ive seen of yours and i think ill be sticking around! keep up the good work! (dragonvansword)
Wow, this was actually very helpful!
As a player who will reach 100 soon, I still learned some stuff. Thank you!
I didn't know about the grass thing. Thanks! (Erenicone)
Thanks for all the pro tips, it helped me alot :> (peakka)
One thing I learned too was to set up commander firing, so if your gunner is knocked out, you can still shoot
i carry at least A few HE and AP (CaptMadman). also keep up the great Content
Thanks for the tips ❤
Hmm, this video still taught me a lot of good thing, I sent this video to my friend because, he just started playing War Thunder. (KnownHaruki)
I always carry HE but never know when to use it thank you!!
Really nice quality video, and amazing advice It really helped me out in ground RB, however, since I’m now trying out air RB, so can you make a video for air RB advice? Thank you (SeptilSG)
Also another good tip with crew upgrade stamina it helps your pilot recover from g lock faster if i remember correctly
5:05 ayo that's me in that panther A (helpful video btw)
I’m new but one thing that helps me a lot is waiting for ur team you can’t take them all and it’s good when ur with others.
Only just found your channel and I love it GreatHornedRat
Thank you for tips but can you make a video how to get your souls back from the snail
I love you man thanks for that grass tip
thanks now i gotta perfect them and by knowing myself i will never never
I remember watching your video on graphics settings, being so blown away when I saw you only had a couple of hundred subscribers that I immediately had to subscribe. It is only a matter of time before the youtube algorithm blesses you. Just keep doing what you're doing. (DogInASpitfire)
GaulSoodman (nice tips! as a relatively new player this is great)
Excellent video for new players. Great job
Most these tip vids are full of tips that *everyone* already knows. This vid though had some good esoteric ones that I wasn't aware of. Nice.
In game nickname is flabySPARTAN Some tips you can use test drive and xray to test out how many shells is optimal for your tank to have or your willing to risk. Like if you know you have a weak spot with ammo behind it test how many shells you have to give up to not have ammo there if possible. Also learn enemy tank weak spots by remembering the names of tanks you struggle with and search it in the research menu top right and hit enter to see all, find the one you need click to go to it, right click it, preview, go to the armor protection analysis, change the threat to the nation, rank, vehicle, and ammo type, click save choice so you don't have to find your vehicle every time, and hit protection map it will paint the tank bright green were you can pen it from the angle you have the camera at helped me a ton starting out hope it helps someone else too.
As an experienced WT player I still find videos like this very helpful. Great work, everything nicely explained :) That pro tip with an engine smoke and thermals is my favourite, I use it very often and bait my enemies into a trap Nickname: Maverick_Fulcrum
right!? i didn't know about the auto jettison. war thunder is terrible at communicating new ui and hotkey options
The engine bait I won't lie I never thought about it and now I feel dumb because we always had someone popping out as fast as possible to hopefully occupy the enemy around the corner but it often costs a life if the enemy if quick on the trigger. Will Def use the engine bait lol thanks
Thanks for the tips