Why Hytale Doesn't Exist
Hytale was announced almost five years ago, yet it's still nowhere close to being released yet. What happened?
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This video took almost a month to edit/script/research haha. Hope you guys enjoy, and please consider subscribing ♥ (also i know fortnite is a third person game ok I FUMBLED AND SAID THE WRONG THING 😭)
I like when you Nexpo the video
epic vid
How can I know this video existed before you released it? I bet it didn't!
honestly i have the feeling that the folks developing hytale are actually trying to counter minecraft in its CURRENT state so they are always behind minecraft in features.
Yo, Fortnite is a third-person shooter, right? 1:02
I'm gonna be honest, I completely forgot this game existed. This video reminded me that it existed just now.
In fairness, it doesn't exist.
i remeber being hype for a year then covid came and l;ife continued but now i remember
Fr, this is probably the first time I've thought of it in like four years.
Same lol
same i always forget about it
I was hyped for Hytale, but I can't bring myself to believe that it'll be released any time soon.
i know bro, its rough
Looks like it'll be around 2025-2026
yeah making game takes time stupid
It's just as likely to come out as the Portal, half-life, and Team Fortress 3
Well, I got things to do, so I can wait all time necessary
I agree with most other comments, I'm a game developer myself and Hytale's story doesn't sound like a scam or lie, but the reality behind making a complex game, it's just very hard. What I suspect might have happened is that before they joined hands with Riot Games, they had a limit to their budget which forced their hands at pushing the game out before that happened, hence the early release date and the big hype generating announcements. However, it likely all changed once the financial pressure was removed, or at least very lightened, with the support of such a massive company. Creative people like making stuff, and so with the time they now had, they saw bigger, they saw the potential with the hype around the initial trailer, and wanted to make their dream without compromising for the sake of getting money earlier. What follows also makes perfect sense, as the roadmap gets longer and more stuff needs to be redone before getting back to being close to a finished game, any studio would naturally dial down the public announcements. One reason is because the design is still evolving, and while sharing the thought process worked for some games, it's usually better to refrain from announcing ideas and concepts that might completely change or even be removed in the coming months. The other reason is that generating hype years before releasing a game is a terrible idea, it's not only difficult to maintain for the developers, but also tiring as a potential player to keep getting teased over such a long period. As you pointed out, they said they realized a releasable version would still take years to make, so naturally they are refraining from hyping people up before they are fairly certain the game is getting ready. If you look at AAA games this becomes even more obvious, such massive games are never announced more than a year before release, before that it's all secretive, but most of the big games nowadays take MANY years of development, when you hear about the latest AAA game, it's actually been designed 10 years before, prototyping had been done 8 years before, and development had been going on for 7 years. All that to say that, yeah, maybe Hytale will never see the storefront, maybe it'll flop as it missed a golden opportunity, but I think this isn't anything out of the ordinary. I believe Hytale still has a good chance of becoming something great. What's for sure is that they're not going to flood the net with news when they don't know when the game will be ready.
thank you for so eloquently conveying the situation, it's exactly what I've been thinking to myself and mentioning to others.
Yeah this is exactly what happened. The realized with the amount of attention they got, they could even bigger and flesh it out as much as possible and realize the full dream, and putting it on everything. They even entirely redid the engine and everything we have seen so far has typically been in the old one. They are currently redoing th whole game in the new engine, porting assets, redoing mechanics and big testing. Up until recently they weren't even full In the new engine, they were still doing features in the old one to test things out. Now the games essentially going full steam ahead in the new one
I called that it was a scam 5 years ago, and everyone mocked me.
This is the first time I felt sour being clickbaited. Nevertheless, I'm glad people are still hopeful for Hytale's release
You are not clickbaited check the last post in their blog , the game you saw in the trailer does not exist , it became a low poly shitty furry game that is owned by Riot games , a company that picks a popular game and re-releases a version made for npc people , fucking soulless company
Yeah this video kinda sucks ass honestly. 0 new info in here, and heavily downplaying how hard it is to make a good game. "My friends who I was gonna play Hytale with grew up and got jobs"... Like, ok? Weird complaint honestly. Good games take a long ass time to make, especially if it's a new team and they wanna do it right. I'm not saying the game's gonna be good, for all we know it won't ever come out that's true, but I'd rather they take their time than just release a quick cash grab. The fact that they DIDNT do that, bodes well I'd say.
Agreed, frustrated by the thumbnail. They didn't lie, they delayed. At the moment the newest info is that it's still being worked on, so what.. They "lied" about the release date? I thought this video was them announcing they stopped development, or lied about progress, or ANY NUMBER of the many interpretations. Not that they missed projected deadlines which everyone already knows.
@@StardustTM_ likewise
Im so glad though cause I was worried for a second cause i havent kept up with updates with hytale development in like 2 years
Rewriting the game to C++ makes absolute sense since Riot is on their side and the money is basically not a problem anymore. Think about it, you don't wanna have split communities like with Java and the crossplay potential is absolutely huge. Riot will do absolutely everything to have a Minecraft competitor, even when it takes another 5 years to develop.
Riot having a competitor to Mojang and Microsoft is absolutely a massive thing. They're definitely going to go full tilt into the quality assurance, that's for sure. Mojang and Microsoft has had a lot of controversial stuff going on with their EULA updates and the mob votes. Minecraft is just... a very old game with a lot of stubborn people on all sides of the board. I think Hytale is the best thing to happen for everyone.
@@mdbgamer556they already have Valorant which is direct competitor with CS2, LoL with DoTA. Hytale launch would've been absolutely massiva
If their price is same with minecraft i rather have hytale because i hate creeper jumpscare
@@mdbgamer556 I don't think Hytale will have the same level of modding community to keep the game alive. There's a bit too much polish and style. It's not as much of a blank canvas as Minecraft.
As a modder, there is no chance I'm touching C++. And existing Riot games show no evidence of supporting a mod API either, AFAIK.@@Kraus-
As someone that's doing some gamedev myself, I think what happened is Riot picked up the Hytale team, and one thing Riot NEVER does is half ass anything on release. Ghostcrawler, the ex creative director on Riot's mmo game project said that riot would basically throw any amount of money and time at the team if it meant they would release a finished game in a good state. This means that Riot basically only releases games when they are content complete and polished to a shine. The problem for a smaller team like Hypixel is that a small team would have a really hard time making a game of this scale, then polishing all their assets and features and reworking things to work with the much bigger budget they now have under Riot.
Ruination event would like a word with you.
@@meg0ros300 "they would release a finished gmae in a good state"
@@meg0ros300 ruination event isn't a game
I sure loved ADC patch. I sure love Phreak still receiving a 2m USD salary for no reason. I love Riot Games being full of incel devs. I love how Riot August boars about Qiyana's feet on his twitter. I love how they used Mob tactics to take down a legal League project from fans for no reason.
good one
Hytale is a name that I pops back into my mental consciousness every other week. For a game that has largely fallen into radio silence in terms of updates, it’s impressive. When I saw that they’d essentially be recoding their game in order to make it fully cross playable, I understood that this wouldn’t be a minor delay. Any significant updates would be rehashing of previously known content or minor differences here or there.
