Coding Adventure: Procedural Moons and Planets

2024 ж. 17 Мам.
1 749 588 Рет қаралды

Trying to generate some simple little moons and planets to fly about and explore.
Inspired by the (incredible!) game Outer Wilds.
Watch the next solar system video: • Coding Adventure: Atmo...
Previous solar system video: • Coding Adventure: Sola...
Project Files:
The Unity project is available on github here: github.com/SebLague/Solar-Sys...
If you'd like to support my work and get early access to new projects, you can do so here on Patreon: / sebastianlague
Resources:
www.redblobgames.com/x/1842-d...
www.iquilezles.org/www/articl...
/ normal-mapping-for-a-t...
/ four-ways-to-create-a-...
www.github.com/keijiro/KinoBloom
www.textures.com
Music:
"Brief Respite" by Antti Luode
"In the Clouds" by Falls
"When Rain Comes" by Tide Electric
"Reflections of Space and Time" by AEROPLANES
"Liminal" by Chelsea McGough
"Frontier" by Shimmer
"Sun and the Moon" by Moments
Sections:
0:00 Intro
0:25 Spheres
3:09 Craters
8:10 Noise
10:40 Triplanar Mapping
14:21 Planet Shape
15:28 Ocean
17:30 Planet Shading
20:06 Solar System

Пікірлер
  • Hey everyone, hope you enjoy this latest coding adventure! It’s quite a bit longer than normal, I maaaay have droned on about some things longer than was really necessary :P But if you make it through, I’d love hear any suggestions you might have about how it could be improved, or about things that I should try add. One thing I have begun experimenting with already is adding atmospheres to the planets, so will likely be covering that at one point in the future :)

    @SebastianLague@SebastianLague3 жыл бұрын
    • I’ve been waiting for this for so long! I love this because it reminds me of Outer Wilds and I love that game. Thank you so much. Also, for some ideas, maybe you could make an asteroid belt by generating lots of little asteroids of varying sizes, shapes, and colors, and making them go in orbit close to each other. You could also take the clouds from the clouds coding adventure and make them rotate/orbit around a point in the center of the planet and make them far away enough so that they are where they should be in the atmosphere. Perhaps you could even make gas planets by making the clouds larger and have them be varying colors. Lastly, maybe it would be cool if you could add a Hyperspace function to your ship which lets you travel to another solar system and basically reloads it so you can explore a new, fresh solar system. and by the way, congrats on 400k subs!

      @hiphyro@hiphyro3 жыл бұрын
    • U the GOAT dude, really I have learned so much from this channel, keep it up you make one of the best content on here!

      @alexanderbrouwer7695@alexanderbrouwer76953 жыл бұрын
    • Please don't stop with this project! Add the clouds that you did in your previous project. Anyways, you're an inspiration man, I really enjoy your videos!

      @MrQwerty2524@MrQwerty25243 жыл бұрын
    • Amazing video

      @bootyhole@bootyhole3 жыл бұрын
    • You can make the moons reflect some light from the Sun

      @ayushbhardwaj582@ayushbhardwaj5823 жыл бұрын
  • He's the only magician that can explain all his tricks and still it seems like magic :D

    @SgtRumpel@SgtRumpel3 жыл бұрын
    • I didn't know how to put this exact thought into words, thank you

      @Realience@Realience3 жыл бұрын
    • Procedurally generated magic!

      @jakethewolfie119@jakethewolfie1193 жыл бұрын
    • I think people are more referring to how the results have a certain magical appeal to them. Yes, it's just math, but he uses that math to create amazing things and he can tell you how he did it but that doesn't change the way the results make you feel. In a way it's almost more impressive that these things are the results of math, rather than sculpted and textured by hand. I think it also helps that he has good eye for color pallet selection, and/or a very good algorithm for color selection, since he was randomizing the planet and moon colors at one point, yet most of those color pallets still worked and where pleasing in that weird way that Sebastian's color pallets always are...

      @sigilbaram@sigilbaram3 жыл бұрын
    • @@Realience same lmao

      @dsi-films1264@dsi-films12643 жыл бұрын
    • yay

      @dsi-films1264@dsi-films12643 жыл бұрын
  • Astronaut: wait... It's just a bunch of noise on the sphere? Sebastian Lague: Always has been...

    @drainbamage2542@drainbamage25423 жыл бұрын
    • Me: L

      @tweetyguy7347@tweetyguy73473 жыл бұрын
    • Wait, it's all just perlin noise? Always has been...

      @lucasoliveirasaintrain4298@lucasoliveirasaintrain42983 жыл бұрын
    • @@lucasoliveirasaintrain4298 OpenSimplexNoise ftw

      @lauriethefish2470@lauriethefish24703 жыл бұрын
    • That's all life is ... and until now we were looking for "meaning"?

      @geb2@geb23 жыл бұрын
  • This man could easily start another show, called "The Joy of Coding". Also he's like Bob Ross of programming

    @demoman9797@demoman97973 жыл бұрын
    • yes, yes, yes!

      @ethancotton1549@ethancotton15493 жыл бұрын
    • I definitely needed this.

      @chatter2765@chatter27653 жыл бұрын
    • Priceless observation!

      @divBy0@divBy03 жыл бұрын
    • Why Bob Ross?

      @astrocatsoft@astrocatsoft3 жыл бұрын
    • @@astrocatsoft Soothing voice ....

      @divBy0@divBy03 жыл бұрын
  • Whenever I feel like a competent programmer, I come here to keep my ego in check.

    @littelbro14@littelbro143 жыл бұрын
    • bruh saame Im now deprrreeessed hahaha

      @faycalbenlarbidelai5586@faycalbenlarbidelai55863 жыл бұрын
    • You feel like a competent programmer sometimes?

      @TinyDeskEngineer@TinyDeskEngineer2 жыл бұрын
    • Your very lucky either way. I don’t know a single thing about code, I couldn’t even figure out how to use GAMEMAKER💀💀🌝

      @crptic9925@crptic99252 жыл бұрын
    • Oh boy .. his work is amazing. If he continues his work he will have a release even before star citizen.

      @martin_geuer@martin_geuer2 жыл бұрын
    • @@crptic9925 Ah,I recommend trying to understand how computer work cuz that helped me,im learning python after python then java from java to c++. But you can go with c++,but it will be harder. I recommend python or java first I dont know java and c++ yet cuz i didnt master python.

      @nq5044@nq50442 жыл бұрын
  • "Collaborated with Stack Overflow" is the programming quote of the century.

    @tomburns5231@tomburns52313 жыл бұрын
    • read that as he said it lol

      @johannesk.5039@johannesk.50393 жыл бұрын
    • @@johannesk.5039 to answer that,we need to talk about *P A R A L L E L U N I V E R S E S*

      @ryangonzalez8121@ryangonzalez81213 жыл бұрын
    • I for one have gone from a pure coder to a coder that copies and pastes a lot of code from stack overflow. Sure i can keep reinventing wheels but that is inefficient. now i am more of a code assembler

      @TheBelrick@TheBelrick3 жыл бұрын
    • @@TheBelrick That's fair, programming seems like a job where it's a good idea to work efficiently, not hard

      @hazeltree7738@hazeltree77383 жыл бұрын
    • @@hazeltree7738 customers pay for end results. Not unique code that they never see

      @TheBelrick@TheBelrick3 жыл бұрын
  • "Collaborated with Stack Overflow" xD

    @iminni3459@iminni34593 жыл бұрын
    • How do you collaborate with stack overflow

      @Hi_im_here@Hi_im_here7 ай бұрын
    • ​@@Hi_im_here"copy and paste"

      @thegoldenatlas753@thegoldenatlas7537 ай бұрын
    • @@thegoldenatlas753 That's plagiarism, not collaboration

      @Hi_im_here@Hi_im_here7 ай бұрын
    • @@Hi_im_herecommon joke that there is no plagiarism in coding. technically there is, but since coding is so insanely similar to pure math, gatekeeping an algorithm is like gatekeeping how to take a derivative. + not plagiarism if it's free use

      @mr.maccaman2@mr.maccaman27 ай бұрын
  • 15:41 "I then collaborated with Stack Overflow" - Every programmer ever

    @compugeniusprograms@compugeniusprograms3 жыл бұрын
    • It's not stealing, it's collaborating

      @jammingend3781@jammingend37813 жыл бұрын
    • @@jammingend3781 I'm not arguing, i'm agreeing 😉

      @compugeniusprograms@compugeniusprograms3 жыл бұрын
    • @@compugeniusprograms It's not your code, it's our code. 😉

      @Error_042@Error_0422 жыл бұрын
    • @@Error_042 r/suddenlycommunism

      @lepnoxicray7398@lepnoxicray73982 жыл бұрын
    • I was just about to comment the exact same thing 😂

      @mikul_@mikul_2 ай бұрын
  • Alternative title: Sebastian makes an Outer Wilds prototype. The fact that a single person can make something like this is still absolutely crazy to me.

    @TriggerHappyRC1@TriggerHappyRC13 жыл бұрын
    • Reminds me on Outer Wilds too. Beautiful game ^^

      @Ahris_aus_der_8._Dimension@Ahris_aus_der_8._Dimension3 жыл бұрын
    • @@Ahris_aus_der_8._Dimension i see that, but i thought of 'no man's sky' when i watched this video

      @sichacha9718@sichacha97183 жыл бұрын
    • yea, i think he used the outer wilds hud for in the ship lol

      @bridgemaker6105@bridgemaker61052 жыл бұрын
    • @@sichacha9718 i mean, aside from the ui, "the two twin planets that orbit close to the sun" is clearly cut and dry

      @celestesimulator6539@celestesimulator65392 жыл бұрын
    • I was thinking the same god bamn thing

      @pikpik_carrot3392@pikpik_carrot33922 жыл бұрын
  • imagine this combined with the portals to create a stargate like space station

    @SirLordSpam@SirLordSpam3 жыл бұрын
    • That's a dang good idea

      @LioncatDevStudio@LioncatDevStudio3 жыл бұрын
    • Imagine bringing the boids for the oceans, the simulated ecosystem for the lands and the cloud simulation into this

      @bamfyu@bamfyu3 жыл бұрын
    • @@bamfyu I'm 99% sure he'll bring the clouds in.

      @russellbloxwich693@russellbloxwich6933 жыл бұрын
    • @@russellbloxwich693 I'm almost certain he won't.... or not in the form as he showed in the cloud video. It was incredibly heavy on performance and to have _just clouds_ take up so much processing power isn't really sensible for a star system simulation. If it was something like an airship simulator or whatever then there might be a case for performance-heavy clouds as it'd be important for the game, but not like this

      @btCharlie_@btCharlie_3 жыл бұрын
    • @@russellbloxwich693 ​ @Tomáš Karlík Yes he'll have to go through a ton of optimization, and I'm not sure he wants to, as it's not supposed to be the focus of the series.

      @NamePointer@NamePointer3 жыл бұрын
  • "I then collaborated with StackOverflow ..." Ah yes, a classic move in computer science ;)

    @unknown6656@unknown66563 жыл бұрын
  • i absolutely love how you are visually showing the concepts behind how you are using your code. I suspect that you are making a whole generation of kids fall in love with math. Thank you

    @jameshughes3014@jameshughes30143 жыл бұрын
    • ​@TheNerdThatCodes same man. But I already love math.

      @neut_ro@neut_ro Жыл бұрын
    • I absolutely agree. Because I'm one!

      @m.i.c.h.o@m.i.c.h.o10 ай бұрын
  • And im still over here like "LOOK MOM, I MADE IT SAY HELLO WORLD!"

    @Mixitrion@Mixitrion3 жыл бұрын
    • Im still getting there myself, the last peak i had was "Look brother, i forgot to disable movement of the ai when they die so theyre just wandering corpses"

      @CommissarChaotic@CommissarChaotic24 күн бұрын
  • Why do I feel like eventually Coding Adventures is going to combine a lot of the features from the older Adventures, like the rabbits and foxes, from the ecosystem, e.t.c

    @celiacasimiro465@celiacasimiro4653 жыл бұрын
    • Imagine if everything he has done is actually for one game and he combines everything like:Ok guys today I recreated real life in unity lmao

      @lietajucemaciatko383@lietajucemaciatko3833 жыл бұрын
    • @@lietajucemaciatko383 we can see here the rabbits have developed space travel, and are about to fly to the fox planet

      @MartianSantas@MartianSantas3 жыл бұрын
    • @@MartianSantas It seems like foxes aren't very happy about it and immediately slaughter them. Rabbits will have to find another planet to solve their overpopulation because of exponential growth

      @lietajucemaciatko383@lietajucemaciatko3833 жыл бұрын
    • Probably because that's exactly what he's done in this video - I recognize stuff that was covered in more detail in several previous videos (Perlin noise, how to make meshes of spheres, colouring terrain etc.), and I think he even said explicitly this project was going to be an excuse to combine things learned in previous projects. Now I'm imagining a collaboration with ThinMatrix to put complex ecosystems and procedurally generated towns on the planets...

      @PKMartin@PKMartin3 жыл бұрын
    • Put the Boids! In the water!