Yeah the games just now finally picking up again, since they finally are all converted to the new engine. And are essentially finally rebuilding the game. They were still using the old one to try features out.
As an indie developer, it bugs me to no end when people refer to games that take a longer time than expected to release as a "lie." If you've never tried to make a game yourself, you need to understand that it takes a ridiculous amount of effort and time. You say that people expected it a short time after the trailer, but from what I can tell, **absolutely nowhere** was that ever promised, or even hinted at - it was a blind, baseless assumption by the community, and anyone believing it has only themselves to blame for their frustration about it being untrue. It's possible they dropped their trailer a bit earlier than they should have, but it appears they've also simply been on a bit of a roundabout journey with this due to the Riot acquisition, which adds more time to an already lengthy process. I hope we one day manage to eliminate the kind of ignorance among customers that leads to these kinds of attitudes.
thanks man this is so true - another game developer
I'm just going to mention that decent games take around 3-5 Years to develop, this is the only game I actually have hope for, compared to the gaming industry now where games are getting pumped out, unfinished, with glitches, errors, missing features, not to mention filled to the brim with tones of paid DLC and essentially loot boxes. In other words, the longer we wait the better. "This game needs to be perfect" is the kind of standard gaming companies need to adopt. Trust the process!
It was announced 5 years ago, and 5 years in we get once a year Dev updates that are filled with mostly fan art - there’s no proof it’s any different from the thousands of other kickstarter game scams
@@SierraMysteria there is a difference, riot bought hyale. i think it might be a case of "trust the process"
@@SierraMysteria There is a huge difference between a group of random people with no experience jumping in the gaming scene to make a quick scam & the fact this is a team of highly dedicated people who have not only partnered with riot games but have also run one of the most successful Minecraft servers of all time. Edit: Not to mention if it was a "scam" they would have been asking people for money from day one, it's actually kind of crazy you think this is a scam not going to lie, if the project fails that's one thing, but to compare it to a Kickstarter scam is outrageous 😂
Definitely agree with this. Good games take a long time to make, especially given its scope, and with a relatively small teaming working (hopefully) acceptable hours, you can begin to see why its taking so long. Lack of updates =/= lack of progress. We just have to be patient and see what comes of it. (Although I don't agree with the 'gaming industry' part, I think there are very much still great games being made and released, if not even moreso than ever)
The addition of Riot Games will hopefully aid Hytale. With the oversight of experienced developers, Hytale's development could be steered in the right direction if it goes off course. The acquisition by Riot Games means that they can reconsider the scope of the game and have extra to time on parts that they think deserve more attention
Hytale is something I want to be released in a relatively good state where I can actually stand on like a mountain, look at my surroundings, and realize I am playing a finished game. Like a breath of fresh air
It's also funny to think that minecraft will never be a finished game.
@@Colorado-Coyotethey could just stop making releases
@@Colorado-Coyote Minecraft is long time gone finished game, those are just updates to add few things community requests.
What would play into their favor, is if the game is in fact fully finished and polished on release. A lot of people are losing faith in big name titles because we've been consistently getting so many buggy, unfinished, undercooked messes lately, so if they manage to actually reach the finish line, Hytale could potentially explode in the market.
@@zabunko oh yeah cause mojang "loves" to listen to their community
I think for sandbox games its not as important to be polished and fully finished because its content can be split apart between updates like early access approach. You don't need to release full story line or finished open world because its procedurally generated
I think hytale much more of a mix between precedual and story based
Biggest change from base minecraft is Y level chunks, just insane how much performance this will give alone
You don't switch from Java to C++ just to get the game to "perform slightly better". You do it to get exponentially better performance, more control over every facet of the game and to release it to a bigger amount of platforms.
For real Java sucks ass, people showed already that C++ coded minecraft would be able to handle thousands on modded servers instead of the current servers that struggle with a hundred on vanilla.
do you have autism
@@SleepyStreak Java is hardly to blame for that. Sure C++ could likely make it faster but look at the buggy mess that is bedrock (which is written in C++)... I'm by no means a java simp but calling it bad is far from the truth. At least performance wise.
@@DJTimeLock Are you actually serious? Name a game after 2012 that's been made in Java. It's not used for game development for a reason, it's poorly optimized for it.
@@DJTimeLock Java is legitimately the crutch for Java MC. There is a major reason all other releases are in C++. Desktop Java is just more of a slog for performance.
Rewriting a game from one programming language to another is no joke in the slightest. I'm willing to wait for this game to come out as this game will have much better modding capabilities to allow for easier code implementation.
with c++ I highly doubt that modding will be as big as with Minecraft
@@marcusg6573 what makes you say that?
cant they use ai llms to help convert from one programming language into another?
@@marcusg6573 The game will literally have live scripting. Minecraft is a mess to mod. It's actually easier to mod using C++ if the game supports the bindings to whateve scripting language they choose, or even better if the live scripting is literally integrated in the game. Hytale will just be better than MC on this regard, by far.
@@joshallen128 AI can't code
You just unlocked a deep memory in me…. I completely forgot about this game. I know for sure riot wants to take its time as it does with everything else.
considering their track record, i have faith in riot to make a good and long-lasting game. they are already forcing valve to make csgo better so hopefully the same will happen with minecraft once hytale is out.
Ive graduated High school and College since it was announced, and am starting to doubt its going to come out
I do think that Hytale will not have to worry about advertising to a new audience, especially with Riot being their parent company. It is just another case of development hell in the industry, one that has a lot of potential and may be the next fortnite for minecraft.
They will no doubt ramp up advertising closer to release. But if they start while they're unsure about release or far out, then it's bound to get people mad, just like it did the first time
Development hell either leads to a good game, or duke nukem forever.
Wasn't there another one that ended up being good?
@@Sedero The thing is the game would probably have been out by now if Riot dodn't aquire the studio/supported the project (don't remember which is true). Riot saw potential in the game and wanted to make it BIG. That is why it takes a long time, riot isn't afraid of taking time to make something that will last for a decade. Just look at the Riot MMO in the works.
@@ouwle6618yep they pretty much had to rework the whole game to fit the scale that riot expected of them
As much as I'm frustrated with their lack of communication, I'm honestly happy that they're taking their time with this. Usually when you hear about these kinds of delays, it's bad, but that's due to it being in development hell. From what we've heard, it appears to just be genuine development taking longer than what inexperienced developers expected.