      @TheYuvimon@TheYuvimon3 жыл бұрын
  • What is says: "Coding Adventure" What is really means: "No Man's Sky 2 - Devlog"

    @Exxag@Exxag3 жыл бұрын
    • Lol

      @TURPEG@TURPEG3 жыл бұрын
    • Universim

      @informitas0117@informitas01173 жыл бұрын
    • Or "Kerbal Space Program 2 - Devlog"

      @LethalChicken77@LethalChicken773 жыл бұрын
    • Thats just what I was thinking when I finished the video xD

      @Hipocamp-Vives-@Hipocamp-Vives-3 жыл бұрын
    • People will be looking at this ten years from now, seeing how it all began... one guy just loves his math and code and actually did something with it

      @JordanMetroidManiac@JordanMetroidManiac3 жыл бұрын
  • obviously, the main thing the planets need is atmospheric refraction. it's super weird looking out at a perfectly black sky in the middle of the day from the surface of a planet. EDIT: oh, apparently you agreed.

    @0hate9@0hate93 жыл бұрын
  • MY favorite line out of this "Here is my code for this, which is many times longer and more convoluted than it needs to be, so nothing unusual there." Every programmer's life story! Great video

    @georgehall3692@georgehall36923 жыл бұрын
  • 20:35 "It's all noise?" Seb with finger on del button : "Always has been"

    @VaradMahashabde@VaradMahashabde3 жыл бұрын
    • Varad Mahashabde this deserves top comment.

      @GymCritical@GymCritical3 жыл бұрын
    • Underrated comment

      @Vr0sen@Vr0sen3 жыл бұрын
  • an atmosphere would probably make some of the planets look a lot better from the surface. This is by far my favourite series can't wait to see what you make of it

    @fatnose0@fatnose03 жыл бұрын
    • Yes that's definitely something that could make things a lot more impressive than it already is, and this could probably be done with some post-processing magic

      @NamePointer@NamePointer3 жыл бұрын
    • Yes this, plus the clouds from a former coding adventure.

      @MarkSapsford@MarkSapsford3 жыл бұрын
    • An atmosphere is what I was going to suggest to.

      @bluekiwi42nd12@bluekiwi42nd123 жыл бұрын
    • And increasing radius. Mountains don't extend into space lol

      @JacobRy@JacobRy3 жыл бұрын
    • I was thinking about that when I saw this comment...

      @pb3dpb3d@pb3dpb3d3 жыл бұрын
  • The Outer Wilds-esque spaceflight primed my brain to anticipate the sun going supernova at the end, would've totally made my day if it actually did. Still mighty impressive stuff tho

    @salassaska@salassaska2 жыл бұрын
    • if it were to go supernova it would be red, since i dont think yellow dwarfs can supernova yet.

      @s1nblitz@s1nblitz2 жыл бұрын
    • @@s1nblitz I don’t think yellow dwarfs can supernova at all, unless provoked by a certain space station in low orbit around the sun.

      @thecousinwithaforesakentit1999@thecousinwithaforesakentit1999 Жыл бұрын
    • @@s1nblitz (it didn’t work)

      @thecousinwithaforesakentit1999@thecousinwithaforesakentit1999 Жыл бұрын
  • This guy: creates something incredible Also this guy: "it could be better...."

    @yunoletmehaveaname@yunoletmehaveaname3 жыл бұрын
  • Damn. Now you can add the ecosystem, boids and even the clouds you made. With optimization, and probably cutting some high performing cost details, this could contains so much of your past work! Well done, inspiring as always.

    @ProvencalG@ProvencalG3 жыл бұрын
    • Thanks! Yeah will definitely need to figure out some good optimizations, but there's a lot of cool possibilities :)

      @SebastianLague@SebastianLague3 жыл бұрын
    • @@SebastianLague *arc-cos*: Is this like a personal attack or something? xD

      @NamePointer@NamePointer3 жыл бұрын
    • @@SebastianLague for the planet heightmaps you could dispatch vertices on x and y compute axes and craterCount on z axis. If you convert a float to a unorm 32 with a min and a max, you could do atomic operations on them. This means your cache is way more coherent since every xy will read from the same crater until the z changes. And there won't be a for loop anymore. But since this is a one time thing it's probably not worth it (unless you generate with lots of verts and craters). Triplanar mapping is normally the heaviest part (especially with multiple textures like diffuse, metallic, roughness, etc.). But I haven't found a good way to get around this, except for introducing a seam or using procedural 3d textures. Or by reducing texture bandwidth and samples (like using rg32f instead of rgba8 albedo, r16f metallic, r16f roughness seperately. This does require manual unpacking and interpolation tho). This is an interesting series, keep up the great work

      @nielsbishere@nielsbishere3 жыл бұрын
    • Make a fund me for a huge computer to do it all

      @goatishboyvantwinkletoesga2151@goatishboyvantwinkletoesga21513 жыл бұрын
    • @@SebastianLague BRO WHY DONT YOU COLLAB WITH NASA THAT WOULD HELP THEM A LOT(I AM JOKING BUT CAN YOU ADJUST PLANET PARAMETERS THAT IT SHOULD MIMIC SOME PLANET YOU CAN MAKE AN EUROPA(WILL TAKE MONTHS TO MAKE SOMETHING THAT CUSTOMIZE PLANET GENERATION TO MATCH EUROPA CAN JUST USE SOME CHUNKS OF LAND MAYBE 2*2 KM WIDE ) AND THEN CAN YOU (WILL TAKE YEARS) MAKE SOMETHING THAT SIMULATES DNA AND THEN YOU WILL PREDICT WHAT KINDS OF CREATURES WOULD BE THERE(CREATURE MODELS DONT NEED TO BE REALLY ACCURATE AND GOOD LOOKING JUST TO GIVE US IDEA WHAT WOULD LIVE THERE)(THEY CAN EVEN BE SQUARES AND DNA CAN BE LIKE A RANDOM CHANCE FOR LONG LEG, ONE MORE PAIR OF LEG, BIPEDIAL POSTURE, BIG MOUTH, BIG SIZE, BIG TAIL, BIG TAIL FIN AND THEN YOU CAN JUST MAKE A 2D AND MAKE AN ANIMAL PLANET DOCUMENTARY

      @59vibhusharma31@59vibhusharma313 жыл бұрын
  • at this point I'm expecting a "Coding Adventure: Conscious Artificial Lifeforms" soon

    @crowdozer3592@crowdozer35923 жыл бұрын
    • Ngl thst would be terryfying

      @maindepth8830@maindepth88303 жыл бұрын
    • "Coding Adventure: Creating The Matrix"

      @sartanko@sartanko3 жыл бұрын
    • Hes generating planets, this technology has already been used a million times before, it is complex but its not new.

      @_vallee_5190@_vallee_51903 жыл бұрын
  • 1:27 That's how they did it in No Man's Sky. Amazing!

    @rameshmadara1152@rameshmadara11523 жыл бұрын
  • Wait... What if our universe is just some guy on KZhead messing around with code for a really long time?

    @AdrianoxLive@AdrianoxLive3 жыл бұрын
    • @Frederick Kellett heh

      @theattic0098@theattic00983 жыл бұрын
    • *reads internet comment sections* “Yes, hello? I’d like to file a bug report...”

      @ZachTheHuman@ZachTheHuman3 жыл бұрын
    • well it is actually more likely than any other theory

      @Dylen@Dylen3 жыл бұрын
    • Ah - but we are bigthink.com/mind-brain/are-we-living-in-a-simulation?rebelltitem=4#rebelltitem4

      @thewend59@thewend593 жыл бұрын
    • It’s like that Star Trek NG episode when they trapped their enemies in a simulation but then realized they couldn’t prove they weren’t in a simulation themselves

      @subzeroelectronics3022@subzeroelectronics30223 жыл бұрын
  • These videos are actually several years old and it's just a documentation of how No Man's Sky was made.

    @Meg_A_Byte@Meg_A_Byte3 жыл бұрын
    • Outer Wilds, actually

      @mewion6774@mewion67743 жыл бұрын
    • Haha I literally had to look up the creators of Outer Wilds (Mobius Digital) to see if Sebastian Lague was on the team! Turns out he's not, but Hiro from the TV show "Heroes" is the founder of the company?! Man... I learn so much cool stuff from this channel.

      @hunterbuns@hunterbuns3 жыл бұрын
    • @@mewion6774 this is better than no mans sky

      @daliborin@daliborin3 жыл бұрын
    • @@hunterbuns at the beginning the lock on the planet is the same as the one in Outer Wilds!

      @manuel8123@manuel81233 жыл бұрын
  • "It's hard to get terribly excited about exploring a bunch of coloured spheres though" No Man's Sky players: Is that a personal attack or something?

    @Axelazo@Axelazo3 жыл бұрын
    • Spore players: You have no claim, we were here long before you.

      @abbyalphonse499@abbyalphonse4993 жыл бұрын
    • @@abbyalphonse499 lmaooo I remember spore, it was fun

      @Axelazo@Axelazo3 жыл бұрын
    • Elite Dangerous 8 years ago: Height maps and different colours would be boring to explore so we shouldn't do that for planets Elite Dangerous currently: Nobody explores planets because it's just a height map and a colour

      @nathanwise9271@nathanwise92713 жыл бұрын
    • no you dont get it, sometimes they are shiny and have hexagons on them and other times they arent even the color they are supposed to be

      @robo1540@robo15403 жыл бұрын
  • 6:53 very interesting that your crater definition process has an emergent property matching the natural ones, that is, the mound in the middle.

    @andrewferguson6901@andrewferguson69013 жыл бұрын
  • "Hard to be too terribly excited over a few colored spheres" oh really? I've been more excited watching this series than I've ever been in my life, keep up the good work and i absolutely love this even with only colored spheres

    @cosmareanimates3542@cosmareanimates3542 Жыл бұрын
  • Sebastian, we all know you're making Spore 2. And we have one thing to say: Please do.

    @Bacony_Cakes@Bacony_Cakes3 жыл бұрын
    • 30 th like

      @creeperswaifu9026@creeperswaifu90263 жыл бұрын
    • You beat me to it! I'm so ready for Spore 2

      @Cozmonimbus@Cozmonimbus3 жыл бұрын
    • Yes pleeeaaaseeee

      @MandMs05@MandMs053 жыл бұрын
    • Yeah, he should work for revolutionary games, he'd be a great help there, developing features for thrive

      @anonymoususer6251@anonymoususer62513 жыл бұрын
    • Thrive is already doing that, and already started on the cell stage which is pretty playable

      @animationspace8550@animationspace85503 жыл бұрын
  • Me at first: “yeah, coding makes sense and seems really fun!” Me now: “... well frick”

    @sabers31skip35@sabers31skip353 жыл бұрын
    • Same

      @USBEN.@USBEN.3 жыл бұрын
    • Simple young grasshopper take time and make a simpler solution. Simple is just a matter of perspective

      @Indi_DevJames@Indi_DevJames3 жыл бұрын
    • Sometimes, reading code is a lot harder than to write it. This is one of those times: you're seeing this quickly in a 20 minute video when it took the guy several hours or days. Also, keep in mind he's been using the time-honored tradition of copying and pasting code from other sources (such as the noise code). You don't have to understand a piece of code to be able to use it effectively.

      @isodoubIet@isodoubIet3 жыл бұрын
    • And he probably has an IQ above 150. Great thing is that his humbleness hasn't eroded.

      @MartinToernby@MartinToernby3 жыл бұрын
    • @@MartinToernby He's obviously really smart, but lets not pretend that he's some genius because of these videos (not saying he can't possibly be one). This just takes a lot of dedication and creativity, anyone who with some coding experience can learn it if they want

      @niklasstahl98@niklasstahl983 жыл бұрын
  • This is exactly like the game I dreamt of making when I was younger. That's so cool

    @nextProgram@nextProgram3 жыл бұрын
    • funny to find u there

      @wouhou1626@wouhou16263 жыл бұрын
    • @@wouhou1626 howdy

      @nextProgram@nextProgram3 жыл бұрын
    • @@nextProgram i didnt understood im french but ill take that as a compliment

      @wouhou1626@wouhou16263 жыл бұрын
    • @@nextProgram btw i do rly like ur videos

      @wouhou1626@wouhou16263 жыл бұрын
    • @@wouhou1626 Haha it just means hi. Thanks, I appreciate that!

      @nextProgram@nextProgram3 жыл бұрын
  • Im an aspiring software developer, and I hope to someday understand this as well as you do. Can't wait to get my feet under me and take a look at all those juicy articles you mentioned!

    @joshuacox4071@joshuacox40713 жыл бұрын
  • 2 years from now your titles are gonna be like "Coding Adventure: How I simulated the universe by accident again"

    @Th.Alchemist@Th.Alchemist3 жыл бұрын
    • "What to do when your simulated organisms try to escape"

      @hoboshoe@hoboshoe3 жыл бұрын
    • @@hoboshoe alt F4

      @polskiobywatel553@polskiobywatel5533 жыл бұрын
    • Polski Obywatel *terminates the universe*

      @lucifugerofocale5847@lucifugerofocale58473 жыл бұрын
    • ad a pandemic to distract them!

      @balticpagan1495@balticpagan14953 жыл бұрын
    • @@balticpagan1495 Rewire the psychology of their main scientist who pointed it out during the pandemic, and now he is refuting his own logic

      @settheshallow8913@settheshallow89133 жыл бұрын
  • "Do you think the world is simulated and the moon and planets are just procedurally generated?" "Impossible."