Plus adding to the hype train generally never goes well for indie development - just look at No Mans Sky for where a game increased expectations massively and under-delivered on release
Yep, like a wise man said, "A delayed game is eventually good, a rushed game is forever bad" and you can look at two of the most hyped releases of the last decade as an example, No man's sky & Cyberpunk 2077; they both released in a pretty bad state, and even if today they are really good games, you still have people who don't want to touch them because of their state of release.
@@webaazul2500 Dude, Cyberpunk was delayed like 12 times. It was in development for 9 years. They delayed it so many times that the higher ups were sick of it, and wanted the game to be released.
I'm a developer and games do take a huge amount of time, especially this big. It does seem a bit suspicious that there isn't a lot of visible development, but can't be sure to say anything yet. Minecraft itself was built upon years and years of content that kept getting added over time tho. Due to this cycle allowing them to have more updates frequently and not just do everything in one go, they are a very successful game that doesn't go out of time. Hytale on the other hand, if they want to be a "better Minecraft", they need to take ALL of Minecrafts content into consideration and do something with it before releasing the game in its entirety. That is about 12-14 years worth of development that they're trying to improve. And for every year Minecraft releases new content, it sets them forward by 1 more year in development. I could see the want to make a second Minecraft, but while Mojang keeps updating theirs, this is going to be a near impossible task
@@nardalis4832 Agreed. I personally don't think Hytale should be trying to achieve being a "better minecraft", though I feel like with the direction Mojang is currently going, I'll probably be jumping ship to Hytale when/if it releases, even if it doesn't feel too similar. I genuinely think Hytale should just try to be its own game. They seem to be doing pretty good at that to be honest, considering the NPCs and story they seem to be adding.
I worked at Hytale on entity AI 5-6 years ago now (2017-2018), and at the time the game was in a great state. I left the company after about a year, and how the game hasn’t been released since then still baffles me to this day. At this point I’m worried they missed their mark and when it releases it won’t have nearly as much hype as it would have years ago. It’s a shame. The developers I worked with when I was there were some of the smartest people I worked with to this day. I can only imagine they’re just as frustrated in the lack of release. The game truly was as well-developed and creative as advertised.
is there anything you'd be willing to share?
Yea since you’re no longer tied to the NDA do you have any interesting information to share?
I'm glad you're no longer on the team, you would've brought down the team morale with the garbage you spew out your mouth. I find it crazy that you never actually took the time to see what is actually going on in development but decided to type something that is 5 years out of date. You should be ashamed of yourself.
Even without a NDA it’s not advisable to share private knowledge, so no I won’t want to share too much aside from experiences
@@jrapp654 experiences would be fantastic! anything in that realm that you remember (fondly or not), i've always been very interested at what it'd be like working for the team, as the work environment seems great, and the developers all seem very very talented
Assuming that the devs got a massive funding boost when Riot bought them and maybe even additional input and ressources, it's realistic that they decided to take a few steps back and went for a more ambitious approach. I agree that they need to communicate more and show us what acutal progress is being made, but I don't think this game is dead at cancelled at all. With the amount of games releasing in a briken, unfinished state, I'm fine with big projects taking the time they need.
They wont. Not with how Riot handles their IP's. Riot always keeps their projects in near complete silence outside of letting people on the odd occassion that something is in the works. This allows them to take their time with developing their games to the quality they want them to have and when they do drop them out of the blue, the hype generated is not only massive but rides for a long time because people arent in a limbo waiting room.
I don’t mind their approach. They can build hype and show stuff from the game when it’s actually close to release
100% you nailed it, exactly that!@@omegacloud222
Honestly, I'm fine with the wait. Im excited to see what they do with their budget and creativity
exactly. gotta let em cook
@@CalebIsSalty You're the one who said that they are taking too long.
At least we could have gotten news
@@spamtonaspamtonleave him alone youtubers are a special type of short bus rider
@@CalebIsSaltywait, but didn't you say they were lying? And the game isn't real? Pick a side
With Mojang consistently making bad decisions for the community, we need Hytale more now than ever.
“More now than ever.” Lmfao.
@@sloth3948 My brother in Christ, the phrase is “Now more than ever.” They wrote the phrase wrong. This has nothing to do with Minecraft. My life doesn’t revolve around that game like yours does.
@@sloth3948Chief you completely missed the point of the comment 😬
@@jebronlames987 TROLOLOLL bUDDY trynna Act as a teacher................. K'y''s!
or you could switch down a dimension?
Honestly the game was just announced to early. They should have waited until they were farther along in development and had a clearer understanding of the scope they wanted to achieve. And while i want the game to be the best it can be i can also say i’ve lost the excitement i once had for the project with how long the wait has been with no updates
Crazy that ive waited 5 years and am still as hyped for it as day 1. Them taking more time is fine as long as they deliver the quality
SAME BRO, i watched the trailer 1 hour after it dropped, i lay awake while trying to sleep thinking bout it.
A ton of people played Hytale, back in Minecon 2016 the dev team brought early copies and showed them to multiple content creators, ElRichMC, a spanish content creator, mentioned playing it in like Noxy's hotel room. The most basic explanation of what happened to it is that they were planning to release an indie game in early access, and now they plan on releasing a full almost AAA game, that's where the timespan comes in
a fully polished game doesn't have much staying power with the wider public. it always relegates itself to a niche community. A game that constantly gains updates grows.
@@TheJaguarthChannel what? I never said there would be no updates i just said the game wouldnt play like an early access indie title on release lol, of course there will be free updates the game will die instantly if it doesnt
@@TheJaguarthChannelA non-polished game on release has even less staying power. It will gain quick traction and then die off due to the lack of polish and content. A game can be fully polished and continue to introduce contents as time goes on. It isn't mutually exclusive and especially for an open world, there is so much more to add later on.
@@ultratronger well, I didn't claim that you did say that, it was a remark, not an accusation.... Why are people online so touchy and defensive acting like everything is a personal attack?
@@TheJaguarthChannel because it doesn't make sense to do a remark like that when I agree with you in the original comment
My own interpretation of what happened was, a small independent team set out to make a better version of a game they love. They released a trailer to hopefully get a small following of support and the plan was to release a game for that small audience but build the project and make it better overtime with the incrementally increasing level of polish attracting more players and growing the fanbase. Their first trailer got way more attention and feedback than they thought and since they didn't want to risk releasing a subpar product that would improve overtime destroying their reputation right out the gate, they delayed the game. It's very common for small studios to cut back features that just aren't attainable within a reasonable timeline and setting more realistic goals but after getting bought out by Riot, those limitations are no longer there. So now they get to make the exact game that they want, they need to make sure its not lacking anywhere, and that takes time. Riot also has a policy of "throw money at it till its good" since they also have a reputation to uphold. I have complete faith in the game and am very willing to wait for it to be "perfect".