    @georgeorwell4891@georgeorwell48913 жыл бұрын
    • 🙏🙏

      @spacesun8541@spacesun85413 жыл бұрын
    • 4:46

      @r3danchism479@r3danchism4793 жыл бұрын
  • That mess at 8:46 was actually perfect texture for the moon

    @simply_aman@simply_aman2 жыл бұрын
  • As someone who loves planet exploration games; you've probably made one of the best planetary games in existence up with astroneer and no mans sky.

    @Ro_Gaming@Ro_Gaming2 жыл бұрын
  • Austronaut 1: wait. Its all coded? Austronaut 2: always has been *takes up gun*

    @noova-art3876@noova-art38763 жыл бұрын
    • No let it die pleaseee

      @idbestshutup4424@idbestshutup44243 жыл бұрын
    • engliksh good

      @fractal5764@fractal57643 жыл бұрын
    • ERROR: GUNS HAVE NOT BEEN IMPLEMENTED YET

      @igorjuszczak6289@igorjuszczak62893 жыл бұрын
    • australia nots

      @Xevion@Xevion3 жыл бұрын
    • *Codes gun*

      @Tomahawks360@Tomahawks3603 жыл бұрын
  • Sebastian in 2 years: Coding Adventure: Recreating Spore

    @andrewhart9526@andrewhart95263 жыл бұрын
    • please yes

      @AndroidSLC@AndroidSLC3 жыл бұрын
    • Sebastian today: Recreating No Man's Sky

      @Evoleo@Evoleo3 жыл бұрын
    • @@Evoleo kerbal space program?

      @Kasmuller@Kasmuller3 жыл бұрын
    • Won't be that hard to make it better too :P

      @mrfluffynl7915@mrfluffynl79153 жыл бұрын
    • Recreating: the last of us part 2 ... in vr my guy

      @capjay45@capjay453 жыл бұрын
  • This is absolutely fantastic! Thank you for making these videos!

    @roflmao0o@roflmao0o Жыл бұрын
  • this guy: making some really good planets and explaining it me (has no idea what's going on): MAGIC MAN MAKE PLANET WITH WORDS

    @stephengoodlet9288@stephengoodlet92883 жыл бұрын
  • God 13 billion years ago "Coding Adventure: Light"

    @pleasedisregardthefollowin5568@pleasedisregardthefollowin55683 жыл бұрын
    • Also he has foil on his head (4:52)

      @whythehelldoineedahandle@whythehelldoineedahandle3 жыл бұрын
    • You really believe a sky man went "hey this exists now" every day for a week and the universe was created

      @froo5667@froo56673 жыл бұрын
    • @@froo5667 yeah

      @SEZMALOIN@SEZMALOIN3 жыл бұрын
    • @@froo5667 That's not how all Christians see the creation. A lot of people don't think it was an actual "day", and I personally think god used science to create us, he isn't magic.

      @monkeylicker638@monkeylicker6383 жыл бұрын
    • @@monkeylicker638 the alchemist in the sky clumped rocks and dirt and water together and then stuck his finger in the water so the bacteria could swim away and evolve

      @froo5667@froo56673 жыл бұрын
  • "I collaborated with StackOverflow." I'm so stealing that.

    @verified_tinker1818@verified_tinker18183 жыл бұрын
  • Your content has me in awe! I am at the beginning of my coding journey and your content makes me excited to keep learning and discovering more and more possibilities. Thanks!

    @LiamMuzzaMurray@LiamMuzzaMurray3 жыл бұрын
  • I can't express how much I love your videos! Thank you so much for them!

    @NelsonWilliam@NelsonWilliam2 жыл бұрын
  • IDEAS: 1. Clouds/ Atmosphere 2. Rivers 3. Vegetation 4. Wildlife 5. FRICTION 6. Comets W/ tails! 7. Asteroid Belt 8. Lagrange points 9. Sun Radiation (closer = hotter) 10. Planet Rings 11. Different Types of Sun/Star 12. Foot Prints

    @tag666kill@tag666kill3 жыл бұрын
    • **Stolen**

      @sinon1889@sinon18893 жыл бұрын
    • More Ideas: Volcanoes Spaceship Building using Unlocked Parts (Like KSP) Normal Radiation Biomes Gas Giants (could use the super cool warped noise) Going inside Gas Giants and having your spaceship be flung around and crushed Alien Civilisations (With different personalities and body types ranging from "human but it's feathery and a bird" to "something out of microbiology") Little Fragments Of Storytelling (A flag left on a barren moon, the remains of a spaceship in an asteroid belt, ruined cities) Megastructures AI Spaceships Space Animals (Like Nebula Whales from CGP Monsters) Space Combat Obligatory Portal 2 Easter Egg Spaceports Grey Goo Death Robots Space Book Of Space Things (Similar to the PVZ Almanac or the ETG Ammonomicon or the Spore Sporepedia/Collections Tab) Totally Not Spore Creature Editors Floaty Space Gas Cloud Stuff Black, White, and Brown Dwarfs Black Holes of DOOM! Unbreathable Atmospheres Tornadoes/Hurricanes/Cyclones Lava Oceans Sandworms Satellites (As in the metal cubes full of stuff) A- Aurora Borealis??? Distant Galaxies Oort Cloud Knockoff FTL Travel (Have to unlock the drive first) Cities And Colonies On Planets (Explodable) Rover Robots Planet Rotation Forward Facing Sprite Grass The Pulsar Gang Binary Systems Protoplanetary Disks Missions Cool Star Effects (Sunspots and Prominences) Boid Fish and Food Chains Protostars Solar flares that can murder you

      @Bacony_Cakes@Bacony_Cakes3 жыл бұрын
    • @@Bacony_Cakes lol. I can only like.

      @phanirithvij@phanirithvij3 жыл бұрын
    • @@Goferek5 indeed a beautiful game named reality :)

      @paolo8339@paolo83393 жыл бұрын
    • ​@@paolo8339​Or, Star Citizen.

      @WC53gaming@WC53gaming3 жыл бұрын
  • These videos are amazing. Can't wait for the next installment in the space series! Keep up the incredible work.

    @emiljefsen8477@emiljefsen84773 жыл бұрын
  • I love the coding adventure series so much keep it up!

    @thatcreativebrain8575@thatcreativebrain85753 жыл бұрын
  • As a developer with like 7 years of experience, I really hope I'll get on your level someday. You're absolutely genius, thank you for these videos!

    @socketbyte5348@socketbyte53483 жыл бұрын
    • As a CS student this reassures me a lot haha

      @ghriankashtagelenski6577@ghriankashtagelenski65773 жыл бұрын
    • good luck with that ,

      @otmanemj7453@otmanemj74533 жыл бұрын
    • Was thinking the same thing. Playing around with game engines is what got me in programming in the first place. But, now that I have a career as a developer, I'm just in awe with Seb's videos. It's insane.

      @Retucex@Retucex3 жыл бұрын
    • ​@@ghriankashtagelenski6577 i was thinking the same before i knew he's onyl 22 y.o ... he is a hard working passionate , i think he was learning and working with unity at least each week for the 7 years on youtube and every time he tried to do something he learn a lot i would love to hear how he did it so i can mimic or do more , but to think you can reach his level easly it's not going to be possible

      @otmanemj7453@otmanemj74533 жыл бұрын
    • @@otmanemj7453 You'd be suprised what you can be capable of when you put your mind to it ;)

      @hatacoyama1246@hatacoyama12463 жыл бұрын
  • "I collaborated with StackOverflow" Definitely going to say this any time I show someone my finished projects because it sounds wayy cooler than "I looked up an algorithm for how to do that"

    @OrangeC7@OrangeC73 жыл бұрын
  • Everything you do always looks so simple. So cool.

    @Suburp212@Suburp2123 жыл бұрын
  • This is beautiful! Thanks for the amazing video!

    @maxrazhnou3032@maxrazhnou30322 жыл бұрын
  • Soon, the beings inside these planets would start thinking..."are we living in a simulation?"

    @nithincbabu8460@nithincbabu84603 жыл бұрын
    • And then someone starts coding space games on that planet, And upload videos to their internet... And someone comments on the video "Soon, the beings inside these planets would start thinking..."are we living in a simulation?"" and then someone replies with "And then...

      @knownas2017@knownas20173 жыл бұрын
    • @@knownas2017 Demn

      @deformercr6680@deformercr66803 жыл бұрын
  • I started watching this video like: "I'm gonna watch just a few secs and close this tab", and now I'm fascinated by this channel

    @paulomarcio3133@paulomarcio31333 жыл бұрын
    • I mean I don't understand half of the video but I still watching until the end

      @chimitrash2966@chimitrash29663 жыл бұрын
    • I'm a programmer, I know how to deal with things I don't understand, I do this everyday, in the end I always master what I need/want

      @paulomarcio3133@paulomarcio31333 жыл бұрын
    • you're welcome to the club pal

      @lfbarni@lfbarni3 жыл бұрын
    • I know nothing of programming, but am in love with everything this channel does.

      @CardboardBones@CardboardBones3 жыл бұрын
    • Same!,,

      @mihirbendre5049@mihirbendre50493 жыл бұрын
  • Amazing. Thanks for sharing this knowledge.

    @RickBeacham@RickBeacham3 жыл бұрын
  • I love how my brain's recognition of the outer wild style ui was immediate. Honestly thought it was some beta version or mod for a sec.

    @IAmTanker@IAmTanker11 ай бұрын
  • Sebastian: There's still some room for improvement for the moons Me: *Struggles do the same in Blender*

    @jmawuks@jmawuks3 жыл бұрын
    • Find or create a noise and a crater heightmap and simply sculpt the 2 onto a multiresed square that was casted to a sphere

      @benhardwiesner6963@benhardwiesner69633 жыл бұрын
  • That's amazing. At the end all I was thinking of was Spore's planets!

    @Zepalios@Zepalios3 жыл бұрын
    • Thank you :)

      @SebastianLague@SebastianLague3 жыл бұрын
    • Same.

      @t2hk_@t2hk_3 жыл бұрын
    • Ah, memories

      @petarking66@petarking663 жыл бұрын
    • Same! I've been playing SPORE a lot recently, and was struck by the suggestion of creatures wandering around the planets! Wondering if reverse kinematics and the procedural texturing in the video could do plausible procedural critters.

      @lexingtonbrython1897@lexingtonbrython18973 жыл бұрын
    • ​@@SebastianLague Sebastian Please notice me I want to ask you a question: for the procedural terrain generation, did you end the series, or are you planning on making more videos? I would only like you too make 1 more if possible, and that is procedural object placement.

      @Wonrofccsreal@Wonrofccsreal3 жыл бұрын
  • This is actually beautiful. I actually brought snacks to watch this because this is literal art. Fantastic content I love everything you post

    @Real_Genji@Real_Genji3 жыл бұрын
  • I've re watched this video countless times, it never gets old!

    @lornebot6249@lornebot62493 жыл бұрын
  • This looks stunning, I am speechless. Keep up the good work!

    @FikzyGames@FikzyGames3 жыл бұрын
    • Thanks!

      @SebastianLague@SebastianLague3 жыл бұрын
  • YES FINNALY PART 2 I HAVE WAITED FOR SO LONG THANK YOU CODING GOD

    @reverse_reliefyt744@reverse_reliefyt7443 жыл бұрын
  • Man you are getting me crazy omg all the work you do is astonishing. I’ll take inspiration from you, thank you

    @666nevermore@666nevermore3 жыл бұрын
  • holy shit. its finally here 😢

    @Jabrils@Jabrils3 жыл бұрын
  • I seriously want to know. How long does this actually take Sebastion to code it and research? I mean this looks so overwhelming, I guess I couldn't even come up with a solution for how to code it and I'm always like watching with my mouth open

    @hulmaji1695@hulmaji16953 жыл бұрын
    • He should make a livestream or something that shows his real-time process of doing an experiment like this.

      @random_idiot@random_idiot3 жыл бұрын
    • Yeah, that must have taken some looong time.. I tried to do exactly what he just did couple months ago, and gave up after realizing how much time and effort it would take. I just waited for his video. And I feel satisfied.

      @LaChips806@LaChips8063 жыл бұрын
    • I'm hoping we can get a reply from him?

      @Rugg-qk4pl@Rugg-qk4pl3 жыл бұрын
    • Yesterday evening i had the idea of watching this video to relax and learn a bit about the topic. Quickly started to notice that the content will blow my mind and if i continue watching i wouldn't sleep but think of the code all the time and do researches myself. This is such high-class, just genius!

      @HrPaschulke1337@HrPaschulke13373 жыл бұрын
    • There's 2 months between first and second video. Plus take into account work/life balance, free time, his video editing skills, he might also work on something else...also his project is probs more advanced than he shows, he waits for enough content to make a video. Still pretty fast with all this in mind, not sure I would achieve the same result even with the 2 months *fulltime* :p

      @MrKraignos@MrKraignos3 жыл бұрын
  • Now just imagine how much effort a No Man's Sky developers has put into the game making their planetary generation model

    @CyberPilotKSP@CyberPilotKSP2 жыл бұрын
  • How have I not heard of ur channel till now, ur amazing

    @The.dudeinator@The.dudeinator2 жыл бұрын
  • Someone has been really enjoying outer wilds haven't they :)

    @irishbruse@irishbruse3 жыл бұрын
    • please don't call it THE ... people are already confused between Outer Wilds and The Outer Worlds

      @NinjarioPicmin@NinjarioPicmin3 жыл бұрын
    • @@NinjarioPicmin yep he confused me lmao

      @prizmatik8696@prizmatik86963 жыл бұрын
    • @@NinjarioPicmin fixed

      @irishbruse@irishbruse3 жыл бұрын
  • some things you could add: * ambient light along with atmosphere on your planets * varied gravity by size * you could make your water bodies glow on certain colors to simulate lava or something radioactive etc * add a rudimentary chemical system, temperature, light and biome data and then run some evolutionary simulations on it to try and get some wacky life forms to inhabit the planet as flora or fauna (or somehow a combination of the two)

    @kusalg@kusalg3 жыл бұрын
    • And then hopefully release that as a game because that sounds incredible.