The problem is basically the massive expectations. I know Half Life 3 is more of a meme than anything, but if it ever comes out, it will be vastly below expectations. Simply because the expectations are so incredibly high at this point. It would've been better if they kept Hytale a secret until they have something to show. With every year that passes expectations will grow. Because every year, every month that passes is time they can use to make the game better. I know that development cycles for games are multiple years, but usually you see the first trailer, the first preview somewhat close to release. At this point it's basically like any kickstarter project, just without relying on crowdfunding. We have a very early draft of what the game is supposed to be, but we don't know how much of that exists so far. I'm not trying to bash the project, but just try to be realistic. And turning what is basically a mod server into it's own standalone game, just look at GMod Tower and Tower Unite. I can already tell that by the time it releases, Hytale won't be "the perfect game", it surely will be good, but not as good as people hoped. There is just too much time between the reveal and release. People will make up features that "surely are included", only to be disappointed if they aren't.
Far from a "small independent team". The studio is/was run by hypixel which is the biggest minecraft server that easily makes millions every year, so I have to say your hypothesis is far from real.
@@HappyBeezerStudios to be fair they made half life alyx which was very well received so i dont think people have unrealistic expectations of what hl3 would be
@@cherijs25 Half Life Alyx is the highest quality VR game to date and probably in the next decade. That isn't a low expectation to follow up on.
@@haruhirogrimgar6047 yeah but valve only releases games when they are done, it wouldnt make sense for them to not release hl3 with the same or even better quality, they proved they can do it with alyx also the fact that half life alyx remains the best even after years says a lot about the other developers at this point rather than valve
I just want a competitor to Minecraft so Mojang steps on the gas pedal for once. I personally believe that once Hytale becomes popular, we are going to experience the best Minecraft updates ever.
what is your favroite sonata
Yeah these recent updates are trash
Honestly, with the amount of events that's happened for the Hytale team, I can understand why it's taken so long to come out. It seems like their original plan was to release the game in a series of beta patches and update it over time since they originally had no funding, but when riot stepped in and gave them the resources to go all out, that's exactly what they decided to do. They took a few paces back, started cleaning up and expanding their original horizons because they could. They've also have to uproot their engine and redo it in C++ so that performance will be much better and cleaner, but also it gives them the option for cross platforming! No more 'bedrock and java' editions. Not to mention they're making it available for people to put in their own code and custom models into their servers and versions of the game, and that's no easy feat either.
Let's all appreciate caleb's diligent effort to punt infant babies 💯
WHAT?!
What about Call Me Kevin?
tf
This is missing the community inside perspective. Noxy and the team are actually kind of active in the community, such as participating in the fan Christmas events and donating thousands to the fundraisers, to sending custom postcards to creators and even some physical goodies. They tease massive amounts of game from the postcards alone. I’d watch some Kweebec Corner for more info if I were you, as he’s been very vigilant with documenting everything. They even hang up all of the fanart in their office, and joked about running out of wall space. It’s not a massive outreach, it’s a heartfelt genuine outreach to those that stuck around. This video would be greatly enriched by added perspective.
Oh hi fellow copium addict o/
Exactly right. They may be transitioning to an AAA videogame model (in terms of development and marketing via Riot's backing), but they're not forgetting their roots and are sincerely considerate of the fans that initially elevated them.
Funny thing is how Java was labeled as programming language for portability back in the days, but nowdays everything Java have to migrate to other languages in the name of portability. Especially in the case of C language that have platform dependent compilation and optimization quirks.
They should have just released it after the first trailer, and done what mojang did- release monthly updates or yearly updates. Everybody has already forgot about the game, they missed their chance
Well if they did what you wanted they would have released garbage, they’re taking their time, something many devs don’t do plus with the engine rewrite, they’re basically restarting
When it does release it will probably have more hype than when it was announced. Hypixel has riot games behind them, they know what they are doing. Also riot has actual geniuses behind their marketing team, and your point of people forgetting about the game, every blog post has people remembering it, and if people forgot about it and never heard abt it again well, a new trailer will probably surpass the hype of the first one.
@@the_otamatone Half baked minecraft clones get a hundred million downloads on the Android Playstore just because they're free. Hytale will be free, but will also have free mods, maps, texture packs, shaderpacks, and most importantly won't have the bedrock marketplace. So by default it will beat minecraft on playstore by virtue of being free, just like the minecraft clones. The same case will happen for console, free maps free everything, it will be an instant success just because bedrock edition has everything locked behind a virtual paywall. This is likely why Hytale started developing for all platforms and not just PC since late 2021. Because when faced against bedrock, forget about storyline, exploration, graphics, or sideways slabs. All you need to compete against bedrock is to not have the marketplace paywall. Well they went even further and just made a better game, then they made it free, so in my opinion it would be quite the challenge to not overtake at least Minecraft Bedrock.
@@the_otamatone The only reason why they have to do an engine rewrite is because they didn't release the game back when they should have. Now it would have already amassed a loyal community and the overhaul cost would not be justifiable.
Hytale Fans 🤝 Silksong Fans
Half-life fans: ☠️
Chess fans: 👻
Let them take their time, riots influence, a incredibly dedicated team that definitely loves the game they are making. They are what we need to have faith in especially in the modern gaming economy
facts
RITO PLS
facts, entire minecraft community are ready to swap into hytale, they already forming big modding groups to start on clock
@@lexolus1308hopefully competition will get mojang to start updating the game instead of stretching out content to make a “100 year old game”.
they had enough time to wake up, they are not gonna get better, they tried to migrate into different games, dungeons etc and thos games died in like 2 days of coming out, they are on life line right now, i can see them filing a lawsuit at hytale for stealing the concept of the game, 13 year old modders are singlehandedly creating 10 times the content in 1 week, once they lose all the modders migrating to hytale for better mod support they are done@@BuzzingMeat
How ambitious hytale is, and how long it takes for games to develop, and how many people they have working on the game(which is not as many as you think) it makes sense to me how the game isn’t out yet
6:13 It's like that saying. "Perfection Takes Time" or that other one where something that takes time will be perfect but one that is rushed is shit.
can we appreciate how caleb never fails to beat up the elderly 🎉🎉🎉😊😊
BRO
💀
Lol
Exuse me what the fuck? 💀💀💀💀💀💀💀
You make me wet
I really hope that the same situation that happened to BATDR will happen to Hytale. The game was announced a while ago and really hyped but after that the development team went silent for quite a long time. At the end, the game suddenly got released and turned out to be very good
Hollownight silksong is currently quite similar too lol.
Yeah! same with Omori
I wouldn’t necessarily say Hytale has gone silent
Hopefully it won't be duke nukem forever.
When Riot Games bought the studio they started rewriting the code from 0 using C++ instead of C# for the game and Java for server stuff Soo we should get better performance and better game overall
A friend and I were introduced to this game in high school. Since then we have grown up. I told my friend that Hytale still hasn't released yet, and his response was "wow, I completely forgot that game existed!" Although adulting is more involved than being a high school kid, I am almost certain me and my friend could very well find a few moments to play it.
bro you have no idea how long it actually takes to develop a good game. It takes years and years and years and just when you are thinking to yourself that this the moment to release it you find something that doesn't seem quite right or you get a brilliant idea and then you spend another year trying to implement it and polish it to perfection. That's what happens when you actually care about delivering a good product.
And then you release it only to find out that nobody can even run your "good product" because when you were busy chasing after perfection, you disregarded any and all beta testing to make sure it can even work on somebody else's computer. Your approach runs counter to absolutely every established idea for a successful product launch. On the contrary, it's a recipe for a disaster.
While I do understand your point, I have to also raise the existence of Hollow knight (Silksong is an even greater example, but the original delay of Hollowknight and it being released works better). Games don't need to be advertised much before they're released- that's how you get things like Fallout 76 and Cyberpunk 2077. The more they tell people about the process the more energy they put into that instead of fixing and refining features they planned. Compared to the 'transparency' of Mojang in recent years and the debacle that is today's Mob vote I don't think them telling players about scrapped ideas is a good idea- just look at the issues of 'Marble Machine X' from Wintergatan, where millions of people flipped out when the machine couldn't be finished practically and he moved onto a new machine entirely. Trying to clickbait people with a title like yours is a massive issue- the video itself was good though. But a large portion of people will note the title but not watch the video, or not watch the entire thing and come away with the initial message. Please don't make people pressure Hytale's team to reveal more about the things they are working on by making them afraid that Hytale won't be released. Instead, push for raising people's curiosity with a title like 'What happened to Hytale?'. I don't think you did this on purpose (maybe just the clickbaiting, not the fearmongering), but please don't end up making another tragedy from making people scared of a possibility. As a side note, just because people get older doesn't mean the game won't have an audience. There are people who still play on the Hypixel server (about 60,000 per day, source is this website: hypixel.krashnz.com/), and as your (and my own) generation age out of these games and into adulthood there are younger children being exposed to the world of Minecraft and Hypixel. Hytale and Minecraft might have similar audiences, but Hytale would probably be catered toward a slightly older and adventurous audience. Think Terraria compared to Minecraft- both good games with surface level similarities, but with vastly different playstyles. Hopefully the wall of text didn't scare you off, but I don't want your effort in this video to be wasted! The editing was great and you seem to have done a ton of research, I just think you missed to mark on the Title/thumbnail. Have a good one, and I'm looking forward to your future content!
Bro wrote a review
Yeah let's not pressure game devs into releasing games early because the game could be completely broken in the current state it is in and if released cause a horrible launch and basically cause immense damage to both the companies reputation and the game won't have as big of a playerbase as it did on launch
My thoughts exactly
you are fundamentally misunderstanding the problem with the launch of Fallout 76 and Cyberpunk 2077 it literally have nothing to do with advertisment for the game. its literally just extended development cycle => impatient shareholder pressure the release to protect their investment. the longer the development cycle, the more money the investors have to pump into the project, and the more risky it become. and what do corporate suits hate the most ? risk, thats all there is. just look at Overwatch 2 PvE, spent 6 years making the PvE only to cancel it last minute, because Microsoft bought them whole and there will be a restructure, which mean chacnes are the current shareholders and boardmembers arent gonna be the one to reap the payout from the OW2 PvE, thats why they stop funding it and eventually it get canceled.
@@mop-kun2381 That’s where I have to disagree. The goal of pushing out updates and promoting their products forced the companies to stick with a hard and fast deadline that they put out too early in development, eventually leading to horrible crunch time for their employees and an unfinished product on launch. It’s all to do with advertisement, and little to do with risk- especially with smaller teams like the one working in Hytale or Silksong. Small teams means an infinitely smaller budget than those of AAA games, and when it comes down to it they can afford to spend years refining a game into a passion project instead of a stock-booster. Hopefully that makes sense, and though I do have to agree that large companies (like with Overwatch 2) have their own issues, I just had to clarify that small teams don’t struggle with the same issues they would
This is a tears of the kingdom situation, Nintendo, one of the biggest game companies out there, required a 5-year delay before the game was released, so it is very unrealistic that the hypixel guys would be able to make such a perfect game in only a few years after it's announcement.
Breath of the wild was released in 2017 how in the world would they have a 5 year delay, unless this is a joke that flew over my head
@@jobro7497 tears of the kingdom was delayed by 5 years completely different game.
troll comment
@@Squeakybro Tears of the kingdom is the sequel to Breath of the wild...
A more extreme example is pikmin 4, it was announced that it was almost done in 2015 but released in 2023, a 10 year difference from another mainline game
Honestly they can take their time, it's hard to make a masterpiece but it seems they want to make something super close to a masterpiece, and I congratulate them
Let's hope they deliver. Because a hyped game with a big premise that turns out to be a disappointment wouldn't be the first time. They have a reputation to hold up to, so lets hope they get out a game that turns out great.
Ah.
Bro called a Minecraft rip-off a "masterpiece" 💀💀
@@williamvargas2981 Hello Minecraft fanboy
@@williamvargas2981 cry about it
I haven't thought of Hytale recently - and it's definitely news to me that they got bought by Riot, I thought maybe they had ceased production - but I certainly haven't forgotten the name brand. You had Hytale in this video title and I knew exactly what you were talking about.
i can’t wait for Hytale to release in a week!
Can you believe it guys? 𝙃𝙮𝙩𝙖𝙡𝙚, just a week away. 𝙃𝙮𝙩𝙖𝙡𝙚 is in a week! Woohoo! I am so happy about this information.
@@CalebIsSalty lmao
@@CalebIsSaltythen when its about to release..... "Sorry we regret to inform you it's been delayed a year"
Hytale the game coming to the consoles in 20 minutes!
@@tigrovica8417hytale devs be like: "guys its delayed another 5 years sorry"
I also think a reason for needing the game to be perfect is, judging from how you described the game at the start, it seems to be a direct Minecraft competitor. That might've been a semi-reasonable goal if Minecraft was failing, like it was in 2018, but as Minecraft made it's comeback, Hytale needed to massively up it's game if it wished to be the more relevant of the two. it is not a sleeping giant Hytale needs to defeat, it's an awake and aware giant
This is the problem people expect it to slay Minecraft if that’s what people expect then get ready for a Starbound situation. Starbound was literally advertised as the better bigger Terraria then it fumbled hard cuz it couldn’t keep up with the already existing and established elements terraria had over it. They eventually tried to make it more story driven then that failed too because the creator gave up on the game and quit. I hope hytale doesn’t go this route it always ends this way other examples being cube world, smash bros clones, and the many fortnite clones.