      @knownas2017@knownas20173 жыл бұрын
  • You adventures are just AMAZING - I love the clear logical path you take and the results are stunning

    @cargorunner9960@cargorunner99602 жыл бұрын
  • Thank you for this. Love the code explanation

    @gricchastain6506@gricchastain6506 Жыл бұрын
  • KSP planet artists: Exists Sebastian: Ima bout to end this man's career.

    @johnnyhoran9369@johnnyhoran93693 жыл бұрын
    • well... lets not forget KSP is providing fairly similar visuals on a *much* more massive scale, which is pretty ridiculous considering how smoothly the game runs with all of that.

      @pofiPenguin@pofiPenguin3 жыл бұрын
    • @The Lavian 1992 called - they want their "year called" joke back

      @fisheatsyourhead@fisheatsyourhead3 жыл бұрын
  • i feel like this game is going to eventually incorporate everything learned in the series so far

    @SorchaSublime@SorchaSublime3 жыл бұрын
    • we learned almost nothing. It is more like a showcase

      @joepeters8746@joepeters87463 жыл бұрын
    • @@joepeters8746 Look at older vids, there are many cool tutorials

      @SamuraiExecutivo@SamuraiExecutivo3 жыл бұрын
    • @@joepeters8746 perhaps Sorley De Cesare meant everything Sebastian learned in the series.

      @FlyingDominion@FlyingDominion3 жыл бұрын
  • 15:00 getting a strong Kerbal Space Program vibe here :)

    @peteruelimaa4973@peteruelimaa49733 жыл бұрын
  • Amazing. This brings tears to my eyes, tears of joy. Such beauty.

    @quentincooper300@quentincooper3003 жыл бұрын
  • And there will still be people saying, they won't ever need math in real life.

    @Jakub1989YTb@Jakub1989YTb3 жыл бұрын
    • And since 99.99% of people will never program anything, how are they wrong?

      @TheAsj97@TheAsj973 жыл бұрын
    • Well, is that real and daily life if it is not your job?

      @jumpander@jumpander3 жыл бұрын
    • or do you need math for virtual life :D

      @FolkerHQ@FolkerHQ3 жыл бұрын
    • fr, I underestimated the amount of math that went into these programs. I guess I never thought about it that hard before, but it's really exciting

      @RagafragaMuffin@RagafragaMuffin3 жыл бұрын
    • Well, maybe they will, but I doubt they can remember everything.

      @nugget4814@nugget48143 жыл бұрын
  • Next time... Coding Adventure: Creating life Coding Adventure: Sentient AI

    @Revv13T@Revv13T3 жыл бұрын
    • you need an atmosphere (out now) for life

      @serphon5784@serphon57843 жыл бұрын
    • @@serphon5784 This is the next video

      @m.helazior9932@m.helazior99323 жыл бұрын
    • Underrated Comment 👀

      @ankurranjankakoty8382@ankurranjankakoty83823 жыл бұрын
  • Dude this is straight up like outer wilds! Great work. Very nice to see.

    @timtaxevasion@timtaxevasion2 жыл бұрын
  • Watching you make this was actually insane and super inspiring.

    @devonkeith6860@devonkeith68602 жыл бұрын
  • I feel like there needs to be some atmospheric Rayleigh scattering so the backs of mountains aren’t so dark. Magical though.

    @tinylord1691@tinylord16913 жыл бұрын
  • I'd love to see some atmospheric shaders, generating a sky for each planet when you land. Another thing you could do to help your colors be a little less ugly and a little more realistic is perhaps randomly select the planets composition out of real world common molecules (iron, silica, limestone, copper, carbon, h2o) and generate colors and specularity based off the composition of a planet. Obviously that's a lot of up front research to get that data and a way to represent it, but I think once you've done the ground work it'll result in much more realistic and familiar planetary colors. these are just suggestions of course, love your work and super excited to see where you take it next.

    @empty5013@empty50133 жыл бұрын
    • But 8 years later players will be looking up spectrum analyses for silicon to find the best planet to harvest for their galaxy conquering robot army.

      @FlyingDominion@FlyingDominion3 жыл бұрын
    • Well you called it

      @bessiebuddy7951@bessiebuddy79513 жыл бұрын
  • This is amazing, really nice work

    @thegiantguy@thegiantguy3 жыл бұрын
  • "Wake up sheeple, that's no moon!" /Brilliant./

    @thepuzzlemaker2159@thepuzzlemaker21593 жыл бұрын
    • Dyson sphere?

      @opinetree@opinetree3 жыл бұрын
  • "Collaborated with StackOverflow" ah yes, as every good programmer should

    @BigBadLoser@BigBadLoser3 жыл бұрын
  • A tip for the specular highlights: Every model of specular highlights is at its core simply the dot product between the half vector (vector to the eye + vector to the light, normalized) and the surface normal. Fancy variations of this, like GGX, just remap this curve using some polynomial. Unity has all their shader math on github, which is a great reference: github.com/UnityTechnologies/ScriptableRenderPipeline/blob/64b9e6dd41a16e0a984afb682dfd430b8cbc9c5b/com.unity.render-pipelines.lightweight/LWRP/ShaderLibrary/Lighting.hlsl#L270 Regarding the mountains, and terrain noise in general, i recommend that you look into Inigo Quilez' method of using noise derivatives to simulate erosion (which is what No Man's Sky used): www.iquilezles.org/www/articles/morenoise/morenoise.htm

    @kallehalvarsson5808@kallehalvarsson58083 жыл бұрын
  • This is the level of excellence I should strive for. Great work.

    @oscargiovanniruiz8344@oscargiovanniruiz8344 Жыл бұрын
  • Bloody love your videos! I used to program turbo pascal and machine code in the late 80’s so i have no idea how to do what you do but i can see the logic in it. Your voice is so great and the subjects so interesting, love your vids!!!