Mojang are really like a half-awake giant who wants to sleep all day haha I guess they are going to wake up when they see that a game that they didn't know about anymore and just came out, is taking away their relevance and Microsoft asks about the drop in revenue.
the sideways slabs would've been enough to kill Minecraft
I remember when the trailer actually came out and it was exactly that: Minecraft was failing. Big servers closed, even Hypixel didnt hit its caps anymore. Everyone wanted a Hytale to bring a huge expansion to the Block Building-Genre. Of course they couldnt release in 2019 yet, and 2020 came the pandemic with an insane increase in Minecraft playercounts. Mojang is actually dropping decently sized expansions nowadays. Its gonna be hard for Hytale to live up to its promises
@@Menon9767 If they are funded by riot now they can definitely do it
I wouldn't be too worried about the hype, riot clearly has the money to advertise it and has shown in the past that they are cappable of doing pretty well post launch.
A month after this we got a new blog post. Patience, everyone, game development TAKES TIME.
Finally someone understands😀
Grade A Copium
After watching Minecraft Live, we need Hytale and Riot to succeed Minecraft and continue the sandbox genre if Mojang can't get their game together.
Look I’m not gonna defend Minecraft’s laziness but no way do you think any game will top Minecraft 😂 Minecraft has left a cultural legacy that will ensure it doesn’t fizzle out 10-20 years top Do not overhype Hytale. Rate it as it is upon release and make sure the developers get the proper support they get without the shadow of Minecraft constantly looming over them
@@romanusplayz-wx7owtbf , the last few months have been rough for the game and community
I mean Vintage Story is great (and has been out for years and under constant development), Minetest has a small but growing community, and @finalforeach is making an entire Minecraft remake. There are definitely options, you just have to be open minded and look beyond the hype of Hytale.
Was thinking the exact same thing. Those clips of Hytale PvP looks so insanely cool meanwhile in Minecraft we're just gonna get some half baked PvE "challenge" that will probably take people all of 5 minutes to figure out how to cheese. How about reworking the horrible combat system that you needlessly implemented 7 years ago? If at some point you truly want full parity between Java and Bedrock, that includes combat mechanics too yknow 🤦♂
Minecon was the disapointment of the year
I know what development hell looks like, I've been there with a lot of passion projects myself. I think it's important to be patient with these types of games. I keep seeing so many hot takes of people claiming a game is dead because it isn't finished within 6 months or a year which is baffling. This stuff takes time, and I can't imagine the pressure the devs have on the expectations they've created from that trailer. they're might not be a lot of people looking at the game now, but when or if the game releases, it will have an audience that will critique with either flowers or pitchforks and fire.
I mean, I could understand a 1 year delay, maybe even a 2 year delay. But over 3 years? Come on, how could they not see it wouldn't be ready back then?
@@thaelon5514I hope it’s not a situation like Cyberpunk 2077. 7 years since the game was announced and upon release was a pile of bugs, crashing PS4’s, and unfulfilled promises.
@@thaelon5514 A lot of indie games take years to make, and also the fact that they're rewritting all of their code in another program does sound like some feature creep is happening as well. They want the game to be perfect, and that's gonna take HELLA long to do.
@@Jay_boy19especially moving to C++, C++ is way harder to manage than Java since C++ has all of the pointer shenanigans and some other stuff
@@thaelon5514because it would have been ready back then had the trailer not blown up. They’ve talked about this in the blogpost a few times, but the game was initially planned to release the following year, it’s only when the trailer got *50 million views* in a very short amount of time and companies already began showing interest in funding the game that the team went “oh okay now we can make our masterpiece” rather than a small scale, simple version of it like the one seen in the trailer. They changed their entire plan when they realized that they could actually do the big things they’d been hoping to do, which is why it went from being set to release in 2019 to an indefinite future release date
If it means the game will be good, I'm willing to wait for several more years, though they should really keep us in touch, maybe a QnA video?
I like when he talks about why Hytale doesn't exist
3:47 YOOOOO THE DEATHCAMP KICK PART WAS LITERALLY A SURPRISE FOR ME AS TYLER FAN, CREATIVE ASF
YESSIRRRRR TYLER'S THE GOAT
I LITERALLY WAS SEARCHING FOR A COMMENT ABT DEATHCAMP OML
@@CalebIsSaltymarry me pls
@@MobGD same, i didn't find one, so i commented lol
@@Creativezitowhat’s ur #1 tyler song?
It’s kinda simple what happened, they were using an engine that interfaces with the graphics pipeline in C# and probably hit a wall in terms of optimization and render capabilities since voxels require a unique render pipeline to look good and perform well. As a result Riot wanted to start from scratch in c++ for multiplatform capability, ownership of their own libraries and data structures, and most importantly optimization. The problem was they made this decision WAY TOO late. I believe the game will probably come out in a good state but much later because of this massive switch since the original team were probably all C# developers and finding new talent for such a massive project in a short period is insanely difficult.
I agree with your points, only one errata and that is that they didn’t use Unity; they used a custom built engine, and IIRC for the current engine in C++ they’ve taken help from The Forge.
@@rotbjorn fair enough I’ll change my comment I was mostly just stipulating what seemed most likely from what I knew at the time.
Keep in mind, they didn't know they'd be funded by Riot then. lol. The scope was much smaller back then. Once they get the funds and devs, it's not that big a deal.
@@Nina-cd2eh true but they switched engines months into late development after getting bought by riot.
I have been actively following Hytale ever since the trailer was released, and that was back in my junior year of high school. Even though I’m an adult now with a full-time job and bills to pay, I’m still excited for the day I’ll get to try out the game. Riot won’t let them release it until they think it’s as perfect as it will get without feedback, and I think that mindset fits with the original dev team’s goals. It’ll be a while, but I have faith that they’ll bring me and the other older mc players back to their childhood with Hytale :)
7:55 After this is your second most watched video within just a week, there is still enough hype to be left when it releases. The hype will only die if they do No Mans Sky or exaggerate with the monetization.
I don't mind Hytale being released in 2026 or even 2027 if it's necessary, now that Riot has put hands into it I completely trust it can be a perfect and succesful games, I've always trusted Hypixel teams, but Rito teams are even greater than theirs.
What games did riot make again?
@@al3xb0t2league of legends, valorant, those are the big 2. they tend to release polished games
@@Ronitrocket ah ok so then i hope they only work on the combat
@@Ronitrocketeven tho riot made 2 big games i think you are right we can see how they care about the perfection with their other medias too like arcane or any of the music videos they make
1:02 fortnite is not first person
0:58 “first person shooter” 😭
Honestly, massive respect to them for that. I'd take quality over a speedy release any day of the week
You can see with No Man's Sky that a small team just needs longer, but can make an amazing game. 5 Years isn't that long given the scale.
are you kidding me bro 5 years is such a long time the delays are in excusable
@@masternerfmcgraw9961 5 years is nothing in dev time. It's because of your attitude that games are rushed to market for cheap profit, because you'd rather play slop that releases year after year than actual good games that take their time. NMS is literally the perfect lesson here
I have hopes that this game will make it and have it’s own number of communities that will sustain the game. Just like Minecraft. Even if takes a decade to make.
Apparently the base game is pretty much finished, and just needs some balancing.
I remember my bro in high school seeing some notification and pulling up the vid and we all crowded around his phone like the president got killed Now this was the first time I’ve remembered the game this entire year
Every sentence ends with an extra long syllable and it makes me a bit nutty
I had no idea they were purchased by Riot. Hope restored. Riot may have some questionable practices within their games but they are obsessed with making sure every game under their name is as perfect and polished as they can be, with money being no issue to them. Hypixel caught a massive break catching Riot's interest.
11 years and the league client is still broken
Yea I don't think anyone who played league of legends will agree that riot is obsessed with making sure every game under their name is as perfect and polished as they can be
@@arqiu7632 Riot needs to keep the game alive. They keep adding and changing stuff to keep people engaged, and since the game is already live they can't postpone updates as they would the release of a game in development. But overall if you look at the state of league now compared with what the balance was when it was released it is a world of difference. Nowadays sth is considered turbo broken with a 55% winrate, and useless at 45. There were times when skarner had a 70% winrate and Syndra 25% lmao. League isn't perfect but it has still been incredibly developed and polished over time
Me and my friend group are still waiting for this game to come out and we can't wait to experience this game.
Goes to show you shouldn’t announce a project until are certain that you’ll 100% have it ready soon
Let them cook
Regarding news about hytale, it's actually been looking really good recently with frequent tweets from the developers about the game. The reason that hypixel hasn't advertised much over the last few years is because they have no reason to until they ultimately have a plan on actually releasing it.
I've been waiting for Geometry Dash 2.2 for 6 years, knowing that it'll finally come this month gives me hope about Hytale as well
hellow fellow geometry dash player, i've been waiting 6 years too lol
uhm actually another 6 years
*almost 7 years
Every game I’m interested in takes so frickin long to get an update
these are the two gaming things I've been waiting for for all this time too! though one is
The fact that they don't want to reveal much about the state of development of the game maybe is because they don't want to fall into the hype train like what happened to Cyberpunk 2077 or No Man's Sky... Or maybe it's because they just don't want to feel rushed or pressured by the community.
Saying that changing from Java to C++ is only a slight performance increase is only something someone who has absolutely no clue about either language would say lol
Kinda reminds me of what happened with Star Citizen, where you also have a really passionate team with a great idea that becomes massively popular, resulting in the dev team having to meet really high expectations and getting way more money for the project than they ever expected to get. And as a result they keep adding new features and ideas to their game and reworking things so that they can make the biggest, most complex and most flawless game ever. But really the result is just that the game has been delayed indefinitely* and is stuck in development hell because they just keep working and working on it until it is 'perfect'. *Well, there is a buggy alpha release out for the game that you can play right now, but it is pretty far from the finished game still.
It shows that they truly care and want to make a great product not make a great profit. I don't want another rushed game like Overwatch 2, I think its great they are taking their time as long as it lives up to the expectations.
A couple weeks ago I just randomly remembered about the game and wanted to know what happened to it, even though I could barely remember the game's name. And now I see this video come out of the blue on my KZhead Main page. I cherish this instance of frequency bias, for it cleared out a lot of things I wanted to know about the development of what an 11 year old me thought to be the game of my dreams.
I am realy looking forward to the launch, whenever it might be. Entered my twenties, have started my studies. I might not play the game as I would have, five years ago. Building is still a passion. And building my own server with my own plugins is tempting. I am still checking the blog at least once a week, and as long as we don't get a "project stop", message, I will continue.
Everyone that buys Hytale is going to have Minecraft to play with friends, but not everyone's friends are going to get Hytale when they already have Minecraft. I think that's going to be the hardest part for Hytale. Getting people's friends over to a game that's similar to something people already have.
I agree. Riot generally makes their games free to play, so they might influence them
i mean tbf hytale promises to offer soo much more than minecraft i don't think that will make a difference . people will get it because Minecraft is getting stale.
I remember the trailer coming out in 2018. I was super excited. “The successor to Minecraft” I shouted, the video released an hour ago. So what’s happened. I think about every few days. That’s feeling. Was amazing
i hope it won't be cube world incident number 2
not in anyway similar to that situation, Hytale's situation is nothing more than Hypixel taking their time.@@ridikelus4413
you did not shout "the successor to minecraft" at the top of your lungs after watching the trailer lmao
I think if does come out it’ll be a success as long as the project isn’t in development purgatory and is actually making progress. It’s seems like a passion project from a smaller developer which is a trend recently and I could easily imagine it’s release being similar to palworld
Coincidentally I just remembered this game for the first time in years about 3 days ago. I looked into it and it seemed to me that development was pretty much dead. With no progress updates, how can we be sure anything is actually getting done? I really hope this doesn’t end up as Cube World 2.0
I was really excited to play this game back in Middle School, and now it looks like I'll be an adult before it's finally released.
As someone who was already an adult when it was announced, waiting 7 years for a game is no longer a big deal. Oh my gosh, what has happened to me?
Same
I still can’t wait for this game to come out. I’ve been excited for the game since it was announced, and when we do eventually start getting more actual my excitement will be rekindled. It’s unfortunate how long it’s been but this game will truly be perfect
Guys chill out, "I used to be very excited for this huge indie project that is meant to compete with literally the beat selling game ever, but when I learned it was going to take time that killed the hype for me" What is wrong with you people
Some people think that the game will be released later than 2027 or that the game does not exist at all ...
@@Delfi1 Even if it did come out in 2027, if there were no other real Minecraft competitors to come out before then, better late than never. The current modding community for Minecraft is so amazing and you can do so many things, and Minecraft isn't even built for modding. Imagine a Minecraft built from the ground up with modding in mind right out the gate, filled with content, backed by the most popular Minecraft server ever, again, I don't care if it comes out in 2027. With how slowly updates have been coming out for Minecraft, Minecraft won't even look that different in 2027 anyway, aside from a few new useless mobs, a few surface level updates to biomes, a few useless structures, who cares.
fancy editing won't disguise the fact that this is just another generic youtube essay with a misleading title.
Totally not Lemmino
I've been interested and excited for Hytale since mid-2020, and I think that one thing we should bear in mind is that the 2018 game already looked like a fairly finished version, now take that with the fact that they have been working and adding and polishing stuff in Hytale for 5 YEARS after that. I think we're forgetting how potentially grand the game will end up being, especially considering the resources they have from Riot. It's actually a bit tiresome seeing people constantly be like: "Hytale is dead", "Hytale will suck" or "Hytale will never come out". When in reality the devs have still made it clear that they're working hard on the game and care about the product. Lack of updates doesn't really mean a lack of development. They'll still almost certainly provide substantial info this year. Their tweets practically confirm it. So in the meantime, just let them cook. When it's closer to release, we'll know.
i just worry man. Riot games only cares about money. league of legends could be so so much more then it is but they have abandoned the game in favor of making movies and other games for more money. why doesn't LOL have, Map skins? Announcers? More Game modes? they have an awesome 2v2v2v2 mode then got rid of it for no reason and replaced it with nothing and said. ya we gana balance it a little and give it back in 5 months.... what. im scared Riot is going to say. "where is our money?" at some point and Hytale is going to add dumb shit to get it. We both know Riot did buy this game out of the goodness of their hearts.