    @JulianMakes@JulianMakes3 жыл бұрын
  • Maybe the next thing to add is an atmosphere to the planets, the lighting in the planets could be improved a lot, the sky should be {color} (more room to play with (: imagine an orange sky with green sunlight or something), also the planets need to be scaled much much more but that needs optimization. and one last thing to say, if you intend to make this a real game with a gameplay loop and all, may I suggest making it a strategy exploration game, we have ton loads of first-person exploration games, but just imagine if you could create a colony or something, control all of you species, gather resources, build, manage, fight ... etc and perhaps instead of being an infinite game loop, maybe the goal is to build a giant ship to escape the solar system and go back home, and to build it you need to harness the sun power, which needs a lot of work, I don't know man it's just the endless possibilities and I have to only watch but you will have to do all the work (: cheers man as always amazing content

    @fawazaljohani8447@fawazaljohani84473 жыл бұрын
    • Great ideas, I could definitely see this become a badass strategy game, involving various gameplay elements such as technological advancement, resource gathering, and working to cohabit the various ecosystems in your world without destroying them. Could make it really difficult to sustainably develop your planetary system without destroying your planets, for realism, of course.

      @S-K.@S-K.3 жыл бұрын
    • yeah great idea, it would be cool to if the game has a bad or good ending, which the players will chose, the good ending was to adapt to ecosystems and live in a sustainable way, or the bad ending, where to build the ship the player chooses to use all resources without caring about the planet, making it uninhabitable, and escaping to another planet with the resources, until he builds the ship

      @l0k048@l0k0483 жыл бұрын
    • @@l0k048 I didn't think of it that way (duh humans) but that really gives it more depth, greate point of view

      @fawazaljohani8447@fawazaljohani84473 жыл бұрын
    • "a strategy exploration game" Sounds like the kind of game that Spore's Space Stage should have been.

      @jarredallen3228@jarredallen32283 жыл бұрын
  • 15:50 _"I then collaborated with stackoverflow"_ What a lovely way to say you got stuck, asked for help and some nice person told you the answer. :)

    @fecu2394@fecu23943 жыл бұрын
    • The stack overflow community is surprisingly toxic

      @questwalkerko@questwalkerko3 жыл бұрын
  • Amazing! Congrats for this great job.

    @oldbear86@oldbear863 жыл бұрын
  • Wow! This is amazing! I finally have time to get a bit into gamedev and im used to the math from my degree but seeing the applications here is so fun to see and really inspiring! Its especially nice to see since my experience with "coding as work" was a assembly line process ripped of any creative problem solving where all you had to do is making pre existing frameworks like each other and copy paste boilerplate code.

    @tostupidforname@tostupidforname3 жыл бұрын
  • Sebastian: "That's pointless" Me: "Actually there are an infinite number of poi-" Sebastian: "d i d I a s k"

    @ridlr9299@ridlr92993 жыл бұрын
    • what

      @noob_ukko2771@noob_ukko27713 жыл бұрын
    • @@noob_ukko2771 Grats on having the most irritating name on KZhead.

      @danrayson@danrayson3 жыл бұрын
    • @@noob_ukko2771 lmao ur name goes off the right hand side of my screen

      @judewaide8328@judewaide83283 жыл бұрын
    • @@danrayson thanks

      @noob_ukko2771@noob_ukko27713 жыл бұрын
  • The simplest way to fix the seams is to generate a "skirt" for each patch, simply a ring of polygons around the edge extruded down towards the center with the UV's and normals copied

    @doltBmB@doltBmB3 жыл бұрын
    • remove the skirt

      @kornsuwin@kornsuwin3 жыл бұрын
    • no

      @roxwize@roxwize3 жыл бұрын
    • Like ... many little pyramids overlapping near the base?

      @Scarletraven87@Scarletraven873 жыл бұрын
  • This guy never ceases to blow my mind! Mad skills bro!

    @kellyrodgers9326@kellyrodgers932611 ай бұрын
  • The amount of work that you put into your videos is astounding, every second is brimming with detail and polish. Most importantly, your videos are fun. I think you are the best content creator on KZhead, truly.

    @S3frog@S3frog3 жыл бұрын
  • For anyone that finds this even mildly interesting you just HAVE to check out Outer Wilds. It is one of the best games to come out last year if not the best, and Sebastian Lague was obviously highly inspired by it for this video series.

    @NinjarioPicmin@NinjarioPicmin3 жыл бұрын
    • 🙏🙏🙏🙏

      @spacesun8541@spacesun85413 жыл бұрын
    • These planets orbiting around each other close to the sun, and one called the fiery twin... I see no resemblance here.

      @kintrix007@kintrix0073 жыл бұрын
  • Imagine this guy being the creator of No Man's Sky:But cooler

    @NFSCsapat@NFSCsapat3 жыл бұрын
    • This would have to go a looong way to be cooler than No Man's Sky

      @eitantour8059@eitantour80593 жыл бұрын
    • @@eitantour8059 Not really. NMS is cheating. What you see from space has nothing to do with what the planet up close is like. You're not "seemlessly" close in. There is basically a fancy loading screen inbetween. The Matrix-ish shimmering is arguably worse than a little cut ould be. In Elite, Space Engine, even in cheap indie games Emyprion and Space Engineer that is much more elegant. The tiny crater you see from space at any distance is the very crater you can land in. Seemless in the first two, a bit less seemless in the other 2 games. I always felt this part of NMS, it's most famous feature actually, got WAY more praise then it deserves. Even at the time and certainly nowadays.

      @5Andysalive@5Andysalive3 жыл бұрын
    • Actually No Mans Sky is good now.

      @ChrisNinjaEagle@ChrisNinjaEagle3 жыл бұрын
    • @@ChrisNinjaEagle Is it? :D When did it became good?

      @NFSCsapat@NFSCsapat3 жыл бұрын
    • @@NFSCsapat It happened awhile ago, they updated the game more, the usual. Basically they released the game 3 years too early

      @nanni5230@nanni52303 жыл бұрын
  • This is very interesting to watch and it makes me want to learn procedural generation, that was always my favorite mechanic in games.

    @DrPsychotic@DrPsychotic Жыл бұрын
  • really amazing! I dont understand most of it but I enjoy watching it all to the end! :) thank you!

    @alhdlakhfdqw@alhdlakhfdqw Жыл бұрын
  • Beautiful work Mate, After adding so many layers, we finally made the Onion :D Can't wait to try it myself, specially that "using noise as an offset for noise" technique, That almost simulated the Jupiter surface for me.

    @ashwinmods9576@ashwinmods95763 жыл бұрын
    • Thanks! Yeah I thought about trying to do some sort of gas giant with the warp noise, but to make it animate nicely I think it's probably necessary to do a fluid simulation. Maybe there's some tricks I haven't thought of for faking it nicely though. Would like to experiment with this at some point!

      @SebastianLague@SebastianLague3 жыл бұрын
    • Also called Domain Warping!

      @kjpg7413@kjpg74133 жыл бұрын
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