A tip about attracting investors I heard, is showing a really polished trailer which contains all the necessary hooks for the game, and once you get a deal with a publisher or investor, you expand your work to the rest of the game. Maybe that is what Hytale have done by releasing that trailer. Maybe they did not have a fully finished and functional game, but instead only a trailer which they posted in order to get a company like Riot to invest in them.
8:28 Hytale hasnt done much advertising recently, _and thats a good thing._ At this point, Hytale is likely still _years_ away from actually releasing, even if they where to rush it. Games take a lot of time to make, especially ones as big as hytale. Right now would probably be the worst possible time to advertise the game. They _could_ spend a bunch of money advertising it but, why? So that the interest dies down again in about 2 months, wasting their money? So that they build even more hype and create even bigger unrealistic expectations for the game? None of that would benefit them. Right now its simply better to focus on just making the game. Once they're far enough in development to actually be able to set a concrete release date is when it would make sense to launch an advertising campaign or focus more on pr. Having them rush the game or spend a bunch of money on advertising just to build hype for a product still _years_ away from even having a release date is a bad idea. I'd rather have an elden ring than a duke nukem forever.
This but shorter(cause i cant write) was exactly what i was thinking. Why advertise a unfinished game if your not planing on rleasing it soon
I was wondering when you were going to get to this point @07:09 I'm glad I kept myself from rushing down into the comment section to point it out! As a programmer this is nearly the entire answer to me as for why it's taking so long. They didn't just re-write the entire game + engine to a lower level programming language (the lower you go the more time it takes to make the same thing), they were also making in-game development tools like animation editors and something that sounds like a live scripting VE/IDE. And they weren't done making the game to begin with!
> 2:12 > "Mojang, at least at the time..." > Shows a screenshot with "2023" in the article title in big bold letters What?
This whole video reminds of a quote I once heard, appiicable to any form of art but especially to video games : a game is never finished, it is released.
The use of Lemmino's style and music here really knocks this out of the park. Good job!
I LOVE lemmino
i love how he even referenced lemmino in this video when talking about quality over recency lol
i'd rather forget about the game and be surprised when it will drop in a few years then get it not finished the gaming industry has to learn from cyberpunk
When they said "2023 at the earliest", i took that as they are not releasing it till 2025 at the earliest, and so far, that has held true. I am 99.99% sure it won't be in 2024, and 75% sure it won't be in 2025 either.
It doesn‘t matter if the hype isn‘t there. They are owned by Riot Games. They will do events in their other games on launch, hytale themed skins in valorant for example. Every social media personality that wants the views will also want to play it and it will spread like a wild fire on social media again. The only thing we have to do is wait until we can play it.
I forgot about Hytale because I suspected they wouldn't release any time soon. The reason I liked the idea of hytale was because of it's open-community nature (closed-source client, open-source server), and I'll wait however long for that. However, the acquisition by Riot games has worried me a little that the client may contain poorly implemented anti-cheat mechanisms, contain spyware, and not be supported on Linux. Since then, I've found Vintage Story as a nice in-between game with a similar mentality, though it doesn't have nearly the community backing Minecraft does, and it's simply too slow of a game to appeal to most people wanting to hop on for an hour or so (something I want to fix with a mod I want to make when 1.19 comes out).
The way people talk about this game is really obnoxious and entitled. It's always the same rhetoric about how they 'announced it too early' and then they turn and say that they should keep releasing content and not let the hype die. Why should they be holding a consistent level of hype when its clearly still deep in production? People seem to think that they owe it to the Minecraft community or something. It's not a Minecraft update. People act like they have a stake in its production, like they backed a Kickstarter or something. It's unfinished. You can't just rush it. I can't imagine how annoying it is for developers to see the discourse surrounding it online.
It sucks it's taking sooo long but I'm still hopeful and am definitely still planning on playing when it does come out!
I think my biggest problem with the game is that while I understand they remade tons of systems the trailer they showed us 5 years ago already looked like a finished product. I really do think people forget what made Minecraft so popular and important for gaming, it was the journey, from indev to alpha to beta and to release the community joined the journey, hytale at the end of the day might come out and be bad for all we know, with the lack of info being given to us it’s clear we still have many more months of not years of waiting before this game sees the light of day.
I completly agree. If you choose to release the first trailer for a game early in it's development, you need to be open about said development. If you aren't, then your hype is gonna die down and you're not gonna see that much success.
@@xlmtap1192Honestly, disagree. I feel like even it looks like a finished product, the game play cycle, the modding capabilities, and the world may not be in the best state. Trailers can often be deceiving and the worst thing the game can do is under deliver on over hype from a trailer. I feel like nowadays, games coming out in an early alpha unfinished state with a huge hype train behind it kills the game harder than not releasing it at all. We've seen a lot of games in the past few years that influencers promote (twitch, YT, etc.) and they quickly die off. The gaming scene is not as it was back in 2009/2011 with especially the quality of games. I don't believe the same conditions exist for Hytale as for Minecraft, and that Minecraft may be a unique story that isn't as easily replicated. Hytale should seek its own path of growth as following in the steps of Minecraft may not be the wisest choice. Hype can always be built up again leading up to release, and by then you have much more content and gameplay to show off to help build on it.
If hypixel hadn't been bought by riot and got that amount of Money hytale would probably be out right now. They basically remade the game from scratch because they can make it better now
@@pikenote I understand where you are coming from. In my opinion, their mistake was announcing the existence of the game so many years before it would come out. From a marketing perspective, it's better if you keep it secret until it's ready. Then, if you release an announcement trailer 3-6 months before the release of the game, you will get a nearly perfect balance of people waiting eagerly and being hyped up for your game. Now that they have announced the game prematurely, there is very little they can do..
Never trust trailers, just because it LOOKED finished doesn't mean it's ACTUALLY finished. I could paint a raw cheeseburger to look perfectly cooked, but that wouldn't mean it's actually cooked.
1:07 "First Person shooter" nah dude
I've seen good games take longer to release, it doesn't really make me worry that the final product would be any worse. I think the worst that could happen as a result of waiting too long is the hype would die down, but I think they can ride their hype for quite a while. That said, this does feel like an indie team bit off more than they can chew for their first game. I'm glad they're taking their time with it, but I hope they figure things out so their years of effort doesn't end up going to waste.